Difference between revisions of "Cable"

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''Cables'' are the most useful Wiring mechanism introduced since... now... Redstone Wires, i guess. [[file:cable_screen.png|right|link=]]
''Cables'' are the most useful Wiring mechanism introduced since... now... Redstone Wires, i guess. [[file:cable_screen.png|right|link=]]


You can link ''Cables'' to anything in any angle, '''as long as the cable-sides keep touchign each other'''. However, caution is advised, noone likes shunt faults.
You can link ''Cables'' to anything in any angle, '''as long as the cable-sides keep touching each other'''. However, caution is advised, no one likes shunt faults.


All futurely introduced energy-generating machines will be capable of emitting electric current. They will only do this if not busy with something else, though.
All futurely introduced energy-generating machines will be capable of emitting electric current. They will only do this if not busy with something else, though.
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If you now have a [[generator]], connect it directly to an energy-using machine via ''cables'', the [[generator]] will power the machine. For example an [[Electric Furnace|Electric Furnace]].
If you now have a [[generator]], connect it directly to an energy-using machine via ''cables'', the [[generator]] will power the machine. For example an [[Electric Furnace|Electric Furnace]].


Electric machines do not have only minimal storages, thus they cannot "charge up" or "save energy" for real. Some machines, howeever, will require some more energy to start running.  
Electric machines have only minimal storage, thus they cannot "charge up" or "save energy" for real. Some machines, however, will require some more energy to start running.  


Means, it will take a few seconds of laid electric current for the machine to start working.
Means, it will take a few seconds of laid electric current for the machine to start working.

Revision as of 22:47, 16 April 2011

Cables are the most useful Wiring mechanism introduced since... now... Redstone Wires, i guess.

Cable screen.png

You can link Cables to anything in any angle, as long as the cable-sides keep touching each other. However, caution is advised, no one likes shunt faults.

All futurely introduced energy-generating machines will be capable of emitting electric current. They will only do this if not busy with something else, though.

If however, some sort of Generator is creating energy, without actually using it, it will start emitting electric current. This can be absorbed and transmitted via Cables.

A cable can theoretically transmit current in any direction, but if you power one end of a long cable, the power will always run to the other end, you can be assured.

If you now have a generator, connect it directly to an energy-using machine via cables, the generator will power the machine. For example an Electric Furnace.

Electric machines have only minimal storage, thus they cannot "charge up" or "save energy" for real. Some machines, however, will require some more energy to start running.

Means, it will take a few seconds of laid electric current for the machine to start working.

As well, not every generator will emit the same power of current. Even more, transporting energy via cables is not perfect and thus the emit'd power will become less and less potent, the further it travels.

A good aspect about cables, however, is you can SPLIT them. If a current finds more then one possible way to go, the energy will be split in half and distributed to both new ways equally.

We however disrecommend trying to split up a cable into 3 lanes at once, experience showed cables will melt in that case. You can however split one of the 2 cables another time, resulting in 3 lanes.

This way, you can possibly even power multiple machines with a single generator, HAYO!


Recipe[edit]

Rubberball Copper Rubberball
Rubberball Copper Rubberball = 8Cable
Rubberball Copper Rubberball