Difference between revisions of "QuantumSuit Boots"

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{{Bugged
|version=v1.15 and up
|bug=The quantum boots do not protect against falling damage in extreme cases (such as falling from the top of the map to approximately sea level), though it does still dramatically reduce the damage in those cases}}
{{IC²}}
The QuantumSuit Boots are a new type of armor introduced in IC². They are extremely powerful, but also extremely expensive, having [[Iridium Plate]]s as one of their components. Charged Boots allow the user to jump extremely high (up to 9 blocks up) and negate all fall damage completely.
The QuantumSuit Boots are a new type of armor introduced in IC². They are extremely powerful, but also extremely expensive, having [[Iridium Plate]]s as one of their components. Charged Boots allow the user to jump extremely high (up to 9 blocks up) and negate all fall damage completely.
''Note: Hold ctrl while jumping to activate.''
''Note: Hold ctrl while jumping to activate.''

Revision as of 10:02, 8 March 2012

The QuantumSuit Boots are a new type of armor introduced in IC². They are extremely powerful, but also extremely expensive, having Iridium Plates as one of their components. Charged Boots allow the user to jump extremely high (up to 9 blocks up) and negate all fall damage completely. Note: Hold ctrl while jumping to activate.

Recipe[edit]

Grid Iridium Plate.png
Grid Rubber Boots.png


Grid Nano-Boots.png
Grid Lapotron Crystal.png


Grid Iridium Plate.png
Grid Rubber Boots.png


Grid Quantum-Boots.png


Recharging[edit]

The QuantumSuit Boots, like all other pieces of QuantumSuit, store up to 1 million EU, and can only be recharged in an MFS Unit.

Grid Quantum-Boots.png