Difference between revisions of "OD Scanner"
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The [[OD Scanner]] (Ore Density Scanner) is a tool that helps the player determine a relative amount of valuable resources. The OD Scanner can also be inserted into a [[Miner]] to give it a mining area of 5x5. Note that this device can be crafted into an improved | The [[OD Scanner]] (Ore Density Scanner) is a tool that helps the player determine a relative amount of valuable resources. The OD Scanner can also be inserted into a [[Miner]] to give it a mining area of 5x5. Note that this device can be crafted into an improved but more expensive and power-hungry version, the [[OV Scanner]]. | ||
== Recipe (IC² Experimental) == | == Recipe (IC² Experimental) == | ||
{| | {| | ||
{{Grid/Crafting Table | |||
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing | |A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing | ||
|A2=Electronic Circuit|B2=RE Battery (Charged)|C2=Electronic Circuit | |A2=Electronic Circuit|B2=RE Battery (Charged)|C2=Electronic Circuit | ||
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable | |A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable | ||
|Output=OD Scanner | |Output=OD Scanner|nobreak=y | ||
}} | }} | ||
{{Grid/Crafting Table | |||
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing | |A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing | ||
|A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit | |A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit | ||
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}} | }} | ||
== Recipe == | == Recipe (Legacy) == | ||
{{Grid/Crafting Table | {{Grid/Crafting Table | ||
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== Usage == | == Usage == | ||
The OD Scanner is operated by activating it in a quickslot and right clicking with it. The Scanner scans all blocks in a 5x5 square, with the player in the middle. It evaluates all the blocks below player's position. Every valuable resource block adds 1 to the density of the area. After the scan, the total Ore Density in an area is then calculated according to the following formula: | The OD Scanner is operated by activating it in a quickslot and right-clicking with it. The Scanner scans all blocks in a 5x5 square, with the player in the middle. It evaluates all the blocks below player's position. Every valuable resource block adds 1 to the density of the area. After the scan, the total Ore Density in an area is then calculated according to the following formula: | ||
'''OreDensity''' = 1000*'''TotalDensity'''/'''TotalBlocksScanned''', where '''TotalBlocksScanned''' is the total amount of blocks below the player. In this case, it is equal to 25x scan height. The result is rounded down to the nearest integer and output on player's screen. | '''OreDensity''' = 1000*'''TotalDensity'''/'''TotalBlocksScanned''', where '''TotalBlocksScanned''' is the total amount of blocks below the player. In this case, it is equal to 25x scan height. The result is rounded down to the nearest integer and output on player's screen. | ||
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}} | }} | ||
Every usage drains 48 [[EU]], and with the total storage of 10 000 EU, this means that the OD Scanner can be used 211 times before having to be recharged. It can be recharged in the [[BatBox]], the [[MFE Transmitter]], or the [[MFS Unit]]. Note that the OD Scanner does not drain the player's [[BatPack]]! | Every usage drains 48 [[EU]], and with the total storage of 10,000 EU, this means that the OD Scanner can be used 211 times before having to be recharged. It can be recharged in the [[BatBox]], the [[MFE Transmitter]], or the [[MFS Unit]]. Note that the OD Scanner does not drain the player's [[BatPack]]! | ||
== HAYO == | == HAYO == | ||
The OD Scanner, or Ore Density Evaluation Device, does... uhm... evaluate the total Ore Density of the ground below your feet. | The OD Scanner, or Ore Density Evaluation Device, does... uhm... evaluate the total Ore Density of the ground below your feet. | ||
In fact, it will '''scan a small area around you and then display the ore/stone ratio''' of the scanned area. | In fact, it will '''scan a small area around you and then display the ore/stone ratio''' of the scanned area. |
Revision as of 01:10, 4 August 2014
The OD Scanner (Ore Density Scanner) is a tool that helps the player determine a relative amount of valuable resources. The OD Scanner can also be inserted into a Miner to give it a mining area of 5x5. Note that this device can be crafted into an improved but more expensive and power-hungry version, the OV Scanner.
Recipe (IC² Experimental)[edit]
Recipe (Legacy)[edit]
Usage[edit]
The OD Scanner is operated by activating it in a quickslot and right-clicking with it. The Scanner scans all blocks in a 5x5 square, with the player in the middle. It evaluates all the blocks below player's position. Every valuable resource block adds 1 to the density of the area. After the scan, the total Ore Density in an area is then calculated according to the following formula:
OreDensity = 1000*TotalDensity/TotalBlocksScanned, where TotalBlocksScanned is the total amount of blocks below the player. In this case, it is equal to 25x scan height. The result is rounded down to the nearest integer and output on player's screen.
Recharging[edit]
Every usage drains 48 EU, and with the total storage of 10,000 EU, this means that the OD Scanner can be used 211 times before having to be recharged. It can be recharged in the BatBox, the MFE Transmitter, or the MFS Unit. Note that the OD Scanner does not drain the player's BatPack!
HAYO[edit]
The OD Scanner, or Ore Density Evaluation Device, does... uhm... evaluate the total Ore Density of the ground below your feet.
In fact, it will scan a small area around you and then display the ore/stone ratio of the scanned area.
I've got to say, I have no clue about the exact mathematical algorithm either, but someone told me BIGGER values mean MORE ORE and are therefore GOOD.
And Good means Profit, HAYO!
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