Difference between revisions of "QuantumSuit Boots"

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The QuantumSuit Boots are a new type of armor introduced in IC². They are extremely powerful, but also extremely expensive, having [[Iridium Plate]]s as one of their components. Charged Boots allow the user to jump extremely high (up to 9 blocks up) and negate '''all''' fall damage completely at a energy cost
The QuantumSuit Boots are a new type of armor introduced in IC². They are extremely powerful, but also extremely expensive, having [[Iridium Plate]]s as one of their components. Charged Boots allow the user to jump extremely high (up to 9 blocks up) and negate '''all''' fall damage completely at a energy cost


''Press your boost key (default '''Ctrl''') and your jump key at once to activate the QuantumJump''
''Press your boost key (default '''Ctrl''') and your jump key at once to activate the Quantum-Leap™''


== Set ==
== Set ==
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== Recharging ==
== Recharging ==
The QuantumSuit Boots, like all other pieces of QuantumSuit, store up to 1 million [[EU]], and is an amazing piece of Quantum-Technology (Tier 3). Thus it cannot be charged in devices of lower tiers such as the [[MFE]] and [[BatBox]].


The QuantumSuit Boots, like all other pieces of QuantumSuit, store up to 1 million [[EU]], and can only be recharged in an [[MFS Unit]].
<!--{{Grid/Machine
 
{{Grid/Machine
|Type=MFS Unit
|Type=MFS Unit
|Top=Quantum-Boots
|Top=Quantum-Boots
}}
}}


''Note: The GUI of the [[MFSU]] shown here is outdated.''
''Note: The GUI of the [[MFSU]] shown here is outdated.''-->
The GUI that used to be here is outdated, and is thus not shown.


== Technical ==
== Technical ==
It costs 1000 EU to do a QuantumJump. (NOTE: This does not include the cost of fall damage negation)
It costs 1000 EU to do a Quantum-Leap&trade;. (NOTE: This does not include the cost of fall damage negation)
 
It costs (Fall Height - 4) x 900 EU to negate all fall damage.
It costs (Fall Height - 4) x 900 EU to negate all fall damage.
== History ==
{| class="wikitable"
! Version
! MC Version
! Changes
|-
| colspan=3 | '''Industrial Craft²'''
|-
! 0.90
| Beta 1.7.3
| [[Quantum-Bodyarmor|QuantumSuit Bodyarmor]] is released
|-
! 1.65
(1.70-71)
| 1.1
| QuantumSuit pieces now require NanoSuit pieces to craft.
|-
! 1.99
(1.103)
| 1.3.2
| Energy costs of the NanoSuit and QuantumSuit are increased
|-
|}


{{Navigation}}
{{Navigation}}


[[Category: Tools]]
[[Category: Tools]]

Revision as of 11:25, 24 March 2013

The QuantumSuit Boots are a new type of armor introduced in IC². They are extremely powerful, but also extremely expensive, having Iridium Plates as one of their components. Charged Boots allow the user to jump extremely high (up to 9 blocks up) and negate all fall damage completely at a energy cost

Press your boost key (default Ctrl) and your jump key at once to activate the Quantum-Leap™

Set[edit]

Recipe[edit]

Grid Iridium Plate.png
Grid Rubber Boots.png


Grid Nano-Boots.png
Grid Lapotron Crystal.png


Grid Iridium Plate.png
Grid Rubber Boots.png


Grid Quantum-Boots.png


Raw ingredient cost:

Recharging[edit]

The QuantumSuit Boots, like all other pieces of QuantumSuit, store up to 1 million EU, and is an amazing piece of Quantum-Technology (Tier 3). Thus it cannot be charged in devices of lower tiers such as the MFE and BatBox.

The GUI that used to be here is outdated, and is thus not shown.

Technical[edit]

It costs 1000 EU to do a Quantum-Leap™. (NOTE: This does not include the cost of fall damage negation)

It costs (Fall Height - 4) x 900 EU to negate all fall damage.

History[edit]

Version MC Version Changes
Industrial Craft²
0.90 Beta 1.7.3 QuantumSuit Bodyarmor is released
1.65

(1.70-71)

1.1 QuantumSuit pieces now require NanoSuit pieces to craft.
1.99

(1.103)

1.3.2 Energy costs of the NanoSuit and QuantumSuit are increased