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  • [[Category:Explosive]]
    545 bytes (82 words) - 10:19, 3 April 2015
  • ...a new item of Industrial Craft 2. It is extremely powerful, as it launches explosive projectiles that leave a crater comparable in size to that of a supercharge
    498 bytes (82 words) - 15:57, 17 May 2017
  • [[Category:Explosive]]
    780 bytes (113 words) - 10:18, 3 April 2015
  • [[Category:Blocks]][[Category:Explosive]]
    2 KB (280 words) - 19:10, 14 April 2016
  • ...k. In this chart, block penetration is based on smooth stone and dirt. For explosive shots, the penetration radius denotes the radius of the explosion. Also, hitting Endermen and other neutral mobs with explosive shots will not aggravate them. This only happens when hitting the mob with
    7 KB (1,126 words) - 23:00, 1 May 2020
  • (Un)fortunately, Biogas isn't highly explosive. <span style="font-size:64%">Yet.</span> But it does produce energy when
    4 KB (615 words) - 01:38, 17 November 2016
  • ...set the mode properly, in order to avoid errant redstone signals causing ''explosive'' problems.
    4 KB (528 words) - 15:37, 23 August 2017
  • |[[File:Grid TNT.png|32px|link=]]||{{mp|TNT}}: Explosive which can be triggered by a player or by redstone circuits. Needed to craft
    9 KB (1,507 words) - 23:55, 6 June 2017
  • ...ease your reactor's maximum temperature by 1700 but will only decrease the explosive range by 1% ...maxHeat, but only a 1% modifier, whilst the '[[Containment Reactor Plating|Explosive Plating]]' grants only +500 maxHeat, but a 10% reduction.
    41 KB (6,483 words) - 07:24, 18 August 2022
  • ...Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. '''Warning:''' This Item is [[Radiation|radioactive]]! You need a '''full'
    74 KB (11,855 words) - 12:43, 11 August 2019
  • Note: Explosive mode can inflict serious damage on entities.
    94 KB (16,087 words) - 19:19, 25 August 2022