MedievalCraft-Mod:Class Siege Mechanic
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= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
A class meant for the castle siege. On both sides.
It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband.
- Siege Hammer, ned to reduce the strength of fortified walls
- TrapBlocks, which will desintegrate upon stepping on them, used to set up traps.
- Siege Ladders
- Siege Shields, either to be worn or setup'd to protect attackes from arrows.
- Cannon block, shooting various sorts of ammo across good distances:
- Basic stone cannonball
- Explosive "
- Poison-Gas emitting "
- Burning-Oil (both, as trap and as cannonball)
- A controllable SiegeTower