Difference between revisions of "Canning Machine"

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m (Updated food info with something I discovered recently.)
(Fixed refs for Tin Item Casing and Basic Machine Casing, rewrote most of it; Canned Food should probably be split to its own page though; reconfirm 1 EU/t?)
 
(28 intermediate revisions by 18 users not shown)
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{{Block
{{Infobox
|image=Canning_Machine_ig.png
|type=Machine
|type=Machine
|gravity=No
|tool=wrench
|dirt=No
|maxeu=32
|transparent=No
|eu_use=1
|light=No
|upgrades={{InlineGrid|Overclocker Upgrade}}{{InlineGrid|Transformer upgrade}}{{InlineGrid|Energy storage upgrade}}{{InlineGrid|Ejector Upgrade}}{{InlineGrid|Fluid Ejector Upgrade}}
|tool=bwrench
|stackable=Yes (64)
}}
}}
The '''Canning Machine''' puts food into [[Tin Can]]s, which, can be stacked up to 64. It also is used to refill [[Fuel Can (Empty)|Fuel Cans]] and [[Jetpack]]s.
The '''Fluid/Solid Canning Machine''' (hereafter just 'Canning Machine') is a machine with four modes.  It can be used to put food into [[Tin Can]]s, fill [[Fuel Rod (Empty)|empty fuel rods]], enrich liquids,  and fill or empty liquid containers (to include [[Jetpack]]s).
 
To start canning, put the food you want to can in the upper slot and the cans in the lower slot and supply power, either by cable or with a battery in the left slot.
 
Different foods fill a different number of cans, depending on the type of food. The [[Canning_Machine#Item_List|Item List]] details the different amounts of cans generated for each type of food. Canned food can be stacked, regardless of what food was used to create it, allowing you to stack different food types and and save valuable inventory space.
 
Note: if you're using BuildCraft Pipes there is a bug in IC2 1.337b where the output sides of the canning machine are reversed. So if you want to attach a pipe to extract filled cans you need to attach it to the '''left''' side of the machine.
 


== Recipe ==
== Recipe ==
{{Grid/Crafting Table
{{Grid/Crafting Table
|A1=Tin|B1=Electronic Circuit|C1=Tin
|A1=Tin Item Casing|B1=Electronic Circuit|C1=Tin Item Casing
|A2=Tin|B2=Machine|C2=Tin
|A2=Tin Item Casing|B2=Basic Machine Casing|C2=Tin Item Casing
|A3=Tin|B3=Tin|C3=Tin
|A3=Tin Item Casing|B3=Tin Item Casing|C3=Tin Item Casing
|Output=Canning Machine
|Output=Canning Machine|nobreak=y
}}
}}<br><br><br><br><br><br>


== Uses ==
The canning machine interface has two separate tanks for holding fluids, input on left and output on right, and two input slots - the top left for containers, and the center for canning or enrichment items.  There is also a button in the bottom-center which will switch between four different modes (and displays the current mode), and above it (''not currently shown; images need updating'') a button that will transpose the input and output fluid tanks.


== Usage ==
{| class="wikitable"
!Mode and notes||GUI example
|-
|'''Canning'''<br>[[File:GUI Canning Machine A.png|link=]]<br>Places food into [[Tin Can]]s to create [[Canned Food (Opened)]], which is stackable to 64 and is also eaten much faster than ordinary food (and can be auto-fed to you by the [[QuantumSuit Helmet]]).  It also places nuclear fuel - [[Enriched Uranium Nuclear Fuel|enriched uranium]] or [[MOX Nuclear Fuel|MOX]] - into [[Fuel Rod (Empty)|empty fuel rods]].
|{{Grid/Canning Machine
|can=Tin Can
|input=Bread
|output=Canned Food (Opened),5
|OA=5}}
|-
|'''Drain from Cell into Tank'''<br>[[File:GUI Canning Machine B.png|link=]]<br>Self-explanatory; observe the arrows in the machine GUI.  Any recognizable fluid container can be drained: buckets, [[Universal Fluid Cell]]s, (maybe Jetpack/CF gear? test this)
|{{Grid/Canning Machine
|mode=B
|can=Water Bucket
|output=Bucket
|output-tank=Water
|output-tank-link=Non-IC Items
|output-fill=1250}}
|-
|'''Fill Cell from Tank'''<br>[[File:GUI Canning Machine C.png|link=]]<br>Also self-explanatory.  Used for filling/refueling [[Jetpack]]s, [[CF Sprayer]]s, and [[CF Backpack]]s, and also to place fluids back into buckets, [[Universal Fluid Cell]]s, or other fluid containers as appropriate.
|{{Grid/Canning Machine
|mode=C
|can=CF Sprayer
|output=CF Sprayer
|input-tank=Construction Foam
|input-fill=10000}}
|-
|'''Fluid Enrich'''<br>[[File:GUI Canning Machine D.png|link=]]<br>Combines the fluid in the left (input) tank with the item in the center slot.  If there is a container in the top left slot, the newly enriched fluid will be placed there; if not, it will go to the right (output) tank instead.  Used to create [[Coolant (Fluid)|coolant]], [[Biomass]], and [[Construction Foam]].
|{{Grid/Canning Machine
|mode=D
|input-tank=Water
|input-fill=1250
|input-tank-link=Non-IC Items
|input=Lapis Lazuli Dust
|IA=8
|output-tank=Coolant
|output-fill=1250
|output-tank-link=Coolant (Fluid)}}
|}


Supply with food items (top slot) and [[Tin Can]]s (bottom slot).
== Canned Food ==
Different foods fill a different number of cans, depending on the type of food. Canned food can be stacked, regardless of what food was used to create it, allowing you to stack different food types and save valuable inventory space.  Each can of food restores 1 point of hunger and adds 3.2 points of saturation.


{{Grid/Machine
Eating a can of food does not consume the can; instead, it is returned to your inventory, or, if your inventory is full, dropped onto the ground.
|Type=Canning Machine
|Top=Bread
|Bottom=Tin Can
|Output=Canned Food (Opened)
}}
''Please note the above GUI is not correct. There is another Slot for an energy source.''


Canned Food is eaten by right clicking on the filled can while holding it, like normal food.
{| class="wikitable"
 
|-
Canning Machines are also used to fill Fuel Cans with fuel cells. Six fuel cells or eight biofuel cells are required to completely fill an empty fuel can.
! colspan=2 align="center" | [[Image:Grid_Tin_Can.png|32px|link=Tin Can|Tin Can]][[Tin Can]] => [[Image:Grid_Canned_Food_(Opened).png|32px|link=Canned Food (Opened)|Canned Food (Opened)]][[Canned Food|Canned Food (Opened)]]
 
|-
==Item List==
! align="left" | '''Item'''
 
! align="right" | '''Amount of cans produced'''
===Food===
|-
 
| align="left" | [[Image:Grid_Cooked_Porkchop.png|24px|link=Non-IC Items|Cooked Porkchop]] [[Non-IC Items|Cooked Porkchop]]
Each can of food restores 1 point on the hunger meter. Because of this, it is particularly useful for weak and/or poisonous foods like [[Non-IC Items|Rotten Flesh]], as canned food is always safe to eat no matter what food was used to create it. Each can will ''also'' restore 1 point of health, making it more useful than normal food if you have recently been injured or starving.
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
 
|-
Eating a can of food does not consume the can; instead, it is returned to your inventory.
| align="left" | [[Image:Grid_Steak.png|24px|link=Non-IC Items|Steak]] [[Non-IC Items|Steak]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Mushroom_Stew.png|24px|link=Non-IC Items|Mushroom Stew]] [[Non-IC Items|Mushroom Stew]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Cooked_Chicken.png|24px|link=Non-IC Items|Cooked Chicken]] [[Non-IC Items|Cooked Chicken]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Bread.png|24px|link=Bread|Bread]] [[Bread]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Cooked_Fish.png|24px|link=Non-IC Items|Cooked Fish]] [[Non-IC Items|Cooked Fish]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Apple.png|24px|link=Non-IC Items|Apple]] [[Non-IC Items|Apple]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Raw_Beef.png|24px|link=Non-IC Items|Raw Beef]] [[Non-IC Items|Raw Beef]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Raw_Porkchop.png|24px|link=Non-IC Items|Raw Porkchop]] [[Non-IC Items|Raw Porkchop]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Cookie.png|24px|link=Non-IC Items|Cookie]] [[Non-IC Items|Cookie]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Melon_Slice.png|24px|link=Non-IC Items|Melon Slice]] [[Non-IC Items|Melon Slice]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Raw_Chicken.png|24px|link=Non-IC Items|Raw Chicken]] [[Non-IC Items|Raw Chicken]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|-
| align="left" | [[Image:Grid_Raw_Fish.png|24px|link=Non-IC Items|Raw Fish]] [[Non-IC Items|Raw Fish]]
| align="right" | [[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]][[Image:Grid_Canned_Food_(Opened).png|24px|link=Canned Food (Opened)|Canned Food (Opened)]]
|}


{{Outdated}}
Previously, canned food took longer to eat and produced less cans per food item, but could also be created from some additional items.
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}


===Fuel Can===
== History ==
{| class="wikitable"
{| class="wikitable"
! Version
! Changes
|-
|-
! colspan=2 align="center" | [[Image:Grid_Fuel_Can_(Empty).png|32px|link=Fuel Can (Empty)|Fuel Can (Empty)]][[Fuel Can (Empty)]] => [[Image:Grid_Fuel_Can_(Filled).png|32px|link=Fuel Can (Filled))|Fuel Can (Filled)]][[Fuel Can (Filled)]]
| colspan=2 | '''Industrial Craft²'''
|-
|-
! align="left" | '''Item'''
| '''0.90'''
! align="right" | '''Amount needed per can'''
| The [[Canning Machine]], [[Tin Can|Empty Can]], Canned Food and Canned Food (Opened) are re-released. The Canned Food can stack up to 64. To open a Canned Food, it must be crafted in this manner: <br/>
|-
{{Grid/Crafting Table
| align="left" | [[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel_Cell]] [[Biofuel Cell]]
|B2=Canned Food
| align="right" | [[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel_Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel_Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel_Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel_Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel_Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel_Cell]]
|Output=Canned Food (Opened)
}}
Canned Food (Opened) once consumed would heal one heart. (There was no hunger bar then).
|-
|-
| align="left" | [[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel_Cell]] [[Coalfuel Cell]]
| '''1.15'''
| align="right" | [[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel_Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel_Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel_Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel_Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel_Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel_Cell]]
| Canned Food may now be directly consumed, healing 1 hunger point, and now has an eating animation of 1.6 s (like all other food). When [[Non-IC Items|Zombie Flesh]] and [[Non-IC Items|Raw Chicken]] was canned, it would yield 1 Canned Food that causes no effect.
|}
 
===Jetpack===
{| class="wikitable"
|-
|-
! colspan=3 align="center" | [[Image:Grid_Jetpack.png|32px|link=Jetpack|Jetpack]][[Jetpack]] => [[Image:Grid_Jetpack.png|32px|link=Jetpack|Jetpack (Refilled)]][[Jetpack|Jetpack (Refilled)]]
| '''1.42'''
| [[Non-IC Items|Spider Eyes]] may now be canned into normal food, cleansing it.
|-
|-
! align="left" | '''Item'''
| '''1.109'''
! align="right" colspan=2 | '''Amount needed per complete refill'''
| Canning bad food will result in a different type of Canned Food that when consumed, gives the Hunger debuff.
|-
|-
| align="left" | [[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]] [[Biofuel Cell]]
| align="left" | (18)
| align="right" | [[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]]
[[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]][[Image:Grid_Biofuel_Cell.png|24px|link=Biofuel_Cell|Biofuel Cell]]
|-
| align="left" | [[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel Cell]] [[Coalfuel Cell]]
| align="right" colspan=2 | [[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel Cell]][[Image:Grid_Coalfuel_Cell.png|24px|link=Coalfuel_Cell|Coalfuel Cell]]
|}
|}


{{Energy|Input=? EU/t|Output=-|Storage=-}}
== HAYO ==
Maximum Input: 32 [[EU]]/t before exploding


== History ==
Weren't you ever peacefully exploring the vast landscape and got suddenly attacked by hordes of suddenly appearing, highly dangerous monsters?
{{Grid/Crafting Table
 
|B2=Canned Food
Sure, with the right equipment, especially if you are using our precious technology, you can fend these beast off. But somewhen, you get hungry, and what then?
|Output=Canned Food (Opened)
 
}}
For long travels, you will need abnormous amounts of food. And as everyone knows, food takes up quite a lot of space in every backpack.
In an early version, the closed can must be opened by placing it in an crafting field.
 
Before Minecraft 1.8 Beta food can not stacked, so the practical little Tin Cans was the only way to stack energy for your working Body. Some time behind the Minecraft Update, a consumed can of food healed one heart '''directly''', instead of restoring hunger like normal foods.
[[Tin Can]]s can make your life much easier...
 
if combined with the '''Unmobile Food ''Canning Machine'' GTA4'''!


This device is capable of splitting ANY kind of sourve into it's basic components and mixing them up to a healthy, yet tasty mash.


{{Navigation}}
As well, it can fill this mash with an amazing speed into tin cans and seal them up for unlimited expiry dates!


[[Category:Machines]]
[[Category:Machines]]

Latest revision as of 07:57, 10 December 2016

Canning Machine
Canning Machine ig.png
Grid Canning Machine.png
Properties
Type Machine
Tool Grid Wrench.png




Stackable Yes (64)




Upgrades
Grid Overclocker Upgrade.pngGrid Transformer upgrade.pngGrid Energy storage upgrade.pngGrid Ejector Upgrade.pngGrid Fluid Ejector Upgrade.png
Energy Consumption
Max EU Input 32 EU/t (LV)
EU Use 1 EU/t
Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:{{{id}}}


The Fluid/Solid Canning Machine (hereafter just 'Canning Machine') is a machine with four modes. It can be used to put food into Tin Cans, fill empty fuel rods, enrich liquids, and fill or empty liquid containers (to include Jetpacks).

Recipe[edit]

Grid Tin Item Casing.png
Grid Tin Item Casing.png
Grid Tin Item Casing.png
Grid Electronic Circuit.png
Grid Basic Machine Casing.png
Grid Tin Item Casing.png
Grid Tin Item Casing.png
Grid Tin Item Casing.png
Grid Tin Item Casing.png
Grid Canning Machine.png







Uses[edit]

The canning machine interface has two separate tanks for holding fluids, input on left and output on right, and two input slots - the top left for containers, and the center for canning or enrichment items. There is also a button in the bottom-center which will switch between four different modes (and displays the current mode), and above it (not currently shown; images need updating) a button that will transpose the input and output fluid tanks.

Mode and notes GUI example
Canning
GUI Canning Machine A.png
Places food into Tin Cans to create Canned Food (Opened), which is stackable to 64 and is also eaten much faster than ordinary food (and can be auto-fed to you by the QuantumSuit Helmet). It also places nuclear fuel - enriched uranium or MOX - into empty fuel rods.


Drain from Cell into Tank
GUI Canning Machine B.png
Self-explanatory; observe the arrows in the machine GUI. Any recognizable fluid container can be drained: buckets, Universal Fluid Cells, (maybe Jetpack/CF gear? test this)


Fill Cell from Tank
GUI Canning Machine C.png
Also self-explanatory. Used for filling/refueling Jetpacks, CF Sprayers, and CF Backpacks, and also to place fluids back into buckets, Universal Fluid Cells, or other fluid containers as appropriate.


Fluid Enrich
GUI Canning Machine D.png
Combines the fluid in the left (input) tank with the item in the center slot. If there is a container in the top left slot, the newly enriched fluid will be placed there; if not, it will go to the right (output) tank instead. Used to create coolant, Biomass, and Construction Foam.


Canned Food[edit]

Different foods fill a different number of cans, depending on the type of food. Canned food can be stacked, regardless of what food was used to create it, allowing you to stack different food types and save valuable inventory space. Each can of food restores 1 point of hunger and adds 3.2 points of saturation.

Eating a can of food does not consume the can; instead, it is returned to your inventory, or, if your inventory is full, dropped onto the ground.

Tin CanTin Can => Canned Food (Opened)Canned Food (Opened)
Item Amount of cans produced
Cooked Porkchop Cooked Porkchop Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Steak Steak Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Mushroom Stew Mushroom Stew Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Cooked Chicken Cooked Chicken Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Bread Bread Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Cooked Fish Cooked Fish Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Apple Apple Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Raw Beef Raw Beef Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Raw Porkchop Raw Porkchop Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Cookie Cookie Canned Food (Opened)Canned Food (Opened)
Melon Slice Melon Slice Canned Food (Opened)Canned Food (Opened)
Raw Chicken Raw Chicken Canned Food (Opened)Canned Food (Opened)
Raw Fish Raw Fish Canned Food (Opened)Canned Food (Opened)

Outdated Content: This information is outdated and does not apply to the current version of IC².


Previously, canned food took longer to eat and produced less cans per food item, but could also be created from some additional items.

Tin CanTin Can => Canned Food (Opened)Canned Food (Opened)
Item Amount of cans produced
Cooked Porkchop Cooked Porkchop Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Mushroom Stew Mushroom Stew Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Steak Steak Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Bread Bread Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Cooked Chicken Cooked Chicken Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Cooked Fish Cooked Fish Canned Food (Opened)Canned Food (Opened)Canned Food (Opened)
Apple Apple Canned Food (Opened)Canned Food (Opened)
Golden Apple Golden Apple Canned Food (Opened)Canned Food (Opened)
Raw Beef Raw Beef Canned Food (Opened)Canned Food (Opened)
Raw Porkchop Raw Porkchop Canned Food (Opened)Canned Food (Opened)
Rotten Flesh Rotten Flesh Canned Food (Opened)Canned Food (Opened)
Cookie Cookie Canned Food (Opened)
Melon Slice Melon Slice Canned Food (Opened)
Raw Chicken Raw Chicken Canned Food (Opened)
Raw Fish Raw Fish Canned Food (Opened)
Spider Eye Spider Eye Canned Food (Opened)

History[edit]

Version Changes
Industrial Craft²
0.90 The Canning Machine, Empty Can, Canned Food and Canned Food (Opened) are re-released. The Canned Food can stack up to 64. To open a Canned Food, it must be crafted in this manner:




Grid Canned Food.png




Grid Canned Food (Opened).png

Canned Food (Opened) once consumed would heal one heart. (There was no hunger bar then).

1.15 Canned Food may now be directly consumed, healing 1 hunger point, and now has an eating animation of 1.6 s (like all other food). When Zombie Flesh and Raw Chicken was canned, it would yield 1 Canned Food that causes no effect.
1.42 Spider Eyes may now be canned into normal food, cleansing it.
1.109 Canning bad food will result in a different type of Canned Food that when consumed, gives the Hunger debuff.

HAYO[edit]

Weren't you ever peacefully exploring the vast landscape and got suddenly attacked by hordes of suddenly appearing, highly dangerous monsters?

Sure, with the right equipment, especially if you are using our precious technology, you can fend these beast off. But somewhen, you get hungry, and what then?

For long travels, you will need abnormous amounts of food. And as everyone knows, food takes up quite a lot of space in every backpack.

Tin Cans can make your life much easier...

if combined with the Unmobile Food Canning Machine GTA4!

This device is capable of splitting ANY kind of sourve into it's basic components and mixing them up to a healthy, yet tasty mash.

As well, it can fill this mash with an amazing speed into tin cans and seal them up for unlimited expiry dates!