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	<id>https://wiki.industrial-craft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=P12simpson</id>
	<title>Industrial-Craft-Wiki - User contributions [en]</title>
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	<updated>2026-10-17T15:57:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Talk:Luminator&amp;diff=10217</id>
		<title>Talk:Luminator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Talk:Luminator&amp;diff=10217"/>
		<updated>2012-04-02T02:17:42Z</updated>

		<summary type="html">&lt;p&gt;P12simpson: correcting myself&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;un-bugged yet? --[[User:CyberJacob|CyberJacob]] 12:38, 6 October 2011 (CEST)&lt;br /&gt;
    Same question  --[[User:Oggylt|Oggylt]]  16:29 October 24 2011 (GTM +2)&lt;br /&gt;
        Yes as of 1.337 --[[User:Tim|Tim]] 13:24 December 18 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Cables? ==&lt;br /&gt;
&lt;br /&gt;
Luminators don&amp;#039;t &amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039; like they&amp;#039;re acting like cables to me! They mount somewhere, adjacent cables behind the mounted surface run into them (but not cables on other surfaces), and there doesn&amp;#039;t seem to be any way to attach more than one cable, immediately eliminating any possibility that they can transmit power from one place to another (&amp;quot;act like cables&amp;quot;). Pretty sure they&amp;#039;re working like machines. I don&amp;#039;t know what their storage, max packet size, or energy consumption rate are though. Those should probably be fixed up. [[User:Hawk777|Hawk777]] 06:35, 9 December 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
    Page updated but needs editing --[[User:Tim|Tim]] 13:24 December 18 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Thanks. I put the energy into the nice table template, but someone should probably figure out the maximum permitted input packet size. That seems to be all that&amp;#039;s missing. [[User:Hawk777|Hawk777]] 07:52, 20 December 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
== Strength/brightness? ==&lt;br /&gt;
&lt;br /&gt;
How bright are luminators? They appear to be about as bright as a torch, but I am having a tough time being able to tell for sure, and I&amp;#039;m not sure where in the mod it is set in order to find out definitively.&lt;br /&gt;
&lt;br /&gt;
Also, I know this is hardly the place to make any suggestions, but it sure would be nice if they were considerably brighter than a torch, considering how much set up or maintenance is involved compared to a simple torch (though certainly luminators are more aesthetically pleasing). - [[User:Niveras|Niveras]] 02:08, 19 January 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
: As much as many people would like various industrial light sources to be really bright, the Minecraft lighting engine doesn&amp;#039;t (easily) allow that. Torches have a brightness of 14 within the torch block itself. Fire has a brightness of 15, and the engine doesn&amp;#039;t allow levels above 15. This same issue has been raised with Eloraam for RedPower lumar lamps. We&amp;#039;d all like it and it might happen some day, but if so it&amp;#039;ll either require some cooperation from Mojang or else quite a bit of work in Minecraft Forge, from what I&amp;#039;ve heard. [[User:Hawk777|Hawk777]] 08:55, 19 January 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Switching on and off? ==&lt;br /&gt;
&lt;br /&gt;
Is there a way to get these to turn on and off using a lever and splitter cable? The energy storage prevents you from being able to use it that way since it will just stay on using it&amp;#039;s stored energy (which will last a LONG time). If it&amp;#039;s really not possible then that&amp;#039;s really disappointing, I feel like the luminator shouldn&amp;#039;t have storage. I know the redpower lamp is an alternative, but it&amp;#039;s impossible to hide the redstone (unlike how you can hide wires in cf foam) without very thick walls or putting the lamp on the floor.&lt;/div&gt;</summary>
		<author><name>P12simpson</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Bronze_Wrench&amp;diff=10216</id>
		<title>Bronze Wrench</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Bronze_Wrench&amp;diff=10216"/>
		<updated>2012-04-02T02:11:56Z</updated>

		<summary type="html">&lt;p&gt;P12simpson: Word corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Bronze]] happens to be PERFECT for crafting advanced engineering tools.&lt;br /&gt;
Like... [[file:picture_na.png|right|link=]]&lt;br /&gt;
&lt;br /&gt;
Wrenches!&lt;br /&gt;
&lt;br /&gt;
With a wrench, you can do &amp;#039;&amp;#039;NEARLY&amp;#039;&amp;#039; anything!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Repair allied buildings within seconds, kill enemy spies after destroying their sappers,&amp;#039;&amp;#039; and, of course, you can &amp;#039;&amp;#039;&amp;#039;DISMANTLE machines&amp;#039;&amp;#039;&amp;#039; with it.&lt;br /&gt;
&lt;br /&gt;
Yes, you heard right, now &amp;#039;&amp;#039;&amp;#039;you can easily right click...&amp;#039;&amp;#039;&amp;#039;? Wait... with a wrench?&lt;br /&gt;
&lt;br /&gt;
Hayo, did I miss something?  &amp;#039;&amp;#039;&amp;#039;...any sort of machine to instantly dismantle and recover it.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
WE LIKE TO MOVE IT MOVE IT, HAYO!&lt;br /&gt;
&lt;br /&gt;
We do not guarantee that your machines will always be dismantle without any trouble.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;A 100% chance to successfully dismount machines is granted solely to skilled Engineers.&lt;br /&gt;
We do not take responsibility for any machines lost from the improper handling of wrenches.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Bronze|B1=|C1=Bronze&lt;br /&gt;
|A2=Bronze|B2=Bronze|C2=Bronze&lt;br /&gt;
|A3=|B3=Bronze|C3=&lt;br /&gt;
|Output=Wrench&lt;br /&gt;
|Output-link=Bronze Wrench&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
To use the Wrench to remove a machine, simply right-click the machine.  &lt;br /&gt;
&lt;br /&gt;
The Wrench&amp;#039;s removing mechanic will override the machine&amp;#039;s interface-- don&amp;#039;t hold a wrench when you want to use your machines!&lt;br /&gt;
&lt;br /&gt;
Without the Superwrench 100% mod; there is a chance (Aprox 70-90% success rate) that when you do, the machine will not be successfully removed and instead you&amp;#039;ll be left with a gutted [[Machine]].&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s also worth noting that any items or energy stored in the machine will be lost when it is dismounted.&lt;br /&gt;
&lt;br /&gt;
Shift/sneek clicking will move the output / selected face of transformers to the opposite side.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>P12simpson</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Talk:Luminator&amp;diff=10209</id>
		<title>Talk:Luminator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Talk:Luminator&amp;diff=10209"/>
		<updated>2012-04-01T21:34:44Z</updated>

		<summary type="html">&lt;p&gt;P12simpson: /* Switching on and off? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;un-bugged yet? --[[User:CyberJacob|CyberJacob]] 12:38, 6 October 2011 (CEST)&lt;br /&gt;
    Same question  --[[User:Oggylt|Oggylt]]  16:29 October 24 2011 (GTM +2)&lt;br /&gt;
        Yes as of 1.337 --[[User:Tim|Tim]] 13:24 December 18 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Cables? ==&lt;br /&gt;
&lt;br /&gt;
Luminators don&amp;#039;t &amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039; like they&amp;#039;re acting like cables to me! They mount somewhere, adjacent cables behind the mounted surface run into them (but not cables on other surfaces), and there doesn&amp;#039;t seem to be any way to attach more than one cable, immediately eliminating any possibility that they can transmit power from one place to another (&amp;quot;act like cables&amp;quot;). Pretty sure they&amp;#039;re working like machines. I don&amp;#039;t know what their storage, max packet size, or energy consumption rate are though. Those should probably be fixed up. [[User:Hawk777|Hawk777]] 06:35, 9 December 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
    Page updated but needs editing --[[User:Tim|Tim]] 13:24 December 18 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Thanks. I put the energy into the nice table template, but someone should probably figure out the maximum permitted input packet size. That seems to be all that&amp;#039;s missing. [[User:Hawk777|Hawk777]] 07:52, 20 December 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
== Strength/brightness? ==&lt;br /&gt;
&lt;br /&gt;
How bright are luminators? They appear to be about as bright as a torch, but I am having a tough time being able to tell for sure, and I&amp;#039;m not sure where in the mod it is set in order to find out definitively.&lt;br /&gt;
&lt;br /&gt;
Also, I know this is hardly the place to make any suggestions, but it sure would be nice if they were considerably brighter than a torch, considering how much set up or maintenance is involved compared to a simple torch (though certainly luminators are more aesthetically pleasing). - [[User:Niveras|Niveras]] 02:08, 19 January 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
: As much as many people would like various industrial light sources to be really bright, the Minecraft lighting engine doesn&amp;#039;t (easily) allow that. Torches have a brightness of 14 within the torch block itself. Fire has a brightness of 15, and the engine doesn&amp;#039;t allow levels above 15. This same issue has been raised with Eloraam for RedPower lumar lamps. We&amp;#039;d all like it and it might happen some day, but if so it&amp;#039;ll either require some cooperation from Mojang or else quite a bit of work in Minecraft Forge, from what I&amp;#039;ve heard. [[User:Hawk777|Hawk777]] 08:55, 19 January 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Switching on and off? ==&lt;br /&gt;
&lt;br /&gt;
Is there a way to get these to turn on and off using a lever and switch cable? The energy storage prevents you from being able to use it that way since it will just stay on using it&amp;#039;s stored energy (which will last a LONG time). If it&amp;#039;s really not possible then that&amp;#039;s really disappointing, I feel like the luminator shouldn&amp;#039;t have storage. I know the redpower lamp is an alternative, but it&amp;#039;s impossible to hide the redstone (unlike how you can hide wires in cf foam) without very thick walls or putting the lamp on the floor.&lt;/div&gt;</summary>
		<author><name>P12simpson</name></author>
	</entry>
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