MedievalCraft-Mod:Class Siege Mechanic

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Revision as of 21:51, 24 May 2011 by Feanturi (talk | contribs) (Created page with "{{MedievalCraft-Key}} A class meant for the castle siege. On both sides. It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castle...")
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Key

Industrial Diamond.png = Concept is already done and implemented into the mod.

Wall.png = Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.

Sponge.png = Concept sounds reasonable, but it isn't yet known whether it can actually be done.

Skeleton.png = Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.


A class meant for the castle siege. On both sides.

It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband.

  • Industrial Diamond.png Siege Hammer, ned to reduce the strength of fortified walls
  • Industrial Diamond.png TrapBlocks, which will desintegrate upon stepping on them, used to set up traps.
  • Wall.png Siege Ladders
  • Sponge.png Siege Shields, either to be worn or setup'd to protect attackes from arrows.
  • Wall.png Cannon block, shooting various sorts of ammo across good distances:
  • Wall.png Basic stone cannonball
  • Wall.png Explosive "
  • Sponge.png Poison-Gas emitting "
  • Sponge.png Burning-Oil (both, as trap and as cannonball)
  • Skeleton.png A controllable SiegeTower