Difference between revisions of "Secret:Nuke"

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== Recipe ==
 
== Recipe ==
  
The ''Nuke'' is a secret recipe. Look for hints scattered around the Wiki oh im a difforent person now its one plutonium cell in the middle a re-enriched uranium cell on the top and bottom then a diamond or gate in the top right and left and a pulsating chip in the bottom left and a advanced circut in the bottom right with thick neutron reflectors on both sides of the plutonium
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The ''Nuke'' is a secret recipe. Look for hints scattered around the Wiki [[Secret:Nuke_Recipe|<span style="color:black;">:)</span>]]
[[Secret:Nuke_Recipe|<span style="color:black;">:)</span>]]
 
  
 
{{Navigation|Tutorials=yes|Secrets=yes}}
 
{{Navigation|Tutorials=yes|Secrets=yes}}
  
 
[[Category:Secret]]
 
[[Category:Secret]]

Revision as of 10:50, 23 January 2013

Do not use this item in SMP. Reason: This can be very destructive to other people's houses. Beware.


Secret:Nuke
Properties
Type Secret
Tool  ?
Armor rating {{{armorrating}}}
Damage {{{damage}}}
Durability {{{durability}}}
Mining level {{{mininglevel}}}
Stackable Yes (64)
Flammable No
Danger {{{danger}}}
Protection {{{protection}}}
Storage {{{storageslots}}}
Liquid Storage {{{lstorage}}} mB
Upgrades
{{{upgrades}}}
Previous tier {{{prevtier}}}
Next tier {{{nexttier}}}
Energy Consumption
Max EU Input {{{maxeu}}}
EU Use {{{eu_use}}} EU/t
EU Per Operation {{{eu_op}}}
EU Storage {{{storage}}} EU
EU Production {{{eu_produce}}} EU/t
Max EU Output {{{maxout}}}
Max Heat Input {{{maxhu}}} HU/t
Heat Use {{{hu_use}}} HU/t
Heat Production {{{hu_produce}}} HU/t
Max Kinetic Input {{{maxku}}} KU/t
Kinetic Use {{{ku_use}}} KU/t
Kinetic Production {{{ku_produce}}} KU/t
Technical Details
Operation Length {{{optime}}} Seconds
UU Cost {{{uu_cost}}}
First appearance {{{firstappearance}}}
Last appearance {{{lastappearance}}}
ID IC2:{{{id}}}
Flow Speed {{{fluidspeed}}} m/s
Player Speed {{{movespeed}}}

A nuke behaves similarly to TNT, however the explosion is a crater 5 times bigger than TNT.

Use the Nuke wisely...

Attempts at using the nuke in SMP using all different methods of triggering have shown it still doesn't work correctly and neither does ITNT.

Reinforced stone/glass is the most resistant material next to bedrock. Encasing a nuke in several layers should prevent most damage. Because of balance reasons, obsidian is nerfed down to a blast resistance of 60, removing its effectiveness.

It's not recommened to test over 15 nukes at once in a cluster on the same world you are building on, even if the testing place is very far away from your buildings. In the aftermath of all such big explosions, multiple water streams will emit from all affected nearby water blocks. Since the crater will be enormous if using over 15 nukes at once, there will also be a huge amount of water falling down in the hole, and also lava, from it's supply blocks, and a HUGE amount of loose items will be scattered around in the crater. Most computers can't handle it well, and aside from the explosion itself, the crater enviroment itself will mostly then cause a enormous lag. It will usually be better with time, and also getting a bit away from the crater may also get it better. I blew a 27 block nuke more than 300 blocks away from my two oil drilling towers (Also using buildcraft)on one of my new worlds. My small settlement is far away from the HUGE crater created, but I still suffers little to medium lag there, even if my computer is brand new. - [[1]]

Unlike Industrial TNT, placed nuke blocks can be broken, just like ordinary TNT. Triggering nukes can be done in many ways, but many of them are fatal. A safer, but harder, way is to place a long redstone current to one or more nukes and detonate them from far away. The easiest way is to place Dynamite on a nearby block and detonate it with a Dynamite-o-mote from far away, but this can be very risky. You need to first right click the dynamite after placing it, and if you do a small mistake, you might end up like...Coal Dust?

Radiation Poisoning

As of 1.106, nuke explosions, if they don't kill you, will add poisonous potion effects to your player. These effects will last a certain amount of time corresponding with your distance from the nuke when it explodes. The times below are approximations based on some tests that I ran.

Distance (blocks from blast) Duration
Hunger Poison
10 9:00 1:15
20 8:00 0:30
30 7:00 N/A
40 6:00 N/A
50 5:00 N/A

And so on...

Recipe

The Nuke is a secret recipe. Look for hints scattered around the Wiki :)