Talk:Biogas

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Revision as of 08:18, 5 May 2015 by Brandon (talk | contribs)
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Note that the fermentation from biomass into biogas uses an additional fuel source or electrical power. The latter of which will result in an overall loss of power, which means that this is not a valid means of power generation. Storing large amounts of biogas in a liquid container could, however, provide a player with a backup power source for later use. (IC2 Experimental 2.2.716)

In that regard, point 3 on the page is actually incorrect.


Hmmm, I see...

Well, I guess I'll have to experiment on that again. Anyway, thanks for the feedback. Brandon (talk) 08:40, 5 May 2015 (CEST)


I disagree with your comment.

1000mb/ 1 biogas cell generates 31984.0 EU in a semifluid generator and after using the pump, fluid/solid canning machine and the macerator(inclusive of internal buffer for EU. Macerator is equipped with ejector upgrade and the pump uses the fluid ejector upgrade. Results obtained when everything stops operation[including the pump to fill its tank and fluid/solid canning machine]) the EU left is 27344.0, meaning that the energy used is 4640 EU.

The Fluid Heat Generator uses 120mb of biogas to process 10mb of biomass into biofuel. Since the Fluid Heat Generator has 1000mb of biogas in the beginning, it will have 880mb of biogas remaining. The 200mb of biogas produced from fermenting 10mb of biomass shows that there is a net gain. Indeed a net gain of 20mb of biogas.

As the Fluid Heat Generator begins to get clogged with biogas, the fermenter stops working. The excess amount of biogas could then be converted into EU.

The 200mb of biogas from the fermenter produces 6400.0 EU from the Semifluid Generator. As the machines use 4640 EU, we are left with 1760 EU. Hence, there is an energy gain which is 1760 EU.