Metal shaping in IC² is the process whereby raw metal inputs are transformed into a variety of output products.
Using shaped metal instead of bare ingots in crafting recipes allows for more depth in the process; however, it does require the appropriate tool(s) for the job.
The first necessity for metal shaping is, naturally, metal. Dust (or other ore processing products) must be smelted into ingots (and depending on the recipe, possibly crafted into blocks as well) before being worked into other forms.
The second necessity is the appropriate tool for the desired product.
- Manual shaping: Forge Hammer and Cutter
- Machine shaping: mostly the Metal Former, also the Compressor and Block Cutting Machine
Machine shaping allows for additional recipes not possible with manual tools.
Blank cells in the table indicate a recipe that does not exist[2.6.133-ex110], e.g. bronze ingots cannot be extruded into bronze cables and tin blocks cannot be extruded into tin shafts.
|Mode or Machine||Input
|Output (based on metal used)|
|Cutting||Plate||All but iron||(x4)||(x4)||(x2)||(x3)|
|Block Cutting Machine||Block||No||(x9)||(x9)||(x9)||(x9)||(x9)||(x9)||(x9)|
Note that extruding a copper ingot produces 3 cables, compared to 2 from cutting a copper plate (whether with a Cutter or in the Metal Former).