https://wiki.industrial-craft.net/api.php?action=feedcontributions&user=Belak&feedformat=atomIndustrial-Craft-Wiki - User contributions [en]2024-03-29T00:51:34ZUser contributionsMediaWiki 1.37.1https://wiki.industrial-craft.net/index.php?title=Talk:Electric_Jetpack&diff=9748Talk:Electric Jetpack2012-02-06T16:40:53Z<p>Belak: </p>
<hr />
<div>The electric jetpack is a more user friendly version of the old jetpack. Instead of using coal based fuel and most certainly not excisting bio and super fuel it uses energy! This jetpack however has much less runtime and therefore it has to be frequently recharged. But the electric jetpack also has much more control therefore perfect for exploring caves. Just like the standard jetpack, the electric jetpack will have a Hover-Mode in IC2. While holding space in the "Hover-Mode" might just slightly move you upwards <br />
----<br />
Thanks^^ [[file:feanturi_sig.png|link=User:Feanturi]] 14:35, 22 August 2011 (CEST)<br />
<br />
<br />
<br />
Q:Hey, I've been trying to make the Hover mode work, but when I press 'H' while pressing the jump button, nothing happens! Could anyone tell me what's wrong? -[[Platypus]]<br />
A:The default key is M since version 1.62.<br />
----</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Cable&diff=8265Cable2011-10-31T19:00:02Z<p>Belak: </p>
<hr />
<div>The '''Cables''' are the primary means of transferring [[EU]] from one device to another. There are several different tiers of cables, depending on how much [[EU#EU-Packet / Voltage|Voltage]] they can tolerate. If too much Voltage is applied to a cable, it will instantly melt but it can take unlimited amounts of "current" ([[EU|EU/t]]) in the right Voltage-Range ([[EU#EU-Packet / Voltage|EU-Packet]]). Different tiers are made out of different metals. Furthermore, all cables suffer from distance-related energy losses - long cables will inevitably lose energy in the process of transferring it. There are several ways to offset it - Transformers and insulation. For higher-tier cables, the insulation also reduces the amount of shock damage the player and NPC's receive from touching the cable under high voltage.<br />
<br />
Cables can also be painted using the [[Painter]]. This separates them, preventing cables of different colors from interacting with each other. This also greatly reduces the strain on CPU, as large cable meshes with many intersections require the game to perform many CPU-heavy calculations.<br />
<br />
== Insulation ==<br />
<br />
Insulation reduces the amount of EU lost as it travels through a cable, it can be added simply by placing the cable in a crafting grid with some rubber.<br />
<br />
A cable placed in the world can have insulation added or removed with a pair of [[Cutter|Insulation Cutters]].<br />
<br />
Uninsulated cables (except glass fibre) cannot be coloured with the [[Painter]].<br />
<br />
== Cable Efficiency ==<br />
<br />
All cables suffer distance-related energy losses, and depending on the tier and insulation of the given cable, the losses can vary greatly. The general unit for cable efficiency is EU/block. It shows how much [[EU]] every [[EU#EU-Packet / Voltage|EU Packet]] looses per block. The number is accumulated along the whole length of the cable, and then rounded down to the nearest integer. Therefore, if a distance is short enough, there EU loss will remain zero. For example, since Copper Cable loses 1 EU every 5 blocks, a 4 block long Insulated Copper Cable won't lose any EU.<br />
<br />
{| class="wikitable"<br />
! rowspan="2" | <br />
! colspan="2" | Tin Cable<br />
! colspan="2" | Copper Cable<br />
! colspan="2" | Gold Cable<br />
! colspan="2" | HV Cable<br />
! colspan="2" | Glass Fibre Cable<br />
|-<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
! EU/b<br />
! EU loss<br />
|-<br />
! Uninsulated<br />
| 0.025<br />
|1 EU every 40 blocks<br />
|0.3<br />
|1 EU every 3.33 blocks<br />
|0.5<br />
|1 EU every 2 blocks<br />
|1.0<br />
|1 EU every block<br />
|0.05<br />
|1 EU every 20 blocks<br />
|-<br />
! Insulated (1")<br />
| colspan="2" align="center" | ---<br />
|0.2<br />
|1 EU every 5 blocks<br />
|0.45<br />
|1 EU every 2.22 blocks<br />
|0.95<br />
|1 EU every 1.05 blocks<br />
| colspan="2" align="center" | ---<br />
|-<br />
! Insulated (2")<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
|0.4<br />
|1 EU every 2.5 blocks<br />
|0.9<br />
|1 EU every 1.11 blocks<br />
| colspan="2" align="center" | ---<br />
|-<br />
! Insulated (3")<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
| colspan="2" align="center" | ---<br />
|0.8<br />
|1 EU every 1.25 blocks<br />
| colspan="2" align="center" | ---<br />
|}<br />
<br />
== Voltage Efficiency ==<br />
Depending on the [[EU#EU/t|EU/t]] traveling trough a cable it may be more efficient to use higher voltage cables and packets. This is because EU/b isn't applied on the total [[EU#EU/t|EU/t]] that travels the cable but on every single [[EU#EU-Packet|EU-Packet]].<br />
So a copper cable carrying 320 EU/t over 10 Blocks of insulated copper cable is really carrying 10*32 EU-Packets and instead of: 320EU-2EU=318EU you get: 32EU*10-2*10=300EU. But when using 512 EU-Packets and 2x insulated gold cables you get: 320EU-4EU=316EU. In this example this is a difference of 16 EU over 10 Blocks.<br />
<br />
The formula for overall EU/b is: Combined EU/t <u>divided by</u> Desired packet size <u>multiplied by</u> Cable's EU/b per Packet <u>equals</u> '''Combined EU/b'''<br />
<br />
Below is an example of different EU/t packed into different EU-Packets and carried with different cables, cables are full insulated, EU-P equals [[EU#EU-Packet / Voltage|EU-Packet]], results are in '''Overall / Combined EU/b ''' (not EU/b per Packet), results can't be rounded down to nearest integer.:<br />
{| class="wikitable"<br />
! rowspan="2" | Example EU/t<br />
! colspan="1" | Tin Cable<br />
! colspan="2" | Copper Cable 1"<br />
! colspan="3" | Gold Cable 2"<br />
! colspan="5" | HV Cable 3"<br />
! colspan="4" | Glass Fibre Cable<br />
|- width="100" |<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 512 EU-P<br />
! width="80pt" | 2048 EU-P<br />
! width="80pt" | 2 EU-P<br />
! width="80pt" | 32 EU-P<br />
! width="80pt" | 128 EU-P<br />
! width="80pt" | 512 EU-P<br />
|- align="center"<br />
! 2 EU/t<br />
|<span style="color:green">0.025<br />
|<span style="color:red">0.2<br />
|<span style="color:red">0.2<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|<span style="color:orange">0.05<br />
|- align="center"<br />
! 10 EU/t<br />
|<span style="color:blue">0.125<br />
|<span style="color:blue">1.0<br />
|<span style="color:orange">0.2<br />
|<span style="color:blue">2.0<br />
|<span style="color:red">0.4<br />
|<span style="color:red">0.4<br />
|<span style="color:blue">4.0<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:blue">0.25<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 100 EU/t<br />
|<span style="color:blue">1.25<br />
|<span style="color:blue">10.0<br />
|<span style="color:red">0.625<br />
|<span style="color:blue">20.0<br />
|<span style="color:red">1.25<br />
|<span style="color:orange">0.4<br />
|<span style="color:blue">40.0<br />
|<span style="color:red">2.5<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:red">0.8<br />
|<span style="color:blue">2.5<br />
|<span style="color:orange">0.156<br />
|<span style="color:green">0.05<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 500 EU/t<br />
|<span style="color:blue">6.25<br />
|<span style="color:blue">50.0<br />
|<span style="color:red">3.125<br />
|<span style="color:blue">100.0<br />
|<span style="color:red">6.25<br />
|<span style="color:red">1.56<br />
|<span style="color:blue">200.0<br />
|<span style="color:red">12.5<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.8<br />
|<span style="color:orange">0.8<br />
|<span style="color:blue">12.5<br />
|<span style="color:orange">0.78<br />
|<span style="color:orange">0.195<br />
|<span style="color:green">0.05<br />
|- align="center"<br />
! 2000 EU/t<br />
|<span style="color:blue">25<br />
|<span style="color:blue">200<br />
|<span style="color:red">12.5<br />
|<span style="color:blue">400<br />
|<span style="color:red">25<br />
|<span style="color:red">6.25<br />
|<span style="color:blue">800<br />
|<span style="color:red">50<br />
|<span style="color:red">12.5<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.8<br />
|<span style="color:blue">50<br />
|<span style="color:red">3.125<br />
|<span style="color:orange">0.78<br />
|<span style="color:green">0.195<br />
|}<br />
<br />
* <span style="color:blue">Blue color</span> indicates that EU-Packets under 32 EU can't be obtained by transforming. They can only be generated with generators as they always emit EU-Packages the size of their output EU.<br />
* <span style="color:green">Green color</span> indicates the optimal EU-Package for that EU/t example. Blue fields are ignored.<br />
* <span style="color:orange">Orange color</span> and <span style="color:red">red color</span> indicates sub-optimal EU-Packages.<br />
<br />
== Cable Splitting ==<br />
Up to 6 cables can connect to one other cable. Current will only flow through a cable when requested by a consumer if the loss from the cable length will allow some energy to get to the consumer. i.e. a [[Batbox]] (32EU) will send across insulated copper to a furnace up to 155 blocks away (5x31). No energy will be sent to a furnace 156 blocks away.<br />
<br />
Keep in mind, however, that an excessive number of cable intersections will increase strain on your CPU (and more importantly, the server, when playing on a multi-player server). Don't do things like having rows of adjacent cables with every block connected to every other block. Also, separate cables connected to an energy storage device ([[BatBox]], etc.) or transformer do not count as a cable intersection, so take advantage of that when possible.<br />
<br />
== Cable types ==<br />
<br />
More detailed information and a larger recipe list is available by looking at the page for each cable type.<br />
<br />
=== Tin Cable ===<br />
{{Grid/Crafting Table<br />
|A2=Tin|B2=Tin|C2=Tin<br />
|Output=Tin Cable|OA=9<br />
|Output-link=Tin Cable<br />
}}<br />
<br />
Tin cables can only tolerate '''Micro Voltage''' (up to 3 [[EU|EU-Packets]]) but they're very cheap to make and have extremely low energy loss.<br />
<br />
=== Copper Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|Output=Copper Cable|OA=6<br />
|Output-link=Copper Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A1=Rubber|B1=Rubber|C1=Rubber<br />
|A2=Copper|B2=Copper|C2=Copper<br />
|A3=Rubber|B3=Rubber|C3=Rubber<br />
|Output=Insulated Copper Cable|OA=6<br />
|Output-link=Insulated Copper Cable<br />
}}<br />
|}<br />
<br />
Copper cables are the most common cable tier. They are only capable of handling '''Low Voltage''' (up to 32 [[EU|EU-Packets]]), however, they suffer the smallest distance-related energy losses out of all the conventional cables, with insulated copper cables having even less energy losses.<br />
<br />
=== Gold Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Gold|B2=Gold|C2=Gold<br />
|Output=Gold_Cable|OA=12<br />
|Output-link=Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Gold|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated_Gold_Cable|OA=4<br />
|Output-link=Insulated Gold Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=Insulated_Gold_Cable<br />
|Output=2xIns._Gold_Cable<br />
|Output-link=2xIns. Gold Cable<br />
}}<br />
|}<br />
<br />
Gold cables can transport '''Medium Voltage''' (up to 128 [[EU|EU-Packets]]) but has higher energy loss than copper. The loss can be remedied to some extent by giving the cable up to two layers of insulation.<br />
<br />
=== HV (Iron) Cable ===<br />
<br />
{|<br />
|{{Grid/Crafting Table<br />
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron<br />
|Output=HV_Cable|OA=12<br />
|Output-link=HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|B1=Rubber<br />
|A2=Rubber|B2=Refined Iron|C2=Rubber<br />
|B3=Rubber<br />
|Output=Insulated_HV_Cable|OA=4<br />
|Output-link=Insulated HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=Insulated_HV_Cable<br />
|Output=2xIns._HV_Cable<br />
|Output-link=2xIns. HV Cable<br />
}}<br />
|{{Grid/Crafting Table<br />
|A2=Rubber|B2=2xIns._HV_Cable<br />
|Output=4xIns._HV_Cable<br />
|Output-link=3xIns. HV Cable<br />
}}<br />
|}<br />
<br />
HV Cables can handle the highest amount of current possible at '''Extreme Voltage''' (up to 2048 [[EU|EU-Packets]]) however it loses energy very quickly and should only be used when there's no other choice. HV cables can have up to three layers of insulation to help deal with the energy loss.<br />
<br />
=== Glass Fibre Cable ===<br />
<br />
{{Grid/Crafting Table<br />
|A1=Glass|B1=Glass|C1=Glass<br />
|A2=Redstone|B2=Diamond|C2=Redstone<br />
|A3=Glass|B3=Glass|C3=Glass<br />
|Output=Glass_Fibre_Cable|OA=4<br />
|Output-link=Glass Fibre Cable<br />
}}<br />
<br />
Glass Fibre cable is a special type of cable capable of transporting '''High Voltage''' (up to 512 [[EU|EU-Packets]]). It does not shock anything standing too close and has only a tiny amount of energy loss, however it is very expensive to make.<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Wiring]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Talk:Re-Enriched_Uranium_Cell&diff=6885Talk:Re-Enriched Uranium Cell2011-09-05T18:28:19Z<p>Belak: Created page with "How exactly in a reactor do we enrich from Depleted isotope cells to Re-enriched uranium cells?"</p>
<hr />
<div>How exactly in a reactor do we enrich from Depleted isotope cells to Re-enriched uranium cells?</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Mining_Drill&diff=6851Mining Drill2011-09-03T18:16:17Z<p>Belak: /* Charging */</p>
<hr />
<div>It's good, it's neat, it's a hype and it's frikkin' productive![[file:picture_na.png|right|link=]]<br />
<br />
But can simple pickaxes still fuel the hunger of modern machinery? I tell you: No!<br />
<br />
For this sake, we developed the ultimate device for every miner:<br />
<br />
'''The ''D-765 Mining Drill''!!'''<br />
<br />
This device can easyly run right through any kind of stone, ore or sand. Actually, it '''goes right through them even EASIER then a hot knife through butter'''.<br />
<br />
That's a fact, mate.<br />
<br />
Additonally, our great level of technology allowed us to make the ''Mining Drill'' fully compatible with our famous '''T500-Rechargeable Energy Storation Unit'''.<br />
<br />
Of course, you can now complain about the energy hunger of "a simple tool". But did you yet realise that the [[Mining Drill]] is '''completely unbreakable'''? <br />
<br />
You say it isn't? Of course it is, or do you think we would ever lie to you?!<br />
<br />
HAYO!<br />
<br />
<br />
Also, for the rich and famous, we have a one-time special: <br>just combine 3 Diamonds with your D-765 Mining Drill, to make the even-'''more'''-frikkin'-awesome '''[[Diamond_Drill|D-765 Diamond Drill]]!!''' <br>'''It's faster than light!!<br />
<br />
HAYO!!'''<br />
<br />
== Recipe ==<br />
<br />
<small>Charged Mining Drill:</small><br />
{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=RE Battery (Charged)|C2=Refined Iron<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
<br />
|Output=Mining Drill<br />
}}<br />
<br />
<small>Uncharged Mining Drill:</small><br />
{{Grid/Crafting Table<br />
|B1=Refined Iron<br />
|A2=Refined Iron|B2=RE Battery|C2=Refined Iron<br />
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron<br />
<br />
|Output=Mining Drill (Uncharged)<br />
|Output-image=Grid_Mining_Drill.png<br />
}}<br />
<br />
== Charging ==<br />
<br />
This tool may be charged using a [[Generator]] of any kind or [[MFE]]/[[MFSU]]/[[BatBox]]. Alternatively, it can receive power from a [[Bat-Pack]].It can also be recharged by right-clicking while holding a battery (hold right-click until it fully charges)<br />
<br />
{{Grid/Machine<br />
|Type=Mobile Charger<br />
|Top=Mining Drill (Uncharged)<br />
|Top-image=Grid_Mining_Drill.png<br />
|Bottom=RE Battery (Charged)<br />
|Output=Mining Drill<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Chainsaw&diff=6850Chainsaw2011-09-03T18:16:02Z<p>Belak: /* Charging */</p>
<hr />
<div>A dark night, you don't have any torches left, and no [[fuel]] to heat your house... [[file:chainsaw_screen.png|right|link=]]<br />
There's a forest nearby, but you even have an old, rusty axe, and<br />
THERE ARE FREAKIN' ZOMBIES EVERYWHERE!<br />
Your solution: '''''The C-32 Chainsaw!!'''''<br />
<br />
Yes, you heard right, we designed a frikking chainsaw!<br />
<br />
It's built with the same components as the [[Mining Drill]], and is as well completely compatible with '''T500-Rechargeable Energy Storation Units'''.<br />
<br />
With a chainsaw, you never need to fear a dark night without wood, because you can just run out there and '''cut ''everything'' down'''. The forest! The zombies! That neighbour you've been meaning to kill! '''ANYTHING!'''<br />
<br />
And at an amazing speed, '''HAYO!'''<br />
<br />
Of course, the high quality of our products makes the ''C-32 Chainsaw'' completely unbreakable, and it will never need sharpening. (though you will need an energy recharge here and there).<br />
<br />
<br />
== Recipe ==<br />
<br />
<small>Charged Chainsaw:</small><br />
{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=RE Battery (Charged)|C2=Refined Iron<br />
|A3=Electronic Circuit|B3=Refined Iron<br />
<br />
|Output=Chainsaw<br />
}}<br />
<br />
<small>Uncharged Chainsaw:</small><br />
{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=RE Battery|C2=Refined Iron<br />
|A3=Electronic Circuit|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
<br />
== Charging ==<br />
<br />
<br />
This tool may be charged using a [[Generator]] of any kind or [[MFE]]/[[MFSU]]/[[BatBox]]. Alternatively, it can receive power from a [[Bat-Pack]].It can also be recharged by right-clicking while holding a battery (hold right-click until it fully charges)<br />
<br />
{{Grid/Machine<br />
|Type=Mobile Charger<br />
|Top=Chainsaw (Uncharged)<br />
|Top-image=Grid_Chainsaw.png<br />
|Bottom=RE Battery (Charged)<br />
|Output=Chainsaw<br />
}}<br />
<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Diamond_Drill&diff=6849Diamond Drill2011-09-03T18:15:45Z<p>Belak: /* Charging */</p>
<hr />
<div>Of course, you can now complain about the energy hunger of "a simple tool". But yet, did you realise that the '''D-765 [[Mining Drill]] is completely unbreakable?!'''[[file:diamond_drill_screen.png|right|link=]]<br />
<br />
Yes, it can run out of fuel, but it will '''NEVER EVER break'''! That's a promise for lifetime!<br />
<br />
And if you possibly got some spare diamonds at hand, or just recently crafted some, you can now make efficient and economic use of them:<br />
<br />
Just combine them with the standard version of the '''D-765 [[Mining Drill]]''' and you will get an amazing device called the '''D-765 "Diamond Drill"''', whose mining speed is even '''faster than the speed of light'''!<br />
<br />
You say it isn't? Of course it is! Do you think we would ever lie to you?!<br />
<br />
HAYO!<br />
<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|B1=Diamond<br />
|A2=Diamond|B2=Mining Drill|C2=Diamond<br />
<br />
|Output=Diamond Drill<br />
}}<br />
<br />
== Charging ==<br />
<br />
This tool may be charged using a [[Generator]] of any kind or [[MFE]]/[[MFSU]]/[[BatBox]]. Alternatively, it can receive power from a [[Bat-Pack]].It can also be recharged by right-clicking while holding a battery (hold right-click until it fully charges)<br />
<br />
{{Grid/Machine<br />
|Type=Mobile Charger<br />
|Top=Diamond Drill (Uncharged)<br />
|Top-image=Grid_Diamond_Drill.png<br />
|Bottom=RE Battery (Charged)<br />
|Output=Diamond Drill<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Chainsaw&diff=6848Chainsaw2011-09-03T18:13:16Z<p>Belak: /* Charging */</p>
<hr />
<div>A dark night, you don't have any torches left, and no [[fuel]] to heat your house... [[file:chainsaw_screen.png|right|link=]]<br />
There's a forest nearby, but you even have an old, rusty axe, and<br />
THERE ARE FREAKIN' ZOMBIES EVERYWHERE!<br />
Your solution: '''''The C-32 Chainsaw!!'''''<br />
<br />
Yes, you heard right, we designed a frikking chainsaw!<br />
<br />
It's built with the same components as the [[Mining Drill]], and is as well completely compatible with '''T500-Rechargeable Energy Storation Units'''.<br />
<br />
With a chainsaw, you never need to fear a dark night without wood, because you can just run out there and '''cut ''everything'' down'''. The forest! The zombies! That neighbour you've been meaning to kill! '''ANYTHING!'''<br />
<br />
And at an amazing speed, '''HAYO!'''<br />
<br />
Of course, the high quality of our products makes the ''C-32 Chainsaw'' completely unbreakable, and it will never need sharpening. (though you will need an energy recharge here and there).<br />
<br />
<br />
== Recipe ==<br />
<br />
<small>Charged Chainsaw:</small><br />
{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=RE Battery (Charged)|C2=Refined Iron<br />
|A3=Electronic Circuit|B3=Refined Iron<br />
<br />
|Output=Chainsaw<br />
}}<br />
<br />
<small>Uncharged Chainsaw:</small><br />
{{Grid/Crafting Table<br />
|B1=Refined Iron|C1=Refined Iron<br />
|A2=Refined Iron|B2=RE Battery|C2=Refined Iron<br />
|A3=Electronic Circuit|B3=Refined Iron<br />
<br />
|Output=Chainsaw (Uncharged)<br />
|Output-image=Grid_Chainsaw.png<br />
}}<br />
<br />
== Charging ==<br />
<br />
This tool may be charged using a [[Generator]] of any kind or [[MFE]]/[[MFSU]]/[[BatBox]]. Alternatively, it can receive power from a [[Bat-Pack]].<br />
<br />
{{Grid/Machine<br />
|Type=Mobile Charger<br />
|Top=Chainsaw (Uncharged)<br />
|Top-image=Grid_Chainsaw.png<br />
|Bottom=RE Battery (Charged)<br />
|Output=Chainsaw<br />
}}<br />
<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Tools]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Induction_Furnace&diff=6822Induction Furnace2011-09-03T17:35:03Z<p>Belak: </p>
<hr />
<div>{{Block<br />
|image=<br />
|type=Wiring<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=No<br />
|stackable=Yes (64)<br />
}}<br />
<br />
The Induction Furnace is an advanced version of the [[Electro Furnace]]. It has the ability to process 2 stacks of items simultaneously. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself.<br />
<br />
Another feature of the Induction Furnace is its ability to build up heat. At higher heat levels, the Furnace both smelts faster, and uses less energy per smelting action.<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
<br />
== Usage ==<br />
<br />
{{Grid/Machine|<br />
|Type=Electro Furnace<br />
|Top=Copper Dust<br />
|Bottom=RE Battery (Charged)<br />
|Output=Copper<br />
}}<br />
<br />
The smeltable items are put into the two top slots, and then the Furnace is supplied with EU. Note that the furnace can accept both '''Low Voltage''' and '''Medium Voltage''' (up to 128 [[EU|EU/s]]). The processed items appear in the two rightmost slots.<br />
<br />
During its operation, the Furnace will build up heat, up to 100%. When idle, the heat will slowly dissipate back to 0%. It is possible to slowly build up the heat by providing a redstone signal to the Furnace. In that case, the Furnace will consume a constant of 1 EU/s to build up the heat.<br />
<br />
{{Energy|Input=6.000 (0% heat), 208 (100% heat) (16 [[EU]]/s)|Output=-|Storage=10.000}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Machines]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Induction_Furnace&diff=6821Induction Furnace2011-09-03T17:34:33Z<p>Belak: </p>
<hr />
<div>{{Block<br />
|image=<br />
|type=Wiring<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=No<br />
|stackable=Yes (64)<br />
}}<br />
<br />
The Induction Furnace is an advanced version of the [[Electro Furnace]]. It has the ability to process 2 stacks of items simultaneously. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself.<br />
<br />
Another feature of the Induction Furnace is its ability to build up heat. At higher heat levels, the Furnace both smelts faster, and uses less energy per smelting action.<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
<br />
== Usage ==<br />
<br />
{{Grid/Machine|<br />
|Type=Electro Furnace<br />
|Top=Copper Dust<br />
|Bottom=RE Battery (Charged)<br />
|Output=Copper<br />
}}<br />
<br />
The smeltable items are put into the two top slots, and then the Furnace is supplied with EU. Note that the furnace can accept both '''Low Voltage''' and '''Medium Voltage''' (up to 128 [[EU|EU/s]]). The processed items appear in the two rightmost slots.<br />
<br />
During its operation, the Furnace will build up heat, up to 100%. When idle, the heat will slowly dissipate back to 0%. It is possible to slowly build up the heat by providing a redstone signal to the Furnace. In that case, the Furnace will consume a constant of 1 EU/s to keep itself heated.<br />
<br />
{{Energy|Input=6.000 (0% heat), 208 (100% heat) (16 [[EU]]/s)|Output=-|Storage=10.000}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Machines]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Energy_Crystal&diff=6819Energy Crystal2011-09-03T17:32:52Z<p>Belak: </p>
<hr />
<div>These neat little pieces of future technology are the '''commonly used energy-storation device''' for all REALLY [[Advanced Machine]]s. [[file:picture_na.png|right|link=|Picture not available]]<br />
<br />
Yes, it can even get more advanced then the [[Macerator]]!<br />
<br />
However, newly created Energy Crystals ''do not'' contain energy, at all. None. Zero.<br />
Because they're so super-awesome and advanced, before use they must first be be charged in a [[BatBox]], [[MFE]] or [[MFSU]], HAYO!!<br />
<br />
<br />
<br />
<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Redstone|B1=Redstone|C1=Redstone<br />
|A2=Redstone|B2=Industrial Diamond|C2=Redstone<br />
|A3=Redstone|B3=Redstone|C3=Redstone<br />
|Output=Energy Crystal<br />
}}<br />
<br />
{{Energy|Input=-|Output=-|Storage=100.000}}<br />
<br />
== Notes ==<br />
<br />
Like [[RE_Battery|RE Batteries]], uncharged Energy Crystals can be stacked, but charged ones cannot.<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Uranium&diff=6818Uranium2011-09-03T17:29:29Z<p>Belak: </p>
<hr />
<div>''Uranium'' is the product of mining of [[Uranium Ore]].<br />
<br />
When placed in a [[Compressor]] (in the top slot), it is refined into 1 [[Uranium Ingot]], which can be used as fuel in the [[Nuclear Reactor]] in form of [[Near-Depleted Uranium Cell]]s or [[Uranium Cell]]s <br />
<br />
<br />
<br />
== Usage ==<br />
<br />
Placed into a [[Compressor]] to be processed<br />
<br />
{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Output=Uranium Fuel Ingot|OA=1<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Uranium&diff=6817Uranium2011-09-03T17:26:51Z<p>Belak: /* Usage */</p>
<hr />
<div>''Uranium'' is the product of mining of [[Uranium Ore]].<br />
<br />
When placed in a [[Nuclear Reactor]] (in the top slot), it is refined into 4 [[Uranium Ingot]]s, which can be used as fuel in the [[Nuclear Reactor]]. <br />
<br />
Refining ''Uranium'' does not require any fuel. <br />
<br />
<br />
== Usage ==<br />
<br />
Placed into a [[Compressor]] to be processed<br />
<br />
{{Grid/Machine<br />
|Type=Compressor<br />
|Top=Uranium<br />
|Output=Uranium Fuel Ingot|OA=1<br />
}}<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Resources]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Advanced_Machine&diff=6495Advanced Machine2011-09-01T15:07:09Z<p>Belak: /* Recipe */</p>
<hr />
<div>{{Block<br />
|image=Advanced_Machine_ig.png<br />
|type=Block<br />
|gravity=No<br />
|dirt=No<br />
|transparent=No<br />
|light=no<br />
|stackable=Yes (64)<br />
}}<br />
Advanced Machinery is the upgrade from [[Machine|machines]]. It is the necessary piece to build more advanced pieces of equipment, that in turn can affect the world in more ways the standard [[Machine|machines]]. Advanced Machine blocks are used in the construction of [[Mass_Fabricator|Mass Fabricators]], [[Terraformer|Terraformers]], and [[MFS_Unit|MFS Units]].<br />
<br />
== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=|B1=Advanced Alloy|C1=<br />
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate<br />
|A3=|B3=Advanced Alloy|C3=<br />
<br />
|Output=Advanced Machine<br />
}}<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
{{Navigation}}<br />
<br />
[[Category:Blocks]]</div>Belakhttps://wiki.industrial-craft.net/index.php?title=Induction_Furnace&diff=6486Induction Furnace2011-09-01T11:21:58Z<p>Belak: /* Recipe */</p>
<hr />
<div>== Recipe ==<br />
<br />
{{Grid/Crafting Table<br />
|A1=Copper|B1=Copper|C1=Copper<br />
|A2=Copper|B2=Electro Furnace|C2=Copper<br />
|A3=Copper|B3=Advanced Machine|C3=Copper<br />
|Output=Induction Furnace<br />
}}<br />
<br />
Induction furnace is an advanced version of Electro Furnace. It can smelt 2 items at the same time and builds up heat while smelting. With more heat it smelts faster.<br />
{{Navigation}}<br />
<br />
[[Category:Machines]]</div>Belak