https://wiki.industrial-craft.net/api.php?action=feedcontributions&user=Blockmaster139&feedformat=atomIndustrial-Craft-Wiki - User contributions [en]2024-03-29T06:08:26ZUser contributionsMediaWiki 1.37.1https://wiki.industrial-craft.net/index.php?title=MFSU_Upgrade_Kit&diff=18729MFSU Upgrade Kit2016-07-05T13:08:36Z<p>Blockmaster139: </p>
<hr />
<div>An '''MFSU Upgrade Kit''' allows you to upgrade an [[MFE]] to an MFSU, whilst keeping the energy stored inside. To use, simply right-click the MFE while holding the MFSU upgrade kit.<br />
<br />
== Recipe ==<br />
{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=Wrench|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFSU Upgrade Kit<br />
}}<br />
<br />
<br />
See: [http://crafting-guide.com/browse/industrial_craft_2/mfsu_upgrade_kit Crafting Guide]<br />
<br />
[[Category:Tools]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=15015Recipes and Resources2014-10-26T13:53:54Z<p>Blockmaster139: /* Electric */</p>
<hr />
<div>{{Experimental}}<br />
This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
<br />
<br />
{{Tocright}}<br />
== Resources ==<br />
=== Vanilla blocks changed ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Non-IC Items|Obsidian]]<br />
![[Image:Grid_Obsidian.png|64px]]<br />
|[[Explosion]] resistance changed from 6000 to 60, this allows [[Secret:Nuke|nuke]] and [[Nuclear_Reactor|reactor]] to destroy obsidian on default power (up to 6 blocks).<br />
|-<br />
![[Non-IC Items|Water]]<br />
![[Image:Grid_Water_Bucket.png|64px]]<br />
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy water blocks.<br />
|-<br />
![[Non-IC Items|Lava]]<br />
![[Image:Grid_Lava_Bucket.png|64px]]<br />
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy lava blocks.<br />
|-http://wiki.industrial-craft.net/skins/common/images/button_extlink.png<br />
![[Non-IC Items|Lava bucket]]<br />
![[Image:Grid_Lava_Bucket.png|64px]]<br />
|Only smelts 12 blocks in an [[Iron Furnace]].<br />
|-<br />
![[Non-IC Items|Redstone]]<br />
![[Image:Grid_Redstone.png|64px]]<br />
|Can be used as power source with electric machines, provides 500 EU per item, acts just like [[Single-Use Battery]].<br />
|-<br />
![[Non-IC Items|Cacti]]<br />
![[Image:Grid_Cactus.png|64px]]<br />
|Can now be burned in any furnace for 50 fuel points.<br />
|-<br />
![[Non-IC Items|Sugar Cane]]<br />
![[Image:Grid_Sugar_Cane.png|64px]]<br />
|Can now be burned in any furnace for 50 fuel points.<br />
|-<br />
|}<br />
<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 10 to 70 (rate 15:10). Used most notably to make [[Copper Cable]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40 (rate 25:6). Used most notably to make [[RE Battery|Rechargeable Batteries]], [[Empty Cell|Cells]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.<br />
|-<br />
![[Lead Ore]]<br />
![[Image:Lead Ore.png|64px]]<br />
|(IC2 V2.X (experimental) only). Found on layers ? to ? (rate ?). Used to make [[Advanced RE-Battery|Advanced RE-Batteries]] and [[Reactor Chamber]]s.<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 64 (rate 20:3). Needed to run a Nuclear Reactor.<br />
|-<br />
|}<br />
Generation rate is number of generation attempts per chunk : number of ore generated per attempt.<br />
20:3 means that ore will attempt to generate up to 20 times and will generate up to 3 ore per attempt, generation attempts can fail.<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Rubber Wood| Rubber Tree]]<br />
![[Image:Rubber Tree.png|128px]]<br />
|Mod-related trees which have dark yellow logs and light green leaves. Cannot be found anywhere except Swamp, Forest and Taiga biomes. They are extremely abundant in Swamp, Forest and Taiga biomes and are easy to find due to their unique "wing" on their leaf design. Their wood is special and sometimes has resin holes that may be right-clicked on with a [[Treetap]] to get [[Sticky Resin]], used in [[Rubber]] production.<br />
Can be crafted into 3 jungle planks or smelted into spruce logs. Leaves can be harvested with Shears and have a 2% chance of dropping a sapling.<br />
|-<br />
|}<br />
<br />
World generation rate of Rubber Trees depends on biome:<br />
{| class="wikitable"<br />
|-<br />
|width=500px|'''Forest''' 2-12% chance to generate 1-6 Rubber Trees per chunk.<br />
|-<br />
|'''Taiga''' 0-6% chance to generate 0-3 Rubber Trees per chunk.<br />
|-<br />
|'''Swampland''' 10-30% chance to generate 5-15 Rubber Trees per chunk.<br />
|-<br />
|}<br />
<br />
The minimum tree height is 2, and the maximum is 8.<br />
Every log has a 25% chance of having a resin hole, with a maximum of 3 holes per tree.<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Tin Plate|B2=Cutter<br />
|Output=Tin Cable|OA=3<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Tin<br />
|Bottom=RE Battery (Charged)<br />
|Output=Tin Cable|OA=3<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) (up to 32 EU-p on experimental builds) have 0.025 loss per block.<br />
Uninsulated cables cannot be painted.<br />
Uninsulated cables deal 1 point of damage per 64 EU current rounded down.<br />
The most effective tool for cable removal is a [[chainsaw]].<br />
Used in crafting recipes.<br />
|-<br />
![[Tin Cable|Insulated Tin Cable]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Tin Cable|A1=Rubber<br />
|Output=Insulated Tin Cable<br />
}}<br />
|Insulated tin cable which handles up to 32 EU-p (low [[EU|voltage]]) have 0.025(?) EU loss per block.<br />
Used in crafting recipes, such as [[RE Battery|RE Batteries]].<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Copper Plate|B2=Cutter<br />
|Output=Copper Cable|OA=2<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Copper<br />
|Bottom=RE Battery (Charged)<br />
|Output=Copper Cable|OA=3<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds).<br />
EU loss rate is 0.29.<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
EU loss rate is 0.21<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Gold Plate|B2=Cutter<br />
|Output=Gold Cable|OA=4<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Gold<br />
|Bottom=RE Battery (Charged)<br />
|Output=Gold Cable|OA=4<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.5.<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|<center>Removed</center><br />
|Single-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.4501<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|A2=Rubber<br />
|Output=2xIns. Gold Cable<br />
|Output-link=Insulated Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.402<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Iron<br />
|Bottom=RE Battery (Charged)<br />
|Output=HV Cable|OA=4<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 1.0<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|<center>Removed</center><br />
|Single-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.949<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|<center>Removed</center><br />
|Double-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.9<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|A2=Rubber|B2=Rubber<br />
|Output=3xIns. HV Cable|OA<br />
|Output-link=Insulated HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.8<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Energium Dust|B2=Silver Dust|C2=Energium Dust<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (up to 8192 EU-p on experimental builds) (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 40 blocks (0.025 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=3xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|<center>No Changes</center><br />
|Outputs Redstone current when powered, supports up to 512 EU flow (up to 8192 EU-p on experimental builds) (cannot be placed on HV lines).<br />
EU loss rate is 0.5 (Since v1.62 this is no longer a viable cable option to replace glass fibre!)<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=3xIns. HV Cable|B2=Lever|C2=3xIns. HV Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|<center>No Changes</center><br />
|Prevents the transfer of EU while being powered by Redstone, supports up to 512 EU flow (up to 8192 EU-p on experimental builds).<br />
EU loss rate is 0.025<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[CES Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Bronze Plate|B1=Insulated Copper Cable|C1=Bronze Plate<br />
|A2=Advanced RE-Battery|B2=Advanced RE-Battery|C2=Advanced RE-Battery<br />
|A3=Bronze Plate|B3=Bronze Plate|C3=Bronze Plate<br />
|Output=CES Unit<br />
}}<br />
|[[EU]] storage block which stores up to 300,000 EU an accepts up to and outputs 128 EU-p (low voltage). Accepts current from any side, expect the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable<br />
|Output=MFE Unit<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage block which stores up to 600,000 (up to 4,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 128 EU/t (up to 500 EU-p in experimental builds) (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage block which stores up to 10,000,000 (up to 40,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 512 EU/t (2048 EU-p in experimental builds) (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
||{{Grid/Crafting Table<br />
|B1=Insulated Tin Cable<br />
|A2=Tin Casing|B2=Redstone|C2=Tin Casing<br />
|A3=Tin Casing|B3=Redstone|C3=Tin Casing<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[CES Unit]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
Empty ones can stack, but must be destacked to charge.<br />
|-<br />
![[Advanced RE-Battery]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Bronze Item Casing|C1=Insulated Copper Cable<br />
|A2=Bronze Item Casing|B2=Sulfur Dust|C2=Bronze Item Casing<br />
|A3=Bronze Item Casing|B3=Lead Dust|C3=Bronze Item Casing<br />
|Output=Advanced RE-Battery<br />
}}<br />
|[[EU]] storage item which stores up to 100000 [[EU]] and can be charged or discharged in a [[CES Unit]], [[MFE Unit]] or [[MFS Unit]].<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Energium Dust|IA=9<br />
|Bottom=RE Battery (Charged)<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Dust|B1=Advanced Circuit|C1=Lapis Lazuli Dust<br />
|A2=Lapis Lazuli Dust|B2=Energy Crystal|C2=Lapis Lazuli Dust<br />
|A3=Lapis Lazuli Dust|B3=Advanced Circuit|C3=Lapis Lazuli Dust<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<br />
|<br />
|Created in an [[Electrolyzer]] when the adjacent power storage (any tier) is more then 70.01% full, these cells adsorb 20k EU, but lose 1500 per energy storage tier (with minimal 1500 loss on [[MFS Unit]]) when discharged (discharged when energy storage 25% or less).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks<br />
|A2=Wooden Planks|B2=Coil|C2=Wooden Planks<br />
|A3=Wooden Planks|B3=Insulated Tin Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=2xIns. Gold Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=2xIns. Gold Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=4xIns. HV Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=4xIns. HV Cable<br />
|Output=HV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=2xIns. Gold Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Advanced RE-Battery<br />
|B3=2xIns. Gold Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
![[EV Transformer]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|B1=4xIns. HV Cable<br />
|A2=Advanced Circuit|B2=HV Transformer|C2=Lapotron Crystal<br />
|B3=4xIns. HV Cable<br />
|Output=EV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 2048EU packets (EV) and outputs 8192EU (UV) packets, OR<br />
* Accepts up to 8192EU packets (UV) and outputs 2048EU (EV) packets.<br />
|-<br />
|}<br />
<br />
== Machine Components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Refined Iron]]<br />
|{{Grid/Machine<br />
|Top= Iron |IA=1<br />
|Output= Refined Iron |OA=1<br />
|Bottom= Coal |FA=1}}<br />
|{{Grid/Blast Furnace<br />
|Top=Iron Ore<br />
|Bottom=Compressed Air<br />
|Output=Refined Iron<br />
|}}<br />
|Used for advanced Machine and other recipes.<br />
|-<br />
|-<br />
![[Universal Fluid Cell]]<br />
|<center>[[v2.X|V2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|B1=Tin Casing<br />
|A2=Tin Casing|B2=Glass Pane|C2=Tin Casing<br />
|B3=Tin Casing<br />
|Output=Universal Fluid Cell}}<br />
|Used in some recipes, such as the [[CF Sprayer]] recipe.<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Advanced Alloy|C1=Refined Iron Plate<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|A3=Refined Iron Plate|B3=Advanced Alloy|C3=Refined Iron Plate<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for tier 2 and tier 3 machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Iron Plate|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
||<center>No Changes</center><br />
|Base component for tier 2 and tier 3 tools and machines.<br />
|-<br />
![[Coil]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Copper Cable|B1=Copper Cable|C1=Copper Cable<br />
|A2=Copper Cable|B2=Iron|C2=Copper Cable<br />
|A3=Copper Cable|B3=Copper Cable|C3=Copper Cable<br />
|Output=Coil<br />
}}<br />
|Used to make [[Electric Motor]] and some other things. Also required inside the [[Electric Heat Generator]] in order to make it produce [[Heat]].<br />
|-<br />
![[Electric Motor]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin Casing|C1=<br />
|A2=Coil|B2=Iron|C2=Coil<br />
|A3=|B3=Tin Casing|C3=<br />
|Output=Electric Motor<br />
}}<br />
|<br />
|-<br />
![[Heat Conductor]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Plate|C1=Rubber<br />
|A2=Rubber|B2=Copper Plate|C2=Rubber<br />
|A3=Rubber|B3=Copper Plate|C3=Rubber<br />
|Output=Heat Conductor<br />
}}<br />
|Used to create Heat Generators like [[Electric Heat Generator]]<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
=== EU ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 10 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Iron Casing|B3=Generator|C3=Iron Casing<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 20 EU/t for a total of 20,000 [[EU]] per lava unit. Provide no energy storage but store up to 24 units of lava inside.<br />
Any stored lava is lost if blocked removed.<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|<center>No Changes</center><br />
|Generator which, when exposed to '''direct''' sunlight through its top, outputs 1.0 EU/t for a total of 13500 EU per Minecraft day.<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|<center>Recipe Removed</center><br />
|Generator which outputs 0-6 EU/t (can melt tin cable!) for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
Will break on heavy load, replacing itself with normal generator.<br />
|-<br />
![[Semifluid Generator]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing<br />
|A2=Universal Fluid Cell|B2=Geothermal Generator|C2=Universal Fluid Cell<br />
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=Semifluid Generator<br />
}}<br />
|Can burn [[Biogas]], oil and fuel (Buildcraft), biomass and ethanol (Forestry).<br />
|-<br />
![[Radioisotope Thermoelectric Generator]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Reactor Chamber|C2=Iron Casing<br />
|A3=Iron Casing|B3=Generator|C3=Iron Casing<br />
|Output=Radioisotope Thermoelectric Generator<br />
}}<br />
|Uses [[Pellets of RTG Fuel]] to produce energy. Depending on the amount of fuel in the generator, it produces between 1 EU/t and 16 EU/t. The fuel pellets are not consumed after many years, making this generator a source of unlimited power.<br />
|-<br />
![[Kinetic Generator]]<br />
|<center>v2.x only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing|<br />
|A2=Generator|B2=Electric Motor|C2=Shaft (Iron)<br />
|A3=Iron Casing|B3=Iron Casing|C3=Iron Casing|<br />
|Output=Kinetic Generator<br />
}}<br />
|Connects to Kinetic Wind Generator or Kinetic Steam Generator to change Kinetic Energy Units into Energy Units.<br />
|-<br />
|}<br />
<br />
=== Heat ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Electric Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=RE Battery|C1=Iron Casing<br />
|A2=Iron Casing|B2=Electronic Circuit|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Electric Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] out of [[EU]]. Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Solid Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Heat Conductor|C1=<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=|B3=Iron Furnace|C3=<br />
|Output=Solid Heat Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Heat Conductor|B1=|C1=<br />
|A2=Machine|B2=|C2=<br />
|A3=Furnace|B3=|C3=<br />
|Output=Solid Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by burning solid stuff (e.g. [[Coal]]). Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Fluid Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing<br />
|A2=Universal Fluid Cell|B2=Heat Conductor|C2=Universal Fluid Cell<br />
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=Fluid Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by burning fluids (e.g. [[Fuel]]). Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Radioisotope Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Reactor Chamber|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Radioisotope Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by using [[Pellets of RTG Fuel]]. Heat can be used for [[Blast Furnace]]<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Advanced Circuit|C1=<br />
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber<br />
|A3=|B3=Generator|C3=<br />
|Output=Nuclear Reactor<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate<br />
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber<br />
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Refer to [[Tutorial:Nuclear_Power| Nuclear Reactor for Dummies]] for more info.<br />
Needs indirect redstone current to run.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Dense Copper Plate|C1=<br />
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate<br />
|A3=|B3=Dense Copper Plate|C3=<br />
|Output=Reactor Chamber<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Lead Plate|C1=<br />
|A2=Lead Plate|B2=Machine|C2=Lead Plate<br />
|A3=|B3=Lead Plate|C3=<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column, provides no bonuses, valid output and input.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Replaced by [[Enriched Uranium Nuclear Fuel]]<br />
|Compressed form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Uranium|Tiny Pile of Uranium 235]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Centrifuge<br />
|Top=Purified Crushed Uranium Ore<br />
|Bottom=Advanced RE-Battery<br />
|Output1=Tiny Pile of Uranium 235|OA1=2<br />
|Output2=Uranium 238|OA2=5}}<br />
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. '''Warning:''' This Item is [[Radiation|radioactive]]! You need a '''full''' [[Hazmat Suit]] to transport it!<br />
|-<br />
![[Uranium|Uranium 238]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Centrifuge<br />
|Top=Purified Crushed Uranium Ore<br />
|Bottom=Advanced RE-Battery<br />
|Output1=Tiny Pile of Uranium 235|OA1=2<br />
|Output2=Uranium 238|OA2=5}}<br />
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[MOX Nuclear Fuel]] and [[Uranium Block]]. '''Warning:''' This item is [[Radiation|radioactive]]! You need a '''full''' [[Hazmat Suit]] to transport it!<br />
|-<br />
![[Enriched Uranium Nuclear Fuel]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238<br />
|A2=Tiny Pile of Uranium 235|B2=Tiny Pile of Uranium 235|C2=Tiny Pile of Uranium 235<br />
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238<br />
|Output=Enriched Uranium Nuclear Fuel<br />
}}<br />
|Used to craft a [[Uranium Cell]]. '''Warning:''' This item is [[Radiation|radioactive]]!<br />
|-<br />
![[MOX Nuclear Fuel]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238<br />
|A2=Plutonium|B2=Plutonium|C2=Plutonium<br />
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238<br />
|Output=MOX Nuclear Fuel<br />
}}<br />
|(MOX=Mixed oxide, see the <span class="pops">[[wikipedia:MOX_fuel|wikipedia]]</span> article for more info)<br />
Used to craft a [[MOX Cell]]. '''Warning:''' This item is [[Radiation|radioactive]]!<br />
|-<br />
![[Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=Advanced Alloy|C1=<br />
|A2=|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Reactor Plating<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lead Plate|B1=Advanced Alloy|C1=<br />
|A2=|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Reactor Plating<br />
}}<br />
| +1000 Maximum Reactor Temperature <br />
-5% Explosion Range<br />
|-<br />
![[Heat-Capacity Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Reactor Plating|B1=Dense Copper Plate|C1=<br />
|A2=Dense Copper Plate|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Heat-Capacity Reactor Plating<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Reactor Plating|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Heat-Capacity Reactor Plating<br />
}}<br />
| +1700 Maximum Reactor Temperature <br />
-1% Explosion Range<br />
|-<br />
![[Containment Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Reactor Plating|B1=Advanced Alloy|C1=<br />
|A2=Advanced Alloy|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Containment Reactor Plating<br />
}}<br />
|<center>No Changes</center><br />
| +500 Maximum Reactor Temperature <br />
-10% Explosion Range<br />
|-<br />
![[Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=Tin|B2=Dense Copper Plate|C2=Tin<br />
|A3=|B3=Tin|C3=<br />
|Output=Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Electronic Circuit|C1=Copper Plate<br />
|A2=Tin Plate|B2=Copper Plate|C2=Tin Plate<br />
|A3=Copper Plate|B3=Tin Plate|C3=Copper Plate<br />
|Output=Heat Exchanger<br />
}}<br />
|These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.<br />
|-<br />
![[Advanced Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass Fibre Cable|B1=Electronic Circuit|C1=Glass Fibre Cable<br />
|A2=Heat Exchanger|B2=Dense Copper Plate|C2=Heat Exchanger<br />
|A3=Glass Fibre Cable|B3=Electronic Circuit|C3=Glass Fibre Cable<br />
|Output=Advanced Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Plate|B1=Electronic Circuit|C1=Lapis Lazuli Plate<br />
|A2=Heat Exchanger|B2=Copper Plate|C2=Heat Exchanger<br />
|A3=Lapis Lazuli Plate|B3=Electronic Circuit|C3=Lapis Lazuli Plate<br />
|Output=Advanced Heat Exchanger<br />
}}<br />
|These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor. <br />
|-<br />
![[Core Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=|C1=<br />
|A2=Heat Exchanger|B2=|C2=<br />
|A3=Dense Copper Plate|B3=|C3=<br />
|Output=Core Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Heat Exchanger|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Core Heat Exchanger<br />
}}<br />
|These transfer up to 72 heat with the reactor, put will not move heat to or from nearby components. These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.<br />
|-<br />
![[Component Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold|C1=<br />
|A2=Gold|B2=Heat Exchanger|C2=Gold<br />
|A3=|B3=Gold|C3=<br />
|Output=Component Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold Plate|C1=<br />
|A2=Gold Plate|B2=Heat Exchanger|C2=Gold Plate<br />
|A3=|B3=Gold Plate|C3=<br />
|Output=Component Heat Exchanger<br />
}}<br />
|These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself. <br />
|-<br />
![[Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Iron Bars|C1=Refined Iron<br />
|A2=Iron Bars|B2=|C2=Iron Bars<br />
|A3=Refined Iron|B3=Iron Bars|C3=Refined Iron<br />
|Output=Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars<br />
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate<br />
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars<br />
|Output=Heat Vent<br />
}}<br />
|The basic vent dissipates 6 heat from itself every second. <br />
|-<br />
![[Advanced Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Heat Vent|C1=Iron Bars<br />
|A2=Iron Bars|B2=Diamond|C2=Iron Bars<br />
|A3=Iron Bars|B3=Heat Vent|C3=Iron Bars<br />
|Output=Advanced Heat Vent<br />
}}<br />
|<center>No Changes</center><br />
|An improvement to a basic heat vent, this component dissipates 12 heat from itself. <br />
|-<br />
![[Reactor Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=|C1=<br />
|A2=Heat Vent|B2=|C2=<br />
|A3=Dense Copper Plate|B3=|C3=<br />
|Output=Reactor Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Heat Vent|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Reactor Heat Vent<br />
}}<br />
|This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second. This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell. <br />
|-<br />
![[Component Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Tin|C1=Iron Bars<br />
|A2=Tin|B2=Heat Vent|C2=Tin<br />
|A3=Iron Bars|B3=Tin|C3=Iron Bars<br />
|Output=Component Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Tin Plate|C1=Iron Bars<br />
|A2=Tin Plate|B2=Heat Vent|C2=Tin Plate<br />
|A3=Iron Bars|B3=Tin Plate|C3=Iron Bars<br />
|Output=Component Heat Vent<br />
}}<br />
|This vent dissipates 4 heat from each surrounding component. <br />
|-<br />
![[Overclocked Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold|C1=<br />
|A2=|B2=Reactor Heat Vent|C2=<br />
|A3=|B3=Gold|C3=<br />
|Output=Overclocked Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold Plate|C1=<br />
|A2=Gold Plate|B2=Reactor Heat Vent|C2=Gold Plate<br />
|A3=|B3=Gold Plate|C3=<br />
|Output=Overclocked Heat Vent<br />
}}<br />
|This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself. This will cause the component to overheat if steps are not taken to cool this component.<br />
|-<br />
![[Neutron Reflector]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust<br />
|A2=Coal Dust|B2=Dense Copper Plate|C2=Coal Dust<br />
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust<br />
|Output=Neutron Reflector<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust<br />
|A2=Coal Dust|B2=Copper Plate|C2=Coal Dust<br />
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust<br />
|Output=Neutron Reflector<br />
}}<br />
|These reflect neutron pulses back to the uranium cell which produced them. The neutron reflector can reflect 10,000 pulses (one complete cycle from one uranium cell).<br />
|-<br />
![[Thick Neutron Reflector]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Neutron Reflector|C1=<br />
|A2=Neutron Reflector|B2=Dense Copper Plate|C2=Neutron Reflector<br />
|A3=|B3=Neutron Reflector|C3=<br />
|Output=Thick Neutron Reflector<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Neutron Reflector|C1=Copper Plate<br />
|A2=Neutron Reflector|B2=Copper Plate|C2=Neutron Reflector<br />
|A3=Copper Plate|B3=Neutron Reflector|C3=Copper Plate<br />
|Output=Thick Neutron Reflector<br />
}}<br />
|The thick neutron reflector is more durable, allowing it to reflect 40,000 pulses before failure.<br />
|-<br />
![[Coolant Cell|10K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin|C1=<br />
|A2=Tin|B2=Water Cell|C2=Tin<br />
|A3=|B3=Tin|C3=<br />
|Output=10k Coolant Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin Plate|C1=<br />
|A2=Tin Plate|B2=Coolant Cell|B2-link=Coolant (Fluid)|C2=Tin Plate<br />
|A3=|B3=Tin Plate|C3=<br />
|Output=10k Coolant Cell<br />
}}<br />
|Holds 10,000 heat before melting.<br />
|-<br />
![[Coolant Cell|30K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Tin|C1=Tin<br />
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=30K Cooling Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|B1=Tin Plate|C1=Tin Plate<br />
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell<br />
|A3=Tin Plate|B3=Tin Plate|C3=Tin Plate<br />
|Output=30K Cooling Cell<br />
}}<br />
|Holds 30,000 heat before melting.<br />
|-<br />
![[Coolant Cell|60K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=30K Cooling Cell|C1=Tin<br />
|A2=Tin|B2=Dense Copper Plate|C2=Tin<br />
|A3=Tin|B3=30K Cooling Cell|C3=Tin<br />
|Output=60K Cooling Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|B1=30K Cooling Cell|C1=Tin Plate<br />
|A2=Tin Plate|B2=Iron Plate|C2=Tin Plate<br />
|A3=Tin Plate|B3=30K Cooling Cell|C3=Tin Plate<br />
|Output=60K Cooling Cell<br />
}}<br />
|Holds 60,000 heat before melting.<br />
|-<br />
![[RSH-Condensator]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Heat Vent|C2=Redstone<br />
|A3=Redstone|B3=Heat Exchanger|C3=Redstone<br />
|Output=RSH-Condensator<br />
}}<br />
|<center>No Changes</center><br />
|Holds 20,000 heat. Can be restored with redstone (10,000 each).<br />
|-<br />
![[LZH-Condensator]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Reactor Heat Vent|C1=Redstone<br />
|A2=RSH-Condensator|B2=Lapis Lazuli Block|C2=RSH-Condensator<br />
|A3=Redstone|B3=Core Heat Exchanger|C3=Redstone<br />
|Output=LZH-Condensator<br />
}}<br />
|<center>No Changes</center><br />
|Holds 100,000 heat. Can be restored with lapis lazuli (40,000 each) and redstone (5,000 each).<br />
|-<br />
![[Heating Cell]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Lava Cell<br />
|B3=Dense Copper Plate<br />
|Output=Heating Cell<br />
}}<br />
|<center>Removed</center><br />
|When placed in a Nuclear Reactor, the heating cell will add heat to the surrounding cells. <br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|{{Grid/Machine<br />
|Type=Canning Machine<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, 25% of time turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Dual Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell<br />
|Output=Dual Uranium Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Uranium Cell|B2=Iron Plate|C2=Uranium Cell<br />
|Output=Dual Uranium Cell<br />
}}<br />
|These act as if they're 2 cells in a Grid pattern. 1 Dual cell acts as 2x Uranium Cells are side-by-side. The output from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. <br />
|-<br />
![[Quad Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Dual Uranium Cell|C1=<br />
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate<br />
|A3=|B3=Dual Uranium Cell|C3=<br />
|Output=Quad Uranium Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Uranium Cell|B1=Iron Plate|C1=Uranium Cell<br />
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate<br />
|A3=Uranium Cell|B3=Iron Plate|C3=Uranium Cell<br />
|Output=Quad Uranium Cell<br />
}}<br />
|4 Uranium Cells forged together to only take one space in the reactor slot; Output for these are 60EU/t. These new Uranium components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. <br />
|-<br />
![[Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Machine<br />
|Type=Canning Machine<br />
|Top=MOX Nuclear Fuel<br />
|Bottom=Fuel Rod (Empty)<br />
|Output=Fuel Rod (MOX)<br />
}}<br />
|Much like [[Uranium Cell]] but with higher energy output on higher reactor heat.<br />
|-<br />
![[Dual Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A2=Fuel Rod (MOX)|B2=Iron Plate|C2=Fuel Rod (MOX)<br />
|Output=Dual Fuel Rod (MOX)<br />
}}<br />
|These act as if they're 2 cells in a Grid pattern. 1 Dual cell acts as 2x MOX Cells are side-by-side. The output at 0 heat from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. <br />
|-<br />
![[Quad Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Fuel Rod (MOX)|B1=Iron Plate|C1=Fuel Rod (MOX)<br />
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate<br />
|A3=Fuel Rod (MOX)|B3=Iron Plate|C3=Fuel Rod (MOX)<br />
|Output=Quad Fuel Rod (MOX)<br />
}}<br />
|4 MOX Cells forged together to only take one space in the reactor slot; Output with no heat for these are 60EU/t. These new reactor components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. <br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|<center>Removed</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|<center>Removed</center><br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|<center>Removed</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic <br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Furnace|C3=Iron Plate<br />
|Output=Iron Furnace<br />
}}<br />
|Non-electric machine, 25% faster and 125% fuel effective, can burn lava and [[Fuel Can (Filled)|fuel]].<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|No Changes<br />
|[[EU|Energy]]-powered furnace which is 150% faster then normal and 125% fuel effective. Takes 400 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Blast Furnace]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Machine|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Blast Furnace<br />
}}<br />
|Heat powered machine used for the creation of [[Refined Iron]]. Require 1 Iron(Ingot, Ore, Crushed Ore, Purified Crushed Ore, or Dust) and 6 [[Compressed Air Cell]]s per operation. Outputs 1 Refined Iron Ingot and 1 [[Slag]].<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|No Changes<br />
|Turns ore into [[Crushed Ore]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 800 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Ore Washing Plant]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Bucket|B2=Machine|C2=Bucket<br />
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor<br />
|Output=Ore Washing Plant<br />
}}<br />
|Turns [[Crushed Ore]] into [[Purified Crushed Ore]], [[Stone Dust]] and a tiny pile of dust - look for more recipes on [[Ore Washing Plant|this]] page. Takes 8000 [[EU]] per operation (at least 16 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Thermal Centrifuge]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Coil|B1=Mining Laser|C1=Coil<br />
|A2=Iron|B2=Advanced Machine|C2=Iron<br />
|A3=Iron|B3=Electric Motor|C3=Iron<br />
|Output=Thermal Centrifuge<br />
}}<br />
|Turns [[Crushed Purified Ore]] into [[Dusts]] and some other things - look for more recipes on [[Thermal Centrifuge|this]] page. Takes (?) [[EU]] per operation (at least 48 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Metal Former]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=Tool Box|B2=Machine|C2=Tool Box<br />
|A3=Coil|B3=Coil|C3=Coil<br />
|Output=Metal Former<br />
}}<br />
|Has 3 modes: Rolling, Extruding and Cutting. Used to craft plates, casings, cables and some other things - look for more recipes on [[Metal Former|this]] page.<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|No Changes<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|No Changes<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Iron|B3=Dirt|C3=Iron<br />
|Output=Recycler<br />
}}<br />
|Has a 6% chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 1 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Casing|B1=Electronic Circuit|C1=Tin Casing<br />
|A2=Tin Casing|B2=Machine|C2=Tin Casing<br />
|A3=Tin Casing|B3=Tin Casing|C3=Tin Casing<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes 35 EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Bottling Plant]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|B1=Empty Cell<br />
|B2=Empty Cell<br />
|A3=Electronic Circuit|B3=Machine|C3=Electronic Circuit<br />
|Output=Bottling Plant<br />
}}<br />
|Empties cells or other liquid containers (top slot) into tank or fills containers from tank (bottom slot). Takes 5 EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|No Changes<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a Redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Now produces Uu-Liquid and needs much more energy and time.<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
![[Scanner]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate<br />
|A2=Electric Motor|B2=Luminator|C2=Electric Motor<br />
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit<br />
|Output=Scanner<br />
}}<br />
|Used to scan items to get their [[Pattern]]. The Pattern can be saved in a [[Memory Crystal]] or a [[Pattern Storage]] next to the scanner.<br />
|-<br />
![[Replicator]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Reinforced Stone|B1=Reinforced Glass|C1=Reinforced Stone<br />
|A2=Teleporter|B2=Teleporter|C2=Teleporter<br />
|A3=HV Transformer|B3=MFE Unit|C3=HV Transformer<br />
|Output=Replicator<br />
}}<br />
|Uses Uu-Liquid and energy to produce any item which pattern is in an adjacent [[Pattern Storage]].<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Luminator|OA=8<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Insulated Copper Cable|C1=Iron Casing<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|No Changes<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|No Changes<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|No Changes<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|No Changes<br />
|When placed adjacent to energy storage and filled with [[Water Cell]]s, once the [[EU]] storage is 70.01% or more, starts turning the cells into [[Electrolyzed Water Cell]]s, but once it's 25%, starts using up the electrolyzed cells to supply power. Speed depend on energy storage block tier.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Iron Casing|B3=Electronic Circuit|C3=Iron Casing<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a Redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit|B1=FreqTrans|C1=Advanced Circuit<br />
|A2=Glass Fibre Cable|B2=Advanced Machine|C2=Glass Fibre Cable<br />
|A3=Advanced Circuit|B3=Diamond|C3=Advanced Circuit<br />
|Output=Teleporter<br />
}}<br />
|No Changes<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied Redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Flint|B1=TNT|C1=Flint<br />
|A2=Flint|B2=TNT|C2=Flint<br />
|A3=Flint|B3=TNT|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=Industrial TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|No Changes<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|No Changes<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Rubber Trampoline]]<br />
|{{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2=Rubber |B2=Rubber |C2=Rubber<br />
|A3=Rubber |B3=Rubber |C3=Rubber<br />
|Output=Rubber Trampoline|OA=3<br />
}}<br />
|No Changes<br />
|Jumping off of a height onto this rubberized sheet will cause you to bounce back up, effectively negating fall damage. The rubber trampoline must be connected on at least 2 sides to blocks on the same level as it, and must have a gap underneath, similar to a real trampoline. <br />
|-<br />
![[Iron Fence]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=Iron Fence|OA=12<br />
}}<br />
|{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Iron Casing<br />
|Bottom=RE_Battery_(Charged)<br />
|Output=Iron Fence<br />
}}<br />
|Iron Fences can serve as a normal fence. Iron Fences can be stacked on top of one another, and if a player approaches the resulting pole while holding the Crouch button, he will quickly slide down the pole, much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground. <br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Chest<br />
|A2=Electronic Circuit|B2=Machine|C2=Electronic Circuit<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Advanced Miner]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy<br />
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter<br />
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy<br />
|Output=Advanced Miner<br />
}}<br />
|<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|No Changes<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. Takes 200 [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Treetap|C3=Iron Plate<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by right-clicking the machine with the blueprint). Takes a unlimited amount of EU/t (just like [[Mass Fabricator|mass fab]]), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty Terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a Snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a Plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a Desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the Terraformer and fills land below the Terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the Terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
=== Upgrades ===<br />
Place one or more upgrades into the four right-most slots of a machine to upgrade said machine.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
<!--!width=256px|Recipe--><br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Overclocker upgrade|Overclocker Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=|B3=|C3=<br />
|Output=Overclocker upgrade<br />
}}<br />
|<center>No Changes</center><br />
|Used to speed up machines at the cost of higher energy consumption. Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%. The effect is multiplicative.<br />
|-<br />
![[Transformer upgrade|Transformer Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=2xIns. Gold Cable|B2=MV Transformer|C2=2xIns. Gold Cable<br />
|A3=Glass|B3=Electronic Circuit|C3=Glass<br />
|Output=Transformer upgrade<br />
}}<br />
|<center>No Changes</center><br />
|Used to upgrade a machine's power input rate or tier. One upgrade enables a tier 1 machine to receive 128EU/t. Two upgrades enables it to receive 512EU/t and three for more than 512 EU.<br />
|-<br />
![[Energy storage upgrade|Energy Storage Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Wooden Planks|C1=Wooden Planks<br />
|A2=Insulated Copper Cable|B2=RE Battery|C2=Insulated Copper Cable<br />
|A3=Wooden Planks|B3=Electronic Circuit|C3=Wooden Planks<br />
|Output=Energy storage upgrade<br />
}}<br />
|<center>No Changes</center><br />
|Used to upgrade a machine's internal power storage. Each upgrade increases the storage capacity by 10,000 EU.<br />
|-<br />
![[Ejector Upgrade]]<br />
||<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Piston|B1=Hopper|C1=Piston<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|Output=Ejector Upgrade<br />
}}<br />
|Used to allow a machine to automatically eject it's item output<br />
|-<br />
![[Fluid Ejector Upgrade]]<br />
||<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|C1=Tin Plate<br />
|B2=Electric Motor<br />
|A3=Tin Plate|C3=Tin Plate<br />
|Output=Fluid Ejector Upgrade<br />
}}<br />
|Used to allow a machine to automatically eject it's liquid output<br />
|-<br />
![[Redstone Signal Inverter Upgrade]]<br />
||<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|C1=Tin Plate<br />
|B2=Lever<br />
|A3=Tin Plate|C3=Tin Plate<br />
|Output=Redstone Signal Inverter Upgrade<br />
}}<br />
|Inverts the redstone signal a machine is receiving<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
|}<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Nightvision Goggles]]<br />
|<center>Unknown</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced Heat Exchanger|B1=Advanced RE-Battery|C1=Advanced Heat Exchanger<br />
|A2=Luminator|B2=Reinforced Glass|C2=Luminator<br />
|A3=Rubber|B3=Advanced Circuit|C3=Rubber<br />
|Output=Nightvision Goggles<br />
}}<br />
|[[EU|Energy]]-based helmet that allows the user to see in the dark (night vision). Use [ALT] + M to activate Night Vision.<br><br><br />
HAYO: Don't be an <strike>idiot</strike> silly person and activate night vision during day time! Your insurance probably won't cover scorched retinas.<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Nightvision Goggles|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged. Night Vision can be enabled using [ALT] + M.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[Iridium Plate]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore<br />
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy<br />
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore<br />
|Output=Iridium Plate<br />
}}<br />
|<center>No Changes</center><br />
|Material used to craft QuantumSuit armor.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Nano-Helmet|C1=<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Advanced Circuit|B3=Reinforced Glass|C3=Advanced Circuit<br />
|Output=Quantum-Helmet<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Reinforced Glass|B1=Nano-Helmet|C1=Reinforced Glass<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Advanced Circuit|B3=Scuba Helmet|C3=Advanced Circuit<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Electric Jetpack|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs a lot of your damage while charged. Jetpack can be enabled using CTRL-M.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|B2=Nano-Leggings|C2=Iridium Plate<br />
|A3=Glowstone Dust|B3=|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Nano-Boots|C1=Iridium Plate<br />
|A2=Rubber Boots|B2=Lapotron Crystal|C2=Rubber Boots<br />
|A3=|B3=|C3=|Output=Quantum-Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged, and while pressing CTRL, let you jump higher.<br />
|-<br />
<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Wooden Planks|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60,000 [[EU]] while you are wearing it.<br />
|-<br />
![[Adv.Batpack|Advanced Bat-Pack]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced RE-Battery|B1=Electronic_Circuit|C1=Advanced RE-Battery<br />
|A2=Advanced RE-Battery|B2=Copper Casing|C2=Advanced RE-Battery<br />
|A3=Advanced RE-Battery|C3=Advanced RE-Battery<br />
|Output=Advanced_Batpack<br />
}}<br />
|Chestplate which powers your electric tier 2 tools using its energy of up to 600,000 [[EU]] while you are wearing it.<br />
|-<br />
![[Energypack|Energy-Pack]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit|B1=Iron Casing|C1=Advanced Circuit<br />
|A2=Energy Crystal|B2=Iron Casing|C2=Energy Crystal<br />
|A3=Iron Casing|C3=Iron Casing<br />
|Output=Energypack<br />
}}<br />
|Chestplate which powers your electric tier 3 tools using its energy of up to 2,000,000 [[EU]] while you are wearing it.<br />
|-<br />
![[LapPack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|<center>Removed</center><br />
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|<center>No changes</center><br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing<br />
|A2=Iron Casing|B2=BatBox|C2=Iron Casing<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Electronic Circuit|C1=Iron Casing<br />
|A2=Iron Casing|B2=Universal Fluid Cell|C2=Iron Casing<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate. It lasts for 90 seconds when fully charged.<br />
|-<br />
![[CFPack]]<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Iron Casing|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate that stores additional [[CF Pellet]]s to automatically reload a [[CF Sprayer]].<br />
|-<br />
![[Scuba Helmet]]<br />
|{{Grid/Crafting Table<br />
|B1=Orange Dye<br />
|A2=Rubber|B2=Glass|C2=Rubber<br />
|A3=Rubber|B3=Iron Bars|C3=Rubber<br />
|Output=Scuba Helmet<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|Helmet that refills your breath bar as long as you have [[Compressed Air Cell|compressed air cells]] in your inventory.<br />
|-<br />
![[Hazmat Suit]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|B2=Orange Dye|C2=Rubber<br />
|A3=Rubber|B3=Orange Dye|C3=Rubber<br />
|Output=Hazmat Suit<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|A chestplate that provides protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.<br />
|-<br />
![[Hazmat Suit Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Orange Dye|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|C3=Rubber<br />
|Output=Hazmat Suit Leggings<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|A pair of leggings that provide protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|Boots that reduce your fall damage.<br />
|-<br />
![[Static Boots|Static Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|A2=Iron|C1=Iron|C2=Iron<br />
|B2=Wool<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Static Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots that will charge a [[BatPack]] or a [[LapPack]] while walking.<br />
|-<br />
![[Solar Helmet|Solar Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|A2=Iron|B1=Iron|C1=Iron|C2=Iron<br />
|B2=Solar_Panel<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Solar Helmet<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron Helmet<br />
|B2=Solar_Panel<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Solar Helmet<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based helmet that will charge a [[BatPack]] or a [[LapPack]] from the sunlight.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick|C2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Forge Hammer]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Iron|C1=Iron<br />
|A2=Stick|B2=Stick|C2=Iron<br />
|B3=Iron|C3=Iron<br />
|Output=Forge Hammer<br />
}}<br />
|Used to craft Metal Plates out of ingots.<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|<center>No Changes</center><br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|<center>No Changes</center><br />
|Removes machine with right-click (there is a small chance that a machine will be gutted and drop only machine block or generator).<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|C1=Iron Plate<br />
|B2=Iron Plate<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
Now used to make wire when used with Plates.<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|<center>No Changes</center><br />
|When dyed and right-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
Has auto-refill mode (via M key).<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|<center>No Changes</center><br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
Will provide misleading readings on many cases.<br />
|-<br />
![[Scaffold]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks |B1=Wooden Planks |C1=Wooden Planks<br />
|A2=|B2=Stick |C2=<br />
|A3=Stick |B3=|C3=Stick<br />
|Output=Scaffold |OA=16<br />
}}<br />
|<center>No Changes</center><br />
|Easy to place, easy to demolish platforms that also work like ladders. Try with [[Construction Foam]].<br />
Provides better fuel than anything, since every scaffold provides 750 EU when burned.<br />
Blacklisted in [[recycler]].<br />
|-<br />
![[Iron Scaffold]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron |B1=Refined Iron |C1=Refined Iron<br />
|A2=|B2=Iron Fence|C2=<br />
|A3=Iron Fence |B3=|C3=Iron Fence <br />
|Output=Iron Scaffold |OA=16<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Fence|B2=Iron Fence|C2=Iron Fence<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Iron Scaffold |OA=16<br />
}}<br />
|A sturdier version of the wooden scaffolding. Can now be used to make [[Reinforced Stone]].<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=|C1=<br />
|A2=|B2=Iron Casing|C2=<br />
|A3=|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
<br />
Electric tools use energy instead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Small Power Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=|B3=Copper Cable|C3=Iron Casing<br />
|Output=Small Power Unit<br />
}}<br />
|Used to craft [[Electric Hoe]], [[Electric Wrench]] and [[Electric Treetap]].<br />
|-<br />
![[Power Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing<br />
|Output=Power Unit<br />
}}<br />
|Used to craft [[Mining Drill]] and [[Chainsaw]].<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Iron Plate|C1=<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Power Unit|C3=Iron Plate<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|<center>No Changes</center><br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Iridium Drill]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Iridium Plate<br />
|A2=Iridium Plate|B2=Diamond Drill|C2=Iridium Plate<br />
|Output=Iridium Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=Power Unit|B3=Iron Plate<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|More efficient electric axe with the plus of being an effective mob stopper. Since 1.70, the Chainsaw now also works as shears. Just right-click on a sheep. The same goes with grass or anything else you could shear with normal shears.... Cheers.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Wrench<br />
|B2=Small Power Unit<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it. Post 1.46v, electric wrench's toggle ability has a 100% chance to remove the machine. Tool is toggled by holding the "M" key and right clicking. <br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|<center>No Changes</center><br />
|Sword that deals 20 damage when charged.<br />
|-<br />
![[Electric Treetap]]<br />
|{{Grid/Crafting Table<br />
|C1=Treetap<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Treetap<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Treetap<br />
|B2=Small Power Unit<br />
|Output=Electric Treetap<br />
}}<br />
|Treetap which uses EU.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|-<br />
![[Electric Hoe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=<br />
|A2=|B2=Electronic Circuit|C2=<br />
|A3=|B3=RE Battery|C3=<br />
|Output=Electric Hoe<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=<br />
|A2=|B2=Iron Plate|C2=<br />
|A3=|B3=Small Power Unit|C3=<br />
|Output=Electric Hoe<br />
}}<br />
|Hoe which uses EU.<br />
|-<br />
![[OD Scanner]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit<br />
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=OD Scanner<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing<br />
|A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit<br />
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=OD Scanner<br />
}}<br />
|The OD Scanner (Ore Density Scanner) is a tool that helps the player determine a relative amount of valuable resources. The OD Scanner can also be inserted into a Miner to give it a mining area of 5x5.<br />
|-<br />
![[OV Scanner]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=RE Battery (Charged)|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Energy Crystal|C1=Gold Casing<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|A3-link=Insulated Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable|C3-link=Insulated Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
|The OV Scanner (Ore Value Scanner) is the improved version of the OD Scanner. This device not only calculates how much ore there is in the scanned area, but outputs its value based on how valuable the ores are. The OV Scanner can also be inserted into a Miner to increase the Miner's mining area from 5x5 to 9x9.<br />
|}<br />
<br />
=== Agriculture ===<br />
<br />
IC2 adds new capabilities in the field of agriculture as well.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Crops]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=|C1=<br />
|A2=Stick|B2=|C2=Stick<br />
|A3=Stick|B3=|C3=Stick<br />
|Output=Crops|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Necessary for using the IC2 agriculture system.<br />
|-<br />
![[Cropnalyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=<br />
|A2=Redstone|B2=Glass|C2=Redstone<br />
|A3=Redstone|B3=Electronic Circuit|C3=Redstone<br />
|Output=Cropnalyzer<br />
}}<br />
|<center>No Changes</center><br />
|Used to scan seed bags to identify the properties of the plant, such as the plant type, its tier, and its growth, gain, and resistance ratings.<br />
|-<br />
![[Fertilizer]]<br />
|{{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2= |B2=Some random scrap |C2= <br />
|A3= |B3=Bone Meal |C3= <br />
|Output=Fertilizer|OA=2<br />
}} {{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2=Some random scrap |B2=Some random scrap |C2=Fertilizer <br />
|A3= |B3=|C3= <br />
|Output=Fertilizer|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Used to speed up the growth of plants. Bonemeal by itself does not work on IC2 plants.<br />
|-<br />
|}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=15014Recipes and Resources2014-10-26T13:51:39Z<p>Blockmaster139: /* Miner */</p>
<hr />
<div>{{Experimental}}<br />
This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
<br />
<br />
{{Tocright}}<br />
== Resources ==<br />
=== Vanilla blocks changed ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Non-IC Items|Obsidian]]<br />
![[Image:Grid_Obsidian.png|64px]]<br />
|[[Explosion]] resistance changed from 6000 to 60, this allows [[Secret:Nuke|nuke]] and [[Nuclear_Reactor|reactor]] to destroy obsidian on default power (up to 6 blocks).<br />
|-<br />
![[Non-IC Items|Water]]<br />
![[Image:Grid_Water_Bucket.png|64px]]<br />
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy water blocks.<br />
|-<br />
![[Non-IC Items|Lava]]<br />
![[Image:Grid_Lava_Bucket.png|64px]]<br />
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy lava blocks.<br />
|-http://wiki.industrial-craft.net/skins/common/images/button_extlink.png<br />
![[Non-IC Items|Lava bucket]]<br />
![[Image:Grid_Lava_Bucket.png|64px]]<br />
|Only smelts 12 blocks in an [[Iron Furnace]].<br />
|-<br />
![[Non-IC Items|Redstone]]<br />
![[Image:Grid_Redstone.png|64px]]<br />
|Can be used as power source with electric machines, provides 500 EU per item, acts just like [[Single-Use Battery]].<br />
|-<br />
![[Non-IC Items|Cacti]]<br />
![[Image:Grid_Cactus.png|64px]]<br />
|Can now be burned in any furnace for 50 fuel points.<br />
|-<br />
![[Non-IC Items|Sugar Cane]]<br />
![[Image:Grid_Sugar_Cane.png|64px]]<br />
|Can now be burned in any furnace for 50 fuel points.<br />
|-<br />
|}<br />
<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 10 to 70 (rate 15:10). Used most notably to make [[Copper Cable]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40 (rate 25:6). Used most notably to make [[RE Battery|Rechargeable Batteries]], [[Empty Cell|Cells]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.<br />
|-<br />
![[Lead Ore]]<br />
![[Image:Lead Ore.png|64px]]<br />
|(IC2 V2.X (experimental) only). Found on layers ? to ? (rate ?). Used to make [[Advanced RE-Battery|Advanced RE-Batteries]] and [[Reactor Chamber]]s.<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 64 (rate 20:3). Needed to run a Nuclear Reactor.<br />
|-<br />
|}<br />
Generation rate is number of generation attempts per chunk : number of ore generated per attempt.<br />
20:3 means that ore will attempt to generate up to 20 times and will generate up to 3 ore per attempt, generation attempts can fail.<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Rubber Wood| Rubber Tree]]<br />
![[Image:Rubber Tree.png|128px]]<br />
|Mod-related trees which have dark yellow logs and light green leaves. Cannot be found anywhere except Swamp, Forest and Taiga biomes. They are extremely abundant in Swamp, Forest and Taiga biomes and are easy to find due to their unique "wing" on their leaf design. Their wood is special and sometimes has resin holes that may be right-clicked on with a [[Treetap]] to get [[Sticky Resin]], used in [[Rubber]] production.<br />
Can be crafted into 3 jungle planks or smelted into spruce logs. Leaves can be harvested with Shears and have a 2% chance of dropping a sapling.<br />
|-<br />
|}<br />
<br />
World generation rate of Rubber Trees depends on biome:<br />
{| class="wikitable"<br />
|-<br />
|width=500px|'''Forest''' 2-12% chance to generate 1-6 Rubber Trees per chunk.<br />
|-<br />
|'''Taiga''' 0-6% chance to generate 0-3 Rubber Trees per chunk.<br />
|-<br />
|'''Swampland''' 10-30% chance to generate 5-15 Rubber Trees per chunk.<br />
|-<br />
|}<br />
<br />
The minimum tree height is 2, and the maximum is 8.<br />
Every log has a 25% chance of having a resin hole, with a maximum of 3 holes per tree.<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Tin Plate|B2=Cutter<br />
|Output=Tin Cable|OA=3<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Tin<br />
|Bottom=RE Battery (Charged)<br />
|Output=Tin Cable|OA=3<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) (up to 32 EU-p on experimental builds) have 0.025 loss per block.<br />
Uninsulated cables cannot be painted.<br />
Uninsulated cables deal 1 point of damage per 64 EU current rounded down.<br />
The most effective tool for cable removal is a [[chainsaw]].<br />
Used in crafting recipes.<br />
|-<br />
![[Tin Cable|Insulated Tin Cable]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Tin Cable|A1=Rubber<br />
|Output=Insulated Tin Cable<br />
}}<br />
|Insulated tin cable which handles up to 32 EU-p (low [[EU|voltage]]) have 0.025(?) EU loss per block.<br />
Used in crafting recipes, such as [[RE Battery|RE Batteries]].<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Copper Plate|B2=Cutter<br />
|Output=Copper Cable|OA=2<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Copper<br />
|Bottom=RE Battery (Charged)<br />
|Output=Copper Cable|OA=3<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds).<br />
EU loss rate is 0.29.<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
EU loss rate is 0.21<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Gold Plate|B2=Cutter<br />
|Output=Gold Cable|OA=4<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Gold<br />
|Bottom=RE Battery (Charged)<br />
|Output=Gold Cable|OA=4<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.5.<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|<center>Removed</center><br />
|Single-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.4501<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|A2=Rubber<br />
|Output=2xIns. Gold Cable<br />
|Output-link=Insulated Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.402<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Iron<br />
|Bottom=RE Battery (Charged)<br />
|Output=HV Cable|OA=4<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 1.0<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|<center>Removed</center><br />
|Single-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.949<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|<center>Removed</center><br />
|Double-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.9<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|A2=Rubber|B2=Rubber<br />
|Output=3xIns. HV Cable|OA<br />
|Output-link=Insulated HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.8<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Energium Dust|B2=Silver Dust|C2=Energium Dust<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (up to 8192 EU-p on experimental builds) (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 40 blocks (0.025 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=3xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|<center>No Changes</center><br />
|Outputs Redstone current when powered, supports up to 512 EU flow (up to 8192 EU-p on experimental builds) (cannot be placed on HV lines).<br />
EU loss rate is 0.5 (Since v1.62 this is no longer a viable cable option to replace glass fibre!)<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=3xIns. HV Cable|B2=Lever|C2=3xIns. HV Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|<center>No Changes</center><br />
|Prevents the transfer of EU while being powered by Redstone, supports up to 512 EU flow (up to 8192 EU-p on experimental builds).<br />
EU loss rate is 0.025<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[CES Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Bronze Plate|B1=Insulated Copper Cable|C1=Bronze Plate<br />
|A2=Advanced RE-Battery|B2=Advanced RE-Battery|C2=Advanced RE-Battery<br />
|A3=Bronze Plate|B3=Bronze Plate|C3=Bronze Plate<br />
|Output=CES Unit<br />
}}<br />
|[[EU]] storage block which stores up to 300,000 EU an accepts up to and outputs 128 EU-p (low voltage). Accepts current from any side, expect the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable<br />
|Output=MFE Unit<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage block which stores up to 600,000 (up to 4,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 128 EU/t (up to 500 EU-p in experimental builds) (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage block which stores up to 10,000,000 (up to 40,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 512 EU/t (2048 EU-p in experimental builds) (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
||{{Grid/Crafting Table<br />
|B1=Insulated Tin Cable<br />
|A2=Tin Casing|B2=Redstone|C2=Tin Casing<br />
|A3=Tin Casing|B3=Redstone|C3=Tin Casing<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[CES Unit]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
Empty ones can stack, but must be destacked to charge.<br />
|-<br />
![[Advanced RE-Battery]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Bronze Item Casing|C1=Insulated Copper Cable<br />
|A2=Bronze Item Casing|B2=Sulfur Dust|C2=Bronze Item Casing<br />
|A3=Bronze Item Casing|B3=Lead Dust|C3=Bronze Item Casing<br />
|Output=Advanced RE-Battery<br />
}}<br />
|[[EU]] storage item which stores up to 100000 [[EU]] and can be charged or discharged in a [[CES Unit]], [[MFE Unit]] or [[MFS Unit]].<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Energium Dust|IA=9<br />
|Bottom=RE Battery (Charged)<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Dust|B1=Advanced Circuit|C1=Lapis Lazuli Dust<br />
|A2=Lapis Lazuli Dust|B2=Energy Crystal|C2=Lapis Lazuli Dust<br />
|A3=Lapis Lazuli Dust|B3=Advanced Circuit|C3=Lapis Lazuli Dust<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<br />
|<br />
|Created in an [[Electrolyzer]] when the adjacent power storage (any tier) is more then 70.01% full, these cells adsorb 20k EU, but lose 1500 per energy storage tier (with minimal 1500 loss on [[MFS Unit]]) when discharged (discharged when energy storage 25% or less).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks<br />
|A2=Wooden Planks|B2=Coil|C2=Wooden Planks<br />
|A3=Wooden Planks|B3=Insulated Tin Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=2xIns. Gold Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=2xIns. Gold Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=4xIns. HV Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=4xIns. HV Cable<br />
|Output=HV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=2xIns. Gold Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Advanced RE-Battery<br />
|B3=2xIns. Gold Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
![[EV Transformer]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|B1=4xIns. HV Cable<br />
|A2=Advanced Circuit|B2=HV Transformer|C2=Lapotron Crystal<br />
|B3=4xIns. HV Cable<br />
|Output=EV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 2048EU packets (EV) and outputs 8192EU (UV) packets, OR<br />
* Accepts up to 8192EU packets (UV) and outputs 2048EU (EV) packets.<br />
|-<br />
|}<br />
<br />
== Machine Components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Refined Iron]]<br />
|{{Grid/Machine<br />
|Top= Iron |IA=1<br />
|Output= Refined Iron |OA=1<br />
|Bottom= Coal |FA=1}}<br />
|{{Grid/Blast Furnace<br />
|Top=Iron Ore<br />
|Bottom=Compressed Air<br />
|Output=Refined Iron<br />
|}}<br />
|Used for advanced Machine and other recipes.<br />
|-<br />
|-<br />
![[Universal Fluid Cell]]<br />
|<center>[[v2.X|V2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|B1=Tin Casing<br />
|A2=Tin Casing|B2=Glass Pane|C2=Tin Casing<br />
|B3=Tin Casing<br />
|Output=Universal Fluid Cell}}<br />
|Used in some recipes, such as the [[CF Sprayer]] recipe.<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Advanced Alloy|C1=Refined Iron Plate<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|A3=Refined Iron Plate|B3=Advanced Alloy|C3=Refined Iron Plate<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for tier 2 and tier 3 machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Iron Plate|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
||<center>No Changes</center><br />
|Base component for tier 2 and tier 3 tools and machines.<br />
|-<br />
![[Coil]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Copper Cable|B1=Copper Cable|C1=Copper Cable<br />
|A2=Copper Cable|B2=Iron|C2=Copper Cable<br />
|A3=Copper Cable|B3=Copper Cable|C3=Copper Cable<br />
|Output=Coil<br />
}}<br />
|Used to make [[Electric Motor]] and some other things. Also required inside the [[Electric Heat Generator]] in order to make it produce [[Heat]].<br />
|-<br />
![[Electric Motor]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin Casing|C1=<br />
|A2=Coil|B2=Iron|C2=Coil<br />
|A3=|B3=Tin Casing|C3=<br />
|Output=Electric Motor<br />
}}<br />
|<br />
|-<br />
![[Heat Conductor]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Plate|C1=Rubber<br />
|A2=Rubber|B2=Copper Plate|C2=Rubber<br />
|A3=Rubber|B3=Copper Plate|C3=Rubber<br />
|Output=Heat Conductor<br />
}}<br />
|Used to create Heat Generators like [[Electric Heat Generator]]<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
=== EU ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 10 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Iron Casing|B3=Generator|C3=Iron Casing<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 20 EU/t for a total of 20,000 [[EU]] per lava unit. Provide no energy storage but store up to 24 units of lava inside.<br />
Any stored lava is lost if blocked removed.<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|<center>No Changes</center><br />
|Generator which, when exposed to '''direct''' sunlight through its top, outputs 1.0 EU/t for a total of 13500 EU per Minecraft day.<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|<center>Recipe Removed</center><br />
|Generator which outputs 0-6 EU/t (can melt tin cable!) for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
Will break on heavy load, replacing itself with normal generator.<br />
|-<br />
![[Semifluid Generator]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing<br />
|A2=Universal Fluid Cell|B2=Geothermal Generator|C2=Universal Fluid Cell<br />
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=Semifluid Generator<br />
}}<br />
|Can burn [[Biogas]], oil and fuel (Buildcraft), biomass and ethanol (Forestry).<br />
|-<br />
![[Radioisotope Thermoelectric Generator]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Reactor Chamber|C2=Iron Casing<br />
|A3=Iron Casing|B3=Generator|C3=Iron Casing<br />
|Output=Radioisotope Thermoelectric Generator<br />
}}<br />
|Uses [[Pellets of RTG Fuel]] to produce energy. Depending on the amount of fuel in the generator, it produces between 1 EU/t and 16 EU/t. The fuel pellets are not consumed after many years, making this generator a source of unlimited power.<br />
|-<br />
![[Kinetic Generator]]<br />
|<center>v2.x only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing|<br />
|A2=Generator|B2=Electric Motor|C2=Shaft (Iron)<br />
|A3=Iron Casing|B3=Iron Casing|C3=Iron Casing|<br />
|Output=Kinetic Generator<br />
}}<br />
|Connects to Kinetic Wind Generator or Kinetic Steam Generator to change Kinetic Energy Units into Energy Units.<br />
|-<br />
|}<br />
<br />
=== Heat ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Electric Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=RE Battery|C1=Iron Casing<br />
|A2=Iron Casing|B2=Electronic Circuit|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Electric Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] out of [[EU]]. Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Solid Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Heat Conductor|C1=<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=|B3=Iron Furnace|C3=<br />
|Output=Solid Heat Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Heat Conductor|B1=|C1=<br />
|A2=Machine|B2=|C2=<br />
|A3=Furnace|B3=|C3=<br />
|Output=Solid Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by burning solid stuff (e.g. [[Coal]]). Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Fluid Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing<br />
|A2=Universal Fluid Cell|B2=Heat Conductor|C2=Universal Fluid Cell<br />
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=Fluid Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by burning fluids (e.g. [[Fuel]]). Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Radioisotope Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Reactor Chamber|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Radioisotope Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by using [[Pellets of RTG Fuel]]. Heat can be used for [[Blast Furnace]]<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Advanced Circuit|C1=<br />
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber<br />
|A3=|B3=Generator|C3=<br />
|Output=Nuclear Reactor<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate<br />
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber<br />
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Refer to [[Tutorial:Nuclear_Power| Nuclear Reactor for Dummies]] for more info.<br />
Needs indirect redstone current to run.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Dense Copper Plate|C1=<br />
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate<br />
|A3=|B3=Dense Copper Plate|C3=<br />
|Output=Reactor Chamber<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Lead Plate|C1=<br />
|A2=Lead Plate|B2=Machine|C2=Lead Plate<br />
|A3=|B3=Lead Plate|C3=<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column, provides no bonuses, valid output and input.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Replaced by [[Enriched Uranium Nuclear Fuel]]<br />
|Compressed form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Uranium|Tiny Pile of Uranium 235]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Centrifuge<br />
|Top=Purified Crushed Uranium Ore<br />
|Bottom=Advanced RE-Battery<br />
|Output1=Tiny Pile of Uranium 235|OA1=2<br />
|Output2=Uranium 238|OA2=5}}<br />
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. '''Warning:''' This Item is [[Radiation|radioactive]]! You need a '''full''' [[Hazmat Suit]] to transport it!<br />
|-<br />
![[Uranium|Uranium 238]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Centrifuge<br />
|Top=Purified Crushed Uranium Ore<br />
|Bottom=Advanced RE-Battery<br />
|Output1=Tiny Pile of Uranium 235|OA1=2<br />
|Output2=Uranium 238|OA2=5}}<br />
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[MOX Nuclear Fuel]] and [[Uranium Block]]. '''Warning:''' This item is [[Radiation|radioactive]]! You need a '''full''' [[Hazmat Suit]] to transport it!<br />
|-<br />
![[Enriched Uranium Nuclear Fuel]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238<br />
|A2=Tiny Pile of Uranium 235|B2=Tiny Pile of Uranium 235|C2=Tiny Pile of Uranium 235<br />
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238<br />
|Output=Enriched Uranium Nuclear Fuel<br />
}}<br />
|Used to craft a [[Uranium Cell]]. '''Warning:''' This item is [[Radiation|radioactive]]!<br />
|-<br />
![[MOX Nuclear Fuel]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238<br />
|A2=Plutonium|B2=Plutonium|C2=Plutonium<br />
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238<br />
|Output=MOX Nuclear Fuel<br />
}}<br />
|(MOX=Mixed oxide, see the <span class="pops">[[wikipedia:MOX_fuel|wikipedia]]</span> article for more info)<br />
Used to craft a [[MOX Cell]]. '''Warning:''' This item is [[Radiation|radioactive]]!<br />
|-<br />
![[Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=Advanced Alloy|C1=<br />
|A2=|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Reactor Plating<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lead Plate|B1=Advanced Alloy|C1=<br />
|A2=|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Reactor Plating<br />
}}<br />
| +1000 Maximum Reactor Temperature <br />
-5% Explosion Range<br />
|-<br />
![[Heat-Capacity Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Reactor Plating|B1=Dense Copper Plate|C1=<br />
|A2=Dense Copper Plate|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Heat-Capacity Reactor Plating<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Reactor Plating|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Heat-Capacity Reactor Plating<br />
}}<br />
| +1700 Maximum Reactor Temperature <br />
-1% Explosion Range<br />
|-<br />
![[Containment Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Reactor Plating|B1=Advanced Alloy|C1=<br />
|A2=Advanced Alloy|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Containment Reactor Plating<br />
}}<br />
|<center>No Changes</center><br />
| +500 Maximum Reactor Temperature <br />
-10% Explosion Range<br />
|-<br />
![[Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=Tin|B2=Dense Copper Plate|C2=Tin<br />
|A3=|B3=Tin|C3=<br />
|Output=Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Electronic Circuit|C1=Copper Plate<br />
|A2=Tin Plate|B2=Copper Plate|C2=Tin Plate<br />
|A3=Copper Plate|B3=Tin Plate|C3=Copper Plate<br />
|Output=Heat Exchanger<br />
}}<br />
|These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.<br />
|-<br />
![[Advanced Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass Fibre Cable|B1=Electronic Circuit|C1=Glass Fibre Cable<br />
|A2=Heat Exchanger|B2=Dense Copper Plate|C2=Heat Exchanger<br />
|A3=Glass Fibre Cable|B3=Electronic Circuit|C3=Glass Fibre Cable<br />
|Output=Advanced Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Plate|B1=Electronic Circuit|C1=Lapis Lazuli Plate<br />
|A2=Heat Exchanger|B2=Copper Plate|C2=Heat Exchanger<br />
|A3=Lapis Lazuli Plate|B3=Electronic Circuit|C3=Lapis Lazuli Plate<br />
|Output=Advanced Heat Exchanger<br />
}}<br />
|These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor. <br />
|-<br />
![[Core Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=|C1=<br />
|A2=Heat Exchanger|B2=|C2=<br />
|A3=Dense Copper Plate|B3=|C3=<br />
|Output=Core Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Heat Exchanger|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Core Heat Exchanger<br />
}}<br />
|These transfer up to 72 heat with the reactor, put will not move heat to or from nearby components. These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.<br />
|-<br />
![[Component Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold|C1=<br />
|A2=Gold|B2=Heat Exchanger|C2=Gold<br />
|A3=|B3=Gold|C3=<br />
|Output=Component Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold Plate|C1=<br />
|A2=Gold Plate|B2=Heat Exchanger|C2=Gold Plate<br />
|A3=|B3=Gold Plate|C3=<br />
|Output=Component Heat Exchanger<br />
}}<br />
|These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself. <br />
|-<br />
![[Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Iron Bars|C1=Refined Iron<br />
|A2=Iron Bars|B2=|C2=Iron Bars<br />
|A3=Refined Iron|B3=Iron Bars|C3=Refined Iron<br />
|Output=Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars<br />
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate<br />
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars<br />
|Output=Heat Vent<br />
}}<br />
|The basic vent dissipates 6 heat from itself every second. <br />
|-<br />
![[Advanced Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Heat Vent|C1=Iron Bars<br />
|A2=Iron Bars|B2=Diamond|C2=Iron Bars<br />
|A3=Iron Bars|B3=Heat Vent|C3=Iron Bars<br />
|Output=Advanced Heat Vent<br />
}}<br />
|<center>No Changes</center><br />
|An improvement to a basic heat vent, this component dissipates 12 heat from itself. <br />
|-<br />
![[Reactor Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=|C1=<br />
|A2=Heat Vent|B2=|C2=<br />
|A3=Dense Copper Plate|B3=|C3=<br />
|Output=Reactor Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Heat Vent|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Reactor Heat Vent<br />
}}<br />
|This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second. This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell. <br />
|-<br />
![[Component Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Tin|C1=Iron Bars<br />
|A2=Tin|B2=Heat Vent|C2=Tin<br />
|A3=Iron Bars|B3=Tin|C3=Iron Bars<br />
|Output=Component Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Tin Plate|C1=Iron Bars<br />
|A2=Tin Plate|B2=Heat Vent|C2=Tin Plate<br />
|A3=Iron Bars|B3=Tin Plate|C3=Iron Bars<br />
|Output=Component Heat Vent<br />
}}<br />
|This vent dissipates 4 heat from each surrounding component. <br />
|-<br />
![[Overclocked Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold|C1=<br />
|A2=|B2=Reactor Heat Vent|C2=<br />
|A3=|B3=Gold|C3=<br />
|Output=Overclocked Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold Plate|C1=<br />
|A2=Gold Plate|B2=Reactor Heat Vent|C2=Gold Plate<br />
|A3=|B3=Gold Plate|C3=<br />
|Output=Overclocked Heat Vent<br />
}}<br />
|This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself. This will cause the component to overheat if steps are not taken to cool this component.<br />
|-<br />
![[Neutron Reflector]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust<br />
|A2=Coal Dust|B2=Dense Copper Plate|C2=Coal Dust<br />
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust<br />
|Output=Neutron Reflector<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust<br />
|A2=Coal Dust|B2=Copper Plate|C2=Coal Dust<br />
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust<br />
|Output=Neutron Reflector<br />
}}<br />
|These reflect neutron pulses back to the uranium cell which produced them. The neutron reflector can reflect 10,000 pulses (one complete cycle from one uranium cell).<br />
|-<br />
![[Thick Neutron Reflector]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Neutron Reflector|C1=<br />
|A2=Neutron Reflector|B2=Dense Copper Plate|C2=Neutron Reflector<br />
|A3=|B3=Neutron Reflector|C3=<br />
|Output=Thick Neutron Reflector<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Neutron Reflector|C1=Copper Plate<br />
|A2=Neutron Reflector|B2=Copper Plate|C2=Neutron Reflector<br />
|A3=Copper Plate|B3=Neutron Reflector|C3=Copper Plate<br />
|Output=Thick Neutron Reflector<br />
}}<br />
|The thick neutron reflector is more durable, allowing it to reflect 40,000 pulses before failure.<br />
|-<br />
![[Coolant Cell|10K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin|C1=<br />
|A2=Tin|B2=Water Cell|C2=Tin<br />
|A3=|B3=Tin|C3=<br />
|Output=10k Coolant Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin Plate|C1=<br />
|A2=Tin Plate|B2=Coolant Cell|B2-link=Coolant (Fluid)|C2=Tin Plate<br />
|A3=|B3=Tin Plate|C3=<br />
|Output=10k Coolant Cell<br />
}}<br />
|Holds 10,000 heat before melting.<br />
|-<br />
![[Coolant Cell|30K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Tin|C1=Tin<br />
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=30K Cooling Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|B1=Tin Plate|C1=Tin Plate<br />
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell<br />
|A3=Tin Plate|B3=Tin Plate|C3=Tin Plate<br />
|Output=30K Cooling Cell<br />
}}<br />
|Holds 30,000 heat before melting.<br />
|-<br />
![[Coolant Cell|60K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=30K Cooling Cell|C1=Tin<br />
|A2=Tin|B2=Dense Copper Plate|C2=Tin<br />
|A3=Tin|B3=30K Cooling Cell|C3=Tin<br />
|Output=60K Cooling Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|B1=30K Cooling Cell|C1=Tin Plate<br />
|A2=Tin Plate|B2=Iron Plate|C2=Tin Plate<br />
|A3=Tin Plate|B3=30K Cooling Cell|C3=Tin Plate<br />
|Output=60K Cooling Cell<br />
}}<br />
|Holds 60,000 heat before melting.<br />
|-<br />
![[RSH-Condensator]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Heat Vent|C2=Redstone<br />
|A3=Redstone|B3=Heat Exchanger|C3=Redstone<br />
|Output=RSH-Condensator<br />
}}<br />
|<center>No Changes</center><br />
|Holds 20,000 heat. Can be restored with redstone (10,000 each).<br />
|-<br />
![[LZH-Condensator]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Reactor Heat Vent|C1=Redstone<br />
|A2=RSH-Condensator|B2=Lapis Lazuli Block|C2=RSH-Condensator<br />
|A3=Redstone|B3=Core Heat Exchanger|C3=Redstone<br />
|Output=LZH-Condensator<br />
}}<br />
|<center>No Changes</center><br />
|Holds 100,000 heat. Can be restored with lapis lazuli (40,000 each) and redstone (5,000 each).<br />
|-<br />
![[Heating Cell]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Lava Cell<br />
|B3=Dense Copper Plate<br />
|Output=Heating Cell<br />
}}<br />
|<center>Removed</center><br />
|When placed in a Nuclear Reactor, the heating cell will add heat to the surrounding cells. <br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|{{Grid/Machine<br />
|Type=Canning Machine<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, 25% of time turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Dual Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell<br />
|Output=Dual Uranium Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Uranium Cell|B2=Iron Plate|C2=Uranium Cell<br />
|Output=Dual Uranium Cell<br />
}}<br />
|These act as if they're 2 cells in a Grid pattern. 1 Dual cell acts as 2x Uranium Cells are side-by-side. The output from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. <br />
|-<br />
![[Quad Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Dual Uranium Cell|C1=<br />
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate<br />
|A3=|B3=Dual Uranium Cell|C3=<br />
|Output=Quad Uranium Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Uranium Cell|B1=Iron Plate|C1=Uranium Cell<br />
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate<br />
|A3=Uranium Cell|B3=Iron Plate|C3=Uranium Cell<br />
|Output=Quad Uranium Cell<br />
}}<br />
|4 Uranium Cells forged together to only take one space in the reactor slot; Output for these are 60EU/t. These new Uranium components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. <br />
|-<br />
![[Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Machine<br />
|Type=Canning Machine<br />
|Top=MOX Nuclear Fuel<br />
|Bottom=Fuel Rod (Empty)<br />
|Output=Fuel Rod (MOX)<br />
}}<br />
|Much like [[Uranium Cell]] but with higher energy output on higher reactor heat.<br />
|-<br />
![[Dual Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A2=Fuel Rod (MOX)|B2=Iron Plate|C2=Fuel Rod (MOX)<br />
|Output=Dual Fuel Rod (MOX)<br />
}}<br />
|These act as if they're 2 cells in a Grid pattern. 1 Dual cell acts as 2x MOX Cells are side-by-side. The output at 0 heat from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. <br />
|-<br />
![[Quad Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Fuel Rod (MOX)|B1=Iron Plate|C1=Fuel Rod (MOX)<br />
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate<br />
|A3=Fuel Rod (MOX)|B3=Iron Plate|C3=Fuel Rod (MOX)<br />
|Output=Quad Fuel Rod (MOX)<br />
}}<br />
|4 MOX Cells forged together to only take one space in the reactor slot; Output with no heat for these are 60EU/t. These new reactor components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. <br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|<center>Removed</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|<center>Removed</center><br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|<center>Removed</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic <br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Furnace|C3=Iron Plate<br />
|Output=Iron Furnace<br />
}}<br />
|Non-electric machine, 25% faster and 125% fuel effective, can burn lava and [[Fuel Can (Filled)|fuel]].<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|No Changes<br />
|[[EU|Energy]]-powered furnace which is 150% faster then normal and 125% fuel effective. Takes 400 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Blast Furnace]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Machine|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Blast Furnace<br />
}}<br />
|Heat powered machine used for the creation of [[Refined Iron]]. Require 1 Iron(Ingot, Ore, Crushed Ore, Purified Crushed Ore, or Dust) and 6 [[Compressed Air Cell]]s per operation. Outputs 1 Refined Iron Ingot and 1 [[Slag]].<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|No Changes<br />
|Turns ore into [[Crushed Ore]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 800 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Ore Washing Plant]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Bucket|B2=Machine|C2=Bucket<br />
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor<br />
|Output=Ore Washing Plant<br />
}}<br />
|Turns [[Crushed Ore]] into [[Purified Crushed Ore]], [[Stone Dust]] and a tiny pile of dust - look for more recipes on [[Ore Washing Plant|this]] page. Takes 8000 [[EU]] per operation (at least 16 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Thermal Centrifuge]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Coil|B1=Mining Laser|C1=Coil<br />
|A2=Iron|B2=Advanced Machine|C2=Iron<br />
|A3=Iron|B3=Electric Motor|C3=Iron<br />
|Output=Thermal Centrifuge<br />
}}<br />
|Turns [[Crushed Purified Ore]] into [[Dusts]] and some other things - look for more recipes on [[Thermal Centrifuge|this]] page. Takes (?) [[EU]] per operation (at least 48 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Metal Former]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=Tool Box|B2=Machine|C2=Tool Box<br />
|A3=Coil|B3=Coil|C3=Coil<br />
|Output=Metal Former<br />
}}<br />
|Has 3 modes: Rolling, Extruding and Cutting. Used to craft plates, casings, cables and some other things - look for more recipes on [[Metal Former|this]] page.<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|No Changes<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|No Changes<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Iron|B3=Dirt|C3=Iron<br />
|Output=Recycler<br />
}}<br />
|Has a 6% chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 1 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Casing|B1=Electronic Circuit|C1=Tin Casing<br />
|A2=Tin Casing|B2=Machine|C2=Tin Casing<br />
|A3=Tin Casing|B3=Tin Casing|C3=Tin Casing<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes 35 EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Bottling Plant]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|B1=Empty Cell<br />
|B2=Empty Cell<br />
|A3=Electronic Circuit|B3=Machine|C3=Electronic Circuit<br />
|Output=Bottling Plant<br />
}}<br />
|Empties cells or other liquid containers (top slot) into tank or fills containers from tank (bottom slot). Takes 5 EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|No Changes<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a Redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Now produces Uu-Liquid and needs much more energy and time.<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
![[Scanner]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate<br />
|A2=Electric Motor|B2=Luminator|C2=Electric Motor<br />
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit<br />
|Output=Scanner<br />
}}<br />
|Used to scan items to get their [[Pattern]]. The Pattern can be saved in a [[Memory Crystal]] or a [[Pattern Storage]] next to the scanner.<br />
|-<br />
![[Replicator]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Reinforced Stone|B1=Reinforced Glass|C1=Reinforced Stone<br />
|A2=Teleporter|B2=Teleporter|C2=Teleporter<br />
|A3=HV Transformer|B3=MFE Unit|C3=HV Transformer<br />
|Output=Replicator<br />
}}<br />
|Uses Uu-Liquid and energy to produce any item which pattern is in an adjacent [[Pattern Storage]].<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Luminator|OA=8<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Insulated Copper Cable|C1=Iron Casing<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|No Changes<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|No Changes<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|No Changes<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|No Changes<br />
|When placed adjacent to energy storage and filled with [[Water Cell]]s, once the [[EU]] storage is 70.01% or more, starts turning the cells into [[Electrolyzed Water Cell]]s, but once it's 25%, starts using up the electrolyzed cells to supply power. Speed depend on energy storage block tier.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Iron Casing|B3=Electronic Circuit|C3=Iron Casing<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a Redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit|B1=FreqTrans|C1=Advanced Circuit<br />
|A2=Glass Fibre Cable|B2=Advanced Machine|C2=Glass Fibre Cable<br />
|A3=Advanced Circuit|B3=Diamond|C3=Advanced Circuit<br />
|Output=Teleporter<br />
}}<br />
|No Changes<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied Redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Flint|B1=TNT|C1=Flint<br />
|A2=Flint|B2=TNT|C2=Flint<br />
|A3=Flint|B3=TNT|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=Industrial TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|No Changes<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|No Changes<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Rubber Trampoline]]<br />
|{{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2=Rubber |B2=Rubber |C2=Rubber<br />
|A3=Rubber |B3=Rubber |C3=Rubber<br />
|Output=Rubber Trampoline|OA=3<br />
}}<br />
|No Changes<br />
|Jumping off of a height onto this rubberized sheet will cause you to bounce back up, effectively negating fall damage. The rubber trampoline must be connected on at least 2 sides to blocks on the same level as it, and must have a gap underneath, similar to a real trampoline. <br />
|-<br />
![[Iron Fence]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=Iron Fence|OA=12<br />
}}<br />
|{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Iron Casing<br />
|Bottom=RE_Battery_(Charged)<br />
|Output=Iron Fence<br />
}}<br />
|Iron Fences can serve as a normal fence. Iron Fences can be stacked on top of one another, and if a player approaches the resulting pole while holding the Crouch button, he will quickly slide down the pole, much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground. <br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Chest<br />
|A2=Electronic Circuit|B2=Machine|C2=Electronic Circuit<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Advanced Miner]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy<br />
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter<br />
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy<br />
|Output=Advanced Miner<br />
}}<br />
|<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|No Changes<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. Takes 200 [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Treetap|C3=Iron Plate<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by right-clicking the machine with the blueprint). Takes a unlimited amount of EU/t (just like [[Mass Fabricator|mass fab]]), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty Terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a Snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a Plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a Desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the Terraformer and fills land below the Terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the Terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
=== Upgrades ===<br />
Place one or more upgrades into the four right-most slots of a machine to upgrade said machine.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
<!--!width=256px|Recipe--><br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Overclocker upgrade|Overclocker Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=|B3=|C3=<br />
|Output=Overclocker upgrade<br />
}}<br />
|<center>No Changes</center><br />
|Used to speed up machines at the cost of higher energy consumption. Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%. The effect is multiplicative.<br />
|-<br />
![[Transformer upgrade|Transformer Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=2xIns. Gold Cable|B2=MV Transformer|C2=2xIns. Gold Cable<br />
|A3=Glass|B3=Electronic Circuit|C3=Glass<br />
|Output=Transformer upgrade<br />
}}<br />
|<center>No Changes</center><br />
|Used to upgrade a machine's power input rate or tier. One upgrade enables a tier 1 machine to receive 128EU/t. Two upgrades enables it to receive 512EU/t and three for more than 512 EU.<br />
|-<br />
![[Energy storage upgrade|Energy Storage Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Wooden Planks|C1=Wooden Planks<br />
|A2=Insulated Copper Cable|B2=RE Battery|C2=Insulated Copper Cable<br />
|A3=Wooden Planks|B3=Electronic Circuit|C3=Wooden Planks<br />
|Output=Energy storage upgrade<br />
}}<br />
|<center>No Changes</center><br />
|Used to upgrade a machine's internal power storage. Each upgrade increases the storage capacity by 10,000 EU.<br />
|-<br />
![[Ejector Upgrade]]<br />
||<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Piston|B1=Hopper|C1=Piston<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|Output=Ejector Upgrade<br />
}}<br />
|Used to allow a machine to automatically eject it's item output<br />
|-<br />
![[Fluid Ejector Upgrade]]<br />
||<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|C1=Tin Plate<br />
|B2=Electric Motor<br />
|A3=Tin Plate|C3=Tin Plate<br />
|Output=Fluid Ejector Upgrade<br />
}}<br />
|Used to allow a machine to automatically eject it's liquid output<br />
|-<br />
![[Redstone Signal Inverter Upgrade]]<br />
||<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|C1=Tin Plate<br />
|B2=Lever<br />
|A3=Tin Plate|C3=Tin Plate<br />
|Output=Redstone Signal Inverter Upgrade<br />
}}<br />
|Inverts the redstone signal a machine is receiving<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
|}<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Nightvision Goggles]]<br />
|<center>Unknown</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced Heat Exchanger|B1=Advanced RE-Battery|C1=Advanced Heat Exchanger<br />
|A2=Luminator|B2=Reinforced Glass|C2=Luminator<br />
|A3=Rubber|B3=Advanced Circuit|C3=Rubber<br />
|Output=Nightvision Goggles<br />
}}<br />
|[[EU|Energy]]-based helmet that allows the user to see in the dark (night vision). Use [ALT] + M to activate Night Vision.<br><br><br />
HAYO: Don't be an <strike>idiot</strike> silly person and activate night vision during day time! Your insurance probably won't cover scorched retinas.<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Nightvision Goggles|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged. Night Vision can be enabled using [ALT] + M.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[Iridium Plate]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore<br />
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy<br />
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore<br />
|Output=Iridium Plate<br />
}}<br />
|<center>No Changes</center><br />
|Material used to craft QuantumSuit armor.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Nano-Helmet|C1=<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Advanced Circuit|B3=Reinforced Glass|C3=Advanced Circuit<br />
|Output=Quantum-Helmet<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Reinforced Glass|B1=Nano-Helmet|C1=Reinforced Glass<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Advanced Circuit|B3=Scuba Helmet|C3=Advanced Circuit<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Electric Jetpack|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs a lot of your damage while charged. Jetpack can be enabled using CTRL-M.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|B2=Nano-Leggings|C2=Iridium Plate<br />
|A3=Glowstone Dust|B3=|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Nano-Boots|C1=Iridium Plate<br />
|A2=Rubber Boots|B2=Lapotron Crystal|C2=Rubber Boots<br />
|A3=|B3=|C3=|Output=Quantum-Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged, and while pressing CTRL, let you jump higher.<br />
|-<br />
<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Wooden Planks|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60,000 [[EU]] while you are wearing it.<br />
|-<br />
![[Adv.Batpack|Advanced Bat-Pack]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced RE-Battery|B1=Electronic_Circuit|C1=Advanced RE-Battery<br />
|A2=Advanced RE-Battery|B2=Copper Casing|C2=Advanced RE-Battery<br />
|A3=Advanced RE-Battery|C3=Advanced RE-Battery<br />
|Output=Advanced_Batpack<br />
}}<br />
|Chestplate which powers your electric tier 2 tools using its energy of up to 600,000 [[EU]] while you are wearing it.<br />
|-<br />
![[Energypack|Energy-Pack]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit|B1=Iron Casing|C1=Advanced Circuit<br />
|A2=Energy Crystal|B2=Iron Casing|C2=Energy Crystal<br />
|A3=Iron Casing|C3=Iron Casing<br />
|Output=Energypack<br />
}}<br />
|Chestplate which powers your electric tier 3 tools using its energy of up to 2,000,000 [[EU]] while you are wearing it.<br />
|-<br />
![[LapPack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|<center>Removed</center><br />
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|<center>No changes</center><br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing<br />
|A2=Iron Casing|B2=BatBox|C2=Iron Casing<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Electronic Circuit|C1=Iron Casing<br />
|A2=Iron Casing|B2=Universal Fluid Cell|C2=Iron Casing<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate. It lasts for 90 seconds when fully charged.<br />
|-<br />
![[CFPack]]<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Iron Casing|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate that stores additional [[CF Pellet]]s to automatically reload a [[CF Sprayer]].<br />
|-<br />
![[Scuba Helmet]]<br />
|{{Grid/Crafting Table<br />
|B1=Orange Dye<br />
|A2=Rubber|B2=Glass|C2=Rubber<br />
|A3=Rubber|B3=Iron Bars|C3=Rubber<br />
|Output=Scuba Helmet<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|Helmet that refills your breath bar as long as you have [[Compressed Air Cell|compressed air cells]] in your inventory.<br />
|-<br />
![[Hazmat Suit]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|B2=Orange Dye|C2=Rubber<br />
|A3=Rubber|B3=Orange Dye|C3=Rubber<br />
|Output=Hazmat Suit<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|A chestplate that provides protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.<br />
|-<br />
![[Hazmat Suit Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Orange Dye|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|C3=Rubber<br />
|Output=Hazmat Suit Leggings<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|A pair of leggings that provide protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|Boots that reduce your fall damage.<br />
|-<br />
![[Static Boots|Static Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|A2=Iron|C1=Iron|C2=Iron<br />
|B2=Wool<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Static Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots that will charge a [[BatPack]] or a [[LapPack]] while walking.<br />
|-<br />
![[Solar Helmet|Solar Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|A2=Iron|B1=Iron|C1=Iron|C2=Iron<br />
|B2=Solar_Panel<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Solar Helmet<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron Helmet<br />
|B2=Solar_Panel<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Solar Helmet<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based helmet that will charge a [[BatPack]] or a [[LapPack]] from the sunlight.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick|C2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Forge Hammer]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Iron|C1=Iron<br />
|A2=Stick|B2=Stick|C2=Iron<br />
|B3=Iron|C3=Iron<br />
|Output=Forge Hammer<br />
}}<br />
|Used to craft Metal Plates out of ingots.<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|<center>No Changes</center><br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|<center>No Changes</center><br />
|Removes machine with right-click (there is a small chance that a machine will be gutted and drop only machine block or generator).<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|C1=Iron Plate<br />
|B2=Iron Plate<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
Now used to make wire when used with Plates.<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|<center>No Changes</center><br />
|When dyed and right-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
Has auto-refill mode (via M key).<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|<center>No Changes</center><br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
Will provide misleading readings on many cases.<br />
|-<br />
![[Scaffold]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks |B1=Wooden Planks |C1=Wooden Planks<br />
|A2=|B2=Stick |C2=<br />
|A3=Stick |B3=|C3=Stick<br />
|Output=Scaffold |OA=16<br />
}}<br />
|<center>No Changes</center><br />
|Easy to place, easy to demolish platforms that also work like ladders. Try with [[Construction Foam]].<br />
Provides better fuel than anything, since every scaffold provides 750 EU when burned.<br />
Blacklisted in [[recycler]].<br />
|-<br />
![[Iron Scaffold]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron |B1=Refined Iron |C1=Refined Iron<br />
|A2=|B2=Iron Fence|C2=<br />
|A3=Iron Fence |B3=|C3=Iron Fence <br />
|Output=Iron Scaffold |OA=16<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Fence|B2=Iron Fence|C2=Iron Fence<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Iron Scaffold |OA=16<br />
}}<br />
|A sturdier version of the wooden scaffolding. Can now be used to make [[Reinforced Stone]].<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=|C1=<br />
|A2=|B2=Iron Casing|C2=<br />
|A3=|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
<br />
Electric tools use energy instead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Small Power Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=|B3=Copper Cable|C3=Iron Casing<br />
|Output=Small Power Unit<br />
}}<br />
|Used to craft [[Electric Hoe]], [[Electric Wrench]] and [[Electric Treetap]].<br />
|-<br />
![[Power Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing<br />
|Output=Power Unit<br />
}}<br />
|Used to craft [[Mining Drill]] and [[Chainsaw]].<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Iron Plate|C1=<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Power Unit|C3=Iron Plate<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|<center>No Changes</center><br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Iridium Drill]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Iridium Plate<br />
|A2=Iridium Plate|B2=Diamond Drill|C2=Iridium Plate<br />
|Output=Iridium Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=Power Unit|B3=Iron Plate<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|More efficient electric axe with the plus of being an effective mob stopper. Since 1.70, the Chainsaw now also works as shears. Just right-click on a sheep. The same goes with grass or anything else you could shear with normal shears.... Cheers.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Wrench<br />
|B2=Small Power Unit<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it. Post 1.46v, electric wrench's toggle ability has a 100% chance to remove the machine. Tool is toggled by holding the "M" key and right clicking. <br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|<center>No Changes</center><br />
|Sword that deals 20 damage when charged.<br />
|-<br />
![[Electric Treetap]]<br />
|{{Grid/Crafting Table<br />
|C1=Treetap<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Treetap<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Treetap<br />
|B2=Small Power Unit<br />
|Output=Electric Treetap<br />
}}<br />
|Treetap which uses EU.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|-<br />
![[Electric Hoe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=<br />
|A2=|B2=Electronic Circuit|C2=<br />
|A3=|B3=RE Battery|C3=<br />
|Output=Electric Hoe<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=<br />
|A2=|B2=Iron Plate|C2=<br />
|A3=|B3=Small Power Unit|C3=<br />
|Output=Electric Hoe<br />
}}<br />
|Hoe which uses EU.<br />
|-<br />
![[OD Scanner]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit<br />
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=OD Scanner<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing<br />
|A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit<br />
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=OD Scanner<br />
}}<br />
|The OD Scanner (Ore Density Scanner) is a tool that helps the player determine a relative amount of valuable resources. The OD Scanner can also be inserted into a Miner to give it a mining area of 5x5.<br />
|-<br />
![[OV Scanner]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=RE Battery (Charged)|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|A3-link=Insulated Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable|C3-link=Insulated Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
|The OV Scanner (Ore Value Scanner) is the improved version of the OD Scanner. This device not only calculates how much ore there is in the scanned area, but outputs its value based on how valuable the ores are. The OV Scanner can also be inserted into a Miner to increase the Miner's mining area from 5x5 to 9x9.<br />
|}<br />
<br />
=== Agriculture ===<br />
<br />
IC2 adds new capabilities in the field of agriculture as well.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Crops]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=|C1=<br />
|A2=Stick|B2=|C2=Stick<br />
|A3=Stick|B3=|C3=Stick<br />
|Output=Crops|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Necessary for using the IC2 agriculture system.<br />
|-<br />
![[Cropnalyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=<br />
|A2=Redstone|B2=Glass|C2=Redstone<br />
|A3=Redstone|B3=Electronic Circuit|C3=Redstone<br />
|Output=Cropnalyzer<br />
}}<br />
|<center>No Changes</center><br />
|Used to scan seed bags to identify the properties of the plant, such as the plant type, its tier, and its growth, gain, and resistance ratings.<br />
|-<br />
![[Fertilizer]]<br />
|{{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2= |B2=Some random scrap |C2= <br />
|A3= |B3=Bone Meal |C3= <br />
|Output=Fertilizer|OA=2<br />
}} {{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2=Some random scrap |B2=Some random scrap |C2=Fertilizer <br />
|A3= |B3=|C3= <br />
|Output=Fertilizer|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Used to speed up the growth of plants. Bonemeal by itself does not work on IC2 plants.<br />
|-<br />
|}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=OV_Scanner&diff=15013OV Scanner2014-10-26T13:48:40Z<p>Blockmaster139: /* Recipe (IC² Experimental) */</p>
<hr />
<div>{{IC²}}<br />
<br />
The [[OV Scanner]] (Ore Value Scanner) is the improved version of the [[OD Scanner]]. This device not only calculates how much ore there is in the scanned area, but outputs its value based on how valuable the ores are. The OV Scanner can also be inserted into a [[Miner]] to increase the Miner's mining area from 5x5 to 9x9.<br />
<br />
== Recipe (IC² Experimental) ==<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Energy Crystal|C1=Gold Casing<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
<br />
== Recipe (Legacy) ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable<br />
|Output=OV Scanner|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=RE Battery (Charged)|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
Note: RE Battery MUST be charged.<br />
<br />
== Usage ==<br />
<br />
The OV Scanner is operated by activating it in a Hotbar slot and right clicking with it. The Scanner scans all blocks in a 9x9 square around the player. It evaluates all the blocks below player's position. Every valuable resource block is then added to the total value of the area. This chart shows the default value list:<br />
<br />
{|class="wikitable"<br />
|'''Resource'''<br />
|'''Value'''<br />
|-<br />
|Coal Ore<br />
|1<br />
|-<br />
|Copper Ore<br />
|2<br />
|-<br />
|Tin Ore<br />
|2<br />
|-<br />
|Gold Ore<br />
|3<br />
|-<br />
|Redstone Ore<br />
|3<br />
|-<br />
|Lapis Lazuli Ore<br />
|3<br />
|-<br />
|Iron Ore<br />
|4<br />
|-<br />
|Uranium Ore<br />
|4<br />
|-<br />
|Diamond Ore<br />
|5<br />
|}<br />
<br />
This list can be customized in the .minecraft/config/IC2.cfg file on the line starting with '''valuableOres='''. Other blocks, including blocks from other mods can be added to the comma separated list of blocks using this pattern: blockID-Damage:ScannerValue, ; when the damage value is not specified all possible values match.<br />
<br />
The values are totaled, and the total ore value in an area is then calculated according to the following formula:<br />
<br />
<code>ValueOfArea = 1000*TotalValue/TotalBlocksScanned</code>, where <code>TotalValue</code> is the sum of all the values for the detected resources, and <code>TotalBlocksScanned</code> is the total number of blocks below the player. In this case, it is equal to <code>81*ScanHeight</code>. The result is rounded down to the nearest integer and output on player's screen.<br />
<br />
== Recharging ==<br />
<br />
{{Grid/Machine<br />
|Type=MFE Transmitter<br />
|Top=OV Scanner<br />
}}<br />
<br />
Every usage drains 250 [[EU]], and with the total storage of 10 000 EU, this means that the OV Scanner can be used 40 times before having to be recharged. It can only be recharged in an [[MFE Transmitter]], an [[MFS Unit]], or a [[Miner]]. Using the Miner to charge the OV Scanner allows charging without access to tier 2 and 3 EU storage devices. Note that the OV Scanner does not drain the player's [[BatPack]]!<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Miner&diff=15012Miner2014-10-26T11:16:17Z<p>Blockmaster139: /* Recipe */ Updated Recipe</p>
<hr />
<div>{{Block<br />
|image=Miner_ig.png<br />
|invimage=Grid_Miner<br />
|type=Machine<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=no<br />
|tool=bwrench<br />
|stackable=Yes (64)<br />
}}<br />
<br />
The Automated Miner is the lazy man's answer to mining.<br />
<br />
Why spend all that time down in dangerous caves when with a little EU, and a few bits and pieces, when you can mine ore from the surface!<br />
<br />
==Requirements==<br />
To run the Automated Miner requires 3 things, with several optional highly recommended things:<br />
<br />
'''Energy:''' From a cable or portable sources (NOT including Tier II or Tier III energy devices.) Batpacks work. It will only accept 32EU/p<br />
<br />
'''Pipe:''' [[Mining Pipe]] is consumed to dig down. Returned once the miner retracts<br />
<br />
'''Drill bit:''' [[Mining Drill]] or [[Diamond Drill]]<br />
<br />
===Optional===<br />
'''Scanner:''' [[OD Scanner]] or [[OV Scanner]] | So that it branches off to the sides to mine blocks, instead of just boring a shaft directly down.<br />
<br />
'''Pump:''' [[Pump]] | To collect source water blocks that get in the way of mining, and to clear + store lava in a tank.<br />
<br />
==Operation==<br />
<br />
[[File:Miner_GUI.png|250px|thumb|left|The GUI of the Miner. It contains a [[Diamond Drill]], [[Mining Pipe]], [[OV Scanner]], and [[Ejector Upgrade]].]]<br />
<br />
To use the miner insert a Drill Bit into the top-left, a Scanner in the bottom-left and your Mining Pipes into the middle-left.<br />
<br />
The miner will consume the pipes to dig down extracting ore it finds in its scan range''(See Scanning Range section)''.<br />
<br />
Any ore found will be brought up and stored in the inventory of the Miner. Placing an [[Ejector Upgrade]] in the top right slot will make the Miner eject the ores and cobblestone into whatever inventory the Ejector Upgrade is set to eject to.<br />
<br />
Once the miner has finished you can retract the pipes by removing the Drill bit.<br />
<br />
An easy method of efficiently mining with the Automated Miner is to dig down to the upper level of the strata containing the ore you are seeking. Dig through a tunnel until you find a scan result you are happy with and set up the Miner. For power, consider using a [[Geothermal Generator]], as you are likely to be relatively deep and pumping Lava from a [[Pump]] adjacent to the Miner is an energy efficient means to power the Miner.<br />
<br />
==Scanning range==<br />
A miner with an [[OD Scanner]] mines all ore in a 5x5 block area around it.<br />
<br />
[[file:miner_area.png|link=Miner|The 5x5 blocks area]]<br />
<br />
However a miner with an [[OV Scanner]] mines all ore in a massive 9x9 block area!<br />
<br />
[[file:miner_area_large.png|link=Miner|The 9x9 blocks area]]<br />
<br />
==Liquids==<br />
If the miner hits water or lava while tunneling it will stop unless they are cleared.<br />
<br />
Alternatively if you place a [[Pump]] next to the miner, it will extract the liquids for you, storing the lava in the tenk for power generation!<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|B1=Chest <br />
|A2=Electronic Circuit|B2=Machine|C2=Electronic Circuit<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
<br />
== Energy Costs ==<br />
''Rough'' power costs for one operation:<br />
<br />
'''Mining Drill:''' ~450-470 EU<br />
<br />
'''Diamond Drill:''' ~880-900 EU<br />
<br />
'''OD Scanner:''' ~65-75 EU<br />
<br />
'''OV Scanner:''' ~165-190 EU<br />
<br />
So the cost to drill down 1 level with a Mining Drill + OD Scanner is ~460+~70 = 530<br />
<br />
And the cost to drill down 1 level with a Diamond Drill + OD Scanner is ~890+~70 = 960<br />
<br />
Diamond Drills are far more expensive but far faster. ~4 times as fast.<br />
<br />
<br />
'''EU/Tick:'''<br />
<br />
A miner with a Mining Drill and OD Scanner will use ~2-3 EU/t.<br />
<br />
A miner with a Diamond Drill and OV Scanner will use ~20-24 EU/t due to the higher cost per tool and faster mining speed.<br />
<br />
== Other Notes ==<br />
Miners can not mine through items like torches, redstone wiring etc.<br />
<br />
In the 2.X Experimental version of Industrialcraft there is an [[Advanced Miner]] with two modes, Blacklist and Whitelist, and it can accept up to High Voltage (512 EU/t), and does not need mining pipe or a mining drill.<br />
<br />
Sought after blocks are controlled in the .minecraft/config/IC2.cfg file on the line start with '''valuableOres=''', if you want to add blocks from other mods the list is a comma separated set of blocks following this pattern: blockID-Damage:ScannerValue, ; when the damage value is not specified all possible values match. [http://forum.industrial-craft.net/index.php?page=Thread&postID=30013]<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Industrial-Craft-Wiki_talk:Help&diff=15010Industrial-Craft-Wiki talk:Help2014-10-22T23:30:01Z<p>Blockmaster139: /* Categories */</p>
<hr />
<div><br />
== Boats ==<br />
Hi, i'm always Sbarza. Can you add the Carbon fibre canoe, the rubber dinghty and the eletric boat pages?<br />
<br />
Carbon fibre canoe<br />
<br />
E E E<br />
<br />
C E C<br />
<br />
C C C<br />
<br />
E=Empty space<br />
C=[[Carbon Plate]]<br />
<br />
Rubber Dinghty<br />
<br />
E E E<br />
<br />
R E R<br />
<br />
R R R<br />
<br />
E=Empty space<br />
R=Rubber<br />
<br />
(i discovered the recipes casually)<br />
<br />
Please upload these pages!<br />
<br />
-- Not sure how long ago this was posted, but...done! -Blockmaster139<br />
<br />
== [[Luminator]] ==<br />
I'm Sbarza. I found a problem with IC2 in Minecraft 1.5.2. When i place a [[Luminator]] there's no texture showing the missing texture image. How do i fix this?<br />
<br />
== Nightvision Goggles ==<br />
Hi, i'm Sbarza. I can't see the Nightvision Goggles page. Does it exist? i want to craft them but i don't know how to do it. Please fix this!<br />
<br />
== A New Tutorial ==<br />
Hi, I am Kalvinzabo. I think it is possible to do an "automated diamond factory" with the MODs IC2 and BuildCraft, and I think that there could be a tutorial page that teach how to do this. I can make this page, but if only the admins can create new pages, then I couldn't.<br />
Thank you.<br />
<br />
== Other Ideas/Questions ==<br />
<br />
Please make a "Hydration Cell" page and place it in the Industrial Craft2 stuff-meny.<br />
Also the page [[Crop Block]] can be deleted, because we have the [[Crops]] page with crafting recipe (Which needs a picture for crops in crafting).<br />
Thank you.<br />
<br />
The idea of the nightvision with helmet quantum such has already been proposed?<br />
<br />
<br />
== Coal and Charcoal to coal dust ==<br />
<br />
Hey guys I'm Ananas<br />
I wanna know if it is possible to use charcoal to produce coal dust in the macerator. It's killing me! I really wanna make diamond!<br />
It would be useful to use charcoal to produce coal dust, and I have some friends that agree with me. i will wait for some answer of anyone, please.<br />
<br />
thanks, Ananas<br />
<br />
Curently you can't macerate charcoal.--[[User:Tag360|Tag360]] 11:37, 4 July 2012 (UTC)<br />
<br />
== How come I can't create a new subpage at userpages? ==<br />
<br />
What is the reason users can't create a new subpage on their userpage?<br />
<br />
== Unable to request page creation ==<br />
<br />
Hi, I'm Arkazex.<br />
<br />
The instructions for creating a new page indicate you need to go to the talk section of the desired page and request for an admin to create it there, however the edit button is nowhere to be found, and after digging around a bit and getting it to show up, I was faced with the message;<br />
<br />
You do not have permission to edit this page, for the following reason:<br />
<br />
You do not have permission to create new pages.<br />
<br />
I was looking to create a page for the Replicator and include details on how to set it up, as it does not currently exist, and I figured it would be a good idea to create it so other people would be able to understand this reasonably complicated aspect of the game.<br />
<br />
== Bottling Plant ==<br />
<br />
Could you please add a new page on the bottling plant of experimental IC2? This way, fellow players would get to know how it works and how to craft when they don't have NEI or CraftGuide.<br />
Here's a brief description of what it is: A bottling plant is a machine from experimental IC2, it is an LV machine that can either fill or empty buckets or cells. It is capable of accepting upgrades and power from redstone, single-use batteries, batteries and batpacks. Please take that into consideration. Thanks! --[[User:Brandon|Brandon_Gui123]] 14:43, 17 August 2014 (CEST)<br />
<br />
-- Since you were active here earlier, I'll make the page and allow you to fill it. [[User:Blockmaster139]]<br />
<br />
== Troubleshooting Page ==<br />
<br />
Could you please add a troubleshooting page that helps to solve mistake that players could have made while wiring/making their machines? Thanks a lot.--[[User:Brandon|Brandon_Gui123]] 01:33, 9 September 2014 (CEST)<br />
: That sounds pretty general, what are you expecting common mistakes to be? '''[[User:Chocohead|<span style="color:green">Chocohead</span>]] <sup> [[User Talk:Chocohead|<span style="color:red">Nag</span>]]• [[Special:Contributions/Chocohead|<span style="color:blue">Additions</span>]]</sup>''' 17:38, 9 September 2014 (CEST)<br />
:: Some common mistakes that some players might make while working/wiring up on their machines could include the fact that players didn't know how the mechanics of the machines work or if they require understanding of certain items commonly used. There are more common mistakes that players could make though but maybe it will be best to show those mistakes that is made most of the time rather than showing all the possible mistakes. --[[User:Brandon|Brandon_Gui123]] 13:51, 22 October 2014 (CEST)<br />
<br />
== Categories ==<br />
<br />
The categories pages can not be edited. Is it possible to allow that? -- [[User:MCwikitionar]] 9 September 2014<br />
<br />
-- If you mean to add a page into the category, do "Category:Something" but in double square brackets instead of quotes. If you mean to create an information page for the section, I could do that for you [[User:Blockmaster139]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Bottling_Plant&diff=15009Bottling Plant2014-10-22T22:17:00Z<p>Blockmaster139: Created page with "Placeholder"</p>
<hr />
<div>Placeholder</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Industrial-Craft-Wiki_talk:Help&diff=15008Industrial-Craft-Wiki talk:Help2014-10-22T22:15:41Z<p>Blockmaster139: /* Bottling Plant */</p>
<hr />
<div><br />
== Boats ==<br />
Hi, i'm always Sbarza. Can you add the Carbon fibre canoe, the rubber dinghty and the eletric boat pages?<br />
<br />
Carbon fibre canoe<br />
<br />
E E E<br />
<br />
C E C<br />
<br />
C C C<br />
<br />
E=Empty space<br />
C=[[Carbon Plate]]<br />
<br />
Rubber Dinghty<br />
<br />
E E E<br />
<br />
R E R<br />
<br />
R R R<br />
<br />
E=Empty space<br />
R=Rubber<br />
<br />
(i discovered the recipes casually)<br />
<br />
Please upload these pages!<br />
<br />
-- Not sure how long ago this was posted, but...done! -Blockmaster139<br />
<br />
== [[Luminator]] ==<br />
I'm Sbarza. I found a problem with IC2 in Minecraft 1.5.2. When i place a [[Luminator]] there's no texture showing the missing texture image. How do i fix this?<br />
<br />
== Nightvision Goggles ==<br />
Hi, i'm Sbarza. I can't see the Nightvision Goggles page. Does it exist? i want to craft them but i don't know how to do it. Please fix this!<br />
<br />
== A New Tutorial ==<br />
Hi, I am Kalvinzabo. I think it is possible to do an "automated diamond factory" with the MODs IC2 and BuildCraft, and I think that there could be a tutorial page that teach how to do this. I can make this page, but if only the admins can create new pages, then I couldn't.<br />
Thank you.<br />
<br />
== Other Ideas/Questions ==<br />
<br />
Please make a "Hydration Cell" page and place it in the Industrial Craft2 stuff-meny.<br />
Also the page [[Crop Block]] can be deleted, because we have the [[Crops]] page with crafting recipe (Which needs a picture for crops in crafting).<br />
Thank you.<br />
<br />
The idea of the nightvision with helmet quantum such has already been proposed?<br />
<br />
<br />
== Coal and Charcoal to coal dust ==<br />
<br />
Hey guys I'm Ananas<br />
I wanna know if it is possible to use charcoal to produce coal dust in the macerator. It's killing me! I really wanna make diamond!<br />
It would be useful to use charcoal to produce coal dust, and I have some friends that agree with me. i will wait for some answer of anyone, please.<br />
<br />
thanks, Ananas<br />
<br />
Curently you can't macerate charcoal.--[[User:Tag360|Tag360]] 11:37, 4 July 2012 (UTC)<br />
<br />
== How come I can't create a new subpage at userpages? ==<br />
<br />
What is the reason users can't create a new subpage on their userpage?<br />
<br />
== Unable to request page creation ==<br />
<br />
Hi, I'm Arkazex.<br />
<br />
The instructions for creating a new page indicate you need to go to the talk section of the desired page and request for an admin to create it there, however the edit button is nowhere to be found, and after digging around a bit and getting it to show up, I was faced with the message;<br />
<br />
You do not have permission to edit this page, for the following reason:<br />
<br />
You do not have permission to create new pages.<br />
<br />
I was looking to create a page for the Replicator and include details on how to set it up, as it does not currently exist, and I figured it would be a good idea to create it so other people would be able to understand this reasonably complicated aspect of the game.<br />
<br />
== Bottling Plant ==<br />
<br />
Could you please add a new page on the bottling plant of experimental IC2? This way, fellow players would get to know how it works and how to craft when they don't have NEI or CraftGuide.<br />
Here's a brief description of what it is: A bottling plant is a machine from experimental IC2, it is an LV machine that can either fill or empty buckets or cells. It is capable of accepting upgrades and power from redstone, single-use batteries, batteries and batpacks. Please take that into consideration. Thanks! --[[User:Brandon|Brandon_Gui123]] 14:43, 17 August 2014 (CEST)<br />
<br />
-- Since you were active here earlier, I'll make the page and allow you to fill it. [[User:Blockmaster139]]<br />
<br />
== Troubleshooting Page ==<br />
<br />
Could you please add a troubleshooting page that helps to solve mistake that players could have made while wiring/making their machines? Thanks a lot.--[[User:Brandon|Brandon_Gui123]] 01:33, 9 September 2014 (CEST)<br />
: That sounds pretty general, what are you expecting common mistakes to be? '''[[User:Chocohead|<span style="color:green">Chocohead</span>]] <sup> [[User Talk:Chocohead|<span style="color:red">Nag</span>]]• [[Special:Contributions/Chocohead|<span style="color:blue">Additions</span>]]</sup>''' 17:38, 9 September 2014 (CEST)<br />
:: Some common mistakes that some players might make while working/wiring up on their machines could include the fact that players didn't know how the mechanics of the machines work or if they require understanding of certain items commonly used. There are more common mistakes that players could make though but maybe it will be best to show those mistakes that is made most of the time rather than showing all the possible mistakes. --[[User:Brandon|Brandon_Gui123]] 13:51, 22 October 2014 (CEST)<br />
<br />
== Categories ==<br />
<br />
The categories pages can not be edited. Is it possible to allow that? -- [[User:MCwikitionar]] 9 September 2014</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Industrial-Craft-Wiki_talk:Help&diff=15007Industrial-Craft-Wiki talk:Help2014-10-22T17:40:35Z<p>Blockmaster139: /* Boats */</p>
<hr />
<div><br />
== Boats ==<br />
Hi, i'm always Sbarza. Can you add the Carbon fibre canoe, the rubber dinghty and the eletric boat pages?<br />
<br />
Carbon fibre canoe<br />
<br />
E E E<br />
<br />
C E C<br />
<br />
C C C<br />
<br />
E=Empty space<br />
C=[[Carbon Plate]]<br />
<br />
Rubber Dinghty<br />
<br />
E E E<br />
<br />
R E R<br />
<br />
R R R<br />
<br />
E=Empty space<br />
R=Rubber<br />
<br />
(i discovered the recipes casually)<br />
<br />
Please upload these pages!<br />
<br />
-- Not sure how long ago this was posted, but...done! -Blockmaster139<br />
<br />
== [[Luminator]] ==<br />
I'm Sbarza. I found a problem with IC2 in Minecraft 1.5.2. When i place a [[Luminator]] there's no texture showing the missing texture image. How do i fix this?<br />
<br />
== Nightvision Goggles ==<br />
Hi, i'm Sbarza. I can't see the Nightvision Goggles page. Does it exist? i want to craft them but i don't know how to do it. Please fix this!<br />
<br />
== A New Tutorial ==<br />
Hi, I am Kalvinzabo. I think it is possible to do an "automated diamond factory" with the MODs IC2 and BuildCraft, and I think that there could be a tutorial page that teach how to do this. I can make this page, but if only the admins can create new pages, then I couldn't.<br />
Thank you.<br />
<br />
== Other Ideas/Questions ==<br />
<br />
Please make a "Hydration Cell" page and place it in the Industrial Craft2 stuff-meny.<br />
Also the page [[Crop Block]] can be deleted, because we have the [[Crops]] page with crafting recipe (Which needs a picture for crops in crafting).<br />
Thank you.<br />
<br />
The idea of the nightvision with helmet quantum such has already been proposed?<br />
<br />
<br />
== Coal and Charcoal to coal dust ==<br />
<br />
Hey guys I'm Ananas<br />
I wanna know if it is possible to use charcoal to produce coal dust in the macerator. It's killing me! I really wanna make diamond!<br />
It would be useful to use charcoal to produce coal dust, and I have some friends that agree with me. i will wait for some answer of anyone, please.<br />
<br />
thanks, Ananas<br />
<br />
Curently you can't macerate charcoal.--[[User:Tag360|Tag360]] 11:37, 4 July 2012 (UTC)<br />
<br />
== How come I can't create a new subpage at userpages? ==<br />
<br />
What is the reason users can't create a new subpage on their userpage?<br />
<br />
== Unable to request page creation ==<br />
<br />
Hi, I'm Arkazex.<br />
<br />
The instructions for creating a new page indicate you need to go to the talk section of the desired page and request for an admin to create it there, however the edit button is nowhere to be found, and after digging around a bit and getting it to show up, I was faced with the message;<br />
<br />
You do not have permission to edit this page, for the following reason:<br />
<br />
You do not have permission to create new pages.<br />
<br />
I was looking to create a page for the Replicator and include details on how to set it up, as it does not currently exist, and I figured it would be a good idea to create it so other people would be able to understand this reasonably complicated aspect of the game.<br />
<br />
== Bottling Plant ==<br />
<br />
Could you please add a new page on the bottling plant of experimental IC2? This way, fellow players would get to know how it works and how to craft when they don't have NEI or CraftGuide.<br />
Here's a brief description of what it is: A bottling plant is a machine from experimental IC2, it is an LV machine that can either fill or empty buckets or cells. It is capable of accepting upgrades and power from redstone, single-use batteries, batteries and batpacks. Please take that into consideration. Thanks! --[[User:Brandon|Brandon_Gui123]] 14:43, 17 August 2014 (CEST)<br />
<br />
== Troubleshooting Page ==<br />
<br />
Could you please add a troubleshooting page that helps to solve mistake that players could have made while wiring/making their machines? Thanks a lot.--[[User:Brandon|Brandon_Gui123]] 01:33, 9 September 2014 (CEST)<br />
: That sounds pretty general, what are you expecting common mistakes to be? '''[[User:Chocohead|<span style="color:green">Chocohead</span>]] <sup> [[User Talk:Chocohead|<span style="color:red">Nag</span>]]• [[Special:Contributions/Chocohead|<span style="color:blue">Additions</span>]]</sup>''' 17:38, 9 September 2014 (CEST)<br />
:: Some common mistakes that some players might make while working/wiring up on their machines could include the fact that players didn't know how the mechanics of the machines work or if they require understanding of certain items commonly used. There are more common mistakes that players could make though but maybe it will be best to show those mistakes that is made most of the time rather than showing all the possible mistakes. --[[User:Brandon|Brandon_Gui123]] 13:51, 22 October 2014 (CEST)<br />
<br />
== Categories ==<br />
<br />
The categories pages can not be edited. Is it possible to allow that? -- [[User:MCwikitionar]] 9 September 2014</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Broken_Rubber_Boat&diff=15006Broken Rubber Boat2014-10-22T17:29:10Z<p>Blockmaster139: Redirected page to Boats#Rubber Dinghy</p>
<hr />
<div>#REDIRECT [[Boats#Rubber Dinghy]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Rubber_Boat&diff=15005Rubber Boat2014-10-22T17:28:55Z<p>Blockmaster139: Redirected page to Boats#Rubber Dinghy</p>
<hr />
<div>#REDIRECT [[Boats#Rubber Dinghy]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Boats&diff=15004Boats2014-10-22T17:28:38Z<p>Blockmaster139: /* Rubber Dinghy */</p>
<hr />
<div>Are you tired of your wooden boats always snapping into pieces in the slightest of winds? Find ocean travel boring? Got a need for speed? Then you need a better Boat! Industrial Boats come in 3 varieties: the Rubber Dinghy, the Carbon Fibre Canoe, and the Electric Boat. Each one is functionally identical to the vanilla Minecraft boat, but each one has it's own little perks.<br />
<br />
== Rubber Dinghy ==<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|B2=Rubber|C2=Rubber<br />
|Output=Rubber Boat<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Broken Rubber Boat|B1=Rubber<br />
|Output=Rubber Boat<br />
|}}<br />
|}<br />
<br />
The Rubber Dinghy is the cheapest of the 3 Industrial Boats, requiring only a few bits of [[Rubber]]. Like the vanilla wooden boat, it will break and dismantle whenever it hits a surface, however instead of returning sticks and planks, it will return a Damaged Rubber Dinghy, which can be re-crafted with a single piece of Rubber back into a useable Rubber Dinghy!<br />
<br />
== Carbon Fibre Canoe ==<br />
{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Carbon Plate|C2=Carbon Plate<br />
|Output=Carbon Boat<br />
}}<br />
<br />
Unlike all other boats, the amazing Carbon Fibre Canoe is COMPLETELY INDESTRUCTIBLE!* This means that you can smash it into as many beaches, lily pads and alligators as you like, the Carbon Fibre Canoe won't take a scratch! HAYO!<br />
<br />
*warning: we are not held responsible for any damaged caused by riding the Carbon Fibre Canoe into Lava or Void.<br />
<br />
== Electric Boat ==<br />
{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable<br />
|A2=Iron Plate|B2=Water Mill|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Electric Boat<br />
}}<br />
<br />
The Electric Boat works mostly like a vanilla boat, chugging through the water at a decent pace, although it drop itself once you crash, which is nice I guess. Well, that's all well and good, but what if we give it some '''power'''? Wearing an energy storage device in your chestplate slot, like a [[Batpack]] or [[Energypack]], will cause the boat to drain energy from it and propel you forward at supersonic speed! Doing this will consume about 100 EU per block travelled, so even a measly Batpack will last you 600 blocks!<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Carbon_Boat&diff=15003Carbon Boat2014-10-22T17:28:08Z<p>Blockmaster139: Redirected page to Boats#Carbon Fibre Canoe</p>
<hr />
<div>#REDIRECT [[Boats#Carbon Fibre Canoe]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Boats&diff=15002Boats2014-10-22T17:27:48Z<p>Blockmaster139: /* Carbon Fibre Canoe */</p>
<hr />
<div>Are you tired of your wooden boats always snapping into pieces in the slightest of winds? Find ocean travel boring? Got a need for speed? Then you need a better Boat! Industrial Boats come in 3 varieties: the Rubber Dinghy, the Carbon Fibre Canoe, and the Electric Boat. Each one is functionally identical to the vanilla Minecraft boat, but each one has it's own little perks.<br />
<br />
== Rubber Dinghy ==<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|B2=Rubber|C2=Rubber<br />
|Output=Rubber Dinghy<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Damaged Rubber Dinghy|B1=Rubber<br />
|Output=Rubber Dinghy<br />
|}}<br />
|}<br />
<br />
The Rubber Dinghy is the cheapest of the 3 Industrial Boats, requiring only a few bits of [[Rubber]]. Like the vanilla wooden boat, it will break and dismantle whenever it hits a surface, however instead of returning sticks and planks, it will return a Damaged Rubber Dinghy, which can be re-crafted with a single piece of Rubber back into a useable Rubber Dinghy!<br />
<br />
== Carbon Fibre Canoe ==<br />
{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Carbon Plate|C2=Carbon Plate<br />
|Output=Carbon Boat<br />
}}<br />
<br />
Unlike all other boats, the amazing Carbon Fibre Canoe is COMPLETELY INDESTRUCTIBLE!* This means that you can smash it into as many beaches, lily pads and alligators as you like, the Carbon Fibre Canoe won't take a scratch! HAYO!<br />
<br />
*warning: we are not held responsible for any damaged caused by riding the Carbon Fibre Canoe into Lava or Void.<br />
<br />
== Electric Boat ==<br />
{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable<br />
|A2=Iron Plate|B2=Water Mill|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Electric Boat<br />
}}<br />
<br />
The Electric Boat works mostly like a vanilla boat, chugging through the water at a decent pace, although it drop itself once you crash, which is nice I guess. Well, that's all well and good, but what if we give it some '''power'''? Wearing an energy storage device in your chestplate slot, like a [[Batpack]] or [[Energypack]], will cause the boat to drain energy from it and propel you forward at supersonic speed! Doing this will consume about 100 EU per block travelled, so even a measly Batpack will last you 600 blocks!<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Boats&diff=15001Boats2014-10-22T17:27:14Z<p>Blockmaster139: This was hella overdue >.></p>
<hr />
<div>Are you tired of your wooden boats always snapping into pieces in the slightest of winds? Find ocean travel boring? Got a need for speed? Then you need a better Boat! Industrial Boats come in 3 varieties: the Rubber Dinghy, the Carbon Fibre Canoe, and the Electric Boat. Each one is functionally identical to the vanilla Minecraft boat, but each one has it's own little perks.<br />
<br />
== Rubber Dinghy ==<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|B2=Rubber|C2=Rubber<br />
|Output=Rubber Dinghy<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Damaged Rubber Dinghy|B1=Rubber<br />
|Output=Rubber Dinghy<br />
|}}<br />
|}<br />
<br />
The Rubber Dinghy is the cheapest of the 3 Industrial Boats, requiring only a few bits of [[Rubber]]. Like the vanilla wooden boat, it will break and dismantle whenever it hits a surface, however instead of returning sticks and planks, it will return a Damaged Rubber Dinghy, which can be re-crafted with a single piece of Rubber back into a useable Rubber Dinghy!<br />
<br />
== Carbon Fibre Canoe ==<br />
{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Carbon Plate|C2=Carbon Plate<br />
|Output=Carbon Fibre Canoe<br />
}}<br />
<br />
Unlike all other boats, the amazing Carbon Fibre Canoe is COMPLETELY INDESTRUCTIBLE!* This means that you can smash it into as many beaches, lily pads and alligators as you like, the Carbon Fibre Canoe won't take a scratch! HAYO!<br />
<br />
*warning: we are not held responsible for any damaged caused by riding the Carbon Fibre Canoe into Lava or Void.<br />
<br />
== Electric Boat ==<br />
{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable<br />
|A2=Iron Plate|B2=Water Mill|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Electric Boat<br />
}}<br />
<br />
The Electric Boat works mostly like a vanilla boat, chugging through the water at a decent pace, although it drop itself once you crash, which is nice I guess. Well, that's all well and good, but what if we give it some '''power'''? Wearing an energy storage device in your chestplate slot, like a [[Batpack]] or [[Energypack]], will cause the boat to drain energy from it and propel you forward at supersonic speed! Doing this will consume about 100 EU per block travelled, so even a measly Batpack will last you 600 blocks!<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Electric_Boat&diff=15000Electric Boat2014-10-22T16:19:19Z<p>Blockmaster139: Redirected page to Boats#Electric Boat</p>
<hr />
<div>#REDIRECT [[Boats#Electric Boat]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Carbon_Fibre_Canoe&diff=14999Carbon Fibre Canoe2014-10-22T16:18:57Z<p>Blockmaster139: Redirected page to Boats#Carbon Fibre Canoe</p>
<hr />
<div>#REDIRECT [[Boats#Carbon Fibre Canoe]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Damaged_Rubber_Dinghy&diff=14998Damaged Rubber Dinghy2014-10-22T16:18:07Z<p>Blockmaster139: Redirected page to Boats#Rubber Dinghy</p>
<hr />
<div>#REDIRECT [[Boats#Rubber Dinghy]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Rubber_Dinghy&diff=14997Rubber Dinghy2014-10-22T16:17:19Z<p>Blockmaster139: Redirected page to Boats#Rubber Dinghy</p>
<hr />
<div>#REDIRECT [[Boats#Rubber Dinghy]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Mining_Laser&diff=14993Mining Laser2014-10-21T12:48:09Z<p>Blockmaster139: /* Charging */</p>
<hr />
<div>The Mining Laser is a powerful high-tech tool with a variety of applications. It can be used as an insta-mining tool with a relatively low [[EU]] consumption, as well as a high-power AoE block remover, or even as a weapon. All blocks destroyed by the Laser are dropped, with the exception of non-drop blocks like Glass or Leaves. However, due to the destructive nature of the Laser, there is a chance that the block will be destroyed and not drop anything. IndustrialCraft machines drop a [[Machine]] block, as if they were destroyed by a pickaxe. As it is a Tier 3 item, the Mining Laser can use energy from an [[Energypack]].<br />
<br />
As of 1.90, the Mining Laser has 7 different modes. These modes can be switched by holding the Mode Switch key (M by default) and right-clicking. <br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|A3=|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
<br />
== Firing Modes ==<br />
<br />
The Mining Laser can store 300,000 EU, which determines how many shots of each type can be fired. The block penetration distance depends on the hardness of the particular block. In this chart, block penetration is based on smooth stone and dirt. For explosive shots, the penetration radius denotes the radius of the explosion.<br />
<br />
Also, hitting Endermen and other neutral mobs with explosive shots will not aggravate them. This only happens when hitting the mob with the explosion, as opposed to the laser directly. This is probably a bug. <br />
<br />
It should also be noted that the Mining Laser can be used in Low-Focus mode to mine both faster than the Diamond Drill and at half the energy cost! HAYO!<br />
<br />
{|class="wikitable" style="text-align:center"<br />
!Firing mode<br />
!Mode description<br />
!EU used per shot<br />
!Damage per shot<br />
!Beam travel distance<br />
!Block penetration distance<br />
|-<br />
| align="left" | Mining<br />
| align="left" | Normal beam, average power<br />
|1250 (160 shots)<br />
|3.5 hearts<br />
|64 blocks<br />
|6 (stone), 24 (dirt)<br />
|-<br />
| align="left" | Low-Focus<br />
| align="left" | Very short-range beam, small power<br />
|100 (2000 shots)<br />
|0.5 hearts<br />
|3 blocks<br />
|1 (stone), 2 (dirt)<br />
|-<br />
| align="left" | Long-Range<br />
| align="left" | High-powered beam, high power<br />
|5000 (40 shots)<br />
|10 hearts<br />
|64 blocks<br />
|27 (stone), 128+ (dirt)<br />
|-<br />
| align="left" | Scatter<br />
| align="left" | 25 beams, 5x5 square formation, average power per beam<br />
|10,000 (20 shots)<br />
|2.5 hearts<br />
|64 blocks<br />
|16 (stone), 16 (dirt)<br />
|-<br />
| align="left" | Explosive<br />
| align="left" | The beam explodes upon touching a block<br />
|5000 (40 shots)<br />
|3.5 hearts<br />
|64 blocks<br />
|2 (stone), 5 (dirt)<br />
|-<br />
| align="left" | Horizontal<br />
| align="left" | The beam will travel perfectly horizontally. Presumed to be similar to mining mode.<br />
|1250 (160 shots)<br />
|3.5 hearts<br />
|64 blocks<br />
|6 (stone), 24 (dirt)<br />
|-<br />
| align="left" | Super-Heat<br />
| align="left" | If the target can be smelted, the smelted product will be dropped instead of the block itself (eg, hit a iron ore block and an iron ingot will drop). Works on non-vanilla items, such as Redpower Basalt cobble or Forestry tin ore. Exception for cobblestone and sand; see below. Additionally, mobs will be set alight for twice the duration when directly shot at.<br />
|2500 (80 shots)<br />
|3 hearts<br />
|Presumed to be 64<br />
|1 (stone), 13 (dirt)<br />
|-<br />
|}<br />
<br />
''Note:'' In v1.64 the mining laser will sometimes not fire in horizontal mode. Changing to a different mode restores it's function.<br />
<br />
Super-Heat mode was added in 1.90.<br />
<br />
If a super-heat laser is fired on a sand or cobble block, the block will be replaced with a glass/smooth stone block instead of dropping one. Doing so immediately terminates the beam.<br />
<br />
When a super-heat laser is fired at a block such as smoothstone, where the 'normal' drop can be smelted into the block itself, the block will be dropped as if mined with a silk touch-enchanted tool.<br />
<br />
When a super-heat laser is fired at a clay block, 4 brick items will be dropped.<br />
<br />
== Charging ==<br />
<br />
This tool may only be charged in an [[MFE Unit]] or an [[MFS Unit]].<br />
<br />
It can also be fully charged immediately by firing it once while you are wearing a charged [[LapPack]], assuming you have enough enough energy for at least one shot left inside of the laser's internal storage.<br />
Seems little rubbish, but who cares! HAYO!!<br />
<br />
Please note that in the machine interface above, the output of 32 eu/s is incorrect.<br />
<br />
== HAYO ==<br />
<br />
What do you do, if even the [[Diamond Drill]] isn't powerful and speedy enough?<br />
<br />
You build yourself a '''Mining Laser''', that's what!<br />
<br />
This device uses the awesome intensifying power of [[Energy Crystal|Crystals]] to turn energy into energy BEAMZ!<br />
<br />
And these beamz will '''easily burn right through everything''': Stone, Dirt, Ore, Creepers...!!<br />
<br />
Just aim at something you '''don't want to exist''' and pull the right trigger to '''burn it to a crisp, HAYO!!'''<br />
<br />
However, due to the MASSIVE energy consumption, well-planned usage is advised.<br />
<br />
The '''Mining Laser''' can fire a reasonable number of laser beams, but due to the large capacity inherent to the crystal design, the laser can only be recharged in a [[MFE Unit]] or [[MFSU]].<br />
<br />
== Trivia ==<br />
* There is an achievement called "Like a Boss" that involves you killing the Enderdragon with the Mining Laser.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
! Version<br />
! Changes<br />
|-<br />
| colspan=2 | '''Industrial Craft²'''<br />
|-<br />
| '''0.90'''<br />
| The '''Mining Laser''' is re-released, with 400% more new modes! It holds a 200,000 EU charge. <br/><br />
{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|A3=|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|-<br />
| '''1.337'''<br />
| The '''Mining Laser''' can now be powered by the newly introduced [[LapPack]].<br />
|-<br />
| '''1.64'''<br />
| The '''Horizontal Laser Mode''' is added. When shot at an angle not to high at a block, it will fire a horizontal laser beam from that block onwards.<br />
|-<br />
| '''1.81'''<br />
| The '''SuperHeat Laser Mode''' is added. It drops the smelted variant of the block targeted (e.g. if aimed at [[Copper Ore]], will drop [[Copper]]) and sets things alight. <br/><br />
However if shot at [[Non-IC Items|cobblestone]] or [[Non-IC Items|sand]], it will transform into smooth [[Non-IC Items|stone]] and [[Non-IC Items|glass]] respectively.<br />
|-<br />
| '''2.? (Experimental)'''<br />
| The Mining Laser is a Tier 3 item and stores 300,000 EU. The recipe requires one Energy Crystal. <br/><br />
{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|A3=|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|-<br />
|}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Macerator&diff=14990Macerator2014-10-20T19:28:20Z<p>Blockmaster139: /* Miscellaneous */</p>
<hr />
<div>{{Block<br />
|type=Machine<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=No<br />
|tool=bwrench<br />
|stackable=Yes (64)<br />
|maxeu=32<br />
|storage=800<br />
|eu_use=2<br />
|eu_use2=800 EU per item<br />
}}<br />
<br />
The [[Macerator]] is a grinding machine, capable of breaking down blocks and items. It is used to increase ore output and convert some blocks and items into more useful resources.<br />
<br />
For example:<br />
<br />
* The Macerator grinds one [[Tin Ore]] into two [[Crushed Tin Ore]], each of which can be smelted into a [[Tin|Tin Ingot]] or further processed at an [[Ore Washing Plant]].<br />
* Cobble can be ground into sand, and gravel into flint.<br />
<br />
It uses either a direct [[Cable]] connection or an energy storage item ([[Single-use Battery]] or [[RE Battery]]).<br />
<br />
<br />
== Crafting ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
<br />
== Wiring ==<br />
[http://i1220.photobucket.com/albums/dd454/jjc-ipod/2014-04-29_215907_zps1177c4b7.png Click here] to view a photo on how to wire up a Macerator (basic). Directions are included.<br />
<br />
== Recipes ==<br />
<br />
Here is the complete breakdown of what a Macerator can turn items into (As of v2.1.470-experimental).<br />
<br />
All Plates (i.e. Iron plate, Gold plate, etc) can be crushed into 1 ore by the Macerator. They've been left out below to save space<br />
<br />
<br />
=== Minerals ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Coal<br />
|Bottom=RE Battery (Charged)<br />
|Output=Coal Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Block of Coal<br />
|Bottom=RE Battery (Charged)<br />
|Output=Coal Dust|OA=9<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Diamond<br />
|Bottom=RE Battery (Charged)<br />
|Output=Diamond Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Lapis<br />
|Bottom=RE Battery (Charged)<br />
|Output=Lapis Lazuli Dust<br />
}}<br />
|}<br />
<br />
=== Ingots ===<br />
{|<br />
<br />
<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Gold Ingot<br />
|Bottom=RE Battery (Charged)<br />
|Output=Gold Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Iron<br />
|Bottom=RE Battery (Charged)<br />
|Output=Iron Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Copper<br />
|Bottom=RE Battery (Charged)<br />
|Output=Copper Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Tin<br />
|Bottom=RE Battery (Charged)<br />
|Output=Tin Dust<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Bronze<br />
|Bottom=RE Battery (Charged)<br />
|Output=Bronze Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Lead Ingot<br />
|Bottom=RE Battery (Charged)<br />
|Output=Lead Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Silver<br />
|Bottom=RE Battery (Charged)<br />
|Output=Silver Dust<br />
}}<br />
|}<br />
<br />
=== Ores ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Gold Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Gold Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Iron Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Iron Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Copper Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Copper Ore|OA=2<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Tin Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Tin Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Uranium Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Uran Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Lead Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Lead Ore|OA=2<br />
}}<br />
|}<br />
<br />
=== Blocks ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Wool<br />
|Bottom=RE Battery (Charged)<br />
|Output=String|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Obsidian<br />
|Bottom=RE Battery (Charged)<br />
|Output=Obsidian Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Block of Redstone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Redstone|OA=9<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Block of Quartz<br />
|Bottom=RE Battery (Charged)<br />
|Output=Nether Quartz|OA=4<br />
}}<br />
|}<br />
{| <br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Gravel<br />
|Bottom=RE Battery (Charged)<br />
|Output=Flint<br />
}} <br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Stone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cobblestone<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Cobblestone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Sand<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Sandstone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Sand<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Glowstone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Glowstone Dust|OA=4<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Ice<br />
|Bottom=RE Battery (Charged)<br />
|Output=Snowball<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Clay<br />
|Bottom=RE Battery (Charged)<br />
|Output=Clay Dust|OA=2<br />
}}<br />
|}<br />
<br />
=== Miscellaneous ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Tin Can|IA=2<br />
|Bottom=RE Battery (Charged)<br />
|Output=Tin Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Fuel Rod (Empty)<br />
|Bottom=RE Battery (Charged)<br />
|Output=Iron Dust|OA=1<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Energy Crystal<br />
|Bottom=RE Battery (Charged)<br />
|Output=Energium Dust|OA=9<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Coffee Beans<br />
|Bottom=RE Battery (Charged)<br />
|Output=Coffee Powder|OA=3<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Spider Eye<br />
|Bottom=RE Battery (Charged)<br />
|Output=Grin Powder|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Bio Chaff<br />
|Bottom=RE Battery (Charged)<br />
|Output=Dirt<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Poisonous Potato<br />
|Bottom=RE Battery (Charged)<br />
|Output=Grin Powder<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Blaze Rod<br />
|Bottom=RE Battery (Charged)<br />
|Output=Blaze Powder|OA=5<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Bone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Bone Meal|OA=4<br />
}}<br />
|}<br />
<br />
{{Energy|Input=800 (2 EU/t)|Output=-|Storage=800 EU}}<br />
Maximum Input Power: 32 EU/t before exploding.<br />
<br />
== Trivia ==<br />
* The Macerator gives off dust particle effects while in use.<br />
* If you're in a squeeze and you need a little power, the Macerator accepts Redstone as a power source (where you would normally put a battery)<br />
<br />
== HAYO ==<br />
<br />
The grinding pressure of the Macerator is kept at a modest 50 [[gibbl]].<br />
<br />
Did you ever feel like life was being unfair to you?<br />
<br />
Did you ever feel angered about your neighbour miner finding loads of minerals whereas you didn't?<br />
<br />
Now, did you ever take a look at his work station?<br />
<br />
Do you want to know why he had giant loads of valuable ingots to craft into more awesome stuff?<br />
<br />
'''HE HAD A ''MACERATOR''!'''<br />
<br />
Stupid people (this does not apply to customers or everyone reading this, but to everyone you personally dislike) smelt ore.<br />
What a shameful waste. You just smelt some ore out of the rock and then trash the remains? Nah, only idiots do that.<br />
<br />
Every '''Pro Miner''' knows, that 50% of a rock's mineral deposits are surrounded by massive rock and can't be obtained by smelting.<br />
<br />
For this problem, we invented the '''Maceratron-E-901!'''<br />
<br />
It uses the combined force of smart technology and brute force to break open every single tiny particle of stone, effectively doubling the efficiency of gaining ore.<br />
It takes some time, but will completely waste-free and '''100%-sure''' turn the entire ore-rock into dust and then automatically filter the useless stone out.<br />
As a result, it will return you high-quality ore-dust of whatever material you dropped in there.<br />
<br />
And, you may guess it, this dust can be smelted into ingots! Isn't that great? You can easily '''DOUBLE your entire ore production'''. Don't hesitate, BUY NOW, HAYO!<br />
<br />
== History ==<br />
{| class="wikitable"<br />
! Version<br />
! Changes<br />
|-<br />
| colspan=2 | '''Industrial Craft'''<br />
|-<br />
| colspan=2 | The recipe of a Macerator was: <br/><br />
{{Grid/Crafting Table<br />
|B1=Stone Pickaxe<br />
|A2=Stone Pickaxe |B2=Machine |C2=Stone Pickaxe<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|-<br />
| colspan=2 | '''Industrial Craft²'''<br />
|-<br />
| '''0.90'''<br />
| The Macerator is re-released with the current recipe.<br />
|-<br />
| '''1.337'''<br />
| The Macerator gives off dust particles while in use.<br />
|-<br />
|}<br />
{{Navigation}}<br />
<br />
[[Category:Machines]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Macerator&diff=14989Macerator2014-10-20T19:27:25Z<p>Blockmaster139: /* Ores */</p>
<hr />
<div>{{Block<br />
|type=Machine<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=No<br />
|tool=bwrench<br />
|stackable=Yes (64)<br />
|maxeu=32<br />
|storage=800<br />
|eu_use=2<br />
|eu_use2=800 EU per item<br />
}}<br />
<br />
The [[Macerator]] is a grinding machine, capable of breaking down blocks and items. It is used to increase ore output and convert some blocks and items into more useful resources.<br />
<br />
For example:<br />
<br />
* The Macerator grinds one [[Tin Ore]] into two [[Crushed Tin Ore]], each of which can be smelted into a [[Tin|Tin Ingot]] or further processed at an [[Ore Washing Plant]].<br />
* Cobble can be ground into sand, and gravel into flint.<br />
<br />
It uses either a direct [[Cable]] connection or an energy storage item ([[Single-use Battery]] or [[RE Battery]]).<br />
<br />
<br />
== Crafting ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
<br />
== Wiring ==<br />
[http://i1220.photobucket.com/albums/dd454/jjc-ipod/2014-04-29_215907_zps1177c4b7.png Click here] to view a photo on how to wire up a Macerator (basic). Directions are included.<br />
<br />
== Recipes ==<br />
<br />
Here is the complete breakdown of what a Macerator can turn items into (As of v2.1.470-experimental).<br />
<br />
All Plates (i.e. Iron plate, Gold plate, etc) can be crushed into 1 ore by the Macerator. They've been left out below to save space<br />
<br />
<br />
=== Minerals ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Coal<br />
|Bottom=RE Battery (Charged)<br />
|Output=Coal Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Block of Coal<br />
|Bottom=RE Battery (Charged)<br />
|Output=Coal Dust|OA=9<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Diamond<br />
|Bottom=RE Battery (Charged)<br />
|Output=Diamond Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Lapis<br />
|Bottom=RE Battery (Charged)<br />
|Output=Lapis Lazuli Dust<br />
}}<br />
|}<br />
<br />
=== Ingots ===<br />
{|<br />
<br />
<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Gold Ingot<br />
|Bottom=RE Battery (Charged)<br />
|Output=Gold Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Iron<br />
|Bottom=RE Battery (Charged)<br />
|Output=Iron Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Copper<br />
|Bottom=RE Battery (Charged)<br />
|Output=Copper Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Tin<br />
|Bottom=RE Battery (Charged)<br />
|Output=Tin Dust<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Bronze<br />
|Bottom=RE Battery (Charged)<br />
|Output=Bronze Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Lead Ingot<br />
|Bottom=RE Battery (Charged)<br />
|Output=Lead Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Silver<br />
|Bottom=RE Battery (Charged)<br />
|Output=Silver Dust<br />
}}<br />
|}<br />
<br />
=== Ores ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Gold Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Gold Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Iron Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Iron Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Copper Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Copper Ore|OA=2<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Tin Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Tin Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Uranium Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Uran Ore|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Lead Ore<br />
|Bottom=RE Battery (Charged)<br />
|Output=Crushed Lead Ore|OA=2<br />
}}<br />
|}<br />
<br />
=== Blocks ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Wool<br />
|Bottom=RE Battery (Charged)<br />
|Output=String|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Obsidian<br />
|Bottom=RE Battery (Charged)<br />
|Output=Obsidian Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Block of Redstone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Redstone|OA=9<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Block of Quartz<br />
|Bottom=RE Battery (Charged)<br />
|Output=Nether Quartz|OA=4<br />
}}<br />
|}<br />
{| <br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Gravel<br />
|Bottom=RE Battery (Charged)<br />
|Output=Flint<br />
}} <br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Stone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Cobblestone<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Cobblestone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Sand<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Sandstone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Sand<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Glowstone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Glowstone Dust|OA=4<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Ice<br />
|Bottom=RE Battery (Charged)<br />
|Output=Snowball<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Clay<br />
|Bottom=RE Battery (Charged)<br />
|Output=Clay Dust|OA=2<br />
}}<br />
|}<br />
<br />
=== Miscellaneous ===<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Tin Can|IA=2<br />
|Bottom=RE Battery (Charged)<br />
|Output=Tin Dust<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Fuel Rod (Empty)<br />
|Bottom=RE Battery (Charged)<br />
|Output=Iron Dust|OA=1<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Energy Crystal<br />
|Bottom=RE Battery (Charged)<br />
|Output=Energium Dust|OA=9<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Coffee Beans<br />
|Bottom=RE Battery (Charged)<br />
|Output=Coffee Powder|OA=3<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Spider Eye<br />
|Bottom=RE Battery (Charged)<br />
|Output=Grin Powder|OA=2<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Plantclump<br />
|Bottom=RE Battery (Charged)<br />
|Output=Dirt<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Poisonous Potato<br />
|Bottom=RE Battery (Charged)<br />
|Output=Grin Powder<br />
}}<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Blaze Rod<br />
|Bottom=RE Battery (Charged)<br />
|Output=Blaze Powder|OA=5<br />
}}<br />
|}<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Bone<br />
|Bottom=RE Battery (Charged)<br />
|Output=Bone Meal|OA=4<br />
}}<br />
|}<br />
<br />
{{Energy|Input=800 (2 EU/t)|Output=-|Storage=800 EU}}<br />
Maximum Input Power: 32 EU/t before exploding.<br />
<br />
== Trivia ==<br />
* The Macerator gives off dust particle effects while in use.<br />
* If you're in a squeeze and you need a little power, the Macerator accepts Redstone as a power source (where you would normally put a battery)<br />
<br />
== HAYO ==<br />
<br />
The grinding pressure of the Macerator is kept at a modest 50 [[gibbl]].<br />
<br />
Did you ever feel like life was being unfair to you?<br />
<br />
Did you ever feel angered about your neighbour miner finding loads of minerals whereas you didn't?<br />
<br />
Now, did you ever take a look at his work station?<br />
<br />
Do you want to know why he had giant loads of valuable ingots to craft into more awesome stuff?<br />
<br />
'''HE HAD A ''MACERATOR''!'''<br />
<br />
Stupid people (this does not apply to customers or everyone reading this, but to everyone you personally dislike) smelt ore.<br />
What a shameful waste. You just smelt some ore out of the rock and then trash the remains? Nah, only idiots do that.<br />
<br />
Every '''Pro Miner''' knows, that 50% of a rock's mineral deposits are surrounded by massive rock and can't be obtained by smelting.<br />
<br />
For this problem, we invented the '''Maceratron-E-901!'''<br />
<br />
It uses the combined force of smart technology and brute force to break open every single tiny particle of stone, effectively doubling the efficiency of gaining ore.<br />
It takes some time, but will completely waste-free and '''100%-sure''' turn the entire ore-rock into dust and then automatically filter the useless stone out.<br />
As a result, it will return you high-quality ore-dust of whatever material you dropped in there.<br />
<br />
And, you may guess it, this dust can be smelted into ingots! Isn't that great? You can easily '''DOUBLE your entire ore production'''. Don't hesitate, BUY NOW, HAYO!<br />
<br />
== History ==<br />
{| class="wikitable"<br />
! Version<br />
! Changes<br />
|-<br />
| colspan=2 | '''Industrial Craft'''<br />
|-<br />
| colspan=2 | The recipe of a Macerator was: <br/><br />
{{Grid/Crafting Table<br />
|B1=Stone Pickaxe<br />
|A2=Stone Pickaxe |B2=Machine |C2=Stone Pickaxe<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|-<br />
| colspan=2 | '''Industrial Craft²'''<br />
|-<br />
| '''0.90'''<br />
| The Macerator is re-released with the current recipe.<br />
|-<br />
| '''1.337'''<br />
| The Macerator gives off dust particles while in use.<br />
|-<br />
|}<br />
{{Navigation}}<br />
<br />
[[Category:Machines]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Sulfur_Dust&diff=14988Sulfur Dust2014-10-20T19:16:58Z<p>Blockmaster139: </p>
<hr />
<div>== Recipe ==<br />
{|<br />
|{{Grid/Machine<br />
|Type = Extractor<br />
|Top = Gunpowder<br />
|Bottom = RE_Battery_(Charged)<br />
|Output = Sulfur Dust<br />
|}}<br />
|{{Grid/Ore Washing Plant<br />
|Input=Crushed Lead Ore<br />
|Water=1000<br />
|Output1=Purified Crushed Lead Ore<br />
|Output2=Tiny Pile of Sulfur Dust<br />
|OA2=3<br />
|Output3=Stone Dust<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Tiny Pile of Sulfur Dust|B1=Tiny Pile of Sulfur Dust|C1=Tiny Pile of Sulfur Dust<br />
|A2=Tiny Pile of Sulfur Dust|B2=Tiny Pile of Sulfur Dust|C2=Tiny Pile of Sulfur Dust<br />
|A3=Tiny Pile of Sulfur Dust|B3=Tiny Pile of Sulfur Dust|C3=Tiny Pile of Sulfur Dust<br />
|Output=Sulfur Dust<br />
|}}<br />
|}<br />
<br />
== Usage ==<br />
Sulfur is used to craft the [[Advanced RE-Battery]]:<br />
{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Bronze Casing|C1=Insulated Copper Cable<br />
|A2=Bronze Casing|B2=Sulfur Dust|C2=Bronze Casing<br />
|A3=Bronze Casing|B3=Lead Dust|C3=Bronze Casing<br />
|Output=Advanced RE-Battery<br />
}}<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Sulfur_Dust&diff=14987Sulfur Dust2014-10-20T19:16:39Z<p>Blockmaster139: /* Recipe */</p>
<hr />
<div>== Recipe ==<br />
{|<br />
|{{Grid/Machine<br />
|Type = Extractor<br />
|Top = Gunpowder<br />
|Bottom = RE_Battery_(Charged)<br />
|Output = Sulfur Dust<br />
|}}<br />
|{{Grid/Ore Washing Plant<br />
|Input=Crushed Lead Ore<br />
|Water=1000<br />
|Output1=Purified Crushed Lead Ore<br />
|Output2=Tiny Pile of Sulfur Dust<br />
|OA2=3<br />
|Output3=Stone Dust<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Tiny Pile of Sulfur Dust|B1=Tiny Pile of Sulfur Dust|C1=Tiny Pile of Sulfur Dust<br />
|A2=Tiny Pile of Sulfur Dust|B2=Tiny Pile of Sulfur Dust|C2=Tiny Pile of Sulfur Dust<br />
|A3=Tiny Pile of Sulfur Dust|B3=Tiny Pile of Sulfur Dust|C3=Tiny Pile of Sulfur Dust<br />
|Output=Sulfur Dust<br />
|}}<br />
|}<br />
<br />
== Usage ==<br />
Sulfur is used to craft the [[Advanced RE-Battery]]:<br />
{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Bronze Casing|C1=Insulated Copper Cable<br />
|A2=Bronze Casing|B2=Sulfur Dust|C2=Bronze Casing<br />
|A3=Bronze Casing|B3=Lead Dust|C3=Bronze Casing<br />
|Output=Advanced RE-Battery<br />
}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Coalfuel_Cell&diff=14986Coalfuel Cell2014-10-20T07:48:59Z<p>Blockmaster139: </p>
<hr />
<div>{{Outdated}} <br />
Coalfuel Cells can be used to fill [[Fuel Can (Empty)|Empty Fuel Can]]s. [[File:picture_na.png|right|link=]]<br />
<br />
Coalfuel Cells can be used with the [[Canning Machine]] to fill [[Fuel Can (Empty)|Empty Fuel Can]]s that can then be used in [[Generator]]s to produce EU. 6 Coalfuel Cells are required to fill an [[Fuel Can (Empty)|Empty Fuel Can]].<br />
<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Machine<br />
|Type=Extractor<br />
|Top=H. Coal Cell|Bottom=RE Battery (Charged)|Output=Coalfuel Cell}}<br />
<br />
== Usage ==<br />
<br />
{{Grid/Machine<br />
|Type=Canning Machine<br />
|Top=Coalfuel Cell<br />
|IA=6<br />
|Bottom=Fuel Can (Empty)<br />
|Output=Fuel Can (Filled)<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&diff=14984Recipes and Resources2014-10-19T13:13:19Z<p>Blockmaster139: /* Items */ Texture fix</p>
<hr />
<div>{{Experimental}}<br />
This is a list of recipes and resources found in IndustrialCraft².<br />
<br />
<br />
<br />
{{Tocright}}<br />
== Resources ==<br />
=== Vanilla blocks changed ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Non-IC Items|Obsidian]]<br />
![[Image:Grid_Obsidian.png|64px]]<br />
|[[Explosion]] resistance changed from 6000 to 60, this allows [[Secret:Nuke|nuke]] and [[Nuclear_Reactor|reactor]] to destroy obsidian on default power (up to 6 blocks).<br />
|-<br />
![[Non-IC Items|Water]]<br />
![[Image:Grid_Water_Bucket.png|64px]]<br />
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy water blocks.<br />
|-<br />
![[Non-IC Items|Lava]]<br />
![[Image:Grid_Lava_Bucket.png|64px]]<br />
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy lava blocks.<br />
|-http://wiki.industrial-craft.net/skins/common/images/button_extlink.png<br />
![[Non-IC Items|Lava bucket]]<br />
![[Image:Grid_Lava_Bucket.png|64px]]<br />
|Only smelts 12 blocks in an [[Iron Furnace]].<br />
|-<br />
![[Non-IC Items|Redstone]]<br />
![[Image:Grid_Redstone.png|64px]]<br />
|Can be used as power source with electric machines, provides 500 EU per item, acts just like [[Single-Use Battery]].<br />
|-<br />
![[Non-IC Items|Cacti]]<br />
![[Image:Grid_Cactus.png|64px]]<br />
|Can now be burned in any furnace for 50 fuel points.<br />
|-<br />
![[Non-IC Items|Sugar Cane]]<br />
![[Image:Grid_Sugar_Cane.png|64px]]<br />
|Can now be burned in any furnace for 50 fuel points.<br />
|-<br />
|}<br />
<br />
=== Ores ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Copper Ore]]<br />
![[Image:Copper Ore.png|64px]]<br />
|Found on layers 10 to 70 (rate 15:10). Used most notably to make [[Copper Cable]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.<br />
|-<br />
![[Tin Ore]]<br />
![[Image:Tin Ore.png|64px]]<br />
|Found on layers 0 to 40 (rate 25:6). Used most notably to make [[RE Battery|Rechargeable Batteries]], [[Empty Cell|Cells]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.<br />
|-<br />
![[Lead Ore]]<br />
![[Image:Lead Ore.png|64px]]<br />
|(IC2 V2.X (experimental) only). Found on layers ? to ? (rate ?). Used to make [[Advanced RE-Battery|Advanced RE-Batteries]] and [[Reactor Chamber]]s.<br />
|-<br />
![[Uranium Ore]]<br />
![[Image:Uranium Ore.png|64px]]<br />
|Found on layers 0 to 64 (rate 20:3). Needed to run a Nuclear Reactor.<br />
|-<br />
|}<br />
Generation rate is number of generation attempts per chunk : number of ore generated per attempt.<br />
20:3 means that ore will attempt to generate up to 20 times and will generate up to 3 ore per attempt, generation attempts can fail.<br />
<br />
=== Overworld ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!Picture<br />
!Description<br />
|-<br />
![[Rubber Wood| Rubber Tree]]<br />
![[Image:Rubber Tree.png|128px]]<br />
|Mod-related trees which have dark yellow logs and light green leaves. Cannot be found anywhere except Swamp, Forest and Taiga biomes. They are extremely abundant in Swamp, Forest and Taiga biomes and are easy to find due to their unique "wing" on their leaf design. Their wood is special and sometimes has resin holes that may be right-clicked on with a [[Treetap]] to get [[Sticky Resin]], used in [[Rubber]] production.<br />
Can be crafted into 3 jungle planks or smelted into spruce logs. Leaves can be harvested with Shears and have a 2% chance of dropping a sapling.<br />
|-<br />
|}<br />
<br />
World generation rate of Rubber Trees depends on biome:<br />
{| class="wikitable"<br />
|-<br />
|width=500px|'''Forest''' 2-12% chance to generate 1-6 Rubber Trees per chunk.<br />
|-<br />
|'''Taiga''' 0-6% chance to generate 0-3 Rubber Trees per chunk.<br />
|-<br />
|'''Swampland''' 10-30% chance to generate 5-15 Rubber Trees per chunk.<br />
|-<br />
|}<br />
<br />
The minimum tree height is 2, and the maximum is 8.<br />
Every log has a 25% chance of having a resin hole, with a maximum of 3 holes per tree.<br />
<br />
== Cables ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Tin Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Tin Plate|B2=Cutter<br />
|Output=Tin Cable|OA=3<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Tin<br />
|Bottom=RE Battery (Charged)<br />
|Output=Tin Cable|OA=3<br />
}}<br />
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) (up to 32 EU-p on experimental builds) have 0.025 loss per block.<br />
Uninsulated cables cannot be painted.<br />
Uninsulated cables deal 1 point of damage per 64 EU current rounded down.<br />
The most effective tool for cable removal is a [[chainsaw]].<br />
Used in crafting recipes.<br />
|-<br />
![[Tin Cable|Insulated Tin Cable]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Tin Cable|A1=Rubber<br />
|Output=Insulated Tin Cable<br />
}}<br />
|Insulated tin cable which handles up to 32 EU-p (low [[EU|voltage]]) have 0.025(?) EU loss per block.<br />
Used in crafting recipes, such as [[RE Battery|RE Batteries]].<br />
|-<br />
![[Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Copper Plate|B2=Cutter<br />
|Output=Copper Cable|OA=2<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Copper<br />
|Bottom=RE Battery (Charged)<br />
|Output=Copper Cable|OA=3<br />
}}<br />
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds).<br />
EU loss rate is 0.29.<br />
|-<br />
![[Copper Cable|Insulated Copper Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Cable<br />
|Output=Insulated Copper Cable<br />
}}<br />
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.<br />
EU loss rate is 0.21<br />
|-<br />
![[Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold Cable|OA=12<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Gold Plate|B2=Cutter<br />
|Output=Gold Cable|OA=4<br />
}}<br />
{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Gold<br />
|Bottom=RE Battery (Charged)<br />
|Output=Gold Cable|OA=4<br />
}}<br />
|Uninsulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.5.<br />
|-<br />
![[Gold Cable|Single-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated Gold Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|Output=Insulated Gold Cable<br />
}}<br />
|<center>Removed</center><br />
|Single-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.4501<br />
|-<br />
![[Gold Cable|Double-Insulated Gold Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated Gold Cable<br />
|Output=2xIns. Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Gold Cable<br />
|A2=Rubber<br />
|Output=2xIns. Gold Cable<br />
|Output-link=Insulated Gold Cable<br />
}}<br />
|Double-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).<br />
EU loss rate is 0.402<br />
|-<br />
![[HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV Cable|OA=12<br />
}}<br />
|{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Iron<br />
|Bottom=RE Battery (Charged)<br />
|Output=HV Cable|OA=4<br />
}}<br />
|Uninsulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 1.0<br />
|-<br />
![[HV Cable|Single-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated HV Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|Output=Insulated HV Cable|OA<br />
}}<br />
|<center>Removed</center><br />
|Single-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.949<br />
|-<br />
![[HV Cable|Double-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Insulated HV Cable<br />
|Output=2xIns. HV Cable<br />
}}<br />
|<center>Removed</center><br />
|Double-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.9<br />
|-<br />
![[HV Cable|Triple-Insulated HV Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Rubber|B1=2xIns. HV Cable<br />
|Output=3xIns. HV Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=HV Cable<br />
|A2=Rubber|B2=Rubber<br />
|Output=3xIns. HV Cable|OA<br />
|Output-link=Insulated HV Cable<br />
}}<br />
|Triple-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).<br />
EU loss rate is 0.8<br />
<br />
''Although in-game it currently lists "4xInsulated", that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually "3xIns" and should get renamed eventually in some future patch.'' <br />
|-<br />
![[Glass Fibre Cable]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Silver ingot|B2=Diamond|C2=Silver ingot<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=6<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Energium Dust|B2=Silver Dust|C2=Energium Dust<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable<br />
}}<br />
|Special glass fibre cable which handles up to 512 EU/t (up to 8192 EU-p on experimental builds) (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 40 blocks (0.025 EU per block).<br />
|-<br />
![[Detector Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=3xIns. HV Cable|C2=Redstone<br />
|B3=Redstone<br />
|Output=Detector Cable<br />
}}<br />
|<center>No Changes</center><br />
|Outputs Redstone current when powered, supports up to 512 EU flow (up to 8192 EU-p on experimental builds) (cannot be placed on HV lines).<br />
EU loss rate is 0.5 (Since v1.62 this is no longer a viable cable option to replace glass fibre!)<br />
|-<br />
![[Splitter Cable]]<br />
|{{Grid/Crafting Table<br />
|B1=Redstone<br />
|A2=3xIns. HV Cable|B2=Lever|C2=3xIns. HV Cable<br />
|B3=Redstone<br />
|Output=Splitter Cable<br />
}}<br />
|<center>No Changes</center><br />
|Prevents the transfer of EU while being powered by Redstone, supports up to 512 EU flow (up to 8192 EU-p on experimental builds).<br />
EU loss rate is 0.025<br />
|}<br />
<br />
== EU Storage ==<br />
=== Blocks ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[BatBox]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks<br />
|A2=RE Battery|B2=RE Battery|C2=RE Battery<br />
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks<br />
|Output=BatBox<br />
}}<br />
|[[EU]] storage block which stores up to 40,000 [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[CES Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Bronze Plate|B1=Insulated Copper Cable|C1=Bronze Plate<br />
|A2=Advanced RE-Battery|B2=Advanced RE-Battery|C2=Advanced RE-Battery<br />
|A3=Bronze Plate|B3=Bronze Plate|C3=Bronze Plate<br />
|Output=CES Unit<br />
}}<br />
|[[EU]] storage block which stores up to 300,000 EU an accepts up to and outputs 128 EU-p (low voltage). Accepts current from any side, expect the one with a dot, which is the output.<br />
|-<br />
![[MFE Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable<br />
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal<br />
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable<br />
|Output=MFE Unit<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage block which stores up to 600,000 (up to 4,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 128 EU/t (up to 500 EU-p in experimental builds) (medium voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
![[MFS Unit]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal<br />
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal<br />
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal<br />
|Output=MFS Unit<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage block which stores up to 10,000,000 (up to 40,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 512 EU/t (2048 EU-p in experimental builds) (high voltage). Accepts current from any side, except the one with a dot, which is the output.<br />
|-<br />
|}<br />
<br />
=== Items ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Single-Use Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Hydrated Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=8<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|B2=Coal Dust<br />
|B3=Redstone<br />
|Output=Single-Use Battery|OA=5<br />
}}<br />
|<center>No Changes</center><br />
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.<br />
|-<br />
![[RE Battery]]<br />
|{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Tin|B2=Redstone|C2=Tin<br />
|A3=Tin|B3=Redstone|C3=Tin<br />
|Output=RE Battery<br />
}}<br />
||{{Grid/Crafting Table<br />
|B1=Insulated Tin Cable<br />
|A2=Tin Casing|B2=Redstone|C2=Tin Casing<br />
|A3=Tin Casing|B3=Redstone|C3=Tin Casing<br />
|Output=RE Battery<br />
}}<br />
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[CES Unit]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.<br />
Empty ones can stack, but must be destacked to charge.<br />
|-<br />
![[Advanced RE-Battery]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Insulated Copper Cable|B1=Bronze Item Casing|C1=Insulated Copper Cable<br />
|A2=Bronze Item Casing|B2=Sulfur Dust|C2=Bronze Item Casing<br />
|A3=Bronze Item Casing|B3=Lead Dust|C3=Bronze Item Casing<br />
|Output=Advanced RE-Battery<br />
}}<br />
|[[EU]] storage item which stores up to 100000 [[EU]] and can be charged or discharged in a [[CES Unit]], [[MFE Unit]] or [[MFS Unit]].<br />
|-<br />
![[Energy Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Energium Dust|IA=9<br />
|Bottom=RE Battery (Charged)<br />
|Output=Energy Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].<br />
|-<br />
![[Lapotron Crystal]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)<br />
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)<br />
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)<br />
|Output=Lapotron Crystal<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Dust|B1=Advanced Circuit|C1=Lapis Lazuli Dust<br />
|A2=Lapis Lazuli Dust|B2=Energy Crystal|C2=Lapis Lazuli Dust<br />
|A3=Lapis Lazuli Dust|B3=Advanced Circuit|C3=Lapis Lazuli Dust<br />
|Output=Lapotron Crystal<br />
}}<br />
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].<br />
|-<br />
![[Electrolyzed Water Cell]]<br />
|<br />
|<br />
|Created in an [[Electrolyzer]] when the adjacent power storage (any tier) is more then 70.01% full, these cells adsorb 20k EU, but lose 1500 per energy storage tier (with minimal 1500 loss on [[MFS Unit]]) when discharged (discharged when energy storage 25% or less).<br />
|-<br />
|}<br />
<br />
== Transformers ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[LV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks<br />
|A2=Wooden Planks|B2=Coil|C2=Wooden Planks<br />
|A3=Wooden Planks|B3=Insulated Tin Cable|C3=Wooden Planks<br />
|Output=LV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR<br />
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.<br />
|-<br />
![[MV Transformer]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=2xIns. Gold Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=2xIns. Gold Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Insulated Copper Cable|C1=<br />
|A2=|B2=Machine|C2=<br />
|A3=|B3=Insulated Copper Cable|C3=<br />
|Output=MV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR<br />
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.<br />
|-<br />
![[HV Transformer]]<br />
|{{Grid/Crafting Table<br />
|B1=4xIns. HV Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal<br />
|B3=4xIns. HV Cable<br />
|Output=HV Transformer<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=2xIns. Gold Cable<br />
|A2=Electronic Circuit|B2=MV Transformer|C2=Advanced RE-Battery<br />
|B3=2xIns. Gold Cable<br />
|Output=HV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR<br />
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.<br />
|-<br />
![[EV Transformer]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|B1=4xIns. HV Cable<br />
|A2=Advanced Circuit|B2=HV Transformer|C2=Lapotron Crystal<br />
|B3=4xIns. HV Cable<br />
|Output=EV Transformer<br />
}}<br />
|Either:<br />
* Accepts up to 2048EU packets (EV) and outputs 8192EU (UV) packets, OR<br />
* Accepts up to 8192EU packets (UV) and outputs 2048EU (EV) packets.<br />
|-<br />
|}<br />
<br />
== Machine Components ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Refined Iron]]<br />
|{{Grid/Machine<br />
|Top= Iron |IA=1<br />
|Output= Refined Iron |OA=1<br />
|Bottom= Coal |FA=1}}<br />
|{{Grid/Blast Furnace<br />
|Top=Iron Ore<br />
|Bottom=Compressed Air<br />
|Output=Refined Iron<br />
|}}<br />
|Used for advanced Machine and other recipes.<br />
|-<br />
|-<br />
![[Universal Fluid Cell]]<br />
|<center>[[v2.X|V2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|B1=Tin Casing<br />
|A2=Tin Casing|B2=Glass Pane|C2=Tin Casing<br />
|B3=Tin Casing<br />
|Output=Universal Fluid Cell}}<br />
|Used in some recipes, such as the [[CF Sprayer]] recipe.<br />
|-<br />
![[Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Refined Iron|OA=8<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Machine<br />
}}<br />
{{Grid/Crafting Table<br />
|B2=Machine<br />
|Output=Iron|OA=8<br />
}}<br />
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].<br />
|-<br />
![[Advanced Machine]]<br />
|{{Grid/Crafting Table<br />
|B1=Advanced Alloy<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|B3=Advanced Alloy<br />
|Output=Advanced Machine<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Advanced Alloy|C1=Refined Iron Plate<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|A3=Refined Iron Plate|B3=Advanced Alloy|C3=Refined Iron Plate<br />
|Output=Advanced Machine<br />
}}<br />
|Base component for tier 2 and tier 3 machines.<br />
|-<br />
![[Electronic Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Refined Iron|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=Cable<br />
|A2=Redstone|B2=Iron Plate|C2=Redstone<br />
|A3=Cable|B3=Cable|C3=Cable<br />
|Output=Electronic Circuit<br />
}}<br />
|Base component for machines, smart items and the [[Advanced Circuit]].<br />
|-<br />
![[Advanced Circuit]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
||<center>No Changes</center><br />
|Base component for tier 2 and tier 3 tools and machines.<br />
|-<br />
![[Coil]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Copper Cable|B1=Copper Cable|C1=Copper Cable<br />
|A2=Copper Cable|B2=Iron|C2=Copper Cable<br />
|A3=Copper Cable|B3=Copper Cable|C3=Copper Cable<br />
|Output=Coil<br />
}}<br />
|Used to make [[Electric Motor]] and some other things. Also required inside the [[Electric Heat Generator]] in order to make it produce [[Heat]].<br />
|-<br />
![[Electric Motor]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin Casing|C1=<br />
|A2=Coil|B2=Iron|C2=Coil<br />
|A3=|B3=Tin Casing|C3=<br />
|Output=Electric Motor<br />
}}<br />
|<br />
|-<br />
![[Heat Conductor]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Copper Plate|C1=Rubber<br />
|A2=Rubber|B2=Copper Plate|C2=Rubber<br />
|A3=Rubber|B3=Copper Plate|C3=Rubber<br />
|Output=Heat Conductor<br />
}}<br />
|Used to create Heat Generators like [[Electric Heat Generator]]<br />
|-<br />
|}<br />
<br />
== Generators ==<br />
=== EU ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Generator]]<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|B2=Machine<br />
|B3=Furnace<br />
|Output=Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=RE Battery<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|B3=Iron Furnace<br />
|Output=Generator<br />
}}<br />
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 10 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.<br />
|-<br />
![[Geothermal Generator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Refined Iron|B3=Generator|C3=Refined Iron<br />
|Output=Geothermal Generator<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Empty Cell|C1=Glass<br />
|A2=Glass|B2=Empty Cell|C2=Glass<br />
|A3=Iron Casing|B3=Generator|C3=Iron Casing<br />
|Output=Geothermal Generator<br />
}}<br />
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 20 EU/t for a total of 20,000 [[EU]] per lava unit. Provide no energy storage but store up to 24 units of lava inside.<br />
Any stored lava is lost if blocked removed.<br />
|-<br />
![[Solar Panel]]<br />
|{{Grid/Crafting Table<br />
|A1=Coal Dust|B1=Glass|C1=Coal Dust<br />
|A2=Glass|B2=Coal Dust|C2=Glass<br />
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit<br />
|Output=Solar Panel<br />
}}<br />
|<center>No Changes</center><br />
|Generator which, when exposed to '''direct''' sunlight through its top, outputs 1.0 EU/t for a total of 13500 EU per Minecraft day.<br />
|-<br />
![[Water Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Stick|B1=Wooden Planks|C1=Stick<br />
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks<br />
|A3=Stick|B3=Wooden Planks|C3=Stick<br />
|Output=Water Mill|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.<br />
|-<br />
![[Wind Mill]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Generator<br />
|A3=Iron|C3=Iron<br />
|Output=Windmill<br />
}}<br />
|<center>Recipe Removed</center><br />
|Generator which outputs 0-6 EU/t (can melt tin cable!) for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.<br />
Will break on heavy load, replacing itself with normal generator.<br />
|-<br />
![[Semifluid Generator]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing<br />
|A2=Universal Fluid Cell|B2=Geothermal Generator|C2=Universal Fluid Cell<br />
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=Semifluid Generator<br />
}}<br />
|Can burn [[Biogas]], oil and fuel (Buildcraft), biomass and ethanol (Forestry).<br />
|-<br />
![[Radioisotope Thermoelectric Generator]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Reactor Chamber|C2=Iron Casing<br />
|A3=Iron Casing|B3=Generator|C3=Iron Casing<br />
|Output=Radioisotope Thermoelectric Generator<br />
}}<br />
|Uses [[Pellets of RTG Fuel]] to produce energy. Depending on the amount of fuel in the generator, it produces between 1 EU/t and 16 EU/t. The fuel pellets are not consumed after many years, making this generator a source of unlimited power.<br />
|-<br />
![[Kinetic Generator]]<br />
|<center>v2.x only</center><br />
|{{Grid/Crafting Table<br />
|A2=Generator|B2=Electric Motor|C2=Shaft (Iron)<br />
|Output=Kinetic Generator<br />
}}<br />
|Connects to Kinetic Wind Generator or Kinetic Steam Generator to change Kinetic Energy Units into Energy Units.<br />
|-<br />
|}<br />
<br />
=== Heat ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Electric Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=RE Battery|C1=Iron Casing<br />
|A2=Iron Casing|B2=Electronic Circuit|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Electric Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] out of [[EU]]. Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Solid Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Heat Conductor|C1=<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=|B3=Iron Furnace|C3=<br />
|Output=Solid Heat Generator<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Heat Conductor|B1=|C1=<br />
|A2=Machine|B2=|C2=<br />
|A3=Furnace|B3=|C3=<br />
|Output=Solid Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by burning solid stuff (e.g. [[Coal]]). Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Fluid Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing<br />
|A2=Universal Fluid Cell|B2=Heat Conductor|C2=Universal Fluid Cell<br />
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=Fluid Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by burning fluids (e.g. [[Fuel]]). Heat can be used for [[Blast Furnace]]<br />
|-<br />
![[Radioisotope Heat Generator]]<br />
|<center>[[v2.X]] Only</center><br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Reactor Chamber|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Radioisotope Heat Generator<br />
}}<br />
| Creates [[Heat]]/[[hU]] by using [[Pellets of RTG Fuel]]. Heat can be used for [[Blast Furnace]]<br />
|-<br />
|}<br />
<br />
=== Nuclear Reactor ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Nuclear Reactor]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Advanced Circuit|C1=<br />
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber<br />
|A3=|B3=Generator|C3=<br />
|Output=Nuclear Reactor<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate<br />
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber<br />
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate<br />
|Output=Nuclear Reactor<br />
}}<br />
|Complex generator whose output and total [[EU]] varies depending on the setup. Refer to [[Tutorial:Nuclear_Power| Nuclear Reactor for Dummies]] for more info.<br />
Needs indirect redstone current to run.<br />
|-<br />
![[Reactor Chamber]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Dense Copper Plate|C1=<br />
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate<br />
|A3=|B3=Dense Copper Plate|C3=<br />
|Output=Reactor Chamber<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Lead Plate|C1=<br />
|A2=Lead Plate|B2=Machine|C2=Lead Plate<br />
|A3=|B3=Lead Plate|C3=<br />
|Output=Reactor Chamber<br />
}}<br />
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column, provides no bonuses, valid output and input.<br />
|-<br />
![[Refined Uranium]]<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Bottom=RE Battery (Charged)<br />
|Output=Refined Uranium<br />
}}<br />
|Replaced by [[Enriched Uranium Nuclear Fuel]]<br />
|Compressed form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].<br />
|-<br />
![[Uranium|Tiny Pile of Uranium 235]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Centrifuge<br />
|Top=Purified Crushed Uranium Ore<br />
|Bottom=Advanced RE-Battery<br />
|Output1=Tiny Pile of Uranium 235|OA1=2<br />
|Output2=Uranium 238|OA2=5}}<br />
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. '''Warning:''' This Item is [[Radiation|radioactive]]! You need a '''full''' [[Hazmat Suit]] to transport it!<br />
|-<br />
![[Uranium|Uranium 238]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Centrifuge<br />
|Top=Purified Crushed Uranium Ore<br />
|Bottom=Advanced RE-Battery<br />
|Output1=Tiny Pile of Uranium 235|OA1=2<br />
|Output2=Uranium 238|OA2=5}}<br />
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[MOX Nuclear Fuel]] and [[Uranium Block]]. '''Warning:''' This item is [[Radiation|radioactive]]! You need a '''full''' [[Hazmat Suit]] to transport it!<br />
|-<br />
![[Enriched Uranium Nuclear Fuel]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238<br />
|A2=Tiny Pile of Uranium 235|B2=Tiny Pile of Uranium 235|C2=Tiny Pile of Uranium 235<br />
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238<br />
|Output=Enriched Uranium Nuclear Fuel<br />
}}<br />
|Used to craft a [[Uranium Cell]]. '''Warning:''' This item is [[Radiation|radioactive]]!<br />
|-<br />
![[MOX Nuclear Fuel]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238<br />
|A2=Plutonium|B2=Plutonium|C2=Plutonium<br />
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238<br />
|Output=MOX Nuclear Fuel<br />
}}<br />
|(MOX=Mixed oxide, see the <span class="pops">[[wikipedia:MOX_fuel|wikipedia]]</span> article for more info)<br />
Used to craft a [[MOX Cell]]. '''Warning:''' This item is [[Radiation|radioactive]]!<br />
|-<br />
![[Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=Advanced Alloy|C1=<br />
|A2=|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Reactor Plating<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lead Plate|B1=Advanced Alloy|C1=<br />
|A2=|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Reactor Plating<br />
}}<br />
| +1000 Maximum Reactor Temperature <br />
-5% Explosion Range<br />
|-<br />
![[Heat-Capacity Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Reactor Plating|B1=Dense Copper Plate|C1=<br />
|A2=Dense Copper Plate|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Heat-Capacity Reactor Plating<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Reactor Plating|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Heat-Capacity Reactor Plating<br />
}}<br />
| +1700 Maximum Reactor Temperature <br />
-1% Explosion Range<br />
|-<br />
![[Containment Reactor Plating]]<br />
|{{Grid/Crafting Table<br />
|A1=Reactor Plating|B1=Advanced Alloy|C1=<br />
|A2=Advanced Alloy|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Containment Reactor Plating<br />
}}<br />
|<center>No Changes</center><br />
| +500 Maximum Reactor Temperature <br />
-10% Explosion Range<br />
|-<br />
![[Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=Tin|B2=Dense Copper Plate|C2=Tin<br />
|A3=|B3=Tin|C3=<br />
|Output=Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Electronic Circuit|C1=Copper Plate<br />
|A2=Tin Plate|B2=Copper Plate|C2=Tin Plate<br />
|A3=Copper Plate|B3=Tin Plate|C3=Copper Plate<br />
|Output=Heat Exchanger<br />
}}<br />
|These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.<br />
|-<br />
![[Advanced Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass Fibre Cable|B1=Electronic Circuit|C1=Glass Fibre Cable<br />
|A2=Heat Exchanger|B2=Dense Copper Plate|C2=Heat Exchanger<br />
|A3=Glass Fibre Cable|B3=Electronic Circuit|C3=Glass Fibre Cable<br />
|Output=Advanced Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Plate|B1=Electronic Circuit|C1=Lapis Lazuli Plate<br />
|A2=Heat Exchanger|B2=Copper Plate|C2=Heat Exchanger<br />
|A3=Lapis Lazuli Plate|B3=Electronic Circuit|C3=Lapis Lazuli Plate<br />
|Output=Advanced Heat Exchanger<br />
}}<br />
|These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor. <br />
|-<br />
![[Core Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=|C1=<br />
|A2=Heat Exchanger|B2=|C2=<br />
|A3=Dense Copper Plate|B3=|C3=<br />
|Output=Core Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Heat Exchanger|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Core Heat Exchanger<br />
}}<br />
|These transfer up to 72 heat with the reactor, put will not move heat to or from nearby components. These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.<br />
|-<br />
![[Component Heat Exchanger]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold|C1=<br />
|A2=Gold|B2=Heat Exchanger|C2=Gold<br />
|A3=|B3=Gold|C3=<br />
|Output=Component Heat Exchanger<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold Plate|C1=<br />
|A2=Gold Plate|B2=Heat Exchanger|C2=Gold Plate<br />
|A3=|B3=Gold Plate|C3=<br />
|Output=Component Heat Exchanger<br />
}}<br />
|These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself. <br />
|-<br />
![[Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Iron Bars|C1=Refined Iron<br />
|A2=Iron Bars|B2=|C2=Iron Bars<br />
|A3=Refined Iron|B3=Iron Bars|C3=Refined Iron<br />
|Output=Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars<br />
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate<br />
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars<br />
|Output=Heat Vent<br />
}}<br />
|The basic vent dissipates 6 heat from itself every second. <br />
|-<br />
![[Advanced Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Heat Vent|C1=Iron Bars<br />
|A2=Iron Bars|B2=Diamond|C2=Iron Bars<br />
|A3=Iron Bars|B3=Heat Vent|C3=Iron Bars<br />
|Output=Advanced Heat Vent<br />
}}<br />
|<center>No Changes</center><br />
|An improvement to a basic heat vent, this component dissipates 12 heat from itself. <br />
|-<br />
![[Reactor Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Dense Copper Plate|B1=|C1=<br />
|A2=Heat Vent|B2=|C2=<br />
|A3=Dense Copper Plate|B3=|C3=<br />
|Output=Reactor Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate<br />
|A2=Copper Plate|B2=Heat Vent|C2=Copper Plate<br />
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate<br />
|Output=Reactor Heat Vent<br />
}}<br />
|This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second. This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell. <br />
|-<br />
![[Component Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Tin|C1=Iron Bars<br />
|A2=Tin|B2=Heat Vent|C2=Tin<br />
|A3=Iron Bars|B3=Tin|C3=Iron Bars<br />
|Output=Component Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Tin Plate|C1=Iron Bars<br />
|A2=Tin Plate|B2=Heat Vent|C2=Tin Plate<br />
|A3=Iron Bars|B3=Tin Plate|C3=Iron Bars<br />
|Output=Component Heat Vent<br />
}}<br />
|This vent dissipates 4 heat from each surrounding component. <br />
|-<br />
![[Overclocked Heat Vent]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold|C1=<br />
|A2=|B2=Reactor Heat Vent|C2=<br />
|A3=|B3=Gold|C3=<br />
|Output=Overclocked Heat Vent<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Gold Plate|C1=<br />
|A2=Gold Plate|B2=Reactor Heat Vent|C2=Gold Plate<br />
|A3=|B3=Gold Plate|C3=<br />
|Output=Overclocked Heat Vent<br />
}}<br />
|This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself. This will cause the component to overheat if steps are not taken to cool this component.<br />
|-<br />
![[Neutron Reflector]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust<br />
|A2=Coal Dust|B2=Dense Copper Plate|C2=Coal Dust<br />
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust<br />
|Output=Neutron Reflector<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust<br />
|A2=Coal Dust|B2=Copper Plate|C2=Coal Dust<br />
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust<br />
|Output=Neutron Reflector<br />
}}<br />
|These reflect neutron pulses back to the uranium cell which produced them. The neutron reflector can reflect 10,000 pulses (one complete cycle from one uranium cell).<br />
|-<br />
![[Thick Neutron Reflector]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Neutron Reflector|C1=<br />
|A2=Neutron Reflector|B2=Dense Copper Plate|C2=Neutron Reflector<br />
|A3=|B3=Neutron Reflector|C3=<br />
|Output=Thick Neutron Reflector<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Copper Plate|B1=Neutron Reflector|C1=Copper Plate<br />
|A2=Neutron Reflector|B2=Copper Plate|C2=Neutron Reflector<br />
|A3=Copper Plate|B3=Neutron Reflector|C3=Copper Plate<br />
|Output=Thick Neutron Reflector<br />
}}<br />
|The thick neutron reflector is more durable, allowing it to reflect 40,000 pulses before failure.<br />
|-<br />
![[Coolant Cell|10K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin|C1=<br />
|A2=Tin|B2=Water Cell|C2=Tin<br />
|A3=|B3=Tin|C3=<br />
|Output=10k Coolant Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Tin Plate|C1=<br />
|A2=Tin Plate|B2=Coolant Cell|B2-link=Coolant (Fluid)|C2=Tin Plate<br />
|A3=|B3=Tin Plate|C3=<br />
|Output=10k Coolant Cell<br />
}}<br />
|Holds 10,000 heat before melting.<br />
|-<br />
![[Coolant Cell|30K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Tin|C1=Tin<br />
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=30K Cooling Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|B1=Tin Plate|C1=Tin Plate<br />
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell<br />
|A3=Tin Plate|B3=Tin Plate|C3=Tin Plate<br />
|Output=30K Cooling Cell<br />
}}<br />
|Holds 30,000 heat before melting.<br />
|-<br />
![[Coolant Cell|60K Cooling Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=30K Cooling Cell|C1=Tin<br />
|A2=Tin|B2=Dense Copper Plate|C2=Tin<br />
|A3=Tin|B3=30K Cooling Cell|C3=Tin<br />
|Output=60K Cooling Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Plate|B1=30K Cooling Cell|C1=Tin Plate<br />
|A2=Tin Plate|B2=Iron Plate|C2=Tin Plate<br />
|A3=Tin Plate|B3=30K Cooling Cell|C3=Tin Plate<br />
|Output=60K Cooling Cell<br />
}}<br />
|Holds 60,000 heat before melting.<br />
|-<br />
![[RSH-Condensator]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Heat Vent|C2=Redstone<br />
|A3=Redstone|B3=Heat Exchanger|C3=Redstone<br />
|Output=RSH-Condensator<br />
}}<br />
|<center>No Changes</center><br />
|Holds 20,000 heat. Can be restored with redstone (10,000 each).<br />
|-<br />
![[LZH-Condensator]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Reactor Heat Vent|C1=Redstone<br />
|A2=RSH-Condensator|B2=Lapis Lazuli Block|C2=RSH-Condensator<br />
|A3=Redstone|B3=Core Heat Exchanger|C3=Redstone<br />
|Output=LZH-Condensator<br />
}}<br />
|<center>No Changes</center><br />
|Holds 100,000 heat. Can be restored with lapis lazuli (40,000 each) and redstone (5,000 each).<br />
|-<br />
![[Heating Cell]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Lava Cell<br />
|B3=Dense Copper Plate<br />
|Output=Heating Cell<br />
}}<br />
|<center>Removed</center><br />
|When placed in a Nuclear Reactor, the heating cell will add heat to the surrounding cells. <br />
|-<br />
![[Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot<br />
|Output=Uranium Cell<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
|{{Grid/Machine<br />
|Type=Canning Machine<br />
|Output=Uranium Cell<br />
}}<br />
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, 25% of time turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.<br />
|-<br />
![[Dual Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell<br />
|Output=Dual Uranium Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Uranium Cell|B2=Iron Plate|C2=Uranium Cell<br />
|Output=Dual Uranium Cell<br />
}}<br />
|These act as if they're 2 cells in a Grid pattern. 1 Dual cell acts as 2x Uranium Cells are side-by-side. The output from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. <br />
|-<br />
![[Quad Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Dual Uranium Cell|C1=<br />
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate<br />
|A3=|B3=Dual Uranium Cell|C3=<br />
|Output=Quad Uranium Cell<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Uranium Cell|B1=Iron Plate|C1=Uranium Cell<br />
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate<br />
|A3=Uranium Cell|B3=Iron Plate|C3=Uranium Cell<br />
|Output=Quad Uranium Cell<br />
}}<br />
|4 Uranium Cells forged together to only take one space in the reactor slot; Output for these are 60EU/t. These new Uranium components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. <br />
|-<br />
![[Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Machine<br />
|Type=Canning Machine<br />
|Top=MOX Nuclear Fuel<br />
|Bottom=Fuel Rod (Empty)<br />
|Output=Fuel Rod (MOX)<br />
}}<br />
|Much like [[Uranium Cell]] but with higher energy output on higher reactor heat.<br />
|-<br />
![[Dual Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A2=Fuel Rod (MOX)|B2=Iron Plate|C2=Fuel Rod (MOX)<br />
|Output=Dual Fuel Rod (MOX)<br />
}}<br />
|These act as if they're 2 cells in a Grid pattern. 1 Dual cell acts as 2x MOX Cells are side-by-side. The output at 0 heat from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. <br />
|-<br />
![[Quad Fuel Rod (MOX)]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Fuel Rod (MOX)|B1=Iron Plate|C1=Fuel Rod (MOX)<br />
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate<br />
|A3=Fuel Rod (MOX)|B3=Iron Plate|C3=Fuel Rod (MOX)<br />
|Output=Quad Fuel Rod (MOX)<br />
}}<br />
|4 MOX Cells forged together to only take one space in the reactor slot; Output with no heat for these are 60EU/t. These new reactor components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. <br />
|-<br />
![[Near-Depleted Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell<br />
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell<br />
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell<br />
|Output=Near-Depleted Uranium Cell|OA=8<br />
}}<br />
<center>Rarely created when an [[Uranium Cell]] decays</center><br />
|<center>Removed</center><br />
|Can be turned into a rechargeable [[Depleted Isotope Cell]].<br />
|-<br />
![[Depleted Isotope Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Near-Depleted Uranium Cell|B1=Coal Dust<br />
|Output=Depleted Isotope Cell<br />
}}<br />
|<center>Removed</center><br />
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.<br />
|-<br />
![[Re-Enriched Uranium Cell]]<br />
|{{Grid/Crafting Table<br />
|A1=Re-Enriched Uranium Cell<br />
|B1=Coal Dust<br />
|Output=Uranium Cell<br />
}}<br />
<center>Created once a [[Depleted Isotope Cell]] charges</center><br />
|<center>Removed</center><br />
|Can be turned back into a [[Uranium Cell]].<br />
|-<br />
|}<br />
<br />
== Processors ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic <br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Iron Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|B1=Iron|C1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Iron|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron<br />
|A2=Iron|C2=Iron<br />
|A3=Iron|B3=Furnace|C3=Iron<br />
|Output=Iron Furnace<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Furnace|C3=Iron Plate<br />
|Output=Iron Furnace<br />
}}<br />
|Non-electric machine, 25% faster and 125% fuel effective, can burn lava and [[Fuel Can (Filled)|fuel]].<br />
|-<br />
![[Electro Furnace|Electric Furnace]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|A2=Redstone|B2=Iron Furnace|C2=Redstone<br />
|Output=Electro Furnace<br />
}}<br />
|No Changes<br />
|[[EU|Energy]]-powered furnace which is 150% faster then normal and 125% fuel effective. Takes 400 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Blast Furnace]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Machine|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Blast Furnace<br />
}}<br />
|Heat powered machine used for the creation of [[Refined Iron]]. Require 1 Iron(Ingot, Ore, Crushed Ore, Purified Crushed Ore, or Dust) and 6 [[Compressed Air Cell]]s per operation. Outputs 1 Refined Iron Ingot and 1 [[Slag]].<br />
|-<br />
![[Macerator]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=Cobblestone|B2=Machine|C2=Cobblestone<br />
|B3=Electronic Circuit<br />
|Output=Macerator<br />
}}<br />
|No Changes<br />
|Turns ore into [[Crushed Ore]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 800 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Ore Washing Plant]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Bucket|B2=Machine|C2=Bucket<br />
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor<br />
|Output=Ore Washing Plant<br />
}}<br />
|Turns [[Crushed Ore]] into [[Purified Crushed Ore]], [[Stone Dust]] and a tiny pile of dust - look for more recipes on [[Ore Washing Plant|this]] page. Takes 8000 [[EU]] per operation (at least 16 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Thermal Centrifuge]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Coil|B1=Mining Laser|C1=Coil<br />
|A2=Iron|B2=Advanced Machine|C2=Iron<br />
|A3=Iron|B3=Electric Motor|C3=Iron<br />
|Output=Thermal Centrifuge<br />
}}<br />
|Turns [[Crushed Purified Ore]] into [[Dusts]] and some other things - look for more recipes on [[Thermal Centrifuge|this]] page. Takes (?) [[EU]] per operation (at least 48 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Metal Former]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=Tool Box|B2=Machine|C2=Tool Box<br />
|A3=Coil|B3=Coil|C3=Coil<br />
|Output=Metal Former<br />
}}<br />
|Has 3 modes: Rolling, Extruding and Cutting. Used to craft plates, casings, cables and some other things - look for more recipes on [[Metal Former|this]] page.<br />
|-<br />
![[Extractor]]<br />
|{{Grid/Crafting Table<br />
|A1=Treetap|B1=Machine|C1=Treetap<br />
|A2=Treetap|B2=Electronic Circuit|C2=Treetap<br />
|Output=Extractor<br />
}}<br />
|No Changes<br />
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Compressor]]<br />
|{{Grid/Crafting Table<br />
|A1=Stone|C1=Stone<br />
|A2=Stone|B2=Machine|C2=Stone<br />
|A3=Stone|B3=Electronic Circuit|C3=Stone<br />
|Output=Compressor<br />
}}<br />
|No Changes<br />
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Recycler]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Refined Iron|B3=Dirt|C3=Refined Iron<br />
|Output=Recycler<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Dirt|B2=Compressor|C2=Dirt<br />
|A3=Iron|B3=Dirt|C3=Iron<br />
|Output=Recycler<br />
}}<br />
|Has a 6% chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 1 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Canning Machine]]<br />
|{{Grid/Crafting Table<br />
|A1=Tin|B1=Electronic Circuit|C1=Tin<br />
|A2=Tin|B2=Machine|C2=Tin<br />
|A3=Tin|B3=Tin|C3=Tin<br />
|Output=Canning Machine<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Tin Casing|B1=Electronic Circuit|C1=Tin Casing<br />
|A2=Tin Casing|B2=Machine|C2=Tin Casing<br />
|A3=Tin Casing|B3=Tin Casing|C3=Tin Casing<br />
|Output=Canning Machine<br />
}}<br />
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes 35 EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Bottling Plant]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|B1=Empty Cell<br />
|B2=Empty Cell<br />
|A3=Electronic Circuit|B3=Machine|C3=Electronic Circuit<br />
|Output=Bottling Plant<br />
}}<br />
|Empties cells or other liquid containers (top slot) into tank or fills containers from tank (bottom slot). Takes 5 EU per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Induction Furnace]]<br />
|{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
|No Changes<br />
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it's not smelting anything, it will quickly lose heat, but the furnace can be applied a Redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Mass Fabricator]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Mass Fabricator<br />
}}<br />
|Now produces Uu-Liquid and needs much more energy and time.<br />
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).<br />
|-<br />
![[Scanner]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate<br />
|A2=Electric Motor|B2=Luminator|C2=Electric Motor<br />
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit<br />
|Output=Scanner<br />
}}<br />
|Used to scan items to get their [[Pattern]]. The Pattern can be saved in a [[Memory Crystal]] or a [[Pattern Storage]] next to the scanner.<br />
|-<br />
![[Replicator]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Reinforced Stone|B1=Reinforced Glass|C1=Reinforced Stone<br />
|A2=Teleporter|B2=Teleporter|C2=Teleporter<br />
|A3=HV Transformer|B3=MFE Unit|C3=HV Transformer<br />
|Output=Replicator<br />
}}<br />
|Uses Uu-Liquid and energy to produce any item which pattern is in an adjacent [[Pattern Storage]].<br />
|-<br />
|}<br />
<br />
== Utility ==<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Luminator]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Luminator|OA=8<br />
}}<br />
||{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Insulated Copper Cable|C1=Iron Casing<br />
|A2=Glass|B2=Tin_Cable|C2=Glass<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Luminator|OA=8<br />
}}<br />
|Produces light when powered.<br />
|-<br />
![[Personal Safe]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Machine<br />
|B3=Chest<br />
|Output=Personal Safe<br />
}}<br />
|No Changes<br />
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP.<br />
|-<br />
![[Trade-O-Mat]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Chest|B2=Machine|C2=Chest<br />
|Output=Trade-O-Mat<br />
}}<br />
|No Changes<br />
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.<br />
|-<br />
![[Magnetizer]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Iron Fence|C1=Redstone<br />
|A2=Redstone|B2=Machine|C2=Redstone<br />
|A3=Redstone|B3=Iron Fence|C3=Redstone<br />
|Output=Magnetizer<br />
}}<br />
|No Changes<br />
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Electrolyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|C1=Cable<br />
|A2=Cable|B2=Electronic Circuit|C2=Cable<br />
|A3=Empty Cell|B3=Machine|C3=Empty Cell<br />
|Output=Electrolyzer<br />
}}<br />
|No Changes<br />
|When placed adjacent to energy storage and filled with [[Water Cell]]s, once the [[EU]] storage is 70.01% or more, starts turning the cells into [[Electrolyzed Water Cell]]s, but once it's 25%, starts using up the electrolyzed cells to supply power. Speed depend on energy storage block tier.<br />
|-<br />
![[Tesla Coil]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
|Output=Tesla Coil<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=MV Transformer|C2=Redstone<br />
|A3=Iron Casing|B3=Electronic Circuit|C3=Iron Casing<br />
|Output=Tesla Coil<br />
}}<br />
|When charged and applied a Redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).<br />
|-<br />
![[Teleporter]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit|B1=FreqTrans|C1=Advanced Circuit<br />
|A2=Glass Fibre Cable|B2=Advanced Machine|C2=Glass Fibre Cable<br />
|A3=Advanced Circuit|B3=Diamond|C3=Advanced Circuit<br />
|Output=Teleporter<br />
}}<br />
|No Changes<br />
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied Redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.<br />
|-<br />
![[Industrial TNT]]<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Insulated Copper Cable<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=TNT|B3=TNT|C3=TNT<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Flint|B1=Flint|C1=Flint<br />
|A2=TNT|B2=TNT|C2=TNT<br />
|A3=Flint|B3=Flint|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Flint|B1=TNT|C1=Flint<br />
|A2=Flint|B2=TNT|C2=Flint<br />
|A3=Flint|B3=TNT|C3=Flint<br />
|Output=Industrial TNT|OA=4<br />
}}<br />
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.<br />
|-<br />
![[Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=String<br />
|A2=Industrial TNT<br />
|Output=Dynamite|OA=8<br />
}}<br />
|No Changes<br />
|Smaller version of [[Industrial TNT]] which can be thrown or placed.<br />
|-<br />
![[Sticky Dynamite]]<br />
|{{Grid/Crafting Table<br />
|A1=Dynamite|B1=Dynamite|C1=Dynamite<br />
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite<br />
|A3=Dynamite|B3=Dynamite|C3=Dynamite<br />
|Output=Sticky Dynamite|OA=8<br />
}}<br />
|No Changes<br />
|Dynamite that will stick to a wall when thrown.<br />
|-<br />
![[Rubber Trampoline]]<br />
|{{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2=Rubber |B2=Rubber |C2=Rubber<br />
|A3=Rubber |B3=Rubber |C3=Rubber<br />
|Output=Rubber Trampoline|OA=3<br />
}}<br />
|No Changes<br />
|Jumping off of a height onto this rubberized sheet will cause you to bounce back up, effectively negating fall damage. The rubber trampoline must be connected on at least 2 sides to blocks on the same level as it, and must have a gap underneath, similar to a real trampoline. <br />
|-<br />
![[Iron Fence]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=Iron Fence|OA=12<br />
}}<br />
|{{Grid/MetalFormer<br />
|Mode=Extruding<br />
|Top=Iron Casing<br />
|Bottom=RE_Battery_(Charged)<br />
|Output=Iron Fence<br />
}}<br />
|Iron Fences can serve as a normal fence. Iron Fences can be stacked on top of one another, and if a player approaches the resulting pole while holding the Crouch button, he will quickly slide down the pole, much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground. <br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
=== Miner ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Miner]]<br />
|{{Grid/Crafting Table<br />
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit<br />
|B2=Mining Pipe<br />
|B3=Mining Pipe<br />
|Output=Miner<br />
}}<br />
|No Changes<br />
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Advanced Miner]]<br />
|v2.0 only<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy<br />
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter<br />
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy<br />
|Output=Advanced Miner<br />
}}<br />
|<br />
|-<br />
![[Pump]]<br />
|{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell<br />
|A2=Empty Cell|B2=Machine|C2=Empty Cell<br />
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe<br />
|Output=Pump<br />
}}<br />
|No Changes<br />
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. Takes 200 [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).<br />
|-<br />
![[Mining Pipe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Treetap|C3=Refined Iron<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Treetap|C3=Iron Plate<br />
|Output=Mining Pipe|OA=8<br />
}}<br />
|Placed in the miner's top-center slot.<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
=== Terraformer ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Terraformer]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust<br />
|A2=Dirt|B2=Advanced Machine|C2=Dirt<br />
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust<br />
|Output=Terraformer<br />
}}<br />
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by right-clicking the machine with the blueprint). Takes a unlimited amount of EU/t (just like [[Mass Fabricator|mass fab]]), up to high voltage (512 EU/t).<br />
|-<br />
![[Terraformer Blueprint|Empty Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Electronic Circuit<br />
|B2=Advanced Circuit<br />
|A3=Redstone|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|Empty Terraformer blueprint used to craft functional ones.<br />
|-<br />
![[Chilling|Chilling Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Snowball<br />
|A2=Snowball|B2=Tfbp|C2=Snowball<br />
|B3=Snowball<br />
|Output=Chilling<br />
}}<br />
|Simulates a Snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.<br />
|-<br />
![[Compression|Compression Blueprint]]<br />
(coming soon)<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Stone|C1=Cobblestone<br />
|A2=Stone|B2=Tfbp|C2=Stone<br />
|A3=Cobblestone|B3=Stone|C3=Cobblestone<br />
|Output=Compression<br />
}}<br />
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.<br />
|-<br />
![[Cultivation|Cultivation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Seeds<br />
|A2=Seeds|B2=Tfbp|C2=Seeds<br />
|B3=Seeds<br />
|Output=Cultivation<br />
}}<br />
|Simulates a Plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.<br />
|-<br />
![[Desertification|Desertification Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Sand<br />
|A2=Sand|B2=Tfbp|C2=Sand<br />
|B3=Sand<br />
|Output=Desertification<br />
}}<br />
|Simulates a Desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.<br />
|-<br />
![[Flatificator|Flatificator Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Dirt<br />
|A2=Dirt|B2=Tfbp|C2=Dirt<br />
|B3=Dirt<br />
|Output=Flatificator<br />
}}<br />
|Removes all natural blocks (except stone) above the Terraformer and fills land below the Terraformer with dirt. Takes 40 EU/t.<br />
|-<br />
![[Irrigation|Irrigation Blueprint]]<br />
|{{Grid/Crafting Table<br />
|B1=Water Bucket<br />
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket<br />
|B3=Water Bucket<br />
|Output=Irrigation<br />
}}<br />
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the Terraformer. Takes 8 EU/t.<br />
|}<br />
<br />
=== Upgrades ===<br />
Place one or more upgrades into the four right-most slots of a machine to upgrade said machine.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Overclocker Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=|B3=|C3=<br />
|Output=Overclocker upgrade<br />
}}<br />
|Used to speed up machines at the cost of higher energy consumption. Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%. The effect is multiplicative.<br />
|-<br />
![[Transformer Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=2xIns. Gold Cable|B2=MV Transformer|C2=2xIns. Gold Cable<br />
|A3=Glass|B3=Electronic Circuit|C3=Glass<br />
|Output=Transformer upgrade<br />
}}<br />
|Used to upgrade a machine's power input rate or tier. One upgrade enables a tier 1 machine to receive 128EU/t. Two upgrades enables it to receive 512EU/t and three for more than 512 EU.<br />
|-<br />
![[Energy Storage Upgrade]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Wooden Planks|C1=Wooden Planks<br />
|A2=Insulated Copper Cable|B2=RE Battery|C2=Insulated Copper Cable<br />
|A3=Wooden Planks|B3=Electronic Circuit|C3=Wooden Planks<br />
|Output=Energy storage upgrade<br />
}}<br />
|Used to upgrade a machine's internal power storage. Each upgrade increases the storage capacity by 10,000 EU.<br />
|}<br />
<br />
== Armor ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Helmet]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Helmet<br />
}}<br />
|Helmet with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Chestplate]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|A3=Bronze|B3=Bronze|C3=Bronze<br />
|Output=Bronze Chestplate<br />
}}<br />
|Chestplate with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Leggings<br />
}}<br />
|Leggings with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
![[Bronze Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Bronze|C2=Bronze<br />
|A3=Bronze|C3=Bronze<br />
|Output=Bronze Boots<br />
}}<br />
|Boots with 30% more durability than iron (same durability in [[v2.X]]).<br />
|-<br />
|}<br />
<br />
=== Energy ===<br />
{| class="wikitable"<br />
|-<br />
!width=135px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Nightvision Goggles]]<br />
|<center>Unknown</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced Heat Exchanger|B1=Advanced RE-Battery|C1=Advanced Heat Exchanger<br />
|A2=Luminator|B2=Reinforced Glass|C2=Luminator<br />
|A3=Rubber|B3=Advanced Circuit|C3=Rubber<br />
|Output=Nightvision Goggles<br />
}}<br />
|[[EU|Energy]]-based helmet that allows the user to see in the dark (night vision). Use [ALT] + M to activate Night Vision.<br><br><br />
HAYO: Don't be an <strike>idiot</strike> silly person and activate night vision during day time! Your insurance probably won't cover scorched retinas.<br />
|-<br />
![[Nano-Helmet|Nano Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Nightvision Goggles|C2=Carbon Plate<br />
|Output=Nano-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged. Night Vision can be enabled using [ALT] + M.<br />
|-<br />
![[Nano-Bodyarmor|Nano Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Bodyarmor<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.<br />
|-<br />
![[Nano-Leggings|Nano Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|C3=Carbon Plate<br />
|Output=Nano-Leggings<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.<br />
|-<br />
![[Nano-Boots|Nano Boots]]<br />
|{{Grid/Crafting Table<br />
|A2=Carbon Plate|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate<br />
|Output=Nano-Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots which absorb part of your damage while charged.<br />
|-<br />
![[Iridium Plate]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore<br />
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy<br />
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore<br />
|Output=Iridium Plate<br />
}}<br />
|<center>No Changes</center><br />
|Material used to craft QuantumSuit armor.<br />
|-<br />
![[QuantumSuit Helmet|Quantum Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Nano-Helmet|C1=<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Advanced Circuit|B3=Reinforced Glass|C3=Advanced Circuit<br />
|Output=Quantum-Helmet<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Reinforced Glass|B1=Nano-Helmet|C1=Reinforced Glass<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Advanced Circuit|B3=Scuba Helmet|C3=Advanced Circuit<br />
|Output=Quantum-Helmet<br />
}}<br />
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.<br />
|-<br />
![[QuantumSuit Bodyarmor|Quantum Body Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy<br />
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate<br />
|A3=Iridium Plate|B3=Electric Jetpack|C3=Iridium Plate<br />
|Output=Quantum-Bodyarmor<br />
}}<br />
|[[EU|Energy]]-based chestplate which absorbs a lot of your damage while charged. Jetpack can be enabled using CTRL-M.<br />
|-<br />
![[QuantumSuit Leggings|Quantum Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Machine|B1=Lapotron Crystal|C1=Machine<br />
|A2=Iridium Plate|B2=Nano-Leggings|C2=Iridium Plate<br />
|A3=Glowstone Dust|B3=|C3=Glowstone Dust<br />
|Output=Quantum-Leggings<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster.<br />
|-<br />
![[QuantumSuit Boots|Quantum Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Iridium Plate|B1=Nano-Boots|C1=Iridium Plate<br />
|A2=Rubber Boots|B2=Lapotron Crystal|C2=Rubber Boots<br />
|A3=|B3=|C3=|Output=Quantum-Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged, and while pressing CTRL, let you jump higher.<br />
|-<br />
<br />
|}<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[BatPack|Bat-Pack]]<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)<br />
|A2=RE Battery (Charged)|B2=Wooden Planks|C2=RE Battery (Charged)<br />
|A3=RE Battery (Charged)|C3=RE Battery (Charged)<br />
|Output=Bat-Pack<br />
}}<br />
|Chestplate which powers your electric tools using its energy of up to 60,000 [[EU]] while you are wearing it.<br />
|-<br />
![[Adv.Batpack|Advanced Bat-Pack]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced RE-Battery|B1=Electronic_Circuit|C1=Advanced RE-Battery<br />
|A2=Advanced RE-Battery|B2=Copper Casing|C2=Advanced RE-Battery<br />
|A3=Advanced RE-Battery|C3=Advanced RE-Battery<br />
|Output=Advanced_Batpack<br />
}}<br />
|Chestplate which powers your electric tier 2 tools using its energy of up to 600,000 [[EU]] while you are wearing it.<br />
|-<br />
![[Energypack|Energy-Pack]]<br />
|<center>v2.0 only</center><br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit|B1=Iron Casing|C1=Advanced Circuit<br />
|A2=Energy Crystal|B2=Iron Casing|C2=Energy Crystal<br />
|A3=Iron Casing|C3=Iron Casing<br />
|Output=Energypack<br />
}}<br />
|Chestplate which powers your electric tier 3 tools using its energy of up to 2,000,000 [[EU]] while you are wearing it.<br />
|-<br />
![[LapPack]]<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|<center>Removed</center><br />
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]<br />
|-<br />
![[Composite Armor Vest|Composite Armor]]<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Alloy|C1=Advanced Alloy<br />
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy<br />
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy<br />
|Output=Composite Armor Vest<br />
}}<br />
|<center>No changes</center><br />
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.<br />
|-<br />
![[Electric Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing<br />
|A2=Iron Casing|B2=BatBox|C2=Iron Casing<br />
|A3=Glowstone Dust|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].<br />
|-<br />
![[Jetpack]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Electronic Circuit|C1=Iron Casing<br />
|A2=Iron Casing|B2=Universal Fluid Cell|C2=Iron Casing<br />
|A3=Redstone|C3=Redstone<br />
|Output=Jetpack<br />
}}<br />
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate. It lasts for 90 seconds when fully charged.<br />
|-<br />
![[CFPack]]<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer<br />
|A2=Fuel_Can_(Empty)|B2=Iron Casing|C2=Fuel_Can_(Empty)<br />
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)<br />
|Output=CFPack<br />
|Output link=CFPack<br />
}}<br />
|Chestplate that stores additional [[CF Pellet]]s to automatically reload a [[CF Sprayer]].<br />
|-<br />
![[Scuba Helmet]]<br />
|{{Grid/Crafting Table<br />
|B1=Orange Dye<br />
|A2=Rubber|B2=Glass|C2=Rubber<br />
|A3=Rubber|B3=Iron Bars|C3=Rubber<br />
|Output=Scuba Helmet<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|Helmet that refills your breath bar as long as you have [[Compressed Air Cell|compressed air cells]] in your inventory.<br />
|-<br />
![[Hazmat Suit]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|B2=Orange Dye|C2=Rubber<br />
|A3=Rubber|B3=Orange Dye|C3=Rubber<br />
|Output=Hazmat Suit<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|A chestplate that provides protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.<br />
|-<br />
![[Hazmat Suit Leggings]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Orange Dye|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|C3=Rubber<br />
|Output=Hazmat Suit Leggings<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|A pair of leggings that provide protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.<br />
|-<br />
![[Rubber Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|C1=Rubber<br />
|A2=Rubber|C2=Rubber<br />
|A3=Rubber|B3=Wool|C3=Rubber<br />
|Output=Rubber Boots<br />
|-<br />
}}<br />
|<center>No Changes</center><br />
|Boots that reduce your fall damage.<br />
|-<br />
![[Static Boots|Static Boots]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|A2=Iron|C1=Iron|C2=Iron<br />
|B2=Wool<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Static Boots<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based boots that will charge a [[BatPack]] or a [[LapPack]] while walking.<br />
|-<br />
![[Solar Helmet|Solar Helmet]]<br />
|{{Grid/Crafting Table<br />
|A1=Iron|A2=Iron|B1=Iron|C1=Iron|C2=Iron<br />
|B2=Solar_Panel<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Solar Helmet<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Iron Helmet<br />
|B2=Solar_Panel<br />
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable<br />
|Output=Solar Helmet<br />
}}<br />
|<center>No Changes</center><br />
|[[EU|Energy]]-based helmet that will charge a [[BatPack]] or a [[LapPack]] from the sunlight.<br />
|}<br />
<br />
== Tools ==<br />
=== Material ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe<br />
!Description<br />
|-<br />
![[Bronze Pickaxe]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Pickaxe<br />
}}<br />
|Pickaxe with 30% more durability than iron.<br />
|-<br />
![[Bronze Shovel]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Shovel<br />
}}<br />
|Shovel with 30% more durability than iron.<br />
|-<br />
![[Bronze Axe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick|C2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Axe<br />
}}<br />
|Axe with 30% more durability than iron.<br />
|-<br />
![[Bronze Sword]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze<br />
|B2=Bronze<br />
|B3=Stick<br />
|Output=Bronze Sword<br />
}}<br />
|Sword with 30% more durability than iron.<br />
|-<br />
![[Bronze Hoe]]<br />
|{{Grid/Crafting Table<br />
|B1=Bronze|C1=Bronze<br />
|B2=Stick<br />
|B3=Stick<br />
|Output=Bronze Hoe<br />
}}<br />
|Hoe with 30% more durability than iron.<br />
|-<br />
|}<br />
<br />
<br />
<br />
=== Utility ===<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Forge Hammer]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Iron|C1=Iron<br />
|A2=Stick|B2=Stick|C2=Iron<br />
|B3=Iron|C3=Iron<br />
|Output=Forge Hammer<br />
}}<br />
|Used to craft Metal Plates out of ingots.<br />
|-<br />
![[Treetap]]<br />
|{{Grid/Crafting Table<br />
|B1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks<br />
|A3=Wooden Planks<br />
|Output=Treetap<br />
}}<br />
|<center>No Changes</center><br />
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.<br />
|-<br />
![[Wrench]]<br />
|{{Grid/Crafting Table<br />
|A1=Bronze|C1=Bronze<br />
|A2=Bronze|B2=Bronze|C2=Bronze<br />
|B3=Bronze<br />
|Output=Wrench<br />
}}<br />
|<center>No Changes</center><br />
|Removes machine with right-click (there is a small chance that a machine will be gutted and drop only machine block or generator).<br />
|-<br />
![[Cutter]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|C1=Refined Iron<br />
|B2=Refined Iron<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|C1=Iron Plate<br />
|B2=Iron Plate<br />
|A3=Iron|C3=Iron<br />
|Output=Cutter<br />
}}<br />
Now used to make wire when used with Plates.<br />
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.<br />
|-<br />
![[Painter]]<br />
|{{Grid/Crafting Table<br />
|B1=Wool|C1=Wool<br />
|B2=Iron|C2=Wool<br />
|A3=Iron<br />
|Output=Painter<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Painter|B1=Red Dye<br />
|Output=Painter (Red)<br />
}}<br />
|<center>No Changes</center><br />
|When dyed and right-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.<br />
Has auto-refill mode (via M key).<br />
|-<br />
![[EC-Meter]]<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable<br />
|A3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=EC-Meter<br />
|Output-image=Grid_EC_Manipulator.png<br />
}}<br />
|<center>No Changes</center><br />
|Detects how many EU are passing through a cable upon right-clicking on one.<br />
Will provide misleading readings on many cases.<br />
|-<br />
![[Scaffold]]<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks |B1=Wooden Planks |C1=Wooden Planks<br />
|A2=|B2=Stick |C2=<br />
|A3=Stick |B3=|C3=Stick<br />
|Output=Scaffold |OA=16<br />
}}<br />
|<center>No Changes</center><br />
|Easy to place, easy to demolish platforms that also work like ladders. Try with [[Construction Foam]].<br />
Provides better fuel than anything, since every scaffold provides 750 EU when burned.<br />
Blacklisted in [[recycler]].<br />
|-<br />
![[Iron Scaffold]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron |B1=Refined Iron |C1=Refined Iron<br />
|A2=|B2=Iron Fence|C2=<br />
|A3=Iron Fence |B3=|C3=Iron Fence <br />
|Output=Iron Scaffold |OA=16<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Fence|B2=Iron Fence|C2=Iron Fence<br />
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate<br />
|Output=Iron Scaffold |OA=16<br />
}}<br />
|A sturdier version of the wooden scaffolding. Can now be used to make [[Reinforced Stone]].<br />
|-<br />
![[CF Sprayer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cobblestone|B1=Cobblestone<br />
|A2=Cobblestone|B2=Stick<br />
|C3=Cobblestone<br />
|Output=CF Sprayer<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=|C1=<br />
|A2=|B2=Iron Casing|C2=<br />
|A3=|B3=Universal Fluid Cell|C3=Iron Casing<br />
|Output=CF Sprayer<br />
}}<br />
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].<br />
|-<br />
|}<br />
<br />
=== Electric === <br />
<br />
Electric tools use energy instead of durability. They need recharging when they run out of energy, but they never wear out.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Small Power Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=|B3=Copper Cable|C3=Iron Casing<br />
|Output=Small Power Unit<br />
}}<br />
|Used to craft [[Electric Hoe]], [[Electric Wrench]] and [[Electric Treetap]].<br />
|-<br />
![[Power Unit]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing<br />
|Output=Power Unit<br />
}}<br />
|Used to craft [[Mining Drill]] and [[Chainsaw]].<br />
|-<br />
![[Mining Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron<br />
|Output=Mining Drill<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Iron Plate|C1=<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=Iron Plate|B3=Power Unit|C3=Iron Plate<br />
|Output=Mining Drill<br />
}}<br />
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. <br />
|-<br />
![[Diamond Drill]]<br />
|{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
|Output=Diamond Drill<br />
}}<br />
|<center>No Changes</center><br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Iridium Drill]]<br />
|<center>v2.X only</center><br />
|{{Grid/Crafting Table<br />
|B1=Iridium Plate<br />
|A2=Iridium Plate|B2=Diamond Drill|C2=Iridium Plate<br />
|Output=Iridium Drill<br />
}}<br />
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. <br />
|-<br />
![[Chainsaw]]<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron<br />
|A3=RE Battery|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Iron Plate|C1=Iron Plate<br />
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate<br />
|A3=Power Unit|B3=Iron Plate<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
|More efficient electric axe with the plus of being an effective mob stopper. Since 1.70, the Chainsaw now also works as shears. Just right-click on a sheep. The same goes with grass or anything else you could shear with normal shears.... Cheers.<br />
|-<br />
![[Electric Wrench]]<br />
|{{Grid/Crafting Table<br />
|C1=Wrench<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Wrench<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Wrench<br />
|B2=Small Power Unit<br />
|Output=Electric Wrench<br />
}}<br />
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it. Post 1.46v, electric wrench's toggle ability has a 100% chance to remove the machine. Tool is toggled by holding the "M" key and right clicking. <br />
|-<br />
![[Nano Saber]]<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Alloy<br />
|A2=Glowstone Dust|B2=Advanced Alloy<br />
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate<br />
|Output=Nano Saber<br />
}}<br />
|<center>No Changes</center><br />
|Sword that deals 20 damage when charged.<br />
|-<br />
![[Electric Treetap]]<br />
|{{Grid/Crafting Table<br />
|C1=Treetap<br />
|B2=Electronic Circuit<br />
|A3=RE Battery<br />
|Output=Electric Treetap<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Treetap<br />
|B2=Small Power Unit<br />
|Output=Electric Treetap<br />
}}<br />
|Treetap which uses EU.<br />
|-<br />
![[Mining Laser]]<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Energy Crystal<br />
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit<br />
|B3=Advanced Alloy|C3=Advanced Alloy<br />
|Output=Mining Laser<br />
}}<br />
|Multipurpose laser which instantly breaks blocks.<br />
|-<br />
![[Electric Hoe]]<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=<br />
|A2=|B2=Electronic Circuit|C2=<br />
|A3=|B3=RE Battery|C3=<br />
|Output=Electric Hoe<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=<br />
|A2=|B2=Iron Plate|C2=<br />
|A3=|B3=Small Power Unit|C3=<br />
|Output=Electric Hoe<br />
}}<br />
|Hoe which uses EU.<br />
|-<br />
![[OD Scanner]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit<br />
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=OD Scanner<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing<br />
|A2=Electronic Circuit|B2=RE Battery|C2=Electronic Circuit<br />
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable<br />
|Output=OD Scanner<br />
}}<br />
|The OD Scanner (Ore Density Scanner) is a tool that helps the player determine a relative amount of valuable resources. The OD Scanner can also be inserted into a Miner to give it a mining area of 5x5.<br />
|-<br />
![[OV Scanner]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=|B1=Glowstone Dust|C1=<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|B3=RE Battery (Charged)|C3=2xIns. Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=2xIns. Gold Cable|A3-link=Insulated Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable|C3-link=Insulated Gold Cable<br />
|Output=OV Scanner<br />
}}<br />
|The OV Scanner (Ore Value Scanner) is the improved version of the OD Scanner. This device not only calculates how much ore there is in the scanned area, but outputs its value based on how valuable the ores are. The OV Scanner can also be inserted into a Miner to increase the Miner's mining area from 5x5 to 9x9.<br />
|}<br />
<br />
=== Agriculture ===<br />
<br />
IC2 adds new capabilities in the field of agriculture as well.<br />
{| class="wikitable"<br />
|-<br />
!width=120px|Name<br />
!width=256px|Recipe IC2 classic<br />
!width=256px|Recipe IC2 [[v2.X|experimental]]<br />
!Description<br />
|-<br />
![[Crops]]<br />
|{{Grid/Crafting Table<br />
|A1=|B1=|C1=<br />
|A2=Stick|B2=|C2=Stick<br />
|A3=Stick|B3=|C3=Stick<br />
|Output=Crops|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Necessary for using the IC2 agriculture system.<br />
|-<br />
![[Cropnalyzer]]<br />
|{{Grid/Crafting Table<br />
|A1=Cable|B1=Cable|C1=<br />
|A2=Redstone|B2=Glass|C2=Redstone<br />
|A3=Redstone|B3=Electronic Circuit|C3=Redstone<br />
|Output=Cropnalyzer<br />
}}<br />
|<center>No Changes</center><br />
|Used to scan seed bags to identify the properties of the plant, such as the plant type, its tier, and its growth, gain, and resistance ratings.<br />
|-<br />
![[Fertilizer]]<br />
|{{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2= |B2=Some random scrap |C2= <br />
|A3= |B3=Bone Meal |C3= <br />
|Output=Fertilizer|OA=2<br />
}} {{Grid/Crafting Table<br />
|A1= |B1= |C1=<br />
|A2=Some random scrap |B2=Some random scrap |C2=Fertilizer <br />
|A3= |B3=|C3= <br />
|Output=Fertilizer|OA=2<br />
}}<br />
|<center>No Changes</center><br />
|Used to speed up the growth of plants. Bonemeal by itself does not work on IC2 plants.<br />
|-<br />
|}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Iridium_Ore&diff=14983Iridium Ore2014-10-19T12:46:19Z<p>Blockmaster139: Removed old stuff</p>
<hr />
<div>You can get Iridium Ore from [[UU-Matter]]. This makes Iridium Ore very, very expensive and hard to get. Iridium Ore has a role in making [[Iridium Plates]].<br />
<br />
As of 2.x, Iridium Ore can also be found as rare dungeon loot.<br />
<br />
== Usage ==<br />
<br />
'''Iridium Plate:'''<br />
{{Grid/Crafting Table<br />
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore<br />
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy<br />
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore<br />
|Output=Iridium Plate<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Blast_Furnace&diff=14982Blast Furnace2014-10-18T22:52:07Z<p>Blockmaster139: /* Usage Example */</p>
<hr />
<div>{{Block<br />
|image=Blast_Furnace_ig.png<br />
|type=Heat Consumer<br />
|tool=bwrench<br />
|stackable=Yes (64)<br />
}}<br />
<br />
The Blast Furnace is a heat based machine using solely for the creation of [[Refined Iron]]. To create Refined Iron with the Blast Furnace, input a source of Iron, such as Iron Ingots, Iron Ore, or Iron Dust, and also 6 [[Compressed Air Cell]]s. To start the process, the Blast Furnace needs an input of Heat through the orange square on the side of the block. The Blast Furnace can take a maximum of 20 hU/t, so a [[Solid Heat Generator]] can be sufficient early-game. Once the Refined Iron has processed, it will also provide [[Slag]] as a by-product of processing. The Blast Furnace takes roughly 300 seconds per Refined Iron Ingot.<br />
<br />
== Recipe ==<br />
{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Machine|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Blast Furnace<br />
}}<br />
<br />
== Usage Example ==<br />
[[File:BF_Setup1.png|250px|thumb|right|A compact Blast Furnace setup. Behind the hopper is an [[Electric Sorting Machine]].]]<br />
[[File:BF_Setup2.png|250px|thumb|right|The Configuration of the Electric Sorting Machine.]]<br />
This is an example of a compact and efficient Blast Furnace setup. It takes any Iron source from the hopper, turns it into [[Refined Iron]], places it into the Chest on the left, processes the [[Slag]] by-product, and places the output of that into the chest too.<br />
<br />
Required Components:<br />
*Blast Furnace<br />
*[[Compressor]]<br />
*[[Thermal Centrifuge]]<br />
*[[Electric Sorting Machine]]<br />
*Chest<br />
*EU(at least Medium Voltage)<br />
*6 [[Compressed Air Cell]]s<br />
*Heat Source(In the image, a [[Radioisotope Heat Generator]] is used.<br />
*3 [[Ejector Upgrade]]s<br />
<br />
Step-by-step guide:<br />
<br />
1: Place the machines in the arrangement shown. It can be changes as you like, as long as the two machines, the Blast Furnace, the chest and the hopper are all connected to the Electric Sorting Machine.<br />
<br />
2: Configure the Electric Sorting Machine as shown. If your orientation is different than in the first picture, just make sure it is configured so that:<br />
*Iron and Compressed Air Cells go into the Blast Furnace<br />
*Empty Cells go into the Compressor<br />
*Slag goes into the Thermal Centrifuge<br />
*The Chest is set as the default route.<br />
3: Place Ejector Upgrades inside the Thermal Centrifuge, Compressor and Blast Furnace, all sending items into the Electric Sorting Machine. Also place Transformer Upgrades inside the Sorting Machine and Compressor before supplying them with Medium Voltage(which is needed for the Thermal Centrifuge). It is also recommended to place [[Redstone Upgrade]]s inside the Blast Furnace and Thermal Centrifuge, but not necessary.<br />
<br />
4: Make sure that the machines receive a steady supply of MV EU and the Blast Furnace has a steady source of Heat. In the example, an [[RHG]] is used because it is reliable, however the high cost may be unfavourable.<br />
<br />
5: Profit!<br />
<br />
=== What's Happening? ===<br />
The Electric Sorting Machine sends all the Blast Furnace input from the hopper into the Blast Furnace. Once a Compressed Air Cell gets used, it returns an [[Empty Cell]], which is then sent to the compressor to be turned back into a Compressed Air Cell. This means that you can make as much Refined Iron as you like without ever crafting more than those 6 initial cells. It also automatically compresses them whilst the Blast Furnace is still processing, which saves time. Once the Blast Furnace is finished, the Sorting Machine send the Refined Iron into the Chest and the Slag into the Thermal Centrifuge, where it is processed then output right back into the Sorting Machine, which then sends the produce into the Chest. This is most likely the most compact way of producing Refined Iron.<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Heat]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Blast_Furnace&diff=14981Blast Furnace2014-10-18T22:50:43Z<p>Blockmaster139: /* Usage Example */ Whoops.</p>
<hr />
<div>{{Block<br />
|image=Blast_Furnace_ig.png<br />
|type=Heat Consumer<br />
|tool=bwrench<br />
|stackable=Yes (64)<br />
}}<br />
<br />
The Blast Furnace is a heat based machine using solely for the creation of [[Refined Iron]]. To create Refined Iron with the Blast Furnace, input a source of Iron, such as Iron Ingots, Iron Ore, or Iron Dust, and also 6 [[Compressed Air Cell]]s. To start the process, the Blast Furnace needs an input of Heat through the orange square on the side of the block. The Blast Furnace can take a maximum of 20 hU/t, so a [[Solid Heat Generator]] can be sufficient early-game. Once the Refined Iron has processed, it will also provide [[Slag]] as a by-product of processing. The Blast Furnace takes roughly 300 seconds per Refined Iron Ingot.<br />
<br />
== Recipe ==<br />
{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Machine|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Blast Furnace<br />
}}<br />
<br />
== Usage Example ==<br />
[[File:BF_Setup1.png|250px|thumb|right|A compact Blast Furnace setup. Behind the hopper is an [[Electric Sorting Machine]].]]<br />
[[File:BF_Setup2.png|250px|thumb|right|The Configuration of the Electric Sorting Machine.]]<br />
This is an example of a compact and efficient Blast Furnace setup. It takes any Iron source from the hopper, turns it into [[Refined Iron]], places it into the Chest on the left, processes the [[Slag]] by-product, and places the output of that into the chest too.<br />
<br />
Required Components:<br />
*Blast Furnace<br />
*[[Compressor]]<br />
*[[Thermal Centrifuge]]<br />
*[[Electric Sorting Machine]]<br />
*Chest<br />
*EU(at least Medium Voltage)<br />
*6 [[Compressed Air Cell]]s<br />
*Heat Source(In the image, a [[Radioisotope Heat Generator]] is used.<br />
*3 [[Ejector Upgrades]]<br />
<br />
Step-by-step guide:<br />
<br />
1: Place the machines in the arrangement shown. It can be changes as you like, as long as the two machines, the Blast Furnace, the chest and the hopper are all connected to the Electric Sorting Machine.<br />
<br />
2: Configure the Electric Sorting Machine as shown. If your orientation is different than in the first picture, just make sure it is configured so that:<br />
*Iron and Compressed Air Cells go into the Blast Furnace<br />
*Empty Cells go into the Compressor<br />
*Slag goes into the Thermal Centrifuge<br />
*The Chest is set as the default route.<br />
3: Place Ejector Upgrades inside the Thermal Centrifuge, Compressor and Blast Furnace, all sending items into the Electric Sorting Machine. Also place Transformer Upgrades inside the Sorting Machine and Compressor before supplying them with Medium Voltage(which is needed for the Thermal Centrifuge). It is also recommended to place [[Redstone Upgrade]]s inside the Blast Furnace and Thermal Centrifuge, but not necessary.<br />
<br />
4: Make sure that the machines receive a steady supply of MV EU and the Blast Furnace has a steady source of Heat. In the example, an [[RHG]] is used because it is reliable, however the high cost may be unfavourable.<br />
<br />
5: Profit!<br />
<br />
=== What's Happening? ===<br />
The Electric Sorting Machine sends all the Blast Furnace input from the hopper into the Blast Furnace. Once a Compressed Air Cell gets used, it returns an [[Empty Cell]], which is then sent to the compressor to be turned back into a Compressed Air Cell. This means that you can make as much Refined Iron as you like without ever crafting more than those 6 initial cells. It also automatically compresses them whilst the Blast Furnace is still processing, which saves time. Once the Blast Furnace is finished, the Sorting Machine send the Refined Iron into the Chest and the Slag into the Thermal Centrifuge, where it is processed then output right back into the Sorting Machine, which then sends the produce into the Chest. This is most likely the most compact way of producing Refined Iron.<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Heat]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Slag&diff=14979Slag2014-10-18T17:52:13Z<p>Blockmaster139: Created page with "Slag is a by-product of crafting Refined Iron inside the Blast Furnace. You will get 1 Slag per Refined Iron Ingot. It's only purpose is to process it inside the [[The..."</p>
<hr />
<div>Slag is a by-product of crafting [[Refined Iron]] inside the [[Blast Furnace]]. You will get 1 Slag per Refined Iron Ingot. It's only purpose is to process it inside the [[Thermal Centrifuge]].<br />
<br />
{{Grid/Centrifuge<br />
|Top=Slag<br />
|Output1=Coal Dust<br />
|OA1=5<br />
|Output2=Tiny Pile of Gold Dust<br />
}}<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=File:Blast_Furnace_ig.png&diff=14978File:Blast Furnace ig.png2014-10-18T11:59:51Z<p>Blockmaster139: </p>
<hr />
<div></div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Blast_Furnace&diff=14977Blast Furnace2014-10-18T11:57:17Z<p>Blockmaster139: Created page with "{{Block |image=Blast_Furnace_ig.png |type=Heat Consumer |tool=bwrench |stackable=Yes (64) }} The Blast Furnace is a heat based machine using solely for the creation of [[Refi..."</p>
<hr />
<div>{{Block<br />
|image=Blast_Furnace_ig.png<br />
|type=Heat Consumer<br />
|tool=bwrench<br />
|stackable=Yes (64)<br />
}}<br />
<br />
The Blast Furnace is a heat based machine using solely for the creation of [[Refined Iron]]. To create Refined Iron with the Blast Furnace, input a source of Iron, such as Iron Ingots, Iron Ore, or Iron Dust, and also 6 [[Compressed Air Cell]]s. To start the process, the Blast Furnace needs an input of Heat through the orange square on the side of the block. The Blast Furnace can take a maximum of 20 hU/t, so a [[Solid Heat Generator]] can be sufficient early-game. Once the Refined Iron has processed, it will also provide [[Slag]] as a by-product of processing. The Blast Furnace takes roughly 300 seconds per Refined Iron Ingot.<br />
<br />
== Recipe ==<br />
{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing<br />
|A2=Iron Casing|B2=Machine|C2=Iron Casing<br />
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing<br />
|Output=Blast Furnace<br />
}}<br />
<br />
== Usage Example ==<br />
[[File:BF_Setup1.png|250px|thumb|right|A compact Blast Furnace setup. Behind the hopper is an [[Electric Sorting Machine]].]]<br />
[[File:BF_Setup2.png|250px|thumb|right|The Configuration of the Electric Sorting Machine.]]<br />
This is an example of a compact and efficient Blast Furnace setup. It takes any Iron source from the hopper, turns it into [[Refined Iron]], places it into the Chest on the left, processes the [[Slag]] by-product, and places the output of that into the chest too.<br />
<br />
Required Components:<br />
*Blast Furnace<br />
*[[Compressor]]<br />
*[[Thermal Centrifuge]]<br />
*[[Electric Sorting Machine]]<br />
*Chest<br />
*EU(at least Medium Voltage)<br />
*6 [[Compressed Air Cell]]s<br />
*Heat Source(In the image, a [[Radioisotope Heat Generator]] is used.<br />
*3 [[Ejector Upgrades<br />
<br />
Step-by-step guide:<br />
<br />
1: Place the machines in the arrangement shown. It can be changes as you like, as long as the two machines, the Blast Furnace, the chest and the hopper are all connected to the Electric Sorting Machine.<br />
<br />
2: Configure the Electric Sorting Machine as shown. If your orientation is different than in the first picture, just make sure it is configured so that:<br />
*Iron and Compressed Air Cells go into the Blast Furnace<br />
*Empty Cells go into the Compressor<br />
*Slag goes into the Thermal Centrifuge<br />
*The Chest is set as the default route.<br />
3: Place Ejector Upgrades inside the Thermal Centrifuge, Compressor and Blast Furnace, all sending items into the Electric Sorting Machine. Also place Transformer Upgrades inside the Sorting Machine and Compressor before supplying them with Medium Voltage(which is needed for the Thermal Centrifuge). It is also recommended to place [[Redstone Upgrade]]s inside the Blast Furnace and Thermal Centrifuge, but not necessary.<br />
<br />
4: Make sure that the machines receive a steady supply of MV EU and the Blast Furnace has a steady source of Heat. In the example, an [[RHG]] is used because it is reliable, however the high cost may be unfavourable.<br />
<br />
5: Profit!<br />
<br />
=== What's Happening? ===<br />
The Electric Sorting Machine sends all the Blast Furnace input from the hopper into the Blast Furnace. Once a Compressed Air Cell gets used, it returns an [[Empty Cell]], which is then sent to the compressor to be turned back into a Compressed Air Cell. This means that you can make as much Refined Iron as you like without ever crafting more than those 6 initial cells. It also automatically compresses them whilst the Blast Furnace is still processing, which saves time. Once the Blast Furnace is finished, the Sorting Machine send the Refined Iron into the Chest and the Slag into the Thermal Centrifuge, where it is processed then output right back into the Sorting Machine, which then sends the produce into the Chest. This is most likely the most compact way of producing Refined Iron.<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Heat]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Redstone_Upgrade&diff=14976Redstone Upgrade2014-10-18T11:46:20Z<p>Blockmaster139: Redirected page to Redstone Signal Inverter Upgrade</p>
<hr />
<div>#REDIRECT [[Redstone Signal Inverter Upgrade]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=File:BF_Setup2.png&diff=14975File:BF Setup2.png2014-10-18T11:28:13Z<p>Blockmaster139: </p>
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<div></div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=File:BF_Setup1.png&diff=14974File:BF Setup1.png2014-10-18T11:27:53Z<p>Blockmaster139: </p>
<hr />
<div></div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Refined_Iron&diff=14973Refined Iron2014-10-18T10:39:52Z<p>Blockmaster139: /* Usage */</p>
<hr />
<div>{{Experimental}}<br />
The Refined Iron is created by putting 1 Iron and 6 [[Compressed Air Cell]]s inside a [[Blast Furnace]]. It is used in the construction of many advanced machinery, such as the [[Advanced Machine Block]]. It can also be used as a Steel Ingot in other mods.<br />
<br />
== Crafting ==<br />
=== Recipe ===<br />
{|<br />
|{{Grid/Blast Furnace<br />
|Top=Iron<br />
|Bottom=RE Battery_(Charged)<br />
|Output=Refined Iron<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Block<br />
|Output=Refined Iron|OA=9<br />
|}}<br />
|}<br />
<br />
=== Usage ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron<br />
|Output=Refined Iron Block<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Refined Iron|C1=Refined Iron Plate<br />
|A2=Refined Iron Plate|B2=Refined Iron|C2=Refined Iron Plate<br />
|A3=Refined Iron Plate|B3=Refined Iron|C3=Refined Iron Plate<br />
|Output=Steel Rotor Blade<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Diamond|B1=Diamond|C1=Diamond<br />
|A2=Diamond|B2=Refined Iron|C2=Diamond<br />
|A3=Diamond|B3=Diamond|C3=Diamond<br />
|Output=Block Cutting Blade (Diamond)<br />
|}}<br />
|}<br />
== Refined Iron Plate ==<br />
=== Recipe ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Forge Hammer|B1=Refined Iron<br />
|Output=Refined Iron Plate<br />
|}}<br />
|}<br />
=== Usage ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Carbon Plate|C1=Refined Iron Plate<br />
|A2=Advanced Alloy|B2=Machine|C2=Advanced Alloy<br />
|A3=Refined Iron Plate|B3=Carbon Plate|C3=Refined Iron Plate<br />
|Output=Advanced Machine<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Refined Iron|C1=Refined Iron Plate<br />
|A2=Refined Iron Plate|B2=Refined Iron|C2=Refined Iron Plate<br />
|A3=Refined Iron Plate|B3=Refined Iron|C3=Refined Iron Plate<br />
|Output=Refined Iron Rotor Blade<br />
|}}<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Refined Iron Plate|IA=9<br />
|Bottom=RE Battery_(Charged)<br />
|Output=Dense Refined Iron Plate<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Refined Iron Plate|C1=Refined Iron Plate<br />
|A2=Refined Iron Plate|B2=Refined Iron|C2=Refined Iron Plate<br />
|A3=Refined Iron Plate|B3=Refined Iron Plate|C3=Refined Iron Plate<br />
|Output=Steam Turbine Blade<br />
|}}<br />
|}<br/><br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Refined Iron Plate|C1=Refined Iron Plate<br />
|A2=Refined Iron Plate|B2=Iron|C2=Refined Iron Plate<br />
|A3=Refined Iron Plate|B3=Refined Iron Plate|C3=Refined Iron Plate<br />
|Output=Block Cutting Blade (Refined Iron)<br />
|}}<br />
|}<br />
<br />
== HAYO ==<br />
<br />
Now some further instructions for those customers, who bought the slightly less expensive versions of this products-row in crafting blueprints form.<br />
<br />
I would still recommend that you BUY all [[machine]]s instead, but if you really want to, you may craft them as well.<br />
<br />
First of all, you need the basic resource for all kind of advanced machines:<br />
<br />
It's secret knowledge revealed to you now, but you can actually '''smelt iron ingots to even better iron ingots'''. Isn't that great?<br />
<br />
'''They look better AND for sure are much more useful!'''<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Electric_Treetap&diff=14972Electric Treetap2014-10-18T10:16:46Z<p>Blockmaster139: /* Recipe */</p>
<hr />
<div>{{IC²}}<br />
<br />
Tired of constantly replacing your wooden treetap?<br />
<br />
Getting splinters in your fingers from hard labour with old-fashioned wooden tools?<br />
<br />
Today, electricity can improve your life too! Yes, electricity will now help you and the environment, saving you from hard woodcutting work and wood from you cutting it. Or it just leaves you with more fuel for the fires of industry.<br />
<br />
The ''Electric Treetap'' works the same as the regular Treetap, but instead of taking wear and tear with use, it uses electricity. Thus, it will never wear out, like [[Mining Drill]]s. It can be charged in BatBoxes and other storage devices, as well as by batteries.<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Treetap|B1=Small Power Unit<br />
|Output=Electric_Treetap<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Uranium_Cell&diff=14971Uranium Cell2014-10-17T13:53:14Z<p>Blockmaster139: </p>
<hr />
<div>{{Outdated}}<br />
<br />
The Uranium Cell is the main component of nuclear fission in a [[Nuclear Reactor]]. Every Uranium Cell has the potential to produce enormous amounts of energy, between 2-10 million [[EU]]. However, during the process of fission, the Cell generates excessive amounts of heat, which must be eliminated by the use of different cooling elements.<br />
<br />
The Uranium Cell can be obtained either by combining [[Refined Uranium]] with an [[Empty Cell]], or combining a [[Re-Enriched Uranium Cell]] with [[Dusts|Coal Dust]].<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Empty Cell|B1=Uranium Fuel Ingot|C1=<br />
|A2=|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=Uranium Cell<br />
}}<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=|C1=<br />
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell<br />
|A3=|B3=|C3=<br />
|Output= Dual Uranium Cell<br />
}}<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Dual Uranium Cell|C1=<br />
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate<br />
|A3=|B3=Dual Uranium Cell|C3=<br />
|Output= Quad Uranium Cell<br />
}}<br />
<br />
<br />
== Sample setup ==<br />
<br />
{{Grid/Reactor<br />
|B5=Overclocked Heat Vent<br />
|C4=Overclocked Heat Vent|C5=Uranium Cell|C6=Overclocked Heat Vent<br />
|D5=Overclocked Heat Vent<br />
}}<br />
<br />
The Uranium Cell in this setup is completely cooled down by the [[Overclocked Heat Vent]]s.<br />
<br />
*For v1.103 or earlier<br />
{{Grid/Reactor<br />
|B5=Cooling Cell<br />
|C4=Cooling Cell|C5=Uranium Cell|C6=Cooling Cell<br />
|D5=Cooling Cell<br />
}}<br />
<br />
The Uranium Cell in this setup is completely cooled down by the [[Cooling Cell]]s, making this reactor a mark I<br />
<br />
== Uranium physics (v1.106+) ==<br />
Used variables:<br />
*n: Nearby uranium cells (by "nearby" I mean one slot horizontally or vertically)<br />
*p: Amount of pulses this reactor tick<br />
*h: Heat produced this reactor tick<br />
*e: Energy produced this reactor tick<br />
*c: Amount of cells in this item<br />
<br />
A uranium cell will always pulse once plus the amount of cells that are directly adjacent (and contain uranium):<br />
<br />
*<span style="font-family: 'Times New Roman', serif; font-weight: bold; font-style: italic; font-size: 1.3em">P = 1 + N</span><br />
<br />
Addition: To compensate Dual ''(C = 2)'' Or Quad ''(C = 4)'' cells you should use:<br />
<br />
*<span style="font-family: 'Times New Roman', serif; font-weight: bold; font-style: italic; font-size: 1.3em">P = 1 + (C / 2) + N<span><br />
<br />
A single Uranium Cell will always create Heat and Energy based on how often it pulses per reactor tick:<br />
<br />
*<span style="font-family: 'Times New Roman', serif; font-weight: bold; font-style: italic; font-size: 1.3em">H = 2 * P * (P + 1)</span><br />
*<span style="font-family: 'Times New Roman', serif; font-weight: bold; font-style: italic; font-size: 1.3em">E = 5 * P</span><br />
<br />
Addition: To compensate for Dual and Quad cells you should use:<br />
<br />
*<span style="font-family: 'Times New Roman', serif; font-weight: bold; font-style: italic; font-size: 1.3em">H = 2 * C * P * (P + 1)</span><br />
*<span style="font-family: 'Times New Roman', serif; font-weight: bold; font-style: italic; font-size: 1.3em">E = 5 * C * P </span><br />
<br />
== Coolant physics in 1.106+ ==<br />
As uranium reactions produce heat and coolant is what you need to not let your reactor melt. In order to do so you can use one of these:<br />
*The coolant cell. There are 3 types of coolant cells which can store up to 10K, 30K or 60K heat and you can get that heat out again. Be careful tough, as it will break when being heated beyond the max heat value.<br />
*The condensator. There are 2 types of the condensator, the RSH (20K) and the LZH (100K). They are pretty much coolant cells but can store more heat, will not break when reaching their heat cap but you can still get the heat out again.<br />
Additionally you can "repair" them using redstone (and lapis for the LZH). Redstone fills up a RSH by 10K a LZH by 5K and lapis fills a LZH by 40K.<br />
*If you want to heat the reactor instead, you can use a heating cell. They stack to 64 and heat every adjacent component by stack size until it reaches stack size * 1000.<br />
<br />
== Heat switch physics in 1.106+ ==<br />
Heat switches distribute the heat of themselves, the reactor and the nearby components, until they all have the same heat compared to their respective max heat.<br />
<br />
Used Variables:<br />
*Tm: max heat<br />
*Ts: side heat transfer rate<br />
*Tr: reactor heat transfer rate<br />
<br />
There are 4 types of heat switches or heat exchangers:<br />
*The (normal) heat exchanger.<br />
**Tm = 2500<br />
**Ts = 12<br />
**Tr = 4<br />
<br />
*The advanced heat exchanger, which is just the upgraded version of the normal one.<br />
**Tm = 10000<br />
**Ts = 24<br />
**Tr = 8<br />
<br />
*The component heat exchanger, it only transfers heat between nearby components and itself.<br />
**Tm = 5000<br />
**Ts = 36<br />
**Tr = 0<br />
<br />
*The reactor heat exchanger, it only transfers heat between the reactor and itself.<br />
**Tm = 5000<br />
**Ts = 0<br />
**Tr = 72<br />
<br />
== Heat vent physics in 1.106+ ==<br />
Heat vents are basically heat switches that additionally cool themselves down. They will however not give their heat away by themselves, you have to take it away using other elements. There are 5 types of heat vents that are similar to the heat switches except for the overclocked one as it is new:<br />
Used Variables:<br />
*Tm: max heat<br />
*Tr: reactor heat transfer rate<br />
*Tc: the self cooling rate<br />
<br />
The types of switches are as follows:<br />
*The (basic) heat vent that only vents heat it has stored.<br />
**Tm = 1000<br />
**Tr = 0<br />
**Tc = 6<br />
<br />
*The advanced heat vent which is again a better version of the basic one.<br />
**Tm = 1000<br />
**Tr = 0<br />
**Tc = 12<br />
<br />
*The overclocked heat vent which is the fastest but also gets destroyed pretty fast if it always finds heat.<br />
**Tm = 1000<br />
**Tr = 36<br />
**Tc = 20<br />
<br />
*The reactor heat vent takes the heat only out of the reactor again.<br />
**Tm = 1000<br />
**Tr = 5<br />
**Tc = 5<br />
<br />
*The component heat vent takes the heat only out of components again.<br />
**Special case: it removes 4 heat from every nearby component each tick and can not store heat.<br />
<br />
== Conclusion ==<br />
*Uranium cells:<br />
**Basic Formulas:<br />
***h = 2 * c * (1 + floor(c / 2) + n) * (2 + floor(c / 2) + n)<br />
***e = 5 * c * (1 + floor(c / 2) + n)<br />
<br />
**Single uranium cell: (n / h / e)<br />
***0 / 4 / 5<br />
***1 / 12 / 10<br />
***2 / 24 / 15<br />
***3 / 40 / 20<br />
***4 / 60 / 25<br />
<br />
**Dual uranium cell: (n / h / e)<br />
***0 / 24 / 20<br />
***1 / 48 / 30<br />
***2 / 80 / 40<br />
***3 / 120 / 50<br />
***4 / 168 / 60<br />
<br />
**Quad uranium cell: (n / h / e)<br />
***0 / 96 / 60<br />
***1 / 160 / 80<br />
***2 / 240 / 100<br />
***3 / 336 / 120<br />
***4 / 448 / 140<br />
<br />
<br />
If you need help with reactor calculation, don't understand parts of this formula or find a mistake, please contact me.<br />
Note: Yes I have actually found everything out myself except for some basic things that Alblaka wrote [http://forum.industrial-craft.net/index.php?page=Thread&threadID=7659.com here] (for the copyright stuff).<br />
<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Nuclear Reactor]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Tutorial:Wiring&diff=14970Tutorial:Wiring2014-10-17T13:48:08Z<p>Blockmaster139: </p>
<hr />
<div><center>Special thanks to [http://www.minecraftforum.net/memberlist.php?mode=viewprofile&u=270214 Kingy24]</center><br />
<br />
<center>Updated to v6.80 by [[User:Talonius|Talonius]]</center><br />
<br />
SUPA DOOPA OUTDATED {{Outdated}}<br />
<span style="color:#FF0000">'''WARNING''' This tutorial is currently being updated to IC2 and may contain incorrect information. </span><br />
<br />
<br />
Forum post about IC2 Wiring by Alblaka: [http://forum.industrial-craft.net/index.php?page=Thread&threadID=497 forum.industrial-craft.net]<br />
<br />
<br />
Firstly, [[Cable]]s do not act like redstone; you cannot place them diagonally to travel in a stair formation. They must be placed like stairs.<br />
<br />
<center>[[File:Wiring stair tut.png|link=]]</center><br />
<br />
Most machines will accept power from a wire on all 6 sides, but you (usually) only need one input.<br />
<br />
<br />
[[Generator]]s will '''output power from all 6 sides''' <span style="color:#0066FF">(but only from '''one''' side at any one time)</span>, however '''don't cover the top of a [[Solar Panel]]''', for obvious reasons.<br />
<br />
[[file:gen wiring tut.png|link=]]<br />
<br />
<br />
Starting simple this is the most basic set up without omitting a [[BatBox]]. The max [[Cable|insulated cable]] length for copper is achieved here. The '''cable is <span style="color:#0066FF">4</span> blocks long'''. <span style="color:#0066FF">'''You lose [[EU]] if the current in the cable travels for too long, losing 1 [[EU]] upon reaching the 4th block, then another 1 [[EU]] for every 3 blocks after that. but if you use the most advanced wire, "Glass Fibre Cable," you can achieve a length of 50 blocks.'''</span> <br />
<br />
<br />
This setup will not work as the BatBox is not a splitter and it doesn't have two outputs, '''it will accept input from 5 sides at the same time but will only output on the output face marked with dot'''.<br />
<br />
[[File:Wiring batbox tut.png|link=]]<br />
<br />
<br />
This is a simple buffer, it can be used to store [[EU]] for use without running the generator<br />
<br />
[[File:Buffer tut.png|link=]]<br />
<br />
<br />
This is a simple 2x solar flower setup with a loop. This will enable you to spread [[EU]] around your Factory and not have it bottleneck in any particular spot. Take note the '''BatBox connecting the generators to the loop.<br />
that way the [[EU]] will be evenly distributed around the area. In the center of the solar flower there is a wire, a normal,average wire.(because of advances in the programing of the wires they now allow to be connected upto 6 sides simultaneously opposed to the 3 side max in IC.)<br />
<br />
[[file:Power loop tut.png|link=]]<br />
<br />
<br />
Now for something more advanced, the [[MFE]]. This is an example of an improper setup of an MFE before I turn off the redstone as shown in the second picture<br />
<br />
[[file:Before tut.png|link=]]<br />
<br />
<br />
and after I placed the 2 wires above the MFE will output one 128 EU packet and everything crispifies.<br />
<br />
[[file:After tut.png|link=]]<br />
<br />
<br />
this caused a '''loop of power to be sent from the top of the MFE(output) back into the batBox hence killing the setup.(and wasting the wire because it couldnt handle the power and just melted)<br />
To properly use a MFE, you need to use a [[LV_Transformer|Low Voltage Transformer]] and gold or better wire. the MFE is used to scale the voltage up and the [[LV_Transformer|Low voltage transformer]] to scale it back down. Quite similar to real life and your local power grid.doing this increases the range of the power but needs a better [[Cable]]. The energy loss is less because you are sending less packets that are larger, they '''still lose [[EU]] over the cable but you lose less'''. <br />
<br />
[[file:wiring_9.png|link=]]<br />
<br />
<br />
Next is series of machines, and current splitting. You can have your machines in a row and power them from one MFE the excess is sent back to the MFE and stored. In this setup I have the maximum cable length without loss (to prevent continuous loss of power) and the measurements listed are from right to left and the last one receiving 0 [[EU]]. the Eu splits evenly between each machine as it acts like a cable end.<br />
<br />
[[file:wiring_10.png|link=]]<br />
<br />
<br />
and this is with an MFE output of 128[[EU]]s<br />
<br />
[[file:wiring_11.png|link=]]<br />
<br />
<br />
as you can see it is '''useless to make lines of machines any longer than 5''' and '''4 would be optimal''' as '''the last 2 would receive 8/2 = 4 [[EU]] each''', which will power most common machines easily. You could use the 50 [[EU]] output if you wanted to power say 4 crystal chargers in a row.<br />
<br />
You can then save space and stack your machines in a feasible 3x4 array like so.<br />
<br />
[[file:wiring_12.png|link=]]<br />
<br />
<br />
and the back to power them<br />
<br />
[[file:wiring_13.png|link=]]<br />
<br />
<br />
Next up is Miners and making them do what you want them to. In the first setup I have a solar flower powering a MFE => HVT => HVT => Miner. This is a one way operation, but the miner can only accept so much [[EU]] at a time therefore the 2000 [[EU]] sent towards the miner will sometimes be rejected and get sent back. causing loss each way. This can happen as often as once each frame causing massive power loss.<br />
<br />
[[file:wiring_14.png|link=]]<br />
<br />
<br />
A better way to do it is using [[Switch Cable]]s. these accept input on all sides but the bottom, (which is the output). However '''if you apply Redstone current it will make the top output and the bottom input'''. This '''can be used as a switch before sending Eu from the MFE =>HVT'''. This way you can shut the whole operation down and let the MFEs charge up. <br />
<br />
[[file:wiring_15.png|link=]]<br />
<br />
The miner can be set up to automate with water streams as well. however I use [http://www.minecraftforum.net/viewtopic.php?f=1032&t=162515 Feanorith's Mine Factory Mod] that lets you build a conveyor. This is easier then digging trenches and placing water buckets. It also can travel ridiculously long lengths, and never have to dig one block down. This is similar to water running on iceblocks (if you can craft em)<br />
<br />
[[file:wiring_16.png|link=]]<br />
<br />
<br />
Take note that I have '''all but one of the 5 available sides of the miner covered as to direct the item toward the conveyor''', and a small 3 long wall to stop the items from being shot over the conveyor.<br />
<br />
<br />
{{Navigation|Tutorials=yes|Secrets=yes}}<br />
<br />
[[Category:Tutorial]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Fuel_Can_(Filled)&diff=14969Fuel Can (Filled)2014-10-17T13:43:46Z<p>Blockmaster139: </p>
<hr />
<div>{{Outdated}}<br />
<br />
The Filled Fuel Can is a portable energy source that can be used to fuel [[Generator]]s. <br />
<br />
A [[Fuel Can (Empty)]] can be filled with either [[Coalfuel Cell|liquified Coal fuel]] or [[Biofuel Cell|Biofuel]]. It requires a total of 6 to fill a single can.<br />
<br />
It provides [[EU]] when used in a Generator. See the [[Generator]] page for details.<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Machine<br />
|Type=Canning Machine<br />
|Top=Coalfuel Cell<br />
|IA=6<br />
|Bottom=Fuel Can (Empty)<br />
|Output=Fuel Can (Filled)<br />
}}<br />
{{Grid/Machine<br />
|Type=Canning Machine<br />
|Top=Biofuel Cell<br />
|IA=6<br />
|Bottom=Fuel Can (Empty)<br />
|Output=Fuel Can (Filled)<br />
}}<br />
<br />
== Energy Comparison ==<br />
{{Smelting_energy_values}}<br />
<br />
== HAYO ==<br />
<br />
Now, sometimes you just need the good ol' Mr. Diesel. For this sake, we adjusted our machines to be capable of producing it, the famous '''Octanium C++ Fuel''',<br />
brought to you in sweet [[Tin]] Canisters. Its heat generation power is roughly 1800% bigger then coal. CAN YOU EVEN BELIEVE IT?! OVER 1000% OMG!<br />
<br />
And to create it, you just need our three devices from above! And for this reason: Buy them all now, and get a '''[[RE Battery|T500-Rechargeable Energy Storation Unit]] FOR FREE!'''<br />
<br />
Or just craft them, your choice.<br />
<br />
To create [[Fuel]], you need.. now... raw oil.<br />
<br />
HAH! You fell for it!<br />
<br />
Oil is a seriously rare and even further diminishing resource; only fools would create something from oil!<br />
<br />
So, we present you a new way to create [[Fuel]]: with coal!<br />
<br />
First of all, you need to turn a raw piece of a coal into a more useful form. Use our '''[[Macerator|Maceratron-E-901]]''' to turn this useless piece of coal into some really high-quality [[Coal Dust|coal dust]].<br />
<br />
In the next step, mix the coal dust with some water. Why? Because the result is supposed to be LIQUID fuel, not dusty one.<br />
<br />
Now drop the [[Hydrated Coal Dust|hydrated coal dust]] into the '''[[Compressor|Freakin' Compress-O-Matic C77]]''' to create a compressed piece of hydrated coal dust.<br />
<br />
With the 3 pieces of [[Compressed Hydrated Coal Dust]] (and a few [[Tin]] ingots) you can now craft a sweet ''Fuel'' can.<br />
<br />
Actually not now, but later. First, you need some C-600 Capsule Cell Containers, or [[Empty Cell|cell]]s, for short. When you make them, you'll have to fill them with the [[Compressed Hydrated Coal Dust]] you made before.<br />
<br />
Of course, we're not done yet, as you don't have ''Fuel'', but just some ''Fuel'' [[Empty Cell|cell]]s with some clumps of coal in it.<br />
<br />
To correct this issue, throw all the cells into our '''[[Extractor|Dejuicer-Device of Doom - D123]]'''. I don't know how it does that, but for some reason it will extract the burnable fluids from the coal and fill the [[Empty Cell|cell]]s, resulting in some sweet full cells of ''Fuel'', ready to be filled into ''Fuel Cans'', whenever you wish it.<br />
<br />
This, of course, has to be crafted first. The F-29 [[Fuel Can (Empty)]] is made of tin. You can get the crafting blueprint somewhere else. So, when you get it, combine several tin ingots to craft a FRIKKIN' EMPTY ''FUEL'' CAN! HAYO!<br />
<br />
'''It will even turn green for no apparent reason! ISN'T THAT AMAZING!?'''<br />
<br />
So you have an empty green ''fuel'' can and some cells filled with ''fuel'' now. What to do with it? Eat it? NO! Get yourself an [[Canning Machine|Unmobile Food Canning Machine GTA-4]], preferably buy it, put your ''fuel'' cells into the top slot, the ''fuel'' can into the bottom one, power it up, and watch your fuel flowing into the can!<br />
<br />
'''HAYO!'''<br />
<br />
On <s>order</s> request of the <s>government</s> few customers, we further expanded our product palette and added an even more economic way to create ''Fuel''!<br />
<br />
Instead of converting coal into stuff to put into the [[Tin]] cans, we found that bunching up some saplings or seeds seems to be an applicable replacement, as well.<br />
<br />
Of course, ''Fuel'' generated this way is MUCH less productive then coal-based ''Fuel'', but hey, it's for the greenies!<br />
<br />
<span style="color:red">'''Attention:'''<br />
Do not try to adulterate coal ''Fuel'' with plant ''Fuel''. We do not take any responsibility for any <s>lethal explosions</s> incidents may caused by combined usage of plants and coal to craft [[Tin Can|tin cans]]!</span><br />
<br />
<span style="color:red">As well, do not try to mix coal ''Fuel'' with further ingredients to craft some sort of advanced super ''Fuel''; it is not possible, not even if you take some normal ''Fuel'' cells and add light, energy and explosives in the GTA-4! Instead, take this cake, which is for sure a <s>lie</s> not a lie.</span><br />
<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=H._Coal_Cell&diff=14968H. Coal Cell2014-10-17T13:41:36Z<p>Blockmaster139: </p>
<hr />
<div>{{Outdated}}<br />
H. Coal Cells can be extracted to [[Coalfuel Cell]]s, which can later be used to fill [[Fuel Can (Empty)|Empty Fuel Can]]s. <br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|B1=|C1=|B2=Empty Cell|C2=Compressed hyd. Coalclump|B3=<br />
|Output=H. Coal Cell}}<br />
<br />
== Usage ==<br />
<br />
{{Grid/Machine<br />
|Type=Extractor<br />
|Top=H. Coal Cell<br />
|Bottom=RE Battery (Charged)<br />
|Output=Coalfuel Cell}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Silver&diff=14967Silver2014-10-17T13:38:38Z<p>Blockmaster139: /* Recipe */</p>
<hr />
<div>{{Experimental}}<br />
<br />
Silver is mainly obtained as a by-product when processing [[Gold]] Ore inside the [[Thermal Centrifuge]]. Currently, the only use for Silver is it's dust form in the recipe for [[Glass Fibre Cable]]. Whilst there is a Crushed Ore and Purified Crushed Ore form of Silver, they are unobtainable without the use of another mod that adds a Silver Ore, since IC2 does not have a Silver Ore.<br />
<br />
= Silver Ingot =<br />
== Recipe ==<br />
{|<br />
|{{Grid/Machine<br />
|Top=Silver Dust<br />
|Bottom=Coal<br />
|Output=Silver Ingot<br />
|}}<br />
|{{Grid/Machine<br />
|Top=Crushed Silver Ore<br />
|Bottom=Coal<br />
|Output=Silver Ingot<br />
|}}<br />
|{{Grid/Machine<br />
|Top=Purified Crushed Silver Ore<br />
|Bottom=Coal<br />
|Output=Silver Ingot<br />
|}}<br />
|}<br />
== Usage ==<br />
{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Silver Ingot<br />
|Output=Silver Dust<br />
}}<br />
= Silver Dust =<br />
== Recipe ==<br />
{|<br />
|{{Grid/Machine<br />
|Type=Macerator<br />
|Top=Silver Ingot<br />
|Output=Silver Dust<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Tiny Pile of Silver Dust|B1=Tiny Pile of Silver Dust|C1=Tiny Pile of Silver Dust<br />
|A2=Tiny Pile of Silver Dust|B2=Tiny Pile of Silver Dust|C2=Tiny Pile of Silver Dust<br />
|A3=Tiny Pile of Silver Dust|B3=Tiny Pile of Silver Dust|C3=Tiny Pile of Silver Dust<br />
|Output=Silver Dust<br />
|}}<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Tiny Pile of Silver Dust|IA=9<br />
|Output=Silver Dust<br />
|}}<br />
|}<br />
{{Grid/Centrifuge<br />
|Top=Crushed Silver Ore<br />
|Output1=Silver Dust<br />
|Output2=Stone Dust<br />
}}<br />
<br />
== Usage ==<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Energium Dust|B2=Silver Dust|C2=Energium Dust<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass Fibre Cable<br />
|}}<br />
|{{Grid/Machine<br />
|Top=Silver Dust<br />
|Bottom=Coal<br />
|Output=Silver Ingot<br />
|}}<br />
|}<br />
= Crushed Silver Ore =<br />
== Recipe ==<br />
Can only be obtained by placing a Silver Ore (from any mod) into a [[Macerator]]. Will output 2 Crushed Silver Ore<br />
== Usage ==<br />
<br />
{|<br />
{{Grid/Ore Washing Plant<br />
|Input=Crushed Silver Ore<br />
|Water=1000<br />
|Output1=Purified Crushed Silver Ore<br />
|Output2=Tiny Pile of Silver Dust<br />
|OA2=2<br />
|Output3=Stone Dust<br />
|}}<br />
|{{Grid/Machine<br />
|Top=Crushed Silver Ore<br />
|Bottom=Coal<br />
|Output=Silver Ingot<br />
|}}<br />
|{{Grid/Centrifuge<br />
|Top=Crushed Silver Ore<br />
|Output1=Silver Dust<br />
|Output2=Stone Dust<br />
|}}<br />
|}<br />
<br />
= Crushed Purified Silver Ore =<br />
== Recipe ==<br />
{{Grid/Ore Washing Plant<br />
|Input=Crushed Silver Ore<br />
|Water=1000<br />
|Output1=Purified Crushed Silver Ore<br />
|Output2=Tiny Pile of Silver Dust<br />
|OA2=2<br />
|Output3=Stone Dust<br />
}}<br />
<br />
== Usage ==<br />
{|<br />
|{{Grid/Machine<br />
|Top=Purified Crushed Silver Ore<br />
|Bottom=Coal<br />
|Output=Silver Ingot<br />
|}}<br />
|{{Grid/Centrifuge<br />
|Top=Purified Crushed Silver Ore<br />
|Output1=Tiny Pile of Lead Dust<br />
|Output2=Silver Dust<br />
|}}<br />
|}<br />
= Tiny Pile of Silver Dust =<br />
== Recipe ==<br />
Place 1 Crushed Silver Ore in an [[Ore Washing Plant]]. Will return 1 Purified Crushed Silver Ore, 2 Tiny Piles of Silver, and 1 [[Stone Dust]].<br />
== Usage ==<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Tiny Pile of Silver Dust|B1=Tiny Pile of Silver Dust|C1=Tiny Pile of Silver Dust<br />
|A2=Tiny Pile of Silver Dust|B2=Tiny Pile of Silver Dust|C2=Tiny Pile of Silver Dust<br />
|A3=Tiny Pile of Silver Dust|B3=Tiny Pile of Silver Dust|C3=Tiny Pile of Silver Dust<br />
|Output=Silver Dust<br />
|}}<br />
|{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Tiny Pile of Silver Dust|IA=9<br />
|Output=Silver Dust<br />
|}}<br />
|}<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Kinetic_Wind_Generator&diff=14966Kinetic Wind Generator2014-10-17T13:33:27Z<p>Blockmaster139: </p>
<hr />
<div>[[File:KWG_ig.png|300px|thumb|right|The Kinetic Wind Generator, with an Iron Rotor inside, in action]]<br />
<br />
The Kinetic Wind Generator is an upgrade of the old [[Windmill]]. It generates energy from wind power which varies randomly, although certain factors can change this. Unlike the Windmill, the Kinetic Wind Generator will require maintenance in the form of the Rotors. These are needed to run the Kinetic Wind Generator. Once a Rotor is placed inside the GUI, the block is given sufficient space, and the current wind level is adequate for the current rotor, the Kinetic Wind Generator will begin to generate Kinetic Energy. This can be converted into EU by using a [[Kinetic Generator]] attached to the correct face(the black circle).<br />
{{Grid/Crafting Table<br />
|A2=Shaft (Iron)|B2=Machine|C2=Shaft (Iron)<br />
|Output=Kinetic Wind Generator<br />
}}<br />
== About Wind ==<br />
<br />
First off, the wind strength of a particular area is affected by 3 factors: Height, Weather, and Chance. The higher up in the world you are, the higher the wind level. Below y64, there is never enough wind to be used, and KWG's will not function at all. Weather will also give boosts; Rainy weather will give a 20% boost to normal wind levels, and stormy weather will give a 50% boost. The final factor of chance makes the wind strength vary randomly, however there is a limited range of variation. <br />
<br />
The easiest way to check the current wind level in an area is by using a [[Windmeter]].<br />
-WIP-<br />
<br />
== Spacing ==<br />
<br />
[[File:KWG_1.png|250px|thumb|left|Figure 1. Notice how the rotors overlap]] [[File:KWG_3.png|250px|thumb|right|Figure 3.]] <br />
[[File:KWG_2.png|250px|thumb|left|Figure 2. Notice how the third rotor in the background still functions]] [[File:KWG_4.png|250px|thumb|right|Figure 4.]]<br />
<br />
<br />
For the most part, the only space requirements of Kinetic Wind Generator is the rotor blades. <br />
*First, you must make sure the the rotor blades are free from obstruction, this includes other rotors(Figure 1). <br />
*The KWG can also become obstructed if there is another KWG behind it(Figure 2). <br />
*This will occur if there is another KWG behind it and in range of the rotors up to 22 blocks away. Because of this, it is considered impractical to have KWG's set up like that, instead it much more preferred to have them in a line (Figure 3) or in a grid(Figure 4).<br />
<br clear=all/><br />
== Rotors ==<br />
<br />
The rotor equipped by the KWG will strongly affect the output of the generator. Each rotor has a different cost, durability, and wind requirement. This means that even the low-level Wood Rotor can be useful in some circumstances. <br />
<br />
=== Wood Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Wood Rotor Blade<br />
|A2=Wood Rotor Blade|B2=Iron|C2=Wood Rotor Blade<br />
|B3=Wood Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Wood)<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Wood|C1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wood|C2=Wooden Planks<br />
|A3=Wooden Planks|B3=Wood|C3=Wooden Planks<br />
|Output=Wood Rotor Blade<br />
}}<br />
|}<br />
<br />
The Wood Rotor lasts 3 IRL hours inside the KWG and requires wind levels between 10 and 60 MCW. It has a wingspan of 2 blocks.<br />
<br />
Total Cost:<br />
<br />
- 1 Iron Ingot<br />
<br />
- 12 Logs<br />
<br />
- 24 Planks<br />
<br />
=== Iron Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Iron Rotor Blade<br />
|A2=Iron Rotor Blade|B2=Shaft (Iron)|C2=Iron Rotor Blade<br />
|B3=Iron Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Iron)<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron|C1=Iron Plate<br />
|A2=Iron Plate|B2=Iron|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron|C3=Iron Plate<br />
|Output=Iron Rotor Blade<br />
}}<br />
|}<br />
<br />
The Iron Rotor lasts 24 IRL hours inside the KWG and requires wind levels between 14 and 75 MCW. It has a wingspan of 3 blocks.<br />
<br />
Total Cost:<br />
<br />
- 45 Iron<br />
<br />
=== Refined Iron Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron Rotor Blade<br />
|A2=Refined Iron Rotor Blade|B2=Shaft (Iron)|C2=Refined Iron Rotor Blade<br />
|B3=Refined Iron Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Refined Iron)<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Refined Iron|C1=Refined Iron Plate<br />
|A2=Refined Iron Plate|B2=Refined Iron|C2=Refined Iron Plate<br />
|A3=Refined Iron Plate|B3=Refined Iron|C3=Refined Iron Plate<br />
|Output=Refined Iron Rotor Blade<br />
}}<br />
|}<br />
<br />
The Refined Iron Rotor last 3 IRL days (72 hours) inside the KWG and requires wind levels between 17 and 90 MCW. It has a wingspan of 4 blocks.<br />
<br />
Total Cost:<br />
<br />
- 9 Iron<br />
<br />
- 36 Refined Iron<br />
<br />
=== Carbon Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Carbon Rotor Blade<br />
|A2=Carbon Rotor Blade|B2=Shaft (Refined Iron)|C2=Carbon Rotor Blade<br />
|B3=Carbon Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Carbon) <br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Combined Carbon Fibers|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Combined Carbon Fibers|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Combined Carbon Fibers|C3=Carbon Plate<br />
|Output=Carbon Rotor Blade<br />
}}<br />
|}<br />
<br />
The Carbon Rotor lasts 7 IRL days (168 hours) inside the KWG and requires wind levels between 20 and 110 MCW. It has a wingspan of 5 blocks.<br />
<br />
Total Cost:<br />
<br />
- 9 Refined Iron<br />
<br />
- 288 Coal Dust<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Kinetic_Wind_Generator&diff=14965Kinetic Wind Generator2014-10-17T13:32:20Z<p>Blockmaster139: </p>
<hr />
<div>[[File:KWG_ig.png|300px|thumb|right|The Kinetic Wind Generator, with an Iron Rotor inside, in action]]<br />
<br />
The Kinetic Wind Generator is an upgrade of the old [[Windmill]]. It generates energy from wind power which varies randomly, although certain factors can change this. Unlike the Windmill, the Kinetic Wind Generator will require maintenance in the form of the Rotors. These are needed to run the Kinetic Wind Generator. Once a Rotor is placed inside the GUI, the block is given sufficient space, and the current wind level is adequate for the current rotor, the Kinetic Wind Generator will begin to generate Kinetic Energy. This can be converted into EU by using a [[Kinetic Generator]] attached to the correct face(the black circle).<br />
{{Grid/Crafting Table<br />
|A2=Shaft(Iron)|B2=Machine|C2=Shaft(Iron)<br />
|Output=Kinetic Wind Generator<br />
}}<br />
== About Wind ==<br />
<br />
First off, the wind strength of a particular area is affected by 3 factors: Height, Weather, and Chance. The higher up in the world you are, the higher the wind level. Below y64, there is never enough wind to be used, and KWG's will not function at all. Weather will also give boosts; Rainy weather will give a 20% boost to normal wind levels, and stormy weather will give a 50% boost. The final factor of chance makes the wind strength vary randomly, however there is a limited range of variation. <br />
<br />
The easiest way to check the current wind level in an area is by using a [[Windmeter]].<br />
-WIP-<br />
<br />
== Spacing ==<br />
<br />
[[File:KWG_1.png|250px|thumb|left|Figure 1. Notice how the rotors overlap]] [[File:KWG_3.png|250px|thumb|right|Figure 3.]] <br />
[[File:KWG_2.png|250px|thumb|left|Figure 2. Notice how the third rotor in the background still functions]] [[File:KWG_4.png|250px|thumb|right|Figure 4.]]<br />
<br />
<br />
For the most part, the only space requirements of Kinetic Wind Generator is the rotor blades. <br />
*First, you must make sure the the rotor blades are free from obstruction, this includes other rotors(Figure 1). <br />
*The KWG can also become obstructed if there is another KWG behind it(Figure 2). <br />
*This will occur if there is another KWG behind it and in range of the rotors up to 22 blocks away. Because of this, it is considered impractical to have KWG's set up like that, instead it much more preferred to have them in a line (Figure 3) or in a grid(Figure 4).<br />
<br clear=all/><br />
== Rotors ==<br />
<br />
The rotor equipped by the KWG will strongly affect the output of the generator. Each rotor has a different cost, durability, and wind requirement. This means that even the low-level Wood Rotor can be useful in some circumstances. <br />
<br />
=== Wood Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Wood Rotor Blade<br />
|A2=Wood Rotor Blade|B2=Iron|C2=Wood Rotor Blade<br />
|B3=Wood Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Wood)<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Wooden Planks|B1=Wood|C1=Wooden Planks<br />
|A2=Wooden Planks|B2=Wood|C2=Wooden Planks<br />
|A3=Wooden Planks|B3=Wood|C3=Wooden Planks<br />
|Output=Wood Rotor Blade<br />
}}<br />
|}<br />
<br />
The Wood Rotor lasts 3 IRL hours inside the KWG and requires wind levels between 10 and 60 MCW. It has a wingspan of 2 blocks.<br />
<br />
Total Cost:<br />
<br />
- 1 Iron Ingot<br />
<br />
- 12 Logs<br />
<br />
- 24 Planks<br />
<br />
=== Iron Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Iron Rotor Blade<br />
|A2=Iron Rotor Blade|B2=Shaft (Iron)|C2=Iron Rotor Blade<br />
|B3=Iron Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Iron)<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron|C1=Iron Plate<br />
|A2=Iron Plate|B2=Iron|C2=Iron Plate<br />
|A3=Iron Plate|B3=Iron|C3=Iron Plate<br />
|Output=Iron Rotor Blade<br />
}}<br />
|}<br />
<br />
The Iron Rotor lasts 24 IRL hours inside the KWG and requires wind levels between 14 and 75 MCW. It has a wingspan of 3 blocks.<br />
<br />
Total Cost:<br />
<br />
- 45 Iron<br />
<br />
=== Refined Iron Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Refined Iron Rotor Blade<br />
|A2=Refined Iron Rotor Blade|B2=Shaft (Iron)|C2=Refined Iron Rotor Blade<br />
|B3=Refined Iron Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Refined Iron)<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron Plate|B1=Refined Iron|C1=Refined Iron Plate<br />
|A2=Refined Iron Plate|B2=Refined Iron|C2=Refined Iron Plate<br />
|A3=Refined Iron Plate|B3=Refined Iron|C3=Refined Iron Plate<br />
|Output=Refined Iron Rotor Blade<br />
}}<br />
|}<br />
<br />
The Refined Iron Rotor last 3 IRL days (72 hours) inside the KWG and requires wind levels between 17 and 90 MCW. It has a wingspan of 4 blocks.<br />
<br />
Total Cost:<br />
<br />
- 9 Iron<br />
<br />
- 36 Refined Iron<br />
<br />
=== Carbon Rotor ===<br />
{|<br />
|{{Grid/Crafting Table<br />
|B1=Carbon Rotor Blade<br />
|A2=Carbon Rotor Blade|B2=Shaft (Refined Iron)|C2=Carbon Rotor Blade<br />
|B3=Carbon Rotor Blade<br />
|Output=Kinetic Wind Generator Rotor (Carbon) <br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Carbon Plate|B1=Combined Carbon Fibers|C1=Carbon Plate<br />
|A2=Carbon Plate|B2=Combined Carbon Fibers|C2=Carbon Plate<br />
|A3=Carbon Plate|B3=Combined Carbon Fibers|C3=Carbon Plate<br />
|Output=Carbon Rotor Blade<br />
}}<br />
|}<br />
<br />
The Carbon Rotor lasts 7 IRL days (168 hours) inside the KWG and requires wind levels between 20 and 110 MCW. It has a wingspan of 5 blocks.<br />
<br />
Total Cost:<br />
<br />
- 9 Refined Iron<br />
<br />
- 288 Coal Dust<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=KWG&diff=14964KWG2014-10-17T13:30:44Z<p>Blockmaster139: Redirected page to Kinetic Wind Generator</p>
<hr />
<div>#REDIRECT [[Kinetic Wind Generator]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Electric_Motor&diff=14963Electric Motor2014-10-17T13:29:41Z<p>Blockmaster139: </p>
<hr />
<div>== Recipe ==<br />
{{Grid/Crafting Table<br />
|B1=Tin Casing<br />
|A2=Coil|B2=Iron|C2=Coil<br />
|B3=Tin Casing<br />
|<br />
|Output=Electric Motor<br />
}}<br />
==Uses==<br />
{{Grid/Crafting Table<br />
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars<br />
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate<br />
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars<br />
|Output=Heat Vent|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate<br />
|A2=Bucket|B2=Machine|C2=Bucket<br />
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor<br />
|Output=Ore Washing Plant|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Coil|B1=Mining Laser|C1=Coil<br />
|A2=Iron|B2=Advanced Machine|C2=Iron<br />
|A3=Iron|B3=Electric Motor|C3=Iron<br />
|Output=Thermal Centrifuge|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate<br />
|A2=Electric Motor|B2=Luminator|C2=Electric Motor<br />
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit<br />
|Output=Scanner|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=|B3=Copper Cable|C3=Iron Casing<br />
|Output=Small Power Unit|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing<br />
|Output=Power Unit<br />
}}<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Advanced_Circuit&diff=14961Advanced Circuit2014-10-15T17:01:02Z<p>Blockmaster139: </p>
<hr />
<div>[[file:picture_na.png|right|link=]]<br />
<br />
Advanced Circuits, like [[Electronic_Circuit|Circuits]], are used only in the construction of machines. Advanced Circuits allow for more sophisticated machinery than normal circuits. They are used in the crafting of [[Integrated Heat Dispenser|Integrated Heat Dispensers,]] [[Nuclear Reactor|Nuclear Reactors,]] [[Electric Jetpack|Electric Jetpacks,]] [[Matter Generator|Mass Fabricators,]] [[OV Scanner|OV Scanners,]] and [[Tfbp|TFBPs.]]<br />
<br />
== Recipe ==<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Lapis Lazuli (Dye)|C1=Redstone<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=Redstone|B3=Lapis Lazuli (Dye)|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|}<br />
<br />
== Usage ==<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit |B1=FreqTrans |C1=Advanced Circuit<br />
|A2=Glass Fibre Cable |B2=Advanced Machine |C2=Glass Fibre Cable<br />
|A3=Advanced Circuit |B3=Diamond |C3=Advanced Circuit<br />
|Output=Teleporter<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing<br />
|A2=Iron Casing|B2=BatBox|C2=Iron Casing<br />
|A3=Glowstone Dust|B3=|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
|}}<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Matter Generator<br />
|}}<br />
|}<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=|B2=Advanced Circuit|C2=<br />
|A3=Redstone|B3=|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=Insulated Copper Cable|B3=OD Scanner|C3=Insulated Copper Cable<br />
|Output=OV Scanner<br />
}}<br />
|}<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Advanced_Circuit&diff=14960Advanced Circuit2014-10-15T09:56:39Z<p>Blockmaster139: Undo revision 14220 by Blockmaster139 (talk)</p>
<hr />
<div>[[file:picture_na.png|right|link=]]<br />
<br />
Advanced Circuits, like [[Electronic_Circuit|Circuits]], are used only in the construction of machines. Advanced Circuits allow for more sophisticated machinery than normal circuits. They are used in the crafting of [[Integrated Heat Dispenser|Integrated Heat Dispensers,]] [[Nuclear Reactor|Nuclear Reactors,]] [[Electric Jetpack|Electric Jetpacks,]] [[Matter Generator|Mass Fabricators,]] [[OV Scanner|OV Scanners,]] and [[Tfbp|TFBPs.]]<br />
<br />
== Recipe ==<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Lapis Lazuli (Dye)|C1=Redstone<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=Redstone|B3=Lapis Lazuli (Dye)|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|}<br />
<br />
== Usage ==<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Advanced Circuit |B1=FreqTrans |C1=Advanced Circuit<br />
|A2=Glass Fibre Cable |B2=Advanced Machine |C2=Glass Fibre Cable<br />
|A3=Advanced Circuit |B3=Diamond |C3=Advanced Circuit<br />
|Output=Teleporter<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron<br />
|A2=Refined Iron|B2=BatBox|C2=Refined Iron<br />
|A3=Glowstone Dust|B3=|C3=Glowstone Dust<br />
|Output=Electric Jetpack<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust<br />
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine<br />
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust<br />
|Output=Matter Generator<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=|B1=Electronic Circuit|C1=<br />
|A2=|B2=Advanced Circuit|C2=<br />
|A3=Redstone|B3=|C3=Redstone<br />
|Output=Tfbp<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Glowstone Dust<br />
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust<br />
|A3=Insulated Copper Cable|B3=OD Scanner|C3=Insulated Copper Cable<br />
|Output=OV Scanner<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block<br />
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block<br />
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block<br />
|Output=LapPack<br />
}}<br />
|}<br />
<br />
== Interaction with other mods ==<br />
* With the GregTech addon installed, the Advanced Circuit can be crafted with '''Lazurite Dust''' (obtained by centrifuging [[Non-IC Items|Lapis Lazuli]]) instead of [[Non-IC Items|Lapis Lazuli]].<br />
{|<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Glowstone Dust|C1=Redstone<br />
|A2=Lazurite Dust|B2=Electronic Circuit|C2=Lazurite Dust<br />
|A3=Redstone|B3=Glowstone Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Redstone|B1=Lazurite Dust|C1=Redstone<br />
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust<br />
|A3=Redstone|B3=Lazurite Dust|C3=Redstone<br />
|Output=Advanced Circuit<br />
}}<br />
|}<br />
<br/><br />
There are also many other components that require advanced circuits.<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Wiring]]</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Small_Power_Unit&diff=14959Small Power Unit2014-10-15T07:47:07Z<p>Blockmaster139: </p>
<hr />
<div>== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|B1=Copper Cable|C1=Iron Casing<br />
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor<br />
|B3=Copper Cable|C3=Iron Casing<br />
|<br />
|Output=Small Power Unit<br />
}}<br />
<br />
Note:The Small Power Unit is only used as a crafting component for some electronic tools. It has no other uses.<br />
<br />
==Uses==<br />
{{Grid/Crafting Table<br />
|B1=Wrench<br />
|B2=Small Power Unit<br />
|Output=Electric Wrench|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|B1=Treetap<br />
|B2=Small Power Unit<br />
|Output=Electric Treetap|nobreak=y<br />
}}<br />
{{Grid/Crafting Table<br />
|A1=Iron Plate|B1=Iron Plate|C1=<br />
|A2=|B2=Iron Plate|C2=<br />
|A3=|B3=Small Power Unit|C3=<br />
|Output=Electric Hoe<br />
}}<br />
<br />
{{Navigation}}</div>Blockmaster139https://wiki.industrial-craft.net/index.php?title=Weeding_Trowel&diff=14958Weeding Trowel2014-10-14T16:49:06Z<p>Blockmaster139: </p>
<hr />
<div>The Weeding Trowel is a necessary tool for agriculture. It is the only way to remove Weeds from [[Crops]]. To remove the Weed, simply right-click with the Weeding Trowel in hand. This will drop the Weeds as an item, which can then be [[Macerator|Macerated]] into [[Bio Chaff]].<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Iron|C1=Iron<br />
|B2=Iron<br />
|A3=Rubber|B3=Iron|C3=Rubber<br />
|Output=Weeding Trowel<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Blockmaster139