QuantumSuit Helmet
Revision as of 12:46, 9 December 2012 by TarzanBuzzyMan (talk | contribs) (Added comment beside part about food replenishing.)
The QuantumSuit Helmet is a new type of armour introduced in IC². It is extremely powerful, but also extremely expensive, requiring two Iridium Plates as components. This makes the Helmet usually an endgame piece of armour. It cannot be enchanted.
A QuantumSuit Helmet holding some charge can provide additional effects for energy, in order of highest priority for EU use:
- Drains 1,000 EU each time it recharges the underwater breath bar.
- Replenishes the hunger bar at 20,000 EU per 1 food unit, with zero saturation. //It depends what you class as food unit. If your hunger bar has only dropped half a food then it only takes 10,000 EU
- For 10,000 EU it will cure poison effects each time you are poisoned.
- cure radiation (20k EU per radiation level) //on testing does not seem to cure radiation. Radiation does not seem to have a poison effect and it only drains 1000 EU from taking damage from radiation.
- For a drain of 100,000 EU it will cure Wither effects from Wither Skeletons each time you are Withered.
Energy manipulation[edit]
- Each hit will drain atleast 900 EU from every part of suit.
- The QuantumSuit Helmet, like all other pieces of QuantumSuit Armour, stores up to 1 million EU at a charge rate of 1000 EU/t, and can only be recharged in an MFS Unit.
Set[edit]
Recipe[edit]
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