Module:Changelog
Jump to navigation
Jump to search
Replacement Lua scripting to do what Template:Changelog does/did, but in a more flexible way.
- It can have as many changes as needed, providing that they go up sequencially, and numbers are not missed out (change1, change2, change3 is ok, but change1, change3 isn't).
- It looks simpler. In some ways.
- It should be faster.
Message me (Chocohead) either on the wiki (here) or on the Forum if you find any problems.
The above documentation is transcluded from Module:Changelog/doc. (edit | history)
local p = {}
-- Generate list
function p.list( args )
local s = nil
local n = 1
local back = "<ul>"
repeat s = args["change" .. n]
if s ~= nil then
back = back .. "<li>" .. s .. "</li>"
n = n + 1
end
until s == nil
return back .. "</ul><br/><br/>"
end
function p.changes( f )
if f == mw.getCurrentFrame() then
args = f:getParent().args
end
if args["version"] == nil then
args["version"] = ""
end
if args["IC²"] ~= nil then
back = "'<h2> v" .. args["version"] .. " (IC²) </h2>"
else
back = "<h2> v" .. args["version"] .. "</h2>"
end
return back .. p.list(args)
end
return p