Talk:CES Unit
Revision as of 10:42, 22 May 2015 by Chocohead (talk | contribs) (→Isn't this part of the debug functionality?: Indeed)
Isn't this part of the debug functionality?[edit]
Under the trivia heading, I noticed this line: "In v2.X of Industrialcraft, there is a glitch that allows you to send a pulse of 128 EU/p from a CES unit into machines only capable of handling 32 EU/p without them exploding. This is likely a bug that will addressed in the future.". Aren't explosions actually supposed to be disabled in the experimental build (2.X)? --Twisted Code (talk)