Difference between revisions of "Recipes and Resources"

From Industrial-Craft-Wiki
Jump to navigation Jump to search
m (center machines, linebreaks)
(Undo revision 84490 by Asad22 (talk))
Tag: Undo
 
(388 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
This is a list of crafting/smelting/etc. recipes found in IndustrialCraft².
Here you can find all resources that are added by IC² and you will find the most important recipes.


== Armor ==
{| class="wikitable"
|-
!width=135px|Name
!width=256px|Recipe
!Description
|-
![[Bronze Helmet]]
|{{Grid/Crafting Table
|A2=Bronze|B2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Helmet
}}
|Helmet with 30% more durability than iron.
|-
![[Bronze Chestplate]]
|{{Grid/Crafting Table
|A1=Bronze|C1=Bronze
|A2=Bronze|B2=Bronze|C2=Bronze
|A3=Bronze|B3=Bronze|C3=Bronze
|Output=Bronze Chestplate
}}
|Chestplate with 30% more durability than iron.
|-
![[Bronze Leggings]]
|{{Grid/Crafting Table
|A1=Bronze|B1=Bronze|C1=Bronze
|A2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Leggings
}}
|Leggings with 30% more durability than iron.
|-
![[Bronze Boots]]
|{{Grid/Crafting Table
|A2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Boots
}}
|Boots with 30% more durability than iron.
|-
![[Nano-Helmet|Nano Helmet]]
|{{Grid/Crafting Table
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate
|Output=Nano-Helmet
}}
|Energy-based helmet which absorbs part of your damage while charged.
|-
![[Nano-Bodyarmor|Nano Body Armor]]
|{{Grid/Crafting Table
|A1=Carbon Plate|C1=Carbon Plate
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate
|Output=Nano-Bodyarmor
}}
|Energy-based chestplate which absorbs part of your damage while charged.
|-
![[Nano-Leggings|Nano Leggings]]
|{{Grid/Crafting Table
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate
|A2=Carbon Plate|C2=Carbon Plate
|A3=Carbon Plate|C3=Carbon Plate
|Output=Nano-Leggings
}}
|Energy-based leggings which absorb part of your damage while charged.
|-
![[Nano-Boots|Nano Boots]]
|{{Grid/Crafting Table
|A2=Carbon Plate|C2=Carbon Plate
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate
|Output=Nano-Boots
}}
|Energy-based boots which absorb part of your damage while charged.
|-
![[QuantumSuit Helmet|Quantum Helmet]]
|{{Grid/Crafting Table
|A1=Advanced Circuit|B1=Lapotron Crystal|C1=Advanced Circuit
|B2=Reinforced Glass
|Output=Quantum-Helmet
}}
|Energy-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.
|-
![[QuantumSuit Bodyarmor|Quantum Body Armor]]
|{{Grid/Crafting Table
|A1=Advanced Alloy|C1=Advanced Alloy
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate
|Output=Quantum-Bodyarmor
}}
|Energy-based chestplate which absorbs all of your damage while charged.
|-
![[QuantumSuit Leggings|Quantum Leggings]]
|{{Grid/Crafting Table
|A1=Machine|B1=Lapotron Crystal|C1=Machine
|A2=Iridium Plate|C2=Iridium Plate
|A3=Glowstone Dust|C3=Glowstone Dust
|Output=Quantum-Leggings
}}
|Energy-based leggings which let you sprint more than 3 times faster.
|-
![[QuantumSuit Boots|Quantum Boots]]
|{{Grid/Crafting Table
|A2=Iridium Plate|C2=Iridium Plate
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots
|Output=Quantum-Boots
}}
|Energy-based boots which absorb all of your fall damage while charged.
|-
![[BatPack|Bat-Pack]]
|{{Grid/Crafting Table
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)
|A3=RE Battery (Charged)|C3=RE Battery (Charged)
|Output=Bat-Pack
}}
|Chestplate which powers your electric tools using its energy of up to 60000 EU while you are wearing it.
|-
![[Composite Armor Vest|Composite Armor]]
|{{Grid/Crafting Table
|A1=Advanced Alloy|C1=Advanced Alloy
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy
|Output=Composite Armor Vest
}}
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.
|-
![[Electric Jetpack]]
|{{Grid/Crafting Table
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron
|A2=Refined Iron|B2=BatBox|C2=Refined Iron
|A3=Glowstone Dust|C3=Glowstone Dust
|Output=Electric Jetpack
}}
|Energy-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].
|-
![[Jetpack]]
|{{Grid/Crafting Table
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron
|A3=Redstone|C3=Redstone
|Output=Jetpack
}}
|Fuel-powered jetpack worn as a chestplate. Use [[Biofuel Cell|Bio Fuel Cells]] or [[Coalfuel Cell|Coal Fuel Cells]] on a canning machine to refuel it.
|-
![[Rubber Boots]]
|{{Grid/Crafting Table
|A1=Rubber|C1=Rubber
|A2=Rubber|C2=Rubber
|A3=Rubber|B3=Wool|C3=Rubber
|Output=Rubber Boots
}}
|Boots which reduce your fall damage.
|-
|}


== Cables ==
'''If you're using the [[v2.X|Experimental Builds]] of IC² for Minecraft 1.6.4+ then click on this link:'''
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Tin Cable]]
|{{Grid/Crafting Table
|A2=Tin|B2=Tin|C2=Tin
|Output=Tin Cable|OA=9
}}
|Special uninsulated tin cable which handles up to 3 EU/t (ultra-low voltage) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.
|-
![[Copper Cable]]
|{{Grid/Crafting Table
|A2=Copper|B2=Copper|C2=Copper
|Output=Copper Cable|OA=6
}}
|Uninsulated copper cable which handles up to 32 EU/t (low voltage).
|-
![[Copper Cable|Insulated Copper Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Rubber|C1=Rubber
|A2=Copper|B2=Copper|C2=Copper
|A3=Rubber|B3=Rubber|C3=Rubber
|Output=Insulated Copper Cable|OA=6
}}
{{Grid/Crafting Table
|A1=Rubber|B1=Copper Cable
|Output=Insulated Copper Cable
}}
|Insulated copper cable which handles up to 32 EU/t (low voltage). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of rubber (shapeless) in a crafting table.
|-
![[Gold Cable]]
|{{Grid/Crafting Table
|A2=Gold|B2=Gold|C2=Gold
|Output=Gold Cable|OA=12
}}
|Uninsulated gold cable which handles up to 128 EU/t (medium voltage).
|-
![[Gold Cable|Single-Insulated Gold Cable]]
|{{Grid/Crafting Table
|B1=Rubber
|A2=Rubber|B2=Gold|C2=Rubber
|B3=Rubber
|Output=Insulated Gold Cable|OA=4
}}
{{Grid/Crafting Table
|A1=Rubber|B1=Gold Cable
|Output=Insulated Gold Cable
}}
|Single-insulated gold cable which handles up to 128 EU/t (medium voltage). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.
|-
![[Gold Cable|Double-Insulated Gold Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Rubber|C1=Gold Cable
|Output=2xIns. Gold Cable
}}
{{Grid/Crafting Table
|A1=Rubber|B1=Insulated Gold Cable
|Output=2xIns. Gold Cable
}}
|Double-insulated gold cable which handles up to 128 EU/t (medium voltage).
|-
![[HV Cable]]
|{{Grid/Crafting Table
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron
|Output=HV Cable|OA=12
}}
|Uninsulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage).
|-
![[HV Cable|Single-Insulated HV Cable]]
|{{Grid/Crafting Table
|B1=Rubber
|A2=Rubber|B2=Refined Iron|C2=Rubber
|B3=Rubber
|Output=Insulated HV Cable|OA=4
}}
{{Grid/Crafting Table
|A1=Rubber|B1=HV Cable
|Output=Insulated HV Cable|OA=4
}}
|Single-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.
|-
![[HV Cable|Double-Insulated HV Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Rubber|C1=HV Cable
|Output=2xIns. HV Cable
}}
{{Grid/Crafting Table
|A1=Rubber|B1=Insulated HV Cable
|Output=2xIns. HV Cable
}}
|Double-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.
|-
![[HV Cable|Quadruple-Insulated HV Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Rubber|C1=Rubber
|A2=HV Cable
|Output=4xIns. HV Cable
}}
{{Grid/Crafting Table
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable
|Output=4xIns. HV Cable
}}
{{Grid/Crafting Table
|A1=Rubber|B1=2xIns. HV Cable
|Output=4xIns. HV Cable
}}
|Quadruple-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Quadruple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.
|-
![[Glass Fibre Cable]]
|{{Grid/Crafting Table
|A1=Glass|B1=Glass|C1=Glass
|A2=Redstone|B2=Diamond|C2=Redstone
|A3=Glass|B3=Glass|C3=Glass
|Output=Glass Fibre Cable|OA=4
}}
|Special glass fibre cable which handles up to 512 EU/t (high voltage). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).
|-
|}


== EU Storage ==
[[Recipes and Resources (experimental)]]
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[BatBox]]
|{{Grid/Crafting Table
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks
|A2=RE Battery|B2=RE Battery|C2=RE Battery
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks
|Output=BatBox
}}
|EU storage block which stores up to 40,000 EU and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.
|-
![[MFE Unit]]
|{{Grid/Crafting Table
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable
|Output=MFE Unit
}}
|EU storage block which stores up to 600,000 EU and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.
|-
![[MFS Unit]]
|{{Grid/Crafting Table
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal
|Output=MFS Unit
}}
|EU storage block which stores up to 10,000,000 EU and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.
|-
![[Single-Use Battery]]
|{{Grid/Crafting Table
|B1=Insulated Copper Cable
|B2=Hydrated Coal Dust
|B3=Redstone
|Output=Single-Use Battery|OA=8
}}
{{Grid/Crafting Table
|B1=Insulated Copper Cable
|B2=Coal Dust
|B3=Redstone
|Output=Single-Use Battery|OA=5
}}
|EU storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.
|-
![[RE Battery]]
|{{Grid/Crafting Table
|B1=Insulated Copper Cable
|A2=Tin|B2=Redstone|C2=Tin
|A3=Tin|B3=Redstone|C3=Tin
|Output=RE Battery
}}
|EU storage item which stores up to 10000 EU and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.
|-
![[RE Battery|Battery Pack]]
(coming soon)
|{{Grid/Crafting Table
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)
|Output=Battery Pack
}}
|Stackable battery pack which pops 6 charged batteries in the ground when right-clicked.
|-
![[Energy Crystal]]
|{{Grid/Crafting Table
|A1=Redstone|B1=Redstone|C1=Redstone
|A2=Redstone|B2=Diamond|C2=Redstone
|A3=Redstone|B3=Redstone|C3=Redstone
|Output=Energy Crystal
}}
|EU storage item which stores up to 100,000 EU and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].
|-
![[Lapotron Crystal]]
|{{Grid/Crafting Table
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)
|Output=Lapotron Crystal
}}
|EU storage item which stores up to 1,000,000 EU and can only be charged or discharged in a [[MFS Unit]].
|-
![[Electrolyzed Water Cell]]
|<center>TODO: Electrolyzer GUI</center>
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).
|-
|}


== Machine components ==
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Machine]]
|{{Grid/Crafting Table
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron
|A2=Refined Iron|C2=Refined Iron
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron
|Output=Machine
}}
{{Grid/Crafting Table
|B2=Machine
|Output=Refined Iron|OA=8
}}
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].
|-
![[Advanced Machine]]
|{{Grid/Crafting Table
|B1=Advanced Alloy
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate
|B3=Advanced Alloy
|Output=Advanced Machine
}}
|Base component for more advanced machines.
|-
![[Electronic Circuit]]
|{{Grid/Crafting Table
|A1=Cable|B1=Cable|C1=Cable
|A2=Redstone|B2=Refined Iron|C2=Redstone
|A3=Cable|B3=Cable|C3=Cable
|Output=Electronic Circuit
}}
|Base component for machines, smart items and the [[Advanced Circuit]].
|-
![[Advanced Circuit]]
|{{Grid/Crafting Table
|A1=Redstone|B1=Glowstone Dust|C1=Redstone
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)
|A3=Redstone|B3=Glowstone Dust|C3=Redstone
|Output=Advanced Circuit
}}
|Base component for more advanced machines and smart items.
|-
|}


== Generators ==
'''If you're using the Classic/Normal IC² for Minecraft 1.6.2 and below, then click on the second link:'''
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Generator]]
|{{Grid/Crafting Table
|B1=RE Battery
|B2=Machine
|B3=Furnace
|Output=Generator
}}
{{Grid/Crafting Table
|B1=RE Battery
|B2=Refined Iron
|B3=Iron Furnace
|Output=Generator
}}
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 EU. It is also a base component for other generators.
|-
![[Geothermal Generator]]
|{{Grid/Crafting Table
|A1=Glass|B1=Empty Cell|C1=Glass
|A2=Glass|B2=Empty Cell|C2=Glass
|A3=Refined Iron|B3=Generator|C3=Refined Iron
|Output=Geothermal Generator
}}
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 EU per lava bucket. If there is no destination for the current, it stores up to 240,000 EU (24 buckets or cells).
|-
![[Solar Panel]]
|{{Grid/Crafting Table
|A1=Coal Dust|B1=Glass|C1=Coal Dust
|A2=Glass|B2=Coal Dust|C2=Glass
|A3=Insulated Copper Cable|B3=Generator|C3=Insulated Copper Cable
|Output=Solar Panel
}}
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45).
|-
![[Water Mill]]
|{{Grid/Crafting Table
|A1=Stick|B1=Wooden Planks|C1=Stick
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks
|A3=Stick|B3=Wooden Planks|C3=Stick
|Output=Water Mill
}}
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.
|-
![[Wind Mill]]
|{{Grid/Crafting Table
|A1=Iron|C1=Iron
|B2=Generator
|A3=Iron|C3=Iron
|Output=Windmill
}}
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.
|-
|}


== Processors ==
[[Recipes and Resources (classic)]]
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Iron Furnace]]
|{{Grid/Crafting Table
|A1=Iron|B1=Iron|C1=Iron
|A2=Iron|C2=Iron
|A3=Iron|B3=Iron|C3=Iron
|Output=Iron Furnace
}}
{{Grid/Crafting Table
|B1=Iron
|A2=Iron|C2=Iron
|A3=Iron|B3=Furnace|C3=Iron
|Output=Iron Furnace
}}
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]], sugar cane and cactus.
|-
![[Electro Furnace|Electric Furnace]]
|{{Grid/Crafting Table
|B1=Electronic Circuit
|A2=Redstone|B2=Iron Furnace|C2=Redstone
|Output=Electro Furnace
}}
|Energy-powered furnace which is faster than an iron furnace. Takes 313 EU per operation (at least 3 EU/t needed for continuous usage), up to low voltage (32 EU/t).
|-
![[Macerator]]
|{{Grid/Crafting Table
|A1=Flint|B1=Flint|C1=Flint
|A2=Cobblestone|B2=Machine|C2=Cobblestone
|B3=Electronic Circuit
|Output=Macerator
}}
|Turns ore into dust and some other things - look for more recipes on this page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low voltage (32 EU/t).
|-
![[Extractor]]
|{{Grid/Crafting Table
|A1=Treetap|B1=Machine|C1=Treetap
|A2=Treetap|B2=Electronic Circuit|C2=Treetap
|Output=Extractor
}}
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on this page. Takes 313 EU per operation (at least 2 EU/t needed for continuous usage), up to low voltage (32 EU/t).
|-
![[Compressor]]
|{{Grid/Crafting Table
|A1=Stone|C1=Stone
|A2=Stone|B2=Machine|C2=Stone
|A3=Stone|B3=Electronic Circuit|C3=Stone
|Output=Compressor
}}
|Compresses [[Mixed Metal Ingots]] into [[Advanced Alloy]] and [[Plantballs]] into [[Compressed Plants]] and some other things - look for more recipes on this page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low voltage (32 EU/t).
|-
![[Recycler]]
|{{Grid/Crafting Table
|B1=Glowstone Dust
|A2=Dirt|B2=Compressor|C2=Dirt
|A3=Refined Iron|B3=Dirt|C3=Refined Iron
|Output=Recycler
}}
|Has a random chance of turning anything inserted into it into [[Scrap]]. Takes 35 EU per operation (at least 2 EU/t needed for continuous usage), up to low voltage (32 EU/t).
|-
![[Canning Machine]]
|{{Grid/Crafting Table
|A1=Tin|B1=Electronic Circuit|C1=Tin
|A2=Tin|B2=Machine|C2=Tin
|A3=Tin|B3=Tin|C3=Tin
|Output=Canning Machine
}}
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using bio fuel cells and bio cells, and refuel jetpacks using those cells. Takes (unknown) EU per operation, up to low voltage (32 EU/t).
|-
![[Induction Furnace]]
|{{Grid/Crafting Table
|A1=Copper|B1=Copper|C1=Copper
|A2=Copper|B2=Electro Furnace|C2=Copper
|A3=Copper|B3=Advanced Machine|C3=Copper
|Output=Induction Furnace
}}
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium voltage (128 EU/t).
|-
![[Mass Fabricator]]
|{{Grid/Crafting Table
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust
|Output=Mass Fabricator
}}
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high voltage (512 EU/t).
|-
|}
 
== Utility ==
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Personal Safe]]
|{{Grid/Crafting Table
|B1=Electronic Circuit
|B2=Machine
|B3=Chest
|Output=Personal Safe
}}
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Despite requiring an [[Electronic Circuit]] and a [[Machine]] to be crafted, it does not require energy.
|-
![[Trade-O-Mat]]
|{{Grid/Crafting Table
|A1=Redstone|B1=Redstone|C1=Redstone
|A2=Chest|B2=Machine|C2=Chest
|Output=Trade-O-Mat
}}
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its article for a full guide on how to set one up. Despite requiring a [[Machine]] to be crafted, it does not require energy.
|-
![[Magnetizer]]
|{{Grid/Crafting Table
|A1=Redstone|B1=Iron Fence|C1=Redstone
|A2=Redstone|B2=Machine|C2=Redstone
|A3=Redstone|B3=Iron Fence|C3=Redstone
|Output=Magnetizer
}}
|Turns [[Iron Fence|iron fences]] stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low voltage (32 EU/t).
|-
![[Electrolyzer]]
|{{Grid/Crafting Table
|A1=Cable|C1=Cable
|A2=Cable|B2=Electronic Circuit|C2=Cable
|A3=Empty Cell|B3=Machine|C3=Empty Cell
|Output=Electrolyzer
}}
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell|water cells]], once the EU storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.
|-
![[Tesla Coil]]
|{{Grid/Crafting Table
|A1=Redstone|B1=Redstone|C1=Redstone
|A2=Redstone|B2=MV Transformer|C2=Redstone
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron
|Output=Tesla Coil
}}
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 EU to charge, up to medium voltage (128 EU/t).
|-
![[Teleporter]]
|{{Grid/Crafting Table
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust
|A2=Cable|B2=Advanced Machine|C2=Cable
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust
|Output=Teleporter
}}
|Teleports a player to another teleporter defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high voltage (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.
|-
|}
 
== Miner ==
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Miner]]
|{{Grid/Crafting Table
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit
|B2=Mining Pipe
|B3=Mining Pipe
|Output=Miner
}}
|Mines vertically by laying down [[Mining Pipe|mining pipes]] placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low voltage (32 EU/t).
|-
![[Pump]]
|{{Grid/Crafting Table
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell
|A2=Empty Cell|B2=Machine|C2=Empty Cell
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe
|Output=Pump
}}
|When placed next to a miner and filled with empty cells, fills the cells with any liquid the miner comes across. When alone, fills an empty cell with a liquid one block directly below the pump. When alone, takes (unknown) EU per operation, up to low voltage (32 EU/t).
|-
![[Mining Pipe]]
|{{Grid/Crafting Table
|A1=Refined Iron|C1=Refined Iron
|A2=Refined Iron|C2=Refined Iron
|A3=Refined Iron|B3=Treetap|C3=Refined Iron
|Output=Mining Pipe|OA=8
}}
|Placed in the miner's top-center slot.
|-
|}
 
== Terraformer ==
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Terraformer]]
|{{Grid/Crafting Table
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust
|A2=Dirt|B2=Advanced Machine|C2=Dirt
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust
|Output=Terraformer
}}
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).
|-
![[Terraformer Blueprint|Empty Blueprint]]
|{{Grid/Crafting Table
|B1=Electronic Circuit
|B2=Advanced Circuit
|A3=Redstone|C3=Redstone
|Output=Tfbp
}}
|Empty terraformer blueprint used to craft functional ones.
|-
![[Chilling|Chilling Blueprint]]
|{{Grid/Crafting Table
|B1=Snowball
|A2=Snowball|B2=Tfbp|C2=Snowball
|B3=Snowball
|Output=Chilling
}}
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.
|-
![[Compression|Compression Blueprint]]
(coming soon)
|{{Grid/Crafting Table
|A1=Cobblestone|B1=Stone|C1=Cobblestone
|A2=Stone|B2=Tfbp|C2=Stone
|A3=Cobblestone|B3=Stone|C3=Cobblestone
|Output=Compression
}}
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.
|-
![[Cultivation|Cultivation Blueprint]]
|{{Grid/Crafting Table
|B1=Seeds
|A2=Seeds|B2=Tfbp|C2=Seeds
|B3=Seeds
|Output=Cultivation
}}
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.
|-
![[Desertification|Desertification Blueprint]]
|{{Grid/Crafting Table
|B1=Sand
|A2=Sand|B2=Tfbp|C2=Sand
|B3=Sand
|Output=Desertification
}}
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.
|-
![[Flatificator|Flatificator Blueprint]]
|{{Grid/Crafting Table
|B1=Dirt
|A2=Dirt|B2=Tfbp|C2=Dirt
|B3=Dirt
|Output=Flatificator
}}
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.
|-
![[Irrigation|Irrigation Blueprint]]
|{{Grid/Crafting Table
|B1=Water Bucket
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket
|B3=Water Bucket
|Output=Irrigation
}}
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.
|-
|}
 
== Nuclear Reactor ==
{| class="wikitable"
|-
!width=120px|Name
!width=256px|Recipe
!Description
|-
![[Nuclear Reactor]]
|{{Grid/Crafting Table
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy
|Output=Nuclear Reactor
}}
|Complex generator whose output and total EU varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its article for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.
|-
![[Reactor Chamber]]
|{{Grid/Crafting Table
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy
|Output=Reactor Chamber
}}
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.
|-
![[Integrated Reactor Plating]]
|{{Grid/Crafting Table
|B1=Copper
|A2=Copper|B2=Advanced Alloy|C2=Copper
|B3=Copper
|Output=Integrated Reactor Plating
}}
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell|coolant cells]] or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.
|-
![[Integrated Heat Dispenser]]
|{{Grid/Crafting Table
|A1=Copper|B1=Advanced Circuit|C1=Copper
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell
|Output=Integrated Heat Dispenser
}}
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell|coolant cells]] or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.
|-
![[Uranium Cell]]
|{{Grid/Crafting Table
|A1=Empty Cell|B1=Uranium Fuel Ingot
|Output=Uranium Cell
}}
{{Grid/Crafting Table
|A1=Re-Enriched Uranium Cell|B1=Coal Dust
|Output=Uranium Cell
}}
|Generates 1,000,000-5,000,000 EU at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.
|-
![[Near-Depleted Uranium Cell]]
|{{Grid/Crafting Table
|A1=Uranium Fuel Ingot|B1=Uranium Fuel Ingot|C1=Uranium Fuel Ingot
|A2=Uranium Fuel Ingot|B2=Empty Cell|C2=Uranium Fuel Ingot
|A3=Uranium Fuel Ingot|B3=Uranium Fuel Ingot|C3=Uranium Fuel Ingot
|Output=Near-Depleted Uranium Cell|OA=8
}}<br />
<center>Rarely created when an [[Uranium Cell|uranium cell]] decays</center>
|Can be turned into a rechargeable [[Depleted Isotope Cell]].
|-
![[Depleted Isotope Cell]]
|{{Grid/Crafting Table
|A1=Near-Depleted Uranium Cell|B1=Coal Dust
|Output=Depleted Isotope Cell
}}
|When surrounded by one or more [[Uranium Cell|uranium cells]], will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.
|-
![[Re-Enriched Uranium Cell]]
|<center>Created once a [[Depleted Isotope Cell]] charges</center>
|Can be turned back into a [[Uranium Cell]].
|-
![[Coolant Cell]]
|<center>{{Grid/Machine
|Type=Extractor
|Top=Coolant Cell
|Bottom=RE Battery (Charged)
|Output=Cooling Cell
}}</center>
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).
|-
|}
 
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 15:45, 1 November 2011 (CET)

Latest revision as of 19:19, 25 August 2022

Here you can find all resources that are added by IC² and you will find the most important recipes.


If you're using the Experimental Builds of IC² for Minecraft 1.6.4+ then click on this link:

Recipes and Resources (experimental)


If you're using the Classic/Normal IC² for Minecraft 1.6.2 and below, then click on the second link:

Recipes and Resources (classic)