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	<updated>2026-10-16T10:47:44Z</updated>
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	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Sampler-frame-time-graph.png&amp;diff=65283</id>
		<title>File:Sampler-frame-time-graph.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Sampler-frame-time-graph.png&amp;diff=65283"/>
		<updated>2018-11-23T01:12:40Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Using_Sampler&amp;diff=65282</id>
		<title>Using Sampler</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Using_Sampler&amp;diff=65282"/>
		<updated>2018-11-23T01:12:21Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sampler ([https://minecraft.curseforge.com/projects/sampler CF download]) is a mod aimed at investigating performance related issues. This page describes how to use it systematically to resolve typical problems.&lt;br /&gt;
&lt;br /&gt;
== Identifying the problem ==&lt;br /&gt;
&lt;br /&gt;
The first step is the rough categorization in client side, server side and low memory issues.&lt;br /&gt;
&lt;br /&gt;
=== Low memory ===&lt;br /&gt;
&lt;br /&gt;
The Java virtual machine (JVM) manages memory for the application (=Minecraft) through a garbage collector (GC). As the application requests memory for its operation/data, the JVM will provide some from a pool, the heap. Returning memory back to the heap is done by the GC. The GC detects which data (objects) is no longer in use (reachable) and recycles the space occupied by it for reuse.&lt;br /&gt;
&lt;br /&gt;
Garbage collection is usually a quick and reliable cycle, problems arise if the memory demand exceeds the heap size. The most common fault is configuring insufficient heap space (the -Xmx=&amp;lt;size&amp;gt; JVM parameter), sometimes also memory leaks by faulty mod code, a poor choice of JVM parameters or starting the MC server without nogui.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Unusually long startup time up to freezing completely&lt;br /&gt;
* Freezes at runtime, especially client side frame drops right before/when the heap use in F3 drops&lt;br /&gt;
* CPU load on all cores during freezes&lt;br /&gt;
* Heap usage in F3 or &amp;lt;code&amp;gt;/sampler memory&amp;lt;/code&amp;gt; (server) or &amp;lt;code&amp;gt;/csampler memory&amp;lt;/code&amp;gt; (client) always close to the upper limit&lt;br /&gt;
* High GC counts or time ratios in &amp;lt;code&amp;gt;/sampler memory&amp;lt;/code&amp;gt; (server) or &amp;lt;code&amp;gt;/csampler memory&amp;lt;/code&amp;gt; (client) - last two rows, both should be well under 30000 &amp;quot;ppm of uptime&amp;quot; several minutes after startup&lt;br /&gt;
* Crashes with OutOfMemoryError (GC Overhead exceeded etc.)&lt;br /&gt;
Note that freezes and memory demand surges may also have other causes, the symptoms are not 100% reliable indicators.&lt;br /&gt;
&lt;br /&gt;
=== Client side ===&lt;br /&gt;
&lt;br /&gt;
Client side issues are problems on the client thread, i.e. the rendering part of game and client ticking mostly for interpolation, not the somewhat hidden server thread that also exists in single player.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Low frame rate (FPS)&lt;br /&gt;
* Frame drops - the game doesn&amp;#039;t react smoothly to mouse movement&lt;br /&gt;
* Sometimes even freezes, often correlating with lots of chunk updates&lt;br /&gt;
* Unsteady frame time debug graph (added by Sampler to F3)&lt;br /&gt;
* CPU load on no more than two cores&lt;br /&gt;
Freezes overlap symptomatically with low memory issues.&lt;br /&gt;
&lt;br /&gt;
=== Server side ===&lt;br /&gt;
&lt;br /&gt;
Anything happening on the dedicated server or the server thread in single player.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Blocks don&amp;#039;t break instantly or reappear&lt;br /&gt;
* Jittering skybox movement (stars/sun don&amp;#039;t move smoothly or jump back in time)&lt;br /&gt;
* GUIs (chests etc.) don&amp;#039;t open instantly&lt;br /&gt;
* &amp;quot;Can&amp;#039;t keep up&amp;quot; warnings in the server console/log&lt;br /&gt;
* Low average tick rate or tick time spikes (lag spike) as observable through &amp;lt;code&amp;gt;/sampler tps&amp;lt;/code&amp;gt; (avg = average, should be ~50 ms, max = maximum within the last ~2 minutes, should be below 500 ms)&lt;br /&gt;
* Low or unsteady tick rate observable in F3 (with Sampler installed on both client and server)&lt;br /&gt;
&lt;br /&gt;
Note that Sampler always reports high average and maximum tick times in the first ~2 minutes after startup - the first few ticks are always very slow and bias the statistics. The tick time will routinely go below 50 ms (tick rate over 20) after a lag spike to bring the average rate back in line with the target. The tick rate/time reported by Forge, Minecraft&amp;#039;s server GUI or other mods is not reliable!&lt;br /&gt;
&lt;br /&gt;
Network latency (ping) fluctuations, packet loss or generally high network latency causes similar response delays as an overloaded server. Looking at the tick times helps to differentiate between server performance and network problems.&lt;br /&gt;
&lt;br /&gt;
== Frame time debug graph ==&lt;br /&gt;
&lt;br /&gt;
Sampler adds a graph to the debug overlay (F3 ingame) for how much time the game spent in each of the last ~2k frames. The output is unfiltered and shows whether the game runs smoothly (low continuous line), slowly (high continuous line) or with stuttering/&amp;quot;frame drops&amp;quot; (non-continuous with peaks).&lt;br /&gt;
&lt;br /&gt;
[[File:Sampler-frame-time-graph.png]]&lt;br /&gt;
&lt;br /&gt;
The horizontal (x) axis spans all recorded frames with the oldest frame on the left and the last frame on the right. The vertical (y) axis is the frame time, i.e. how long it took to process the specific frame. Inverting the frame time yields the frame rate (FPS = 1/frame_time). As the graph shows the frame time, lower is better/faster.&lt;br /&gt;
&lt;br /&gt;
Four horizontal white lines indicate the important frame times, the baseline at the bottom for 0 ms (infinite FPS), 1/60 = 16.67 ms (60 FPS) above, then 1/30 = 33.33 ms (30 FPS) and finally 1/15 = 66.67 ms (15 FPS) at the top. Anything slower will exceed the area, maintaining the linear scale.&lt;br /&gt;
&lt;br /&gt;
The graph itself uses two colors, blue for time spent in the client tick (simulating) and green for the remainder (rendering, vsync, misc).&lt;br /&gt;
&lt;br /&gt;
New Sampler versions add red rhomb shaped GC markers to the bottom of the graph. They show whenever Sampler detected a garbage collection run, making it easy to spot whether a frame time spike was caused by GC.&lt;br /&gt;
&lt;br /&gt;
== Using VisualVM ==&lt;br /&gt;
&lt;br /&gt;
[https://visualvm.github.io/ VisualVM] can be used to look at the nps files produced by Sampler&amp;#039;s export and trigger commands. To open a nps file in VisualVM select File - Load from its menu, change the filter to &amp;quot;Profiler Snapshots&amp;quot;, then select the desired file.&lt;br /&gt;
&lt;br /&gt;
=== The basics ===&lt;br /&gt;
&lt;br /&gt;
The following screenshot shows how VisualVM displays the results:&lt;br /&gt;
&lt;br /&gt;
[[File:VisualVM-overview.png]]&lt;br /&gt;
&lt;br /&gt;
On the top the tab named &amp;quot;CPU: ...&amp;quot; represents the specific nps file, there&amp;#039;s one for each opened file. The &amp;quot;Call Tree&amp;quot;, &amp;quot;Hot Spots&amp;quot;, ... tabs select different views of the data, only &amp;quot;Call Tree&amp;quot; is of interest. &amp;quot;Hot Spots&amp;quot; may seem interesting, but is generally misleading and better to be ignored.&lt;br /&gt;
&lt;br /&gt;
Analysis should always start with the following steps:&lt;br /&gt;
# Search the &amp;quot;Server thread&amp;quot; (A) or &amp;quot;Client thread&amp;quot; entry, depending on what is to be analyzed. Server thread = &amp;quot;/sampler&amp;quot;, Client thread = &amp;quot;/csampler&amp;quot;.&lt;br /&gt;
# Check if the value in the Time column (C) corresponds to the value in the Invocations column (D). With Sampler&amp;#039;s default settings, the time should be roughly 10 ms for every invocation. In this case 61587 invocations * 10 ms = 615870 ms, which is close enough to 622150 ms. If the numbers are far off, this means that the Java Virtual Machine didn&amp;#039;t execute code all the time - usually because it was garbage collecting - and the profile data is worthless. Use different methods like looking at &amp;quot;/(c)sampler memory&amp;quot; then.&lt;br /&gt;
# Unfold Server/Client thread to see where time is being spent&lt;br /&gt;
&lt;br /&gt;
The red bar (B) shows how much of the time was spent in the current entry (row) and its children. This is a top-down view that gradually fans out into the different areas of the program, starting with Server/Client thread, going into the game loop, then dividing into doing actual work and sleeping/waiting for the next simulation step. The actual work splits further into ticking blocks, entities, loading chunks etc.&lt;br /&gt;
&lt;br /&gt;
Every entry refers to either a method or &amp;quot;Self time&amp;quot;. A method entry is for time spent in the named method invoked by the parent, self time by the parent itself. In the example MinecraftServer.run spends 77.2% in MinecraftServer.tick, 22.8% in Thread.sleep and 0% in itself. A substantial Thread.sleep time means that the thread is partially idle and has spare CPU time, which is optimal.&lt;br /&gt;
&lt;br /&gt;
Investigation in the example scenario would continue by unfolding MinecraftServer.tick a couple times, noticing that eventually 42% go towards entity simulation and 20% towards block ticks with nothing below sticking out too much. Without severe outliers that could be targeted specifically, like by removing a problematic tile entity, broad problem categories can still be helped through generic administrative measures. Block ticks and entities both depend on the number of loaded chunks, managing chunk loading, reducing the view distance and restarting the server all reduce the loaded chunk count. Entities can be culled by limiting mob farm use and searching for rogue setups like out of control mob spawners.&lt;br /&gt;
&lt;br /&gt;
Identifying a locatable problem like too much load from net.minecraft.entity.EntityLiving can be followed up by finding the responsible game objects using the &amp;quot;/(c)sampler find&amp;quot; command, e.g. &amp;quot;/sampler find net.minecraft.entity.EntityLiving --chunkCounts&amp;quot; to retrieve a quantity-ordered list of all chunks containing EntityLiving instances.&lt;br /&gt;
&lt;br /&gt;
Note that the method names are usually obfuscated in Minecraft, e.g. &amp;quot;tick&amp;quot; may get replaced with &amp;quot;func_someNumber&amp;quot;, but it is still possible to see the class name. Those names can be translated by MCPBot or by looking at the methods.csv file that comes with a Forge development environment.&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Using_Sampler&amp;diff=65065</id>
		<title>Using Sampler</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Using_Sampler&amp;diff=65065"/>
		<updated>2018-08-03T11:27:34Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sampler ([https://minecraft.curseforge.com/projects/sampler CF download]) is a mod aimed at investigating performance related issues. This page describes how to use it systematically to resolve typical problems.&lt;br /&gt;
&lt;br /&gt;
== Identifying the problem ==&lt;br /&gt;
&lt;br /&gt;
The first step is the rough categorization in client side, server side and low memory issues.&lt;br /&gt;
&lt;br /&gt;
=== Low memory ===&lt;br /&gt;
&lt;br /&gt;
The Java virtual machine (JVM) manages memory for the application (=Minecraft) through a garbage collector (GC). As the application requests memory for its operation/data, the JVM will provide some from a pool, the heap. Returning memory back to the heap is done by the GC. The GC detects which data (objects) is no longer in use (reachable) and recycles the space occupied by it for reuse.&lt;br /&gt;
&lt;br /&gt;
Garbage collection is usually a quick and reliable cycle, problems arise if the memory demand exceeds the heap size. The most common fault is configuring insufficient heap space (the -Xmx=&amp;lt;size&amp;gt; JVM parameter), sometimes also memory leaks by faulty mod code, a poor choice of JVM parameters or starting the MC server without nogui.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Unusually long startup time up to freezing completely&lt;br /&gt;
* Freezes at runtime, especially client side frame drops right before/when the heap use in F3 drops&lt;br /&gt;
* CPU load on all cores during freezes&lt;br /&gt;
* Heap usage in F3 or &amp;lt;code&amp;gt;/sampler memory&amp;lt;/code&amp;gt; (server) or &amp;lt;code&amp;gt;/csampler memory&amp;lt;/code&amp;gt; (client) always close to the upper limit&lt;br /&gt;
* High GC counts or time ratios in &amp;lt;code&amp;gt;/sampler memory&amp;lt;/code&amp;gt; (server) or &amp;lt;code&amp;gt;/csampler memory&amp;lt;/code&amp;gt; (client) - last two rows, both should be well under 30000 &amp;quot;ppm of uptime&amp;quot; several minutes after startup&lt;br /&gt;
* Crashes with OutOfMemoryError (GC Overhead exceeded etc.)&lt;br /&gt;
Note that freezes and memory demand surges may also have other causes, the symptoms are not 100% reliable indicators.&lt;br /&gt;
&lt;br /&gt;
=== Client side ===&lt;br /&gt;
&lt;br /&gt;
Client side issues are problems on the client thread, i.e. the rendering part of game and client ticking mostly for interpolation, not the somewhat hidden server thread that also exists in single player.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Low frame rate (FPS)&lt;br /&gt;
* Frame drops - the game doesn&amp;#039;t react smoothly to mouse movement&lt;br /&gt;
* Sometimes even freezes, often correlating with lots of chunk updates&lt;br /&gt;
* Unsteady frame time debug graph (added by Sampler to F3)&lt;br /&gt;
* CPU load on no more than two cores&lt;br /&gt;
Freezes overlap symptomatically with low memory issues.&lt;br /&gt;
&lt;br /&gt;
=== Server side ===&lt;br /&gt;
&lt;br /&gt;
Anything happening on the dedicated server or the server thread in single player.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Blocks don&amp;#039;t break instantly or reappear&lt;br /&gt;
* Jittering skybox movement (stars/sun don&amp;#039;t move smoothly or jump back in time)&lt;br /&gt;
* GUIs (chests etc.) don&amp;#039;t open instantly&lt;br /&gt;
* &amp;quot;Can&amp;#039;t keep up&amp;quot; warnings in the server console/log&lt;br /&gt;
* Low average tick rate or tick time spikes (lag spike) as observable through &amp;lt;code&amp;gt;/sampler tps&amp;lt;/code&amp;gt; (avg = average, should be ~50 ms, max = maximum within the last ~2 minutes, should be below 500 ms)&lt;br /&gt;
* Low or unsteady tick rate observable in F3 (with Sampler installed on both client and server)&lt;br /&gt;
&lt;br /&gt;
Note that Sampler always reports high average and maximum tick times in the first ~2 minutes after startup - the first few ticks are always very slow and bias the statistics. The tick time will routinely go below 50 ms (tick rate over 20) after a lag spike to bring the average rate back in line with the target. The tick rate/time reported by Forge, Minecraft&amp;#039;s server GUI or other mods is not reliable!&lt;br /&gt;
&lt;br /&gt;
Network latency (ping) fluctuations, packet loss or generally high network latency causes similar response delays as an overloaded server. Looking at the tick times helps to differentiate between server performance and network problems.&lt;br /&gt;
&lt;br /&gt;
== Using VisualVM ==&lt;br /&gt;
&lt;br /&gt;
[https://visualvm.github.io/ VisualVM] can be used to look at the nps files produced by Sampler&amp;#039;s export and trigger commands. To open a nps file in VisualVM select File - Load from its menu, change the filter to &amp;quot;Profiler Snapshots&amp;quot;, then select the desired file.&lt;br /&gt;
&lt;br /&gt;
=== The basics ===&lt;br /&gt;
&lt;br /&gt;
The following screenshot shows how VisualVM displays the results:&lt;br /&gt;
&lt;br /&gt;
[[File:VisualVM-overview.png]]&lt;br /&gt;
&lt;br /&gt;
On the top the tab named &amp;quot;CPU: ...&amp;quot; represents the specific nps file, there&amp;#039;s one for each opened file. The &amp;quot;Call Tree&amp;quot;, &amp;quot;Hot Spots&amp;quot;, ... tabs select different views of the data, only &amp;quot;Call Tree&amp;quot; is of interest. &amp;quot;Hot Spots&amp;quot; may seem interesting, but is generally misleading and better to be ignored.&lt;br /&gt;
&lt;br /&gt;
Analysis should always start with the following steps:&lt;br /&gt;
# Search the &amp;quot;Server thread&amp;quot; (A) or &amp;quot;Client thread&amp;quot; entry, depending on what is to be analyzed. Server thread = &amp;quot;/sampler&amp;quot;, Client thread = &amp;quot;/csampler&amp;quot;.&lt;br /&gt;
# Check if the value in the Time column (C) corresponds to the value in the Invocations column (D). With Sampler&amp;#039;s default settings, the time should be roughly 10 ms for every invocation. In this case 61587 invocations * 10 ms = 615870 ms, which is close enough to 622150 ms. If the numbers are far off, this means that the Java Virtual Machine didn&amp;#039;t execute code all the time - usually because it was garbage collecting - and the profile data is worthless. Use different methods like looking at &amp;quot;/(c)sampler memory&amp;quot; then.&lt;br /&gt;
# Unfold Server/Client thread to see where time is being spent&lt;br /&gt;
&lt;br /&gt;
The red bar (B) shows how much of the time was spent in the current entry (row) and its children. This is a top-down view that gradually fans out into the different areas of the program, starting with Server/Client thread, going into the game loop, then dividing into doing actual work and sleeping/waiting for the next simulation step. The actual work splits further into ticking blocks, entities, loading chunks etc.&lt;br /&gt;
&lt;br /&gt;
Every entry refers to either a method or &amp;quot;Self time&amp;quot;. A method entry is for time spent in the named method invoked by the parent, self time by the parent itself. In the example MinecraftServer.run spends 77.2% in MinecraftServer.tick, 22.8% in Thread.sleep and 0% in itself. A substantial Thread.sleep time means that the thread is partially idle and has spare CPU time, which is optimal.&lt;br /&gt;
&lt;br /&gt;
Investigation in the example scenario would continue by unfolding MinecraftServer.tick a couple times, noticing that eventually 42% go towards entity simulation and 20% towards block ticks with nothing below sticking out too much. Without severe outliers that could be targeted specifically, like by removing a problematic tile entity, broad problem categories can still be helped through generic administrative measures. Block ticks and entities both depend on the number of loaded chunks, managing chunk loading, reducing the view distance and restarting the server all reduce the loaded chunk count. Entities can be culled by limiting mob farm use and searching for rogue setups like out of control mob spawners.&lt;br /&gt;
&lt;br /&gt;
Identifying a locatable problem like too much load from net.minecraft.entity.EntityLiving can be followed up by finding the responsible game objects using the &amp;quot;/(c)sampler find&amp;quot; command, e.g. &amp;quot;/sampler find net.minecraft.entity.EntityLiving --chunkCounts&amp;quot; to retrieve a quantity-ordered list of all chunks containing EntityLiving instances.&lt;br /&gt;
&lt;br /&gt;
Note that the method names are usually obfuscated in Minecraft, e.g. &amp;quot;tick&amp;quot; may get replaced with &amp;quot;func_someNumber&amp;quot;, but it is still possible to see the class name. Those names can be translated by MCPBot or by looking at the methods.csv file that comes with a Forge development environment.&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:VisualVM-overview.png&amp;diff=65064</id>
		<title>File:VisualVM-overview.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:VisualVM-overview.png&amp;diff=65064"/>
		<updated>2018-08-03T10:39:45Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Using_Sampler&amp;diff=64892</id>
		<title>Using Sampler</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Using_Sampler&amp;diff=64892"/>
		<updated>2018-03-08T21:11:24Z</updated>

		<summary type="html">&lt;p&gt;Player: Created page with &amp;quot;Sampler ([https://minecraft.curseforge.com/projects/sampler CF download]) is a mod aimed at investigating performance related issues. This page describes how to use it systema...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sampler ([https://minecraft.curseforge.com/projects/sampler CF download]) is a mod aimed at investigating performance related issues. This page describes how to use it systematically to resolve typical problems.&lt;br /&gt;
&lt;br /&gt;
== Identifying the problem ==&lt;br /&gt;
&lt;br /&gt;
The first step is the rough categorization in client side, server side and low memory issues.&lt;br /&gt;
&lt;br /&gt;
=== Low memory ===&lt;br /&gt;
&lt;br /&gt;
The Java virtual machine (JVM) manages memory for the application (=Minecraft) through a garbage collector (GC). As the application requests memory for its operation/data, the JVM will provide some from a pool, the heap. Returning memory back to the heap is done by the GC. The GC detects which data (objects) is no longer in use (reachable) and recycles the space occupied by it for reuse.&lt;br /&gt;
&lt;br /&gt;
Garbage collection is usually a quick and reliable cycle, problems arise if the memory demand exceeds the heap size. The most common fault is configuring insufficient heap space (the -Xmx=&amp;lt;size&amp;gt; JVM parameter), sometimes also memory leaks by faulty mod code, a poor choice of JVM parameters or starting the MC server without nogui.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Unusually long startup time up to freezing completely&lt;br /&gt;
* Freezes at runtime, especially client side frame drops right before/when the heap use in F3 drops&lt;br /&gt;
* CPU load on all cores during freezes&lt;br /&gt;
* Heap usage in F3 or &amp;lt;code&amp;gt;/sampler memory&amp;lt;/code&amp;gt; (server) or &amp;lt;code&amp;gt;/csampler memory&amp;lt;/code&amp;gt; (client) always close to the upper limit&lt;br /&gt;
* High GC counts or time ratios in &amp;lt;code&amp;gt;/sampler memory&amp;lt;/code&amp;gt; (server) or &amp;lt;code&amp;gt;/csampler memory&amp;lt;/code&amp;gt; (client) - last two rows, both should be well under 30000 &amp;quot;ppm of uptime&amp;quot; several minutes after startup&lt;br /&gt;
* Crashes with OutOfMemoryError (GC Overhead exceeded etc.)&lt;br /&gt;
Note that freezes and memory demand surges may also have other causes, the symptoms are not 100% reliable indicators.&lt;br /&gt;
&lt;br /&gt;
=== Client side ===&lt;br /&gt;
&lt;br /&gt;
Client side issues are problems on the client thread, i.e. the rendering part of game, not the somewhat hidden server thread in single player.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Low frame rate (FPS)&lt;br /&gt;
* Frame drops - the game doesn&amp;#039;t react smoothly to mouse movement&lt;br /&gt;
* Sometimes even freezes, often correlating with lots of chunk updates&lt;br /&gt;
* Unsteady frame time debug graph (added by Sampler to F3)&lt;br /&gt;
* CPU load on no more than two cores&lt;br /&gt;
Freezes overlap symptomatically with low memory issues.&lt;br /&gt;
&lt;br /&gt;
=== Server side ===&lt;br /&gt;
&lt;br /&gt;
Anything happening on the dedicated server or the server thread in single player.&lt;br /&gt;
&lt;br /&gt;
Typical presentation:&lt;br /&gt;
* Blocks don&amp;#039;t break instantly or reappear&lt;br /&gt;
* Jittering skybox movement (stars/sun don&amp;#039;t move smoothly or jump back in time)&lt;br /&gt;
* GUIs (chests etc.) don&amp;#039;t open instantly&lt;br /&gt;
* &amp;quot;Can&amp;#039;t keep up&amp;quot; warnings in the server console/log&lt;br /&gt;
* Low average tick rate or tick time spikes (lag spike) as observable through &amp;lt;code&amp;gt;/sampler tps&amp;lt;/code&amp;gt; (avg = average, should be ~50 ms, max = maximum within the last ~2 minutes, should be below 500 ms)&lt;br /&gt;
* Low or unsteady tick rate observable in F3 (with Sampler installed on both client and server)&lt;br /&gt;
&lt;br /&gt;
Note that Sampler always reports high average and maximum tick times in the first ~2 minutes after startup - the first few ticks are always very slow and bias the statistics. The tick time will routinely go below 50 ms (tick rate over 20) after a lag spike to bring the average rate back in line with the target. The tick rate/time reported by Forge, Minecraft&amp;#039;s server GUI or other mods is not reliable!&lt;br /&gt;
&lt;br /&gt;
Network latency (ping) fluctuations, packet loss or generally high network latency causes similar response delays as an overloaded server. Looking at the tick times helps to differentiate between server performance and network problems.&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=18341</id>
		<title>Overclocker upgrade</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=18341"/>
		<updated>2016-01-06T20:17:40Z</updated>

		<summary type="html">&lt;p&gt;Player: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:upgradedmachine.png|right]]&lt;br /&gt;
&lt;br /&gt;
An [[overclocker upgrade]] can be used to speed up machines at the cost of higher power demand and energy consumption. Place one or more [[overclocker upgrade]]s into the four right-most slots to upgrade a machine.&lt;br /&gt;
&lt;br /&gt;
Each upgrade reduces the operating time to 70% of the previous value and requires 60% more power. The [[overclocker upgrade]]&amp;#039;s effects stack exponentially. For example, two upgrades make the machine operate at (0.7)^2 = 0.49 times normal time (100% faster) and require 1.6^2 = 2.56 times as much power (156% more). Using 8 overclockers will run the machine at over 17 times normal speed and requires it to be supplied with 43 times as many EU/t.&lt;br /&gt;
&lt;br /&gt;
[[Overclocker upgrade]]s result in poorer energy efficiency, more EU will be consumed per operation. This results in a 12 percent increase in energy per operation per upgrade (0.7*1.6 = 1.12, e.g. (1.12)^8 = 2.48 times the energy (EU) for 8 upgrades). While building multiple machines makes better use of a limited energy supply, overclocking allows for reduced space and wiring requirements when time or compact construction are more important or energy is plentiful. The reduced efficiency can be mitigated by combining both approaches, dividing a number of [[overclocker upgrade]]s evenly between a handful of machines.&lt;br /&gt;
&lt;br /&gt;
An overclocked machine&amp;#039;s speed is limited by its inventory, typically a stack of items, thus allowing up to 64 operations per tick. Adding additional [[overclocker upgrade]]s is useless and only makes the machine less efficient&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/overclocker_upgrade Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== In Practice ==&lt;br /&gt;
&lt;br /&gt;
This section is intended to provide some explanation and practical examples for using [[overclocker upgrade]]s.&amp;lt;br /&amp;gt;This revision includes the revised power consumption for 1.71.&lt;br /&gt;
&lt;br /&gt;
Each IndustrialCraft2 machine has a rated current draw (required EU/tick), a time to process the materials and internal EU storage. When calculating the effects of overclocking, we need to include these factors. The differences on each machine mean that some machines need more or less [[overclocker upgrade]]s to reach peak speed.&lt;br /&gt;
&lt;br /&gt;
The main limit to the number of overclockers you can use is the power requirement. To make machines run really fast, you need to feed them with multiple power supplies, big ones.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Summary=== &lt;br /&gt;
Max speed benefits are obtained with: 28 [[overclocker upgrade]]s for [[Macerator]]s and [[Extractor]]s, 25 for [[Electro Furnace]]s and 23 for [[Recycler]]s;. In each case you&amp;#039;re going to need to put in transformer upgrades, use [[Glass Fibre Cable]] and storage upgrades.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
A standard [[Macerator]] draws 2 EU/t, takes 20 seconds per grind and stores 625 EU.&lt;br /&gt;
&lt;br /&gt;
Five [[overclocker upgrade]]s are a great start. With 5 [[overclocker upgrade]]s, your [[Macerator]] draws 21 EU/t (which can be supplied by a single [[BatBox]]) and completes each grind in 3.5 seconds instead of 20!&lt;br /&gt;
&lt;br /&gt;
With 8 [[overclocker upgrade]]s, your [[Macerator]] draws 85.9 EU/t and completes each grind in almost a second. You can still run this with tin cable but you&amp;#039;ll need three [[BatBox]]es in parallel to supply the power. Alternatively, you can put in one [[Transformer upgrade]] (which allows 128 EU/t) and use a [[CESU]] to power. Use [[Copper Cable]] or better!&lt;br /&gt;
&lt;br /&gt;
As you put in more [[overclocker upgrade]]s, the power requirements keep going up. 11 [[overclocker upgrade]]s want 352 EU/s which would require 11 [[BatBox]]es or 3 [[CESU]]s to drive. My suggestion is you put 3 [[Transformer upgrade]]s in each machine early and then you can just upgrade to [[MFE Unit|MFE]]s and [[MFSU]]s any time you&amp;#039;re ready. &lt;br /&gt;
&lt;br /&gt;
There is a break-point when you reach 13 OC&amp;#039;s on the Macerator, 10 on the Furnace and Extractor and 9 on the Recycler. The energy required per tick exceeds the machine&amp;#039;s internal storage. As you approach this limit, you may see the machine flicker or stutter as if your batbox was running empty. If you put in one more overclocker, the machine will stop entirely. Now you need to add one or more [[Energy storage upgrade]]s before the machine will continue to function.&lt;br /&gt;
&lt;br /&gt;
Maximum speed benefits can be achieved with 28 [[overclocker upgrade]]s in [[Macerator]]s and [[Extractor]]s, 25 in [[Electro Furnace]]s and 23 in [[Recycler]]s. In each case you&amp;#039;re going to need to put in transformer upgrades, storage upgrades and use [[Glass Fibre Cable]]. The Macerator is the greediest and will need 761 [[MFS Unit]]s to supply the necessary power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=18340</id>
		<title>Overclocker upgrade</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade&amp;diff=18340"/>
		<updated>2016-01-06T20:16:32Z</updated>

		<summary type="html">&lt;p&gt;Player: Clarify power vs energy, correct limit to 1 stack per tick&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:upgradedmachine.png|right]]&lt;br /&gt;
&lt;br /&gt;
An [[overclocker upgrade]] can be used to speed up machines at the cost of higher power demand and energy consumption. Place one or more [[overclocker upgrade]]s into the four right-most slots to upgrade a machine.&lt;br /&gt;
&lt;br /&gt;
Each upgrade reduces the operating time to 70% of the previous value and requires 60% more power. The [[overclocker upgrade]]&amp;#039;s effects stack exponentially. For example, two upgrades make the machine operate at (0.7)^2 = 0.49 times normal time (100% faster) and require 1.6^2 = 2.56 times as much power (156% more). Using 8 overclockers will run the machine at over 17 times normal speed and requires it to be supplied with 43 times as many EU/t.&lt;br /&gt;
&lt;br /&gt;
[[Overclocker upgrade]]s result in poorer energy efficiency, more EU will be consumed per operation. This results in a 12 percent increase in energy per operation per upgrade (0.7*1.6 = 1.12, e.g. (1.12)^8 = 2.48 time the EU for 8 upgrades). While building multiple machines makes better use of a limited energy supply, overclocking allows for reduced space and wiring requirements when time or compact construction are more important or energy is plentiful. The reduced efficiency can be mitigated by combining both approaches, dividing a number of [[overclocker upgrade]]s evenly between a handful of machines.&lt;br /&gt;
&lt;br /&gt;
An overclocked machine&amp;#039;s speed is limited by its inventory, typically a stack of items, thus allowing up to 64 operations per tick. Adding additional [[overclocker upgrade]]s is useless and only makes the machine less efficient&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/overclocker_upgrade Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== In Practice ==&lt;br /&gt;
&lt;br /&gt;
This section is intended to provide some explanation and practical examples for using [[overclocker upgrade]]s.&amp;lt;br /&amp;gt;This revision includes the revised power consumption for 1.71.&lt;br /&gt;
&lt;br /&gt;
Each IndustrialCraft2 machine has a rated current draw (required EU/tick), a time to process the materials and internal EU storage. When calculating the effects of overclocking, we need to include these factors. The differences on each machine mean that some machines need more or less [[overclocker upgrade]]s to reach peak speed.&lt;br /&gt;
&lt;br /&gt;
The main limit to the number of overclockers you can use is the power requirement. To make machines run really fast, you need to feed them with multiple power supplies, big ones.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Summary=== &lt;br /&gt;
Max speed benefits are obtained with: 28 [[overclocker upgrade]]s for [[Macerator]]s and [[Extractor]]s, 25 for [[Electro Furnace]]s and 23 for [[Recycler]]s;. In each case you&amp;#039;re going to need to put in transformer upgrades, use [[Glass Fibre Cable]] and storage upgrades.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
A standard [[Macerator]] draws 2 EU/t, takes 20 seconds per grind and stores 625 EU.&lt;br /&gt;
&lt;br /&gt;
Five [[overclocker upgrade]]s are a great start. With 5 [[overclocker upgrade]]s, your [[Macerator]] draws 21 EU/t (which can be supplied by a single [[BatBox]]) and completes each grind in 3.5 seconds instead of 20!&lt;br /&gt;
&lt;br /&gt;
With 8 [[overclocker upgrade]]s, your [[Macerator]] draws 85.9 EU/t and completes each grind in almost a second. You can still run this with tin cable but you&amp;#039;ll need three [[BatBox]]es in parallel to supply the power. Alternatively, you can put in one [[Transformer upgrade]] (which allows 128 EU/t) and use a [[CESU]] to power. Use [[Copper Cable]] or better!&lt;br /&gt;
&lt;br /&gt;
As you put in more [[overclocker upgrade]]s, the power requirements keep going up. 11 [[overclocker upgrade]]s want 352 EU/s which would require 11 [[BatBox]]es or 3 [[CESU]]s to drive. My suggestion is you put 3 [[Transformer upgrade]]s in each machine early and then you can just upgrade to [[MFE Unit|MFE]]s and [[MFSU]]s any time you&amp;#039;re ready. &lt;br /&gt;
&lt;br /&gt;
There is a break-point when you reach 13 OC&amp;#039;s on the Macerator, 10 on the Furnace and Extractor and 9 on the Recycler. The energy required per tick exceeds the machine&amp;#039;s internal storage. As you approach this limit, you may see the machine flicker or stutter as if your batbox was running empty. If you put in one more overclocker, the machine will stop entirely. Now you need to add one or more [[Energy storage upgrade]]s before the machine will continue to function.&lt;br /&gt;
&lt;br /&gt;
Maximum speed benefits can be achieved with 28 [[overclocker upgrade]]s in [[Macerator]]s and [[Extractor]]s, 25 in [[Electro Furnace]]s and 23 in [[Recycler]]s. In each case you&amp;#039;re going to need to put in transformer upgrades, storage upgrades and use [[Glass Fibre Cable]]. The Macerator is the greediest and will need 761 [[MFS Unit]]s to supply the necessary power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Tutorial:First_Steps&amp;diff=13305</id>
		<title>Tutorial:First Steps</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Tutorial:First_Steps&amp;diff=13305"/>
		<updated>2014-03-13T16:47:27Z</updated>

		<summary type="html">&lt;p&gt;Player: fix image names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This tutorial is regularly updated. You can see the first version of it here: &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://www.mediafire.com/?j9gem0c4laoeyb5 First Steps in the IndustrialCraft mod for Minecraft V0.5.pdf]&amp;lt;/span&amp;gt;&lt;br /&gt;
(texture pack used: &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://www.minecraftforum.net/viewtopic.php?f=1021&amp;amp;t=163329&amp;amp;sid=cdc70e1f885922f1354f76755c7c868d Soartex]&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basics steps in a new world ==&lt;br /&gt;
&lt;br /&gt;
[[file:first_steps1.png |350x350px| link=|left]]&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now that you have downloaded and installed the mod and generated a new map, you really don’t know where to begin. Like all other maps you begin in, gather some wood, then some cobblestone and coal and build a little house (or a cave if you wish) for your first night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[file:first_steps2.png |350x350px| link=|left]]&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is mine with some flowers. Having a pretty house is always a plus, even if it’s just for you, and I can easily expand it. &lt;br /&gt;
Beware of the mobs if you are not playing in Peaceful mode, the creepers can blow up what you built. If you want to, use some torches to light the area.&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[file:first_steps3.png |350x350px| link=|right]]&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Keep in mind you will need a lot of room for your industry.  Try to get a good spot with a lot of space not too far away, like that sand plain I can see from my roof (you will also need lots of sand for other purposes). &lt;br /&gt;
Don’t forget to add some chests and a bed in your little place.&lt;br /&gt;
&lt;br /&gt;
Nothing new here, but you must begin with a good base if you want to go further. The next part will introduce some new things.&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== First Ingredients and Machines ==&lt;br /&gt;
&lt;br /&gt;
You now have a little base with four walls, a roof, some chests, a bed, a furnace, and a crafting table, but you want more new stuff. First, let&amp;#039;s plant some crops, IC2 style.&lt;br /&gt;
&lt;br /&gt;
Till some soil near water or by digging a hole and filling it with a water block. This is standard vanilla Minecraft so far. &lt;br /&gt;
&lt;br /&gt;
Next, take some sticks and create some stakes for [[Crops]].&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=|C1=&lt;br /&gt;
|A2=Stick|B2=|C2=Stick&lt;br /&gt;
|A3=Stick|B3=|C3=Stick&lt;br /&gt;
|Output=Crops&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Take these, and place one on each block of tilled soil. Go get some Wheat seeds by ripping up grass and plant them. Now, when your Wheat is ready to harvest, you can harvest it and wheat seedlings will remain, saving you from having to use more seeds to replant! There&amp;#039;s a lot more you can do with crops in IC2, but this will help get you some food to survive. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now, you need to gather Rubber. You will need a lot of lumber to build our first machine, and a basic generator: 34 logs precisely. However, you should gather more to use as fuel.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{|&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks&lt;br /&gt;
|Output=Treetap&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use 5 Wooden Planks to craft a [[Treetap]]. You will need 5 Treetaps total, one for extracting [[Sticky Resin]] and four for crafting an [[Extractor]], but wait until later to make the other four to save space.&lt;br /&gt;
&lt;br /&gt;
Now, extract 6 [[Sticky Resin]] from the [[Rubber Wood|Rubber Trees]]. Rubber trees are somewhat random, but I can tell you they&amp;#039;re most abundant in Swamp biomes and they never grow in Desert biomes.&lt;br /&gt;
&lt;br /&gt;
For now drop that into a chest, and gather torches, pickaxes, and food, for you will have to go to the center of the earth! The second thing you must gather is Redstone, that next-to useless red powder you have in astronomical quantity is the base of industrial electricity. Of course, you will need an iron pickaxe to extract it, but you must have a bad spawn point if you don’t find any along the way. Also, you should mine any [[Copper Ore|Copper]] or [[Tin Ore|Tin]] you see for later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[file:first_steps6.png |500px| link=|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a screenshot of a natural cave where you can see all but three types of ores you can gather, from left to right:&lt;br /&gt;
&lt;br /&gt;
*Gold. Its value is much higher in IC, especially in its dust form. It&amp;#039;s involved in many mid-tech machines. You should mine it - it will become more useful in the future.&lt;br /&gt;
&lt;br /&gt;
*[[Tin]]. It is required for many things, but it is fairly common.&lt;br /&gt;
&lt;br /&gt;
*[[Copper]]. Like Tin, it is required for most things in IC, such as cables, so you must gather a good stock in the beginning. Like Tin, there&amp;#039;s plenty in the world.&lt;br /&gt;
&lt;br /&gt;
*Iron. &amp;#039;&amp;#039;&amp;#039;Every&amp;#039;&amp;#039;&amp;#039; machine uses Iron, so it will be the ore you must hunt the most. You will be always short of Iron.&lt;br /&gt;
&lt;br /&gt;
*Coal. It&amp;#039;s value was increased, so if you want torches or furnace fuel, use Charcoal. Use Coal for other, more important things. [[Dusts|Coal Dust]] is used to build [[Solar Panel|Solar Panels]], it&amp;#039;s a more efficient [[Fuel]], and lots of things like the nano-suit use it. In other worlds, you might not care about Coal, but in IC, it is valuable.&lt;br /&gt;
&lt;br /&gt;
*[[Uranium]]. You will need it to power your future nuclear reactor or to craft a nuke to blow up a mountain. Besides that, they are not involved in other recipes. They are rarer than other ores, but can be found at every layer. You will need an iron pickaxe to gather them.&lt;br /&gt;
&lt;br /&gt;
[[file:first_steps7.png |500px| link=|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Further away in the cave:&lt;br /&gt;
&lt;br /&gt;
*Redstone: Redstone is involved in most parts of IC crafting, especially the basic ones.  We need some for crafting the first part of a machine, and later, other things.&lt;br /&gt;
&lt;br /&gt;
*Diamond: Ha the diamond, everybody runs after them, try to get 3 of them and keep them in a chest, we will craft something awesome with them.  You should know that you can produce diamonds with coal, I’ll show you later.  There is something else to do with them other than waste them in tools or one-use armor.&lt;br /&gt;
&lt;br /&gt;
*It&amp;#039;s not shown here, but you know it: the Lapis-lazuli. Involved in the more advanced machines, you need &amp;#039;&amp;#039;&amp;#039;BLOCKS&amp;#039;&amp;#039;&amp;#039; of lapis to craft them, so if you find them now, just keep them until you have a need to use them.&lt;br /&gt;
&lt;br /&gt;
-Lava: I know, it’s not a mineable resource, but it’s used to power one of the most powerful generators: the [[Geothermal Generator]]. Keep in mind where are some lava lakes are to go back to later.&lt;br /&gt;
&lt;br /&gt;
-Obsidian: You need some Obsidian to go in the Nether and because you will need some Glowstone Dust for mid-tech machines (alternatively Glowstone Dust can be crafted using Gold Dust and Redstone Dust). Obsidian is also a part of the process of producing Diamonds out of Coal.&lt;br /&gt;
&lt;br /&gt;
You know what you can gather under the surface, continue to collect some resources and go back to your base for the next step.&lt;br /&gt;
&lt;br /&gt;
Now you’re safe at your base, you could smelt some of the ore you gathered from your trip, but be patient and don’t smelt any more ore than you must. Soon you will be able to craft an incredible machine: the [[Macerator]], which will give you 2 ore [[dust]] from one ore and other stuff I&amp;#039;ll explain later.&lt;br /&gt;
However, before you build a Macerator, you need a Generator, and you may want to craft an Extractor as well, but to build them, you must craft some Electric Circuits, which need some Cables. Yeah, it seems complicated, and it is. That&amp;#039;s why I&amp;#039;m writing a little tutorial just for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Iron Furnace ===&lt;br /&gt;
&lt;br /&gt;
One of the first IC2-related things you&amp;#039;ll probably want to create is an [[Iron Furnace]]. This is an upgrade over the regular Furnace from vanilla Minecraft (a.k.a. Stone Furnace by IC2 users). It operates faster and uses fuel more efficiently. Click on the link for details. There are two recipes available, but you should go with the one that uses less Iron:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron|C1=&lt;br /&gt;
|A2=Iron|B2=|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Furnace|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
=== Since 1.6 (all reinforced iron ingots were replaced by Iron Plates http://ftbwiki.org/Iron_Plate_(IndustrialCraft_2) ===&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace}}|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All you need for this is five Iron Ore and one piece of Charcoal (or several pieces of Wood) for fuel. Smelt five Iron Ore into ingots in your regular stone Furnace, then pick up your Furnace and use it to craft an Iron Furnace as shown above. An Iron Furnace is an important part of making an [[Electric Furnace]] later, so making it now lets you use it until we get to that step.&lt;br /&gt;
&lt;br /&gt;
=== Extractor ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;You can optionally exchange the Extractor with the Macerator listed below if you have several Rubber trees nearby.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For this project you&amp;#039;ll need:&lt;br /&gt;
* 6 Sticky Resin&lt;br /&gt;
* 3 Copper Ore&lt;br /&gt;
* 9 Iron Ore&lt;br /&gt;
* 2 Redstone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You remember the Sticky Resin you kept in the chest? Take it, and your Copper Ingots too. We will create some [[Copper Cable]]s. You see it takes 6 Rubber and 3 Copper Ingots for every 6 cables. Later you will need a large amount of them, but first you want just enough to make an Extractor. Once you have that, you can make Rubber much more efficiently.&lt;br /&gt;
&lt;br /&gt;
Smelt your 6 Sticky Resin in any furnace to get 6 [[Rubber]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Rubber|B3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Insulated Copper Cable|OA=6&lt;br /&gt;
|Output-link=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prepare one batch of 6 [[Cable|cables]] using the recipe that uses 6 Rubber and 3 Copper Ingots. &lt;br /&gt;
&lt;br /&gt;
Smelt 9 Iron Ore into Iron Ingots, and then smelt the Iron Ingots again to get 9 [[Refined Iron]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Redstone|B2=Refined Iron|C2=Redstone&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Now we will craft our first [[Electronic Circuit]]. You need 6 [[Cable|cables]], 2 Redstone, and one [[Refined Iron]]. Like all other things on that page, it’s the base of the industry, so you&amp;#039;ll be using it a lot. &lt;br /&gt;
&lt;br /&gt;
Next we must craft the recipe of all machines: the [[Machine Block]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Just take 8 [[Refined Iron]] and draw a box with them in the craft interface.&lt;br /&gt;
&lt;br /&gt;
FINALLY we can craft our first machine. We just need 4 more [[Treetap|Treetaps]]. Take 20 planks and craft them. After that, put the 4 tree taps, the machine block, and the [[Electronic Circuit]] on the crafting bench and &amp;#039;&amp;#039;&amp;#039;TADA&amp;#039;&amp;#039;&amp;#039; you can plant your [[Extractor]] where you want. Be careful though: you can’t remove any machine by hand. It will be destroyed if you do. You will need a [[Wrench|special tool]] made with a [[Bronze|new metal]]. We will see that later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Treetap|B1=Machine|C1=Treetap&lt;br /&gt;
|A2=Treetap|B2=Electronic Circuit|C2=Treetap&lt;br /&gt;
|Output=Extractor&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
Ok, you have your Extractor, but to use it, you need &amp;#039;&amp;#039;&amp;#039;ELECTRICITY&amp;#039;&amp;#039;&amp;#039;, made by a &amp;#039;&amp;#039;&amp;#039;[[Generator|GENERATOR]]&amp;#039;&amp;#039;&amp;#039;. Now you know what we need to make next.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Generator ===&lt;br /&gt;
&lt;br /&gt;
For this project you&amp;#039;ll need:&lt;br /&gt;
* 2 Sticky Resin (using Extractor)&lt;br /&gt;
* 3 Copper Ore&lt;br /&gt;
* 8 Tin Ore&lt;br /&gt;
* 4 Redstone&lt;br /&gt;
* 8 Cobblestone&lt;br /&gt;
* 8 Iron Ore&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are 2 ways to craft a [[Generator]]:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Furnace|C3=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
First, you can use a [[RE Battery]], a [[Machine Block]], and a Furnace (8 Iron needed).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=|B3=Iron Furnace|C3=&lt;br /&gt;
|linkB2=|linkC2=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Or, you can use a [[RE Battery]], 3 [[Refined Iron]], and an [[Iron Furnace]] (8 Iron needed).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both recipes cost the same amount of Iron overall, but the second recipe requires less smelting. &amp;#039;&amp;#039;&amp;#039;Do not use your existing Iron Furnace.&amp;#039;&amp;#039;&amp;#039; You will need it later, and you will need something to smelt with in the meantime. &lt;br /&gt;
&lt;br /&gt;
I know you are asking yourself: How do I create an [[RE Battery]]? Let&amp;#039;s do that now!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Insulated Copper Cable|C1=&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
1 Cable, 4 Tin, and 2 Redstone. Easy, no?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Time to remember that recipe.&lt;br /&gt;
&lt;br /&gt;
You need to assemble two [[RE Battery|Rechargeable Batteries]]. One is needed to build the Generator, and the second is needed to power your Extractor.&lt;br /&gt;
&lt;br /&gt;
But wait! You just used your last [[Cable]]. It’s time to craft more, but this time we will not waste great quantities of resin. Go back in front of your [[Extractor]], put 2 [[Sticky Resin]] into the top hole, and put some Redstone into the bottom hole (pure Redstone is like a 1 use low-efficient battery, but it works). With the Extractor, you get 3 Rubber for each Sticky Resin instead of just 1. Next smelt 3 Copper Ore into Copper Ingots. Craft a batch of 6 Insulated Copper Cables with your [[Rubber]].&lt;br /&gt;
&lt;br /&gt;
Lastly, smelt 8 Tin Ore into Tin Ingots.&lt;br /&gt;
&lt;br /&gt;
Now you can assemble your two RE Batteries.&lt;br /&gt;
&lt;br /&gt;
Next create a regular Furnace and follow one of the two recipes above to craft the [[Generator]].&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t place the generator next to anything; I’ll explain why in the wiring section. Put your empty battery in the upper slot and put some (char)coal or other things that burn in the lower slot. You will need 2.5 (char)coal to fill up a single battery. I usually don&amp;#039;t worry about completely filling my battery at this point. Feel free to make more RE Batteries. However, we&amp;#039;ll be adding a cable shortly which will make the batteries unnecessary. &lt;br /&gt;
&lt;br /&gt;
The empty Rechargeable Batteries can stack up to 16, but the fully charged ones can’t be stacked. It’s the drawback of the re-usability. You can place a chest right next to the generator and it will gather your full batteries. &lt;br /&gt;
&lt;br /&gt;
For now, you can use a partially or fully charged battery to power the [[Extractor]]. This will give you a lot more [[Rubber]] for making [[Cable|cables]], which in turn will make it easier to build other machines.&lt;br /&gt;
&lt;br /&gt;
=== Macerator ===&lt;br /&gt;
&lt;br /&gt;
For this project you&amp;#039;ll need:&lt;br /&gt;
* 3 Flint&lt;br /&gt;
* 2 Cobblestone&lt;br /&gt;
* 9 Iron Ore&lt;br /&gt;
* 2 Sticky Resin (using Extractor)&lt;br /&gt;
* 3 Copper Ore&lt;br /&gt;
* 2 Redstone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And now, ladies and gentlemen, the moment you’ve all been waiting for: the incredible &amp;#039;&amp;#039;&amp;#039;[[Macerator|MACERATOR]]&amp;#039;&amp;#039;&amp;#039; which can double your mining productivity. Craft another [[Electronic Circuit|electronic circuit]], another [[Machine Block]] and collect the needed Cobblestone and Flint. If you didn&amp;#039;t already know, you occasionally get Flint when you break Gravel blocks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=Cobblestone|B2=Machine|C2=Cobblestone&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Put your ore in the upper slot, and a battery in the bottom one, and wait for 2 [[Dusts|dust]] to magically appear from one ore, then, put that dust in an [[Electro Furnace]] (actually any furnace) and you will have 2 ingots for one ore. What, you don’t know how to create an [[Electric Furnace]]? It will be our next step in this long section.&lt;br /&gt;
&lt;br /&gt;
You must know that the [[Macerator]] can do more things than create [[Dusts|dust]] from ore. It can create dust from coal too. The [[Dusts|coal dust]] is used in a lot of things. &lt;br /&gt;
The [[Macerator]] can make Flint out of Gravel. This may not seem so, but it’s really useful. It can also make Cobblestone from smooth Stone, and incredibly, make SAND out of Cobblestone. Cool, isn’t it?&lt;br /&gt;
&lt;br /&gt;
Note: It&amp;#039;s easier to store ores and Macerate as needed since dusts use up twice the chest space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Electro Furnace ===&lt;br /&gt;
&lt;br /&gt;
For this project you&amp;#039;ll need:&lt;br /&gt;
* 1 Iron Furnace (existing)&lt;br /&gt;
* 2 Sticky Resin (using Extractor)&lt;br /&gt;
* 2 Copper Ore (using Macerator)&lt;br /&gt;
* 4 Redstone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Electro Furnace]] will allow you to smelt using electricity instead of using Char(Coal). This is the thing you&amp;#039;ll use your Iron Furnace to craft. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electric Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
I know, it’s another [[Electronic Circuit|circuit]] to craft, but I warned you it would be everywhere.&lt;br /&gt;
&lt;br /&gt;
Like the other furnaces, you put the stuff you want to heat in the upper part, and a battery in the bottom. It&amp;#039;s 12.5% faster than the Iron Furnace, and there is no energy waste. If there is nothing left in the top, it immediately stops consuming energy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You now have 1 [[Extractor]], 1 [[Generator]], 1 [[Macerator]], and 1 [[Electro Furnace]]. It’s not much. If you think you can use more things, you&amp;#039;re right. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== BatBox ===&lt;br /&gt;
&lt;br /&gt;
Adding a [[BatBox]] will provide a much larger energy storage buffer for your Generator and therefore simplify its operation. You&amp;#039;ll need three Rechargeable Batteries to build it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Run Copper Cable from the output face of the BatBox to your machines. Don&amp;#039;t make the cable longer than four segments to avoid wasting energy. Once you have the machines connected to the BatBox via cable, you won&amp;#039;t need to use batteries to run them anymore. Place your Generator on the opposite side of the BatBox from the Output facing. If you find you need to change the direction of the BatBox&amp;#039;s output facing, you&amp;#039;ll need to look at [[#The Power of Bronze|The Power of Bronze]] section below for information on how to make a Bronze Wrench.&lt;br /&gt;
&lt;br /&gt;
BatBoxes can be daisy-chained to provide more EU storage. They can also be used to break up lengths of cable to avoid energy loss. The maximum length you can have of Copper Cable is four before it loses 1 [[EU]]/t. By placing a BatBox at the end of four segments of Copper Cable, you can then go another four segments without energy loss. Keep these ideas in mind as you expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Alternative Power ===&lt;br /&gt;
&lt;br /&gt;
==== Wind Power ====&lt;br /&gt;
&lt;br /&gt;
If you built your base up in (or on top of) a mountain, a [[Wind Mill]] will produce renewable energy to reduce your Coal/Charcoal consumption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|C1=Iron&lt;br /&gt;
|B2=Generator&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Windmill&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The amount of power a Wind Mill generates varies depending on its height in the world, and is diminished by any blocks within a 9x9x7 area around it. Placing it 8 blocks high above the top of your mountain (or roof) should be good for now. Clear any trees within a 9x9 area centered on the Wind Mill&amp;#039;s location. Run your cable first, then place your Wind Mill directly on top of it. The downside is that it&amp;#039;s difficult to have more than one without running long cables all over the place, but one is all you need for now. [[Tin Cable]]s are best for Wind Mills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Solar Power ====&lt;br /&gt;
&lt;br /&gt;
Another option for renewable energy is to add a [[Solar Panel]] to reduce your Coal/Charcoal usage. Keep in mind that Solar Panels require an unobstructed view of the sky and they only work in the daytime.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Connect your Solar Panel (with or without a cable) to the top of the BatBox. Now your BatBox will receive a constant trickle from the Solar Panel and can also receive energy from your Generator. The downside is that these are pretty expensive, but just one or two helps immensely early on. &lt;br /&gt;
&lt;br /&gt;
You can connect Solar Panels to a BatBox using [[Tin Cable]]s. However, don&amp;#039;t use Tin Cables between BatBoxes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Geothermal Power ====&lt;br /&gt;
&lt;br /&gt;
This option isn&amp;#039;t renewable, but it&amp;#039;s a great alternative to Coal/Charcoal. A [[Geothermal Generator]] uses the heat from lava to generate energy. Building one of these is a good option if you build your base deep underground where lava lakes are more common, or if you happen to find a lava lake on the surface. These are great in the Nether as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty_Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty_Cell|C2=Glass&lt;br /&gt;
|A3=Refined Iron|B3=Generator|C3=Refined Iron&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll also need at least one [http://www.minecraftwiki.net/wiki/Bucket Bucket] for gathering lava. IC2 let&amp;#039;s you make them using Tin as well as the vanilla Iron.&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=|C1=&lt;br /&gt;
|A2=Iron|B2=|C2=Iron&lt;br /&gt;
|A3=|B3=Iron|C3=&lt;br /&gt;
|Output=Bucket&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=|C1=&lt;br /&gt;
|A2=Tin|B2=|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Bucket&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Etcetera ===&lt;br /&gt;
&lt;br /&gt;
In this image you can see the BatBox, with the Generator to its left, and a length of copper cable four squares long to its right. Up to four machines can then be placed directly in front of the cable. Going up from the BatBox is a four square long copper cable that connects to a second BatBox, and then from there to either a solar panel or a wind generator using tin cables.&lt;br /&gt;
[[file:First Steps.png |600px| link=|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:solarflowertop.png|400px| link=|left]]&lt;br /&gt;
[[File:solarflowerbottom.png|400px| link=|right]]&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;#039;&amp;#039;To provide a significant amount of energy from solar, you&amp;#039;ll need a lot of Solar Panels.&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can see the inside of my little home, 3 Macerators, 3 Electric Furnaces, 1 Extractor, 1 Generator in view, and 2 unknown machines. You can see I’ve put a chest in front of my generator to gather the charged batteries when I stalk outdoors.&lt;br /&gt;
&lt;br /&gt;
[[file:first_steps20.png |650px| link=|center]]&lt;br /&gt;
&lt;br /&gt;
== The Power of Bronze ==&lt;br /&gt;
&lt;br /&gt;
Now you have a small, but fully functional base that allows you to get twice as many ingots for every mining run. Unfortunately, you can’t move any of the machines or you&amp;#039;ll have to rebuild it from scrap.&lt;br /&gt;
&lt;br /&gt;
Now we will craft the engi-friend tool: the [[Bronze Wrench]]. The Bronze Wrench is made from [[Bronze|BRONZE]]. I can hear your little voice: &amp;quot;&amp;#039;&amp;#039;A new ore I haven&amp;#039;t found? How can it be so rare?&amp;#039;&amp;#039;&amp;quot; &amp;#039;&amp;#039;&amp;#039;YOU FOOL&amp;#039;&amp;#039;&amp;#039;, [[Bronze]] is made from &amp;#039;&amp;#039;&amp;#039;COPPER + TIN&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B2=Copper Dust|B3=Copper Dust&lt;br /&gt;
|C2=Copper Dust|C3=Tin Dust&lt;br /&gt;
|Output=Bronze Dust|OA=2}}&lt;br /&gt;
||{{Grid/Machine&lt;br /&gt;
|Type=Electro Furnace&lt;br /&gt;
|Top=Bronze Dust&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Bronze}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You need to use a Macerator to grind Copper and Tin into dust, then take the dust from those 2 ores and mix them in a 3:1 ratio (location in the crafting grid doesn’t matter). This gives you Bronze dust.&lt;br /&gt;
To smelt Bronze Dust into ingots, put them in a furnace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll need six Bronze Ingots to make a Bronze Wrench:&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|A2=Bronze&lt;br /&gt;
|B2=Bronze|B3=Bronze&lt;br /&gt;
|C1=Bronze|C2=Bronze&lt;br /&gt;
|Output=Wrench&lt;br /&gt;
|Output-link=Bronze Wrench}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Recipes and Resources page has a list of all available [[Recipes and Resources#Tools|Bronze tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Iron!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
A very important topic. Every machine is based on Iron. It also costs a lot of Iron for minecarts and rails. &amp;#039;&amp;#039;But we have bronze!&amp;#039;&amp;#039; Why we can&amp;#039;t use bronze for rails?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|A2=Bronze|A3=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|C1=Bronze|C2=Bronze|C3=Bronze&lt;br /&gt;
|Output=Rail|OA=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The use of a Bronze Wrench is incredibly easy: just right click on the machine you want to remove; be careful, if the machine wasn’t empty you will lose everything it contained. And sometimes you can make a &amp;#039;&amp;#039;mistake&amp;#039;&amp;#039;, and you can’t retrieve the machine you craft, its unlucky, but it happens. Only 4 machines can be retrieved safely every time:  [[MFE Unit]], [[HV Transformer]], [[Terraformer]] and &amp;#039;&amp;#039;&amp;#039;[[Miner|MINERs]]&amp;#039;&amp;#039;&amp;#039;. However, if you upgrade your wrench into an [[Electric Wrench]], and toggle it to loss-less mode, you are guaranteed to get your machines back no matter what, at a cost of 9000 eu per operation.&lt;br /&gt;
Also, you can craft armor from Bronze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|A2=Bronze|A3=Bronze&lt;br /&gt;
|B2=Bronze|B3=Bronze&lt;br /&gt;
|C1=Bronze|C2=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Chestplate}}&lt;br /&gt;
&lt;br /&gt;
== Second steps ==&lt;br /&gt;
&lt;br /&gt;
=== Electric Wrench ===&lt;br /&gt;
If you find your Bronze Wrenches keep wearing out, I suggest upgrading your Bronze Wrench to an [[Electric Wrench]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|C1=Wrench &lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE_Battery&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
The Electric Wrench works the same way, but using it doesn&amp;#039;t decrease its durability. You just need to recharge it, which is easy enough.&lt;br /&gt;
&lt;br /&gt;
The Recipes and Resources page has a list of all available [[Recipes and Resources#Electric|power tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Automated Mining ===&lt;br /&gt;
Now we have some machines, but don&amp;#039;t stop mining. Pardon, mining. The [[Miner]].&lt;br /&gt;
It&amp;#039;s a very good machine for lazy people. But if you want one, you must work hard.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit&lt;br /&gt;
|B2=Mining Pipe&lt;br /&gt;
|B3=Mining Pipe&lt;br /&gt;
|Output=Miner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For the mining pipe, you need 6 Refined iron and a treetap:&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|A2=Refined Iron|A3=Refined Iron&lt;br /&gt;
|B3=Treetap|C1=Refined Iron|C2=Refined Iron|C3=Refined Iron&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For a working miner, you have to craft another two things:&lt;br /&gt;
First, you need a scanner.  There are two types: an [[OD Scanner]], or a more precise, energy-eating [[OV Scanner]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Electronic Circuit |B1=Glowstone Dust |C2=Electronic Circuit&lt;br /&gt;
|A3=Insulated Copper Cable|B2=RE Battery (Charged)|C3=Insulated Copper Cable&lt;br /&gt;
|B3=Insulated Copper Cable&lt;br /&gt;
|Output=OD Scanner}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|A2=Lapis Lazuli (Dye)|A3=Redstone&lt;br /&gt;
|B1=Glowstone Dust|B2=Electronic Circuit|B3=Glowstone Dust&lt;br /&gt;
|C1=Redstone|C2=Lapis Lazuli (Dye)|C3=Redstone&lt;br /&gt;
|Output=Advanced Circuit}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A2=Glowstone Dust|A3=2xIns. Gold Cable&lt;br /&gt;
|B1=Glowstone Dust|B2=Advanced Circuit|B3=OD Scanner&lt;br /&gt;
|C2=Glowstone Dust|C3=2xIns. Gold Cable&lt;br /&gt;
|Output=OV Scanner&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The OD Scanner scans a 5x5 area and submits the results on the player&amp;#039;s screen. The OV Scanner scans a 9x9 area, and also submits the results on the player&amp;#039;s screen.  Either one can be used in the miner.&lt;br /&gt;
The second item your miner needs is a [[Mining Drill]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A2=Refined Iron|A3=Refined Iron&lt;br /&gt;
|B1=Refined Iron|B2=Electronic Circuit|B3=RE Battery (Charged)&lt;br /&gt;
|C2=Refined Iron|C3=Refined Iron&lt;br /&gt;
|Output=Mining Drill}}&lt;br /&gt;
&lt;br /&gt;
The mining drill is a useful item. It can mine stone fast, but if that speed isn&amp;#039;t enough, you can craft a [[Diamond Drill]]. It&amp;#039;s also a hand-held tool, not just an item for the Miner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A2=Diamond|B1=Diamond|C2=Diamond&lt;br /&gt;
|B2=Mining Drill|Output=Diamond Drill}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Put the drill and the scanner in the miner with a few mining pipes, give them energy, and go to the bed, relax, watch TV, but don&amp;#039;t do hard jobs!&lt;br /&gt;
&lt;br /&gt;
=== MFE Unit ===&lt;br /&gt;
&lt;br /&gt;
Now, we have one more machine, and we can power them with solar panels.  But what will we do when BatBox runs out of energy at night?  We want a bigger storage unit!&lt;br /&gt;
For that job, there is the [[MFE Unit]]. It can store 4,000,000 EU, as much as 100 BatBoxes!! If you can empty a fully loaded MFE Unit during a night, you are a very spendthrift player.&lt;br /&gt;
But! It isn&amp;#039;t cheap. You must have at least &amp;lt;big&amp;gt;FOUR&amp;lt;/big&amp;gt; diamonds! Go to layer 1-16, and search for some diamonds.&lt;br /&gt;
Can you find four diamonds? Are they genuine? Okay. Craft them to Energy Crystals!&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|A2=Redstone|A3=Redstone&lt;br /&gt;
|B1=Redstone|B2=Diamond|B3=Redstone&lt;br /&gt;
|C1=Redstone|C2=Redstone|C3=Redstone&lt;br /&gt;
|Output=Energy Crystal}}&lt;br /&gt;
&lt;br /&gt;
Craft a machine, search for 4 cables, and craft a MFE Unit like this:&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable&lt;br /&gt;
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal&lt;br /&gt;
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable&lt;br /&gt;
|Output=MFE Unit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Now, we can store a lot of EU for difficult times.&lt;br /&gt;
&lt;br /&gt;
NOTE: Tin cable and most machines can only handle 32EU/t, and the MFE outputs 512EU/t. You must use an [[MV Transformer]] and [[LV Transformer]], or a [[Gold Cable]] and a couple of [[Transformer upgrade]] add-ons.&lt;br /&gt;
&lt;br /&gt;
=== Canning Machine ===&lt;br /&gt;
&lt;br /&gt;
Uhh. I have got hunger. Eat a sandwich! But... Food... The Canning machine! It is a cheap, useful, and multipurpose machine. It can be used for filling [[Tin Can]]s with food, or fuel. You can fill Fuel Cans with biofuel or coalfuel.&lt;br /&gt;
Craft it!&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|A2=Tin|A3=Tin&lt;br /&gt;
|B1=Electronic Circuit|B2=Machine|B3=Tin&lt;br /&gt;
|C1=Tin|C2=Tin|C3=Tin&lt;br /&gt;
|Output=Canning Machine}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A2=Tin|A3=Tin&lt;br /&gt;
|B3=Tin|C2=Tin|C3=Tin&lt;br /&gt;
|Output=Tin Can}}&lt;br /&gt;
||{{Grid/Machine&lt;br /&gt;
|Type=Canning Machine&lt;br /&gt;
|Top=Cooked Porkchop&lt;br /&gt;
|Bottom=Tin Can&lt;br /&gt;
|Output=Canned Food|OA=4}}&lt;br /&gt;
|}&lt;br /&gt;
Since food comes in all shapes and sizes, some food fits in a few cans, while other foods need more than a few cans.  The &amp;#039;&amp;#039;&amp;#039;FOOD-TIN CAN&amp;#039;&amp;#039;&amp;#039; list can be found here:[[Food List]]&lt;br /&gt;
&lt;br /&gt;
=== Pump ===&lt;br /&gt;
&lt;br /&gt;
Remember that lava lake you found waaaaay back when you made your first trip in the mines?  Now it&amp;#039;s time to take advantage of it with a [[Pump]]. The pump will fill buckets or cells for us and place them in a chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now, we will craft it! We&amp;#039;ll need some [[Empty Cell]]s to make it:&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Tin|B1=Tin|B3=Tin&lt;br /&gt;
|C2=Tin|Output=Empty Cell|OA=16}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|A2=Empty Cell|A3=Mining Pipe&lt;br /&gt;
|B1=Electronic Circuit|B2=Machine |B3=Treetap&lt;br /&gt;
|C1=Empty Cell|C2=Empty Cell|C3=Mining Pipe&lt;br /&gt;
|Output=Pump}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Place the pump directly over a lava lake and place a chest right next to it (it has to touch). Place some empty buckets or empty cells in the chest and start the pump. It will start filling them and placing them back into the chest for you to pick up later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Compressor ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Uhh...&amp;#039;&amp;#039; We have got some energy. I want to &amp;#039;&amp;#039;&amp;#039;MINE&amp;#039;&amp;#039;&amp;#039;, but I don&amp;#039;t like pickaxes, and I hate tapping my toes waiting for that Miner to get everything. Time to craft something hot and shiny: the [[Mining Laser]]!  But first, we need another, slightly less shiny machine: a [[Compressor]]. Smelt some Cobblestone, craft a circuit, and then a Machine Block!&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Stone|A2=Stone|A3=Stone&lt;br /&gt;
|B2=Machine|B3=Electronic Circuit&lt;br /&gt;
|C1=Stone|C2=Stone|C3=Stone&lt;br /&gt;
|Output=Compressor}}&lt;br /&gt;
&lt;br /&gt;
Place that machine, give &amp;quot;him&amp;quot; energy, and place a [[Mixed Metal Ingot]] in it!&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=Metal Block|OA=2}}&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Metal Block&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Advanced Alloy}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;But that isn&amp;#039;t a Mining Laser!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Please wait. We need that in order to make the Mining Laser!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mining Laser ===&lt;br /&gt;
&lt;br /&gt;
Compress 4 [[Advanced Alloy]], craft another two energy crystals, and an [[Advanced Circuit]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;It&amp;#039;s very expensive!&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* I know! But if you want mine with style...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;When will we finish that laser?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Now! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|A2=Advanced Alloy&lt;br /&gt;
|B1=Energy Crystal|B2=Advanced Alloy|B3=Advanced Alloy&lt;br /&gt;
|C1=Energy Crystal|C3=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|Output=Mining Laser}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To charge the mining laser, put it in the MFE Unit.  Let the laser charge for awhile, then head back to your mine. To change the firing mode, hold &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;right-click&amp;#039;&amp;#039;&amp;#039;. The firing modes can be found here:[[Mining Laser]].&lt;br /&gt;
Every firing mode has advantages and disadvantages. The default firing mode is the mining mod. It&amp;#039;s balanced.&lt;br /&gt;
Now, use your weapon, mine resources, because soon we will start a new chapter. Listen to a good music, chop down trees, get some cobblestone, manage your farm. Please, &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;RELAX&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;The Way to Industry&amp;lt;/big&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
We did a lot of jobs, we have got a little house, and a few machines, &amp;#039;&amp;#039;&amp;#039;BUT&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
Why don&amp;#039;t we make a big house for our machines? I said, that keep in your mind a big, flat place. If it takes a lot of time, to go to your flat place, we will craft a Teleporter, or a Terraformer.&lt;br /&gt;
&lt;br /&gt;
For a Teleporter, you need a lot of energy, two metal blocks, some glowstone dust, and some coal dust.&lt;br /&gt;
For a Terraformer, you need energy, two TFBP, an advanced machine, and some glowstone dust.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Coal Dust&lt;br /&gt;
|A2=Coal Dust|B2=Coal Dust&lt;br /&gt;
|Output=Carbon Fibers}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Fibers|A2=Carbon Fibers&lt;br /&gt;
|Output=Combined Carbon Fibers}}&lt;br /&gt;
||{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Combined Carbon Fibers&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Carbon Plate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Craft &amp;#039;&amp;#039;&amp;#039;two&amp;#039;&amp;#039;&amp;#039; carbon plates, and then compress two metal block. Make a machine, and craft them to an advanced machine!&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A2=Carbon Plate|B1=Advanced Alloy&lt;br /&gt;
|B2=Machine|B3=Advanced Alloy|C2=Carbon Plate&lt;br /&gt;
|Output=Advanced Machine}}&lt;br /&gt;
Now make an electronic circuit, an advanced circuit, and take two redstone.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit|B2=Advanced Circuit&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Tfbp}}&lt;br /&gt;
Now, craft that amazing &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;TERRAFORMER&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|A2=Dirt|A3=Glowstone Dust&lt;br /&gt;
|B1=Tfbp|B2=Advanced Machine|B3=Dirt&lt;br /&gt;
|C1=Glowstone Dust|C2=Dirt|C3=Glowstone Dust&lt;br /&gt;
|Output=Terraformer}}&lt;br /&gt;
Make another Tfbp, and program that!&lt;br /&gt;
*Flatificator&lt;br /&gt;
It make a flat area with dirt ground.&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A2=Dirt|B1=Dirt|B2=Tfbp&lt;br /&gt;
|B3=Dirt|C2=Dirt&lt;br /&gt;
|Output=Flatificator}}&lt;br /&gt;
*Cultivation&lt;br /&gt;
It replaces sand with dirt, and place a few saplings.&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A2=Seeds|B1=Seeds|B2=Tfbp&lt;br /&gt;
|B3=Seeds|C2=Seeds&lt;br /&gt;
|Output=Cultivation}} &lt;br /&gt;
*Irrigation&lt;br /&gt;
It force saplings and seeds to grow faster, and causes sugar cane to grow 4-block high.&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A2=Water Bucket|B1=Water Bucket|B2=Tfbp&lt;br /&gt;
|B3=Water Bucket|C2=Water Bucket&lt;br /&gt;
|Output=Irrigation}}&lt;br /&gt;
*Desertification&lt;br /&gt;
It replace dirt with sand, destroy plants and saplings, melt ice and snow. &amp;#039;&amp;#039;&amp;#039;It sets forests on fire!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A2=Sand|B1=Sand|B2=Tfbp&lt;br /&gt;
|B3=Sand|C2=Sand&lt;br /&gt;
|Output=Desertification}} &lt;br /&gt;
To put a Tfbp in a Terraformer, just hold it, and right-click in the Terraformer. To remove it, just right-click in the Terraformer with a wrench. Supply the Terraformer with energy, and after 2-3 days, it will finish the job.&lt;br /&gt;
[[file:Workingterraformer.png|link=|1200px|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Teleporter ===&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=FreqTrans}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit  |B1=FreqTrans |C1=Advanced Circuit&lt;br /&gt;
|A2=Glass Fibre Cable  |B2=Advanced Machine |C2=Glass Fibre Cable&lt;br /&gt;
|A3=Advanced Circuit |B3=Diamond |C3=Advanced Circuit&lt;br /&gt;
|Output=Teleporter}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;DAWN OF THE HIGH VOLTAGE&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do you think that solar collectors or coal-based generators can&amp;#039;t serve your purposes?&amp;lt;br /&amp;gt;&lt;br /&gt;
Do you get tired of waiting for that stupid sun?&amp;lt;br /&amp;gt;&lt;br /&gt;
Do you think that pollution isn&amp;#039;t an important thing?&amp;lt;br /&amp;gt;&lt;br /&gt;
Then I think, the reactor is your best machine!&amp;lt;br /&amp;gt;&lt;br /&gt;
But why doesn&amp;#039;t your neighbor have a reactor?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Because it&amp;#039;s very expensive!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can find out all about Nuclear Reactors in the [[Tutorial:Nuclear_Power | Nuclear Power]] guide.&lt;br /&gt;
&lt;br /&gt;
{{Navigation|Tutorials=yes|Secrets=yes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;/div&gt;</summary>
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		<title>File:Grid Lapis Lazuli Dust.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Lapis_Lazuli_Dust.png&amp;diff=13303"/>
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&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Forge_Hammer.png&amp;diff=13302</id>
		<title>File:Grid Forge Hammer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Forge_Hammer.png&amp;diff=13302"/>
		<updated>2014-03-13T16:40:53Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13301</id>
		<title>Recipes and Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13301"/>
		<updated>2014-03-13T16:40:32Z</updated>

		<summary type="html">&lt;p&gt;Player: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of recipes and resources found in IndustrialCraft².&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tocright}}&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Vanilla blocks changed ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Obsidian]]&lt;br /&gt;
![[Image:Grid_Obsidian.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 6000 to 60, this allows [[Secret:Nuke|nuke]] and [[Nuclear_Reactor|reactor]] to destroy obsidian on default power(up to 6 blocks).&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Water]]&lt;br /&gt;
![[Image:Grid_Water_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy water blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Lava]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy lava blocks.&lt;br /&gt;
|-http://wiki.industrial-craft.net/skins/common/images/button_extlink.png&lt;br /&gt;
![[Non-IC Items|Lava bucket]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|Only smelts 12 blocks in an iron furnace.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Redstone]]&lt;br /&gt;
![[Image:Grid_Redstone.png|64px]]&lt;br /&gt;
|Can be used as power source with electric machines, provide 500 EU per item, act just like [[Single-Use Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Cacti]]&lt;br /&gt;
![[Image:Grid_Cactus.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Sugar Cane]]&lt;br /&gt;
![[Image:Grid_Sugar_Cane.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ores ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Ore]]&lt;br /&gt;
![[Image:Copper Ore.png|64px]]&lt;br /&gt;
|Found on layers 10 to 70 (rate 15:10). Used most notably to make [[Copper Cable]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Ore]]&lt;br /&gt;
![[Image:Tin Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 40 (rate 25:6). Used most notably to make [[RE Battery|Rechargeable Batteries]], [[Empty Cell|Cells]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Lead Ore]]&lt;br /&gt;
![[Image:Lead Ore.png|64px]]&lt;br /&gt;
|(IC2 V2.X (experimental) only). Found on layers ? to ? (rate ?). Used to make [[Advanced RE-Battery]]s and [[Reactor Chamber]]s.&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Ore]]&lt;br /&gt;
![[Image:Uranium Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 64 (rate 20:3). Needed to run a Nuclear Reactor.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Generation rate is number of generation attempts per chunk : number of ore generated per attempt.&lt;br /&gt;
20:3 means that ore will attempt to generate up to 20 times and will generate up to 3 ore per attempt, generation attempts can fail.&lt;br /&gt;
&lt;br /&gt;
=== Overworld ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Wood| Rubber Tree]]&lt;br /&gt;
![[Image:Rubber Tree.png|128px]]&lt;br /&gt;
|Mod relates trees which have dark yellow logs and light green leaves. Cannot be found anywhere except Swamp, Forest and Taiga biomes. They are extremely abundant in Swamp, Forest and Taiga biomes and are easy to find through their unique &amp;quot;wing&amp;quot; on their leaf design. Their wood is special and sometimes has resin holes thet may be right clicked on with a [[Treetap]] to get [[Sticky Resin]], used in [[Rubber]] production.&lt;br /&gt;
Can be crafted into 3 jungle planks or smelted into spruce log. Leaves cannot be harvested and have 2% chance of dropping a sapling.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
World generation rate of Rubber Trees depends on biome:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=500px|&amp;#039;&amp;#039;&amp;#039;Forest&amp;#039;&amp;#039;&amp;#039; 2-12% chance to generate 1-6 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Taiga&amp;#039;&amp;#039;&amp;#039; 0-6% chance to generate 0-3 Rubber Trees per chunk.&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Swampland&amp;#039;&amp;#039;&amp;#039; 10-30% chance to generate 5-15 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minimal tree height is 2 max is 8.&lt;br /&gt;
Every log has a 25% chance of having a resin hole, max 3 holes per tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cables ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Tin|B2=Tin|C2=Tin&lt;br /&gt;
|Output=Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Plate|B2=Cutter&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Tin&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) (up to 32 EU-p on experimental builds) have 0.025 loss per block.&lt;br /&gt;
Uninsulated cables cannot be painted.&lt;br /&gt;
Uninsulated cables deal 1 point of damage per 64 EU current rounded down.&lt;br /&gt;
Most effective tool for cables removal is chainsaw.&lt;br /&gt;
Used in crafting recipes.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable|Insulated Tin Cable]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Cable|A1=Rubber&lt;br /&gt;
|Output=Insulated Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|Insulated tin cable which handles up to 32 EU-p (low [[EU|voltage]]) have 0.025(?) EU loss per block.&lt;br /&gt;
Used in crafting recipes, such as [[RE Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|Output=Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Copper Plate|B2=Cutter&lt;br /&gt;
|Output=Copper Cable|OA=2&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Copper&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Copper Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.29.&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable|Insulated Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Rubber|B3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Insulated Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.&lt;br /&gt;
EU loss rate is 0.21&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Gold|B2=Gold|C2=Gold&lt;br /&gt;
|Output=Gold Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Gold Plate|B2=Cutter&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Gold&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.5.&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Single-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Gold|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|Output=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.4501&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Double-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|A2=Rubber&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
|Output-link=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|Double-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.402&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=HV Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Iron&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 1.0&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Single-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Refined Iron|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|Output=Insulated HV Cable|OA&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.949&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Double-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Double-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.9&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Triple-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=2xIns. HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|A2=Rubber|B2=Rubber&lt;br /&gt;
|Output=3xIns. HV Cable|OA&lt;br /&gt;
|Output-link=Insulated HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|Triple-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.8&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Although in-game it currently lists &amp;quot;4xInsulated&amp;quot;, that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually &amp;quot;3xIns&amp;quot; and should get renamed eventually in some future patch.&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
![[Glass Fibre Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver ingot|B2=Diamond|C2=Silver ingot&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass_Fibre_Cable|OA=6&lt;br /&gt;
|Output-link=Glass Fibre Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver Dust|B2=Energium Dust|C2=Silver Dust&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Special glass fibre cable which handles up to 512 EU/t (up to 8192 EU-p on experimental builds) (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 40 blocks (0.025 EU per block).&lt;br /&gt;
|-&lt;br /&gt;
![[Detector Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=3xIns. HV Cable|C2=Redstone&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Detector Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Outputs Redstone current when powered, support up to 512 EU flow (up to 8192 EU-p on experimental builds) (cannot be placed on HV lines).&lt;br /&gt;
EU loss rate is 0.5 (Since v1.62 this is no longer a viable cable option to replace glass fibre!)&lt;br /&gt;
|-&lt;br /&gt;
![[Splitter Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Redstone&lt;br /&gt;
|A2=3xIns. HV Cable|B2=Lever|C2=3xIns. HV Cable&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Splitter Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Prevents the transfer of EU while being powered by Redstone, support up to 512 EU flow (up to 8192 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== EU Storage ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatBox]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 40,000 ( [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[CES Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze Plate|B1=Insulated Copper Cable|C1=Bronze Plate&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Advanced RE-Battery|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Bronze Plate|B3=Bronze Plate|C3=Bronze Plate&lt;br /&gt;
|Output=CES Unit&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 300,000 EU an accepts up to and outputs 128 EU-p (low voltage). Accepts current from any side, expect the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFE Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable&lt;br /&gt;
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal&lt;br /&gt;
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable&lt;br /&gt;
|Output=MFE Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 600,000 (up to 4,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 128 EU/t (up to 500 EU-p in experimental builds) (medium voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFS Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal&lt;br /&gt;
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal&lt;br /&gt;
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal&lt;br /&gt;
|Output=MFS Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 10,000,000 (up to 40,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 512 EU/t (2048 EU-p in experimental builds) (high voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Single-Use Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Hydrated Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=8&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=5&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.&lt;br /&gt;
|-&lt;br /&gt;
![[RE Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Tin Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[CES Unit]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.&lt;br /&gt;
Empty ones can stack, but must be destacked to charge.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced RE Battery]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Bronze Casing|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Bronze Casing|B2=Sulfur Dust|C2=Bronze Casing&lt;br /&gt;
|A3=Bronze Casing|B3=Lead Dust|C3=Bronze Casing&lt;br /&gt;
|Output=Advanced RE-Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100000 [[EU]] and can be charged or discharged in a [[CES Unit]], [[MFE Unit]] or [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Energy Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Energium Dust|IA=9&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Lapotron Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Dust|B1=Advanced Circuit|C1=Lapis Lazuli Dust&lt;br /&gt;
|A2=Lapis Lazuli Dust|B2=Energy Crystal|C2=Lapis Lazuli Dust&lt;br /&gt;
|A3=Lapis Lazuli Dust|B3=Advanced Circuit|C3=Lapis Lazuli Dust&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzed Water Cell]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Created in an [[Electrolyzer]] when the adjacent power storage (any tier) is more then 70.01% full, those cells adsorb 20k EU, but lose 1500 per energy storage tier (with minimal 1500 loss on [[MFS Unit]]) when discharged (discharged when energy storage 25% or less).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Transformers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[LV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Coil|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Tin Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[MV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=2xIns. Gold Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=2xIns. Gold Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Insulated Copper Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Insulated Copper Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[HV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=4xIns. HV Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal&lt;br /&gt;
|B3=4xIns. HV Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Gold Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Advanced RE-Battery&lt;br /&gt;
|B3=Insulated Gold Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[EV Transformer]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated HV Cable&lt;br /&gt;
|A2=Advanced Circuit|B2=HV Transformer|C2=Lapotron Crystal&lt;br /&gt;
|B3=Insulated HV Cable&lt;br /&gt;
|Output=EV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 2048EU packets (HV) and outputs 8192EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 8192EU packets (EV) and outputs 2048EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Machine Components ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Refined Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Advanced Alloy&lt;br /&gt;
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate&lt;br /&gt;
|B3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Machine&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Electronic Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Refined Iron|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Iron Plate|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines, smart items and the [[Advanced Circuit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Glowstone Dust|C1=Redstone&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Redstone|B3=Glowstone Dust|C3=Redstone&lt;br /&gt;
|Output=Advanced Circuit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 tools and machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Coil]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Cable|B1=Copper Cable|C1=Copper Cable&lt;br /&gt;
|A2=Copper Cable|B2=Iron|C2=Copper Cable&lt;br /&gt;
|A3=Copper Cable|B3=Copper Cable|C3=Copper Cable&lt;br /&gt;
|Output=Coil&lt;br /&gt;
}}&lt;br /&gt;
|Used to make [[Electronic Motor]] and some other things.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Motor]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Casing|C1=&lt;br /&gt;
|A2=Coil|B2=Iron|C2=Coil&lt;br /&gt;
|A3=|B3=Tin Casing|C3=&lt;br /&gt;
|Output=Electric Motor&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.0 (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 10 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.&lt;br /&gt;
|-&lt;br /&gt;
![[Geothermal Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Refined Iron|B3=Generator|C3=Refined Iron&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Iron Casing|B3=Generator|C3=Iron Casing&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 20 EU/t for a total of 20,000 [[EU]] per lava unit. Provide no energy storage but store up to 24 units of lava inside.&lt;br /&gt;
Any stored lava is lost if blocked removed.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Panel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which, when exposed to &amp;#039;&amp;#039;&amp;#039;direct&amp;#039;&amp;#039;&amp;#039; sunlight through its top, outputs 1.0 EU/t for a total of 13500 EU per Minecraft day.&lt;br /&gt;
|-&lt;br /&gt;
![[Water Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.&lt;br /&gt;
|-&lt;br /&gt;
![[Wind Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|C1=Iron&lt;br /&gt;
|B2=Generator&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Windmill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which outputs 0-6 EU/t (can melt tin cable!) for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.&lt;br /&gt;
Will break on heavy load, replacing itself with normal generator.&lt;br /&gt;
|-&lt;br /&gt;
![[Semifluid Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|can burn oil and fuel (buildcraft)&lt;br /&gt;
|-&lt;br /&gt;
![[Radioisotope Thermoelectric Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Uses [[Pellets of RTG Fuel]] to produce energy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nuclear Reactor ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nuclear Reactor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Advanced Circuit|C1=&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=|B3=Generator|C3=&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|Complex generator whose output and total [[EU]] varies depending on the setup. Refer [[Tutorial:Nuclear_Power| nuclear reactor for dummies]] for more info.&lt;br /&gt;
Need indirect redstone current to run.&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Chamber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dense Copper Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Lead Plate|C1=&lt;br /&gt;
|A2=Lead Plate|B2=Machine|C2=Lead Plate&lt;br /&gt;
|A3=|B3=Lead Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column, povide no bonuses, valid output and input.&lt;br /&gt;
|-&lt;br /&gt;
![[Refined Uranium]]&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Uranium&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Refined Uranium&lt;br /&gt;
}}&lt;br /&gt;
|replaced by [[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|Compressed form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 235|Tiny Pile of Uranium 235]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 238]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[MOX Nuclear Fuel]] and [[Uranium Block]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Tiny Pile of Uranium 235|B2=Tiny Pile of Uranium 235|C2=Tiny Pile of Uranium 235&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=Enriched Uranium Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft a [[Uranium Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[MOX Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Plutonium|B2=Plutonium|C2=Plutonium&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=MOX Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|(MOX=Mixed oxide, see the &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[[wikipedia:MOX_fuel|wikipedia]]&amp;lt;/span&amp;gt; article for more infos)&lt;br /&gt;
Used to craft a [[MOX Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lead Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1000 Maximum Reactor Temperature &lt;br /&gt;
-5% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat-Capacity Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Reactor Plating|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1700 Maximum Reactor Temperature &lt;br /&gt;
-1% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Containment Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=Advanced Alloy|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Containment Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
| +500 Maximum Reactor Temperature &lt;br /&gt;
-10% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Electronic Circuit|C1=Copper Plate&lt;br /&gt;
|A2=Tin Plate|B2=Copper Plate|C2=Tin Plate&lt;br /&gt;
|A3=Copper Plate|B3=Tin Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass Fibre Cable|B1=Electronic Circuit|C1=Glass Fibre Cable&lt;br /&gt;
|A2=Heat Exchanger|B2=Dense Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Glass Fibre Cable|B3=Electronic Circuit|C3=Glass Fibre Cable&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Plate|B1=Electronic Circuit|C1=Lapis Lazuli Plate&lt;br /&gt;
|A2=Heat Exchanger|B2=Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Lapis Lazuli Plate|B3=Electronic Circuit|C3=Lapis Lazuli Plate&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor. &lt;br /&gt;
|-&lt;br /&gt;
![[Core Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Exchanger|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Exchanger|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 72 heat with the reactor, put will not move heat to or from nearby components. These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.&lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=Gold|B2=Heat Exchanger|C2=Gold&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Heat Exchanger|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Iron Bars|C1=Refined Iron&lt;br /&gt;
|A2=Iron Bars|B2=|C2=Iron Bars&lt;br /&gt;
|A3=Refined Iron|B3=Iron Bars|C3=Refined Iron&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars&lt;br /&gt;
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate&lt;br /&gt;
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|The basic vent dissipates 6 heat from itself every second. &lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Heat Vent|C1=Iron Bars&lt;br /&gt;
|A2=Iron Bars|B2=Diamond|C2=Iron Bars&lt;br /&gt;
|A3=Iron Bars|B3=Heat Vent|C3=Iron Bars&lt;br /&gt;
|Output=Advanced Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|An improvement to a basic heat vent, this component dissipates 12 heat from itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Vent|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Vent|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second. This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell. &lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin|C1=Iron Bars&lt;br /&gt;
|A2=Tin|B2=Heat Vent|C2=Tin&lt;br /&gt;
|A3=Iron Bars|B3=Tin|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin Plate|C1=Iron Bars&lt;br /&gt;
|A2=Tin Plate|B2=Heat Vent|C2=Tin Plate&lt;br /&gt;
|A3=Iron Bars|B3=Tin Plate|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent dissipates 4 heat from each surrounding component. &lt;br /&gt;
|-&lt;br /&gt;
![[Overclocked Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=|B2=Reactor Heat Vent|C2=&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Reactor Heat Vent|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself. This will cause the component to overheat if steps are not taken to cool this component.&lt;br /&gt;
|-&lt;br /&gt;
![[Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Dense Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|These reflect neutron pulses back to the uranium cell which produced them. The neutron reflector can reflect 10 000 pulses (one complete cycle from one uranium cell).&lt;br /&gt;
|-&lt;br /&gt;
![[Thick Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Neutron Reflector|C1=&lt;br /&gt;
|A2=Neutron Reflector|B2=Dense Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=|B3=Neutron Reflector|C3=&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Neutron Reflector|C1=Copper Plate&lt;br /&gt;
|A2=Neutron Reflector|B2=Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=Copper Plate|B3=Neutron Reflector|C3=Copper Plate&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|The thick neutron reflector is more durable, allowing it to reflect 40 000 pulses before failure.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|10K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin|C1=&lt;br /&gt;
|A2=Tin|B2=Water Cell|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Plate|C1=&lt;br /&gt;
|A2=Tin Plate|B2=Water Cell|C2=Tin Plate&lt;br /&gt;
|A3=|B3=Tin Plate|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 10,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|30K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Tin|C1=Tin&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=Tin Plate|C1=Tin Plate&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin Plate|B3=Tin Plate|C3=Tin Plate&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 30,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|60K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=30K Cooling Cell|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=Tin|B3=30K Cooling Cell|C3=Tin&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=30K Cooling Cell|C1=Tin Plate&lt;br /&gt;
|A2=Tin Plate|B2=Iron Plate|C2=Tin Plate&lt;br /&gt;
|A3=Tin Plate|B3=30K Cooling Cell|C3=Tin Plate&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 60,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[RSH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Heat Vent|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=RSH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 20,000 heat. Can be restored with redstone (10,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[LZH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Reactor Heat Vent|C1=Redstone&lt;br /&gt;
|A2=RSH-Condensator|B2=Lapis Lazuli Block|C2=RSH-Condensator&lt;br /&gt;
|A3=Redstone|B3=Core Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=LZH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 100,000 heat. Can be restored with lapis lazuli (40,000 each) and redstone (5,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[Heating Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Lava Cell&lt;br /&gt;
|B3=Dense Copper Plate&lt;br /&gt;
|Output=Heating Cell&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|When placed in a Nuclear Reactor, the heating cell will add heat to the surrounding cells. &lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Uranium Fuel Ingot&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Canning Machine&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, 25% of time turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.&lt;br /&gt;
|-&lt;br /&gt;
![[Dual Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Iron Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|These act as if they&amp;#039;re 2 cells in a Grid pattern. 1 Dual cell acts as 2x Uranium Cells are side-by-side. The output from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. &lt;br /&gt;
|-&lt;br /&gt;
![[Quad Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dual Uranium Cell|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dual Uranium Cell|C3=&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium Cell|B1=Iron Plate|C1=Uranium Cell&lt;br /&gt;
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate&lt;br /&gt;
|A3=Uranium Cell|B3=Iron Plate|C3=Uranium Cell&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|4 Uranium Cells forged together to only take one space in the reactor slot; Output for these are 60EU/t. These new Uranium components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. &lt;br /&gt;
|-&lt;br /&gt;
![[MOX PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Near-Depleted Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell&lt;br /&gt;
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell&lt;br /&gt;
|Output=Near-Depleted Uranium Cell|OA=8&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Rarely created when an [[Uranium Cell]] decays&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned into a rechargeable [[Depleted Isotope Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Depleted Isotope Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Near-Depleted Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Depleted Isotope Cell&lt;br /&gt;
}}&lt;br /&gt;
|created when an [[Uranium Cell]] decays, used to craft plutonium&lt;br /&gt;
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.&lt;br /&gt;
|-&lt;br /&gt;
![[Re-Enriched Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell&lt;br /&gt;
|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Created once a [[Depleted Isotope Cell]] charges&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned back into a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Processors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Furnace|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|Non electric machine, 25% faster and 125% fuel effective, can burn lava and [[Fuel Can (Filled)|fuel]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electro Furnace|Electric Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electro Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|[[EU|Energy]]-powered furnace which is 150% faster then normal and 125% fuel effective. Takes 400 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Macerator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=Cobblestone|B2=Machine|C2=Cobblestone&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator&lt;br /&gt;
}}&lt;br /&gt;
|now turns ore into [[Crushed Ore]]&lt;br /&gt;
|Turns ore into [[Dust]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Ore Washing Plant]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Bucket|B2=Machine|C2=Bucket&lt;br /&gt;
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor&lt;br /&gt;
|Output=Ore Washing Plant&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Ore]] into [[Purified Crushed Ore]], [[Stone Dust]] and a tiny pile of dust - look for more recipes on [[Ore Washing Plant|this]] page. Takes (?) [[EU]] per operation (at least 16 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Thermal Centrifuge]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coil|B1=Mining Laser|C1=Coil&lt;br /&gt;
|A2=Iron|B2=Machine|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Electric Motor|C3=Iron&lt;br /&gt;
|Output=Thermal Centrifuge&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Purified Ore]] into [[Dusts]] and some other things - look for more recipes on [[Thermal Centrifuge|this]] page. Takes (?) [[EU]] per operation (at least 48 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Metal Former]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tool Box|B2=Machine|C2=Tool Box&lt;br /&gt;
|A3=Coil|B3=Coil|C3=Coil&lt;br /&gt;
|Output=Metal Former&lt;br /&gt;
}}&lt;br /&gt;
|Has 3 modes: Rolling, Extruding and Cutting. Used to craft plates, casings, cables and some other things - look for more recipes on [[Metal Former|this]] page.&lt;br /&gt;
|-&lt;br /&gt;
![[Extractor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Treetap|B1=Machine|C1=Treetap&lt;br /&gt;
|A2=Treetap|B2=Electronic Circuit|C2=Treetap&lt;br /&gt;
|Output=Extractor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Compressor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stone|C1=Stone&lt;br /&gt;
|A2=Stone|B2=Machine|C2=Stone&lt;br /&gt;
|A3=Stone|B3=Electronic Circuit|C3=Stone&lt;br /&gt;
|Output=Compressor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Recycler]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Refined Iron|B3=Dirt|C3=Refined Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Iron|B3=Dirt|C3=Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|Has a 6% chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 1 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Canning Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Electronic Circuit|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Machine|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Casing|B1=Electronic Circuit|C1=Tin Casing&lt;br /&gt;
|A2=Tin Casing|B2=Machine|C2=Tin Casing&lt;br /&gt;
|A3=Tin Casing|B3=Tin Casing|C3=Tin Casing&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes 35 EU per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Induction Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it&amp;#039;s not smelting anything, it will quickly lose heat, but the furnace can be applied a Redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mass Fabricator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust&lt;br /&gt;
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine&lt;br /&gt;
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust&lt;br /&gt;
|Output=Mass Fabricator&lt;br /&gt;
}}&lt;br /&gt;
|now produces Uu-Liquid and needs much more energy and time&lt;br /&gt;
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Scanner]]&lt;br /&gt;
|v2.0only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate&lt;br /&gt;
|A2=Electric Motor|B2=Luminator|C2=Electric Motor&lt;br /&gt;
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit&lt;br /&gt;
|Output=Scanner&lt;br /&gt;
}}&lt;br /&gt;
|Used to scan items to get their [[Pattern]]. The Pattern can be saved in a [[Memory Crystal]] or a [[Pattern Storage]] next to the scanner.&lt;br /&gt;
|-&lt;br /&gt;
![[Replicator]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Stone|B1=Reinforced Glass|C1=Reinforced Stone&lt;br /&gt;
|A2=Teleporter|B2=Teleporter|C2=Teleporter&lt;br /&gt;
|A3=HV Transformer|B3=MFE Unit|C3=HV Transformer&lt;br /&gt;
|Output=Replicator&lt;br /&gt;
}}&lt;br /&gt;
|Uses Uu-Liquid and energy to produce any item which pattern is in an adjacent [[Pattern Storage]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Luminator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Insulated Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Produces light when powered.&lt;br /&gt;
|-&lt;br /&gt;
![[Personal Safe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Chest&lt;br /&gt;
|Output=Personal Safe&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP.&lt;br /&gt;
|-&lt;br /&gt;
![[Trade-O-Mat]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Chest|B2=Machine|C2=Chest&lt;br /&gt;
|Output=Trade-O-Mat&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.&lt;br /&gt;
|-&lt;br /&gt;
![[Magnetizer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Iron Fence|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Machine|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Iron Fence|C3=Redstone&lt;br /&gt;
|Output=Magnetizer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|C1=Cable&lt;br /&gt;
|A2=Cable|B2=Electronic Circuit|C2=Cable&lt;br /&gt;
|A3=Empty Cell|B3=Machine|C3=Empty Cell&lt;br /&gt;
|Output=Electrolyzer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed adjacent to energy storage and filled with [[Water Cell]]s, once the [[EU]] storage is 70.01% or more, starts turning the cells into [[Electrolyzed Water Cells]], but once it&amp;#039;s 25%, starts using up the electrolyzed cells to supply power. Speed depend on energy storage block tier.&lt;br /&gt;
|-&lt;br /&gt;
![[Tesla Coil]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Iron Casing|B3=Electronic Circuit|C3=Iron Casing&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|When charged and applied a Redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Teleporter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=FreqTrans|C1=Advanced Circuit&lt;br /&gt;
|A2=Glass Fibre Cable|B2=Advanced Machine|C2=Glass Fibre Cable&lt;br /&gt;
|A3=Advanced Circuit|B3=Diamond|C3=Advanced Circuit&lt;br /&gt;
|Output=Teleporter&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied Redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.&lt;br /&gt;
|-&lt;br /&gt;
![[Industrial TNT]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust&lt;br /&gt;
|A3=TNT|B3=TNT|C3=TNT&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=TNT|C1=Flint&lt;br /&gt;
|A2=Flint|B2=TNT|C2=Flint&lt;br /&gt;
|A3=Flint|B3=TNT|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=String&lt;br /&gt;
|A2=Industrial TNT&lt;br /&gt;
|Output=Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Smaller version of [[Industrial TNT]] which can be thrown or placed.&lt;br /&gt;
|-&lt;br /&gt;
![[Sticky Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dynamite|B1=Dynamite|C1=Dynamite&lt;br /&gt;
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite&lt;br /&gt;
|A3=Dynamite|B3=Dynamite|C3=Dynamite&lt;br /&gt;
|Output=Sticky Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Dynamite that will stick to a wall when thrown.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Trampoline]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1= |B1= |C1=&lt;br /&gt;
|A2=Rubber |B2=Rubber |C2=Rubber&lt;br /&gt;
|A3=Rubber |B3=Rubber |C3=Rubber&lt;br /&gt;
|Output=Rubber Trampoline|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Jumping off of a height onto this rubberized sheet will cause you to bounce back up, effectively negating fall damage.  The rubber trampoline must be connected on at least 2 sides to blocks on the same level as it, and must have a gap underneath, similar to a real trampoline. &lt;br /&gt;
|-&lt;br /&gt;
![[Iron Fence]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=Iron Fence|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|Iron Casing in Metal Former (extrude mode)&lt;br /&gt;
|Iron Fences can serve as a normal fence. Iron Fences can be stacked on top of one another, and if a player approaches the resulting pole while holding the Crouch button, he will quickly slide down the pole, much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Miner ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Miner]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit&lt;br /&gt;
|B2=Mining Pipe&lt;br /&gt;
|B3=Mining Pipe&lt;br /&gt;
|Output=Miner&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Miner]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy&lt;br /&gt;
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter&lt;br /&gt;
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Miner&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Pump]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Machine|C2=Empty Cell&lt;br /&gt;
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe&lt;br /&gt;
|Output=Pump&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. Takes 200 [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Pipe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Treetap|C3=Refined Iron&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Treetap|C3=Iron Plate&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Placed in the miner&amp;#039;s top-center slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Terraformer ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Advanced Machine|C2=Dirt&lt;br /&gt;
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust&lt;br /&gt;
|Output=Terraformer&lt;br /&gt;
}}&lt;br /&gt;
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by right-clicking the machine with the blueprint). Takes a unlimited amount of EU/t (just like mass fab), up to high voltage (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer Blueprint|Empty Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Advanced Circuit&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Tfbp&lt;br /&gt;
}}&lt;br /&gt;
|Empty Terraformer blueprint used to craft functional ones.&lt;br /&gt;
|-&lt;br /&gt;
![[Chilling|Chilling Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Snowball&lt;br /&gt;
|A2=Snowball|B2=Tfbp|C2=Snowball&lt;br /&gt;
|B3=Snowball&lt;br /&gt;
|Output=Chilling&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Compression|Compression Blueprint]]&lt;br /&gt;
(coming soon)&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Stone|C1=Cobblestone&lt;br /&gt;
|A2=Stone|B2=Tfbp|C2=Stone&lt;br /&gt;
|A3=Cobblestone|B3=Stone|C3=Cobblestone&lt;br /&gt;
|Output=Compression&lt;br /&gt;
}}&lt;br /&gt;
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Cultivation|Cultivation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Seeds&lt;br /&gt;
|A2=Seeds|B2=Tfbp|C2=Seeds&lt;br /&gt;
|B3=Seeds&lt;br /&gt;
|Output=Cultivation&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Desertification|Desertification Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Sand&lt;br /&gt;
|A2=Sand|B2=Tfbp|C2=Sand&lt;br /&gt;
|B3=Sand&lt;br /&gt;
|Output=Desertification&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Flatificator|Flatificator Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Dirt&lt;br /&gt;
|A2=Dirt|B2=Tfbp|C2=Dirt&lt;br /&gt;
|B3=Dirt&lt;br /&gt;
|Output=Flatificator&lt;br /&gt;
}}&lt;br /&gt;
|Removes all natural blocks (except stone) above the Terraformer and fills land below the Terraformer with dirt. Takes 40 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Irrigation|Irrigation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Water Bucket&lt;br /&gt;
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket&lt;br /&gt;
|B3=Water Bucket&lt;br /&gt;
|Output=Irrigation&lt;br /&gt;
}}&lt;br /&gt;
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the Terraformer. Takes 8 EU/t.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
Place one or more upgrades into the four right-most slots of a machine to upgrade said machine.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Overclocker upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to speed up machines at the cost of higher energy consumption.  Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%.  The effect is multiplicative.&lt;br /&gt;
|-&lt;br /&gt;
![[Transformer upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=2xIns. Gold Cable|B2=MV Transformer|C2=2xIns. Gold Cable&lt;br /&gt;
|A3=Glass|B3=Electronic Circuit|C3=Glass&lt;br /&gt;
|Output=Transformer upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s power input rate or tier.  One upgrade enables a tier 1 machine to receive 128EU/t. Two upgrades enables it to receive 512EU/t and three for More than 512 EU.&lt;br /&gt;
|-&lt;br /&gt;
![[Energy storage upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Wooden Planks|C1=Wooden Planks&lt;br /&gt;
|A2=Insulated Copper Cable|B2=RE Battery|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Wooden Planks|B3=Electronic Circuit|C3=Wooden Planks&lt;br /&gt;
|Output=Energy storage upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s internal power storage.  Each upgrade increases the storage capacity by 10,000 EU.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Helmet&lt;br /&gt;
}}&lt;br /&gt;
|Helmet with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Chestplate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|B3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Chestplate&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Leggings&lt;br /&gt;
}}&lt;br /&gt;
|Leggings with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Boots&lt;br /&gt;
}}&lt;br /&gt;
|Boots with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Energy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Helmet|Nano Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Nightvision Goggles|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Bodyarmor|Nano Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Leggings|Nano Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Boots|Nano Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Plate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore&lt;br /&gt;
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy&lt;br /&gt;
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore&lt;br /&gt;
|Output=Iridium Plate&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Material used to craft QuantumSuit armor&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Helmet|Quantum Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Nano-Helmet|C1=&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Reinforced Glass|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Glass|B1=Nano-Helmet|C1=Reinforced Glass&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Scuba Helmet|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Bodyarmor|Quantum Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Electric Jetpack|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Leggings|Quantum Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Machine|B1=Lapotron Crystal|C1=Machine&lt;br /&gt;
|A2=Iridium Plate|B2=Nano-Leggings|C2=Iridium Plate&lt;br /&gt;
|A3=Glowstone Dust|B3=|C3=Glowstone Dust&lt;br /&gt;
|Output=Quantum-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Boots|Quantum Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Plate|B1=Nano-Boots|C1=Iridium Plate&lt;br /&gt;
|A2=Rubber Boots|B2=Lapotron Crystal|C2=Rubber Boots&lt;br /&gt;
|A3=|B3=|C3=|Output=Quantum-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatPack|Bat-Pack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Wooden Planks|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tools using its energy of up to 60,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Adv.Batpack|Advanced Bat-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced RE-Battery|B1=Electronic_Circuit|C1=Advanced RE-Battery&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Copper Casing|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Advanced RE-Battery|C3=Advanced RE-Battery&lt;br /&gt;
|Output=Adv.Batpack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 2 tools using its energy of up to 600,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Energypack|Energy-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=Iron Casing|C1=Advanced Circuit&lt;br /&gt;
|A2=Energy Crystal|B2=Iron Casing|C2=Energy Crystal&lt;br /&gt;
|A3=Iron Casing|C3=Iron Casing&lt;br /&gt;
|Output=Energypack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 3 tools using its energy of up to 2,000,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[LapPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block&lt;br /&gt;
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block&lt;br /&gt;
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block&lt;br /&gt;
|Output=LapPack&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]&lt;br /&gt;
|-&lt;br /&gt;
![[Composite Armor Vest|Composite Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|C1=Advanced Alloy&lt;br /&gt;
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy&lt;br /&gt;
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy&lt;br /&gt;
|Output=Composite Armor Vest&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=BatBox|C2=Refined Iron&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=BatBox|C2=Iron Casing&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].&lt;br /&gt;
|-&lt;br /&gt;
![[Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Electronic Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Fuel Can (Empty)|C2=Iron Casing&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate.  It lasts for 90 seconds when fully charged.&lt;br /&gt;
|-&lt;br /&gt;
![[CFPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Iron Casing|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate that stores additional CF Pellets to automatically reload a [[CF Sprayer]].&lt;br /&gt;
|-&lt;br /&gt;
![[Scuba Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Orange Dye&lt;br /&gt;
|A2=Rubber|B2=Glass|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Iron Bars|C3=Rubber&lt;br /&gt;
|Output=Scuba Helmet&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Helmet that refills your breath bar as long as you have compressed air cells in your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Orange Dye|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Orange Dye|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A chestplate that provides protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Orange Dye|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit Leggings&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A pair of leggings that provide protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Wool|C3=Rubber&lt;br /&gt;
|Output=Rubber Boots&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Boots that reduce your fall damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Static Boots|Static Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Wool&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Static Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots that will charge a [[BatPack]] or a [[LapPack]] while walking.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Helmet|Solar Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|B1=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Helmet&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based helmet that will charge a [[BatPack]] or a [[LapPack]] from the sunlight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Pickaxe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Pickaxe&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Shovel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Shovel&lt;br /&gt;
}}&lt;br /&gt;
|Shovel with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Axe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick|C2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Axe&lt;br /&gt;
}}&lt;br /&gt;
|Axe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Sword]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Sword&lt;br /&gt;
}}&lt;br /&gt;
|Sword with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Forge Hammer]]&lt;br /&gt;
|v2.X only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Stick|B2=Stick|C2=Iron&lt;br /&gt;
|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Forge Hammer&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft Metal Plates out of ingots&lt;br /&gt;
|-&lt;br /&gt;
![[Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks&lt;br /&gt;
|Output=Treetap&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.&lt;br /&gt;
|-&lt;br /&gt;
![[Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|B3=Bronze&lt;br /&gt;
|Output=Wrench&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Removes machine with right click (there is a small chance that a machine will be gutted and drop only machine block or generator).&lt;br /&gt;
|-&lt;br /&gt;
![[Cutter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|B2=Refined Iron&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|B2=Iron Plate&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
Now used to make wire when used with Plates.&lt;br /&gt;
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Painter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wool|C1=Wool&lt;br /&gt;
|B2=Iron|C2=Wool&lt;br /&gt;
|A3=Iron&lt;br /&gt;
|Output=Painter&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Painter|B1=Red Dye&lt;br /&gt;
|Output=Painter (Red)&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.&lt;br /&gt;
Have autorefill mode (via M key).&lt;br /&gt;
|-&lt;br /&gt;
![[EC-Meter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=EC-Meter&lt;br /&gt;
|Output-image=Grid_EC_Manipulator.png&lt;br /&gt;
}}&lt;br /&gt;
|currently disabled&lt;br /&gt;
|Detects how many EU are passing through a cable upon right-clicking on one.&lt;br /&gt;
Will provide missleading readings on many cases.&lt;br /&gt;
|-&lt;br /&gt;
![[Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks |B1=Wooden Planks |C1=Wooden Planks&lt;br /&gt;
|A2=|B2=Stick |C2=&lt;br /&gt;
|A3=Stick  |B3=|C3=Stick&lt;br /&gt;
|Output=Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|Easy to place, easy to demolish platforms that also work like ladders. Try with [[Construction Foam]].&lt;br /&gt;
Provide better then anything fuel, since every scafford provide 750 EU when burned.&lt;br /&gt;
Blacklisted in [[recycler]].&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron |B1=Refined Iron |C1=Refined Iron&lt;br /&gt;
|A2=|B2=Iron Fence|C2=&lt;br /&gt;
|A3=Iron Fence |B3=|C3=Iron Fence &lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Fence|B2=Iron Fence|C2=Iron Fence&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
Can now be used to make [[Reinforced Stone]].&lt;br /&gt;
|A sturdier version of the wooden scaffolding.&lt;br /&gt;
|-&lt;br /&gt;
![[CF Sprayer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Cobblestone&lt;br /&gt;
|A2=Cobblestone|B2=Stick&lt;br /&gt;
|C3=Cobblestone&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet&lt;br /&gt;
|B2=CF Sprayer&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet&lt;br /&gt;
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet&lt;br /&gt;
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=|C1=&lt;br /&gt;
|A2=|B2=Iron Casing|C2=&lt;br /&gt;
|A3=|B3=Universal Fluid Cell|C3=Iron Casing&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
How to refill:&lt;br /&gt;
Either: Use CF Powder on water&lt;br /&gt;
then use the CF Sprayer on the CF Fluid&lt;br /&gt;
&lt;br /&gt;
Or:     Use a canning machine on fluid enrich mode&lt;br /&gt;
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Electric === &lt;br /&gt;
&lt;br /&gt;
Electric tools use energy instead of durability. They need recharging when they run out of energy, but they never wear out.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Small Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Small Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Electric Hoe]], [[Electric Wrench]] and [[Electric Treetap]].&lt;br /&gt;
|-&lt;br /&gt;
![[Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Mining Drill]] and [[Chainsaw]].&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Plate|C1=&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Power Unit|C3=Iron Plate&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. &lt;br /&gt;
|-&lt;br /&gt;
![[Diamond Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Diamond&lt;br /&gt;
|A2=Diamond|B2=Mining Drill|C2=Diamond&lt;br /&gt;
|Output=Diamond Drill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Drill]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iridium Plate&lt;br /&gt;
|A2=Iridium Plate|B2=Diamond Drill|C2=Iridium Plate&lt;br /&gt;
|Output=Iridium Drill&lt;br /&gt;
}}&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Chainsaw]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=RE Battery|B3=Refined Iron&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Power Unit|B3=Iron Plate&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|More efficient electric axe with the plus of being an effective MOB stopper. since 1.70 the Chainsaw now also works as shears. Just right-click on a sheep. Sames goes with grass or anything else you could shear, with normal shears.... Cheers&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Wrench&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wrench&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it. Protip: Post 1.46v Electric wrenches toggle ability has a 100% chance to remove the machine. Tool is toggled by holding the &amp;quot;M&amp;quot; key and right clicking. &lt;br /&gt;
|-&lt;br /&gt;
![[Nano Saber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Alloy&lt;br /&gt;
|A2=Glowstone Dust|B2=Advanced Alloy&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate&lt;br /&gt;
|Output=Nano Saber&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sword that deals 20 damage when charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Treetap&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Treetap&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|Treetap which uses EU&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Laser]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|Multipurpose laser which instantly breaks blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=&lt;br /&gt;
|A2=|B2=Electronic Circuit|C2=&lt;br /&gt;
|A3=|B3=RE Battery|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=&lt;br /&gt;
|A2=|B2=Iron Plate|C2=&lt;br /&gt;
|A3=|B3=Small Power Unit|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe which uses EU&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Energium_Dust.png&amp;diff=13300</id>
		<title>File:Grid Energium Dust.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Energium_Dust.png&amp;diff=13300"/>
		<updated>2014-03-13T16:38:14Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Silver_Dust.png&amp;diff=13299</id>
		<title>File:Grid Silver Dust.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Silver_Dust.png&amp;diff=13299"/>
		<updated>2014-03-13T16:38:13Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Enriched_Uranium_Nuclear_Fuel.png&amp;diff=13298</id>
		<title>File:Grid Enriched Uranium Nuclear Fuel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Enriched_Uranium_Nuclear_Fuel.png&amp;diff=13298"/>
		<updated>2014-03-13T16:38:13Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_MOX_Nuclear_Fuel.png&amp;diff=13297</id>
		<title>File:Grid MOX Nuclear Fuel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_MOX_Nuclear_Fuel.png&amp;diff=13297"/>
		<updated>2014-03-13T16:38:12Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13296</id>
		<title>Recipes and Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13296"/>
		<updated>2014-03-13T16:38:08Z</updated>

		<summary type="html">&lt;p&gt;Player: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of recipes and resources found in IndustrialCraft².&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tocright}}&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Vanilla blocks changed ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Obsidian]]&lt;br /&gt;
![[Image:Grid_Obsidian.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 6000 to 60, this allows [[Secret:Nuke|nuke]] and [[Nuclear_Reactor|reactor]] to destroy obsidian on default power(up to 6 blocks).&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Water]]&lt;br /&gt;
![[Image:Grid_Water_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy water blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Lava]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy lava blocks.&lt;br /&gt;
|-http://wiki.industrial-craft.net/skins/common/images/button_extlink.png&lt;br /&gt;
![[Non-IC Items|Lava bucket]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|Only smelts 12 blocks in an iron furnace.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Redstone]]&lt;br /&gt;
![[Image:Grid_Redstone.png|64px]]&lt;br /&gt;
|Can be used as power source with electric machines, provide 500 EU per item, act just like [[Single-Use Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Cacti]]&lt;br /&gt;
![[Image:Grid_Cactus.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Sugar Cane]]&lt;br /&gt;
![[Image:Grid_Sugar_Cane.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ores ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Ore]]&lt;br /&gt;
![[Image:Copper Ore.png|64px]]&lt;br /&gt;
|Found on layers 10 to 70 (rate 15:10). Used most notably to make [[Copper Cable]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Ore]]&lt;br /&gt;
![[Image:Tin Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 40 (rate 25:6). Used most notably to make [[RE Battery|Rechargeable Batteries]], [[Empty Cell|Cells]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Lead Ore]]&lt;br /&gt;
![[Image:Lead Ore.png|64px]]&lt;br /&gt;
|(IC2 V2.X (experimental) only). Found on layers ? to ? (rate ?). Used to make [[Advanced RE-Battery]]s and [[Reactor Chamber]]s.&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Ore]]&lt;br /&gt;
![[Image:Uranium Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 64 (rate 20:3). Needed to run a Nuclear Reactor.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Generation rate is number of generation attempts per chunk : number of ore generated per attempt.&lt;br /&gt;
20:3 means that ore will attempt to generate up to 20 times and will generate up to 3 ore per attempt, generation attempts can fail.&lt;br /&gt;
&lt;br /&gt;
=== Overworld ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Wood| Rubber Tree]]&lt;br /&gt;
![[Image:Rubber Tree.png|128px]]&lt;br /&gt;
|Mod relates trees which have dark yellow logs and light green leaves. Cannot be found anywhere except Swamp, Forest and Taiga biomes. They are extremely abundant in Swamp, Forest and Taiga biomes and are easy to find through their unique &amp;quot;wing&amp;quot; on their leaf design. Their wood is special and sometimes has resin holes thet may be right clicked on with a [[Treetap]] to get [[Sticky Resin]], used in [[Rubber]] production.&lt;br /&gt;
Can be crafted into 3 jungle planks or smelted into spruce log. Leaves cannot be harvested and have 2% chance of dropping a sapling.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
World generation rate of Rubber Trees depends on biome:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=500px|&amp;#039;&amp;#039;&amp;#039;Forest&amp;#039;&amp;#039;&amp;#039; 2-12% chance to generate 1-6 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Taiga&amp;#039;&amp;#039;&amp;#039; 0-6% chance to generate 0-3 Rubber Trees per chunk.&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Swampland&amp;#039;&amp;#039;&amp;#039; 10-30% chance to generate 5-15 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minimal tree height is 2 max is 8.&lt;br /&gt;
Every log has a 25% chance of having a resin hole, max 3 holes per tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cables ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Tin|B2=Tin|C2=Tin&lt;br /&gt;
|Output=Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Plate|B2=Cutter&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Tin&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) (up to 32 EU-p on experimental builds) have 0.025 loss per block.&lt;br /&gt;
Uninsulated cables cannot be painted.&lt;br /&gt;
Uninsulated cables deal 1 point of damage per 64 EU current rounded down.&lt;br /&gt;
Most effective tool for cables removal is chainsaw.&lt;br /&gt;
Used in crafting recipes.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable|Insulated Tin Cable]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Cable|A1=Rubber&lt;br /&gt;
|Output=Insulated Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|Insulated tin cable which handles up to 32 EU-p (low [[EU|voltage]]) have 0.025(?) EU loss per block.&lt;br /&gt;
Used in crafting recipes, such as [[RE Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|Output=Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Copper Plate|B2=Cutter&lt;br /&gt;
|Output=Copper Cable|OA=2&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Copper&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Copper Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.29.&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable|Insulated Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Rubber|B3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Insulated Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.&lt;br /&gt;
EU loss rate is 0.21&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Gold|B2=Gold|C2=Gold&lt;br /&gt;
|Output=Gold Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Gold Plate|B2=Cutter&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Gold&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.5.&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Single-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Gold|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|Output=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.4501&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Double-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|A2=Rubber&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
|Output-link=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|Double-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.402&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=HV Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Iron&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 1.0&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Single-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Refined Iron|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|Output=Insulated HV Cable|OA&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.949&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Double-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Double-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.9&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Triple-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=2xIns. HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|A2=Rubber|B2=Rubber&lt;br /&gt;
|Output=3xIns. HV Cable|OA&lt;br /&gt;
|Output-link=Insulated HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|Triple-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.8&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Although in-game it currently lists &amp;quot;4xInsulated&amp;quot;, that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually &amp;quot;3xIns&amp;quot; and should get renamed eventually in some future patch.&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
![[Glass Fibre Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver ingot|B2=Diamond|C2=Silver ingot&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass_Fibre_Cable|OA=6&lt;br /&gt;
|Output-link=Glass Fibre Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver Dust|B2=Energium Dust|C2=Silver Dust&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Special glass fibre cable which handles up to 512 EU/t (up to 8192 EU-p on experimental builds) (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 40 blocks (0.025 EU per block).&lt;br /&gt;
|-&lt;br /&gt;
![[Detector Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=3xIns. HV Cable|C2=Redstone&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Detector Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Outputs Redstone current when powered, support up to 512 EU flow (up to 8192 EU-p on experimental builds) (cannot be placed on HV lines).&lt;br /&gt;
EU loss rate is 0.5 (Since v1.62 this is no longer a viable cable option to replace glass fibre!)&lt;br /&gt;
|-&lt;br /&gt;
![[Splitter Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Redstone&lt;br /&gt;
|A2=3xIns. HV Cable|B2=Lever|C2=3xIns. HV Cable&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Splitter Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Prevents the transfer of EU while being powered by Redstone, support up to 512 EU flow (up to 8192 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== EU Storage ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatBox]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 40,000 ( [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[CES Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze Plate|B1=Insulated Copper Cable|C1=Bronze Plate&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Advanced RE-Battery|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Bronze Plate|B3=Bronze Plate|C3=Bronze Plate&lt;br /&gt;
|Output=CES Unit&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 300,000 EU an accepts up to and outputs 128 EU-p (low voltage). Accepts current from any side, expect the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFE Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable&lt;br /&gt;
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal&lt;br /&gt;
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable&lt;br /&gt;
|Output=MFE Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 600,000 (up to 4,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 128 EU/t (up to 500 EU-p in experimental builds) (medium voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFS Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal&lt;br /&gt;
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal&lt;br /&gt;
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal&lt;br /&gt;
|Output=MFS Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 10,000,000 (up to 40,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 512 EU/t (2048 EU-p in experimental builds) (high voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Single-Use Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Hydrated Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=8&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=5&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.&lt;br /&gt;
|-&lt;br /&gt;
![[RE Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Tin Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[CES Unit]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.&lt;br /&gt;
Empty ones can stack, but must be destacked to charge.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced RE Battery]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Bronze Casing|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Bronze Casing|B2=Sulfur Dust|C2=Bronze Casing&lt;br /&gt;
|A3=Bronze Casing|B3=Lead Dust|C3=Bronze Casing&lt;br /&gt;
|Output=Advanced RE Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100000 [[EU]] and can be charged or discharged in a [[CES Unit]], [[MFE Unit]] or [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Energy Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Energium Dust|IA=9&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Lapotron Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Dust|B1=Advanced Circuit|C1=Lapis Lazuli Dust&lt;br /&gt;
|A2=Lapis Lazuli Dust|B2=Energy Crystal|C2=Lapis Lazuli Dust&lt;br /&gt;
|A3=Lapis Lazuli Dust|B3=Advanced Circuit|C3=Lapis Lazuli Dust&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzed Water Cell]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Created in an [[Electrolyzer]] when the adjacent power storage (any tier) is more then 70.01% full, those cells adsorb 20k EU, but lose 1500 per energy storage tier (with minimal 1500 loss on [[MFS Unit]]) when discharged (discharged when energy storage 25% or less).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Transformers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[LV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Coil|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Tin Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[MV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=2xIns. Gold Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=2xIns. Gold Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Insulated Copper Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Insulated Copper Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[HV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=4xIns. HV Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal&lt;br /&gt;
|B3=4xIns. HV Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Gold Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Advanced RE-Battery&lt;br /&gt;
|B3=Insulated Gold Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[EV Transformer]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated HV Cable&lt;br /&gt;
|A2=Advanced Circuit|B2=HV Transformer|C2=Lapotron Crystal&lt;br /&gt;
|B3=Insulated HV Cable&lt;br /&gt;
|Output=EV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 2048EU packets (HV) and outputs 8192EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 8192EU packets (EV) and outputs 2048EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Machine Components ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Refined Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Advanced Alloy&lt;br /&gt;
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate&lt;br /&gt;
|B3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Machine&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Electronic Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Refined Iron|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Iron Plate|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines, smart items and the [[Advanced Circuit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Glowstone Dust|C1=Redstone&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Redstone|B3=Glowstone Dust|C3=Redstone&lt;br /&gt;
|Output=Advanced Circuit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 tools and machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Coil]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Cable|B1=Copper Cable|C1=Copper Cable&lt;br /&gt;
|A2=Copper Cable|B2=Iron|C2=Copper Cable&lt;br /&gt;
|A3=Copper Cable|B3=Copper Cable|C3=Copper Cable&lt;br /&gt;
|Output=Coil&lt;br /&gt;
}}&lt;br /&gt;
|Used to make [[Electronic Motor]] and some other things.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Motor]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Casing|C1=&lt;br /&gt;
|A2=Coil|B2=Iron|C2=Coil&lt;br /&gt;
|A3=|B3=Tin Casing|C3=&lt;br /&gt;
|Output=Electric Motor&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.0 (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 10 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.&lt;br /&gt;
|-&lt;br /&gt;
![[Geothermal Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Refined Iron|B3=Generator|C3=Refined Iron&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Iron Casing|B3=Generator|C3=Iron Casing&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 20 EU/t for a total of 20,000 [[EU]] per lava unit. Provide no energy storage but store up to 24 units of lava inside.&lt;br /&gt;
Any stored lava is lost if blocked removed.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Panel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which, when exposed to &amp;#039;&amp;#039;&amp;#039;direct&amp;#039;&amp;#039;&amp;#039; sunlight through its top, outputs 1.0 EU/t for a total of 13500 EU per Minecraft day.&lt;br /&gt;
|-&lt;br /&gt;
![[Water Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.&lt;br /&gt;
|-&lt;br /&gt;
![[Wind Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|C1=Iron&lt;br /&gt;
|B2=Generator&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Windmill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which outputs 0-6 EU/t (can melt tin cable!) for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.&lt;br /&gt;
Will break on heavy load, replacing itself with normal generator.&lt;br /&gt;
|-&lt;br /&gt;
![[Semifluid Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|can burn oil and fuel (buildcraft)&lt;br /&gt;
|-&lt;br /&gt;
![[Radioisotope Thermoelectric Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Uses [[Pellets of RTG Fuel]] to produce energy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nuclear Reactor ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nuclear Reactor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Advanced Circuit|C1=&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=|B3=Generator|C3=&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|Complex generator whose output and total [[EU]] varies depending on the setup. Refer [[Tutorial:Nuclear_Power| nuclear reactor for dummies]] for more info.&lt;br /&gt;
Need indirect redstone current to run.&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Chamber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dense Copper Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Lead Plate|C1=&lt;br /&gt;
|A2=Lead Plate|B2=Machine|C2=Lead Plate&lt;br /&gt;
|A3=|B3=Lead Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column, povide no bonuses, valid output and input.&lt;br /&gt;
|-&lt;br /&gt;
![[Refined Uranium]]&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Uranium&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Refined Uranium&lt;br /&gt;
}}&lt;br /&gt;
|replaced by [[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|Compressed form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 235|Tiny Pile of Uranium 235]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 238]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[MOX Nuclear Fuel]] and [[Uranium Block]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Tiny Pile of Uranium 235|B2=Tiny Pile of Uranium 235|C2=Tiny Pile of Uranium 235&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=Enriched Uranium Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft a [[Uranium Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[MOX Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Plutonium|B2=Plutonium|C2=Plutonium&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=MOX Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|(MOX=Mixed oxide, see the &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[[wikipedia:MOX_fuel|wikipedia]]&amp;lt;/span&amp;gt; article for more infos)&lt;br /&gt;
Used to craft a [[MOX Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lead Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1000 Maximum Reactor Temperature &lt;br /&gt;
-5% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat-Capacity Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Reactor Plating|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1700 Maximum Reactor Temperature &lt;br /&gt;
-1% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Containment Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=Advanced Alloy|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Containment Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
| +500 Maximum Reactor Temperature &lt;br /&gt;
-10% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Electronic Circuit|C1=Copper Plate&lt;br /&gt;
|A2=Tin Plate|B2=Copper Plate|C2=Tin Plate&lt;br /&gt;
|A3=Copper Plate|B3=Tin Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass Fibre Cable|B1=Electronic Circuit|C1=Glass Fibre Cable&lt;br /&gt;
|A2=Heat Exchanger|B2=Dense Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Glass Fibre Cable|B3=Electronic Circuit|C3=Glass Fibre Cable&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Plate|B1=Electronic Circuit|C1=Lapis Lazuli Plate&lt;br /&gt;
|A2=Heat Exchanger|B2=Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Lapis Lazuli Plate|B3=Electronic Circuit|C3=Lapis Lazuli Plate&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor. &lt;br /&gt;
|-&lt;br /&gt;
![[Core Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Exchanger|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Exchanger|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 72 heat with the reactor, put will not move heat to or from nearby components. These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.&lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=Gold|B2=Heat Exchanger|C2=Gold&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Heat Exchanger|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Iron Bars|C1=Refined Iron&lt;br /&gt;
|A2=Iron Bars|B2=|C2=Iron Bars&lt;br /&gt;
|A3=Refined Iron|B3=Iron Bars|C3=Refined Iron&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars&lt;br /&gt;
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate&lt;br /&gt;
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|The basic vent dissipates 6 heat from itself every second. &lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Heat Vent|C1=Iron Bars&lt;br /&gt;
|A2=Iron Bars|B2=Diamond|C2=Iron Bars&lt;br /&gt;
|A3=Iron Bars|B3=Heat Vent|C3=Iron Bars&lt;br /&gt;
|Output=Advanced Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|An improvement to a basic heat vent, this component dissipates 12 heat from itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Vent|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Vent|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second. This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell. &lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin|C1=Iron Bars&lt;br /&gt;
|A2=Tin|B2=Heat Vent|C2=Tin&lt;br /&gt;
|A3=Iron Bars|B3=Tin|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin Plate|C1=Iron Bars&lt;br /&gt;
|A2=Tin Plate|B2=Heat Vent|C2=Tin Plate&lt;br /&gt;
|A3=Iron Bars|B3=Tin Plate|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent dissipates 4 heat from each surrounding component. &lt;br /&gt;
|-&lt;br /&gt;
![[Overclocked Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=|B2=Reactor Heat Vent|C2=&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Reactor Heat Vent|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself. This will cause the component to overheat if steps are not taken to cool this component.&lt;br /&gt;
|-&lt;br /&gt;
![[Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Dense Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|These reflect neutron pulses back to the uranium cell which produced them. The neutron reflector can reflect 10 000 pulses (one complete cycle from one uranium cell).&lt;br /&gt;
|-&lt;br /&gt;
![[Thick Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Neutron Reflector|C1=&lt;br /&gt;
|A2=Neutron Reflector|B2=Dense Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=|B3=Neutron Reflector|C3=&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Neutron Reflector|C1=Copper Plate&lt;br /&gt;
|A2=Neutron Reflector|B2=Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=Copper Plate|B3=Neutron Reflector|C3=Copper Plate&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|The thick neutron reflector is more durable, allowing it to reflect 40 000 pulses before failure.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|10K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin|C1=&lt;br /&gt;
|A2=Tin|B2=Water Cell|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Plate|C1=&lt;br /&gt;
|A2=Tin Plate|B2=Water Cell|C2=Tin Plate&lt;br /&gt;
|A3=|B3=Tin Plate|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 10,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|30K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Tin|C1=Tin&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=Tin Plate|C1=Tin Plate&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin Plate|B3=Tin Plate|C3=Tin Plate&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 30,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|60K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=30K Cooling Cell|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=Tin|B3=30K Cooling Cell|C3=Tin&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=30K Cooling Cell|C1=Tin Plate&lt;br /&gt;
|A2=Tin Plate|B2=Iron Plate|C2=Tin Plate&lt;br /&gt;
|A3=Tin Plate|B3=30K Cooling Cell|C3=Tin Plate&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 60,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[RSH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Heat Vent|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=RSH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 20,000 heat. Can be restored with redstone (10,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[LZH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Reactor Heat Vent|C1=Redstone&lt;br /&gt;
|A2=RSH-Condensator|B2=Lapis Lazuli Block|C2=RSH-Condensator&lt;br /&gt;
|A3=Redstone|B3=Core Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=LZH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 100,000 heat. Can be restored with lapis lazuli (40,000 each) and redstone (5,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[Heating Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Lava Cell&lt;br /&gt;
|B3=Dense Copper Plate&lt;br /&gt;
|Output=Heating Cell&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|When placed in a Nuclear Reactor, the heating cell will add heat to the surrounding cells. &lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Uranium Fuel Ingot&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Canning Machine&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, 25% of time turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.&lt;br /&gt;
|-&lt;br /&gt;
![[Dual Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Iron Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|These act as if they&amp;#039;re 2 cells in a Grid pattern. 1 Dual cell acts as 2x Uranium Cells are side-by-side. The output from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. &lt;br /&gt;
|-&lt;br /&gt;
![[Quad Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dual Uranium Cell|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dual Uranium Cell|C3=&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium Cell|B1=Iron Plate|C1=Uranium Cell&lt;br /&gt;
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate&lt;br /&gt;
|A3=Uranium Cell|B3=Iron Plate|C3=Uranium Cell&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|4 Uranium Cells forged together to only take one space in the reactor slot; Output for these are 60EU/t. These new Uranium components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. &lt;br /&gt;
|-&lt;br /&gt;
![[MOX PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Near-Depleted Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell&lt;br /&gt;
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell&lt;br /&gt;
|Output=Near-Depleted Uranium Cell|OA=8&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Rarely created when an [[Uranium Cell]] decays&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned into a rechargeable [[Depleted Isotope Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Depleted Isotope Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Near-Depleted Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Depleted Isotope Cell&lt;br /&gt;
}}&lt;br /&gt;
|created when an [[Uranium Cell]] decays, used to craft plutonium&lt;br /&gt;
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.&lt;br /&gt;
|-&lt;br /&gt;
![[Re-Enriched Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell&lt;br /&gt;
|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Created once a [[Depleted Isotope Cell]] charges&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned back into a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Processors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Furnace|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|Non electric machine, 25% faster and 125% fuel effective, can burn lava and [[Fuel Can (Filled)|fuel]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electro Furnace|Electric Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electro Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|[[EU|Energy]]-powered furnace which is 150% faster then normal and 125% fuel effective. Takes 400 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Macerator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=Cobblestone|B2=Machine|C2=Cobblestone&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator&lt;br /&gt;
}}&lt;br /&gt;
|now turns ore into [[Crushed Ore]]&lt;br /&gt;
|Turns ore into [[Dust]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Ore Washing Plant]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Bucket|B2=Machine|C2=Bucket&lt;br /&gt;
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor&lt;br /&gt;
|Output=Ore Washing Plant&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Ore]] into [[Purified Crushed Ore]], [[Stone Dust]] and a tiny pile of dust - look for more recipes on [[Ore Washing Plant|this]] page. Takes (?) [[EU]] per operation (at least 16 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Thermal Centrifuge]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coil|B1=Mining Laser|C1=Coil&lt;br /&gt;
|A2=Iron|B2=Machine|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Electric Motor|C3=Iron&lt;br /&gt;
|Output=Thermal Centrifuge&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Purified Ore]] into [[Dusts]] and some other things - look for more recipes on [[Thermal Centrifuge|this]] page. Takes (?) [[EU]] per operation (at least 48 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Metal Former]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tool Box|B2=Machine|C2=Tool Box&lt;br /&gt;
|A3=Coil|B3=Coil|C3=Coil&lt;br /&gt;
|Output=Metal Former&lt;br /&gt;
}}&lt;br /&gt;
|Has 3 modes: Rolling, Extruding and Cutting. Used to craft plates, casings, cables and some other things - look for more recipes on [[Metal Former|this]] page.&lt;br /&gt;
|-&lt;br /&gt;
![[Extractor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Treetap|B1=Machine|C1=Treetap&lt;br /&gt;
|A2=Treetap|B2=Electronic Circuit|C2=Treetap&lt;br /&gt;
|Output=Extractor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Compressor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stone|C1=Stone&lt;br /&gt;
|A2=Stone|B2=Machine|C2=Stone&lt;br /&gt;
|A3=Stone|B3=Electronic Circuit|C3=Stone&lt;br /&gt;
|Output=Compressor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Recycler]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Refined Iron|B3=Dirt|C3=Refined Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Iron|B3=Dirt|C3=Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|Has a 6% chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 1 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Canning Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Electronic Circuit|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Machine|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Casing|B1=Electronic Circuit|C1=Tin Casing&lt;br /&gt;
|A2=Tin Casing|B2=Machine|C2=Tin Casing&lt;br /&gt;
|A3=Tin Casing|B3=Tin Casing|C3=Tin Casing&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes 35 EU per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Induction Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it&amp;#039;s not smelting anything, it will quickly lose heat, but the furnace can be applied a Redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mass Fabricator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust&lt;br /&gt;
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine&lt;br /&gt;
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust&lt;br /&gt;
|Output=Mass Fabricator&lt;br /&gt;
}}&lt;br /&gt;
|now produces Uu-Liquid and needs much more energy and time&lt;br /&gt;
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Scanner]]&lt;br /&gt;
|v2.0only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate&lt;br /&gt;
|A2=Electric Motor|B2=Luminator|C2=Electric Motor&lt;br /&gt;
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit&lt;br /&gt;
|Output=Scanner&lt;br /&gt;
}}&lt;br /&gt;
|Used to scan items to get their [[Pattern]]. The Pattern can be saved in a [[Memory Crystal]] or a [[Pattern Storage]] next to the scanner.&lt;br /&gt;
|-&lt;br /&gt;
![[Replicator]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Stone|B1=Reinforced Glass|C1=Reinforced Stone&lt;br /&gt;
|A2=Teleporter|B2=Teleporter|C2=Teleporter&lt;br /&gt;
|A3=HV Transformer|B3=MFE Unit|C3=HV Transformer&lt;br /&gt;
|Output=Replicator&lt;br /&gt;
}}&lt;br /&gt;
|Uses Uu-Liquid and energy to produce any item which pattern is in an adjacent [[Pattern Storage]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Luminator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Insulated Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Produces light when powered.&lt;br /&gt;
|-&lt;br /&gt;
![[Personal Safe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Chest&lt;br /&gt;
|Output=Personal Safe&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP.&lt;br /&gt;
|-&lt;br /&gt;
![[Trade-O-Mat]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Chest|B2=Machine|C2=Chest&lt;br /&gt;
|Output=Trade-O-Mat&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.&lt;br /&gt;
|-&lt;br /&gt;
![[Magnetizer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Iron Fence|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Machine|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Iron Fence|C3=Redstone&lt;br /&gt;
|Output=Magnetizer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|C1=Cable&lt;br /&gt;
|A2=Cable|B2=Electronic Circuit|C2=Cable&lt;br /&gt;
|A3=Empty Cell|B3=Machine|C3=Empty Cell&lt;br /&gt;
|Output=Electrolyzer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed adjacent to energy storage and filled with [[Water Cell]]s, once the [[EU]] storage is 70.01% or more, starts turning the cells into [[Electrolyzed Water Cells]], but once it&amp;#039;s 25%, starts using up the electrolyzed cells to supply power. Speed depend on energy storage block tier.&lt;br /&gt;
|-&lt;br /&gt;
![[Tesla Coil]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Iron Casing|B3=Electronic Circuit|C3=Iron Casing&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|When charged and applied a Redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Teleporter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=FreqTrans|C1=Advanced Circuit&lt;br /&gt;
|A2=Glass Fibre Cable|B2=Advanced Machine|C2=Glass Fibre Cable&lt;br /&gt;
|A3=Advanced Circuit|B3=Diamond|C3=Advanced Circuit&lt;br /&gt;
|Output=Teleporter&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied Redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.&lt;br /&gt;
|-&lt;br /&gt;
![[Industrial TNT]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust&lt;br /&gt;
|A3=TNT|B3=TNT|C3=TNT&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=TNT|C1=Flint&lt;br /&gt;
|A2=Flint|B2=TNT|C2=Flint&lt;br /&gt;
|A3=Flint|B3=TNT|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=String&lt;br /&gt;
|A2=Industrial TNT&lt;br /&gt;
|Output=Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Smaller version of [[Industrial TNT]] which can be thrown or placed.&lt;br /&gt;
|-&lt;br /&gt;
![[Sticky Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dynamite|B1=Dynamite|C1=Dynamite&lt;br /&gt;
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite&lt;br /&gt;
|A3=Dynamite|B3=Dynamite|C3=Dynamite&lt;br /&gt;
|Output=Sticky Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Dynamite that will stick to a wall when thrown.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Trampoline]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1= |B1= |C1=&lt;br /&gt;
|A2=Rubber |B2=Rubber |C2=Rubber&lt;br /&gt;
|A3=Rubber |B3=Rubber |C3=Rubber&lt;br /&gt;
|Output=Rubber Trampoline|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Jumping off of a height onto this rubberized sheet will cause you to bounce back up, effectively negating fall damage.  The rubber trampoline must be connected on at least 2 sides to blocks on the same level as it, and must have a gap underneath, similar to a real trampoline. &lt;br /&gt;
|-&lt;br /&gt;
![[Iron Fence]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=Iron Fence|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|Iron Casing in Metal Former (extrude mode)&lt;br /&gt;
|Iron Fences can serve as a normal fence. Iron Fences can be stacked on top of one another, and if a player approaches the resulting pole while holding the Crouch button, he will quickly slide down the pole, much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Miner ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Miner]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit&lt;br /&gt;
|B2=Mining Pipe&lt;br /&gt;
|B3=Mining Pipe&lt;br /&gt;
|Output=Miner&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Miner]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy&lt;br /&gt;
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter&lt;br /&gt;
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Miner&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Pump]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Machine|C2=Empty Cell&lt;br /&gt;
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe&lt;br /&gt;
|Output=Pump&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. Takes 200 [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Pipe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Treetap|C3=Refined Iron&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Treetap|C3=Iron Plate&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Placed in the miner&amp;#039;s top-center slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Terraformer ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Advanced Machine|C2=Dirt&lt;br /&gt;
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust&lt;br /&gt;
|Output=Terraformer&lt;br /&gt;
}}&lt;br /&gt;
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by right-clicking the machine with the blueprint). Takes a unlimited amount of EU/t (just like mass fab), up to high voltage (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer Blueprint|Empty Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Advanced Circuit&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Tfbp&lt;br /&gt;
}}&lt;br /&gt;
|Empty Terraformer blueprint used to craft functional ones.&lt;br /&gt;
|-&lt;br /&gt;
![[Chilling|Chilling Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Snowball&lt;br /&gt;
|A2=Snowball|B2=Tfbp|C2=Snowball&lt;br /&gt;
|B3=Snowball&lt;br /&gt;
|Output=Chilling&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Compression|Compression Blueprint]]&lt;br /&gt;
(coming soon)&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Stone|C1=Cobblestone&lt;br /&gt;
|A2=Stone|B2=Tfbp|C2=Stone&lt;br /&gt;
|A3=Cobblestone|B3=Stone|C3=Cobblestone&lt;br /&gt;
|Output=Compression&lt;br /&gt;
}}&lt;br /&gt;
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Cultivation|Cultivation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Seeds&lt;br /&gt;
|A2=Seeds|B2=Tfbp|C2=Seeds&lt;br /&gt;
|B3=Seeds&lt;br /&gt;
|Output=Cultivation&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Desertification|Desertification Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Sand&lt;br /&gt;
|A2=Sand|B2=Tfbp|C2=Sand&lt;br /&gt;
|B3=Sand&lt;br /&gt;
|Output=Desertification&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Flatificator|Flatificator Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Dirt&lt;br /&gt;
|A2=Dirt|B2=Tfbp|C2=Dirt&lt;br /&gt;
|B3=Dirt&lt;br /&gt;
|Output=Flatificator&lt;br /&gt;
}}&lt;br /&gt;
|Removes all natural blocks (except stone) above the Terraformer and fills land below the Terraformer with dirt. Takes 40 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Irrigation|Irrigation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Water Bucket&lt;br /&gt;
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket&lt;br /&gt;
|B3=Water Bucket&lt;br /&gt;
|Output=Irrigation&lt;br /&gt;
}}&lt;br /&gt;
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the Terraformer. Takes 8 EU/t.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
Place one or more upgrades into the four right-most slots of a machine to upgrade said machine.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Overclocker upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to speed up machines at the cost of higher energy consumption.  Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%.  The effect is multiplicative.&lt;br /&gt;
|-&lt;br /&gt;
![[Transformer upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=2xIns. Gold Cable|B2=MV Transformer|C2=2xIns. Gold Cable&lt;br /&gt;
|A3=Glass|B3=Electronic Circuit|C3=Glass&lt;br /&gt;
|Output=Transformer upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s power input rate or tier.  One upgrade enables a tier 1 machine to receive 128EU/t. Two upgrades enables it to receive 512EU/t and three for More than 512 EU.&lt;br /&gt;
|-&lt;br /&gt;
![[Energy storage upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Wooden Planks|C1=Wooden Planks&lt;br /&gt;
|A2=Insulated Copper Cable|B2=RE Battery|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Wooden Planks|B3=Electronic Circuit|C3=Wooden Planks&lt;br /&gt;
|Output=Energy storage upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s internal power storage.  Each upgrade increases the storage capacity by 10,000 EU.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Helmet&lt;br /&gt;
}}&lt;br /&gt;
|Helmet with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Chestplate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|B3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Chestplate&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Leggings&lt;br /&gt;
}}&lt;br /&gt;
|Leggings with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Boots&lt;br /&gt;
}}&lt;br /&gt;
|Boots with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Energy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Helmet|Nano Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Nightvision Goggles|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Bodyarmor|Nano Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Leggings|Nano Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Boots|Nano Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Plate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore&lt;br /&gt;
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy&lt;br /&gt;
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore&lt;br /&gt;
|Output=Iridium Plate&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Material used to craft QuantumSuit armor&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Helmet|Quantum Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Nano-Helmet|C1=&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Reinforced Glass|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Glass|B1=Nano-Helmet|C1=Reinforced Glass&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Scuba Helmet|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Bodyarmor|Quantum Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Electric Jetpack|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Leggings|Quantum Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Machine|B1=Lapotron Crystal|C1=Machine&lt;br /&gt;
|A2=Iridium Plate|B2=Nano-Leggings|C2=Iridium Plate&lt;br /&gt;
|A3=Glowstone Dust|B3=|C3=Glowstone Dust&lt;br /&gt;
|Output=Quantum-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Boots|Quantum Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Plate|B1=Nano-Boots|C1=Iridium Plate&lt;br /&gt;
|A2=Rubber Boots|B2=Lapotron Crystal|C2=Rubber Boots&lt;br /&gt;
|A3=|B3=|C3=|Output=Quantum-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatPack|Bat-Pack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Wooden Planks|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tools using its energy of up to 60,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Adv.Batpack|Advanced Bat-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced RE-Battery|B1=Electronic_Circuit|C1=Advanced RE-Battery&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Copper Casing|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Advanced RE-Battery|C3=Advanced RE-Battery&lt;br /&gt;
|Output=Adv.Batpack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 2 tools using its energy of up to 600,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Energypack|Energy-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=Iron Casing|C1=Advanced Circuit&lt;br /&gt;
|A2=Energy Crystal|B2=Iron Casing|C2=Energy Crystal&lt;br /&gt;
|A3=Iron Casing|C3=Iron Casing&lt;br /&gt;
|Output=Energypack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 3 tools using its energy of up to 2,000,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[LapPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block&lt;br /&gt;
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block&lt;br /&gt;
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block&lt;br /&gt;
|Output=LapPack&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]&lt;br /&gt;
|-&lt;br /&gt;
![[Composite Armor Vest|Composite Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|C1=Advanced Alloy&lt;br /&gt;
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy&lt;br /&gt;
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy&lt;br /&gt;
|Output=Composite Armor Vest&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=BatBox|C2=Refined Iron&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=BatBox|C2=Iron Casing&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].&lt;br /&gt;
|-&lt;br /&gt;
![[Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Electronic Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Fuel Can (Empty)|C2=Iron Casing&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate.  It lasts for 90 seconds when fully charged.&lt;br /&gt;
|-&lt;br /&gt;
![[CFPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Iron Casing|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate that stores additional CF Pellets to automatically reload a [[CF Sprayer]].&lt;br /&gt;
|-&lt;br /&gt;
![[Scuba Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Orange Dye&lt;br /&gt;
|A2=Rubber|B2=Glass|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Iron Bars|C3=Rubber&lt;br /&gt;
|Output=Scuba Helmet&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Helmet that refills your breath bar as long as you have compressed air cells in your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Orange Dye|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Orange Dye|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A chestplate that provides protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Orange Dye|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit Leggings&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A pair of leggings that provide protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Wool|C3=Rubber&lt;br /&gt;
|Output=Rubber Boots&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Boots that reduce your fall damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Static Boots|Static Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Wool&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Static Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots that will charge a [[BatPack]] or a [[LapPack]] while walking.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Helmet|Solar Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|B1=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Helmet&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based helmet that will charge a [[BatPack]] or a [[LapPack]] from the sunlight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Pickaxe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Pickaxe&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Shovel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Shovel&lt;br /&gt;
}}&lt;br /&gt;
|Shovel with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Axe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick|C2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Axe&lt;br /&gt;
}}&lt;br /&gt;
|Axe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Sword]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Sword&lt;br /&gt;
}}&lt;br /&gt;
|Sword with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Forge Hammer]]&lt;br /&gt;
|v2.X only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Stick|B2=Stick|C2=Iron&lt;br /&gt;
|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Forge Hammer&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft Metal Plates out of ingots&lt;br /&gt;
|-&lt;br /&gt;
![[Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks&lt;br /&gt;
|Output=Treetap&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.&lt;br /&gt;
|-&lt;br /&gt;
![[Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|B3=Bronze&lt;br /&gt;
|Output=Wrench&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Removes machine with right click (there is a small chance that a machine will be gutted and drop only machine block or generator).&lt;br /&gt;
|-&lt;br /&gt;
![[Cutter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|B2=Refined Iron&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|B2=Iron Plate&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
Now used to make wire when used with Plates.&lt;br /&gt;
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Painter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wool|C1=Wool&lt;br /&gt;
|B2=Iron|C2=Wool&lt;br /&gt;
|A3=Iron&lt;br /&gt;
|Output=Painter&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Painter|B1=Red Dye&lt;br /&gt;
|Output=Painter (Red)&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.&lt;br /&gt;
Have autorefill mode (via M key).&lt;br /&gt;
|-&lt;br /&gt;
![[EC-Meter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=EC-Meter&lt;br /&gt;
|Output-image=Grid_EC_Manipulator.png&lt;br /&gt;
}}&lt;br /&gt;
|currently disabled&lt;br /&gt;
|Detects how many EU are passing through a cable upon right-clicking on one.&lt;br /&gt;
Will provide missleading readings on many cases.&lt;br /&gt;
|-&lt;br /&gt;
![[Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks |B1=Wooden Planks |C1=Wooden Planks&lt;br /&gt;
|A2=|B2=Stick |C2=&lt;br /&gt;
|A3=Stick  |B3=|C3=Stick&lt;br /&gt;
|Output=Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|Easy to place, easy to demolish platforms that also work like ladders. Try with [[Construction Foam]].&lt;br /&gt;
Provide better then anything fuel, since every scafford provide 750 EU when burned.&lt;br /&gt;
Blacklisted in [[recycler]].&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron |B1=Refined Iron |C1=Refined Iron&lt;br /&gt;
|A2=|B2=Iron Fence|C2=&lt;br /&gt;
|A3=Iron Fence |B3=|C3=Iron Fence &lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Fence|B2=Iron Fence|C2=Iron Fence&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
Can now be used to make [[Reinforced Stone]].&lt;br /&gt;
|A sturdier version of the wooden scaffolding.&lt;br /&gt;
|-&lt;br /&gt;
![[CF Sprayer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Cobblestone&lt;br /&gt;
|A2=Cobblestone|B2=Stick&lt;br /&gt;
|C3=Cobblestone&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet&lt;br /&gt;
|B2=CF Sprayer&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet&lt;br /&gt;
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet&lt;br /&gt;
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=|C1=&lt;br /&gt;
|A2=|B2=Iron Casing|C2=&lt;br /&gt;
|A3=|B3=Universal Fluid Cell|C3=Iron Casing&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
How to refill:&lt;br /&gt;
Either: Use CF Powder on water&lt;br /&gt;
then use the CF Sprayer on the CF Fluid&lt;br /&gt;
&lt;br /&gt;
Or:     Use a canning machine on fluid enrich mode&lt;br /&gt;
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Electric === &lt;br /&gt;
&lt;br /&gt;
Electric tools use energy instead of durability. They need recharging when they run out of energy, but they never wear out.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Small Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Small Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Electric Hoe]], [[Electric Wrench]] and [[Electric Treetap]].&lt;br /&gt;
|-&lt;br /&gt;
![[Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Mining Drill]] and [[Chainsaw]].&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Plate|C1=&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Power Unit|C3=Iron Plate&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. &lt;br /&gt;
|-&lt;br /&gt;
![[Diamond Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Diamond&lt;br /&gt;
|A2=Diamond|B2=Mining Drill|C2=Diamond&lt;br /&gt;
|Output=Diamond Drill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Drill]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iridium Plate&lt;br /&gt;
|A2=Iridium Plate|B2=Diamond Drill|C2=Iridium Plate&lt;br /&gt;
|Output=Iridium Drill&lt;br /&gt;
}}&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Chainsaw]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=RE Battery|B3=Refined Iron&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Power Unit|B3=Iron Plate&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|More efficient electric axe with the plus of being an effective MOB stopper. since 1.70 the Chainsaw now also works as shears. Just right-click on a sheep. Sames goes with grass or anything else you could shear, with normal shears.... Cheers&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Wrench&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wrench&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it. Protip: Post 1.46v Electric wrenches toggle ability has a 100% chance to remove the machine. Tool is toggled by holding the &amp;quot;M&amp;quot; key and right clicking. &lt;br /&gt;
|-&lt;br /&gt;
![[Nano Saber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Alloy&lt;br /&gt;
|A2=Glowstone Dust|B2=Advanced Alloy&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate&lt;br /&gt;
|Output=Nano Saber&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sword that deals 20 damage when charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Treetap&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Treetap&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|Treetap which uses EU&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Laser]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|Multipurpose laser which instantly breaks blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=&lt;br /&gt;
|A2=|B2=Electronic Circuit|C2=&lt;br /&gt;
|A3=|B3=RE Battery|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=&lt;br /&gt;
|A2=|B2=Iron Plate|C2=&lt;br /&gt;
|A3=|B3=Small Power Unit|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe which uses EU&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Dense_Lead_Plate.png&amp;diff=13295</id>
		<title>File:Grid Dense Lead Plate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Dense_Lead_Plate.png&amp;diff=13295"/>
		<updated>2014-03-13T16:32:53Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Tiny_Pile_of_Uranium_235.png&amp;diff=13294</id>
		<title>File:Grid Tiny Pile of Uranium 235.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Tiny_Pile_of_Uranium_235.png&amp;diff=13294"/>
		<updated>2014-03-13T16:32:52Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Plutonium.png&amp;diff=13293</id>
		<title>File:Grid Plutonium.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Plutonium.png&amp;diff=13293"/>
		<updated>2014-03-13T16:32:52Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Uranium_238.png&amp;diff=13292</id>
		<title>File:Grid Uranium 238.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Uranium_238.png&amp;diff=13292"/>
		<updated>2014-03-13T16:32:52Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Lapis_Lazuli_Plate.png&amp;diff=13291</id>
		<title>File:Grid Lapis Lazuli Plate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Lapis_Lazuli_Plate.png&amp;diff=13291"/>
		<updated>2014-03-13T16:32:51Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13290</id>
		<title>Recipes and Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13290"/>
		<updated>2014-03-13T16:29:41Z</updated>

		<summary type="html">&lt;p&gt;Player: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of recipes and resources found in IndustrialCraft².&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tocright}}&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Vanilla blocks changed ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Obsidian]]&lt;br /&gt;
![[Image:Grid_Obsidian.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 6000 to 60, this allows [[Secret:Nuke|nuke]] and [[Nuclear_Reactor|reactor]] to destroy obsidian on default power(up to 6 blocks).&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Water]]&lt;br /&gt;
![[Image:Grid_Water_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy water blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Lava]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy lava blocks.&lt;br /&gt;
|-http://wiki.industrial-craft.net/skins/common/images/button_extlink.png&lt;br /&gt;
![[Non-IC Items|Lava bucket]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|Only smelts 12 blocks in an iron furnace.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Redstone]]&lt;br /&gt;
![[Image:Grid_Redstone.png|64px]]&lt;br /&gt;
|Can be used as power source with electric machines, provide 500 EU per item, act just like [[Single-Use Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Cacti]]&lt;br /&gt;
![[Image:Grid_Cactus.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Sugar Cane]]&lt;br /&gt;
![[Image:Grid_Sugar_Cane.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ores ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Ore]]&lt;br /&gt;
![[Image:Copper Ore.png|64px]]&lt;br /&gt;
|Found on layers 10 to 70 (rate 15:10). Used most notably to make [[Copper Cable]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Ore]]&lt;br /&gt;
![[Image:Tin Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 40 (rate 25:6). Used most notably to make [[RE Battery|Rechargeable Batteries]], [[Empty Cell|Cells]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Lead Ore]]&lt;br /&gt;
![[Image:Lead Ore.png|64px]]&lt;br /&gt;
|(IC2 V2.X (experimental) only). Found on layers ? to ? (rate ?). Used to make [[Advanced RE-Battery]]s and [[Reactor Chamber]]s.&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Ore]]&lt;br /&gt;
![[Image:Uranium Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 64 (rate 20:3). Needed to run a Nuclear Reactor.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Generation rate is number of generation attempts per chunk : number of ore generated per attempt.&lt;br /&gt;
20:3 means that ore will attempt to generate up to 20 times and will generate up to 3 ore per attempt, generation attempts can fail.&lt;br /&gt;
&lt;br /&gt;
=== Overworld ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Wood| Rubber Tree]]&lt;br /&gt;
![[Image:Rubber Tree.png|128px]]&lt;br /&gt;
|Mod relates trees which have dark yellow logs and light green leaves. Cannot be found anywhere except Swamp, Forest and Taiga biomes. They are extremely abundant in Swamp, Forest and Taiga biomes and are easy to find through their unique &amp;quot;wing&amp;quot; on their leaf design. Their wood is special and sometimes has resin holes thet may be right clicked on with a [[Treetap]] to get [[Sticky Resin]], used in [[Rubber]] production.&lt;br /&gt;
Can be crafted into 3 jungle planks or smelted into spruce log. Leaves cannot be harvested and have 2% chance of dropping a sapling.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
World generation rate of Rubber Trees depends on biome:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=500px|&amp;#039;&amp;#039;&amp;#039;Forest&amp;#039;&amp;#039;&amp;#039; 2-12% chance to generate 1-6 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Taiga&amp;#039;&amp;#039;&amp;#039; 0-6% chance to generate 0-3 Rubber Trees per chunk.&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Swampland&amp;#039;&amp;#039;&amp;#039; 10-30% chance to generate 5-15 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minimal tree height is 2 max is 8.&lt;br /&gt;
Every log has a 25% chance of having a resin hole, max 3 holes per tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cables ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Tin|B2=Tin|C2=Tin&lt;br /&gt;
|Output=Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Plate|B2=Cutter&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Tin&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) (up to 32 EU-p on experimental builds) have 0.025 loss per block.&lt;br /&gt;
Uninsulated cables cannot be painted.&lt;br /&gt;
Uninsulated cables deal 1 point of damage per 64 EU current rounded down.&lt;br /&gt;
Most effective tool for cables removal is chainsaw.&lt;br /&gt;
Used in crafting recipes.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable|Insulated Tin Cable]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Cable|A1=Rubber&lt;br /&gt;
|Output=Insulated Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|Insulated tin cable which handles up to 32 EU-p (low [[EU|voltage]]) have 0.025(?) EU loss per block.&lt;br /&gt;
Used in crafting recipes, such as [[RE Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|Output=Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Copper Plate|B2=Cutter&lt;br /&gt;
|Output=Copper Cable|OA=2&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Copper&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Copper Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.29.&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable|Insulated Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Rubber|B3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Insulated Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.&lt;br /&gt;
EU loss rate is 0.21&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Gold|B2=Gold|C2=Gold&lt;br /&gt;
|Output=Gold Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Gold Plate|B2=Cutter&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Gold&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.5.&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Single-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Gold|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|Output=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.4501&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Double-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|A2=Rubber&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
|Output-link=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|Double-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.402&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=HV Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Iron&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 1.0&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Single-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Refined Iron|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|Output=Insulated HV Cable|OA&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.949&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Double-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Double-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.9&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Triple-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=2xIns. HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|A2=Rubber|B2=Rubber&lt;br /&gt;
|Output=3xIns. HV Cable|OA&lt;br /&gt;
|Output-link=Insulated HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|Triple-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.8&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Although in-game it currently lists &amp;quot;4xInsulated&amp;quot;, that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually &amp;quot;3xIns&amp;quot; and should get renamed eventually in some future patch.&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
![[Glass Fibre Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver ingot|B2=Diamond|C2=Silver ingot&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass_Fibre_Cable|OA=6&lt;br /&gt;
|Output-link=Glass Fibre Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver Dust|B2=Energium Dust|C2=Silver Dust&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Special glass fibre cable which handles up to 512 EU/t (up to 8192 EU-p on experimental builds) (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 40 blocks (0.025 EU per block).&lt;br /&gt;
|-&lt;br /&gt;
![[Detector Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=3xIns. HV Cable|C2=Redstone&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Detector Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Outputs Redstone current when powered, support up to 512 EU flow (up to 8192 EU-p on experimental builds) (cannot be placed on HV lines).&lt;br /&gt;
EU loss rate is 0.5 (Since v1.62 this is no longer a viable cable option to replace glass fibre!)&lt;br /&gt;
|-&lt;br /&gt;
![[Splitter Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Redstone&lt;br /&gt;
|A2=3xIns. HV Cable|B2=Lever|C2=3xIns. HV Cable&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Splitter Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Prevents the transfer of EU while being powered by Redstone, support up to 512 EU flow (up to 8192 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== EU Storage ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatBox]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 40,000 ( [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[CES Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze Plate|B1=Insulated Copper Cable|C1=Bronze Plate&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Advanced RE-Battery|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Bronze Plate|B3=Bronze Plate|C3=Bronze Plate&lt;br /&gt;
|Output=CES Unit&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 300,000 EU an accepts up to and outputs 128 EU-p (low voltage). Accepts current from any side, expect the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFE Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable&lt;br /&gt;
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal&lt;br /&gt;
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable&lt;br /&gt;
|Output=MFE Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 600,000 (up to 4,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 128 EU/t (up to 500 EU-p in experimental builds) (medium voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFS Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal&lt;br /&gt;
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal&lt;br /&gt;
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal&lt;br /&gt;
|Output=MFS Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 10,000,000 (up to 40,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 512 EU/t (2048 EU-p in experimental builds) (high voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Single-Use Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Hydrated Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=8&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=5&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.&lt;br /&gt;
|-&lt;br /&gt;
![[RE Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Tin Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[CES Unit]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.&lt;br /&gt;
Empty ones can stack, but must be destacked to charge.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced RE Battery]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Bronze Casing|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Bronze Casing|B2=Sulfur Dust|C2=Bronze Casing&lt;br /&gt;
|A3=Bronze Casing|B3=Lead Dust|C3=Bronze Casing&lt;br /&gt;
|Output=Advanced RE Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100000 [[EU]] and can be charged or discharged in a [[CES Unit]], [[MFE Unit]] or [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Energy Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Energium Dust|IA=9&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Lapotron Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Dust|B1=Advanced Circuit|C1=Lapis Lazuli Dust&lt;br /&gt;
|A2=Lapis Lazuli Dust|B2=Energy Crystal|C2=Lapis Lazuli Dust&lt;br /&gt;
|A3=Lapis Lazuli Dust|B3=Advanced Circuit|C3=Lapis Lazuli Dust&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzed Water Cell]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Created in an [[Electrolyzer]] when the adjacent power storage (any tier) is more then 70.01% full, those cells adsorb 20k EU, but lose 1500 per energy storage tier (with minimal 1500 loss on [[MFS Unit]]) when discharged (discharged when energy storage 25% or less).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Transformers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[LV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Coil|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Tin Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[MV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=2xIns. Gold Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=2xIns. Gold Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Insulated Copper Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Insulated Copper Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[HV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=4xIns. HV Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal&lt;br /&gt;
|B3=4xIns. HV Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Gold Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Advanced RE Battery&lt;br /&gt;
|B3=Insulated Gold Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[EV Transformer]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated HV Cable&lt;br /&gt;
|A2=Advanced Circuit|B2=HV Transformer|C2=Lapotron Crystal&lt;br /&gt;
|B3=Insulated HV Cable&lt;br /&gt;
|Output=EV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 2048EU packets (HV) and outputs 8192EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 8192EU packets (EV) and outputs 2048EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Machine Components ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Refined Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Advanced Alloy&lt;br /&gt;
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate&lt;br /&gt;
|B3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Machine&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Electronic Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Refined Iron|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Iron Plate|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines, smart items and the [[Advanced Circuit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Glowstone Dust|C1=Redstone&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Redstone|B3=Glowstone Dust|C3=Redstone&lt;br /&gt;
|Output=Advanced Circuit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 tools and machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Coil]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Cable|B1=Copper Cable|C1=Copper Cable&lt;br /&gt;
|A2=Copper Cable|B2=Iron|C2=Copper Cable&lt;br /&gt;
|A3=Copper Cable|B3=Copper Cable|C3=Copper Cable&lt;br /&gt;
|Output=Coil&lt;br /&gt;
}}&lt;br /&gt;
|Used to make [[Electronic Motor]] and some other things.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Motor]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Casing|C1=&lt;br /&gt;
|A2=Coil|B2=Iron|C2=Coil&lt;br /&gt;
|A3=|B3=Tin Casing|C3=&lt;br /&gt;
|Output=Electric Motor&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.0 (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 10 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.&lt;br /&gt;
|-&lt;br /&gt;
![[Geothermal Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Refined Iron|B3=Generator|C3=Refined Iron&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Iron Casing|B3=Generator|C3=Iron Casing&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 20 EU/t for a total of 20,000 [[EU]] per lava unit. Provide no energy storage but store up to 24 units of lava inside.&lt;br /&gt;
Any stored lava is lost if blocked removed.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Panel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which, when exposed to &amp;#039;&amp;#039;&amp;#039;direct&amp;#039;&amp;#039;&amp;#039; sunlight through its top, outputs 1.0 EU/t for a total of 13500 EU per Minecraft day.&lt;br /&gt;
|-&lt;br /&gt;
![[Water Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.&lt;br /&gt;
|-&lt;br /&gt;
![[Wind Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|C1=Iron&lt;br /&gt;
|B2=Generator&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Windmill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which outputs 0-6 EU/t (can melt tin cable!) for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.&lt;br /&gt;
Will break on heavy load, replacing itself with normal generator.&lt;br /&gt;
|-&lt;br /&gt;
![[Semifluid Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|can burn oil and fuel (buildcraft)&lt;br /&gt;
|-&lt;br /&gt;
![[Radioisotope Thermoelectric Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Uses [[Pellets of RTG Fuel]] to produce energy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nuclear Reactor ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nuclear Reactor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Advanced Circuit|C1=&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=|B3=Generator|C3=&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|Complex generator whose output and total [[EU]] varies depending on the setup. Refer [[Tutorial:Nuclear_Power| nuclear reactor for dummies]] for more info.&lt;br /&gt;
Need indirect redstone current to run.&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Chamber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dense Copper Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Lead Plate|C1=&lt;br /&gt;
|A2=Lead Plate|B2=Machine|C2=Lead Plate&lt;br /&gt;
|A3=|B3=Lead Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column, povide no bonuses, valid output and input.&lt;br /&gt;
|-&lt;br /&gt;
![[Refined Uranium]]&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Uranium&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Refined Uranium&lt;br /&gt;
}}&lt;br /&gt;
|replaced by [[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|Compressed form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 235|Tiny Pile of Uranium 235]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 238]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[MOX Nuclear Fuel]] and [[Uranium Block]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Tiny Pile of Uranium 235|B2=Tiny Pile of Uranium 235|C2=Tiny Pile of Uranium 235&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=Enriched Uranium Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft a [[Uranium Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[MOX Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Plutonium|B2=Plutonium|C2=Plutonium&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=MOX Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|(MOX=Mixed oxide, see the &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[[wikipedia:MOX_fuel|wikipedia]]&amp;lt;/span&amp;gt; article for more infos)&lt;br /&gt;
Used to craft a [[MOX Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lead Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1000 Maximum Reactor Temperature &lt;br /&gt;
-5% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat-Capacity Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Reactor Plating|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1700 Maximum Reactor Temperature &lt;br /&gt;
-1% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Containment Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=Advanced Alloy|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Containment Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
| +500 Maximum Reactor Temperature &lt;br /&gt;
-10% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Electronic Circuit|C1=Copper Plate&lt;br /&gt;
|A2=Tin Plate|B2=Copper Plate|C2=Tin Plate&lt;br /&gt;
|A3=Copper Plate|B3=Tin Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass Fibre Cable|B1=Electronic Circuit|C1=Glass Fibre Cable&lt;br /&gt;
|A2=Heat Exchanger|B2=Dense Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Glass Fibre Cable|B3=Electronic Circuit|C3=Glass Fibre Cable&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Plate|B1=Electronic Circuit|C1=Lapis Lazuli Plate&lt;br /&gt;
|A2=Heat Exchanger|B2=Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Lapis Lazuli Plate|B3=Electronic Circuit|C3=Lapis Lazuli Plate&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor. &lt;br /&gt;
|-&lt;br /&gt;
![[Core Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Exchanger|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Exchanger|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 72 heat with the reactor, put will not move heat to or from nearby components. These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.&lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=Gold|B2=Heat Exchanger|C2=Gold&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Heat Exchanger|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Iron Bars|C1=Refined Iron&lt;br /&gt;
|A2=Iron Bars|B2=|C2=Iron Bars&lt;br /&gt;
|A3=Refined Iron|B3=Iron Bars|C3=Refined Iron&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars&lt;br /&gt;
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate&lt;br /&gt;
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|The basic vent dissipates 6 heat from itself every second. &lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Heat Vent|C1=Iron Bars&lt;br /&gt;
|A2=Iron Bars|B2=Diamond|C2=Iron Bars&lt;br /&gt;
|A3=Iron Bars|B3=Heat Vent|C3=Iron Bars&lt;br /&gt;
|Output=Advanced Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|An improvement to a basic heat vent, this component dissipates 12 heat from itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Vent|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Vent|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second. This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell. &lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin|C1=Iron Bars&lt;br /&gt;
|A2=Tin|B2=Heat Vent|C2=Tin&lt;br /&gt;
|A3=Iron Bars|B3=Tin|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin Plate|C1=Iron Bars&lt;br /&gt;
|A2=Tin Plate|B2=Heat Vent|C2=Tin Plate&lt;br /&gt;
|A3=Iron Bars|B3=Tin Plate|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent dissipates 4 heat from each surrounding component. &lt;br /&gt;
|-&lt;br /&gt;
![[Overclocked Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=|B2=Reactor Heat Vent|C2=&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Reactor Heat Vent|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself. This will cause the component to overheat if steps are not taken to cool this component.&lt;br /&gt;
|-&lt;br /&gt;
![[Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Dense Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|These reflect neutron pulses back to the uranium cell which produced them. The neutron reflector can reflect 10 000 pulses (one complete cycle from one uranium cell).&lt;br /&gt;
|-&lt;br /&gt;
![[Thick Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Neutron Reflector|C1=&lt;br /&gt;
|A2=Neutron Reflector|B2=Dense Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=|B3=Neutron Reflector|C3=&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Neutron Reflector|C1=Copper Plate&lt;br /&gt;
|A2=Neutron Reflector|B2=Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=Copper Plate|B3=Neutron Reflector|C3=Copper Plate&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|The thick neutron reflector is more durable, allowing it to reflect 40 000 pulses before failure.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|10K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin|C1=&lt;br /&gt;
|A2=Tin|B2=Water Cell|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Plate|C1=&lt;br /&gt;
|A2=Tin Plate|B2=Water Cell|C2=Tin Plate&lt;br /&gt;
|A3=|B3=Tin Plate|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 10,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|30K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Tin|C1=Tin&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=Tin Plate|C1=Tin Plate&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin Plate|B3=Tin Plate|C3=Tin Plate&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 30,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|60K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=30K Cooling Cell|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=Tin|B3=30K Cooling Cell|C3=Tin&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=30K Cooling Cell|C1=Tin Plate&lt;br /&gt;
|A2=Tin Plate|B2=Iron Plate|C2=Tin Plate&lt;br /&gt;
|A3=Tin Plate|B3=30K Cooling Cell|C3=Tin Plate&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 60,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[RSH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Heat Vent|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=RSH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 20,000 heat. Can be restored with redstone (10,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[LZH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Reactor Heat Vent|C1=Redstone&lt;br /&gt;
|A2=RSH-Condensator|B2=Lapis Lazuli Block|C2=RSH-Condensator&lt;br /&gt;
|A3=Redstone|B3=Core Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=LZH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 100,000 heat. Can be restored with lapis lazuli (40,000 each) and redstone (5,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[Heating Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Lava Cell&lt;br /&gt;
|B3=Dense Copper Plate&lt;br /&gt;
|Output=Heating Cell&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|When placed in a Nuclear Reactor, the heating cell will add heat to the surrounding cells. &lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Uranium Fuel Ingot&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Canning Machine&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, 25% of time turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.&lt;br /&gt;
|-&lt;br /&gt;
![[Dual Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Iron Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|These act as if they&amp;#039;re 2 cells in a Grid pattern. 1 Dual cell acts as 2x Uranium Cells are side-by-side. The output from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. &lt;br /&gt;
|-&lt;br /&gt;
![[Quad Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dual Uranium Cell|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dual Uranium Cell|C3=&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium Cell|B1=Iron Plate|C1=Uranium Cell&lt;br /&gt;
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate&lt;br /&gt;
|A3=Uranium Cell|B3=Iron Plate|C3=Uranium Cell&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|4 Uranium Cells forged together to only take one space in the reactor slot; Output for these are 60EU/t. These new Uranium components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. &lt;br /&gt;
|-&lt;br /&gt;
![[MOX PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Near-Depleted Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell&lt;br /&gt;
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell&lt;br /&gt;
|Output=Near-Depleted Uranium Cell|OA=8&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Rarely created when an [[Uranium Cell]] decays&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned into a rechargeable [[Depleted Isotope Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Depleted Isotope Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Near-Depleted Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Depleted Isotope Cell&lt;br /&gt;
}}&lt;br /&gt;
|created when an [[Uranium Cell]] decays, used to craft plutonium&lt;br /&gt;
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.&lt;br /&gt;
|-&lt;br /&gt;
![[Re-Enriched Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell&lt;br /&gt;
|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Created once a [[Depleted Isotope Cell]] charges&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned back into a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Processors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Furnace|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|Non electric machine, 25% faster and 125% fuel effective, can burn lava and [[Fuel Can (Filled)|fuel]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electro Furnace|Electric Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electro Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|[[EU|Energy]]-powered furnace which is 150% faster then normal and 125% fuel effective. Takes 400 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Macerator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=Cobblestone|B2=Machine|C2=Cobblestone&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator&lt;br /&gt;
}}&lt;br /&gt;
|now turns ore into [[Crushed Ore]]&lt;br /&gt;
|Turns ore into [[Dust]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Ore Washing Plant]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Bucket|B2=Machine|C2=Bucket&lt;br /&gt;
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor&lt;br /&gt;
|Output=Ore Washing Plant&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Ore]] into [[Purified Crushed Ore]], [[Stone Dust]] and a tiny pile of dust - look for more recipes on [[Ore Washing Plant|this]] page. Takes (?) [[EU]] per operation (at least 16 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Thermal Centrifuge]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coil|B1=Mining Laser|C1=Coil&lt;br /&gt;
|A2=Iron|B2=Machine|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Electric Motor|C3=Iron&lt;br /&gt;
|Output=Thermal Centrifuge&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Purified Ore]] into [[Dusts]] and some other things - look for more recipes on [[Thermal Centrifuge|this]] page. Takes (?) [[EU]] per operation (at least 48 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Metal Former]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tool Box|B2=Machine|C2=Tool Box&lt;br /&gt;
|A3=Coil|B3=Coil|C3=Coil&lt;br /&gt;
|Output=Metal Former&lt;br /&gt;
}}&lt;br /&gt;
|Has 3 modes: Rolling, Extruding and Cutting. Used to craft plates, casings, cables and some other things - look for more recipes on [[Metal Former|this]] page.&lt;br /&gt;
|-&lt;br /&gt;
![[Extractor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Treetap|B1=Machine|C1=Treetap&lt;br /&gt;
|A2=Treetap|B2=Electronic Circuit|C2=Treetap&lt;br /&gt;
|Output=Extractor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Compressor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stone|C1=Stone&lt;br /&gt;
|A2=Stone|B2=Machine|C2=Stone&lt;br /&gt;
|A3=Stone|B3=Electronic Circuit|C3=Stone&lt;br /&gt;
|Output=Compressor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Recycler]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Refined Iron|B3=Dirt|C3=Refined Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Iron|B3=Dirt|C3=Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|Has a 6% chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 1 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Canning Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Electronic Circuit|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Machine|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Casing|B1=Electronic Circuit|C1=Tin Casing&lt;br /&gt;
|A2=Tin Casing|B2=Machine|C2=Tin Casing&lt;br /&gt;
|A3=Tin Casing|B3=Tin Casing|C3=Tin Casing&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes 35 EU per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Induction Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it&amp;#039;s not smelting anything, it will quickly lose heat, but the furnace can be applied a Redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mass Fabricator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust&lt;br /&gt;
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine&lt;br /&gt;
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust&lt;br /&gt;
|Output=Mass Fabricator&lt;br /&gt;
}}&lt;br /&gt;
|now produces Uu-Liquid and needs much more energy and time&lt;br /&gt;
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Scanner]]&lt;br /&gt;
|v2.0only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate&lt;br /&gt;
|A2=Electric Motor|B2=Luminator|C2=Electric Motor&lt;br /&gt;
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit&lt;br /&gt;
|Output=Scanner&lt;br /&gt;
}}&lt;br /&gt;
|Used to scan items to get their [[Pattern]]. The Pattern can be saved in a [[Memory Crystal]] or a [[Pattern Storage]] next to the scanner.&lt;br /&gt;
|-&lt;br /&gt;
![[Replicator]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Stone|B1=Reinforced Glass|C1=Reinforced Stone&lt;br /&gt;
|A2=Teleporter|B2=Teleporter|C2=Teleporter&lt;br /&gt;
|A3=HV Transformer|B3=MFE Unit|C3=HV Transformer&lt;br /&gt;
|Output=Replicator&lt;br /&gt;
}}&lt;br /&gt;
|Uses Uu-Liquid and energy to produce any item which pattern is in an adjacent [[Pattern Storage]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Luminator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Insulated Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Produces light when powered.&lt;br /&gt;
|-&lt;br /&gt;
![[Personal Safe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Chest&lt;br /&gt;
|Output=Personal Safe&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP.&lt;br /&gt;
|-&lt;br /&gt;
![[Trade-O-Mat]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Chest|B2=Machine|C2=Chest&lt;br /&gt;
|Output=Trade-O-Mat&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.&lt;br /&gt;
|-&lt;br /&gt;
![[Magnetizer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Iron Fence|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Machine|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Iron Fence|C3=Redstone&lt;br /&gt;
|Output=Magnetizer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|C1=Cable&lt;br /&gt;
|A2=Cable|B2=Electronic Circuit|C2=Cable&lt;br /&gt;
|A3=Empty Cell|B3=Machine|C3=Empty Cell&lt;br /&gt;
|Output=Electrolyzer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed adjacent to energy storage and filled with [[Water Cell]]s, once the [[EU]] storage is 70.01% or more, starts turning the cells into [[Electrolyzed Water Cells]], but once it&amp;#039;s 25%, starts using up the electrolyzed cells to supply power. Speed depend on energy storage block tier.&lt;br /&gt;
|-&lt;br /&gt;
![[Tesla Coil]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Iron Casing|B3=Electronic Circuit|C3=Iron Casing&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|When charged and applied a Redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Teleporter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=FreqTrans|C1=Advanced Circuit&lt;br /&gt;
|A2=Glass Fibre Cable|B2=Advanced Machine|C2=Glass Fibre Cable&lt;br /&gt;
|A3=Advanced Circuit|B3=Diamond|C3=Advanced Circuit&lt;br /&gt;
|Output=Teleporter&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied Redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.&lt;br /&gt;
|-&lt;br /&gt;
![[Industrial TNT]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust&lt;br /&gt;
|A3=TNT|B3=TNT|C3=TNT&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=TNT|C1=Flint&lt;br /&gt;
|A2=Flint|B2=TNT|C2=Flint&lt;br /&gt;
|A3=Flint|B3=TNT|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=String&lt;br /&gt;
|A2=Industrial TNT&lt;br /&gt;
|Output=Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Smaller version of [[Industrial TNT]] which can be thrown or placed.&lt;br /&gt;
|-&lt;br /&gt;
![[Sticky Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dynamite|B1=Dynamite|C1=Dynamite&lt;br /&gt;
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite&lt;br /&gt;
|A3=Dynamite|B3=Dynamite|C3=Dynamite&lt;br /&gt;
|Output=Sticky Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Dynamite that will stick to a wall when thrown.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Trampoline]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1= |B1= |C1=&lt;br /&gt;
|A2=Rubber |B2=Rubber |C2=Rubber&lt;br /&gt;
|A3=Rubber |B3=Rubber |C3=Rubber&lt;br /&gt;
|Output=Rubber Trampoline|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Jumping off of a height onto this rubberized sheet will cause you to bounce back up, effectively negating fall damage.  The rubber trampoline must be connected on at least 2 sides to blocks on the same level as it, and must have a gap underneath, similar to a real trampoline. &lt;br /&gt;
|-&lt;br /&gt;
![[Iron Fence]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=Iron Fence|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|Iron Casing in Metal Former (extrude mode)&lt;br /&gt;
|Iron Fences can serve as a normal fence. Iron Fences can be stacked on top of one another, and if a player approaches the resulting pole while holding the Crouch button, he will quickly slide down the pole, much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Miner ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Miner]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit&lt;br /&gt;
|B2=Mining Pipe&lt;br /&gt;
|B3=Mining Pipe&lt;br /&gt;
|Output=Miner&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Miner]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy&lt;br /&gt;
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter&lt;br /&gt;
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Miner&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Pump]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Machine|C2=Empty Cell&lt;br /&gt;
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe&lt;br /&gt;
|Output=Pump&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. Takes 200 [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Pipe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Treetap|C3=Refined Iron&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Treetap|C3=Iron Plate&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Placed in the miner&amp;#039;s top-center slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Terraformer ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Advanced Machine|C2=Dirt&lt;br /&gt;
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust&lt;br /&gt;
|Output=Terraformer&lt;br /&gt;
}}&lt;br /&gt;
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by right-clicking the machine with the blueprint). Takes a unlimited amount of EU/t (just like mass fab), up to high voltage (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer Blueprint|Empty Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Advanced Circuit&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Tfbp&lt;br /&gt;
}}&lt;br /&gt;
|Empty Terraformer blueprint used to craft functional ones.&lt;br /&gt;
|-&lt;br /&gt;
![[Chilling|Chilling Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Snowball&lt;br /&gt;
|A2=Snowball|B2=Tfbp|C2=Snowball&lt;br /&gt;
|B3=Snowball&lt;br /&gt;
|Output=Chilling&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Compression|Compression Blueprint]]&lt;br /&gt;
(coming soon)&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Stone|C1=Cobblestone&lt;br /&gt;
|A2=Stone|B2=Tfbp|C2=Stone&lt;br /&gt;
|A3=Cobblestone|B3=Stone|C3=Cobblestone&lt;br /&gt;
|Output=Compression&lt;br /&gt;
}}&lt;br /&gt;
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Cultivation|Cultivation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Seeds&lt;br /&gt;
|A2=Seeds|B2=Tfbp|C2=Seeds&lt;br /&gt;
|B3=Seeds&lt;br /&gt;
|Output=Cultivation&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Desertification|Desertification Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Sand&lt;br /&gt;
|A2=Sand|B2=Tfbp|C2=Sand&lt;br /&gt;
|B3=Sand&lt;br /&gt;
|Output=Desertification&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Flatificator|Flatificator Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Dirt&lt;br /&gt;
|A2=Dirt|B2=Tfbp|C2=Dirt&lt;br /&gt;
|B3=Dirt&lt;br /&gt;
|Output=Flatificator&lt;br /&gt;
}}&lt;br /&gt;
|Removes all natural blocks (except stone) above the Terraformer and fills land below the Terraformer with dirt. Takes 40 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Irrigation|Irrigation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Water Bucket&lt;br /&gt;
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket&lt;br /&gt;
|B3=Water Bucket&lt;br /&gt;
|Output=Irrigation&lt;br /&gt;
}}&lt;br /&gt;
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the Terraformer. Takes 8 EU/t.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
Place one or more upgrades into the four right-most slots of a machine to upgrade said machine.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Overclocker upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to speed up machines at the cost of higher energy consumption.  Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%.  The effect is multiplicative.&lt;br /&gt;
|-&lt;br /&gt;
![[Transformer upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=2xIns. Gold Cable|B2=MV Transformer|C2=2xIns. Gold Cable&lt;br /&gt;
|A3=Glass|B3=Electronic Circuit|C3=Glass&lt;br /&gt;
|Output=Transformer upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s power input rate or tier.  One upgrade enables a tier 1 machine to receive 128EU/t. Two upgrades enables it to receive 512EU/t and three for More than 512 EU.&lt;br /&gt;
|-&lt;br /&gt;
![[Energy storage upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Wooden Planks|C1=Wooden Planks&lt;br /&gt;
|A2=Insulated Copper Cable|B2=RE Battery|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Wooden Planks|B3=Electronic Circuit|C3=Wooden Planks&lt;br /&gt;
|Output=Energy storage upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s internal power storage.  Each upgrade increases the storage capacity by 10,000 EU.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Helmet&lt;br /&gt;
}}&lt;br /&gt;
|Helmet with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Chestplate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|B3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Chestplate&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Leggings&lt;br /&gt;
}}&lt;br /&gt;
|Leggings with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Boots&lt;br /&gt;
}}&lt;br /&gt;
|Boots with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Energy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Helmet|Nano Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Nightvision Goggles|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Bodyarmor|Nano Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Leggings|Nano Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Boots|Nano Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Plate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore&lt;br /&gt;
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy&lt;br /&gt;
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore&lt;br /&gt;
|Output=Iridium Plate&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Material used to craft QuantumSuit armor&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Helmet|Quantum Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Nano-Helmet|C1=&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Reinforced Glass|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Glass|B1=Nano-Helmet|C1=Reinforced Glass&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Scuba Helmet|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Bodyarmor|Quantum Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Electric Jetpack|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Leggings|Quantum Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Machine|B1=Lapotron Crystal|C1=Machine&lt;br /&gt;
|A2=Iridium Plate|B2=Nano-Leggings|C2=Iridium Plate&lt;br /&gt;
|A3=Glowstone Dust|B3=|C3=Glowstone Dust&lt;br /&gt;
|Output=Quantum-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Boots|Quantum Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Plate|B1=Nano-Boots|C1=Iridium Plate&lt;br /&gt;
|A2=Rubber Boots|B2=Lapotron Crystal|C2=Rubber Boots&lt;br /&gt;
|A3=|B3=|C3=|Output=Quantum-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatPack|Bat-Pack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Wooden Planks|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tools using its energy of up to 60,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Adv.Batpack|Advanced Bat-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced RE-Battery|B1=Electronic_Circuit|C1=Advanced RE-Battery&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Copper Casing|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Advanced RE-Battery|C3=Advanced RE-Battery&lt;br /&gt;
|Output=Adv.Batpack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 2 tools using its energy of up to 600,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Energypack|Energy-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=Iron Casing|C1=Advanced Circuit&lt;br /&gt;
|A2=Energy Crystal|B2=Iron Casing|C2=Energy Crystal&lt;br /&gt;
|A3=Iron Casing|C3=Iron Casing&lt;br /&gt;
|Output=Energypack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 3 tools using its energy of up to 2,000,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[LapPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block&lt;br /&gt;
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block&lt;br /&gt;
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block&lt;br /&gt;
|Output=LapPack&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]&lt;br /&gt;
|-&lt;br /&gt;
![[Composite Armor Vest|Composite Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|C1=Advanced Alloy&lt;br /&gt;
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy&lt;br /&gt;
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy&lt;br /&gt;
|Output=Composite Armor Vest&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=BatBox|C2=Refined Iron&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=BatBox|C2=Iron Casing&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].&lt;br /&gt;
|-&lt;br /&gt;
![[Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Electronic Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Fuel Can (Empty)|C2=Iron Casing&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate.  It lasts for 90 seconds when fully charged.&lt;br /&gt;
|-&lt;br /&gt;
![[CFPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Iron Casing|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate that stores additional CF Pellets to automatically reload a [[CF Sprayer]].&lt;br /&gt;
|-&lt;br /&gt;
![[Scuba Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Orange Dye&lt;br /&gt;
|A2=Rubber|B2=Glass|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Iron Bars|C3=Rubber&lt;br /&gt;
|Output=Scuba Helmet&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Helmet that refills your breath bar as long as you have compressed air cells in your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Orange Dye|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Orange Dye|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A chestplate that provides protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Orange Dye|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit Leggings&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A pair of leggings that provide protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Wool|C3=Rubber&lt;br /&gt;
|Output=Rubber Boots&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Boots that reduce your fall damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Static Boots|Static Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Wool&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Static Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots that will charge a [[BatPack]] or a [[LapPack]] while walking.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Helmet|Solar Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|B1=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Helmet&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based helmet that will charge a [[BatPack]] or a [[LapPack]] from the sunlight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Pickaxe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Pickaxe&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Shovel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Shovel&lt;br /&gt;
}}&lt;br /&gt;
|Shovel with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Axe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick|C2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Axe&lt;br /&gt;
}}&lt;br /&gt;
|Axe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Sword]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Sword&lt;br /&gt;
}}&lt;br /&gt;
|Sword with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Forge Hammer]]&lt;br /&gt;
|v2.X only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Stick|B2=Stick|C2=Iron&lt;br /&gt;
|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Forge Hammer&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft Metal Plates out of ingots&lt;br /&gt;
|-&lt;br /&gt;
![[Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks&lt;br /&gt;
|Output=Treetap&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.&lt;br /&gt;
|-&lt;br /&gt;
![[Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|B3=Bronze&lt;br /&gt;
|Output=Wrench&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Removes machine with right click (there is a small chance that a machine will be gutted and drop only machine block or generator).&lt;br /&gt;
|-&lt;br /&gt;
![[Cutter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|B2=Refined Iron&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|B2=Iron Plate&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
Now used to make wire when used with Plates.&lt;br /&gt;
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Painter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wool|C1=Wool&lt;br /&gt;
|B2=Iron|C2=Wool&lt;br /&gt;
|A3=Iron&lt;br /&gt;
|Output=Painter&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Painter|B1=Red Dye&lt;br /&gt;
|Output=Painter (Red)&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.&lt;br /&gt;
Have autorefill mode (via M key).&lt;br /&gt;
|-&lt;br /&gt;
![[EC-Meter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=EC-Meter&lt;br /&gt;
|Output-image=Grid_EC_Manipulator.png&lt;br /&gt;
}}&lt;br /&gt;
|currently disabled&lt;br /&gt;
|Detects how many EU are passing through a cable upon right-clicking on one.&lt;br /&gt;
Will provide missleading readings on many cases.&lt;br /&gt;
|-&lt;br /&gt;
![[Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks |B1=Wooden Planks |C1=Wooden Planks&lt;br /&gt;
|A2=|B2=Stick |C2=&lt;br /&gt;
|A3=Stick  |B3=|C3=Stick&lt;br /&gt;
|Output=Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|Easy to place, easy to demolish platforms that also work like ladders. Try with [[Construction Foam]].&lt;br /&gt;
Provide better then anything fuel, since every scafford provide 750 EU when burned.&lt;br /&gt;
Blacklisted in [[recycler]].&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron |B1=Refined Iron |C1=Refined Iron&lt;br /&gt;
|A2=|B2=Iron Fence|C2=&lt;br /&gt;
|A3=Iron Fence |B3=|C3=Iron Fence &lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Fence|B2=Iron Fence|C2=Iron Fence&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
Can now be used to make [[Reinforced Stone]].&lt;br /&gt;
|A sturdier version of the wooden scaffolding.&lt;br /&gt;
|-&lt;br /&gt;
![[CF Sprayer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Cobblestone&lt;br /&gt;
|A2=Cobblestone|B2=Stick&lt;br /&gt;
|C3=Cobblestone&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet&lt;br /&gt;
|B2=CF Sprayer&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet&lt;br /&gt;
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet&lt;br /&gt;
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=|C1=&lt;br /&gt;
|A2=|B2=Iron Casing|C2=&lt;br /&gt;
|A3=|B3=Universal Fluid Cell|C3=Iron Casing&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
How to refill:&lt;br /&gt;
Either: Use CF Powder on water&lt;br /&gt;
then use the CF Sprayer on the CF Fluid&lt;br /&gt;
&lt;br /&gt;
Or:     Use a canning machine on fluid enrich mode&lt;br /&gt;
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Electric === &lt;br /&gt;
&lt;br /&gt;
Electric tools use energy instead of durability. They need recharging when they run out of energy, but they never wear out.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Small Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Small Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Electric Hoe]], [[Electric Wrench]] and [[Electric Treetap]].&lt;br /&gt;
|-&lt;br /&gt;
![[Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Mining Drill]] and [[Chainsaw]].&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Plate|C1=&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Power Unit|C3=Iron Plate&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. &lt;br /&gt;
|-&lt;br /&gt;
![[Diamond Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Diamond&lt;br /&gt;
|A2=Diamond|B2=Mining Drill|C2=Diamond&lt;br /&gt;
|Output=Diamond Drill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Drill]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iridium Plate&lt;br /&gt;
|A2=Iridium Plate|B2=Diamond Drill|C2=Iridium Plate&lt;br /&gt;
|Output=Iridium Drill&lt;br /&gt;
}}&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Chainsaw]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=RE Battery|B3=Refined Iron&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Power Unit|B3=Iron Plate&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|More efficient electric axe with the plus of being an effective MOB stopper. since 1.70 the Chainsaw now also works as shears. Just right-click on a sheep. Sames goes with grass or anything else you could shear, with normal shears.... Cheers&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Wrench&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wrench&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it. Protip: Post 1.46v Electric wrenches toggle ability has a 100% chance to remove the machine. Tool is toggled by holding the &amp;quot;M&amp;quot; key and right clicking. &lt;br /&gt;
|-&lt;br /&gt;
![[Nano Saber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Alloy&lt;br /&gt;
|A2=Glowstone Dust|B2=Advanced Alloy&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate&lt;br /&gt;
|Output=Nano Saber&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sword that deals 20 damage when charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Treetap&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Treetap&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|Treetap which uses EU&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Laser]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|Multipurpose laser which instantly breaks blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=&lt;br /&gt;
|A2=|B2=Electronic Circuit|C2=&lt;br /&gt;
|A3=|B3=RE Battery|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=&lt;br /&gt;
|A2=|B2=Iron Plate|C2=&lt;br /&gt;
|A3=|B3=Small Power Unit|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe which uses EU&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Nightvision_Goggles.png&amp;diff=13289</id>
		<title>File:Grid Nightvision Goggles.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Nightvision_Goggles.png&amp;diff=13289"/>
		<updated>2014-03-13T16:29:10Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Advanced_RE-Battery.png&amp;diff=13288</id>
		<title>File:Grid Advanced RE-Battery.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Advanced_RE-Battery.png&amp;diff=13288"/>
		<updated>2014-03-13T16:29:10Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Lead_Dust.png&amp;diff=13287</id>
		<title>File:Grid Lead Dust.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Lead_Dust.png&amp;diff=13287"/>
		<updated>2014-03-13T16:29:09Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Electric_Motor.png&amp;diff=13286</id>
		<title>File:Grid Electric Motor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Electric_Motor.png&amp;diff=13286"/>
		<updated>2014-03-13T16:29:09Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Coil.png&amp;diff=13285</id>
		<title>File:Grid Coil.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Coil.png&amp;diff=13285"/>
		<updated>2014-03-13T16:29:08Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13284</id>
		<title>Recipes and Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Recipes_and_Resources&amp;diff=13284"/>
		<updated>2014-03-13T16:21:56Z</updated>

		<summary type="html">&lt;p&gt;Player: rename * Item Casing -&amp;gt; * Casing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of recipes and resources found in IndustrialCraft².&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tocright}}&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Vanilla blocks changed ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Obsidian]]&lt;br /&gt;
![[Image:Grid_Obsidian.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 6000 to 60, this allows [[Secret:Nuke|nuke]] and [[Nuclear_Reactor|reactor]] to destroy obsidian on default power(up to 6 blocks).&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Water]]&lt;br /&gt;
![[Image:Grid_Water_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy water blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Lava]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|[[Explosion]] resistance changed from 500 to 30, this allows [[Non-IC Items|TNT]] and [[Industrial TNT|ITNT]] to destroy lava blocks.&lt;br /&gt;
|-http://wiki.industrial-craft.net/skins/common/images/button_extlink.png&lt;br /&gt;
![[Non-IC Items|Lava bucket]]&lt;br /&gt;
![[Image:Grid_Lava_Bucket.png|64px]]&lt;br /&gt;
|Only smelts 12 blocks in an iron furnace.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Redstone]]&lt;br /&gt;
![[Image:Grid_Redstone.png|64px]]&lt;br /&gt;
|Can be used as power source with electric machines, provide 500 EU per item, act just like [[Single-Use Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Cacti]]&lt;br /&gt;
![[Image:Grid_Cactus.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
![[Non-IC Items|Sugar Cane]]&lt;br /&gt;
![[Image:Grid_Sugar_Cane.png|64px]]&lt;br /&gt;
|Can now be burned in any furnace for 50 fuel points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ores ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Ore]]&lt;br /&gt;
![[Image:Copper Ore.png|64px]]&lt;br /&gt;
|Found on layers 10 to 70 (rate 15:10). Used most notably to make [[Copper Cable]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Ore]]&lt;br /&gt;
![[Image:Tin Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 40 (rate 25:6). Used most notably to make [[RE Battery|Rechargeable Batteries]], [[Empty Cell|Cells]], [[Bronze]] and some [[Nuclear Reactor|Reactor]] components.&lt;br /&gt;
|-&lt;br /&gt;
![[Lead Ore]]&lt;br /&gt;
![[Image:Lead Ore.png|64px]]&lt;br /&gt;
|(IC2 V2.X (experimental) only). Found on layers ? to ? (rate ?). Used to make [[Advanced RE-Battery]]s and [[Reactor Chamber]]s.&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Ore]]&lt;br /&gt;
![[Image:Uranium Ore.png|64px]]&lt;br /&gt;
|Found on layers 0 to 64 (rate 20:3). Needed to run a Nuclear Reactor.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Generation rate is number of generation attempts per chunk : number of ore generated per attempt.&lt;br /&gt;
20:3 means that ore will attempt to generate up to 20 times and will generate up to 3 ore per attempt, generation attempts can fail.&lt;br /&gt;
&lt;br /&gt;
=== Overworld ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Wood| Rubber Tree]]&lt;br /&gt;
![[Image:Rubber Tree.png|128px]]&lt;br /&gt;
|Mod relates trees which have dark yellow logs and light green leaves. Cannot be found anywhere except Swamp, Forest and Taiga biomes. They are extremely abundant in Swamp, Forest and Taiga biomes and are easy to find through their unique &amp;quot;wing&amp;quot; on their leaf design. Their wood is special and sometimes has resin holes thet may be right clicked on with a [[Treetap]] to get [[Sticky Resin]], used in [[Rubber]] production.&lt;br /&gt;
Can be crafted into 3 jungle planks or smelted into spruce log. Leaves cannot be harvested and have 2% chance of dropping a sapling.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
World generation rate of Rubber Trees depends on biome:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=500px|&amp;#039;&amp;#039;&amp;#039;Forest&amp;#039;&amp;#039;&amp;#039; 2-12% chance to generate 1-6 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Taiga&amp;#039;&amp;#039;&amp;#039; 0-6% chance to generate 0-3 Rubber Trees per chunk.&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Swampland&amp;#039;&amp;#039;&amp;#039; 10-30% chance to generate 5-15 Rubber Trees per chunk.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minimal tree height is 2 max is 8.&lt;br /&gt;
Every log has a 25% chance of having a resin hole, max 3 holes per tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cables ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Tin|B2=Tin|C2=Tin&lt;br /&gt;
|Output=Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Plate|B2=Cutter&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Tin&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Tin Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Special uninsulated tin cable which handles up to 5 EU/t (ultra-low [[EU|voltage]]) (up to 32 EU-p on experimental builds) have 0.025 loss per block.&lt;br /&gt;
Uninsulated cables cannot be painted.&lt;br /&gt;
Uninsulated cables deal 1 point of damage per 64 EU current rounded down.&lt;br /&gt;
Most effective tool for cables removal is chainsaw.&lt;br /&gt;
Used in crafting recipes.&lt;br /&gt;
|-&lt;br /&gt;
![[Tin Cable|Insulated Tin Cable]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Tin Cable|A1=Rubber&lt;br /&gt;
|Output=Insulated Tin Cable|OA=9&lt;br /&gt;
}}&lt;br /&gt;
|Insulated tin cable which handles up to 32 EU-p (low [[EU|voltage]]) have 0.025(?) EU loss per block.&lt;br /&gt;
Used in crafting recipes, such as [[RE Battery]].&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|Output=Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Copper Plate|B2=Cutter&lt;br /&gt;
|Output=Copper Cable|OA=2&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Copper&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Copper Cable|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.29.&lt;br /&gt;
|-&lt;br /&gt;
![[Copper Cable|Insulated Copper Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Rubber|B3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Insulated Copper Cable|OA=6&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Copper Cable&lt;br /&gt;
|Output=Insulated Copper Cable&lt;br /&gt;
}}&lt;br /&gt;
|Insulated copper cable which handles up to 32 EU/t (low [[EU|voltage]]) (up to 128 EU-p on experimental builds). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of [[Rubber]] (shapeless) in a crafting table.&lt;br /&gt;
EU loss rate is 0.21&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Gold|B2=Gold|C2=Gold&lt;br /&gt;
|Output=Gold Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Gold Plate|B2=Cutter&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Gold&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.5.&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Single-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Gold|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated Gold Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|Output=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.4501&lt;br /&gt;
|-&lt;br /&gt;
![[Gold Cable|Double-Insulated Gold Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated Gold Cable&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Gold Cable&lt;br /&gt;
|A2=Rubber&lt;br /&gt;
|Output=2xIns. Gold Cable&lt;br /&gt;
|Output-link=Insulated Gold Cable&lt;br /&gt;
}}&lt;br /&gt;
|Double-insulated gold cable which handles up to 128 EU/t (up to 512 EU-p on experimental builds) (medium [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.402&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=HV Cable|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Metal Former (Extruding)&lt;br /&gt;
|Top=Iron&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Uninsulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 1.0&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Single-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Refined Iron|C2=Rubber&lt;br /&gt;
|B3=Rubber&lt;br /&gt;
|Output=Insulated HV Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|Output=Insulated HV Cable|OA&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Single-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.949&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Double-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Insulated HV Cable&lt;br /&gt;
|Output=2xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Double-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.9&lt;br /&gt;
|-&lt;br /&gt;
![[HV Cable|Triple-Insulated HV Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Rubber&lt;br /&gt;
|A2=HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=2xIns. HV Cable&lt;br /&gt;
|Output=3xIns. HV Cable&lt;br /&gt;
|Output-link=3xIns. HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=HV Cable&lt;br /&gt;
|A2=Rubber|B2=Rubber&lt;br /&gt;
|Output=3xIns. HV Cable|OA&lt;br /&gt;
|Output-link=Insulated HV Cable&lt;br /&gt;
}}&lt;br /&gt;
|Triple-insulated HV cable which handles up to 512 EU/t (up to 2048 EU-p on experimental builds) (high [[EU|voltage]]) and 2048 EU/t (extreme [[EU|voltage]]).&lt;br /&gt;
EU loss rate is 0.8&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Although in-game it currently lists &amp;quot;4xInsulated&amp;quot;, that is incorrect as you are adding a layer of insulation each time, not doubling the insulation each time. It is actually &amp;quot;3xIns&amp;quot; and should get renamed eventually in some future patch.&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
![[Glass Fibre Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver ingot|B2=Diamond|C2=Silver ingot&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass_Fibre_Cable|OA=6&lt;br /&gt;
|Output-link=Glass Fibre Cable&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=Silver Dust|B2=Energium Dust|C2=Silver Dust&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Glass Fibre Cable|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Special glass fibre cable which handles up to 512 EU/t (up to 8192 EU-p on experimental builds) (high [[EU|voltage]]). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 40 blocks (0.025 EU per block).&lt;br /&gt;
|-&lt;br /&gt;
![[Detector Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=3xIns. HV Cable|C2=Redstone&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Detector Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Outputs Redstone current when powered, support up to 512 EU flow (up to 8192 EU-p on experimental builds) (cannot be placed on HV lines).&lt;br /&gt;
EU loss rate is 0.5 (Since v1.62 this is no longer a viable cable option to replace glass fibre!)&lt;br /&gt;
|-&lt;br /&gt;
![[Splitter Cable]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Redstone&lt;br /&gt;
|A2=3xIns. HV Cable|B2=Lever|C2=3xIns. HV Cable&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Splitter Cable&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Prevents the transfer of EU while being powered by Redstone, support up to 512 EU flow (up to 8192 EU-p on experimental builds).&lt;br /&gt;
EU loss rate is 0.025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== EU Storage ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatBox]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=RE Battery|B2=RE Battery|C2=RE Battery&lt;br /&gt;
|A3=Wooden Planks|B3=Wooden Planks|C3=Wooden Planks&lt;br /&gt;
|Output=BatBox&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 40,000 ( [[EU]] and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[CES Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze Plate|B1=Insulated Copper Cable|C1=Bronze Plate&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Advanced RE-Battery|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Bronze Plate|B3=Bronze Plate|C3=Bronze Plate&lt;br /&gt;
|Output=CES Unit&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage block which stores up to 300,000 EU an accepts up to and outputs 128 EU-p (low voltage). Accepts current from any side, expect the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFE Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=2xIns. Gold Cable|B1=Energy Crystal|C1=2xIns. Gold Cable&lt;br /&gt;
|A2=Energy Crystal|B2=Machine|C2=Energy Crystal&lt;br /&gt;
|A3=2xIns. Gold Cable|B3=Energy Crystal|C3=2xIns. Gold Cable&lt;br /&gt;
|Output=MFE Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 600,000 (up to 4,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 128 EU/t (up to 500 EU-p in experimental builds) (medium voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
![[MFS Unit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapotron Crystal|B1=Advanced Circuit|C1=Lapotron Crystal&lt;br /&gt;
|A2=Lapotron Crystal|B2=MFE Unit|C2=Lapotron Crystal&lt;br /&gt;
|A3=Lapotron Crystal|B3=Advanced Machine|C3=Lapotron Crystal&lt;br /&gt;
|Output=MFS Unit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage block which stores up to 10,000,000 (up to 40,000,000 EU in experimental builds) [[EU]] and accepts up to and outputs 512 EU/t (2048 EU-p in experimental builds) (high voltage). Accepts current from any side, except the one with a dot, which is the output.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Single-Use Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Hydrated Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=8&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|B2=Coal Dust&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|Output=Single-Use Battery|OA=5&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU]] storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.&lt;br /&gt;
|-&lt;br /&gt;
![[RE Battery]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Tin Cable&lt;br /&gt;
|A2=Tin|B2=Redstone|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Redstone|C3=Tin&lt;br /&gt;
|Output=RE Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 10000 [[EU]] and can be charged or discharged in a [[BatBox]], [[CES Unit]], [[MFE Unit]] or [[MFS Unit]]. It can also be used to power most machines from their bottom slot, and be charged in generators through their top (or middle) slot.&lt;br /&gt;
Empty ones can stack, but must be destacked to charge.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced RE Battery]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Bronze Casing|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Bronze Casing|B2=Sulfur Dust|C2=Bronze Casing&lt;br /&gt;
|A3=Bronze Casing|B3=Lead Dust|C3=Bronze Casing&lt;br /&gt;
|Output=Advanced RE Battery&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100000 [[EU]] and can be charged or discharged in a [[CES Unit]], [[MFE Unit]] or [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Energy Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Diamond|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Energium Dust|IA=9&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Energy Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 100,000 [[EU]] and can only be charged or discharged in a [[MFE Unit]] or a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Lapotron Crystal]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli (Dye)|B1=Electronic Circuit|C1=Lapis Lazuli (Dye)&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Energy Crystal|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Lapis Lazuli (Dye)|B3=Electronic Circuit|C3=Lapis Lazuli (Dye)&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Dust|B1=Advanced Circuit|C1=Lapis Lazuli Dust&lt;br /&gt;
|A2=Lapis Lazuli Dust|B2=Energy Crystal|C2=Lapis Lazuli Dust&lt;br /&gt;
|A3=Lapis Lazuli Dust|B3=Advanced Circuit|C3=Lapis Lazuli Dust&lt;br /&gt;
|Output=Lapotron Crystal&lt;br /&gt;
}}&lt;br /&gt;
|[[EU]] storage item which stores up to 1,000,000 [[EU]] and can only be charged or discharged in a [[MFS Unit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzed Water Cell]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Created in an [[Electrolyzer]] when the adjacent power storage (any tier) is more then 70.01% full, those cells adsorb 20k EU, but lose 1500 per energy storage tier (with minimal 1500 loss on [[MFS Unit]]) when discharged (discharged when energy storage 25% or less).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Transformers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[LV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Copper Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Copper|B2=Copper|C2=Copper&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Copper Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Insulated Tin Cable|C1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Coil|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks|B3=Insulated Tin Cable|C3=Wooden Planks&lt;br /&gt;
|Output=LV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 32EU packets (LV) and outputs 128EU (MV) packets, OR&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 32EU (LV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[MV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=2xIns. Gold Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=2xIns. Gold Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Insulated Copper Cable|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Insulated Copper Cable|C3=&lt;br /&gt;
|Output=MV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 128EU packets (MV) and outputs 512EU (HV) packets, OR&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 128EU (MV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[HV Transformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=4xIns. HV Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Energy Crystal&lt;br /&gt;
|B3=4xIns. HV Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Gold Cable&lt;br /&gt;
|A2=Electronic Circuit|B2=MV Transformer|C2=Advanced RE Battery&lt;br /&gt;
|B3=Insulated Gold Cable&lt;br /&gt;
|Output=HV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 512EU packets (HV) and outputs 2048EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 2048EU packets (EV) and outputs 512EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
![[EV Transformer]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated HV Cable&lt;br /&gt;
|A2=Advanced Circuit|B2=HV Transformer|C2=Lapotron Crystal&lt;br /&gt;
|B3=Insulated HV Cable&lt;br /&gt;
|Output=EV Transformer&lt;br /&gt;
}}&lt;br /&gt;
|Either:&lt;br /&gt;
* Accepts up to 2048EU packets (HV) and outputs 8192EU (EV) packets, OR&lt;br /&gt;
* Accepts up to 8192EU packets (EV) and outputs 2048EU (HV) packets.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Machine Components ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Refined Iron|C3=Refined Iron&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Refined Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Machine&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|Output=Iron|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines and the [[QuantumSuit Leggings|Quantum Leggings]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Advanced Alloy&lt;br /&gt;
|A2=Carbon Plate|B2=Machine|C2=Carbon Plate&lt;br /&gt;
|B3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Machine&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Electronic Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Refined Iron|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=Cable&lt;br /&gt;
|A2=Redstone|B2=Iron Plate|C2=Redstone&lt;br /&gt;
|A3=Cable|B3=Cable|C3=Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|Base component for machines, smart items and the [[Advanced Circuit]].&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Circuit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Glowstone Dust|C1=Redstone&lt;br /&gt;
|A2=Lapis Lazuli (Dye)|B2=Electronic Circuit|C2=Lapis Lazuli (Dye)&lt;br /&gt;
|A3=Redstone|B3=Glowstone Dust|C3=Redstone&lt;br /&gt;
|Output=Advanced Circuit&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Base component for t2 and t3 tools and machines.&lt;br /&gt;
|-&lt;br /&gt;
![[Coil]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Cable|B1=Copper Cable|C1=Copper Cable&lt;br /&gt;
|A2=Copper Cable|B2=Iron|C2=Copper Cable&lt;br /&gt;
|A3=Copper Cable|B3=Copper Cable|C3=Copper Cable&lt;br /&gt;
|Output=Coil&lt;br /&gt;
}}&lt;br /&gt;
|Used to make [[Electronic Motor]] and some other things.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Motor]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Casing|C1=&lt;br /&gt;
|A2=Coil|B2=Iron|C2=Coil&lt;br /&gt;
|A3=|B3=Tin Casing|C3=&lt;br /&gt;
|Output=Electric Motor&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.0 (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|Simple generator which accepts [[Fuel Can (Filled)|fuel]] (43,200 EU for coal fuel, 16,200 EU for bio fuel), coal (4000 EU), [[Scrap|scrap]] (825 EU), wood (750 EU), planks (750 EU), wooden blocks (750 EU), sticks (250 EU), saplings (250 EU, 200 EU for rubber tree saplings), sugar cane (125 EU) and cactus (125 EU) and outputs 10 EU/t. If there is no destination for the current, it can store up to 4000 [[EU]]. It is also a base component for other generators.&lt;br /&gt;
|-&lt;br /&gt;
![[Geothermal Generator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Refined Iron|B3=Generator|C3=Refined Iron&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Iron Casing|B3=Generator|C3=Iron Casing&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
|Generator which accepts lava buckets and [[Lava Cell|cells]] and outputs 20 EU/t for a total of 20,000 [[EU]] per lava unit. Provide no energy storage but store up to 24 units of lava inside.&lt;br /&gt;
Any stored lava is lost if blocked removed.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Panel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which, when exposed to &amp;#039;&amp;#039;&amp;#039;direct&amp;#039;&amp;#039;&amp;#039; sunlight through its top, outputs 1.0 EU/t for a total of 13500 EU per Minecraft day.&lt;br /&gt;
|-&lt;br /&gt;
![[Water Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which accepts water buckets and adjacent water and outputs either 2 EU/t for a total of 1000 EU per water bucket, or 0.010 EU/t per adjacent water block for a maximum of 0.25 EU/t with a 3x3 cube of water with the water mill in the middle and cable on top.&lt;br /&gt;
|-&lt;br /&gt;
![[Wind Mill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|C1=Iron&lt;br /&gt;
|B2=Generator&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Windmill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Generator which outputs 0-6 EU/t (can melt tin cable!) for a total of an average of 250 EU/t multiplied by its height in the Minecraft world. The generation power can be hindered by any block in a 9x9x7 area around it, reducing the effective height by 1 for each block in said area.&lt;br /&gt;
Will break on heavy load, replacing itself with normal generator.&lt;br /&gt;
|-&lt;br /&gt;
![[Semifluid Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|can burn oil and fuel (buildcraft)&lt;br /&gt;
|-&lt;br /&gt;
![[Radioisotope Thermoelectric Generator PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Uses [[Pellets of RTG Fuel]] to produce energy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nuclear Reactor ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nuclear Reactor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Advanced Circuit|C1=&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=|B3=Generator|C3=&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|Complex generator whose output and total [[EU]] varies depending on the setup. Refer [[Tutorial:Nuclear_Power| nuclear reactor for dummies]] for more info.&lt;br /&gt;
Need indirect redstone current to run.&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Chamber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dense Copper Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Lead Plate|C1=&lt;br /&gt;
|A2=Lead Plate|B2=Machine|C2=Lead Plate&lt;br /&gt;
|A3=|B3=Lead Plate|C3=&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|Can be attached to a [[Nuclear Reactor|reactor]] to increase its space by 1 column, povide no bonuses, valid output and input.&lt;br /&gt;
|-&lt;br /&gt;
![[Refined Uranium]]&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Uranium&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Refined Uranium&lt;br /&gt;
}}&lt;br /&gt;
|replaced by [[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|Compressed form of the [[Uranium|uranium]] resource, used to craft a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 235|Tiny Pile of Uranium 235]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[Uranium 235]] and can be used for something very explosive. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Uranium 238]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|put [[Uranium Ore|Purified Crushed Uranium Ore]] in a [[Thermal Centrifuge]]&lt;br /&gt;
|Used to craft [[Enriched Uranium Nuclear Fuel]], [[MOX Nuclear Fuel]] and [[Uranium Block]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]! You need a &amp;#039;&amp;#039;&amp;#039;full&amp;#039;&amp;#039;&amp;#039; [[Hazmat Suit]] to transport it!&lt;br /&gt;
|-&lt;br /&gt;
![[Enriched Uranium Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Tiny Pile of Uranium 235|B2=Tiny Pile of Uranium 235|C2=Tiny Pile of Uranium 235&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=Enriched Uranium Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft a [[Uranium Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[MOX Nuclear Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium 238|B1=Uranium 238|C1=Uranium 238&lt;br /&gt;
|A2=Plutonium|B2=Plutonium|C2=Plutonium&lt;br /&gt;
|A3=Uranium 238|B3=Uranium 238|C3=Uranium 238&lt;br /&gt;
|Output=MOX Nuclear Fuel&lt;br /&gt;
}}&lt;br /&gt;
|(MOX=Mixed oxide, see the &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[[wikipedia:MOX_fuel|wikipedia]]&amp;lt;/span&amp;gt; article for more infos)&lt;br /&gt;
Used to craft a [[MOX Cell]]. &amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; This Item is [[Radiation|radioactive]]!&lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lead Plate|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1000 Maximum Reactor Temperature &lt;br /&gt;
-5% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat-Capacity Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Dense Copper Plate|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Reactor Plating|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat-Capacity Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
| +1700 Maximum Reactor Temperature &lt;br /&gt;
-1% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Containment Reactor Plating]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reactor Plating|B1=Advanced Alloy|C1=&lt;br /&gt;
|A2=Advanced Alloy|B2=|C2=&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Containment Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
| +500 Maximum Reactor Temperature &lt;br /&gt;
-10% Explosion Range&lt;br /&gt;
|-&lt;br /&gt;
![[Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Electronic Circuit|C1=Copper Plate&lt;br /&gt;
|A2=Tin Plate|B2=Copper Plate|C2=Tin Plate&lt;br /&gt;
|A3=Copper Plate|B3=Tin Plate|C3=Copper Plate&lt;br /&gt;
|Output=Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass Fibre Cable|B1=Electronic Circuit|C1=Glass Fibre Cable&lt;br /&gt;
|A2=Heat Exchanger|B2=Dense Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Glass Fibre Cable|B3=Electronic Circuit|C3=Glass Fibre Cable&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Plate|B1=Electronic Circuit|C1=Lapis Lazuli Plate&lt;br /&gt;
|A2=Heat Exchanger|B2=Copper Plate|C2=Heat Exchanger&lt;br /&gt;
|A3=Lapis Lazuli Plate|B3=Electronic Circuit|C3=Lapis Lazuli Plate&lt;br /&gt;
|Output=Advanced Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor. &lt;br /&gt;
|-&lt;br /&gt;
![[Core Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Exchanger|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Exchanger|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Core Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 72 heat with the reactor, put will not move heat to or from nearby components. These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.&lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Exchanger]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=Gold|B2=Heat Exchanger|C2=Gold&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Heat Exchanger|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Component Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
|These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Iron Bars|C1=Refined Iron&lt;br /&gt;
|A2=Iron Bars|B2=|C2=Iron Bars&lt;br /&gt;
|A3=Refined Iron|B3=Iron Bars|C3=Refined Iron&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Iron Plate|C1=Iron Bars&lt;br /&gt;
|A2=Iron Plate|B2=Electric Motor|C2=Iron Plate&lt;br /&gt;
|A3=Iron Bars|B3=Iron Plate|C3=Iron Bars&lt;br /&gt;
|Output=Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|The basic vent dissipates 6 heat from itself every second. &lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Heat Vent|C1=Iron Bars&lt;br /&gt;
|A2=Iron Bars|B2=Diamond|C2=Iron Bars&lt;br /&gt;
|A3=Iron Bars|B3=Heat Vent|C3=Iron Bars&lt;br /&gt;
|Output=Advanced Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|An improvement to a basic heat vent, this component dissipates 12 heat from itself. &lt;br /&gt;
|-&lt;br /&gt;
![[Reactor Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Copper Plate|B1=|C1=&lt;br /&gt;
|A2=Heat Vent|B2=|C2=&lt;br /&gt;
|A3=Dense Copper Plate|B3=|C3=&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Copper Plate|C1=Copper Plate&lt;br /&gt;
|A2=Copper Plate|B2=Heat Vent|C2=Copper Plate&lt;br /&gt;
|A3=Copper Plate|B3=Copper Plate|C3=Copper Plate&lt;br /&gt;
|Output=Reactor Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second. This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell. &lt;br /&gt;
|-&lt;br /&gt;
![[Component Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin|C1=Iron Bars&lt;br /&gt;
|A2=Tin|B2=Heat Vent|C2=Tin&lt;br /&gt;
|A3=Iron Bars|B3=Tin|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Bars|B1=Tin Plate|C1=Iron Bars&lt;br /&gt;
|A2=Tin Plate|B2=Heat Vent|C2=Tin Plate&lt;br /&gt;
|A3=Iron Bars|B3=Tin Plate|C3=Iron Bars&lt;br /&gt;
|Output=Component Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent dissipates 4 heat from each surrounding component. &lt;br /&gt;
|-&lt;br /&gt;
![[Overclocked Heat Vent]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold|C1=&lt;br /&gt;
|A2=|B2=Reactor Heat Vent|C2=&lt;br /&gt;
|A3=|B3=Gold|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Gold Plate|C1=&lt;br /&gt;
|A2=Gold Plate|B2=Reactor Heat Vent|C2=Gold Plate&lt;br /&gt;
|A3=|B3=Gold Plate|C3=&lt;br /&gt;
|Output=Overclocked Heat Vent&lt;br /&gt;
}}&lt;br /&gt;
|This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself. This will cause the component to overheat if steps are not taken to cool this component.&lt;br /&gt;
|-&lt;br /&gt;
![[Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Dense Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Dust|B1=Coal Dust|C1=Tin Dust&lt;br /&gt;
|A2=Coal Dust|B2=Copper Plate|C2=Coal Dust&lt;br /&gt;
|A3=Tin Dust|B3=Coal Dust|C3=Tin Dust&lt;br /&gt;
|Output=Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|These reflect neutron pulses back to the uranium cell which produced them. The neutron reflector can reflect 10 000 pulses (one complete cycle from one uranium cell).&lt;br /&gt;
|-&lt;br /&gt;
![[Thick Neutron Reflector]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Neutron Reflector|C1=&lt;br /&gt;
|A2=Neutron Reflector|B2=Dense Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=|B3=Neutron Reflector|C3=&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper Plate|B1=Neutron Reflector|C1=Copper Plate&lt;br /&gt;
|A2=Neutron Reflector|B2=Copper Plate|C2=Neutron Reflector&lt;br /&gt;
|A3=Copper Plate|B3=Neutron Reflector|C3=Copper Plate&lt;br /&gt;
|Output=Thick Neutron Reflector&lt;br /&gt;
}}&lt;br /&gt;
|The thick neutron reflector is more durable, allowing it to reflect 40 000 pulses before failure.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|10K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin|C1=&lt;br /&gt;
|A2=Tin|B2=Water Cell|C2=Tin&lt;br /&gt;
|A3=|B3=Tin|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Tin Plate|C1=&lt;br /&gt;
|A2=Tin Plate|B2=Water Cell|C2=Tin Plate&lt;br /&gt;
|A3=|B3=Tin Plate|C3=&lt;br /&gt;
|Output=Coolant Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 10,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|30K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Tin|C1=Tin&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=Tin Plate|C1=Tin Plate&lt;br /&gt;
|A2=Cooling Cell|B2=Cooling Cell|C2=Cooling Cell&lt;br /&gt;
|A3=Tin Plate|B3=Tin Plate|C3=Tin Plate&lt;br /&gt;
|Output=30K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 30,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[Coolant Cell|60K Cooling Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=30K Cooling Cell|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Dense Copper Plate|C2=Tin&lt;br /&gt;
|A3=Tin|B3=30K Cooling Cell|C3=Tin&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Plate|B1=30K Cooling Cell|C1=Tin Plate&lt;br /&gt;
|A2=Tin Plate|B2=Iron Plate|C2=Tin Plate&lt;br /&gt;
|A3=Tin Plate|B3=30K Cooling Cell|C3=Tin Plate&lt;br /&gt;
|Output=60K Cooling Cell&lt;br /&gt;
}}&lt;br /&gt;
|Holds 60,000 heat before melting.&lt;br /&gt;
|-&lt;br /&gt;
![[RSH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Heat Vent|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=RSH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 20,000 heat. Can be restored with redstone (10,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[LZH-Condensator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Reactor Heat Vent|C1=Redstone&lt;br /&gt;
|A2=RSH-Condensator|B2=Lapis Lazuli Block|C2=RSH-Condensator&lt;br /&gt;
|A3=Redstone|B3=Core Heat Exchanger|C3=Redstone&lt;br /&gt;
|Output=LZH-Condensator&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Holds 100,000 heat. Can be restored with lapis lazuli (40,000 each) and redstone (5,000 each).&lt;br /&gt;
|-&lt;br /&gt;
![[Heating Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Lava Cell&lt;br /&gt;
|B3=Dense Copper Plate&lt;br /&gt;
|Output=Heating Cell&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|When placed in a Nuclear Reactor, the heating cell will add heat to the surrounding cells. &lt;br /&gt;
|-&lt;br /&gt;
![[Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Uranium Fuel Ingot&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Canning Machine&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|Generates 1,000,000-5,000,000 [[EU]] at 5-25 EU/t (depending on efficiency, that is, cell adjacency), but generates excess heat which must be eliminated through cooling. When it decays, 25% of time turns into a [[Near-Depleted Uranium Cell]], which once recharged, turns into a fresh new cell.&lt;br /&gt;
|-&lt;br /&gt;
![[Dual Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Dense Copper Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Uranium Cell|B2=Iron Plate|C2=Uranium Cell&lt;br /&gt;
|Output=Dual Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|These act as if they&amp;#039;re 2 cells in a Grid pattern. 1 Dual cell acts as 2x Uranium Cells are side-by-side. The output from a single slot used is 20EU/t because of 5EU/t per cell, as well as the +5EU/t per cell adjacent to another. &lt;br /&gt;
|-&lt;br /&gt;
![[Quad Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Dual Uranium Cell|C1=&lt;br /&gt;
|A2=Dense Copper Plate|B2=Dense Copper Plate|C2=Dense Copper Plate&lt;br /&gt;
|A3=|B3=Dual Uranium Cell|C3=&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Uranium Cell|B1=Iron Plate|C1=Uranium Cell&lt;br /&gt;
|A2=Copper Plate|B2=Iron Plate|C2=Copper Plate&lt;br /&gt;
|A3=Uranium Cell|B3=Iron Plate|C3=Uranium Cell&lt;br /&gt;
|Output=Quad Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
|4 Uranium Cells forged together to only take one space in the reactor slot; Output for these are 60EU/t. These new Uranium components allow for much more compact Nuclear Reactor designs - However you still have to manage that heat produced. &lt;br /&gt;
|-&lt;br /&gt;
![[MOX PLACEHOLDER]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Near-Depleted Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Empty Cell|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Uranium Fuel Ingot|C2=Empty Cell&lt;br /&gt;
|A3=Empty Cell|B3=Empty Cell|C3=Empty Cell&lt;br /&gt;
|Output=Near-Depleted Uranium Cell|OA=8&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Rarely created when an [[Uranium Cell]] decays&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned into a rechargeable [[Depleted Isotope Cell]].&lt;br /&gt;
|-&lt;br /&gt;
![[Depleted Isotope Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Near-Depleted Uranium Cell|B1=Coal Dust&lt;br /&gt;
|Output=Depleted Isotope Cell&lt;br /&gt;
}}&lt;br /&gt;
|created when an [[Uranium Cell]] decays, used to craft plutonium&lt;br /&gt;
|When surrounded by one or more [[Uranium Cell]]s, will make the cell pulse an additional time. This pulse generates heat, but not EU, and recharges the cell. Recharging is much faster when done on a reactor running very hot.&lt;br /&gt;
|-&lt;br /&gt;
![[Re-Enriched Uranium Cell]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Re-Enriched Uranium Cell&lt;br /&gt;
|B1=Coal Dust&lt;br /&gt;
|Output=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;Created once a [[Depleted Isotope Cell]] charges&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Can be turned back into a [[Uranium Cell]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Processors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X &lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron&lt;br /&gt;
|A2=Iron|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Furnace|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|Non electric machine, 25% faster and 125% fuel effective, can burn lava and [[Fuel Can (Filled)|fuel]].&lt;br /&gt;
|-&lt;br /&gt;
![[Electro Furnace|Electric Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electro Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|[[EU|Energy]]-powered furnace which is 150% faster then normal and 125% fuel effective. Takes 400 [[EU]] per operation (at least 3 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Macerator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=Cobblestone|B2=Machine|C2=Cobblestone&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator&lt;br /&gt;
}}&lt;br /&gt;
|now turns ore into [[Crushed Ore]]&lt;br /&gt;
|Turns ore into [[Dust]] and some other things - look for more recipes on [[Macerator|this]] page. Takes 625 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Ore Washing Plant]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Bucket|B2=Machine|C2=Bucket&lt;br /&gt;
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor&lt;br /&gt;
|Output=Ore Washing Plant&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Ore]] into [[Purified Crushed Ore]], [[Stone Dust]] and a tiny pile of dust - look for more recipes on [[Ore Washing Plant|this]] page. Takes (?) [[EU]] per operation (at least 16 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Thermal Centrifuge]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Coil|B1=Mining Laser|C1=Coil&lt;br /&gt;
|A2=Iron|B2=Machine|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Electric Motor|C3=Iron&lt;br /&gt;
|Output=Thermal Centrifuge&lt;br /&gt;
}}&lt;br /&gt;
|Turns [[Crushed Purified Ore]] into [[Dusts]] and some other things - look for more recipes on [[Thermal Centrifuge|this]] page. Takes (?) [[EU]] per operation (at least 48 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Metal Former]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Electronic Circuit|C1=&lt;br /&gt;
|A2=Tool Box|B2=Machine|C2=Tool Box&lt;br /&gt;
|A3=Coil|B3=Coil|C3=Coil&lt;br /&gt;
|Output=Metal Former&lt;br /&gt;
}}&lt;br /&gt;
|Has 3 modes: Rolling, Extruding and Cutting. Used to craft plates, casings, cables and some other things - look for more recipes on [[Metal Former|this]] page.&lt;br /&gt;
|-&lt;br /&gt;
![[Extractor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Treetap|B1=Machine|C1=Treetap&lt;br /&gt;
|A2=Treetap|B2=Electronic Circuit|C2=Treetap&lt;br /&gt;
|Output=Extractor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Extracts resin into 3 rubber (triple the efficiency) and turns simple fuel cells into liquid fuel ones and some other things - look for more recipes on [[Extractor|this]] page. Takes 313 [[EU]] per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Compressor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Stone|C1=Stone&lt;br /&gt;
|A2=Stone|B2=Machine|C2=Stone&lt;br /&gt;
|A3=Stone|B3=Electronic Circuit|C3=Stone&lt;br /&gt;
|Output=Compressor&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Compresses [[Mixed Metal Ingot]]s into [[Advanced Alloy]] and [[Plantball]]s into [[Compressed Plants]] and some other things - look for more recipes on [[Compressor|this]] page. Takes 625 EU per operation (at least 2 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Recycler]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Refined Iron|B3=Dirt|C3=Refined Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Iron|B3=Dirt|C3=Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
|Has a 6% chance of turning anything inserted into it to [[Scrap]]. Takes 35 [[EU]] per operation (at least 1 EU/t needed for continuous usage), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Canning Machine]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin|B1=Electronic Circuit|C1=Tin&lt;br /&gt;
|A2=Tin|B2=Machine|C2=Tin&lt;br /&gt;
|A3=Tin|B3=Tin|C3=Tin&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Tin Casing|B1=Electronic Circuit|C1=Tin Casing&lt;br /&gt;
|A2=Tin Casing|B2=Machine|C2=Tin Casing&lt;br /&gt;
|A3=Tin Casing|B3=Tin Casing|C3=Tin Casing&lt;br /&gt;
|Output=Canning Machine&lt;br /&gt;
}}&lt;br /&gt;
|Turns food (top slot) and tin cans (bottom slot) into several canned food (see the [[Food List]]). Canned food instantly heals you 1 heart per unit. It is also used to fill [[Fuel Can (Empty)|fuel cans]] using [[Biofuel Cell]]s and [[Coalfuel Cell]]s, and refuel [[Jetpack]]s using those cells. Takes 35 EU per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Induction Furnace]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Special two-input two-output furnace which increases its smelting speed as it heats up through smelting. When it&amp;#039;s not smelting anything, it will quickly lose heat, but the furnace can be applied a Redstone current to keep itself heated for 1 EU/t. Takes 6000 (0% heat) to 208 (100% heat) EU per operation (at least 16 EU/t needed for continuous usage), up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mass Fabricator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Circuit|C1=Glowstone Dust&lt;br /&gt;
|A2=Advanced Machine|B2=Lapotron Crystal|C2=Advanced Machine&lt;br /&gt;
|A3=Glowstone Dust|B3=Advanced Circuit|C3=Glowstone Dust&lt;br /&gt;
|Output=Mass Fabricator&lt;br /&gt;
}}&lt;br /&gt;
|now produces Uu-Liquid and needs much more energy and time&lt;br /&gt;
|Generates [[Matter]] for a vast amount of energy, but said amount can be reduced and the generation speed increased by feeding [[Scrap]] to the bottom slot. Takes 1,000,000 EU per operation (without any scrap), up to high [[EU|voltage]] (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Scanner]]&lt;br /&gt;
|v2.0only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Reinforced Glass|C1=Iron Plate&lt;br /&gt;
|A2=Electric Motor|B2=Luminator|C2=Electric Motor&lt;br /&gt;
|A3=Advanced Circuit|B3=Advanced Machine|C3=Advanced Circuit&lt;br /&gt;
|Output=Scanner&lt;br /&gt;
}}&lt;br /&gt;
|Used to scan items to get their [[Pattern]]. The Pattern can be saved in a [[Memory Crystal]] or a [[Pattern Storage]] next to the scanner.&lt;br /&gt;
|-&lt;br /&gt;
![[Replicator]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Stone|B1=Reinforced Glass|C1=Reinforced Stone&lt;br /&gt;
|A2=Teleporter|B2=Teleporter|C2=Teleporter&lt;br /&gt;
|A3=HV Transformer|B3=MFE Unit|C3=HV Transformer&lt;br /&gt;
|Output=Replicator&lt;br /&gt;
}}&lt;br /&gt;
|Uses Uu-Liquid and energy to produce any item which pattern is in an adjacent [[Pattern Storage]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Luminator]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined_Iron|B1=Insulated Copper Cable|C1=Refined_Iron&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Insulated Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=Glass|B2=Tin_Cable|C2=Glass&lt;br /&gt;
|A3=Glass|B3=Glass|C3=Glass&lt;br /&gt;
|Output=Luminator|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Produces light when powered.&lt;br /&gt;
|-&lt;br /&gt;
![[Personal Safe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Chest&lt;br /&gt;
|Output=Personal Safe&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Chest which can only be opened by you once you right-click it for the first time. It also has the space of a double chest. Useful for SMP.&lt;br /&gt;
|-&lt;br /&gt;
![[Trade-O-Mat]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Chest|B2=Machine|C2=Chest&lt;br /&gt;
|Output=Trade-O-Mat&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Allows a certain item to be traded by another, giving or taking from an adjacent chest or [[Personal Safe]]. Useful for SMP. See its [[Trade-O-Mat|article]] for a full guide on how to set one up. Does not require energy.&lt;br /&gt;
|-&lt;br /&gt;
![[Magnetizer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Iron Fence|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=Machine|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Iron Fence|C3=Redstone&lt;br /&gt;
|Output=Magnetizer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Turns [[Iron Fence]]s stacked vertically (up and/or down) into a faster alternative to ladders. When a player wearing metal boots (iron, gold, [[Bronze Boots|bronze]], [[Nano-Boots|nano]] or [[QuantumSuit Boots|quantum]]) approaches the fences, said player is quickly propelled upwards while the Magnetizer uses energy. Takes 2 EU/t while a player is being propelled, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Electrolyzer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|C1=Cable&lt;br /&gt;
|A2=Cable|B2=Electronic Circuit|C2=Cable&lt;br /&gt;
|A3=Empty Cell|B3=Machine|C3=Empty Cell&lt;br /&gt;
|Output=Electrolyzer&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed adjacent to energy storage and filled with [[Water Cell]]s, once the [[EU]] storage is 70.01% or more, starts turning the cells into [[Electrolyzed Water Cells]], but once it&amp;#039;s 25%, starts using up the electrolyzed cells to supply power. Speed depend on energy storage block tier.&lt;br /&gt;
|-&lt;br /&gt;
![[Tesla Coil]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Refined Iron|B3=Electronic Circuit|C3=Refined Iron&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Redstone&lt;br /&gt;
|A2=Redstone|B2=MV Transformer|C2=Redstone&lt;br /&gt;
|A3=Iron Casing|B3=Electronic Circuit|C3=Iron Casing&lt;br /&gt;
|Output=Tesla Coil&lt;br /&gt;
}}&lt;br /&gt;
|When charged and applied a Redstone current, it starts finding NPCs and players at a range of 4 blocks at the cost of 2 EU/t. If a NPC/player is found, it will apply 10 hearts of damage to it and discharge. Useful for placing monster traps outside your base. Takes 5000 [[EU]] to charge, up to medium [[EU|voltage]] (128 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Teleporter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=FreqTrans|C1=Advanced Circuit&lt;br /&gt;
|A2=Glass Fibre Cable|B2=Advanced Machine|C2=Glass Fibre Cable&lt;br /&gt;
|A3=Advanced Circuit|B3=Diamond|C3=Advanced Circuit&lt;br /&gt;
|Output=Teleporter&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Teleports a player to another [[Teleporter]] defined by a [[FreqTrans]] once it is applied Redstone current. Takes a variable amount of EU depending on the distance, kind of creature (human/monster/animal), inventory and worn armor (from Distance*100 for an animal to Distance*3100 for a player with a full inventory of stacks of 64 and all armor pieces worn), up to high [[EU|voltage]] (512 EU/t). Please note that a teleporter does not accept cables as energy inputs - only EU storage blocks ([[MFS Unit]] recommended) adjacent to it.&lt;br /&gt;
|-&lt;br /&gt;
![[Industrial TNT]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Insulated Copper Cable&lt;br /&gt;
|A2=Glowstone Dust|B2=Electronic Circuit|C2=Glowstone Dust&lt;br /&gt;
|A3=TNT|B3=TNT|C3=TNT&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=TNT|B2=TNT|C2=TNT&lt;br /&gt;
|A3=Flint|B3=Flint|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=TNT|C1=Flint&lt;br /&gt;
|A2=Flint|B2=TNT|C2=Flint&lt;br /&gt;
|A3=Flint|B3=TNT|C3=Flint&lt;br /&gt;
|Output=Industrial TNT|OA=4&lt;br /&gt;
}}&lt;br /&gt;
|Much like [[TNT]], but with less power so as not to destroy ores or deal as much damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=String&lt;br /&gt;
|A2=Industrial TNT&lt;br /&gt;
|Output=Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Smaller version of [[Industrial TNT]] which can be thrown or placed.&lt;br /&gt;
|-&lt;br /&gt;
![[Sticky Dynamite]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dynamite|B1=Dynamite|C1=Dynamite&lt;br /&gt;
|A2=Dynamite|B2=Sticky Resin|C2=Dynamite&lt;br /&gt;
|A3=Dynamite|B3=Dynamite|C3=Dynamite&lt;br /&gt;
|Output=Sticky Dynamite|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Dynamite that will stick to a wall when thrown.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Trampoline]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1= |B1= |C1=&lt;br /&gt;
|A2=Rubber |B2=Rubber |C2=Rubber&lt;br /&gt;
|A3=Rubber |B3=Rubber |C3=Rubber&lt;br /&gt;
|Output=Rubber Trampoline|OA=3&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Jumping off of a height onto this rubberized sheet will cause you to bounce back up, effectively negating fall damage.  The rubber trampoline must be connected on at least 2 sides to blocks on the same level as it, and must have a gap underneath, similar to a real trampoline. &lt;br /&gt;
|-&lt;br /&gt;
![[Iron Fence]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|Output=Iron Fence|OA=12&lt;br /&gt;
}}&lt;br /&gt;
|Iron Casing in Metal Former (extrude mode)&lt;br /&gt;
|Iron Fences can serve as a normal fence. Iron Fences can be stacked on top of one another, and if a player approaches the resulting pole while holding the Crouch button, he will quickly slide down the pole, much faster than down a ladder, but still not fast enough to receive fall damage upon touching the ground. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Miner ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 V2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Miner]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Electronic Circuit|B1=Machine|C1=Electronic Circuit&lt;br /&gt;
|B2=Mining Pipe&lt;br /&gt;
|B3=Mining Pipe&lt;br /&gt;
|Output=Miner&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|Mines vertically by laying down [[Mining Pipe]]s placed in the top-center slot, using the [[Mining Drill]] or [[Diamond Drill]] (faster but consumes more energy) in the top-left slot and scanning for ores using the [[OD Scanner]] (5x5 area) or [[OV Scanner]] (9x9 area) in the top-right slot, either throwing anything out or placing in an adjacent chest. Any kind of block may be placed in the pipe slot too, causing the pipes to be retracted and refunded. Takes a variable amount of EU per operation based on the scanner and drill (460 EU for Mining Drill or 890 EU for Diamond Drill + 70 EU for OD Scanner or 180 EU for OV Scanner), up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Advanced Miner]]&lt;br /&gt;
|v2.0 only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy&lt;br /&gt;
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter&lt;br /&gt;
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Miner&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Pump]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Empty Cell|B1=Electronic Circuit|C1=Empty Cell&lt;br /&gt;
|A2=Empty Cell|B2=Machine|C2=Empty Cell&lt;br /&gt;
|A3=Mining Pipe|B3=Treetap|C3=Mining Pipe&lt;br /&gt;
|Output=Pump&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When placed next to a miner and filled with empty [[Empty Cell|cells]], fills the cells with any liquid the miner comes across. When alone, fills an empty [[Empty Cell|cell]] with a liquid one block directly below the pump. Takes 200 [[EU]] per operation, up to low [[EU|voltage]] (32 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Pipe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=Treetap|C3=Refined Iron&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Treetap|C3=Iron Plate&lt;br /&gt;
|Output=Mining Pipe|OA=8&lt;br /&gt;
}}&lt;br /&gt;
|Placed in the miner&amp;#039;s top-center slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Terraformer ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Tfbp|C1=Glowstone Dust&lt;br /&gt;
|A2=Dirt|B2=Advanced Machine|C2=Dirt&lt;br /&gt;
|A3=Glowstone Dust|B3=Dirt|C3=Glowstone Dust&lt;br /&gt;
|Output=Terraformer&lt;br /&gt;
}}&lt;br /&gt;
|Alters (terraforms) nearby landscape following a [[Terraformer Blueprint]] inserted in it (by right-clicking the machine with the blueprint). Takes a unlimited amount of EU/t (just like mass fab), up to high voltage (512 EU/t).&lt;br /&gt;
|-&lt;br /&gt;
![[Terraformer Blueprint|Empty Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|B2=Advanced Circuit&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Tfbp&lt;br /&gt;
}}&lt;br /&gt;
|Empty Terraformer blueprint used to craft functional ones.&lt;br /&gt;
|-&lt;br /&gt;
![[Chilling|Chilling Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Snowball&lt;br /&gt;
|A2=Snowball|B2=Tfbp|C2=Snowball&lt;br /&gt;
|B3=Snowball&lt;br /&gt;
|Output=Chilling&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Snow biome by placing snow (and later snow blocks) on top of blocks and freezing water. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Compression|Compression Blueprint]]&lt;br /&gt;
(coming soon)&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Stone|C1=Cobblestone&lt;br /&gt;
|A2=Stone|B2=Tfbp|C2=Stone&lt;br /&gt;
|A3=Cobblestone|B3=Stone|C3=Cobblestone&lt;br /&gt;
|Output=Compression&lt;br /&gt;
}}&lt;br /&gt;
|Removes dirt and sand, crushing some of it into cobblestone and sandstone and then crushing cobblestone into stone. Takes 10 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Cultivation|Cultivation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Seeds&lt;br /&gt;
|A2=Seeds|B2=Tfbp|C2=Seeds&lt;br /&gt;
|B3=Seeds&lt;br /&gt;
|Output=Cultivation&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Plains biome by replacing sand with dirt, growing grass on top of dirt and randomly adding plantlife. Takes 20 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Desertification|Desertification Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Sand&lt;br /&gt;
|A2=Sand|B2=Tfbp|C2=Sand&lt;br /&gt;
|B3=Sand&lt;br /&gt;
|Output=Desertification&lt;br /&gt;
}}&lt;br /&gt;
|Simulates a Desert biome by replacing dirt with sand, destroying plants, melting ice/snow and causing forest fires. Takes 4 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Flatificator|Flatificator Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Dirt&lt;br /&gt;
|A2=Dirt|B2=Tfbp|C2=Dirt&lt;br /&gt;
|B3=Dirt&lt;br /&gt;
|Output=Flatificator&lt;br /&gt;
}}&lt;br /&gt;
|Removes all natural blocks (except stone) above the Terraformer and fills land below the Terraformer with dirt. Takes 40 EU/t.&lt;br /&gt;
|-&lt;br /&gt;
![[Irrigation|Irrigation Blueprint]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Water Bucket&lt;br /&gt;
|A2=Water Bucket|B2=Tfbp|C2=Water Bucket&lt;br /&gt;
|B3=Water Bucket&lt;br /&gt;
|Output=Irrigation&lt;br /&gt;
}}&lt;br /&gt;
|Replaces sand with dirt, grows grass on top of dirt, causes plants to grow faster, lets sugar cane grow past 3 blocks and rarely spawns water below the Terraformer. Takes 8 EU/t.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
Place one or more upgrades into the four right-most slots of a machine to upgrade said machine.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Overclocker upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=|B3=|C3=&lt;br /&gt;
|Output=Overclocker upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to speed up machines at the cost of higher energy consumption.  Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%.  The effect is multiplicative.&lt;br /&gt;
|-&lt;br /&gt;
![[Transformer upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Glass|C1=Glass&lt;br /&gt;
|A2=2xIns. Gold Cable|B2=MV Transformer|C2=2xIns. Gold Cable&lt;br /&gt;
|A3=Glass|B3=Electronic Circuit|C3=Glass&lt;br /&gt;
|Output=Transformer upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s power input rate or tier.  One upgrade enables a tier 1 machine to receive 128EU/t. Two upgrades enables it to receive 512EU/t and three for More than 512 EU.&lt;br /&gt;
|-&lt;br /&gt;
![[Energy storage upgrade]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks|B1=Wooden Planks|C1=Wooden Planks&lt;br /&gt;
|A2=Insulated Copper Cable|B2=RE Battery|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Wooden Planks|B3=Electronic Circuit|C3=Wooden Planks&lt;br /&gt;
|Output=Energy storage upgrade&lt;br /&gt;
}}&lt;br /&gt;
|Used to upgrade a machine&amp;#039;s internal power storage.  Each upgrade increases the storage capacity by 10,000 EU.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Helmet&lt;br /&gt;
}}&lt;br /&gt;
|Helmet with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Chestplate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|B3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Chestplate&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Leggings&lt;br /&gt;
}}&lt;br /&gt;
|Leggings with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Bronze|C2=Bronze&lt;br /&gt;
|A3=Bronze|C3=Bronze&lt;br /&gt;
|Output=Bronze Boots&lt;br /&gt;
}}&lt;br /&gt;
|Boots with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Energy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=135px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental) &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Helmet|Nano Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Nightvision Googles|C2=Carbon Plate&lt;br /&gt;
|Output=Nano-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Bodyarmor|Nano Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Leggings|Nano Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Nano-Boots|Nano Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A2=Carbon Plate|C2=Carbon Plate&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate&lt;br /&gt;
|Output=Nano-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb part of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Plate]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Ore|B1=Advanced Alloy|C1=Iridium Ore&lt;br /&gt;
|A2=Advanced Alloy|B2=Diamond|C2=Advanced Alloy&lt;br /&gt;
|A3=Iridium Ore|B3=Advanced Alloy|C3=Iridium Ore&lt;br /&gt;
|Output=Iridium Plate&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Material used to craft QuantumSuit armor&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Helmet|Quantum Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Nano-Helmet|C1=&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Reinforced Glass|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Reinforced Glass|B1=Nano-Helmet|C1=Reinforced Glass&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Advanced Circuit|B3=Scuba Helmet|C3=Advanced Circuit&lt;br /&gt;
|Output=Quantum-Helmet&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Bodyarmor|Quantum Body Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Nano-Bodyarmor|C1=Advanced Alloy&lt;br /&gt;
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate&lt;br /&gt;
|A3=Iridium Plate|B3=Electric Jetpack|C3=Iridium Plate&lt;br /&gt;
|Output=Quantum-Bodyarmor&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-based chestplate which absorbs all of your damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Leggings|Quantum Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Machine|B1=Lapotron Crystal|C1=Machine&lt;br /&gt;
|A2=Iridium Plate|B2=Nano-Leggings|C2=Iridium Plate&lt;br /&gt;
|A3=Glowstone Dust|B3=|C3=Glowstone Dust&lt;br /&gt;
|Output=Quantum-Leggings&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based leggings which let you sprint more than 3 times faster, and while sprinting, jump higher.&lt;br /&gt;
|-&lt;br /&gt;
![[QuantumSuit Boots|Quantum Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iridium Plate|B1=Nano-Boots|C1=Iridium Plate&lt;br /&gt;
|A2=Rubber Boots|B2=Lapotron Crystal|C2=Rubber Boots&lt;br /&gt;
|A3=|B3=|C3=|Output=Quantum-Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots which absorb all of your fall damage while charged.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[BatPack|Bat-Pack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)&lt;br /&gt;
|A2=RE Battery (Charged)|B2=Wooden Planks|C2=RE Battery (Charged)&lt;br /&gt;
|A3=RE Battery (Charged)|C3=RE Battery (Charged)&lt;br /&gt;
|Output=Bat-Pack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tools using its energy of up to 60,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Adv.Batpack|Advanced Bat-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced RE-Battery|B1=Electronic_Circuit|C1=Advanced RE-Battery&lt;br /&gt;
|A2=Advanced RE-Battery|B2=Copper Casing|C2=Advanced RE-Battery&lt;br /&gt;
|A3=Advanced RE-Battery|C3=Advanced RE-Battery&lt;br /&gt;
|Output=Adv.Batpack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 2 tools using its energy of up to 600,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[Energypack|Energy-Pack]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.0 only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Circuit|B1=Iron Casing|C1=Advanced Circuit&lt;br /&gt;
|A2=Energy Crystal|B2=Iron Casing|C2=Energy Crystal&lt;br /&gt;
|A3=Iron Casing|C3=Iron Casing&lt;br /&gt;
|Output=Energypack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate which powers your electric tier 3 tools using its energy of up to 2,000,000 [[EU]] while you are wearing it.&lt;br /&gt;
|-&lt;br /&gt;
![[LapPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Lapis Lazuli Block|B1=Advanced Circuit |C1=Lapis Lazuli Block&lt;br /&gt;
|A2=Lapis Lazuli Block|B2=Bat-Pack|C2=Lapis Lazuli Block&lt;br /&gt;
|A3=Lapis Lazuli Block|C3=Lapis Lazuli Block&lt;br /&gt;
|Output=LapPack&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;removed&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded version of the [[Batpack]] which can hold 300,000 [[EU]]&lt;br /&gt;
|-&lt;br /&gt;
![[Composite Armor Vest|Composite Armor]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|C1=Advanced Alloy&lt;br /&gt;
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy&lt;br /&gt;
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy&lt;br /&gt;
|Output=Composite Armor Vest&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Advanced Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=BatBox|C2=Refined Iron&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Advanced Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=BatBox|C2=Iron Casing&lt;br /&gt;
|A3=Glowstone Dust|C3=Glowstone Dust&lt;br /&gt;
|Output=Electric Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[EU|Energy]]-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].&lt;br /&gt;
|-&lt;br /&gt;
![[Jetpack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Electronic Circuit|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Fuel Can (Empty)|C2=Iron Casing&lt;br /&gt;
|A3=Redstone|C3=Redstone&lt;br /&gt;
|Output=Jetpack&lt;br /&gt;
}}&lt;br /&gt;
|[[Fuel]]-powered tool that allows the player to fly while worn as a chestplate.  It lasts for 90 seconds when fully charged.&lt;br /&gt;
|-&lt;br /&gt;
![[CFPack]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Tin|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=CF_Sprayer|B1=Electronic_Circuit|C1=CF_Sprayer&lt;br /&gt;
|A2=Fuel_Can_(Empty)|B2=Iron Casing|C2=Fuel_Can_(Empty)&lt;br /&gt;
|A3=Fuel_Can_(Empty)|B3=|C3=Fuel_Can_(Empty)&lt;br /&gt;
|Output=CFPack&lt;br /&gt;
|Output link=CFPack&lt;br /&gt;
}}&lt;br /&gt;
|Chestplate that stores additional CF Pellets to automatically reload a [[CF Sprayer]].&lt;br /&gt;
|-&lt;br /&gt;
![[Scuba Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Orange Dye&lt;br /&gt;
|A2=Rubber|B2=Glass|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Iron Bars|C3=Rubber&lt;br /&gt;
|Output=Scuba Helmet&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Helmet that refills your breath bar as long as you have compressed air cells in your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|B2=Orange Dye|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Orange Dye|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A chestplate that provides protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Hazmat Suit Leggings]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|B1=Orange Dye|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|C3=Rubber&lt;br /&gt;
|Output=Hazmat Suit Leggings&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|A pair of leggings that provide protection from environmental dangers such as fire, lava, [[Nuclear Reactor|Nuclear Reactors]], and other effects.&lt;br /&gt;
|-&lt;br /&gt;
![[Rubber Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Rubber|C1=Rubber&lt;br /&gt;
|A2=Rubber|C2=Rubber&lt;br /&gt;
|A3=Rubber|B3=Wool|C3=Rubber&lt;br /&gt;
|Output=Rubber Boots&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Boots that reduce your fall damage.&lt;br /&gt;
|-&lt;br /&gt;
![[Static Boots|Static Boots]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Wool&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Static Boots&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based boots that will charge a [[BatPack]] or a [[LapPack]] while walking.&lt;br /&gt;
|-&lt;br /&gt;
![[Solar Helmet|Solar Helmet]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|A2=Iron|B1=Iron|C1=Iron|C2=Iron&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Helmet&lt;br /&gt;
|B2=Solar_Panel&lt;br /&gt;
|A3=Insulated_Copper_Cable|B3=Insulated_Copper_Cable|C3=Insulated_Copper_Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|[[EU|Energy]]-based helmet that will charge a [[BatPack]] or a [[LapPack]] from the sunlight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Pickaxe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Pickaxe&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Shovel]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Shovel&lt;br /&gt;
}}&lt;br /&gt;
|Shovel with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Axe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick|C2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Axe&lt;br /&gt;
}}&lt;br /&gt;
|Axe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Sword]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze&lt;br /&gt;
|B2=Bronze&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Sword&lt;br /&gt;
}}&lt;br /&gt;
|Sword with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
![[Bronze Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Bronze|C1=Bronze&lt;br /&gt;
|B2=Stick&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|Output=Bronze Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe with 30% more durability than iron.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Forge Hammer]]&lt;br /&gt;
|v2.X only&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Stick|B2=Stick|C2=Iron&lt;br /&gt;
|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Forge Hammer&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft Metal Plates out of ingots&lt;br /&gt;
|-&lt;br /&gt;
![[Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wooden Planks&lt;br /&gt;
|A2=Wooden Planks|B2=Wooden Planks|C2=Wooden Planks&lt;br /&gt;
|A3=Wooden Planks&lt;br /&gt;
|Output=Treetap&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Extracts [[Sticky Resin]] from [[Rubber Wood|rubber wood]] with resin holes in them upon right-clicking the wood.&lt;br /&gt;
|-&lt;br /&gt;
![[Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|B3=Bronze&lt;br /&gt;
|Output=Wrench&lt;br /&gt;
}}&lt;br /&gt;
|No Changes&lt;br /&gt;
|Removes machine with right click (there is a small chance that a machine will be gutted and drop only machine block or generator).&lt;br /&gt;
|-&lt;br /&gt;
![[Cutter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|B2=Refined Iron&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|B2=Iron Plate&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Cutter&lt;br /&gt;
}}&lt;br /&gt;
Now used to make wire when used with Plates.&lt;br /&gt;
|When left-clicked on a cable, removes one layer of insulation, dropping the [[Rubber|rubber]]. When right-clicked on a cable, adds one layer of insulation, using rubber from your inventory.&lt;br /&gt;
|-&lt;br /&gt;
![[Painter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wool|C1=Wool&lt;br /&gt;
|B2=Iron|C2=Wool&lt;br /&gt;
|A3=Iron&lt;br /&gt;
|Output=Painter&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Painter|B1=Red Dye&lt;br /&gt;
|Output=Painter (Red)&lt;br /&gt;
}}&lt;br /&gt;
|no changes&lt;br /&gt;
|When dyed and left-clicked on a cable, paints the cable. Painted cables only connect with unpainted cables or painted cables of the same color. It cannot paint uninsulated cable, except for [[Glass Fibre Cable]]. Each dye lasts 16 uses.&lt;br /&gt;
Have autorefill mode (via M key).&lt;br /&gt;
|-&lt;br /&gt;
![[EC-Meter]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Glowstone Dust&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=EC-Meter&lt;br /&gt;
|Output-image=Grid_EC_Manipulator.png&lt;br /&gt;
}}&lt;br /&gt;
|currently disabled&lt;br /&gt;
|Detects how many EU are passing through a cable upon right-clicking on one.&lt;br /&gt;
Will provide missleading readings on many cases.&lt;br /&gt;
|-&lt;br /&gt;
![[Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Wooden Planks |B1=Wooden Planks |C1=Wooden Planks&lt;br /&gt;
|A2=|B2=Stick |C2=&lt;br /&gt;
|A3=Stick  |B3=|C3=Stick&lt;br /&gt;
|Output=Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|Easy to place, easy to demolish platforms that also work like ladders. Try with [[Construction Foam]].&lt;br /&gt;
Provide better then anything fuel, since every scafford provide 750 EU when burned.&lt;br /&gt;
Blacklisted in [[recycler]].&lt;br /&gt;
|-&lt;br /&gt;
![[Iron Scaffold]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron |B1=Refined Iron |C1=Refined Iron&lt;br /&gt;
|A2=|B2=Iron Fence|C2=&lt;br /&gt;
|A3=Iron Fence |B3=|C3=Iron Fence &lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Fence|B2=Iron Fence|C2=Iron Fence&lt;br /&gt;
|A3=Iron Plate|B3=Iron Plate|C3=Iron Plate&lt;br /&gt;
|Output=Iron Scaffold |OA=16&lt;br /&gt;
}}&lt;br /&gt;
Can now be used to make [[Reinforced Stone]].&lt;br /&gt;
|A sturdier version of the wooden scaffolding.&lt;br /&gt;
|-&lt;br /&gt;
![[CF Sprayer]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Cobblestone|B1=Cobblestone&lt;br /&gt;
|A2=Cobblestone|B2=Stick&lt;br /&gt;
|C3=Cobblestone&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet&lt;br /&gt;
|B2=CF Sprayer&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=CF Pellet|B1=CF Pellet|C1=CF Pellet&lt;br /&gt;
|A2=CF Pellet|B2=CF Sprayer|C2=CF Pellet&lt;br /&gt;
|A3=CF Pellet|B3=CF Pellet|C3=CF Pellet&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=|C1=&lt;br /&gt;
|A2=|B2=Iron Casing|C2=&lt;br /&gt;
|A3=|B3=Universal Fluid Cell|C3=Iron Casing&lt;br /&gt;
|Output=CF Sprayer&lt;br /&gt;
}}&lt;br /&gt;
How to refill:&lt;br /&gt;
Either: Use CF Powder on water&lt;br /&gt;
then use the CF Sprayer on the CF Fluid&lt;br /&gt;
&lt;br /&gt;
Or:     Use a canning machine on fluid enrich mode&lt;br /&gt;
|Sprays [[Construction Foam]]. It can be recharged in a crafting table using [[CF Pellet|CF pellets]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Electric === &lt;br /&gt;
&lt;br /&gt;
Electric tools use energy instead of durability. They need recharging when they run out of energy, but they never wear out.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=120px|Name&lt;br /&gt;
!width=256px|Recipe IC2 v1.X&lt;br /&gt;
!width=256px|Recipe IC2 v2.X (experimental)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
![[Small Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Small Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Electric Hoe]], [[Electric Wrench]] and [[Electric Treetap]].&lt;br /&gt;
|-&lt;br /&gt;
![[Power Unit]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=RE Battery|B1=Copper Cable|C1=Iron Casing&lt;br /&gt;
|A2=RE Battery|B2=Electronic Circuit|C2=Electric Motor&lt;br /&gt;
|A3=RE Battery|B3=Copper Cable|C3=Iron Casing&lt;br /&gt;
|Output=Power Unit&lt;br /&gt;
}}&lt;br /&gt;
|Used to craft [[Mining Drill]] and [[Chainsaw]].&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=Refined Iron|B3=RE Battery|C3=Refined Iron&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Plate|C1=&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Power Unit|C3=Iron Plate&lt;br /&gt;
|Output=Mining Drill&lt;br /&gt;
}}&lt;br /&gt;
|Electric pickaxe + shovel which is faster than a pickaxe and shovel. &lt;br /&gt;
|-&lt;br /&gt;
![[Diamond Drill]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Diamond&lt;br /&gt;
|A2=Diamond|B2=Mining Drill|C2=Diamond&lt;br /&gt;
|Output=Diamond Drill&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Iridium Drill]]&lt;br /&gt;
|&amp;lt;center&amp;gt;v2.X only&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iridium Plate&lt;br /&gt;
|A2=Iridium Plate|B2=Diamond Drill|C2=Iridium Plate&lt;br /&gt;
|Output=Iridium Drill&lt;br /&gt;
}}&lt;br /&gt;
|Upgraded [[Mining Drill|mining drill]] which is faster and can break obsidian at a faster speed. &lt;br /&gt;
|-&lt;br /&gt;
![[Chainsaw]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Refined Iron|C1=Refined Iron&lt;br /&gt;
|A2=Refined Iron|B2=Electronic Circuit|C2=Refined Iron&lt;br /&gt;
|A3=RE Battery|B3=Refined Iron&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=Power Unit|B3=Iron Plate&lt;br /&gt;
&lt;br /&gt;
|Output=Chainsaw (Uncharged)&lt;br /&gt;
|Output-image=Grid_Chainsaw.png&lt;br /&gt;
}}&lt;br /&gt;
|More efficient electric axe with the plus of being an effective MOB stopper. since 1.70 the Chainsaw now also works as shears. Just right-click on a sheep. Sames goes with grass or anything else you could shear, with normal shears.... Cheers&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Wrench]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Wrench&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Wrench&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Wrench&lt;br /&gt;
}}&lt;br /&gt;
|Like a [[Wrench]], right-clicking on a machine with an electric wrench removes it. Protip: Post 1.46v Electric wrenches toggle ability has a 100% chance to remove the machine. Tool is toggled by holding the &amp;quot;M&amp;quot; key and right clicking. &lt;br /&gt;
|-&lt;br /&gt;
![[Nano Saber]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust|B1=Advanced Alloy&lt;br /&gt;
|A2=Glowstone Dust|B2=Advanced Alloy&lt;br /&gt;
|A3=Carbon Plate|B3=Energy Crystal|C3=Carbon Plate&lt;br /&gt;
|Output=Nano Saber&lt;br /&gt;
}}&lt;br /&gt;
|&amp;lt;center&amp;gt;no changes&amp;lt;/center&amp;gt;&lt;br /&gt;
|Sword that deals 20 damage when charged.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Treetap]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|C1=Treetap&lt;br /&gt;
|B2=Electronic Circuit&lt;br /&gt;
|A3=RE Battery&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Treetap&lt;br /&gt;
|B2=Small Power Unit&lt;br /&gt;
|Output=Electric Treetap&lt;br /&gt;
}}&lt;br /&gt;
|Treetap which uses EU&lt;br /&gt;
|-&lt;br /&gt;
![[Mining Laser]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Energy Crystal|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Redstone|B1=Redstone|C1=Energy Crystal&lt;br /&gt;
|A2=Advanced Alloy|B2=Advanced Alloy|C2=Advanced Circuit&lt;br /&gt;
|B3=Advanced Alloy|C3=Advanced Alloy&lt;br /&gt;
|Output=Mining Laser&lt;br /&gt;
}}&lt;br /&gt;
|Multipurpose laser which instantly breaks blocks.&lt;br /&gt;
|-&lt;br /&gt;
![[Electric Hoe]]&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron|B1=Refined Iron|C1=&lt;br /&gt;
|A2=|B2=Electronic Circuit|C2=&lt;br /&gt;
|A3=|B3=RE Battery|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=&lt;br /&gt;
|A2=|B2=Iron Plate|C2=&lt;br /&gt;
|A3=|B3=Small Power Unit|C3=&lt;br /&gt;
|Output=Electric Hoe&lt;br /&gt;
}}&lt;br /&gt;
|Hoe which uses EU&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Insulated_Tin_Cable.png&amp;diff=13283</id>
		<title>File:Grid Insulated Tin Cable.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Insulated_Tin_Cable.png&amp;diff=13283"/>
		<updated>2014-03-13T16:19:38Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Sulfur_Dust.png&amp;diff=13282</id>
		<title>File:Grid Sulfur Dust.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Sulfur_Dust.png&amp;diff=13282"/>
		<updated>2014-03-13T16:17:36Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Small_Power_Unit.png&amp;diff=13281</id>
		<title>File:Grid Small Power Unit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Small_Power_Unit.png&amp;diff=13281"/>
		<updated>2014-03-13T16:17:36Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Power_Unit.png&amp;diff=13280</id>
		<title>File:Grid Power Unit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Power_Unit.png&amp;diff=13280"/>
		<updated>2014-03-13T16:17:36Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Iron_Casing.png&amp;diff=13279</id>
		<title>File:Grid Iron Casing.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Iron_Casing.png&amp;diff=13279"/>
		<updated>2014-03-13T16:16:35Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Lead_Casing.png&amp;diff=13278</id>
		<title>File:Grid Lead Casing.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Lead_Casing.png&amp;diff=13278"/>
		<updated>2014-03-13T16:16:34Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Gold_Casing.png&amp;diff=13277</id>
		<title>File:Grid Gold Casing.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Gold_Casing.png&amp;diff=13277"/>
		<updated>2014-03-13T16:16:34Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Copper_Plate.png&amp;diff=13274</id>
		<title>File:Grid Copper Plate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Copper_Plate.png&amp;diff=13274"/>
		<updated>2014-03-13T16:11:19Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Tin_Plate.png&amp;diff=13273</id>
		<title>File:Grid Tin Plate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Tin_Plate.png&amp;diff=13273"/>
		<updated>2014-03-13T16:11:19Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Lead_Plate.png&amp;diff=13272</id>
		<title>File:Grid Lead Plate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Lead_Plate.png&amp;diff=13272"/>
		<updated>2014-03-13T16:11:18Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Gold_Plate.png&amp;diff=13271</id>
		<title>File:Grid Gold Plate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Gold_Plate.png&amp;diff=13271"/>
		<updated>2014-03-13T16:11:18Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Tin_Casing.png&amp;diff=13270</id>
		<title>File:Grid Tin Casing.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Tin_Casing.png&amp;diff=13270"/>
		<updated>2014-03-13T16:11:18Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Generator&amp;diff=13269</id>
		<title>Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Generator&amp;diff=13269"/>
		<updated>2014-03-13T16:09:25Z</updated>

		<summary type="html">&lt;p&gt;Player: add ic2-ex recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Generator_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|storage=4000&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Generators are used to either supply direct power to machines or charge [[RE Battery|RE Batteries]]. The basic Generators operate on conventional fuel, which includes most wooden items, Charcoal, Coal, certain plants, and [[scrap]].&lt;br /&gt;
&lt;br /&gt;
While costly in terms of fuel, basic generators are also one of the most mobile power sources, and don&amp;#039;t suffer the drawbacks of requiring sunlight, water, lava, or proper wind as the case is with the other types of generators. &lt;br /&gt;
&lt;br /&gt;
A generator may be broken with a stone pickaxe or better, or dismantled with a wrench. However, it will lose all its &amp;quot;burning heat&amp;quot; (similar to a furnace) and its internal storage.&lt;br /&gt;
&lt;br /&gt;
== Recipes (Experimental) ==&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Furnace|C3=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=|B3=Iron Furnace|C3=&lt;br /&gt;
|linkB2=|linkC2=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recipes (Legacy) ==&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Furnace|C3=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=|B3=Iron Furnace|C3=&lt;br /&gt;
|linkB2=|linkC2=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Place one of the compatible fuels (listed below) in the lower slot. The generator will output power at a rate of 10 [[EU]]/t. You can also charge [[RE Battery|RE Batteries]] by placing them in the top slot.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Generator&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Coal&lt;br /&gt;
|Output=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Storage:&amp;#039;&amp;#039;&amp;#039; 4000 EU&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Output:&amp;#039;&amp;#039;&amp;#039; A varying amount of [[EU]] (depending on fuel source, see below) at a rate of 10 [[EU]]/t. Packet size is 10 [[EU]] as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | Fuel Type&lt;br /&gt;
! Total [[EU]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Fuel Can (Filled)]]&lt;br /&gt;
| [[Fuel Can (Filled)|Fuel can with 6 Coalfuel Cells]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 76440&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Fuel Can (Filled)]]&lt;br /&gt;
| [[Fuel Can (Filled)|Fuel can with 6 Biofuel Cells]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 26040&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Coal.png|16px|link=Coal]]&lt;br /&gt;
| [[Non-IC Items|Coal/Charcoal]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Some random scrap.png|16px|link=Scrap]]&lt;br /&gt;
| [[Scrap]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 870&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Wooden Planks.png|16px|link=Wooden Planks]][[File:Grid Wood.png|16px|link=Log]][[File:Grid Chest.png|16px|link=Chest]]&lt;br /&gt;
| [[Non-IC Items|Wood/Planks/Other Wood Items]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 750&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Sapling.png|16px|link=Sapling]][[File:Grid Stick.png|16px|link=Stick]]&lt;br /&gt;
| [[Non-IC Items|Saplings and Sticks]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 250&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Sapling.png|16px|link=Rubber Sapling]]&lt;br /&gt;
| [[Rubber Sapling]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid_Sugar_Cane.png|16px|link=Reed]][[File:Grid Cactus.png|16px|link=Cactus]]&lt;br /&gt;
| [[Non-IC Items|Reed/Cactus]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you find that you need to burn wood for power it is very advantageous to turn them into [[scaffold]]ing instead of charcoal.&lt;br /&gt;
&lt;br /&gt;
Burn 8 logs by turning it into charcoal: 8 logs =&amp;gt; 8 charcoal x 4000EU/charcoal - 390EU/charcoal = 28,880EU&lt;br /&gt;
Burn 8 logs by turning it into [[scaffold]]ing: 8 logs =&amp;gt; ~113 [[scaffold]]s x 750 = ~85,333EU&lt;br /&gt;
&lt;br /&gt;
Turning the logs into [[Scaffold]]ing yields nearly triple the EU of [[Non-IC Items|charcoal]].&lt;br /&gt;
&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=Fuel&lt;br /&gt;
|Output=10 EU/t&lt;br /&gt;
|Storage=4000 EU}}&lt;br /&gt;
&lt;br /&gt;
== Interaction with other mods ==&lt;br /&gt;
(Almost) any furnace fuel from any mod can be used in a [[Generator]], at the conversion rate of&lt;br /&gt;
* (No. of Smelts in a [[Non-IC Items|stone furnace]]) x 500 EU; or&lt;br /&gt;
* Fuel Value x 2.5 EU&lt;br /&gt;
For example,&lt;br /&gt;
* Peat ([http://www.minecraftforum.net/topic/700588-forestry-for-minecraft-trees-bees-and-more-1702-updated-08012013/ Forestry]) can smelt 2x as long as [[Non-IC Items|Coal]] in a furnace. Hence, it produces 16 x 500 EU = 8000 EU.&lt;br /&gt;
* [http://railcraft.wikispaces.com/Coal+Coke+(Fuel) Coal Coke] ([http://www.minecraftforum.net/topic/701990-146-147-railcraft-61400-forge/ Railcraft]) has a heat value of 6400. Hence it produces 6400 x 2.5 EU = 16 000 EU.&lt;br /&gt;
&lt;br /&gt;
== Video Tutorial ==&lt;br /&gt;
http://www.youtube.com/watch?v=wddwHW4eXUU &lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=lpHYIk88bRk&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
We lied to you, sorry. We told you that using [[RE_Battery|Batteries]] in [[Electric Furnace]]s wouldn&amp;#039;t cause any pollution.&lt;br /&gt;
&lt;br /&gt;
Now, the &amp;lt;s&amp;gt;cake&amp;lt;/s&amp;gt; no-pollution-thingy was a lie.&lt;br /&gt;
Yes, [[Electric Furnace]]s don&amp;#039;t burn stuff and damage our dear Earth, but &amp;#039;&amp;#039;&amp;#039;YOU DO! Yes!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
By using this &amp;#039;&amp;#039;Generator&amp;#039;&amp;#039;, you can recharge the &amp;#039;&amp;#039;&amp;#039;T500-Rechargeable Energy Storation Unit&amp;#039;&amp;#039;&amp;#039; unlimitedly.&lt;br /&gt;
But in redo the &amp;#039;&amp;#039;Generator&amp;#039;&amp;#039; will need something it can burn to create this energy the [[RE Battery]] needs.&lt;br /&gt;
&lt;br /&gt;
We know, you must feel terrible right now, being the cause for global warming and all this stuff. But &amp;#039;&amp;#039;&amp;#039;we can help you&amp;#039;&amp;#039;&amp;#039;, HAYO!&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;0.90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Generator]] is re-released in IC² and outputted only 1 x 5EU-p per tick. The two recipes for [[Generator]] were &amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Refined Iron&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.337&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The recipes of the [[Generator]] were changed (to the current one) and the output of the Generator was buffed from 1 x 5 EU-p per tick to 1 x 10 EU-p per tick.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Electronic_Circuit&amp;diff=13268</id>
		<title>Electronic Circuit</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Electronic_Circuit&amp;diff=13268"/>
		<updated>2014-03-13T16:07:38Z</updated>

		<summary type="html">&lt;p&gt;Player: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:picture_na.png|right|link=]]&lt;br /&gt;
&lt;br /&gt;
Circuits are used to construct [[Bat-Pack|Bat-Packs,]] [[Jetpack|Jetpacks,]] [[Lapotron Crystal|Lapotron Crystals,]] [[HV Transformer|HV Transformers,]] [[Advanced Circuit|Advanced Circuits,]] [[Miner|Miners,]] [[Pump|Pumps,]] [[Canning Machine|Canning Machines,]] [[Compressor|Compressors,]] [[Electro Furnace|Electro Furnaces,]] [[Extractor|Extractors,]] [[Macerator|Macerators,]] [[Electrolyzer|Electrolyzers,]] [[Personal Safe|Personal Safes,]] [[Tfbp|TFBPs,]] and [[Tesla Coil|Tesla Coils.]] They serve no other purpose.&lt;br /&gt;
&lt;br /&gt;
However, as they are used to craft [[Advanced Circuit]], they are also indirectly used to create [[Electric Jetpack|Electric Jetpacks]], [[Matter Generator|Mass Fabricators]], amongst many other things.&lt;br /&gt;
&lt;br /&gt;
== Recipes (Experimental) ==&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Redstone|B2=Iron Plate|C2=Redstone&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Redstone|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Iron Plate|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Redstone|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recipes (Legacy) ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Redstone|B2=Refined Iron|C2=Redstone&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Redstone|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Refined Iron|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Redstone|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Interaction with other mods ==&lt;br /&gt;
* With the GregTech mod installed, the [[Electronic Circuit]] can be crafted with Electrum Ingots instead of [[Non-IC Items|Redstone]], yielding one more circuit.&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Insulated Copper Cable|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Electrum|B2=Refined Iron|C2=Electrum&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
|OA=2&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Insulated Copper Cable|B1=Electrum|C1=Insulated Copper Cable&lt;br /&gt;
|A2=Insulated Copper Cable|B2=Refined Iron|C2=Insulated Copper Cable&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Electrum|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Electronic Circuit&lt;br /&gt;
|OA=2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
As well, a new and surely important part of advanced machinery are these new &amp;#039;&amp;#039;Electric Circuits&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;officially labelled EEEAAAUUU Multi-Functional-All-Around-Ultimate-Usage-Circuit&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
If you want to craft your own machines, don&amp;#039;t forget to build some circuits first!&lt;br /&gt;
&lt;br /&gt;
This little thingys are highly advanced technology and can be used for any kind of electric control system! Anything past a basic Furnace can&amp;#039;t work without them.&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiring]]&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Iron_Furnace&amp;diff=13267</id>
		<title>Iron Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Iron_Furnace&amp;diff=13267"/>
		<updated>2014-03-13T16:06:18Z</updated>

		<summary type="html">&lt;p&gt;Player: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Iron_Furnace_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=wpick&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;Iron Furnace&amp;#039;&amp;#039; is 20% faster and 25% more fuel efficient than a {{mp|Furnace}}.  For example, it can smelt 10 items per piece of (Char)Coal compared to only 8 in a regular Furnace and it takes 8 seconds instead of 10 to perform the operation.&lt;br /&gt;
&lt;br /&gt;
Two possible recipes are available. Using a stone furnace reduces the cost by 3 Iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe (Experimental) ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Plate|C1=&lt;br /&gt;
|A2=Iron Plate|B2=|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Recipes (Legacy) ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron |B1=Iron |C1=Iron&lt;br /&gt;
|A2=Iron|B2=|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Iron Furnace}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron|C1=&lt;br /&gt;
|A2=Iron|B2=|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Furnace|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine|&lt;br /&gt;
|Top=Copper Dust&lt;br /&gt;
|Bottom=Coal&lt;br /&gt;
|Output=Copper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
Each operation costs 160 units of heat at a speed of 20 units per second, resulting in 8 seconds per smelting operation.&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Hey there!&lt;br /&gt;
&lt;br /&gt;
Yes, you!&lt;br /&gt;
&lt;br /&gt;
Did you ever thought &amp;quot;wtf i can only use a small stone oven to smelt my 9001 blocks of cobble?&amp;quot; Yes?&lt;br /&gt;
&lt;br /&gt;
Then you&amp;#039;re frikkin right, right here:&lt;br /&gt;
&lt;br /&gt;
We introduce: THE IRON FURNACE&lt;br /&gt;
&lt;br /&gt;
Applying most innovative technology and craploads of other useless stuff, we created this awesomely fresh looking Furnace just for you!&lt;br /&gt;
Of, course, it takes some iron to craft, but in redo it will reduce ALL smelting durations by awesome 20%!&lt;br /&gt;
Wait, you say that&amp;#039;s useless, because every playing Minecraft has lots of free time on his hands anyways?&lt;br /&gt;
Now, what if i tell you, that due to accelerated smelting you will use 20% less fuel as well!&lt;br /&gt;
&lt;br /&gt;
Now, THAT&amp;#039;s an offer, isn&amp;#039;t it? HAYO! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Iron_Furnace&amp;diff=13266</id>
		<title>Iron Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Iron_Furnace&amp;diff=13266"/>
		<updated>2014-03-13T16:05:01Z</updated>

		<summary type="html">&lt;p&gt;Player: add ic2-ex recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Iron_Furnace_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=wpick&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;Iron Furnace&amp;#039;&amp;#039; is 20% faster and 25% more fuel efficient than a {{mp|Furnace}}.  For example, it can smelt 10 items per piece of (Char)Coal compared to only 8 in a regular Furnace and it takes 8 seconds instead of 10 to perform the operation.&lt;br /&gt;
&lt;br /&gt;
Two possible recipes are available. Using a stone furnace reduces the cost by 3 Iron.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipes (Experimental) ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Plate|C1=&lt;br /&gt;
|A2=Iron Plate|B2=|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Recipes (Legacy) ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron |B1=Iron |C1=Iron&lt;br /&gt;
|A2=Iron|B2=|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Iron|C3=Iron&lt;br /&gt;
|Output=Iron Furnace}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron|C1=&lt;br /&gt;
|A2=Iron|B2=|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Furnace|C3=Iron&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine|&lt;br /&gt;
|Top=Copper Dust&lt;br /&gt;
|Bottom=Coal&lt;br /&gt;
|Output=Copper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
Each operation costs 160 units of heat at a speed of 20 units per second, resulting in 8 seconds per smelting operation.&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Hey there!&lt;br /&gt;
&lt;br /&gt;
Yes, you!&lt;br /&gt;
&lt;br /&gt;
Did you ever thought &amp;quot;wtf i can only use a small stone oven to smelt my 9001 blocks of cobble?&amp;quot; Yes?&lt;br /&gt;
&lt;br /&gt;
Then you&amp;#039;re frikkin right, right here:&lt;br /&gt;
&lt;br /&gt;
We introduce: THE IRON FURNACE&lt;br /&gt;
&lt;br /&gt;
Applying most innovative technology and craploads of other useless stuff, we created this awesomely fresh looking Furnace just for you!&lt;br /&gt;
Of, course, it takes some iron to craft, but in redo it will reduce ALL smelting durations by awesome 20%!&lt;br /&gt;
Wait, you say that&amp;#039;s useless, because every playing Minecraft has lots of free time on his hands anyways?&lt;br /&gt;
Now, what if i tell you, that due to accelerated smelting you will use 20% less fuel as well!&lt;br /&gt;
&lt;br /&gt;
Now, THAT&amp;#039;s an offer, isn&amp;#039;t it? HAYO! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=File:Grid_Iron_Plate.png&amp;diff=13264</id>
		<title>File:Grid Iron Plate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=File:Grid_Iron_Plate.png&amp;diff=13264"/>
		<updated>2014-03-13T16:00:44Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Template:Version%C2%B2&amp;diff=10110</id>
		<title>Template:Version²</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Template:Version%C2%B2&amp;diff=10110"/>
		<updated>2012-03-18T14:03:48Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;v1.81&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Download&amp;diff=10109</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Download&amp;diff=10109"/>
		<updated>2012-03-18T14:03:16Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setup ==&lt;br /&gt;
&lt;br /&gt;
For playing install the following mods in the SAME order in to your minecraft.jar:&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/viewtopic.php?f=25&amp;amp;t=80246 Risugami&amp;#039;s ModLoader]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/viewtopic.php?f=1032&amp;amp;t=198188#MLM Flan&amp;#039;s ModLoaderMP]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/topic/514000-api-minecraft-forge/ SpaceToad&amp;#039;s MCForge]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s strongly recommended to install these prequesite mods in the listed order onto a freshly downloaded minecraft.jar for optimum results.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to Install ==&lt;br /&gt;
&lt;br /&gt;
First install all mods above, then just put the industrialcraft-2-client_{{version²}}.jar into your &amp;#039;mods&amp;#039;-folder located in &amp;lt;code&amp;gt;.minecraft&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do not&amp;#039;&amp;#039;&amp;#039; unpack your minecraft.jar.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do not&amp;#039;&amp;#039;&amp;#039; drop the whole client or the downloaded archive into your minecraft.jar.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do not&amp;#039;&amp;#039;&amp;#039; forget to delete the META-INF folder if you didn&amp;#039;t delete it already.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== SMP ===&lt;br /&gt;
&lt;br /&gt;
For installing IndustrialCraft² on your server, you have to install following mods:&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/viewtopic.php?f=1032&amp;amp;t=198188#MLM Flan&amp;#039;s ModLoaderMP]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/topic/514000-api-minecraft-forge/ SpaceToad&amp;#039;s MCForge]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then put the IndustrialCraft²-server.jar into your server&amp;#039;s &amp;#039;mods&amp;#039;-folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Why I can&amp;#039;t find new ores, but can craft the new stuff?&lt;br /&gt;
|answer=You can&amp;#039;t find the new ores on chunks that were generated before installing the mod. Either start a new world or explore new parts of your world, these will contain new ore.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Minecraft crashes if i rightclick on an already placed machine?&lt;br /&gt;
|answer=You&amp;#039;re using an incompatible version of ModLoader. Check the descriptions above to see which version is need for this mod.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Upon loading, Minecraft stops and gives me an error: &amp;quot;Slot xxx is already used&amp;quot;?&lt;br /&gt;
|answer=One of the other mods you&amp;#039;ve installed does have an item/block with the same ID as my mod. Use the config file of IndustrialCraft, to replace the double-used ID with any other ID that&amp;#039;s free. Block IDs are 0-255, Item IDs are 256-32000.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Why the sprites aren&amp;#039;t correctly displayed. They look messy / white / pink-square.&amp;lt;br/&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;or&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;Upon loading, Minecraft stops and gives me an error: &amp;quot;couldn&amp;#039;t load image on index 0&amp;quot; (or similar)&lt;br /&gt;
|answer=Some kind of HD-mod/patch is intereferring with correct sprite display. IndustrialCraft is not and won&amp;#039;t be compatible with anything besides 16x16 solution.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Upon loading, Minecraft stops and gives me an error: &amp;quot;No further terrain/sprite indices left&amp;quot;?&lt;br /&gt;
|answer=You over-modded your minecraft.jar, the game can&amp;#039;t handle that many new item sprites / block textures. Consider removing some mods / setting up a fresh vanilla minecraft.jar.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=If i put stuff in the crafting window, it displays the item, but i can&amp;#039;t take it from the slot? (At SMP)&lt;br /&gt;
|answer=The server you&amp;#039;re playing one is not (properly) modified. Ask the server admin to check the installation instructions.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=ClassNotFoundException?&lt;br /&gt;
|answer=You&amp;#039;ve forgot one or more files, probably a prequesite mod.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Minecraft gives the following message: You are missing the following mods: mod_IndustrialCraft X.xx&lt;br /&gt;
|answer=Either you or the server are using an outdated / incorrectly installed version of IndustrialCraft. Fix the install to continue.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Bukkit?&lt;br /&gt;
|answer=No, stop bugging me already!&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Somebody made X but it doesn&amp;#039;t work!?&lt;br /&gt;
|answer=We&amp;#039;re NOT responsible for ANY stuff OTHER people create, not even if it&amp;#039;s in direct relation to this mod. This includes config-setup programs, &amp;lt;br/&amp;gt;texturepacks, modified versions, tutorials, videos and quite everything else. If you use stuff of other people, ask THEM if somethign isn&amp;#039;t correctly working.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Where do I find the config?&lt;br /&gt;
|answer=&amp;lt;code&amp;gt;.minecraft/config/IC2.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=My game crashes upon equipping armor?&lt;br /&gt;
|answer=You installed the nanosuit file without enabling in the config.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Can I install this mod with a (TFCs) Mod Manager?&lt;br /&gt;
|answer=Nope.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=I heard something about Jetpack modes??&lt;br /&gt;
|answer=Yes, at beggining the HoverMode is disabled, but you can change that by holding &amp;lt;code&amp;gt;Space&amp;lt;/code&amp;gt; and pressing &amp;lt;code&amp;gt;H&amp;lt;/code&amp;gt;.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Is there going to be any support for HD textures?&lt;br /&gt;
|answer=Nope, i&amp;#039;m a fan of 16x16 and will not do anything from myside to create some compatibility for crappy HD versions.&amp;lt;br/&amp;gt;There are several Texture-Addons here: &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://forum.industrial-craft.net/index.php?page=Board&amp;amp;boardID=63 forum.industrial-craft.net]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=I&amp;#039;ve installed the nanosuit file, but minecraft crashes.&lt;br /&gt;
|answer=You forgot to enable the nanosuit in the config file.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Is this mod compatible with X?&lt;br /&gt;
|answer=Can&amp;#039;t tell you. This mod should be compatible with everything that&amp;#039;s ModLoader-compatible.&amp;lt;br/&amp;gt;If you get ID match&amp;#039;s just use the ID Config added in v1.30 .&amp;lt;br/&amp;gt;&amp;#039;&amp;#039;&amp;#039;Exception:&amp;#039;&amp;#039;&amp;#039; If you are using the Nanosuit expansion, this mod can cause incompatibilitys with other mods modifying the fd.class !&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=I have blackscreen, your mod sucks, fix UP!&lt;br /&gt;
|answer=Either you forgot to delete the META-INF, though i already stated you have to delete it numerous times. Like everyone else around the forum.&amp;lt;br/&amp;gt;OR you used incompatible versions. Keep in mind, not everything is compatible with everything else! This exspecially applies to ModLoader, which is required for this mod.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Will you make this mod SMP compatible?&lt;br /&gt;
|answer=IT IS SMP Compatible!&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Which IDs does your mod use?&lt;br /&gt;
|answer=Check the IC2.cfg in &amp;lt;code&amp;gt;.minecraft/config/&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Known_Errors}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
Hey, did you read the text above first? Well... OK, I trust you.&lt;br /&gt;
&lt;br /&gt;
All versions of &amp;#039;&amp;#039;&amp;#039;IndustrialCraft&amp;#039;&amp;#039;&amp;#039;, starting with v6.37, got the &amp;#039;&amp;#039;&amp;#039;server data included&amp;#039;&amp;#039;&amp;#039;!.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;With the download, you accept the [[Industrial-Craft-Wiki:About|Copyright]] of this mod!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== IndustrialCraft² ==&lt;br /&gt;
{{Download-IC²|mc-version=1.2.3|beta=|mod_long=IndustrialCraft²|version=1.81|mediafire-client=|adf.ly-client=|server=true|mediafire-server=|adf.ly-server=|api=true|urlpath-client=http://player.to/ic2/|urlpath-server=http://player.to/ic2/|version-api=1.81}}&lt;br /&gt;
{{Download-IC²|mc-version=1.1.0|beta=|mod_long=IndustrialCraft²|version=1.71|mediafire-client=|adf.ly-client=|server=true|mediafire-server=|adf.ly-server=|api=true|urlpath-client=http://player.to/ic2/|urlpath-server=http://player.to/ic2/|version-api=1.70}}&lt;br /&gt;
{{Download-IC²|mc-version=1.0.0|beta=|mod_long=IndustrialCraft²|version=1.43|mediafire-client=|adf.ly-client=|server=true|mediafire-server=|adf.ly-server=|api=}}&lt;br /&gt;
{{Download-IC²|mc-version=1.8.1|beta=true|mod_long=IndustrialCraft²|version=1.337b|mediafire-client=|adf.ly-client=|server=true|mediafire-server=|adf.ly-server=|api=true}}&lt;br /&gt;
&lt;br /&gt;
== IndustrialCraft ==&lt;br /&gt;
{{Download|mod=IC|mc-version=1.7.3|mod_long=IndustrialCraft|version=v8.55_02|mediafire=?4oah0id1r5x5bbe}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.6.6|mod_long=IndustrialCraft|version=v7.20|mediafire=?xa6x9b0epsosap2}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.5_01|mod_long=IndustrialCraft|version=v7.04|mediafire=?lw1t6u7mqallz24}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.4_01|mod_long=IndustrialCraft|addition=(Multiplayer compatible)|version=v6.37|mediafire=?5s6buex12s82bqb}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.4_01||addition=(Singleplayer only)|mod_long=IndustrialCraft|version=v5.43|mediafire=?jek7p51j8rjf136}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.4|mod_long=IndustrialCraft|version=v5.12|mediafire=?5cjjlmw8d80x6ah}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.3_01|mod_long=IndustrialCraft|version=v4.73|mediafire=?lyzge1td093593n}}&lt;br /&gt;
&lt;br /&gt;
Have Fun with the IndustrialCraft for Minecraft! HAYO!&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Template:Version%C2%B2&amp;diff=9878</id>
		<title>Template:Version²</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Template:Version%C2%B2&amp;diff=9878"/>
		<updated>2012-02-23T13:39:52Z</updated>

		<summary type="html">&lt;p&gt;Player: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;v1.71&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Download&amp;diff=9877</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Download&amp;diff=9877"/>
		<updated>2012-02-23T13:39:11Z</updated>

		<summary type="html">&lt;p&gt;Player: Update download to version 1.71&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setup ==&lt;br /&gt;
&lt;br /&gt;
For playing install the following mods in the SAME order in to your minecraft.jar:&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/viewtopic.php?f=25&amp;amp;t=80246 Risugami&amp;#039;s ModLoader]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/viewtopic.php?f=1032&amp;amp;t=198188#MLM Flan&amp;#039;s ModLoaderMP]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/topic/514000-api-minecraft-forge/ SpaceToad&amp;#039;s MCForge]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s strongly recommended to install these prequesite mods in the listed order onto a freshly downloaded minecraft.jar for optimum results.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to Install ==&lt;br /&gt;
&lt;br /&gt;
First install all mods above, then just put the industrialcraft-2-client_{{version²}}.jar into your &amp;#039;mods&amp;#039;-folder located in &amp;lt;code&amp;gt;.minecraft&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do not&amp;#039;&amp;#039;&amp;#039; unpack your minecraft.jar.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do not&amp;#039;&amp;#039;&amp;#039; drop the whole client or the downloaded archive into your minecraft.jar.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do not&amp;#039;&amp;#039;&amp;#039; forget to delete the META-INF folder if you didn&amp;#039;t delete it already.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== SMP ===&lt;br /&gt;
&lt;br /&gt;
For installing IndustrialCraft² on your server, you have to install following mods:&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/viewtopic.php?f=1032&amp;amp;t=198188#MLM Flan&amp;#039;s ModLoaderMP]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[http://www.minecraftforum.net/topic/514000-api-minecraft-forge/ SpaceToad&amp;#039;s MCForge]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then put the IndustrialCraft²-server.jar into your server&amp;#039;s &amp;#039;mods&amp;#039;-folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Why I can&amp;#039;t find new ores, but can craft the new stuff?&lt;br /&gt;
|answer=You can&amp;#039;t find the new ores on chunks that were generated before installing the mod. Either start a new world or explore new parts of your world, these will contain new ore.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Minecraft crashes if i rightclick on an already placed machine?&lt;br /&gt;
|answer=You&amp;#039;re using an incompatible version of ModLoader. Check the descriptions above to see which version is need for this mod.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Upon loading, Minecraft stops and gives me an error: &amp;quot;Slot xxx is already used&amp;quot;?&lt;br /&gt;
|answer=One of the other mods you&amp;#039;ve installed does have an item/block with the same ID as my mod. Use the config file of IndustrialCraft, to replace the double-used ID with any other ID that&amp;#039;s free. Block IDs are 0-255, Item IDs are 256-32000.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Why the sprites aren&amp;#039;t correctly displayed. They look messy / white / pink-square.&amp;lt;br/&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;or&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;Upon loading, Minecraft stops and gives me an error: &amp;quot;couldn&amp;#039;t load image on index 0&amp;quot; (or similar)&lt;br /&gt;
|answer=Some kind of HD-mod/patch is intereferring with correct sprite display. IndustrialCraft is not and won&amp;#039;t be compatible with anything besides 16x16 solution.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Upon loading, Minecraft stops and gives me an error: &amp;quot;No further terrain/sprite indices left&amp;quot;?&lt;br /&gt;
|answer=You over-modded your minecraft.jar, the game can&amp;#039;t handle that many new item sprites / block textures. Consider removing some mods / setting up a fresh vanilla minecraft.jar.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=If i put stuff in the crafting window, it displays the item, but i can&amp;#039;t take it from the slot? (At SMP)&lt;br /&gt;
|answer=The server you&amp;#039;re playing one is not (properly) modified. Ask the server admin to check the installation instructions.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=ClassNotFoundException?&lt;br /&gt;
|answer=You&amp;#039;ve forgot one or more files, probably a prequesite mod.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Minecraft gives the following message: You are missing the following mods: mod_IndustrialCraft X.xx&lt;br /&gt;
|answer=Either you or the server are using an outdated / incorrectly installed version of IndustrialCraft. Fix the install to continue.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Bukkit?&lt;br /&gt;
|answer=No, stop bugging me already!&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Somebody made X but it doesn&amp;#039;t work!?&lt;br /&gt;
|answer=We&amp;#039;re NOT responsible for ANY stuff OTHER people create, not even if it&amp;#039;s in direct relation to this mod. This includes config-setup programs, &amp;lt;br/&amp;gt;texturepacks, modified versions, tutorials, videos and quite everything else. If you use stuff of other people, ask THEM if somethign isn&amp;#039;t correctly working.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Where do I find the config?&lt;br /&gt;
|answer=&amp;lt;code&amp;gt;.minecraft/config/IC2.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=My game crashes upon equipping armor?&lt;br /&gt;
|answer=You installed the nanosuit file without enabling in the config.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Can I install this mod with a (TFCs) Mod Manager?&lt;br /&gt;
|answer=Nope.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=I heard something about Jetpack modes??&lt;br /&gt;
|answer=Yes, at beggining the HoverMode is disabled, but you can change that by holding &amp;lt;code&amp;gt;Space&amp;lt;/code&amp;gt; and pressing &amp;lt;code&amp;gt;H&amp;lt;/code&amp;gt;.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Is there going to be any support for HD textures?&lt;br /&gt;
|answer=Nope, i&amp;#039;m a fan of 16x16 and will not do anything from myside to create some compatibility for crappy HD versions.&amp;lt;br/&amp;gt;There are several Texture-Addons here: &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://forum.industrial-craft.net/index.php?page=Board&amp;amp;boardID=63 forum.industrial-craft.net]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=I&amp;#039;ve installed the nanosuit file, but minecraft crashes.&lt;br /&gt;
|answer=You forgot to enable the nanosuit in the config file.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Is this mod compatible with X?&lt;br /&gt;
|answer=Can&amp;#039;t tell you. This mod should be compatible with everything that&amp;#039;s ModLoader-compatible.&amp;lt;br/&amp;gt;If you get ID match&amp;#039;s just use the ID Config added in v1.30 .&amp;lt;br/&amp;gt;&amp;#039;&amp;#039;&amp;#039;Exception:&amp;#039;&amp;#039;&amp;#039; If you are using the Nanosuit expansion, this mod can cause incompatibilitys with other mods modifying the fd.class !&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=I have blackscreen, your mod sucks, fix UP!&lt;br /&gt;
|answer=Either you forgot to delete the META-INF, though i already stated you have to delete it numerous times. Like everyone else around the forum.&amp;lt;br/&amp;gt;OR you used incompatible versions. Keep in mind, not everything is compatible with everything else! This exspecially applies to ModLoader, which is required for this mod.&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Will you make this mod SMP compatible?&lt;br /&gt;
|answer=IT IS SMP Compatible!&lt;br /&gt;
}}&lt;br /&gt;
{{FAQ&lt;br /&gt;
|question=Which IDs does your mod use?&lt;br /&gt;
|answer=Check the IC2.cfg in &amp;lt;code&amp;gt;.minecraft/config/&amp;lt;/code&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Known_Errors}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
Hey, did you read the text above first? Well... OK, I trust you.&lt;br /&gt;
&lt;br /&gt;
All versions of &amp;#039;&amp;#039;&amp;#039;IndustrialCraft&amp;#039;&amp;#039;&amp;#039;, starting with v6.37, got the &amp;#039;&amp;#039;&amp;#039;server data included&amp;#039;&amp;#039;&amp;#039;!.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;With the download, you accept the [[Industrial-Craft-Wiki:About|Copyright]] of this mod!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== IndustrialCraft² ==&lt;br /&gt;
{{Download-IC²|mc-version=1.1.0|beta=|mod_long=IndustrialCraft²|version=1.71|mediafire-client=|adf.ly-client=|server=true|mediafire-server=|adf.ly-server=|api=true|urlpath-client=http://player.to/ic2/|urlpath-server=http://player.to/ic2/|version-api=1.70}}&lt;br /&gt;
{{Download-IC²|mc-version=1.0.0|beta=|mod_long=IndustrialCraft²|version=1.43|mediafire-client=|adf.ly-client=|server=true|mediafire-server=|adf.ly-server=|api=}}&lt;br /&gt;
{{Download-IC²|mc-version=1.8.1|beta=true|mod_long=IndustrialCraft²|version=1.337b|mediafire-client=|adf.ly-client=|server=true|mediafire-server=|adf.ly-server=|api=true}}&lt;br /&gt;
&lt;br /&gt;
== IndustrialCraft ==&lt;br /&gt;
{{Download|mod=IC|mc-version=1.7.3|mod_long=IndustrialCraft|version=v8.55_02|mediafire=?4oah0id1r5x5bbe}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.6.6|mod_long=IndustrialCraft|version=v7.20|mediafire=?xa6x9b0epsosap2}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.5_01|mod_long=IndustrialCraft|version=v7.04|mediafire=?lw1t6u7mqallz24}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.4_01|mod_long=IndustrialCraft|addition=(Multiplayer compatible)|version=v6.37|mediafire=?5s6buex12s82bqb}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.4_01||addition=(Singleplayer only)|mod_long=IndustrialCraft|version=v5.43|mediafire=?jek7p51j8rjf136}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.4|mod_long=IndustrialCraft|version=v5.12|mediafire=?5cjjlmw8d80x6ah}}&lt;br /&gt;
{{Download|mod=IC|mc-version=1.3_01|mod_long=IndustrialCraft|version=v4.73|mediafire=?lyzge1td093593n}}&lt;br /&gt;
&lt;br /&gt;
Have Fun with the IndustrialCraft for Minecraft! HAYO!&lt;/div&gt;</summary>
		<author><name>Player</name></author>
	</entry>
</feed>