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	<updated>2026-10-16T10:53:27Z</updated>
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	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=65363</id>
		<title>Overclocker upgrade</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=65363"/>
		<updated>2018-12-06T22:48:28Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: Fixed Incorrect Values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Experimental}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|type=Upgrade&lt;br /&gt;
|eu_use=160%&lt;br /&gt;
|optime=70%&lt;br /&gt;
|id=upgrade@0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Overclocker Upgrades&amp;#039;&amp;#039;&amp;#039; are used to increase a machines operating speed at the cost of higher power demand and energy consumption. Overclocker Upgrades are placed in one of the four right-most upgrade slots in a machine&amp;#039;s interface.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:upgradedmachine.png|thumb|A {{Gin|Macerator}} with an &amp;#039;&amp;#039;&amp;#039;Overclocker Upgrade&amp;#039;&amp;#039;&amp;#039;, two {{Gin|Transformer Upgrade}}s, and an {{Gin|Energy Storage Upgrade}}]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Each Overclocker Upgrade &amp;#039;&amp;#039;&amp;#039;reduces the operating time to 70% of the previous time&amp;#039;&amp;#039;&amp;#039; but &amp;#039;&amp;#039;&amp;#039;requires 60% more power&amp;#039;&amp;#039;&amp;#039;. These effects stack exponentially. For example, with a machine with 2 Overclocker Upgrades each operation lasts &amp;lt;code&amp;gt;0.7&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 49%&amp;lt;/code&amp;gt; the original time (204% original speed) and requires &amp;lt;code&amp;gt;1.6&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 256%&amp;lt;/code&amp;gt; the original power. Using 8 Overclocker Upgrades will run the machine at over 17 times normal speed and requires 43 times the energy.&lt;br /&gt;
&lt;br /&gt;
Overclocker Upgrades decrease a machine&amp;#039;s energy efficiency, increasing EU use per operation. This is roughly a 12% increase in energy per operation per upgrade:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;0.7*1.6 = 112%&amp;lt;br /&amp;gt;&lt;br /&gt;
1.12&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; = 248% times the EU&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While building multiple machines makes better use of a limited energy supply, over-clocking allows for reduced space and wiring requirements when time or compact construction are more important or energy is plentiful. The reduced efficiency can be mitigated by combining both approaches: dividing a number of Overclocker Upgrades evenly between multiple machines.&lt;br /&gt;
&lt;br /&gt;
An over-clocked machine&amp;#039;s speed is limited by its inventory -- typically one stack of items, thus allowing up to 64 operations per tick. However, this would require too many Overclocker Upgrades to be practical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== In Practice ==&lt;br /&gt;
This section is intended to provide some explanation and practical examples for using Overclocker Upgrades.&lt;br /&gt;
&lt;br /&gt;
This revision includes the revised power consumption for 1.71.&lt;br /&gt;
&lt;br /&gt;
Each IndustrialCraft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; machine has a rated current draw (required EU/t), a time to process the materials and internal EU storage. When calculating the effects of over-clocking, we need to include these factors. The differences on each machine mean that some machines need more or less Overclocker Upgrades to reach peak speed.&lt;br /&gt;
&lt;br /&gt;
The main limit to the number of Overclocker Upgrades you can use is the power requirement. To make machines run really fast, you need to feed them with multiple power supplies, big ones.&lt;br /&gt;
&lt;br /&gt;
=== Summary === &lt;br /&gt;
Max speed benefits are obtained with: 28 Overclocker Upgrades for [[Macerator]]s and [[Extractor]]s, 25 for [[Electric Furnace]]s and 23 for [[Recycler]]s;. In each case you&amp;#039;re going to need to put in transformer upgrades, use [[Glass Fibre Cable]] and storage upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
A standard [[Macerator]] draws 2 EU/t, takes 15 seconds per grind and stores 1,200 EU.&lt;br /&gt;
&lt;br /&gt;
Five Overclocker Upgrades are a great start. With 5 Overclocker Upgrades,, your [[Macerator]] draws 21 EU/t (which can be supplied by a single [[BatBox]]) and completes each grind in 2.5 seconds instead of 15!&lt;br /&gt;
&lt;br /&gt;
With 8 Overclocker Upgrades, your [[Macerator]] draws 85.9 EU/t and completes each operation in 0.9 seconds, just under a second! You can still run this with tin cable but you&amp;#039;ll need three [[BatBox]]es in parallel to supply the power. Alternatively, you can put in one {{Gin|Transformer upgrade}} (which allows 128 EU/t) and use a [[CESU]] to power. Use [[Copper Cable]] or better!&lt;br /&gt;
&lt;br /&gt;
As you put in more Overclocker Upgrades, the power requirements keep going up. 11 Overclocker Upgrades require 352 EU/t which would require 11 [[BatBox]]es or 3 [[CESU]]s to drive. My suggestion is to put 3 [[Transformer upgrade]]s in each machine early, and then upgrade to [[MFE]]s and [[MFSU]]s any time you&amp;#039;re ready. &lt;br /&gt;
&lt;br /&gt;
There is a break-point when you reach 13 Overclocker Upgrades in the Macerator, 10 on the Furnace and Extractor and 9 on the Recycler. The energy required per tick exceeds the machine&amp;#039;s internal storage. As you approach this limit, you may see the machine flicker or stutter as if your BatBox was running empty. If you put in one more Overclocker Upgrade, the machine will stop entirely. Now you need to add one or more {{Gin|Energy storage upgrade}}s before the machine will continue to function.&lt;br /&gt;
&lt;br /&gt;
Maximum speed benefits can be achieved with 28 Overclocker Upgrades in [[Macerator]]s and [[Extractor]]s, 25 in [[Electric Furnace]]s and 23 in [[Recycler]]s. In each case you&amp;#039;re going to need to put in transformer upgrades, storage upgrades and use [[Glass Fibre Cable]]. The Macerator is the greediest and will need 761 [[MFSU]]s to supply the necessary power.&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=65362</id>
		<title>Overclocker upgrade</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=65362"/>
		<updated>2018-12-06T22:37:10Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: Added Info Box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Experimental}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|type=Upgrade&lt;br /&gt;
|eu_use=160%&lt;br /&gt;
|optime=70%&lt;br /&gt;
|id=upgrade@0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Overclocker Upgrades&amp;#039;&amp;#039;&amp;#039; are used to increase a machines operating speed at the cost of higher power demand and energy consumption. Overclocker Upgrades are placed in one of the four right-most upgrade slots in a machine&amp;#039;s interface.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:upgradedmachine.png|thumb|A {{Gin|Macerator}} with an &amp;#039;&amp;#039;&amp;#039;Overclocker Upgrade&amp;#039;&amp;#039;&amp;#039;, two {{Gin|Transformer Upgrade}}s, and an {{Gin|Energy Storage Upgrade}}]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Each Overclocker Upgrade &amp;#039;&amp;#039;&amp;#039;reduces the operating time to 70% of the previous time&amp;#039;&amp;#039;&amp;#039; but &amp;#039;&amp;#039;&amp;#039;requires 60% more power&amp;#039;&amp;#039;&amp;#039;. These effects stack exponentially. For example, with a machine with 2 Overclocker Upgrades each operation lasts &amp;lt;code&amp;gt;0.7&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 49%&amp;lt;/code&amp;gt; the original time (204% original speed) and requires &amp;lt;code&amp;gt;1.6&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 256%&amp;lt;/code&amp;gt; the original power. Using 8 Overclocker Upgrades will run the machine at over 17 times normal speed and requires 43 times the energy.&lt;br /&gt;
&lt;br /&gt;
Overclocker Upgrades decrease a machine&amp;#039;s energy efficiency, increasing EU use per operation. This is roughly a 12% increase in energy per operation per upgrade:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;0.7*1.6 = 112%&amp;lt;br /&amp;gt;&lt;br /&gt;
1.12&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; = 248% times the EU&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While building multiple machines makes better use of a limited energy supply, over-clocking allows for reduced space and wiring requirements when time or compact construction are more important or energy is plentiful. The reduced efficiency can be mitigated by combining both approaches: dividing a number of Overclocker Upgrades evenly between multiple machines.&lt;br /&gt;
&lt;br /&gt;
An over-clocked machine&amp;#039;s speed is limited by its inventory -- typically one stack of items, thus allowing up to 64 operations per tick. However, this would require too many Overclocker Upgrades to be practical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== In Practice ==&lt;br /&gt;
This section is intended to provide some explanation and practical examples for using Overclocker Upgrades.&lt;br /&gt;
&lt;br /&gt;
This revision includes the revised power consumption for 1.71.&lt;br /&gt;
&lt;br /&gt;
Each IndustrialCraft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; machine has a rated current draw (required EU/t), a time to process the materials and internal EU storage. When calculating the effects of over-clocking, we need to include these factors. The differences on each machine mean that some machines need more or less Overclocker Upgrades to reach peak speed.&lt;br /&gt;
&lt;br /&gt;
The main limit to the number of Overclocker Upgrades you can use is the power requirement. To make machines run really fast, you need to feed them with multiple power supplies, big ones.&lt;br /&gt;
&lt;br /&gt;
=== Summary === &lt;br /&gt;
Max speed benefits are obtained with: 28 Overclocker Upgrades for [[Macerator]]s and [[Extractor]]s, 25 for [[Electric Furnace]]s and 23 for [[Recycler]]s;. In each case you&amp;#039;re going to need to put in transformer upgrades, use [[Glass Fibre Cable]] and storage upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
A standard [[Macerator]] draws 2 EU/t, takes 20 seconds per grind and stores 625 EU.&lt;br /&gt;
&lt;br /&gt;
Five Overclocker Upgrades are a great start. With 5 Overclocker Upgrades,, your [[Macerator]] draws 21 EU/t (which can be supplied by a single [[BatBox]]) and completes each grind in 3.5 seconds instead of 20!&lt;br /&gt;
&lt;br /&gt;
With 8 Overclocker Upgrades, your [[Macerator]] draws 85.9 EU/t and completes each operation in almost a second. You can still run this with tin cable but you&amp;#039;ll need three [[BatBox]]es in parallel to supply the power. Alternatively, you can put in one {{Gin|Transformer upgrade}} (which allows 128 EU/t) and use a [[CESU]] to power. Use [[Copper Cable]] or better!&lt;br /&gt;
&lt;br /&gt;
As you put in more Overclocker Upgrades, the power requirements keep going up. 11 Overclocker Upgrades require 352 EU/t which would require 11 [[BatBox]]es or 3 [[CESU]]s to drive. My suggestion is to put 3 [[Transformer upgrade]]s in each machine early, and then upgrade to [[MFE]]s and [[MFSU]]s any time you&amp;#039;re ready. &lt;br /&gt;
&lt;br /&gt;
There is a break-point when you reach 13 Overclocker Upgrades in the Macerator, 10 on the Furnace and Extractor and 9 on the Recycler. The energy required per tick exceeds the machine&amp;#039;s internal storage. As you approach this limit, you may see the machine flicker or stutter as if your BatBox was running empty. If you put in one more Overclocker Upgrade, the machine will stop entirely. Now you need to add one or more {{Gin|Energy storage upgrade}}s before the machine will continue to function.&lt;br /&gt;
&lt;br /&gt;
Maximum speed benefits can be achieved with 28 Overclocker Upgrades in [[Macerator]]s and [[Extractor]]s, 25 in [[Electric Furnace]]s and 23 in [[Recycler]]s. In each case you&amp;#039;re going to need to put in transformer upgrades, storage upgrades and use [[Glass Fibre Cable]]. The Macerator is the greediest and will need 761 [[MFSU]]s to supply the necessary power.&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Chargepad.gif&amp;diff=65361</id>
		<title>File:Chargepad.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Chargepad.gif&amp;diff=65361"/>
		<updated>2018-12-06T22:09:43Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: QtheConqueror uploaded a new version of File:Chargepad.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=User:QtheConqueror&amp;diff=65360</id>
		<title>User:QtheConqueror</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=User:QtheConqueror&amp;diff=65360"/>
		<updated>2018-12-06T21:54:47Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: Created Page and Greeting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, Welcome to my page.&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18170</id>
		<title>Chargepad</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18170"/>
		<updated>2015-07-27T19:33:58Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Chargepad.gif&lt;br /&gt;
|type=Storage&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=Varied based on tier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Chargepad is an upgraded form of the energy storage units. Chargepads will emit energy to a player standing on top of one and charge electric items in their inventory without needing to open the GUI of the storage device. The advantage of this is that it can charge several items at once.&lt;br /&gt;
&lt;br /&gt;
To charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand. For example, if a player is wearing an [[Electric Jetpack]] and holding a [[Diamond Drill]], then stands on top of a chargepad [[MFE]], the chargepad will start to charge both items at 512 EU/T. If the player then equips a different item in their hand or takes the jetpack out of the armor slot, they will stop charging. &lt;br /&gt;
&lt;br /&gt;
When a Chargepad has a player on top, the black lines on the top will turn blue, and blue particles will emit from it, to indicate that it is emitting energy. Other than that, Chargepads work exactly like the storage device they are crafted from, they can store, input and emit the same amount of energy, expect that they have no slots in the GUI for easy access to your equipped armor. Chargepads will charge items at the same rate as the storage device outputs, and will only charge items with the right tier. So a Chargepad BatBox will not charge a [[Mining Laser]].&lt;br /&gt;
&lt;br /&gt;
= Chargepad (BatBox) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=BatBox|C2=Rubber&lt;br /&gt;
|Output=Chargepad (BatBox)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=32 EU/t&lt;br /&gt;
|Output=32 EU/t&lt;br /&gt;
|Storage=40 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (CESU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=CES Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (CESU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=128 EU/t&lt;br /&gt;
|Output=128 EU/t&lt;br /&gt;
|Storage=600 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFE) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFE Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFE)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=512 EU/t&lt;br /&gt;
|Output=512 EU/t&lt;br /&gt;
|Storage=4 000 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFSU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFS Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFSU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=2048 EU/t&lt;br /&gt;
|Output=2048 EU/t&lt;br /&gt;
|Storage=40 000 000 EU/t&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18169</id>
		<title>Chargepad</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18169"/>
		<updated>2015-07-27T19:33:16Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{&lt;br /&gt;
|image=Chargepad.gif&lt;br /&gt;
|type=Storage&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=Varied based on tier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Chargepad is an upgraded form of the energy storage units. Chargepads will emit energy to a player standing on top of one and charge electric items in their inventory without needing to open the GUI of the storage device. The advantage of this is that it can charge several items at once.&lt;br /&gt;
&lt;br /&gt;
To charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand. For example, if a player is wearing an [[Electric Jetpack]] and holding a [[Diamond Drill]], then stands on top of a chargepad [[MFE]], the chargepad will start to charge both items at 512 EU/T. If the player then equips a different item in their hand or takes the jetpack out of the armor slot, they will stop charging. &lt;br /&gt;
&lt;br /&gt;
When a Chargepad has a player on top, the black lines on the top will turn blue, and blue particles will emit from it, to indicate that it is emitting energy. Other than that, Chargepads work exactly like the storage device they are crafted from, they can store, input and emit the same amount of energy, expect that they have no slots in the GUI for easy access to your equipped armor. Chargepads will charge items at the same rate as the storage device outputs, and will only charge items with the right tier. So a Chargepad BatBox will not charge a [[Mining Laser]].&lt;br /&gt;
&lt;br /&gt;
= Chargepad (BatBox) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=BatBox|C2=Rubber&lt;br /&gt;
|Output=Chargepad (BatBox)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=32 EU/t&lt;br /&gt;
|Output=32 EU/t&lt;br /&gt;
|Storage=40 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (CESU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=CES Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (CESU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=128 EU/t&lt;br /&gt;
|Output=128 EU/t&lt;br /&gt;
|Storage=600 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFE) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFE Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFE)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=512 EU/t&lt;br /&gt;
|Output=512 EU/t&lt;br /&gt;
|Storage=4 000 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFSU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFS Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFSU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=2048 EU/t&lt;br /&gt;
|Output=2048 EU/t&lt;br /&gt;
|Storage=40 000 000 EU/t&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18168</id>
		<title>Chargepad</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18168"/>
		<updated>2015-07-27T19:32:40Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|block image=Chargepad.gif&lt;br /&gt;
|type=Storage&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=Varied based on tier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Chargepad is an upgraded form of the energy storage units. Chargepads will emit energy to a player standing on top of one and charge electric items in their inventory without needing to open the GUI of the storage device. The advantage of this is that it can charge several items at once.&lt;br /&gt;
&lt;br /&gt;
To charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand. For example, if a player is wearing an [[Electric Jetpack]] and holding a [[Diamond Drill]], then stands on top of a chargepad [[MFE]], the chargepad will start to charge both items at 512 EU/T. If the player then equips a different item in their hand or takes the jetpack out of the armor slot, they will stop charging. &lt;br /&gt;
&lt;br /&gt;
When a Chargepad has a player on top, the black lines on the top will turn blue, and blue particles will emit from it, to indicate that it is emitting energy. Other than that, Chargepads work exactly like the storage device they are crafted from, they can store, input and emit the same amount of energy, expect that they have no slots in the GUI for easy access to your equipped armor. Chargepads will charge items at the same rate as the storage device outputs, and will only charge items with the right tier. So a Chargepad BatBox will not charge a [[Mining Laser]].&lt;br /&gt;
&lt;br /&gt;
= Chargepad (BatBox) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=BatBox|C2=Rubber&lt;br /&gt;
|Output=Chargepad (BatBox)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=32 EU/t&lt;br /&gt;
|Output=32 EU/t&lt;br /&gt;
|Storage=40 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (CESU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=CES Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (CESU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=128 EU/t&lt;br /&gt;
|Output=128 EU/t&lt;br /&gt;
|Storage=600 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFE) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFE Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFE)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=512 EU/t&lt;br /&gt;
|Output=512 EU/t&lt;br /&gt;
|Storage=4 000 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFSU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFS Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFSU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=2048 EU/t&lt;br /&gt;
|Output=2048 EU/t&lt;br /&gt;
|Storage=40 000 000 EU/t&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18167</id>
		<title>Chargepad</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18167"/>
		<updated>2015-07-27T19:32:05Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|block=Chargepad.gif&lt;br /&gt;
|type=Storage&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=Varied based on tier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Chargepad is an upgraded form of the energy storage units. Chargepads will emit energy to a player standing on top of one and charge electric items in their inventory without needing to open the GUI of the storage device. The advantage of this is that it can charge several items at once.&lt;br /&gt;
&lt;br /&gt;
To charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand. For example, if a player is wearing an [[Electric Jetpack]] and holding a [[Diamond Drill]], then stands on top of a chargepad [[MFE]], the chargepad will start to charge both items at 512 EU/T. If the player then equips a different item in their hand or takes the jetpack out of the armor slot, they will stop charging. &lt;br /&gt;
&lt;br /&gt;
When a Chargepad has a player on top, the black lines on the top will turn blue, and blue particles will emit from it, to indicate that it is emitting energy. Other than that, Chargepads work exactly like the storage device they are crafted from, they can store, input and emit the same amount of energy, expect that they have no slots in the GUI for easy access to your equipped armor. Chargepads will charge items at the same rate as the storage device outputs, and will only charge items with the right tier. So a Chargepad BatBox will not charge a [[Mining Laser]].&lt;br /&gt;
&lt;br /&gt;
= Chargepad (BatBox) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=BatBox|C2=Rubber&lt;br /&gt;
|Output=Chargepad (BatBox)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=32 EU/t&lt;br /&gt;
|Output=32 EU/t&lt;br /&gt;
|Storage=40 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (CESU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=CES Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (CESU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=128 EU/t&lt;br /&gt;
|Output=128 EU/t&lt;br /&gt;
|Storage=600 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFE) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFE Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFE)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=512 EU/t&lt;br /&gt;
|Output=512 EU/t&lt;br /&gt;
|Storage=4 000 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFSU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFS Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFSU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=2048 EU/t&lt;br /&gt;
|Output=2048 EU/t&lt;br /&gt;
|Storage=40 000 000 EU/t&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Chargepad.gif&amp;diff=18166</id>
		<title>File:Chargepad.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Chargepad.gif&amp;diff=18166"/>
		<updated>2015-07-27T19:29:54Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: QtheConqueror uploaded a new version of File:Chargepad.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18165</id>
		<title>Chargepad</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Chargepad&amp;diff=18165"/>
		<updated>2015-07-27T19:24:08Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Chargepad.gif&lt;br /&gt;
|type=Storage&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=Varied based on tier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Chargepad is an upgraded form of the energy storage units. Chargepads will emit energy to a player standing on top of one and charge electric items in their inventory without needing to open the GUI of the storage device. The advantage of this is that it can charge several items at once.&lt;br /&gt;
&lt;br /&gt;
To charge an item, the item must be equipped in the armor slots or the player must be holding the item in their hand. For example, if a player is wearing an [[Electric Jetpack]] and holding a [[Diamond Drill]], then stands on top of a chargepad [[MFE]], the chargepad will start to charge both items at 512 EU/T. If the player then equips a different item in their hand or takes the jetpack out of the armor slot, they will stop charging. &lt;br /&gt;
&lt;br /&gt;
When a Chargepad has a player on top, the black lines on the top will turn blue, and blue particles will emit from it, to indicate that it is emitting energy. Other than that, Chargepads work exactly like the storage device they are crafted from, they can store, input and emit the same amount of energy, expect that they have no slots in the GUI for easy access to your equipped armor. Chargepads will charge items at the same rate as the storage device outputs, and will only charge items with the right tier. So a Chargepad BatBox will not charge a [[Mining Laser]].&lt;br /&gt;
&lt;br /&gt;
= Chargepad (BatBox) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=BatBox|C2=Rubber&lt;br /&gt;
|Output=Chargepad (BatBox)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=32 EU/t&lt;br /&gt;
|Output=32 EU/t&lt;br /&gt;
|Storage=40 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (CESU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=CES Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (CESU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=128 EU/t&lt;br /&gt;
|Output=128 EU/t&lt;br /&gt;
|Storage=600 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFE) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFE Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFE)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=512 EU/t&lt;br /&gt;
|Output=512 EU/t&lt;br /&gt;
|Storage=4 000 000 EU/t&lt;br /&gt;
}}&lt;br /&gt;
= Chargepad (MFSU) =&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Stone Pressure Plate|C1=Electronic Circuit&lt;br /&gt;
|A2=Rubber|B2=MFS Unit|C2=Rubber&lt;br /&gt;
|Output=Chargepad (MFSU)&lt;br /&gt;
}}&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=2048 EU/t&lt;br /&gt;
|Output=2048 EU/t&lt;br /&gt;
|Storage=40 000 000 EU/t&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Chargepad.gif&amp;diff=18164</id>
		<title>File:Chargepad.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Chargepad.gif&amp;diff=18164"/>
		<updated>2015-07-27T19:15:59Z</updated>

		<summary type="html">&lt;p&gt;QtheConqueror: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>QtheConqueror</name></author>
	</entry>
</feed>