Difference between revisions of "Teleporter"

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'''FUTURE!'''
'''FUTURE!'''


Who needs Minecarts, long walkways or a speedy Nanosuit, if you can harness the ultimate technology of TELEPORTING right to wherever you want?
Who needs Minecarts, long walkways or a speedy Quantum Suit, if you can harness the ultimate technology of TELEPORTING right to wherever you want?


Teleporters are highly-complex, super-modern pieces of extremely-hayoish-awesome technology, capable of teleporting an infinite number of objects, excluding solid matter in form of blocks, towards another teleporter.
Teleporters are highly-complex, super-modern pieces of extremely-hayoish-awesome technology, capable of teleporting an infinite number of objects, excluding solid matter in form of blocks, towards another teleporter.

Revision as of 04:35, 31 August 2011

Teleporter
Teleporter.png
Grid Teleporter.png
Properties
Type Block




Stackable Yes (64)






Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:{{{id}}}


This

is

the

FUTURE!

Who needs Minecarts, long walkways or a speedy Quantum Suit, if you can harness the ultimate technology of TELEPORTING right to wherever you want?

Teleporters are highly-complex, super-modern pieces of extremely-hayoish-awesome technology, capable of teleporting an infinite number of objects, excluding solid matter in form of blocks, towards another teleporter.

However, we recommend buying a whole bunch of our sweet and cheap generator products, otherwise you WILL not be able to power the teleporters sufficiently:

Due to the complexity of demolecularisation (and especially remolecularisation), a teleporter needs an charge of 3.000.000EU (yes, THREE MILLION) to perform the teleport.

Wire in a steady supply of energy from below (Seriously, just do!) and it will eventually fill up. Then you just need to step on it and activate a redstone trigger to the block itself or the block below and VOILA, you're off to...

Now, where to?

To designate a target teleporter you will need the mysterious FreqTrans device mentioned above:

First, RIGHT-click a teleporter to store it's frequency on the device. Then LEFT-click the teleporter and the target teleporter to link both devices.

Take note, that reassigning frequencies or breaking any of the machines will naturally cut off that link and set one or both teleporters to stand-by.

The link is Two-Way, if you get enough power on the one side, you can teleport over to the other side. The stored energy is OF COURSE not stored in BOTH teleporters, but separately in each of them.


(NOTE: Teleporters REQUIRE the fd-class file included in the minecraft-folder of the download. I've previously stated that this file is not actually needed for SSP. From now on you can still override it, but it's necessary to save Teleporter Links upon saving maps.
NOTE: There is currently a lighting issue with the Teleporter, bear with it for the time being, gonna fix it soon.)


Recipe[edit]


Grid Electronic Circuit.png
Grid Electronic Circuit.png
Grid FreqTrans.png
Grid Advanced Machine.png
Grid MFS Unit.png


Grid Electronic Circuit.png
Grid Electronic Circuit.png
Grid Teleporter.png