https://wiki.industrial-craft.net/api.php?action=feedcontributions&user=Mrauf&feedformat=atomIndustrial-Craft-Wiki - User contributions [en]2024-03-29T09:35:02ZUser contributionsMediaWiki 1.37.1https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=9000Recipes and Resources2011-12-10T01:14:56Z<p>Mrauf: /* Utility */</p>
<hr />
<div>This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
== Resources ==<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 0 to 70. Used most notably to make [[Copper Cable]] and [[Bronze]].<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40. Used most notably to make [[RE Battery|Rechargeable Batteries]] and [[Empty Cell|cells]].<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 63. Used to make [[Refined Uranium]].<br />
|-<br />
|}<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
!Rubber Tree<br />
![[Image:Rubber Tree.png|128px]]<br />
|Unique trees which have pine (dark) logs and birch (light) leaves. They are rare to find, but are more common in swamp biomes, and are easy to find through their unique "wing" on their leaf design. Their wood is special and may be right-clicked with a [[Treetap]] to get [[Sticky Resin]], extracted to make one piece of [[Rubber]], be crafted into 3 (instead of 4) wooden planks, or be smelted into normal spruce wood. Their leaves have a small chance of dropping a [[Rubber Wood| Rubber Tree]] Sapling.<br />
|-<br />
|}<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]).<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|Single-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|Single-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|Double-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Triple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=4xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|Outputs redstone current when powered.<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|Prevents the transfer of EU while being powered by redstone.<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable<br />
|Output=MFE Unit<br />
}}<br />
|[[EU]] storage block which stores up to 600,000 [[EU]] and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|[[EU]] storage block which stores up to 10,000,000 [[EU]] and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
|-<br />
![[RE Battery|Battery Pack]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)<br />
|Output=Battery Pack<br />
}}<br />
|Stackable battery pack which pops 6 charged [[RE Battery|RE Batteries]] in the ground when right-clicked.<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<center>TODO: Electrolyzer GUI</center><br />
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=Insulated Copper Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
|}<br />
<br />
== Machine components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for more advanced machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|Base component for more advanced machines and smart items.<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 [[EU]] per lava bucket. If there is no destination for the current, it stores up to 240,000 [[EU]] (12 buckets or cells).<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45). <br />
''Note: This recipe changed from using Cable to Electronic circuits in v.1.337''<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill<br />
}}<br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its [[Nuclear Reactor|article]] for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy<br />
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating<br />
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Refined form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Integrated Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|B1=Copper<br />
|A2=Copper|B2=Advanced Alloy|C2=Copper<br />
|B3=Copper<br />
|Output=Integrated Reactor Plating<br />
}}<br />
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell]]s or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.<br />
|-<br />
![[Integrated Heat Dispenser]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Advanced Circuit|C1=Copper<br />
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell<br />
|Output=Integrated Heat Dispenser<br />
}}<br />
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell]]s or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.<br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot (up to 9000 heat).<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
![[Coolant Cell]]<br />
|{{Grid/Machine<br />
|Type=Extractor<br />
|Top=Water Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cooling Cell<br />
}}<br />
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]]. Does not require energy.<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|[[EU|Energy]]-powered furnace which is faster than an iron furnace. Takes 313 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|Turns ore into [[Dusts]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|Has a random chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes (unknown) EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Does not require energy.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell]]s, once the [[EU]] storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust<br />
|A2=Cable|B2=Advanced Machine|C2=Cable<br />
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust<br />
|Output=Teleporter<br />
}}<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|}<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. When alone, takes (unknown) [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron.<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron.<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron.<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Lapotron Crystal|C1=Iridium Plate<br />
|A2=Advanced Circuit|B2=Reinforced Glass|C2=Advanced Circuit<br />
|A3=|B3=|C3=<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots<br />
|Output=Quantum-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60000 [[EU]] while you are wearing it.<br />
|-<br />
![[Lappack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate. It last for 90 seconds when fully charged.<br />
|-<br />
![[CFPack]]<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate which (I have no clue)<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|Boots which reduce your fall damage.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze<br />
|A2=Bronze|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|Removes machines safely (without returning a [[Machine|machine block]] or [[Advanced Machine|advanced machine block]]) upon right-clicking said machine.<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet<br />
|B2=CF Sprayer<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet<br />
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet<br />
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
Electric tools use energy insead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|Electric axe which is faster than a normal axe.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it safely.<br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|Sword that deals massive damage when charged.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|}<br />
<br />
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 13:39, 2 November 2011 (CET)</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=8999Recipes and Resources2011-12-10T01:14:18Z<p>Mrauf: </p>
<hr />
<div>This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
== Resources ==<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 0 to 70. Used most notably to make [[Copper Cable]] and [[Bronze]].<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40. Used most notably to make [[RE Battery|Rechargeable Batteries]] and [[Empty Cell|cells]].<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 63. Used to make [[Refined Uranium]].<br />
|-<br />
|}<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
!Rubber Tree<br />
![[Image:Rubber Tree.png|128px]]<br />
|Unique trees which have pine (dark) logs and birch (light) leaves. They are rare to find, but are more common in swamp biomes, and are easy to find through their unique "wing" on their leaf design. Their wood is special and may be right-clicked with a [[Treetap]] to get [[Sticky Resin]], extracted to make one piece of [[Rubber]], be crafted into 3 (instead of 4) wooden planks, or be smelted into normal spruce wood. Their leaves have a small chance of dropping a [[Rubber Wood| Rubber Tree]] Sapling.<br />
|-<br />
|}<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]).<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|Single-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|Single-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|Double-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Triple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=4xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|Outputs redstone current when powered.<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|Prevents the transfer of EU while being powered by redstone.<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable<br />
|Output=MFE Unit<br />
}}<br />
|[[EU]] storage block which stores up to 600,000 [[EU]] and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|[[EU]] storage block which stores up to 10,000,000 [[EU]] and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
|-<br />
![[RE Battery|Battery Pack]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)<br />
|Output=Battery Pack<br />
}}<br />
|Stackable battery pack which pops 6 charged [[RE Battery|RE Batteries]] in the ground when right-clicked.<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<center>TODO: Electrolyzer GUI</center><br />
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=Insulated Copper Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
|}<br />
<br />
== Machine components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for more advanced machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|Base component for more advanced machines and smart items.<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 [[EU]] per lava bucket. If there is no destination for the current, it stores up to 240,000 [[EU]] (12 buckets or cells).<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45). <br />
''Note: This recipe changed from using Cable to Electronic circuits in v.1.337''<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill<br />
}}<br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its [[Nuclear Reactor|article]] for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy<br />
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating<br />
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Refined form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Integrated Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|B1=Copper<br />
|A2=Copper|B2=Advanced Alloy|C2=Copper<br />
|B3=Copper<br />
|Output=Integrated Reactor Plating<br />
}}<br />
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell]]s or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.<br />
|-<br />
![[Integrated Heat Dispenser]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Advanced Circuit|C1=Copper<br />
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell<br />
|Output=Integrated Heat Dispenser<br />
}}<br />
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell]]s or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.<br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot (up to 9000 heat).<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
![[Coolant Cell]]<br />
|{{Grid/Machine<br />
|Type=Extractor<br />
|Top=Water Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cooling Cell<br />
}}<br />
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]]. Does not require energy.<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|[[EU|Energy]]-powered furnace which is faster than an iron furnace. Takes 313 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|Turns ore into [[Dusts]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|Has a random chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes (unknown) EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Does not require energy.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell]]s, once the [[EU]] storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust<br />
|A2=Cable|B2=Advanced Machine|C2=Cable<br />
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust<br />
|Output=Teleporter<br />
}}<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|}<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. When alone, takes (unknown) [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron.<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron.<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron.<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Lapotron Crystal|C1=Iridium Plate<br />
|A2=Advanced Circuit|B2=Reinforced Glass|C2=Advanced Circuit<br />
|A3=|B3=|C3=<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots<br />
|Output=Quantum-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60000 [[EU]] while you are wearing it.<br />
|-<br />
![[Lappack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|Upgraded version of the Batpack which can hold 300,000 EUs<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate. It last for 90 seconds when fully charged.<br />
|-<br />
![[CFPack]]<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate which (I have no clue)<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|Boots which reduce your fall damage.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze<br />
|A2=Bronze|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|Removes machines safely (without returning a [[Machine|machine block]] or [[Advanced Machine|advanced machine block]]) upon right-clicking said machine.<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet<br />
|B2=CF Sprayer<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet<br />
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet<br />
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
Electric tools use energy insead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|Electric axe which is faster than a normal axe.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it safely.<br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|Sword that deals massive damage when charged.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|}<br />
<br />
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 13:39, 2 November 2011 (CET)</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=8998Recipes and Resources2011-12-10T01:12:19Z<p>Mrauf: </p>
<hr />
<div>This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
== Resources ==<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 0 to 70. Used most notably to make [[Copper Cable]] and [[Bronze]].<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40. Used most notably to make [[RE Battery|Rechargeable Batteries]] and [[Empty Cell|cells]].<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 63. Used to make [[Refined Uranium]].<br />
|-<br />
|}<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
!Rubber Tree<br />
![[Image:Rubber Tree.png|128px]]<br />
|Unique trees which have pine (dark) logs and birch (light) leaves. They are rare to find, but are more common in swamp biomes, and are easy to find through their unique "wing" on their leaf design. Their wood is special and may be right-clicked with a [[Treetap]] to get [[Sticky Resin]], extracted to make one piece of [[Rubber]], be crafted into 3 (instead of 4) wooden planks, or be smelted into normal spruce wood. Their leaves have a small chance of dropping a [[Rubber Wood| Rubber Tree]] Sapling.<br />
|-<br />
|}<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]).<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|Single-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|Single-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|Double-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Triple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=4xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|Outputs redstone current when powered.<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|Prevents the transfer of EU while being powered by redstone.<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable<br />
|Output=MFE Unit<br />
}}<br />
|[[EU]] storage block which stores up to 600,000 [[EU]] and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|[[EU]] storage block which stores up to 10,000,000 [[EU]] and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
|-<br />
![[RE Battery|Battery Pack]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)<br />
|Output=Battery Pack<br />
}}<br />
|Stackable battery pack which pops 6 charged [[RE Battery|RE Batteries]] in the ground when right-clicked.<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<center>TODO: Electrolyzer GUI</center><br />
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=Insulated Copper Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
|}<br />
<br />
== Machine components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for more advanced machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|Base component for more advanced machines and smart items.<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 [[EU]] per lava bucket. If there is no destination for the current, it stores up to 240,000 [[EU]] (12 buckets or cells).<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45). <br />
''Note: This recipe changed from using Cable to Electronic circuits in v.1.337''<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill<br />
}}<br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its [[Nuclear Reactor|article]] for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy<br />
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating<br />
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Refined form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Integrated Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|B1=Copper<br />
|A2=Copper|B2=Advanced Alloy|C2=Copper<br />
|B3=Copper<br />
|Output=Integrated Reactor Plating<br />
}}<br />
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell]]s or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.<br />
|-<br />
![[Integrated Heat Dispenser]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Advanced Circuit|C1=Copper<br />
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell<br />
|Output=Integrated Heat Dispenser<br />
}}<br />
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell]]s or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.<br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot (up to 9000 heat).<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
![[Coolant Cell]]<br />
|{{Grid/Machine<br />
|Type=Extractor<br />
|Top=Water Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cooling Cell<br />
}}<br />
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]]. Does not require energy.<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|[[EU|Energy]]-powered furnace which is faster than an iron furnace. Takes 313 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|Turns ore into [[Dusts]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|Has a random chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes (unknown) EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Does not require energy.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell]]s, once the [[EU]] storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust<br />
|A2=Cable|B2=Advanced Machine|C2=Cable<br />
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust<br />
|Output=Teleporter<br />
}}<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|}<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. When alone, takes (unknown) [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron.<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron.<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron.<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Lapotron Crystal|C1=Iridium Plate<br />
|A2=Advanced Circuit|B2=Reinforced Glass|C2=Advanced Circuit<br />
|A3=|B3=|C3=<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots<br />
|Output=Quantum-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60000 [[EU]] while you are wearing it.<br />
|-<br />
![[Lappack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|Upgraded version of the Batpack.<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate. It last for 90 seconds when fully charged.<br />
|-<br />
![[CFPack]]<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate which (I have no clue)<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|Boots which reduce your fall damage.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze<br />
|A2=Bronze|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|Removes machines safely (without returning a [[Machine|machine block]] or [[Advanced Machine|advanced machine block]]) upon right-clicking said machine.<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet<br />
|B2=CF Sprayer<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet<br />
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet<br />
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
Electric tools use energy insead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|Electric axe which is faster than a normal axe.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it safely.<br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|Sword that deals massive damage when charged.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|}<br />
<br />
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 13:39, 2 November 2011 (CET)</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=8997Recipes and Resources2011-12-10T01:08:22Z<p>Mrauf: </p>
<hr />
<div>This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
== Resources ==<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 0 to 70. Used most notably to make [[Copper Cable]] and [[Bronze]].<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40. Used most notably to make [[RE Battery|Rechargeable Batteries]] and [[Empty Cell|cells]].<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 63. Used to make [[Refined Uranium]].<br />
|-<br />
|}<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
!Rubber Tree<br />
![[Image:Rubber Tree.png|128px]]<br />
|Unique trees which have pine (dark) logs and birch (light) leaves. They are rare to find, but are more common in swamp biomes, and are easy to find through their unique "wing" on their leaf design. Their wood is special and may be right-clicked with a [[Treetap]] to get [[Sticky Resin]], extracted to make one piece of [[Rubber]], be crafted into 3 (instead of 4) wooden planks, or be smelted into normal spruce wood. Their leaves have a small chance of dropping a [[Rubber Wood| Rubber Tree]] Sapling.<br />
|-<br />
|}<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]).<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|Single-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|Single-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|Double-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Triple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=4xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|Outputs redstone current when powered.<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|Prevents the transfer of EU while being powered by redstone.<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable<br />
|Output=MFE Unit<br />
}}<br />
|[[EU]] storage block which stores up to 600,000 [[EU]] and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|[[EU]] storage block which stores up to 10,000,000 [[EU]] and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
|-<br />
![[RE Battery|Battery Pack]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)<br />
|Output=Battery Pack<br />
}}<br />
|Stackable battery pack which pops 6 charged [[RE Battery|RE Batteries]] in the ground when right-clicked.<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<center>TODO: Electrolyzer GUI</center><br />
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=Insulated Copper Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
|}<br />
<br />
== Machine components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for more advanced machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|Base component for more advanced machines and smart items.<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 [[EU]] per lava bucket. If there is no destination for the current, it stores up to 240,000 [[EU]] (12 buckets or cells).<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45). <br />
''Note: This recipe changed from using Cable to Electronic circuits in v.1.337''<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill<br />
}}<br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its [[Nuclear Reactor|article]] for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy<br />
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating<br />
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Refined form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Integrated Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|B1=Copper<br />
|A2=Copper|B2=Advanced Alloy|C2=Copper<br />
|B3=Copper<br />
|Output=Integrated Reactor Plating<br />
}}<br />
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell]]s or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.<br />
|-<br />
![[Integrated Heat Dispenser]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Advanced Circuit|C1=Copper<br />
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell<br />
|Output=Integrated Heat Dispenser<br />
}}<br />
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell]]s or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.<br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot (up to 9000 heat).<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
![[Coolant Cell]]<br />
|{{Grid/Machine<br />
|Type=Extractor<br />
|Top=Water Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cooling Cell<br />
}}<br />
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]]. Does not require energy.<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|[[EU|Energy]]-powered furnace which is faster than an iron furnace. Takes 313 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|Turns ore into [[Dusts]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|Has a random chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes (unknown) EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Does not require energy.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell]]s, once the [[EU]] storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust<br />
|A2=Cable|B2=Advanced Machine|C2=Cable<br />
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust<br />
|Output=Teleporter<br />
}}<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|}<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. When alone, takes (unknown) [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron.<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron.<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron.<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Lapotron Crystal|C1=Iridium Plate<br />
|A2=Advanced Circuit|B2=Reinforced Glass|C2=Advanced Circuit<br />
|A3=|B3=|C3=<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots<br />
|Output=Quantum-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60000 [[EU]] while you are wearing it.<br />
|-<br />
![[Lappack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|Upgraded version of the Batpack.<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|[[Fuel]]=powered jetpack worn as a chestplate<br />
|-<br />
![[CFPack]]<br />
{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate which (I have no clue)<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|Boots which reduce your fall damage.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze<br />
|A2=Bronze|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|Removes machines safely (without returning a [[Machine|machine block]] or [[Advanced Machine|advanced machine block]]) upon right-clicking said machine.<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet<br />
|B2=CF Sprayer<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet<br />
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet<br />
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
Electric tools use energy insead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|Electric axe which is faster than a normal axe.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it safely.<br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|Sword that deals massive damage when charged.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|}<br />
<br />
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 13:39, 2 November 2011 (CET)</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=8996Recipes and Resources2011-12-10T01:05:48Z<p>Mrauf: </p>
<hr />
<div>This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
== Resources ==<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 0 to 70. Used most notably to make [[Copper Cable]] and [[Bronze]].<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40. Used most notably to make [[RE Battery|Rechargeable Batteries]] and [[Empty Cell|cells]].<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 63. Used to make [[Refined Uranium]].<br />
|-<br />
|}<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
!Rubber Tree<br />
![[Image:Rubber Tree.png|128px]]<br />
|Unique trees which have pine (dark) logs and birch (light) leaves. They are rare to find, but are more common in swamp biomes, and are easy to find through their unique "wing" on their leaf design. Their wood is special and may be right-clicked with a [[Treetap]] to get [[Sticky Resin]], extracted to make one piece of [[Rubber]], be crafted into 3 (instead of 4) wooden planks, or be smelted into normal spruce wood. Their leaves have a small chance of dropping a [[Rubber Wood| Rubber Tree]] Sapling.<br />
|-<br />
|}<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]).<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|Single-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|Single-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|Double-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Triple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=4xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|Outputs redstone current when powered.<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|Prevents the transfer of EU while being powered by redstone.<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable<br />
|Output=MFE Unit<br />
}}<br />
|[[EU]] storage block which stores up to 600,000 [[EU]] and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|[[EU]] storage block which stores up to 10,000,000 [[EU]] and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
|-<br />
![[RE Battery|Battery Pack]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)<br />
|Output=Battery Pack<br />
}}<br />
|Stackable battery pack which pops 6 charged [[RE Battery|RE Batteries]] in the ground when right-clicked.<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<center>TODO: Electrolyzer GUI</center><br />
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=Insulated Copper Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
|}<br />
<br />
== Machine components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for more advanced machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|Base component for more advanced machines and smart items.<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 [[EU]] per lava bucket. If there is no destination for the current, it stores up to 240,000 [[EU]] (12 buckets or cells).<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45). <br />
''Note: This recipe changed from using Cable to Electronic circuits in v.1.337''<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill<br />
}}<br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its [[Nuclear Reactor|article]] for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy<br />
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating<br />
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Refined form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Integrated Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|B1=Copper<br />
|A2=Copper|B2=Advanced Alloy|C2=Copper<br />
|B3=Copper<br />
|Output=Integrated Reactor Plating<br />
}}<br />
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell]]s or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.<br />
|-<br />
![[Integrated Heat Dispenser]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Advanced Circuit|C1=Copper<br />
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell<br />
|Output=Integrated Heat Dispenser<br />
}}<br />
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell]]s or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.<br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot (up to 9000 heat).<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
![[Coolant Cell]]<br />
|{{Grid/Machine<br />
|Type=Extractor<br />
|Top=Water Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cooling Cell<br />
}}<br />
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]]. Does not require energy.<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|[[EU|Energy]]-powered furnace which is faster than an iron furnace. Takes 313 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|Turns ore into [[Dusts]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|Has a random chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes (unknown) EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Does not require energy.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell]]s, once the [[EU]] storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust<br />
|A2=Cable|B2=Advanced Machine|C2=Cable<br />
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust<br />
|Output=Teleporter<br />
}}<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|}<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. When alone, takes (unknown) [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron.<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron.<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron.<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Lapotron Crystal|C1=Iridium Plate<br />
|A2=Advanced Circuit|B2=Reinforced Glass|C2=Advanced Circuit<br />
|A3=|B3=|C3=<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots<br />
|Output=Quantum-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60000 [[EU]] while you are wearing it.<br />
|-<br />
![[Lappack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|Upgraded version of the Batpack.<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|<br />
|-<br />
![[CFPack]]<br />
{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate which (I have no clue)<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|Boots which reduce your fall damage.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze<br />
|A2=Bronze|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|Removes machines safely (without returning a [[Machine|machine block]] or [[Advanced Machine|advanced machine block]]) upon right-clicking said machine.<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet<br />
|B2=CF Sprayer<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet<br />
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet<br />
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
Electric tools use energy insead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|Electric axe which is faster than a normal axe.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it safely.<br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|Sword that deals massive damage when charged.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|}<br />
<br />
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 13:39, 2 November 2011 (CET)</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=8995Recipes and Resources2011-12-10T01:02:20Z<p>Mrauf: </p>
<hr />
<div>This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
== Resources ==<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 0 to 70. Used most notably to make [[Copper Cable]] and [[Bronze]].<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40. Used most notably to make [[RE Battery|Rechargeable Batteries]] and [[Empty Cell|cells]].<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 63. Used to make [[Refined Uranium]].<br />
|-<br />
|}<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
!Rubber Tree<br />
![[Image:Rubber Tree.png|128px]]<br />
|Unique trees which have pine (dark) logs and birch (light) leaves. They are rare to find, but are more common in swamp biomes, and are easy to find through their unique "wing" on their leaf design. Their wood is special and may be right-clicked with a [[Treetap]] to get [[Sticky Resin]], extracted to make one piece of [[Rubber]], be crafted into 3 (instead of 4) wooden planks, or be smelted into normal spruce wood. Their leaves have a small chance of dropping a [[Rubber Wood| Rubber Tree]] Sapling.<br />
|-<br />
|}<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]).<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|Single-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|Single-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|Double-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Triple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=4xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|Outputs redstone current when powered.<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|Prevents the transfer of EU while being powered by redstone.<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable<br />
|Output=MFE Unit<br />
}}<br />
|[[EU]] storage block which stores up to 600,000 [[EU]] and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|[[EU]] storage block which stores up to 10,000,000 [[EU]] and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
|-<br />
![[RE Battery|Battery Pack]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)<br />
|Output=Battery Pack<br />
}}<br />
|Stackable battery pack which pops 6 charged [[RE Battery|RE Batteries]] in the ground when right-clicked.<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<center>TODO: Electrolyzer GUI</center><br />
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=Insulated Copper Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
|}<br />
<br />
== Machine components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for more advanced machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|Base component for more advanced machines and smart items.<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 [[EU]] per lava bucket. If there is no destination for the current, it stores up to 240,000 [[EU]] (12 buckets or cells).<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45). <br />
''Note: This recipe changed from using Cable to Electronic circuits in v.1.337''<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill<br />
}}<br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its [[Nuclear Reactor|article]] for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy<br />
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating<br />
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Refined form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Integrated Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|B1=Copper<br />
|A2=Copper|B2=Advanced Alloy|C2=Copper<br />
|B3=Copper<br />
|Output=Integrated Reactor Plating<br />
}}<br />
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell]]s or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.<br />
|-<br />
![[Integrated Heat Dispenser]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Advanced Circuit|C1=Copper<br />
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell<br />
|Output=Integrated Heat Dispenser<br />
}}<br />
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell]]s or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.<br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot (up to 9000 heat).<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
![[Coolant Cell]]<br />
|{{Grid/Machine<br />
|Type=Extractor<br />
|Top=Water Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cooling Cell<br />
}}<br />
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]]. Does not require energy.<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|[[EU|Energy]]-powered furnace which is faster than an iron furnace. Takes 313 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|Turns ore into [[Dusts]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|Has a random chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes (unknown) EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Does not require energy.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell]]s, once the [[EU]] storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust<br />
|A2=Cable|B2=Advanced Machine|C2=Cable<br />
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust<br />
|Output=Teleporter<br />
}}<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|}<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. When alone, takes (unknown) [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron.<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron.<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron.<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Lapotron Crystal|C1=Iridium Plate<br />
|A2=Advanced Circuit|B2=Reinforced Glass|C2=Advanced Circuit<br />
|A3=|B3=|C3=<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots<br />
|Output=Quantum-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60000 [[EU]] while you are wearing it.<br />
|-<br />
![[Lappack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|Upgraded version of the Batpack.<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|Fuel-powered jetpack worn as a chestplate. Use [[Biofuel Cell]]s or [[Coalfuel Cell]]s on a [[Canning Machine]] to refuel it.<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|Boots which reduce your fall damage.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze<br />
|A2=Bronze|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|Removes machines safely (without returning a [[Machine|machine block]] or [[Advanced Machine|advanced machine block]]) upon right-clicking said machine.<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet<br />
|B2=CF Sprayer<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet<br />
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet<br />
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
Electric tools use energy insead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|Electric axe which is faster than a normal axe.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it safely.<br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|Sword that deals massive damage when charged.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|}<br />
<br />
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 13:39, 2 November 2011 (CET)</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Nuclear_Reactor&diff=8994Nuclear Reactor2011-12-10T00:58:51Z<p>Mrauf: </p>
<hr />
<div>{{Block<br />
|image=Nuclear_Reactor_ig.png<br />
|type=Generator<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=No<br />
|stackable=Yes (64)<br />
}}<br />
The [[Nuclear Reactor]] is a known generator to produce [[EU]].<br />
<br />
With '''IndustrialCraft²''', the reactor system is fully recoded! Instead of lame [[Uranium]] refining, you now have to make a good setup for your reactor with all the reactor stuff you can find in the navigation. But one thing wasn't completely changed: nuclear meltdowns!<br />
<br />
In IC² the reactor can hold a value of heat, which is a byproduct of producing energy with [[Uranium Cell]]s. This heat can be reduced by [[Cooling Cell]]s, and [[Integrated Heat Dispenser]]s.<br />
<br />
You can enlarge the space of your reactor by attaching up to 6 additional [[Reactor Chamber]]s.<br />
<br />
<span class="pops">[http://forum.industrial-craft.net/index.php?page=Thread&threadID=446 Helpful forum post]</span><br />
<br />
<br />
<span class="mw-headline" style="font-size: 14pt" id="Recipe">Recipe</span><br />
----<br />
{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
<br />
<span class="mw-headline" style="font-size: 14pt" id="GUI">GUI</span><br />
----<br />
This is the new GUI (fully upgraded with 6 additional [[Reactor Chamber]]s):<br />
{{Grid/Reactor}}<br />
Don't think about using them as a mad scientist's large chest; a reactor will spit out any item that is unrelated to its function.<br />
<br />
<br />
<span class="mw-headline" style="font-size: 14pt" id="Usage">Usage</span><br />
----<br />
Reactors are complex and not for the faint of heart. A bad design can suddenly replace your house with a nice new crater.<br />
<br />
<br />
__TOC__<br />
=== Reactor Terms ===<br />
Here are some of the terms often used when describing a reactor and its design.<br />
<br />
;Reactor Tick: A reactor 'ticks' once every second. This is when heat, EU generation, and cooling is calculated.<br />
<br />
;Reactor Design: The pattern in which components are placed within a reactor. A good design can give you nice, safe energy, and a bad design can spontaneously crater-ize your home and its contents.<br />
<br />
;Full Cycle: The time it takes for a full Uranium Cell to be used up. 10,000 reactor ticks, or 2 hours 47 mins.<br />
<br />
;Uranium Pulse: Pulses occur during a reactor tick, producing heat and EU for each uranium cell. Uranium Cells placed next to each other will interact to produce multiple pulses per reactor tick.<br />
<br />
;Heat: The reactor itself and its components can all store heat. If heat levels gets too high, then components will melt, and there will be a risk of a reactor meltdown. ('''Boom!''')<br />
<br />
;Cooling: Cooling is provided by internal components like a [[Cooling Cell]] and the outside environment like water. Cooling is needed to counteract the effects of heat and hopefully keep your reactor (and home) intact.<br />
<br />
;Cooldown Period: The time required for an inactive reactor to cool all the excess heat it has collected.<br />
<br />
;Reactor Hull: This is where heat goes when it's not stored in a component. The maximum heat storage is 10,000, but it can be increased with [[Reactor Chamber]]s and [[Integrated Reactor Plating]].<br />
<br />
;Reactor Class: All reactor designs can be a class like "Mark-I-O ED" or "Mark-III EB" which gives an indication of how well a design will perform.<br />
<br />
;Reactor Efficiency: The average number of pulses per [[Uranium Cell]]. (efficiency = pulses / cells) <br/>The more Uranium Cells that are placed next to each other, the higher the efficiency, but also the higher the risk.<br />
<br />
;Breeder Reactor: A type of reactor design that produces little energy. Its purpose is to recharge [[Depleted Isotope Cell]]s into full [[Uranium Cell]]s.<br />
<br />
=== Reactor Components ===<br />
A list of the various components that can be used within a reactor.<br />
<br />
;[[Reactor Chamber]]: Not really an internal component, these are placed adjacent to the reactor block in order to increase the number of slots within a reactor, increase the strength of the hull (+1000), and add a small amount of cooling.<br />
<br />
;[[Uranium Cell]]: The key part of a reactor. Each cell will pulse one or more times per tick, producing some heat and 200 EU. On its own, a cell will only pulse once (10 EU/t) per tick, but each adjacent Uranium Cell will add an additional pulse per tick, producing additional heat and packets of 200 EU. A Uranium Cell will last up to 10,000 reactor ticks (2 hours 47 minutes), generating anywhere between 2,000,000 to 10,000,000 EU, depending on the efficiency of the design. Uranium Cells have a chance to turn into [[Near-Depleted Uranium Cell]]s when they're used up.<br />
<br />
;[[Cooling Cell]]: A single cell can store up to 10,000 heat away from the reactor hull; any more heat will cause the cell to melt. The cell will also cool 1 point of its stored heat each reactor tick.<br />
<br />
;[[Integrated Reactor Plating]]: Plating will distribute heat from an adjacent uranium cells into surrounding cooling cells and also into other plating to be further distributed. Distributing heat to another plating only happens once; the second plating will not distribute to a third plating. Plating also increases the reactor's hull strength (+100) and can store up to 10,000 heat itself if it is unable to direct it into a cooling cell. This stored heat will dissipate at a rate of 0.1 per reactor tick.<br />
<br />
;[[Integrated Heat Dispenser]]: These components will attempt to balance out the levels of heat within the reactor hull, itself, and any adjacent component capable of storing heat. During each tick a dispenser can exchange up to 25 heat with the reactor hull and up to 6 heat with each of the surrounding components. <br />
:For example, if a reactor hull has 120 heat stored and fresh dispenser is placed inside and surrounded by 4 cooling cells, then the dispenser will begin balancing the heat levels until the hull, itself, and the cooling cells each have 20 heat.<br />
<br />
;[[Near-Depleted Uranium Cell]]: The 'empty' state of a Uranium Cell; these can be made manually, or have a chance of appearing when a Uranium Cell runs dry within a reactor. They produce 1 heat each reactor tick.<br />
<br />
;[[Depleted Isotope Cell]]: A depleted Uranium Cell mixed with [[Dusts|coal dust]]. When placed next to a Uranium Cell it recharges into a full cell once again. Isotope cells produce 1 heat and will cause adjacent Uranium Cells to pulse an additional time each tick. This extra pulse will produce heat but '''not''' EU. Isotope cells charge much faster if the reactor is running very hot.<br />
<br />
;[[Re-Enriched Uranium Cell]]: The fully charged state of an isotope cell, it will continue to produce only 1 heat and no EU but it will no longer react with adjacent uranium cells. Combined with another [[Dusts|coal dust]], it will become a brand new Uranium Cell.<br />
<br />
;[[Water Bucket]]: When a reactor's hull has more than 4000 heat, it will evaporate the water, reducing the heat level by 250 and leaving the empty bucket behind. (The reactor won't spit it out.)<br />
<br />
;[[Non-IC Items|Ice Block]]: Each reactor tick, if a reactor's hull has more than 300 heat, it will evaporate 1 ice block, reducing the heat level by 300.<br />
<br />
;[[Lava Bucket]]: A lava bucket will increase a reactor's hull heat level by 2,000, and the empty bucket will remain in the reactor. This is useful for 'breeder' type reactors while recharging isotope cells.<br />
<br />
=== Heating and Cooling ===<br />
<br />
Almost every component and the reactor itself can store heat in an effort to stave off a disaster. It is up to the cooling systems (and '''you''') to get rid of this accumulated heat before the reactor cannot take any more.<br />
<br />
The reactor's own storage (known as the reactor hull) starts off at 10,000, but that can be increased by up to 6 extra [[Reactor Chamber|chambers]] (+1000 each) or placing [[Integrated Reactor Plating|plating]] into the reactor (+100). If the reactor hull reaches 50% of its maximum heat storage, then nearby water will begin to evaporate, and at 85% the reactor has a chance of removing itself from existence... ''violently''.<br />
<br />
Heat stored in components will be safely tucked away from the hull, but it will need time for the cooling systems to quench it all.<br />
<br />
The most common source of heat is [[Uranium Cell|uranium cells]], which will produce heat for each pulse they perform. The amount of heat depends on how many cooling components are adjacent to the cell:<br />
{| class="wikitable"<br />
|-<br />
! No. of Components<br />
! Heat Generated<br />
|-<br />
| 0<br />
| 10 per pulse into the reactor hull<br />
|-<br />
| 1<br />
| 10 per pulse into component<br />
|-<br />
| 2<br />
| 8 per pulse, 4 for each component<br />
|-<br />
| 3<br />
| 6 per pulse, 2 for each component<br />
|-<br />
| 4<br />
| 4 per pulse, 1 for each component<br />
|}<br />
<br />
More cooling systems around a uranium cell mean less overall heat to deal with, making the reactor safer, but it also reduces the potential amount of EU a cell can produce. Risk vs. Reward.<br />
<br />
Depleted Isotope cells only produce 1 heat per tick themselves, but they still react with adjacent Uranium Cells and make them pulse additional times.<br />
<br />
[[Near-Depleted Uranium Cell]]s and [[Re-Enriched Uranium Cell]]s produce 1 heat per tick.<br />
<br />
There are several ways to reduce a reactor's heat each tick:<br />
{|<br />
|- valign="top"<br />
|<br />
{| class="wikitable"<br />
! Outside Source<br />
! Cooling provided<br />
|-<br />
| The reactor itself<br />
| 1 heat<br />
|-<br />
| Each reactor chamber added<br />
| 2 heat per chamber<br />
|-<br />
| Water blocks within a 3x3x3 area*<br />
| 1 heat per block<br />
|-<br />
| Air 'blocks' within a 3x3x3 area**<br />
| 0.25 per block<br />
|}<br />
&#x2A; Both still and flowing water count.<br />
<br />
&#x2A;&#x2A; Torches, Redstone, and similar items won't count.<br />
|<br />
{| class="wikitable"<br />
! Internal Source<br />
! Cooling provided<br />
|-<br />
| Cooling Cell<br />
| 1 heat***<br />
|-<br />
| Integrated Reactor Plating<br />
| 0.1 heat***<br />
|-<br />
| Ice blocks (single use)<br />
| 300 heat per block<br />
|-<br />
| Water Buckets (single use)<br />
| 250 heat per bucket<br />
|}<br />
&#x2A;&#x2A;&#x2A; Cooling only occurs if the component in question has any heat stored.<br />
|}<br />
<br />
The maximum outside cooling possible is 33 (reactor, 6 chambers and 20 water blocks).<br />
<br />
If the amount of cooling available is less than the amount of heat produced then the reactor will gradually collect heat. There are various ways to deal with this:<br />
<br />
* Make a design that only has a slight amount of excess heat so that even when the Uranium Cells are used up the heat levels are still not dangerous.<br />
* Manually drop Ice blocks and/or Water buckets into the reactor.<br />
* Apply Redstone current to the reactor (or one of its chambers), causing it to stop generating heat and EU for as long as the Redstone current is active.<br />
<br />
Heat management for a 'Breeder' type reactor is different. Breeders work best when running hot, so it's best to make a design that has exactly the same heat and cooling amount, then manually boost the heat by adding lava buckets, removing cooling, or temporarily adding extra uranium cells.<br />
<br />
Reactors will emit smoke particles when warm and fire particles when hot. Be careful when using lava buckets, as the 2000 heat goes directly into the hull, and the heat dispensers need time to pull it into the cooling systems.<br />
<br />
=== Environmental Effects of Reactor Heat === <br />
<br />
As reactors heat up, they will start having detrimental effects on their immediate surroundings.<br />
Each additional chamber increases the threshold by 4% (400 heat), to a maximum of 24% relative to a base reactor.<br />
The exact heat effects for reactors are:<br />
{| class="wikitable"<br />
|-<br />
! % of max hull heat<br />
! Environmental effect<br />
|-<br />
| 100%<br />
| What environment? That hole in the ground?<br />
|-<br />
| 85%<br />
| Blocks within a 5x5x5 cube have a chance of burning or turning into lava ('moving' lava only, no source blocks).<br />
|-<br />
| 70%<br />
| Entities within a 7x7x7 cube will get hurt from the radiation exposure.<br />
|-<br />
| 50%<br />
| Water blocks within a 5x5x5 cube (both sources and flowing) will have a chance of evaporating.<br />
|-<br />
| 40%<br />
| Flammable blocks within a 5x5x5 cube have a chance of burning.<br />
|}<br />
<br />
=== Reactor Classification ===<br />
All reactor designs fall into a set of pre-defined categories. This makes it easier to see, at a glance, how effective a design can be when either looking up designs on the IC forums or posting a design yourself.<br />
<br />
==== Mark I ====<br />
Mark I reactors generate '''no''' excess heat each reactor tick and thus are safe to use continuously for as long as you supply Uranium. Mark I's tend have a low efficiency, but that's the price of a completely safe reactor.<br />
<br />
Mark I's have two sub-classes: Mark I-I for design that do not rely in outside cooling in anyway and Mark I-O for those that do.<br />
<br />
==== Mark II ====<br />
Mark II designs produce a small amount of excess heat and will need to be given a cool down period eventually to prevent the hull reaching 85% maximum heat or melting component. A Mark II must complete at least one full cycle before encountering heat problems.<br />
<br />
The sub-class for Mark II's denote how many cycles the design can run before reaching critical heat levels. For example Mark II-3 will ''need'' a cool down period after running 3 cycles in a row. Mark II's that can run 16 times or more get the special sub-class 'E' (Mark II-E) for almost being a Mark I.<br />
<br />
==== Mark III ====<br />
Mark III reactors tend to have an emphasis on efficiency at the cost of safety. Mark III's are unable to complete a full cycle without going into meltdown and thus need to be shutdown mid-cycle in order to deal with the high amount of excess heat. This can be done manually or by using Redstone.<br />
<br />
Mark III's have the additional condition that they must run at least 10% of a cycle (16 mins 40 secs) before reaching critical heat or losing any components.<br />
<br />
==== Mark IV ====<br />
Mark IV's still have to run at least 10% of a cycle, just like Mark III's. The difference being that Mark IV's are allowed to lose components to overheating, and that must be replaced before the reactor goes critical.<br />
<br />
==== Mark V ====<br />
Mark V's are for those who want to squeeze every last scrap of EU from their uranium cells; they cannot run long without needing a cool down period. You'd better have great Redstone timer skills, or you'll never be able to turn your back on these things.<br />
<br />
==== Additional Suffixes ====<br />
As well as being Mark I to V, reactor designs also have one or more suffixes to better inform people about their performance.<br />
<br />
;Single Use Coolants: A reactor that relies on a supply of ice and/or water buckets in order to maintain its classification should be suffixed with '-SUC'.<br />
<br />
;Efficiency: To calculate efficiency, take the number of uranium pulses a design makes per tick and divide it by the number of uranium cells it possesses.<br />
:The number provided will show the efficiency rating a design has:<br />
:{| class="wikitable"<br />
! Number<br />
! Rating<br />
|-<br />
| Exactly 1<br />
| EE<br />
|-<br />
| Greater than 1 but less than 2<br />
| ED<br />
|-<br />
| 2 or greater but less than 3<br />
| EC<br />
|-<br />
| 3 or greater but less than 4<br />
| EB<br />
|-<br />
| 4 or greater<br />
| EA<br />
|}<br />
<br />
;Breeder: This suffix is for designs that also recharges isotope cells. Isotope cells charge up faster when the reactor runs hot, so heat management is important. There are three breeder types:<br />
:*Negative-Breeders slowly lose heat over time and will need heat to be added manually, or they can be left for a safe slow way to recharge isotopes.<br />
:*Equal-Breeders have exactly the same heat generation as they do cooling ability and usually only require a user to boost the reactor's heat level manually at the beginning.<br />
:*Positive-Breeders gain heat over time and will require more precise cool down management for the reactor to remain hot.<br />
:Reactors whose sole purpose is to recharge cells may not even have a 'Mark' classification and are simply called '''Breeders''' instead, with the efficiency/SUC suffix added.<br />
<br />
:{| class="wikitable"<br />
! Heat<br />
! Ticks Required<br />
|-<br />
| 0-2,999<br />
| 40,000<br />
|-<br />
| 3,000-5,999<br />
| 20,000<br />
|-<br />
| 6,000-8,999<br />
| 10,000<br />
|-<br />
| 9,000+<br />
| 5,000<br />
|}<br />
<br />
==== Example Classifications ====<br />
;Mark I-O EE: A reactor design that can run continuously, but relies on outside cooling and only produces one pulse for each Uranium Cell.<br />
<br />
;Mark II-1 ED Positive-Breeder: A reactor with recharging capabilities that can only run one full cycle before needing a cool down.<br />
<br />
;Mark II-2 EC: A reactor design that can run two full cycles before needing a cool down period, producing at least 2 pulses per Uranium per reactor tick on average.<br />
<br />
;Mark II-E-SUC EC: A reactor that can run at least 16 times before needing a cool down, relying on a supply of ice or water and has average efficiency.<br />
<br />
;Breeder EA: A heat-neutral reactor designed for the sole purpose of recharging Isotope Cells. Each Uranium Cell is capable of charging 3 or more Isotope Cells.<br />
<br />
=== Tips and Tricks ===<br />
Here are a few tips and things to look out for when using a reactor.<br />
* There is a Thermometer add-on on the [http://forum.industrial-craft.net/index.php?page=Thread&threadID=972 IC forum] that can be useful for those who want to monitor heat levels closely.<br />
* Redstone timers can turn even Mark V's into self regulating-reactors, but if you're not the Redstone equivalent of "The One", then you might want to make use of a Redstone enhancing mod, like [http://integratedredstone.wikispaces.com/ RedPower], for example.<br />
* Heat Dispensers can only draw 6 heat out of a component per reactor tick, so look for components that seem to be holding more heat than the others and try to fix the problem.<br />
* While the reactor hull's maximum heat tolerance can be increased, all other components are fixed at 10,000. So even though a reactor can survive 10,000+ heat, Heat Dispensers will still pull that heat into components and melt them all.<br />
<br />
{{Navigation}}<br />
[[Category:Generators]]</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Copper_Block&diff=8993Copper Block2011-12-10T00:57:38Z<p>Mrauf: </p>
<hr />
<div>{{Block<br />
|image=Copper_Block_ig.png<br />
|type=Block<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=No<br />
|tool=spick<br />
|stackable=Yes (64)<br />
}}<br />
The ''Copper Block'' is just a 'storage' block and has no special effect.<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Copper|B3=Copper|C3=Copper<br />
|Output=Copper Block<br />
}}<br />
<br />
<br />
== Usage ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=|C1=<br />
|A2=|B2=Copper Block|C2=<br />
|A3=|B3=|C3=<br />
|Output=Copper|OA=9<br />
}}<br />
<br />
{{Navigation}}</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Tin_Block&diff=8992Tin Block2011-12-10T00:57:00Z<p>Mrauf: </p>
<hr />
<div>{{Block<br />
|image=Tin_Block_ig.png<br />
|type=Block<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=No<br />
|tool=spick<br />
|stackable=Yes (64)<br />
}}<br />
The ''Tin Block'' is just a 'storage' block and has no special effect.<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Tin|B1=Tin|C1=Tin<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Tin Block<br />
}}<br />
<br />
<br />
== Usage ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=|C1=<br />
|A2=|B2=Tin Block|C2=<br />
|A3=|B3=|C3=<br />
|Output=Tin|OA=9<br />
}}<br />
<br />
{{Navigation}}</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=LapPack&diff=8991LapPack2011-12-10T00:46:14Z<p>Mrauf: </p>
<hr />
<div>[[File:picture_na.png|right|link=]]<br />
<br />
Lappack is a upgraded version of [[BatPack]]. It can power [[Mining Laser]]s, [[OV Scanner]]s, [[OD Scanner]]s, and [[Nano Saber]]s.<br />
The Lappack can hold 300,000 EUs, making it 5 times as powerful as the BatPack, which only holds 60,000 EUs.<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
<br />
<br />
<br />
{{Navigation}}</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=LapPack&diff=8990LapPack2011-12-10T00:45:55Z<p>Mrauf: </p>
<hr />
<div>[[File:picture_na.png|right|link=]]<br />
<br />
Lappack is a upgraded version of [[BatPack]]. It can power [[Mining Laser]]s, [[OV Scanner]]s, [[OD Scanner]]s, and [[Nano Saber]]s.<br />
The LapPack can hold 300,000 EUs, making it 5 times as powerful as the BatPack, which only holds 60,000 EUs.<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
<br />
<br />
<br />
{{Navigation}}</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Splitter_Cable&diff=8989Splitter Cable2011-12-10T00:44:51Z<p>Mrauf: </p>
<hr />
<div>The Splitter Cable is a special cable which prevents EU from flowing through it when a redstone current is applied. [[File:picture_na.png|right|link=]]<br />
<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Redstone|C1=<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|A3=|B3=Redstone|C3=<br />
|Output=Splitter Cable<br />
|Output link=Splitter Cable<br />
}}<br />
<br />
<br />
{{Navigation}}</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=CFPack&diff=8988CFPack2011-12-10T00:44:15Z<p>Mrauf: </p>
<hr />
<div>''Page created.'' [[File:picture_na.png|right|link=]]<br />
<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
<br />
}}<br />
<br />
<br />
{{Navigation}}</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Cable&diff=8987Cable2011-12-10T00:40:14Z<p>Mrauf: </p>
<hr />
<div>The '''Cables''' are the primary means of transferring [[EU]] from one device to another. There are several different tiers of cables, depending on how much [[EU#EU-Packet / Voltage|Voltage]] they can tolerate. If too much Voltage is applied to a cable, it will instantly melt but it can take unlimited amounts of "current" ([[EU|EU/t]]) in the right Voltage-Range ([[EU#EU-Packet / Voltage|EU-Packet]]). Different tiers are made out of different metals. Furthermore, all cables suffer from distance-related energy losses - long cables will inevitably lose energy in the process of transferring it. There are several ways to offset it - Transformers and insulation. For higher-tier cables, the insulation also reduces the amount of shock damage the player and NPC's receive from touching the cable under high voltage.<br />
<br />
Cables can also be painted using the [[Painter]]. This separates them, preventing cables of different colors from interacting with each other. This also greatly reduces the strain on CPU, as large cable meshes with many intersections require the game to perform many CPU-heavy calculations.<br />
<br />
<br />
== Insulation ==<br />
<br />
Insulation reduces the amount of EU lost as it travels through a cable, it can be added simply by placing the cable in a crafting grid with some rubber.<br />
<br />
A cable placed in the world can have insulation added or removed with a pair of [[Cutter|Insulation Cutters]].<br />
<br />
Uninsulated cables (except glass fibre) cannot be coloured with the [[Painter]].<br />
<br />
<br />
== Cable Efficiency ==<br />
<br />
All cables suffer distance-related energy losses, and depending on the tier and insulation of the given cable, the losses can vary greatly. The general unit for cable efficiency is EU/block. It shows how much [[EU]] every [[EU#EU-Packet / Voltage|EU Packet]] looses per block. The number is accumulated along the whole length of the cable, and then rounded down to the nearest integer. Therefore, if a distance is short enough, there EU loss will remain zero. For example, since Copper Cable loses 1 EU every 5 blocks, a 4 block long Insulated Copper Cable won't lose any EU.<br />
<br />
{| class="wikitable"<br />
! rowspan="2" | <br />
! colspan="2" | Tin Cable<br />
! colspan="2" | Copper Cable<br />
! colspan="2" | Gold Cable<br />
! colspan="2" | HV Cable<br />
! colspan="2" | Glass Fibre Cable<br />
|-<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
|-<br />
! Uninsulated<br />
| 0.025<br />
|1 EU every 40 blocks<br />
|0.3<br />
|1 EU every 3.33 blocks<br />
|0.5<br />
|1 EU every 2 blocks<br />
|1.0<br />
|1 EU every block<br />
|0.025<br />
|1 EU every 40 blocks<br />
|-<br />
! Insulated (1")<br />
| colspan="2" align="center" | ---<br />
|0.2<br />
|1 EU every 5 blocks<br />
|0.45<br />
|1 EU every 2.22 blocks<br />
|0.95<br />
|1 EU every 1.05 blocks<br />
| colspan="2" align="center" | ---<br />
|-<br />
! Insulated (2")<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
|0.4<br />
|1 EU every 2.5 blocks<br />
|0.9<br />
|1 EU every 1.11 blocks<br />
| colspan="2" align="center" | ---<br />
|-<br />
! Insulated (3")<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
|0.8<br />
|1 EU every 1.25 blocks<br />
| colspan="2" align="center" | ---<br />
|}<br />
<br />
== Voltage Efficiency ==<br />
Depending on the [[EU#EU/t|EU/t]] traveling trough a cable it may be more efficient to use higher voltage cables and packets. This is because EU/b isn't applied on the total [[EU#EU/t|EU/t]] that travels the cable but on every single [[EU#EU-Packet|EU-Packet]].<br />
So a copper cable carrying 320 EU/t over 10 Blocks of insulated copper cable is really carrying 10*32 EU-Packets and instead of: 320EU-2EU=318EU you get: 32EU*10-2*10=300EU. But when using 512 EU-Packets and 2x insulated gold cables you get: 320EU-4EU=316EU. In this example this is a difference of 16 EU over 10 Blocks.<br />
<br />
The formula for overall EU/b is: Combined EU/t <u>divided by</u> Desired packet size <u>multiplied by</u> Cable's EU/b per Packet <u>equals</u> '''Combined EU/b'''<br />
<br />
Below is an example of different EU/t packed into different EU-Packets and carried with different cables, cables are full insulated, EU-P equals [[EU#EU-Packet / Voltage|EU-Packet]], results are in '''Overall / Combined EU/b ''' (not EU/b per Packet), results can't be rounded down to nearest integer.:<br />
{| class="wikitable"<br />
! rowspan="2" | Example EU/t<br />
! colspan="1" | Tin Cable<br />
! colspan="2" | Copper Cable 1"<br />
! colspan="3" | Gold Cable 2"<br />
! colspan="5" | HV Cable 3"<br />
! colspan="4" | Glass Fibre Cable<br />
|- width="100" |<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 512 EU-P<br />
! width="80pt" | 2048 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 512 EU-P<br />
|- align="center"<br />
! 2 EU/t<br />
|<span style="color:green">0.025<br />
|<span style="color:red">0.2<br />
|<span style="color:red">0.2<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|- align="center"<br />
! 10 EU/t<br />
|<span style="color:blue">0.125<br />
|<span style="color:blue">1.0<br />
|<span style="color:orange">0.2<br />
|<span style="color:blue">2.0<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:blue">4.0<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:blue">0.25<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 100 EU/t<br />
|<span style="color:blue">1.25<br />
|<span style="color:blue">10.0<br />
|<span style="color:red">0.625<br />
|<span style="color:blue">20.0<br />
|<span style="color:red">1.25<br />
|<span style="color:orange">0.4<br />
|<span style="color:blue">40.0<br />
|<span style="color:red">2.5<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:blue">2.5<br />
|<span style="color:orange">0.156<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 500 EU/t<br />
|<span style="color:blue">6.25<br />
|<span style="color:blue">50.0<br />
|<span style="color:red">3.125<br />
|<span style="color:blue">100.0<br />
|<span style="color:red">6.25<br />
|<span style="color:red">1.56<br />
|<span style="color:blue">200.0<br />
|<span style="color:red">12.5<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.8<br />
|<span style="color:orange">0.8<br />
|<span style="color:blue">12.5<br />
|<span style="color:orange">0.78<br />
|<span style="color:orange">0.195<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 2000 EU/t<br />
|<span style="color:blue">25<br />
|<span style="color:blue">200<br />
|<span style="color:red">12.5<br />
|<span style="color:blue">400<br />
|<span style="color:red">25<br />
|<span style="color:red">6.25<br />
|<span style="color:blue">800<br />
|<span style="color:red">50<br />
|<span style="color:red">12.5<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.8<br />
|<span style="color:blue">50<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.78<br />
|<span style="color:green">0.195<br />
|}<br />
<br />
* <span style="color:blue">Blue color</span> indicates that EU-Packets under 32 EU can't be obtained by transforming. They can only be generated with generators as they always emit EU-Packages the size of their output EU.<br />
* <span style="color:green">Green color</span> indicates the optimal EU-Package for that EU/t example. Blue fields are ignored.<br />
* <span style="color:orange">Orange color</span> and <span style="color:red">red color</span> indicates sub-optimal EU-Packages.<br />
<br />
<br />
== Cable Splitting ==<br />
Up to 6 cables can connect to one other cable. Current will only flow through a cable when requested by a consumer if the loss from the cable length will allow some energy to get to the consumer. i.e. a [[Batbox]] (32EU) will send across insulated copper to a furnace up to 155 blocks away (5x31). No energy will be sent to a furnace 156 blocks away.<br />
<br />
Keep in mind, however, that an excessive number of cable intersections will increase strain on your CPU (and more importantly, the server, when playing on a multi-player server). Don't do things like having rows of adjacent cables with every block connected to every other block. Also, separate cables connected to an energy storage device ([[BatBox]], etc.) or transformer do not count as a cable intersection, so take advantage of that when possible.<br />
<br />
<br />
== Cable Types ==<br />
<br />
More detailed information and a larger recipe list is available by looking at the page for each cable type.<br />
<br />
=== Tin Cable ===<br />
{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
|Output-link=Tin Cable<br />
}}<br />
<br />
Tin cables can only tolerate '''Micro Voltage''' (up to 5 [[EU|EU-Packets]]) but they're very cheap to make and have extremely low energy loss.<br />
<br />
=== Copper Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
|Output-link=Copper Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
|Output-link=Insulated Copper Cable<br />
}}<br />
|}<br />
<br />
Copper cables are the most common cable tier. They are only capable of handling '''Low Voltage''' (up to 32 [[EU|EU-Packets]]), however, they suffer the smallest distance-related energy losses out of all the conventional cables, with insulated copper cables having even less energy losses.<br />
<br />
=== Gold Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold_Cable|OA=12<br />
|Output-link=Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated_Gold_Cable|OA=4<br />
|Output-link=Insulated Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=Insulated_Gold_Cable<br />
|Output=2xIns._Gold_Cable<br />
|Output-link=2xIns. Gold Cable<br />
}}<br />
|}<br />
<br />
Gold cables can transport '''Medium Voltage''' (up to 128 [[EU|EU-Packets]]) but has higher energy loss than copper. The loss can be remedied to some extent by giving the cable up to two layers of insulation.<br />
<br />
=== HV (Iron) Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV_Cable|OA=12<br />
|Output-link=HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated_HV_Cable|OA=4<br />
|Output-link=Insulated HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=Insulated_HV_Cable<br />
|Output=2xIns._HV_Cable<br />
|Output-link=2xIns. HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=2xIns._HV_Cable<br />
|Output=4xIns._HV_Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|}<br />
<br />
HV Cables can handle the highest amount of current possible at '''Extreme Voltage''' (up to 2048 [[EU|EU-Packets]]) however it loses energy very quickly and should only be used when there's no other choice. HV cables can have up to three layers of insulation to help deal with the energy loss.<br />
<br />
=== Glass Fibre Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=4<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|}<br />
<br />
Glass Fibre cable is a special type of cable capable of transporting '''High Voltage''' (up to 512 [[EU|EU-Packets]]). It does not shock anything standing too close and has only a tiny amount of energy loss, however it is very expensive to make.<br />
<br />
=== Detector Cable ===<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Electronic_Circuit|C1=<br />
|A2=Redstone|B2=4xIns._HV_Cable|C2=Redstone<br />
|A3=|B3=Redstone|C3=<br />
|Output=Detector Cable<br />
|Output-link=Detector Cable<br />
}}<br />
<br />
<br />
The Detector Cable is a special cable which outputs a redstone current when EU is flowing through it.<br />
<br />
=== Splitter Cable ===<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Redstone|C1=<br />
|A2=4xIns._HV_Cable|B2=Lever|C2=4xIns._HV_Cable<br />
|A3=|B3=Redstone|C3=<br />
|Output=Splitter Cable<br />
|Output link=Splitter Cable<br />
}}<br />
<br />
The Splitter Cable is a special cable which prevents EU from flowing through it when a redstone current is applied. <br />
<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Wiring]]</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Cable&diff=8986Cable2011-12-10T00:38:35Z<p>Mrauf: </p>
<hr />
<div>The '''Cables''' are the primary means of transferring [[EU]] from one device to another. There are several different tiers of cables, depending on how much [[EU#EU-Packet / Voltage|Voltage]] they can tolerate. If too much Voltage is applied to a cable, it will instantly melt but it can take unlimited amounts of "current" ([[EU|EU/t]]) in the right Voltage-Range ([[EU#EU-Packet / Voltage|EU-Packet]]). Different tiers are made out of different metals. Furthermore, all cables suffer from distance-related energy losses - long cables will inevitably lose energy in the process of transferring it. There are several ways to offset it - Transformers and insulation. For higher-tier cables, the insulation also reduces the amount of shock damage the player and NPC's receive from touching the cable under high voltage.<br />
<br />
Cables can also be painted using the [[Painter]]. This separates them, preventing cables of different colors from interacting with each other. This also greatly reduces the strain on CPU, as large cable meshes with many intersections require the game to perform many CPU-heavy calculations.<br />
<br />
<br />
== Insulation ==<br />
<br />
Insulation reduces the amount of EU lost as it travels through a cable, it can be added simply by placing the cable in a crafting grid with some rubber.<br />
<br />
A cable placed in the world can have insulation added or removed with a pair of [[Cutter|Insulation Cutters]].<br />
<br />
Uninsulated cables (except glass fibre) cannot be coloured with the [[Painter]].<br />
<br />
<br />
== Cable Efficiency ==<br />
<br />
All cables suffer distance-related energy losses, and depending on the tier and insulation of the given cable, the losses can vary greatly. The general unit for cable efficiency is EU/block. It shows how much [[EU]] every [[EU#EU-Packet / Voltage|EU Packet]] looses per block. The number is accumulated along the whole length of the cable, and then rounded down to the nearest integer. Therefore, if a distance is short enough, there EU loss will remain zero. For example, since Copper Cable loses 1 EU every 5 blocks, a 4 block long Insulated Copper Cable won't lose any EU.<br />
<br />
{| class="wikitable"<br />
! rowspan="2" | <br />
! colspan="2" | Tin Cable<br />
! colspan="2" | Copper Cable<br />
! colspan="2" | Gold Cable<br />
! colspan="2" | HV Cable<br />
! colspan="2" | Glass Fibre Cable<br />
|-<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
|-<br />
! Uninsulated<br />
| 0.025<br />
|1 EU every 40 blocks<br />
|0.3<br />
|1 EU every 3.33 blocks<br />
|0.5<br />
|1 EU every 2 blocks<br />
|1.0<br />
|1 EU every block<br />
|0.025<br />
|1 EU every 40 blocks<br />
|-<br />
! Insulated (1")<br />
| colspan="2" align="center" | ---<br />
|0.2<br />
|1 EU every 5 blocks<br />
|0.45<br />
|1 EU every 2.22 blocks<br />
|0.95<br />
|1 EU every 1.05 blocks<br />
| colspan="2" align="center" | ---<br />
|-<br />
! Insulated (2")<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
|0.4<br />
|1 EU every 2.5 blocks<br />
|0.9<br />
|1 EU every 1.11 blocks<br />
| colspan="2" align="center" | ---<br />
|-<br />
! Insulated (3")<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
|0.8<br />
|1 EU every 1.25 blocks<br />
| colspan="2" align="center" | ---<br />
|}<br />
<br />
== Voltage Efficiency ==<br />
Depending on the [[EU#EU/t|EU/t]] traveling trough a cable it may be more efficient to use higher voltage cables and packets. This is because EU/b isn't applied on the total [[EU#EU/t|EU/t]] that travels the cable but on every single [[EU#EU-Packet|EU-Packet]].<br />
So a copper cable carrying 320 EU/t over 10 Blocks of insulated copper cable is really carrying 10*32 EU-Packets and instead of: 320EU-2EU=318EU you get: 32EU*10-2*10=300EU. But when using 512 EU-Packets and 2x insulated gold cables you get: 320EU-4EU=316EU. In this example this is a difference of 16 EU over 10 Blocks.<br />
<br />
The formula for overall EU/b is: Combined EU/t <u>divided by</u> Desired packet size <u>multiplied by</u> Cable's EU/b per Packet <u>equals</u> '''Combined EU/b'''<br />
<br />
Below is an example of different EU/t packed into different EU-Packets and carried with different cables, cables are full insulated, EU-P equals [[EU#EU-Packet / Voltage|EU-Packet]], results are in '''Overall / Combined EU/b ''' (not EU/b per Packet), results can't be rounded down to nearest integer.:<br />
{| class="wikitable"<br />
! rowspan="2" | Example EU/t<br />
! colspan="1" | Tin Cable<br />
! colspan="2" | Copper Cable 1"<br />
! colspan="3" | Gold Cable 2"<br />
! colspan="5" | HV Cable 3"<br />
! colspan="4" | Glass Fibre Cable<br />
|- width="100" |<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 512 EU-P<br />
! width="80pt" | 2048 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 512 EU-P<br />
|- align="center"<br />
! 2 EU/t<br />
|<span style="color:green">0.025<br />
|<span style="color:red">0.2<br />
|<span style="color:red">0.2<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|- align="center"<br />
! 10 EU/t<br />
|<span style="color:blue">0.125<br />
|<span style="color:blue">1.0<br />
|<span style="color:orange">0.2<br />
|<span style="color:blue">2.0<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:blue">4.0<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:blue">0.25<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 100 EU/t<br />
|<span style="color:blue">1.25<br />
|<span style="color:blue">10.0<br />
|<span style="color:red">0.625<br />
|<span style="color:blue">20.0<br />
|<span style="color:red">1.25<br />
|<span style="color:orange">0.4<br />
|<span style="color:blue">40.0<br />
|<span style="color:red">2.5<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:blue">2.5<br />
|<span style="color:orange">0.156<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 500 EU/t<br />
|<span style="color:blue">6.25<br />
|<span style="color:blue">50.0<br />
|<span style="color:red">3.125<br />
|<span style="color:blue">100.0<br />
|<span style="color:red">6.25<br />
|<span style="color:red">1.56<br />
|<span style="color:blue">200.0<br />
|<span style="color:red">12.5<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.8<br />
|<span style="color:orange">0.8<br />
|<span style="color:blue">12.5<br />
|<span style="color:orange">0.78<br />
|<span style="color:orange">0.195<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 2000 EU/t<br />
|<span style="color:blue">25<br />
|<span style="color:blue">200<br />
|<span style="color:red">12.5<br />
|<span style="color:blue">400<br />
|<span style="color:red">25<br />
|<span style="color:red">6.25<br />
|<span style="color:blue">800<br />
|<span style="color:red">50<br />
|<span style="color:red">12.5<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.8<br />
|<span style="color:blue">50<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.78<br />
|<span style="color:green">0.195<br />
|}<br />
<br />
* <span style="color:blue">Blue color</span> indicates that EU-Packets under 32 EU can't be obtained by transforming. They can only be generated with generators as they always emit EU-Packages the size of their output EU.<br />
* <span style="color:green">Green color</span> indicates the optimal EU-Package for that EU/t example. Blue fields are ignored.<br />
* <span style="color:orange">Orange color</span> and <span style="color:red">red color</span> indicates sub-optimal EU-Packages.<br />
<br />
<br />
== Cable Splitting ==<br />
Up to 6 cables can connect to one other cable. Current will only flow through a cable when requested by a consumer if the loss from the cable length will allow some energy to get to the consumer. i.e. a [[Batbox]] (32EU) will send across insulated copper to a furnace up to 155 blocks away (5x31). No energy will be sent to a furnace 156 blocks away.<br />
<br />
Keep in mind, however, that an excessive number of cable intersections will increase strain on your CPU (and more importantly, the server, when playing on a multi-player server). Don't do things like having rows of adjacent cables with every block connected to every other block. Also, separate cables connected to an energy storage device ([[BatBox]], etc.) or transformer do not count as a cable intersection, so take advantage of that when possible.<br />
<br />
<br />
== Cable Types ==<br />
<br />
More detailed information and a larger recipe list is available by looking at the page for each cable type.<br />
<br />
=== Tin Cable ===<br />
{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
|Output-link=Tin Cable<br />
}}<br />
<br />
Tin cables can only tolerate '''Micro Voltage''' (up to 5 [[EU|EU-Packets]]) but they're very cheap to make and have extremely low energy loss.<br />
<br />
=== Copper Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
|Output-link=Copper Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
|Output-link=Insulated Copper Cable<br />
}}<br />
|}<br />
<br />
Copper cables are the most common cable tier. They are only capable of handling '''Low Voltage''' (up to 32 [[EU|EU-Packets]]), however, they suffer the smallest distance-related energy losses out of all the conventional cables, with insulated copper cables having even less energy losses.<br />
<br />
=== Gold Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold_Cable|OA=12<br />
|Output-link=Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated_Gold_Cable|OA=4<br />
|Output-link=Insulated Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=Insulated_Gold_Cable<br />
|Output=2xIns._Gold_Cable<br />
|Output-link=2xIns. Gold Cable<br />
}}<br />
|}<br />
<br />
Gold cables can transport '''Medium Voltage''' (up to 128 [[EU|EU-Packets]]) but has higher energy loss than copper. The loss can be remedied to some extent by giving the cable up to two layers of insulation.<br />
<br />
=== HV (Iron) Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV_Cable|OA=12<br />
|Output-link=HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated_HV_Cable|OA=4<br />
|Output-link=Insulated HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=Insulated_HV_Cable<br />
|Output=2xIns._HV_Cable<br />
|Output-link=2xIns. HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=2xIns._HV_Cable<br />
|Output=4xIns._HV_Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|}<br />
<br />
HV Cables can handle the highest amount of current possible at '''Extreme Voltage''' (up to 2048 [[EU|EU-Packets]]) however it loses energy very quickly and should only be used when there's no other choice. HV cables can have up to three layers of insulation to help deal with the energy loss.<br />
<br />
=== Glass Fibre Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=4<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|}<br />
<br />
Glass Fibre cable is a special type of cable capable of transporting '''High Voltage''' (up to 512 [[EU|EU-Packets]]). It does not shock anything standing too close and has only a tiny amount of energy loss, however it is very expensive to make.<br />
<br />
=== Detector Cable ===<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Electronic_Circuit|C1=<br />
|A2=Redstone|B2=4xIns._HV_Cable|C2=Redstone<br />
|A3=|B3=Redstone|C3=<br />
|Output=Detector Cable<br />
|Output-link=Detector Cable<br />
}}<br />
<br />
The Detector Cable is a special cable which outputs a redstone current when EU is flowing through it.<br />
<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Wiring]]</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Template:Blast_Resistance_Values&diff=8985Template:Blast Resistance Values2011-12-10T00:28:24Z<p>Mrauf: </p>
<hr />
<div><includeonly>{{#switch: {{{1}}}<br />
| Bedrock = 18,000,000<!-- this value is taken directly from a running instance of Minecraft; do not change it --><br />
| Obsidian = 6,000<br />
| Lava = 500<br />
| Water = 500<br />
| Brick (Block) = 30<br />
| Cobblestone = 30<br />
| Diamond (Block) = 30<br />
| Gold (Block) = 30<br />
| Iron (Block) = 30<br />
| Jukebox = 30<br />
| Moss Stone = 30<br />
| Stone Stairs = 30<br />
| Slabs = 30<br />
| Stone = 30<br />
| Iron Door = 25<br />
| Monster Spawner = 25<br />
| Dispenser = 17.5<br />
| Furnace = 17.5<br />
| Coal (Ore) = 15<br />
| Diamond (Ore) = 15<br />
| Wooden Door = 15<br />
| Fence = 15<br />
| Gold (Ore) = 15<br />
| Iron (Ore) = 15<br />
| Lapis Lazuli (Block) = 15<br />
| Lapis Lazuli (Ore) = 15<br />
| Redstone (Ore) = 15<br />
| Wooden Stairs = 15<br />
| Wooden Plank = 15<br />
| Chest = 12.5<br />
| Crafting Table = 12.5<br />
| Wood = 10<br />
| Bookshelf = 7.5<br />
| Jack-O-Lantern = 5<br />
| Pumpkin = 5<br />
| Sign = 5<br />
| Note Block = 4<br />
| Sandstone = 4<br />
| Wool = 4<br />
| Rails = 3.5<br />
| Clay (Block) = 3<br />
| Farming = 3<br />
| Grass = 3<br />
| Gravel = 3<br />
| Sponge = 3<br />
| Cake = 2.5<br />
| Dirt = 2.5<br />
| Ice = 2.5<br />
| Lever = 2.5<br />
| Pressure Plates = 2.5<br />
| Sand = 2.5<br />
| Soul Sand = 2.5<br />
| Stone Button = 2.5<br />
| Cactus = 2<br />
| Ladders = 2<br />
| Netherrack = 2<br />
| Glass = 1.5<br />
| Glowstone (Block) = 1.5<br />
| Bed = 1<br />
| Leaves = 1<br />
| Snow (Block) = 1<br />
| Snow = 0.5<br />
| Seeds (Item) = 0<br />
| Flowers = 0<br />
| Fire = 0<br />
| Mushrooms = 0<br />
| Portal = 0<br />
| Redstone (Wire) = 0<br />
| Redstone (Torch) = 0<br />
| Redstone (Repeater) = 0<br />
| Sugar Cane = 0<br />
| Sapling = 0<br />
| TNT = 0 (will ignite)<br />
| Torch = 0<br />
| Air = 0<br />
| Personal Chest = 1<br />
| Automated Miner = 15 (?)<br />
| Canning Machine = 15 (?)<br />
| Compressor = 15 (?)<br />
| Crystal Charger = 20 (Tested)<br />
| Electric Furnace = 15 (?)<br />
| Extractor = 15<br />
| Iron Furnace = 15 (?)<br />
| Macerator = 15 (?)<br />
| Recycler = 15 (?)<br />
| Terraformer = 15 (?)<br />
| Generator = 15 (?)<br />
| Geothermal Generator = 15 (?)<br />
| Nuclear Reactor = 15 (?)<br />
| Solar Panel = 15 (?)<br />
| Water Mill = 15 (?)<br />
| Wind Mill = 15 (?)<br />
| MFE Transmitter = 15 (?)<br />
| MFSU = 15 (?)<br />
| Energy-O-Mat = 15 (?)<br />
| Industrial TNT = 0 (will ignite)<br />
| Secret:Nuke = 0 (will ignite)<br />
| Sell-O-Mat = 15 (?)<br />
| Cable = 0<br />
| Switch Cable = 0<br />
| Construction Foam Wall = 60 (?)<br />
| Reinforced Stone = 150 (?)<br />
| Reinforced Glass = 150 (?)<br />
| #default = [[Template:Blast Resistance Values#Missing_value|?]]}}</includeonly><noinclude><br />
{{/doc}}<br />
<br />
[[Category:Data Templates]]<br />
</noinclude></div>Mraufhttps://wiki.industrial-craft.net/index.php?title=LapPack&diff=8886LapPack2011-12-07T12:27:49Z<p>Mrauf: </p>
<hr />
<div>[[File:picture_na.png|right|link=]]<br />
<br />
LapPack is a upgraded version of BatPack. It can now power mining lasers, OV Scanners, OD Scanners, and Nano Sabers.<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
<br />
<br />
<br />
{{Navigation}}</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Tutorial:First_Steps&diff=8885Tutorial:First Steps2011-12-07T12:25:37Z<p>Mrauf: </p>
<hr />
<div>----<br />
<big>Special Thanks to <span class="pops">[http://www.minecraftforum.net/memberlist.php?mode=viewprofile&u=296587 OKamilTan]</span>!</big><br />
<br />
<br />
The tutorial is regularly updated, you can see the first version of it here.<br />
Whilst waiting for a corrected version, you can download the last unfinished version here: <span class="pops">[http://www.mediafire.com/?j9gem0c4laoeyb5 First Steps in the IndustrialCraft mod for Minecraft V0.5.pdf]</span><br />
(texture pack used: <span class="pops">[http://www.minecraftforum.net/viewtopic.php?f=1021&t=163329&sid=cdc70e1f885922f1354f76755c7c868d Soartex]</span>)<br />
<br />
<br />
== Basics steps in a new world ==<br />
<br />
[[file:first_steps1.png |350x350px| link=|left]]<br />
<br/> <br/> <br/> <br/> <br/><br />
<br />
Now that you have downloaded and installed the mod and generated a new map, you really donât know where to begin. Like all other maps you begin in, gather some wood, then some cobblestone and coal and build a little house (or a cave if you wish) for your first night.<br />
<br />
<br />
[[file:first_steps2.png |350x350px| link=|left]]<br />
<br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/><br />
<br />
Here is mine with some flowers. Having a pretty house is always a plus, even if itâs just for you, and I can easily expand it. <br />
Beware of the mobs if you are not playing in Peaceful mode, the creepers can blow up what you built. If you want to, use some torches to light the area.<br />
<br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/><br />
<br />
[[file:first_steps3.png |350x350px| link=|right]]<br />
<br/> <br/> <br/> <br/> <br/> <br />
<br />
Keep in mind you will need a lot of room for your industry. Try to get a good spot with a lot of space not too far away, like that sand plain I can see from my roof (you will also need lots of sand for other purposes). <br />
Donât forget to add some chests and a bed in your little place.<br />
<br />
Nothing new here, but you must begin with a good base if you want to go further. The next part will introduce some new things.<br />
<br/> <br/> <br/> <br/> <br/><br />
<br />
== First Ingredients and Machines ==<br />
<br />
You now have a little base with four walls, a roof, some chests, a bed, a furnace, and a crafting table, but you want more new stuff. Now, you need to gather rubber. You will need a lot of lumber to build our first machine, and a basic generator: 34 logs precisely. However, you should take more to use as fuel.<br />
<br />
<br/> <br/> <br />
{|<br />
{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|}<br />
<br />
<br />
<br />
Can you smell the fresh air of new toys? Use 5 planks to create a [[Treetap]]. You will need 5 tree taps total, one for extracting [[Sticky Resin]] and four for crafting an [[Extractor]], but wait until later to make the other four to save space.<br />
<br/> <br/> <br/> <br/> <br/> <br />
<br />
<br />
<br />
Now, extract 6 [[Sticky Resin]] from the [[Rubber Wood|rubber trees]]. <br />
<br />
But for now drop that into a chest, and gather torches, pickaxes and food, for you will have to go to the center of the earth! The second thing you must gather is Redstone, that next-to useless red powder you have in astronomical quantity is the base of industrial electricity. Of course, you will need an iron pickaxe to extract it, but you must be really unlucky if you donât find any on the path. Also, you should mine any [[Copper Ore|Copper]] or [[Tin Ore|Tin]] you see.<br />
<br />
<br />
<br />
<br />
<br />
[[file:first_steps6.png |500px| link=|center]]<br />
<br />
<br />
Here is a screenshot of a natural cave where you can see all but three types of ores you can gather, from left to right:<br />
<br />
*Gold. Its value is much higher in IC, especially in its dust form. It's involved in many mid-tech machines. You should mine it - it will become more useful in the future<br />
<br />
*[[Tin]]. It is required for many things, but it is fairly common.<br />
<br />
*[[Copper]]. Like Tin, it is required for most things in IC, such as cables, so you must gather a good stock in the beginning. Like Tin, there's plenty in the world.<br />
<br />
*Iron. '''Every''' machine uses Iron, so it will be the ore you must hunt the most. You will be always short of Iron.<br />
<br />
*Coal. It's value was increased, so if you want torches or furnace fuel, use Charcoal. Use Coal for other, more important things. [[Dusts|Coal Dust]] is used to build [[Solar Collector|Solar Collectors]], it's a more efficient [[Fuel]], and lots of things like the nano-suit use it. In others worlds, you might not care about Coal, but in IC, its invaluable.<br />
<br />
*[[Uranium]]. You will need it to power your future nuclear reactor or to craft a nuke to blow up a mountain. Besides that, they are not involved in other recipes. They are rarer than other ores, but can be found at every layer. You will need an iron pickaxe to gather them.<br />
<br />
<br />
[[file:first_steps7.png |500px| link=|center]]<br />
<br />
<br />
Further away in the cave:<br />
<br />
*Redstone: Good news: itâs much faster to mine with IC (Alblaka fixed the bug Mojang left); it will not take you ages, like I said in the beginning of that part. The Redstone is involved in most parts of IC crafting, especially the basic ones. We need some for crafting the first part of a machine, and later, other things.<br />
<br />
*Diamond: Ha the diamond, everybody runs after them, try to get 3 of them and keep them in a chest, we will craft something awesome with them. You should know we can craft an industrial diamond with coal, Iâll show you later. There is something else to do with them other than waste them in tools or one-use armor.<br />
<br />
*not shown here, but you know it: the Lapis-lazuli: Involved in the more advanced machines, you need '''BLOCKS''' of lapis to craft them, so if you find them now, just keep them until you have need of them<br />
<br />
-Lava: I know, itâs not a mineable resource, but itâs used to power one of the most powerful generators: the [[Geothermal Generator]]. Keep in mind where are some lava lakes are to go back to later.<br />
<br />
-Obsidian: you need some Obsidian for more than one reason: to go in the Nether, because you will need some glowing dust for mid-tech machines. The Obsidian is the only thing that can resist a nuke, keep in mind the nuclear reactor can make a nice hole. And Obsidian is a part of crafting an Industrial Diamond.<br />
<br />
You know what you can gather under the surface, continue to collect some resources and go back to your base for the next step.<br />
<br />
Now youâre safe at your base, you can smelt some of the ore you gathered from your trip; but be patient and donât smelt all your ore, soon you will be able to craft an incredible machine: the [[Macerator]], which will give you 2 ore dust from one ore and other stuff I'll explain later.<br />
So, before you build a Macerator, you need an Extractor and a Generator, but to build them, you must craft some Electric circuits, which need some Cables. Yeah, it seems complicated, and it is. That's why I'm writing a little tutorial just for you.<br />
You must smelt 3 copper, then 9 others for a total of 12<br />
After that, smelt 8 Tin to be able to craft 2 [[RE Battery|Rechargeable Batteries]] to use later on.<br />
<br />
{{Grid/Furnace<br />
|Input=Iron<br />
|Fuel=Coal<br />
|Output=Refined Iron}}<br />
<br />
You will need 27 Iron which you must SMELT AGAIN to create [[Refined Iron]], which is a base of a lot of machines.<br />
<br />
<br />
You remember the Sticky Resin you kept in the chest? Take it, and your Copper Ingots too. We will create some [[Cable|cables]]. You see it takes 6 Rubber and 3 Copper Ingots for every 6 Cables. Later you will need a large amount of them, but first you want just enough to make an Extractor. Once you have that, you can make Rubber much more efficiently.<br />
<br />
Smelt your 6 Sticky Resin in any furnace to get 6 [[Rubber]].<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
|Output-link=Insulated Copper Cable<br />
}}<br />
|}<br />
<br />
Prepare one batch of 6 [[Cable|cables]] using the recipe that uses 6 Rubber and 3 Copper Ingots. <br />
<br />
<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|}<br />
<br />
Now we will craft our first [[Electronic Circuit]]. You need 6 [[Cable|cables]], 2 Redstone, and one [[Refined Iron]]. Like all other things on that page, itâs the base of the industry, so you'll be using it a lot. <br />
<br />
<br />
<br />
Next we must craft the recipe of all machines: the [[Machine Block]].<br />
Just take 8 [[Refined Iron]] and draw a box with them in the craft interface.<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
|}<br />
<br />
FINALLY we can craft our first machine, but we need just 4 more [[Treetap|tree taps]], take 20 planks and craft them, after that take the 4 tree taps, a machine and an [[Electronic Circuit]] and '''TADA''' you can plant your [[Extractor]] where you want, but be careful, you canât remove any machine by hand, it will be destroyed if you do. You will need a [[Wrench|special tool]] made with a [[Bronze|new metal]]. We will see that later.<br />
<br />
{|<br />
{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|}<br />
<br />
Ok, you have your Extractor, but how does it work? You need '''ELECTRICITY''', made by a '''[[Generator|GENERATOR]]'''. Now you know what we need to make next. There are 2 ways to craft a [[Generator]]:<br />
<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=RE Battery|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Furnace|C3=<br />
|linkB3=<br />
|Output=Generator<br />
}}<br />
<br />
First, you can use a [[RE Battery]], a [[Machine Block]] and a Furnace (8 Iron needed).<br />
<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=RE Battery|C1=<br />
|A2=|B2=Refined Iron|C2=<br />
|A3=|B3=Iron Furnace|C3=<br />
|linkB2=|linkC2=<br />
|linkB3=<br />
|Output=Generator<br />
}}<br />
<br />
Or, you can use a [[RE Battery]], a [[Refined Iron]] and an [[Iron Furnace]] (6 Iron needed).<br />
<br />
<br />
As you can see the second one is cheaper, and I recommend you to use that recipe as the 2 are exactly the same. I know you are asking yourself: how do I create an [[RE Battery]] and an [[Iron Furnace]]? For the Iron Furnace we will come back later, and for the battery it's now!!<br />
<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
1 Cable, 4 Tin and 2 Redstone. Easy, no?<br />
<br />
Time to remember that recipe.<br />
<br />
You need to assemble two [[RE Battery|Rechargeable Batteries]]. One is needed to build the Generator, and the second is needed to power your Extractor.<br />
<br />
But wait! You just used your last [[Cable]]. Itâs time to craft more, but this time we will not waste great quantities of resin. Go back in front of your [[Extractor]], and put 4 [[Sticky Resin]] into the top hole, and put some Redstone into the bottom hole (pure Redstone is like a 1 use low-efficient battery, but it works). With the Extractor, you get 3 Rubber for each Sticky Resin instead of just 1. Craft 2 batches of 6 [[Cable|cables]] with your [[Rubber]].<br />
<br />
Now you can assemble your two RE Batteries.<br />
<br />
Next we can craft the [[Generator]] to charge your batteries. Don't place the generator next to anything; Iâll explain why in the wiring section. Put your 2 empty batteries in the upper slot and put some (char)coal or other things that burn in the lower slot. You will need 3.5 (char)coal to fill up a single battery, but it is more efficient. You can place a chest right next to the generator and it will gather all your full batteries.<br />
<br />
The empty batteries can stack up to 16, but the fully charged ones canât be stacked. Itâs the drawback of the re-usability. With a fully charged battery, power the [[Extractor]] for more [[Rubber]] and [[Cable|cables]]. <br />
<br />
<br />
And now, ladies and gentlemen, the moment youâve all been waiting for: the incredible '''[[Macerator|MACERATOR]]''' which can double your mining productivity. Craft another [[Electronic Circuit|electronic circuit]], another [[Machine Block]] and collect the needed Cobblestone and Flint.<br />
<br />
{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
<br />
<br />
Put your ore in the upper slot, and a battery in the bottom one, and wait for 2 [[Dusts|dust]] to magically appear from one ore, then, put that dust in an [[Electro Furnace]] and you will have 2 ingots for one ore. What, you donât know how to create an [[Electro Furnace]]? It will be our next and final step of this long section.<br />
<br />
You must know that the [[Macerator]] can do more things than create [[Dusts|dust]] from ore. It can create dust from coal too. The [[Dusts|coal dust]] is used in a lot of things. I recommend you gather 3 or 4 stacks of coal dust as soon as possible. The [[Macerator]] can make Flint out of Gravel. This may not seem so, but itâs really useful. It can also make Cobblestone from smooth Stone, and incredibly, make SAND out of Cobblestone. Cool, isnât it?<br />
<br />
And Now the [[Electro Furnace]]. But first you need to craft an [[Iron Furnace]]. The second recipe is here because of a certain mod that overwrites the 1st recipe, but itâs the same thing. <br />
<br />
{|<br />
|-<br />
|{{Grid/Crafting Table<br />
|A1=Iron |B1=Iron |C1=Iron<br />
|A2=Iron|B2=|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace}}<br />
||{{Grid/Crafting Table<br />
|A1=|B1=Iron|C1=<br />
|A2=Iron|B2=|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|}<br />
<br />
The Iron Furnace is 25% faster than the standard Furnace. You only need 6 Coal to heat 60 units instead of the 8 Coal for 64 units for the Stone Furnace, but we can do it faster with the Electric Furnace:<br />
<br />
<br />
{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
<br />
I know, itâs another [[Electronic Circuit|circuit]] to craft, but I warned you it will be everywhere.<br />
Like the other machine, you put the stuff you want to heat in the upper part, and the battery in the bottom, its 12.5% faster than the Iron Furnace, and there is no energy waste. If there is nothing left in the top, it immediately stops consuming energy.<br />
<br />
You now have 1 [[Extractor]], 1 [[Generator]], 1 [[Macerator]] and 1 [[Electro Furnace]]. Itâs not much. If you think you can use more things, you're right. <br />
<br />
<br />
Adding a [[BatBox]] will provide a much larger energy storage buffer for your Generator and therefore simplify its operation. <br />
<br />
{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
<br />
<br />
Next you can add a [[Solar Panel]] to reduce your Coal/Charcoal usage. Keep in mind that Solar Panels require an unobstructed view of the sky and they only work in the daytime.<br />
<br />
{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
<br />
<br />
Place your Generator directly on top of the BatBox. Run cable from the output face of the BatBox to your machines. Connect your Solar Panel to the side of the BatBox opposite to the output face. Now your BatBox will receive a constant trickle from the Solar Panel and can also receive energy from your Generator. <br />
<br />
<br />
For more production, craft 1 more [[Generator]], 2 [[Macerator|Macerators]] and 2 [[Electro Furnace|Electro Furnaces]], and all will be faster. Don't forget the [[RE Battery|batteries]]; 2 is not enough.<br />
<br />
<br />
[[File:solarflowertop.png|400px| link=|left]]<br />
[[File:solarflowerbottom.png|400px| link=|right]]<br />
<br/> <br/><br />
<center>''To provide a significant amount of energy from solar, create Solar Flowers.''</center><br />
<br />
<br/> <br/> <br/> <br/> <br/> <br/><br />
<br/> <br/> <br/> <br/> <br/> <br/><br />
<br />
<br />
You can see the inside of my little home, 3 Macerators, 3 Electro Furnaces, 1 Extractor, 1 Generator in view and 2 unknown machines, you can see Iâve put a chest in front of my generator to gather the charged batteries when I stalk outdoor.<br />
Next time we will need lot of batteries and cables for see the basics of wiring.<br />
<br />
[[file:first_steps20.png |650px| link=|center]]<br />
<br />
<br />
==The power of Bronze==<br />
<br />
Now you have a little but fully functional base, that allow you to get twice as many ingots for every run you get. But you canât move any of the machines or you must rebuild it from scrap.<br />
<br />
Now we will craft the engi-friend tool: the [[Bronze Wrench]]. The Bronze Wrench is made from [[Bronze|BRONZE]]. I can hear your little voice: "''A new ore I haven't found? How can it be so rare?''" '''YOU FOOL''', [[Bronze]] is made from '''COPPER + TIN'''.<br />
<br />
<br />
{{Grid/Crafting Table<br />
|B2=Copper Dust|B3=Copper Dust<br />
|C2=Copper Dust|C3=Tin Dust<br />
|Output=Bronze Dust|OA=2}}<br />
<br />
<br />
You need to take the dust from those 2 ores and mix them in a 3:1 ratio (location in the crafting grid doesnât matter)<br />
To smelt Bronze Dust into ingots, put them in a furnace (I offer you the Electric Furnace).<br />
<br />
<br />
{|<br />
|-<br />
|{{Grid/Machine<br />
|Type=Electro Furnace<br />
|Top=Bronze Dust<br />
|Bottom=RE Battery (Charged)<br />
|Output=Bronze}}<br />
||{{Grid/Crafting Table<br />
|A1=Bronze|A2=Bronze<br />
|B2=Bronze|B3=Bronze<br />
|C1=Bronze|C2=Bronze<br />
|Output=Wrench<br />
|Output-link=Bronze Wrench}}<br />
|}<br />
<br />
<br />
'''Iron!'''<br />
A very important topic. Every machine is based on Iron. It also costs a lot of Iron for minecarts and rails. ''But we have bronze!'' Why we can't use bronze for rails?<br />
<br />
<br />
{{Grid/Crafting Table<br />
|A1=Bronze|A2=Bronze|A3=Bronze<br />
|B2=Stick<br />
|C1=Bronze|C2=Bronze|C3=Bronze<br />
|Output=Rail|OA=8}}<br />
<br />
<br />
The use of a Bronze Wrench is incredibly easy: just right click on the machine you want to remove; be careful, if the machine wasnât empty you will lose everything it contained. And sometimes you can make a ''mistake'', and you canât retrieve the machine you craft, its unlucky, but it happens. Only 4 machines can be retrieved safely every time: [[MFE Unit]], [[HV Transformer]], [[Terraformer]] and '''[[Miner|MINERs]]'''.<br />
Also, you can craft armor from Bronze.<br />
<br />
<br />
{{Grid/Crafting Table<br />
|A1=Bronze|A2=Bronze|A3=Bronze<br />
|B2=Bronze|B3=Bronze<br />
|C1=Bronze|C2=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate}}<br />
<br />
<br />
== Second steps ''By KuglicsL'' ==<br />
<br />
<br />
Now, we have got some machines, but don't stop mining. Pardon, mining. The [[Miner]].<br />
It's a very good machine for lazy people. But if you want one, you must work hard.<br />
{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
<br />
For the mining pipe, you need 2 things. 6 Refined iron and a treetap:<br />
<br />
{{Grid/Crafting Table<br />
|A1=Refined Iron|A2=Refined Iron|A3=Refined Iron<br />
|B3=Treetap|C1=Refined Iron|C2=Refined Iron|C3=Refined Iron<br />
|Output=Mining Pipe<br />
}}<br />
<br />
For a working miner, you have to craft another two things. An OD Scanner, or a more precise, energy-eater OV Scanner.<br />
<br />
{|<br />
|-<br />
|{{Grid/Crafting Table<br />
|A2=Electronic Circuit |B1=Glowstone Dust |C2=Electronic Circuit<br />
|A3=Insulated Copper Cable|B2=RE Battery (Charged)|C3=Insulated Copper Cable<br />
|B3=Insulated Copper Cable<br />
|Output=OD Scanner}}<br />
||{{Grid/Crafting Table<br />
|A1=Redstone|A2=Lapis Lazuli (Dye)|A3=Redstone<br />
|B1=Glowstone Dust|B2=Electronic Circuit|B3=Glowstone Dust<br />
|C1=Redstone|C2=Lapis Lazuli (Dye)|C3=Redstone<br />
|Output=Advanced Circuit}}<br />
||{{Grid/Crafting Table<br />
|A2=Glowstone Dust|A3=Insulated Copper Cable<br />
|B1=Glowstone Dust|B2=Advanced Circuit|B3=OD Scanner<br />
|C2=Glowstone Dust|C3=Insulated Copper Cable<br />
|Output=OV Scanner<br />
}}<br />
|}<br />
The OD Scanner can scan a 5x5 area, and it submit the results on the player's screen. The OV Scanner can scan a 9x9 area, and also submits the results on the player's screen. You can put either in the miner, but now, you must craft a mining drill.<br />
<br />
{{Grid/Crafting Table<br />
|A2=Refined Iron|A3=Refined Iron<br />
|B1=Refined Iron|B2=Electronic Circuit|B3=RE Battery (Charged)<br />
|C2=Refined Iron|C3=Refined Iron<br />
|Output=Mining Drill}}<br />
<br />
The mining drill is a useful item. It can mine stone fast, but if that speed isn't enough, you can craft a diamond drill.<br />
{{Grid/Crafting Table<br />
|A2=Diamond|B1=Diamond|C2=Diamond<br />
|B2=Mining Drill|Output=Diamond Drill}}<br />
Put the drill and the scanner in the miner with a few mining pipes, give them energy, and go to the bed, relax, watch TV, but don't do hard jobs!<br />
<br />
Now, we have got one more machine and we can power them with solar panels. STOP! But what will we do, when BatBox runs out of energy at night? We want a bigger storage unit!<br />
For that job, there is the MFE Unit. It can storage 600,000 EU! If you can empty a fully loaded MFE Unit during a night, you are a very spendthrift player.<br />
But! It isn't cheap. You must have at least <big>FOUR</big> diamonds! Go to layer 1-16, and search for some diamonds.<br />
Can you find four diamonds? Are they genuine? Okay. Craft them to Energy Crystals!<br />
<br />
{{Grid/Crafting Table<br />
|A1=Redstone|A2=Redstone|A3=Redstone<br />
|B1=Redstone|B2=Diamond|B3=Redstone<br />
|C1=Redstone|C2=Redstone|C3=Redstone<br />
|Output=Energy Crystal}}<br />
Craft a machine, search for 4 cables, and craft a MFE Unit like this:<br />
{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|A3=Insulated Copper Cable|C1=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|A2=Energy Crystal|B1=Energy Crystal|B3=Energy Crystal|C2=Energy Crystal|B2=Machine<br />
|Output=MFE Unit}}<br />
Now, we can storage a lot of EU for difficult times.Uhh. I have got hunger. Eat a sandwich! But... Food... The Canning machine! It is a cheap, useful, and multipurpose machine. It can be use for fill tin cans with food, and fill fuel tanks with biofuel or coalfuel.<br />
Craft it!<br />
{|<br />
|-<br />
|{{Grid/Crafting Table<br />
|A1=Tin|A2=Tin|A3=Tin<br />
|B1=Electronic Circuit|B2=Machine|B3=Tin<br />
|C1=Tin|C2=Tin|C3=Tin<br />
|Output=Canning Machine}}<br />
||{{Grid/Crafting Table<br />
|A2=Tin|A3=Tin<br />
|B3=Tin|C2=Tin|C3=Tin<br />
|Output=Tin Can}}<br />
||{{Grid/Machine<br />
|Type=Canning Machine<br />
|Top=Cooked Porkchop<br />
|Bottom=Tin Can<br />
|Output=Canned Food|OA=4}}<br />
|}<br />
All food have got other size, so they must be canned into more and more cans. The '''FOOD-TIN CAN''' list can be found here:[[Food List]]<br />
<br />
We (the tutorial's creators) said, that remember for a lava lake, to make Geothermal Generator. Now, we will craft it! We will supply it with lava cells. To make lava cells, take a few tin.<br />
{|<br />
|-<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B1=Tin|B3=Tin<br />
|C2=Tin|Output=Empty Cell|OA=16}}<br />
||{{Grid/Crafting Table<br />
|A1=Empty Cell|A2=Empty Cell|A3=Mining Pipe<br />
|B1=Electronic Circuit|B2=Machine |B3=Treetap<br />
|C1=Empty Cell|C2=Empty Cell|C3=Mining Pipe<br />
|Output=Pump}}<br />
|}<br />
Now, craft a Geothermal Generator. Take four glasses , two cells, and a generator.<br />
<br />
{{Grid/Crafting Table<br />
|A1=Glass|A2=Glass|A3=Refined Iron<br />
|B1=Empty Cell|B2=Empty Cell|B3=Generator<br />
|C1=Glass|C2=Glass|C3=Refined Iron<br />
|Output=Geothermal Generator}}<br />
<br />
Put the battery on the top slot, and the lava cell or the lava bucket in the bottom slot.<br />
{|<br />
|-<br />
|{{Grid/Machine<br />
|Type=Geothermal Generator<br />
|Top=RE Battery<br />
|Bottom=Lava Cell<br />
|Output=RE Battery (Charged)<br />
}}<br />
||{{Grid/Machine<br />
|Type=Geothermal Generator<br />
|Top=RE Battery<br />
|Bottom=Lava Bucket<br />
|Output=RE Battery (Charged)<br />
}}<br />
|}<br />
<br />
''Uhh...'' We have got some energy. I want '''MINE'''. But I don't like pickaxes. Craft something hot and shiny!<br />
The Mining Laser. But for it, you must craft a compressor. Smelt some cobblestone, craft a circuit and a machine block!<br />
{{Grid/Crafting Table<br />
|A1=Stone|A2=Stone|A3=Stone<br />
|B2=Machine|B3=Electronic Circuit<br />
|C1=Stone|C2=Stone|C3=Stone<br />
|Output=Compressor}}<br />
<br />
Place that machine, give "him" energy, and place a metal block in it!<br />
{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Metal Block|OA=2}}<br />
<br />
{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Metal Block<br />
|Bottom=RE Battery (Charged)<br />
|Output=Advanced Alloy}}<br />
<br />
'''But it isn't a mining laser!'''<br />
*Please wait. We must craft that for the mining laser!<br />
Compress 4 advanced alloy, craft another two energy crystals, and an advanced circuit.<br><br />
'''It's very expensive!''' <br />
* I know! But if you want mine with style...<br><br />
'''When will we finish that laser?'''<br><br />
*Now! <br />
{{Grid/Crafting Table<br />
|A1=Redstone|A2=Advanced Alloy<br />
|B1=Energy Crystal|B2=Advanced Alloy|B3=Advanced Alloy<br />
|C1=Energy Crystal|C3=Advanced Alloy|C2=Advanced Circuit<br />
|Output=Mining Laser}}<br />
To charge the mining laser, put it in the MFE Unit. Wait, take that, and go to your mine. To change the firing mode, hold '''M''' and '''right-clicking'''. The firing modes can be found here:[[Mining Laser]].<br />
Every firing mode have advantage and disadvantage. The default firing mode is the mining mod. It's balanced.<br />
Now, use your weapon, mine resources, because soon we will start a new chapter. Listen to a good music, chop down trees, get some cobblestone, manage your farm. Please, '''''RELAX'''''.<br />
<br />
==<big>Way to the industry</big> ==<br />
<br />
We do a lot of jobs, we have got a little house, and a few machines. '''BUT'''.<br />
Why don't we make a big house for our machines? I said, that keep in your mind a big, flat place. If it takes a lot of time, to go to your flat place, we will craft a Teleporter, or a Terraformer.<br />
<br />
For a Teleporter, you need a lot of energy, two metal blocks, some glowstone dust, and some coal dust.<br />
For a Terraformer, you need energy, two TFBP, an advanced machine, and some glowstone dust.<br />
{|<br />
|-<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Coal Dust<br />
|A2=Coal Dust|B2=Coal Dust<br />
|Output=Carbon Fibers}}<br />
||{{Grid/Crafting Table<br />
|A1=Carbon Fibers|A2=Carbon Fibers<br />
|Output=Combined Carbon Fibers}}<br />
||{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Combined Carbon Fibers<br />
|Bottom=RE Battery (Charged)<br />
|Output=Carbon Plate}}<br />
|}<br />
<br />
Craft '''two''' carbon plate, and then compress two metal block. Make a machine, and craft them to an advanced machine!<br />
{{Grid/Crafting Table<br />
|A2=Carbon Plate|B1=Advanced Alloy<br />
|B2=Machine|B3=Advanced Alloy|C2=Carbon Plate<br />
|Output=Advanced Machine}}<br />
Now make an electronic circuit, an advanced circuit, and take two redstone.<br />
<br />
{{Grid/Crafting Table<br />
|B1=Electronic Circuit|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp}}<br />
Now, craft that amazing '''''TERRAFORMER'''''!<br />
{{Grid/Crafting Table<br />
|A1=Glowstone Dust|A2=Dirt|A3=Glowstone Dust<br />
|B1=Tfbp|B2=Advanced Machine|B3=Dirt<br />
|C1=Glowstone Dust|C2=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer}}<br />
Make another Tfbp, and program that!<br />
*Flatificator<br />
It make a flat area with dirt ground.<br />
{{Grid/Crafting Table<br />
|A2=Dirt|B1=Dirt|B2=Tfbp<br />
|B3=Dirt|C2=Dirt<br />
|Output=Flatificator}}<br />
*Cultivation<br />
It replaces sand with dirt, and place a few saplings.<br />
{{Grid/Crafting Table<br />
|A2=Seeds|B1=Seeds|B2=Tfbp<br />
|B3=Seeds|C2=Seeds<br />
|Output=Cultivation}} <br />
*Irrigation<br />
It force saplings and seeds to grow faster, and causes sugar cane to grow 4-block high.<br />
{{Grid/Crafting Table<br />
|A2=Water Bucket|B1=Water Bucket|B2=Tfbp<br />
|B3=Water Bucket|C2=Water Bucket<br />
|Output=Irrigation}}<br />
*Desertification<br />
It replace dirt with sand, destroy plants and saplings, melt ice and snow. '''It sets forests to fire!'''<br />
{{Grid/Crafting Table<br />
|A2=Sand|B1=Sand|B2=Tfbp<br />
|B3=Sand|C2=Sand<br />
|Output=Desertification}} <br />
To put a Tfbp in a Terraformer, just hold it, and right-click in the Terraformer. To remove it, just right-click in the Terraformer with a wrench. Supply the Terraformer with energy, and after 2-3 days, it will finish the job.<br />
[[file:Workingterraformer.png|link=|1200px|center]]<br />
<br />
The teleporter:<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Electronic Circuit<br />
|B3=Electronic Circuit<br />
|Output=FreqTrans}}<br />
{{Grid/Crafting Table<br />
|A1=Glowstone Dust|A2=Insulated Copper Cable|A3=Glowstone Dust<br />
|B1=FreqTrans|B2=Advanced Machine|B3=Diamond<br />
|C1=Glowstone Dust|C2=Insulated Copper Cable|C3=Glowstone Dust<br />
|Output=Teleporter}}<br />
<br />
<br />
<br />
<br />
<br />
<big>'''DAWN OF THE HIGH VOLTAGE'''</big><br />
<br />
Do you think that solar collectors or coal-based generators can't serve your purposes?<br />
Do you get tired of waiting for that stupid sun?<br />
Do you think that pollution isn't an important thing?<br />
Then I think, the reactor is your best machine!<br />
But why doesn't your neighbor a reactor?<br />
'''Because it's very expensive.'''<br />
<br />
<br />
<br />
{{Navigation|Tutorials=yes|Secrets=yes}}<br />
<br />
[[Category:Tutorial]]</div>Mraufhttps://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=8884Recipes and Resources2011-12-07T12:22:23Z<p>Mrauf: </p>
<hr />
<div>This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
== Resources ==<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 0 to 70. Used most notably to make [[Copper Cable]] and [[Bronze]].<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40. Used most notably to make [[RE Battery|Rechargeable Batteries]] and [[Empty Cell|cells]].<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 63. Used to make [[Refined Uranium]].<br />
|-<br />
|}<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
!Rubber Tree<br />
![[Image:Rubber Tree.png|128px]]<br />
|Unique trees which have pine (dark) logs and birch (light) leaves. They are rare to find, but are more common in swamp biomes, and are easy to find through their unique "wing" on their leaf design. Their wood is special and may be right-clicked with a [[Treetap]] to get [[Sticky Resin]], extracted to make one piece of [[Rubber]], be crafted into 3 (instead of 4) wooden planks, or be smelted into normal spruce wood. Their leaves have a small chance of dropping a [[Rubber Wood| Rubber Tree]] Sapling.<br />
|-<br />
|}<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]).<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|Single-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (medium [[EU|voltage]]).<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|Single-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|Double-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock.<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=4xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]). Triple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock.<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).<br />
|-<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Energy Crystal|C1=Insulated Copper Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=Insulated Copper Cable|B3=Energy Crystal|C3=Insulated Copper Cable<br />
|Output=MFE Unit<br />
}}<br />
|[[EU]] storage block which stores up to 600,000 [[EU]] and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|[[EU]] storage block which stores up to 10,000,000 [[EU]] and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
|-<br />
![[RE Battery|Battery Pack]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Tin|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|B3=Tin|C3=RE Battery (Charged)<br />
|Output=Battery Pack<br />
}}<br />
|Stackable battery pack which pops 6 charged [[RE Battery|RE Batteries]] in the ground when right-clicked.<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<center>TODO: Electrolyzer GUI</center><br />
|Created in an [[Electrolyzer]] when the adjacent [[MFE Unit]] or [[MFS Unit]] is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the [[Electrolyzer]] when the adjacent MFE/MFS is out of EU).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=Insulated Copper Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
|}<br />
<br />
== Machine components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for more advanced machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|Base component for more advanced machines and smart items.<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 5 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 10 EU/t for a total of 20,000 [[EU]] per lava bucket. If there is no destination for the current, it stores up to 240,000 [[EU]] (12 buckets or cells).<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|Generator which, when exposed to sunlight through its top (glass and other non-full blocks like signs are an exception), outputs 1 EU/t for a total of 13050 EU per Minecraft day (08:20 to 19:45).<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill<br />
}}<br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|Generator which outputs 0-3 EU/t for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy<br />
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber<br />
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Making reactor setups isn't easy and can lead to violent nuclear explosions. See its [[Nuclear Reactor|article]] for more information on how to build proper reactor setups. Can be disabled (cooldown mode) by applying a redstone current to the core or any of the chambers.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy<br />
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating<br />
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column and its hull heat tolerance by 1000, also cooling the reactor at a rate of -2 heat per tick. Up to 6 chambers may be attached to a reactor, one on each side of it. Also used to craft a reactor.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Refined form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Integrated Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|B1=Copper<br />
|A2=Copper|B2=Advanced Alloy|C2=Copper<br />
|B3=Copper<br />
|Output=Integrated Reactor Plating<br />
}}<br />
|When placed in a reactor, redistributes heat evenly between neighboring [[Coolant Cell]]s or other plating. When there are no components cool enough, it stores up to 10,000 heat. It also increases the reactor hull's heat tolerance by 100.<br />
|-<br />
![[Integrated Heat Dispenser]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Advanced Circuit|C1=Copper<br />
|A2=Cooling Cell|B2=Integrated Reactor Plating|C2=Cooling Cell<br />
|Output=Integrated Heat Dispenser<br />
}}<br />
|When placed in a reactor, redistributes heat from itself either to neighboring [[Coolant Cell]]s or to the reactor hull. Every reactor tick (second), it can add or subtract 6 heat from neighboring elements and dispense up to 25 heat to or from the reactor hull.<br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, rarely turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot (up to 9000 heat).<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
![[Coolant Cell]]<br />
|{{Grid/Machine<br />
|Type=Extractor<br />
|Top=Water Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cooling Cell<br />
}}<br />
|Absorbs up to 10,000 heat from [[Uranium Cell|uranium cells]] and other elements, while cooling itself down for 1 heat per reactor tick (second).<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|Normal furnace which is faster (and thus uses less fuel) than a normal furnace, which can also burn [[Fuel Can (Filled)|fuel]]. Does not require energy.<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|[[EU|Energy]]-powered furnace which is faster than an iron furnace. Takes 313 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|Turns ore into [[Dusts]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|Compresses [[Mixed Metal Ingots]] into [[Advanced Alloy]] and [[Plantballs]] into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|Has a random chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes (unknown) EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP. Does not require energy.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|When placed adjacent to a [[MFE Unit]] or [[MFS Unit]] and filled with [[Water Cell]]s, once the [[EU]] storage is full, starts turning the cells into [[Electrolyzed Water Cells]], but once it's empty, starts using up the electrolyzed cells to supply power. Both operations run at 10 EU/t.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=FreqTrans|C1=Glowstone Dust<br />
|A2=Cable|B2=Advanced Machine|C2=Cable<br />
|A3=Glowstone Dust|B3=Diamond|C3=Glowstone Dust<br />
|Output=Teleporter<br />
}}<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
|}<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. When alone, takes (unknown) [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by rightclicking the machine with the blueprint). Takes a variable amount of EU/t (based on the blueprint being used), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the terraformer and fills land below the terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the terraformer. Takes 8 EU/t.<br />
|-<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron.<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron.<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron.<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit|B1=Lapotron Crystal|C1=Advanced Circuit<br />
|B2=Reinforced Glass<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Iridium Plate|C2=Iridium Plate<br />
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots<br />
|Output=Quantum-Boots<br />
}}<br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60000 [[EU]] while you are wearing it.<br />
|-<br />
![[Lappack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|Upgraded version of the Batpack.<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|Fuel-powered jetpack worn as a chestplate. Use [[Biofuel Cell]]s or [[Coalfuel Cell]]s on a [[Canning Machine]] to refuel it.<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|Boots which reduce your fall damage.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze<br />
|A2=Bronze|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|Removes machines safely (without returning a [[Machine|machine block]] or [[Advanced Machine|advanced machine block]]) upon right-clicking said machine.<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet<br />
|B2=CF Sprayer<br />
|Output=CF Sprayer<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet<br />
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet<br />
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
Electric tools use energy insead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|Electric axe which is faster than a normal axe.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it safely.<br />
|}<br />
<br />
To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 13:39, 2 November 2011 (CET)</div>Mrauf