<?xml version="1.0"?>
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	<id>https://wiki.industrial-craft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ouroborus</id>
	<title>Industrial-Craft-Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.industrial-craft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ouroborus"/>
	<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Special:Contributions/Ouroborus"/>
	<updated>2026-10-16T13:52:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Geothermal_Generator&amp;diff=10056</id>
		<title>Geothermal Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Geothermal_Generator&amp;diff=10056"/>
		<updated>2012-03-09T13:53:05Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: /* Extra Usages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Geothermal_Generator_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;Geothermal Generator&amp;#039;&amp;#039; works on the same basic principle as normal [[Generator]]s do.&lt;br /&gt;
&lt;br /&gt;
Geothermal generators use the heat of Lava to generate electricity. With the release of IC², the generators accept both [[Non-IC Items|Lava Buckets]] and [[Lava Cell|Lava Cells]]. The latter are stackable and thus require less maintenance, but cost Tin to produce.&lt;br /&gt;
&lt;br /&gt;
Note for those using Buildcraft: the Geothermal Generator will now connect to Buildcraft&amp;#039;s Waterproof Pipes, and will receive lava carried by them. It will also accept lava directly from an adjacent Buildcraft Pump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty_Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty_Cell|C2=Glass&lt;br /&gt;
|A3=Refined Iron|B3=Generator|C3=Refined Iron&lt;br /&gt;
|Output=Geothermal Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
As with all Generators, the lava-based fuel of choice is inserted into the lower slot, and optionally an [[RE Battery]] in the upper slot. The Geothermal Generator will charge the battery or output power at a rate of 20 [[EU]]/t.&lt;br /&gt;
&lt;br /&gt;
A single Geothermal Generator can store 24 units of lava - thus, inserting a full stack of Lava Cells will instantly use up 24 of them and fill out the lava gauge.  Unlike the [[Furnace|furnace]], the Geothermal Generator does not consume the [[Non-IC Items|bucket]] when a [[Non-IC Items|lava bucket]] is used as fuel.  It is returned to your inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Geothermal Generator&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Lava Bucket&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Geothermal Generator&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Lava Cell&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Storage:&amp;#039;&amp;#039;&amp;#039; 480,000 [[EU]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Input:&amp;#039;&amp;#039;&amp;#039; Lava Buckets or Lava Cells&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Output:&amp;#039;&amp;#039;&amp;#039; 20000 EU per Lava Bucket or Lava Cell at a rate of 20 [[EU]]/t&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra Usages ==&lt;br /&gt;
&lt;br /&gt;
If you have the BuildCraft mod installed, you can effectively generate infinite power. Simply connect one (or more) of these magical machines to a BuildCraft [http://minecraftbuildcraft.wikia.com/wiki/Pump pump] pumping from a lava lake in [http://www.minecraftwiki.net/wiki/The_Nether the Nether].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;INFINITE&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; POWER! HAYO!!!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;* Not responsible for limitations due to laws of physics.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Scrap_Box&amp;diff=10041</id>
		<title>Scrap Box</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Scrap_Box&amp;diff=10041"/>
		<updated>2012-03-07T21:52:49Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: Updated probabilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With these stinky boxes you can get something.[[file:picture_na.png|right|link=]]&lt;br /&gt;
&lt;br /&gt;
All you have to do is &amp;#039;&amp;#039;&amp;#039;right click with the box in hand&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
You can get a random resource, like a Single-use Battery, Golden Helmet, random Ore, Grass, Dust or... Diamond!&lt;br /&gt;
&lt;br /&gt;
Alternatively you can put your scrap boxes into a Dispenser, wire a redstone clock to it and &amp;#039;&amp;#039;&amp;#039;make it rain random items!!! HAYO!!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Chance (Percentage (Weight), 1.71)&lt;br /&gt;
! Chance (out of 10000, 1.337+)&lt;br /&gt;
! Chance (out of 10000, Pre-1.337)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Bone Bone]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Bread Bread]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.84% (1.5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 290&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 370&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Cake Cake]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.95% (0.5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 278&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Dusts|Coal Dust]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.51% (0.8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 260&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Canned Food|Canned Food (Opened)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.84% (1.5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 290&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 276&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Cooked_Beef Cooked Beef]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.70% (0.9)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Cooked_Chicken Cooked Chicken]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.70% (0.9)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Cooked_Porkchop Cooked Porkchop]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.70% (0.9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 174&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 312&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Dusts|Copper Dust]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.51% (0.8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 322&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Copper Ore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.33% (0.7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 324&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Diamond Diamond]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.19% (0.1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 294&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Dirt Dirt]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9.47% (5.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 965&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 620&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Feather Feather]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 193&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Gravel Gravel]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5.68% (3.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 579&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Dusts|Gold Dust]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.33% (0.7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 308&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Gold_Helmet Gold Helmet]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.95% (0.5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 296&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Gold_Ore Gold Ore]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.95% (0.5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 370&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Glowstone_Dust Glowstone Dust]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.51% (0.8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 336&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Grass_Block Grass]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5.68% (3.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 579&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 308&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Dusts|Iron Dust]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.33% (0.7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 298&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Iron_Ore Iron Ore]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.95% (0.5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 316&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Leather Leather]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 193&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 290&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Minecart Minecart]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.70% (0.9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 174&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 318&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Netherrack Netherrack]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.79% (2.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 386&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 286&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Plantball]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.33% (0.7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 290&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Pumpkin Pumpkin]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.70% (0.9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 174&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Red_Apple Red Apple]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.84% (1.5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 290&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Redstone_Dust Redstone Dust]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.70% (0.9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 174&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 276&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Rotten_Flesh Rotten Flesh]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.79% (2.0)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Rubber]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.51% (0.8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 342&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Sandstone Sandstone]&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 238&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Sign Sign]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 193&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 208&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Single-Use Battery]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.33% (0.7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Slimeball Slimeball]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.14% (0.6)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 116 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 326&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Stick Stick]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7.57% (4.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 772 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Soul_Sand Soul Sand]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 193&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 308&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Dusts|Tin Dust]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.51% (0.8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 330&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Tin Ore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.33% (0.7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 298&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Hoe Wooden Hoe]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9.49% (5.01)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 967&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 302&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Pickaxe Wooden Pickaxe]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 193&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Sword Wooden Sword]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 193 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [http://www.minecraftwiki.net/wiki/Shovel Wooden Shovel]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.89% (1.0)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 193 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* 1.71 weights are gathered from code; percentages are calculated from that.&lt;br /&gt;
* A flag, mod_IC2.suddenlyHoes (added in 1.337), can change the probability weight of Wooden Hoes to [http://tvtropes.org/pmwiki/pmwiki.php/Main/PowerLevels 9001], reducing the chances of getting anything other than Wooden Hoes to 0.53% (about 1 in 186).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Some random scrap|B1=Some random scrap|C1=Some random scrap&lt;br /&gt;
|A2=Some random scrap|B2=Some random scrap|C2=Some random scrap&lt;br /&gt;
|A3=Some random scrap|B3=Some random scrap|C3=Some random scrap&lt;br /&gt;
&lt;br /&gt;
|Output=Scrap Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Flatificator&amp;diff=10023</id>
		<title>Flatificator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Flatificator&amp;diff=10023"/>
		<updated>2012-03-04T06:23:43Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: Removed message crashing servers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Did you ever had loads of time to wait, as well as numerous Energy Crystals to spare, but couldn&amp;#039;t get yourself to flatten that giant mountain over there?[[file:picture_na.png|right|link=]]&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t have nukes at hands, as well?&lt;br /&gt;
&lt;br /&gt;
Now, just use this Flatificator program for the Terraformer. It will fastly &amp;#039;&amp;#039;&amp;#039;eradicate all natural blocks ABOVE the height level of the placed terraformer&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;It cannot remove stone or man-made materials&amp;#039;&amp;#039;&amp;#039;, though.&lt;br /&gt;
&lt;br /&gt;
As well, it will &amp;#039;&amp;#039;&amp;#039;fill all areas below the Terraformers height level with simple dirt&amp;#039;&amp;#039;&amp;#039;. Means, it can flatificate BOTH WAYS, HAYO!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Dirt&lt;br /&gt;
|A2=Dirt|B2=Tfbp|C2=Dirt&lt;br /&gt;
|B3=Dirt&lt;br /&gt;
|Output=Flatificator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Input:&amp;#039;&amp;#039;&amp;#039; Needs a &amp;#039;&amp;#039;minimum&amp;#039;&amp;#039; of 40 [[EU]]/s&lt;br /&gt;
&lt;br /&gt;
== Further Info ==&lt;br /&gt;
&lt;br /&gt;
Flattens an area of 20 by 20 meters, and only works above ground.&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terraformer Blueprints]]&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Teleporter&amp;diff=9955</id>
		<title>Teleporter</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Teleporter&amp;diff=9955"/>
		<updated>2012-03-01T16:01:58Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: /* Power Costs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Teleporter.png&lt;br /&gt;
|type=Block&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
This is the &amp;#039;&amp;#039;&amp;#039;FUTURE!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Who needs Minecarts, long walkways or a speedy Quantum Suit, if you can harness the ultimate technology of TELEPORTING right to wherever you want?&lt;br /&gt;
&lt;br /&gt;
Teleporters are highly-complex, super-modern pieces of extremely-hayoish-awesome technology, capable of teleporting an infinite number of objects, excluding solid matter in form of blocks, to another Teleporter.&lt;br /&gt;
&lt;br /&gt;
However, we recommend buying a whole bunch of our sweet and cheap generator products, otherwise you WILL not be able to power the Teleporters sufficiently:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage: ==&lt;br /&gt;
1. Place the Teleporter directly adjacent to a power storage unit such as an [[MFS Unit]], or even a couple.&lt;br /&gt;
&lt;br /&gt;
2. Use a [[FreqTrans]] to link one Teleporter to another.&lt;br /&gt;
&lt;br /&gt;
3. Wire Redstone to the Teleporter.&lt;br /&gt;
&lt;br /&gt;
4. Activate the Redstone.&lt;br /&gt;
&lt;br /&gt;
If you have enough power in contiguous [[MFS Unit|storage units]], the power will be drained and you will be instantly teleported to the connected Teleporter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Linking Teleporters ==&lt;br /&gt;
Linking Teleporters is as easy as 1,2,3&lt;br /&gt;
&lt;br /&gt;
#while holding a [[FreqTrans]] right-click on the first Teleporter.&lt;br /&gt;
#repeat for the second Teleporter.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;GO TELEPORTING. HEYO!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Power Costs ==&lt;br /&gt;
The power used by the Teleporter depends on a combination of what is being teleported and how far.&lt;br /&gt;
&lt;br /&gt;
===Formulas and Values===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Animal weight:&amp;#039;&amp;#039;&amp;#039; 100&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mob weight:&amp;#039;&amp;#039;&amp;#039; 500&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player weight:&amp;#039;&amp;#039;&amp;#039; 1000 + (100 per worn armor piece) + (100 per full item stack)&lt;br /&gt;
* Worst case player weight: 1000 + 4 * 100 + 4 * 9 * 100 = 5000&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Energy cost:&amp;#039;&amp;#039;&amp;#039; Floor(Floor(Weight) * (Floor(Distance) + 10)^0.7 * 5)&lt;br /&gt;
* Maximum distance, worst case weight, 5 fully charged MFSU: ~51960&lt;br /&gt;
&lt;br /&gt;
===Energy Cost Example===&lt;br /&gt;
&lt;br /&gt;
Teleporting a player with only chest armor, boots, 64 cobblestone, 20 dirt, and 10 eggs for 15 distance.&lt;br /&gt;
&lt;br /&gt;
Base cost:&amp;#039;&amp;#039; 1000&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Armor cost: &amp;#039;&amp;#039;Chest(100) + Boots(100)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Inventory cost:&amp;#039;&amp;#039; Cobblestone(100 * 64/64) + Dirt(100 * 20/64) + Eggs(100 * 10/16) = 193.75&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Player weight:&amp;#039;&amp;#039; 1000 + 200 + 193.75 = 1393.75&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Total: &amp;#039;&amp;#039;Floor(Floor(1393.75) * (15 + 10)^0.7 * 5) = 66294 EU&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
As you can see, the power requirements easily exceed even [[HV Cable]], which is why a cable connection is insufficient. Although, an HV Cable might be sufficient for teleporting animals short distances (untested).&lt;br /&gt;
&lt;br /&gt;
===Distance Calculation===&lt;br /&gt;
&lt;br /&gt;
Distances are calculated in &amp;#039;&amp;#039;&amp;#039;Euclidean meters&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Distance = sqrt( (dx)^2 + (dy)^2 + (dz)^2 )&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
dx, dy, and dz are distances in the x, y, and z directions, respectively.&lt;br /&gt;
&lt;br /&gt;
===Distance Example===&lt;br /&gt;
&lt;br /&gt;
If you place a teleporter at (10,50,-20) and another at (30,15,-60)&lt;br /&gt;
&lt;br /&gt;
dx = 30-10 = 20&lt;br /&gt;
&lt;br /&gt;
dy = 15-50 = -35&lt;br /&gt;
&lt;br /&gt;
dz = (-60)-(-20) = -40&lt;br /&gt;
&lt;br /&gt;
Distance = sqrt ( 20^2 + (-35)^2 + (-40)^2 ) = 56.78908&lt;br /&gt;
&lt;br /&gt;
===Energy Storage Devices===&lt;br /&gt;
&lt;br /&gt;
Energy will be drained from adjacent energy storage devices simultaneously. Equal amounts of energy will be drained from adjacent devices if there are enough energy. If three energy devices are adjacent 33.33% of the energy will be drained from each. &lt;br /&gt;
&lt;br /&gt;
All types of energy storage can be used BatBox, MFE and MFSU.&lt;br /&gt;
&lt;br /&gt;
== Other Notes: ==&lt;br /&gt;
Teleporters can explode if you leave and reload a world without quitting Minecraft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other mods like TMI (Too Many Items) can interfere with IC2. Specifically Frequency Transmitters when setting up Teleporters. This bug often makes Frequency Transmitters get stuck on the first Teleporter when linking two Teleporters. Afterwards it is not possible to unlink from the first Teleporter and all other connections made will link to the first Teleporter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleporters can teleport players that are standing one block above the teleporter. This makes it possible to place a storage device on all 6 sides. It also makes it possible to camouflage teleporters under the ground.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust  |B1=FreqTrans |C1=Glowstone Dust&lt;br /&gt;
|A2=Insulated Copper Cable  |B2=Advanced Machine |C2=Insulated Copper Cable&lt;br /&gt;
|A3=Glowstone Dust |B3=Diamond |C3=Glowstone Dust&lt;br /&gt;
|Output=Teleporter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Teleporter&amp;diff=9954</id>
		<title>Teleporter</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Teleporter&amp;diff=9954"/>
		<updated>2012-03-01T16:01:12Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: /* Power Costs: */  Updated formulas and examples&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Teleporter.png&lt;br /&gt;
|type=Block&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
This is the &amp;#039;&amp;#039;&amp;#039;FUTURE!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Who needs Minecarts, long walkways or a speedy Quantum Suit, if you can harness the ultimate technology of TELEPORTING right to wherever you want?&lt;br /&gt;
&lt;br /&gt;
Teleporters are highly-complex, super-modern pieces of extremely-hayoish-awesome technology, capable of teleporting an infinite number of objects, excluding solid matter in form of blocks, to another Teleporter.&lt;br /&gt;
&lt;br /&gt;
However, we recommend buying a whole bunch of our sweet and cheap generator products, otherwise you WILL not be able to power the Teleporters sufficiently:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage: ==&lt;br /&gt;
1. Place the Teleporter directly adjacent to a power storage unit such as an [[MFS Unit]], or even a couple.&lt;br /&gt;
&lt;br /&gt;
2. Use a [[FreqTrans]] to link one Teleporter to another.&lt;br /&gt;
&lt;br /&gt;
3. Wire Redstone to the Teleporter.&lt;br /&gt;
&lt;br /&gt;
4. Activate the Redstone.&lt;br /&gt;
&lt;br /&gt;
If you have enough power in contiguous [[MFS Unit|storage units]], the power will be drained and you will be instantly teleported to the connected Teleporter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Linking Teleporters ==&lt;br /&gt;
Linking Teleporters is as easy as 1,2,3&lt;br /&gt;
&lt;br /&gt;
#while holding a [[FreqTrans]] right-click on the first Teleporter.&lt;br /&gt;
#repeat for the second Teleporter.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;GO TELEPORTING. HEYO!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Power Costs ==&lt;br /&gt;
The power used by the Teleporter depends on a combination of what is being teleported and how far.&lt;br /&gt;
&lt;br /&gt;
===Formulas and Values===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Animal weight:&amp;#039;&amp;#039;&amp;#039; 100&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mob weight:&amp;#039;&amp;#039;&amp;#039; 500&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player weight:&amp;#039;&amp;#039;&amp;#039; 1000 + (100 per worn armor piece) + (100 per full item stack)&lt;br /&gt;
* Worst case player weight: 1000 + 4 * 100 + 4 * 9 * 100 = 5000&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Energy cost:&amp;#039;&amp;#039;&amp;#039; Floor(Floor(Weight) * (Floor(Distance) + 10)^0.7 * 5)&lt;br /&gt;
* Maximum distance, worst case weight, 5 fully charged MFSU: ~51960&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Energy Cost Example===&lt;br /&gt;
&lt;br /&gt;
Teleporting a player with only chest armor, boots, 64 cobblestone, 20 dirt, and 10 eggs for 15 distance.&lt;br /&gt;
&lt;br /&gt;
Base cost:&amp;#039;&amp;#039; 1000&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Armor cost: &amp;#039;&amp;#039;Chest(100) + Boots(100)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Inventory cost:&amp;#039;&amp;#039; Cobblestone(100 * 64/64) + Dirt(100 * 20/64) + Eggs(100 * 10/16) = 193.75&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Player weight:&amp;#039;&amp;#039; 1000 + 200 + 193.75 = 1393.75&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Total: &amp;#039;&amp;#039;Floor(Floor(1393.75) * (15 + 10)^0.7 * 5) = 66294 EU&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
As you can see, the power requirements easily exceed even [[HV Cable]], which is why a cable connection is insufficient. Although, an HV Cable might be sufficient for teleporting animals short distances (untested).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Distance Calculation===&lt;br /&gt;
&lt;br /&gt;
Distances are calculated in &amp;#039;&amp;#039;&amp;#039;Euclidean meters&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Distance = sqrt( (dx)^2 + (dy)^2 + (dz)^2 )&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
dx, dy, and dz are distances in the x, y, and z directions, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Distance Example===&lt;br /&gt;
&lt;br /&gt;
If you place a teleporter at (10,50,-20) and another at (30,15,-60)&lt;br /&gt;
&lt;br /&gt;
dx = 30-10 = 20&lt;br /&gt;
&lt;br /&gt;
dy = 15-50 = -35&lt;br /&gt;
&lt;br /&gt;
dz = (-60)-(-20) = -40&lt;br /&gt;
&lt;br /&gt;
Distance = sqrt ( 20^2 + (-35)^2 + (-40)^2 ) = 56.78908&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Energy Storage Devices===&lt;br /&gt;
&lt;br /&gt;
Energy will be drained from adjacent energy storage devices simultaneously. Equal amounts of energy will be drained from adjacent devices if there are enough energy. If three energy devices are adjacent 33.33% of the energy will be drained from each. &lt;br /&gt;
&lt;br /&gt;
All types of energy storage can be used BatBox, MFE and MFSU.&lt;br /&gt;
&lt;br /&gt;
== Other Notes: ==&lt;br /&gt;
Teleporters can explode if you leave and reload a world without quitting Minecraft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other mods like TMI (Too Many Items) can interfere with IC2. Specifically Frequency Transmitters when setting up Teleporters. This bug often makes Frequency Transmitters get stuck on the first Teleporter when linking two Teleporters. Afterwards it is not possible to unlink from the first Teleporter and all other connections made will link to the first Teleporter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleporters can teleport players that are standing one block above the teleporter. This makes it possible to place a storage device on all 6 sides. It also makes it possible to camouflage teleporters under the ground.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust  |B1=FreqTrans |C1=Glowstone Dust&lt;br /&gt;
|A2=Insulated Copper Cable  |B2=Advanced Machine |C2=Insulated Copper Cable&lt;br /&gt;
|A3=Glowstone Dust |B3=Diamond |C3=Glowstone Dust&lt;br /&gt;
|Output=Teleporter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Talk:Teleporter&amp;diff=9953</id>
		<title>Talk:Teleporter</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Talk:Teleporter&amp;diff=9953"/>
		<updated>2012-03-01T14:36:46Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: /* Powering */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does high count for the Distance?&lt;br /&gt;
: I imagine so. --[[User:Trifler|Trifler]] 13:09, 24 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of 1.15, there seem to be some pretty major bugs regarding teleporters. Either that or a lot of not disclosed information regarding their functioning. For example, when holding a cleared (empty) Freq Xmitter, then right clicking on an unlinked teleporter, then right clicking on another unlinked teleporter, does not always link the two, nor produce the message you get when you do successfully link two. Sometimes this does work, but there are numerous reproducible scenarios (I can provide map/video/further description if need be) where it does not work. --[[User:RedstoneCowboy|RedstoneCowboy]]&lt;br /&gt;
&lt;br /&gt;
== 1.337 ==&lt;br /&gt;
&lt;br /&gt;
As of 1.337, Alblaka apparently changed the formula for teleportation cost: &amp;quot;Teleporting costs are now slightly less influenced by range.&amp;quot;. This suggests the formulæ on this page are wrong.&lt;br /&gt;
&lt;br /&gt;
According to Player, in this thread http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=21348&amp;amp;highlight=teleporter#post21348&lt;br /&gt;
&amp;quot;The energy consumption has been changed to weight * (distance + 10)^0.7 * 5 in version 1.3x. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Powering ==&lt;br /&gt;
&lt;br /&gt;
Says, &amp;quot;Teleporters can teleport players that are standing one block above the teleporter. This makes it possible to place a storage device on all 6 sides. It also makes it possible to camouflage teleporters under the ground.&amp;quot; While this may be true, it seems that it&amp;#039;s not useful to place 6 power sources as you need a face open to activate the teleporter. Am I wrong? [[User:Ouroborus|Ouroborus]] 15:36, 1 March 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Teleporter&amp;diff=9952</id>
		<title>Teleporter</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Teleporter&amp;diff=9952"/>
		<updated>2012-03-01T14:02:07Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: /* Power Costs: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Teleporter.png&lt;br /&gt;
|type=Block&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
This is the &amp;#039;&amp;#039;&amp;#039;FUTURE!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Who needs Minecarts, long walkways or a speedy Quantum Suit, if you can harness the ultimate technology of TELEPORTING right to wherever you want?&lt;br /&gt;
&lt;br /&gt;
Teleporters are highly-complex, super-modern pieces of extremely-hayoish-awesome technology, capable of teleporting an infinite number of objects, excluding solid matter in form of blocks, to another Teleporter.&lt;br /&gt;
&lt;br /&gt;
However, we recommend buying a whole bunch of our sweet and cheap generator products, otherwise you WILL not be able to power the Teleporters sufficiently:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage: ==&lt;br /&gt;
1. Place the Teleporter directly adjacent to a power storage unit such as an [[MFS Unit]], or even a couple.&lt;br /&gt;
&lt;br /&gt;
2. Use a [[FreqTrans]] to link one Teleporter to another.&lt;br /&gt;
&lt;br /&gt;
3. Wire Redstone to the Teleporter.&lt;br /&gt;
&lt;br /&gt;
4. Activate the Redstone.&lt;br /&gt;
&lt;br /&gt;
If you have enough power in contiguous [[MFS Unit|storage units]], the power will be drained and you will be instantly teleported to the connected Teleporter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Linking Teleporters ==&lt;br /&gt;
Linking Teleporters is as easy as 1,2,3&lt;br /&gt;
&lt;br /&gt;
#while holding a [[FreqTrans]] right-click on the first Teleporter.&lt;br /&gt;
#repeat for the second Teleporter.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;GO TELEPORTING. HEYO!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Power Costs: ==&lt;br /&gt;
The power used by the Teleporter depends on &amp;#039;&amp;#039;&amp;#039;A)&amp;#039;&amp;#039;&amp;#039; What is being teleported and &amp;#039;&amp;#039;&amp;#039;B)&amp;#039;&amp;#039;&amp;#039; How far it is going.&lt;br /&gt;
&lt;br /&gt;
Below is &amp;#039;&amp;#039;(Hopefully)&amp;#039;&amp;#039; the formula for teleportation costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost to teleport an Animal:&amp;#039;&amp;#039;&amp;#039; Distance * 100&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost to teleport a Mob:&amp;#039;&amp;#039;&amp;#039; Distance * 500&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost to teleport a Player:&amp;#039;&amp;#039;&amp;#039; Distance * (1000 + Inventory + Armor)&lt;br /&gt;
&lt;br /&gt;
Inventory: &amp;#039;&amp;#039;For each non empty slot add (100 * Current stack size) / Max stack size&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Armor: &amp;#039;&amp;#039;For each equipped armor add 100.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Worst case: 1000 + 4 * 100 + 4 * 9 * 64 * 100 = 231800&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Teleporting a player with only chest armor, boots, 64 cobblestone and 20 dirt for 15 distance.&lt;br /&gt;
&lt;br /&gt;
Base cost:&amp;#039;&amp;#039; 1000&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Inventory cost:&amp;#039;&amp;#039; Cobblestone(100 * 64/64) + Dirt(100 * 20/64) = 131.25&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Armor cost: &amp;#039;&amp;#039;Chest(100) + Boots(100)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Player weight:&amp;#039;&amp;#039; 1000 + 131.25 + 200 = 1331.25&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Total: &amp;#039;&amp;#039;1331.25 * 15 (Distance) = 19,968.75 EU&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
As you can see, the power requirements easily exceed even [[HV Cable]], which is why a cable connection is insufficient. Although, an HV Cable might be sufficient for teleporting animals short distances (untested).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Distance calculated&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Distances are calculated in &amp;#039;&amp;#039;&amp;#039;Euclidean meters&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Distance = sqrt( (dx)^2 + (dy)^2 + (dz)^2 )&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
dx is distance in x direction, dy in y direction and so on.&lt;br /&gt;
&lt;br /&gt;
The distance is rounded down to the nearest Natural number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you place a teleporter at (10,50,-20) and another at (30,15,-60)&lt;br /&gt;
&lt;br /&gt;
dx = 30-10 = 20&lt;br /&gt;
&lt;br /&gt;
dy = 15-50 = -35&lt;br /&gt;
&lt;br /&gt;
dz = (-60)-(-20) = -40&lt;br /&gt;
&lt;br /&gt;
Distance = sqrt ( 20^2 + (-35)^2 + (-40)^2 ) = 56.78908&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rounded down&amp;#039;&amp;#039;&amp;#039; to 56&lt;br /&gt;
&lt;br /&gt;
Assuming it will be used by a player carrying the maximal amount (inventory and hot bar full with maximal stacks size and full armor set) the teleporter will drain 5000 EU / meter. The energy requirements for this instance.&lt;br /&gt;
&lt;br /&gt;
Total energy for maximum inventory jump 56 meter * 5000 EU / meter = 280 000 EU&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note!&amp;#039;&amp;#039;&amp;#039; Teleporter energy drains have a minimum distance of 20 meters. Meaning any teleportation event under 20 meters will drain energy as if the distance would be 20 meters. Distances above 20 meters are calculated per normal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Energy Storage devices&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Energy will be drained from adjacent energy storage devices simultaneously. Equal amounts of energy will be drained from adjacent devices if there are enough energy. If three energy devices are adjacent 33.33% of the energy will be drained from each. &lt;br /&gt;
&lt;br /&gt;
All types of energy storage can be used BatBox, MFE and MFSU.&lt;br /&gt;
&lt;br /&gt;
== Other Notes: ==&lt;br /&gt;
Teleporters can explode if you leave and reload a world without quitting Minecraft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other mods like TMI (Too Many Items) can interfere with IC2. Specifically Frequency Transmitters when setting up Teleporters. This bug often makes Frequency Transmitters get stuck on the first Teleporter when linking two Teleporters. Afterwards it is not possible to unlink from the first Teleporter and all other connections made will link to the first Teleporter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleporters can teleport players that are standing one block above the teleporter. This makes it possible to place a storage device on all 6 sides. It also makes it possible to camouflage teleporters under the ground.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glowstone Dust  |B1=FreqTrans |C1=Glowstone Dust&lt;br /&gt;
|A2=Insulated Copper Cable  |B2=Advanced Machine |C2=Insulated Copper Cable&lt;br /&gt;
|A3=Glowstone Dust |B3=Diamond |C3=Glowstone Dust&lt;br /&gt;
|Output=Teleporter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Talk:Updates&amp;diff=9945</id>
		<title>Talk:Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Talk:Updates&amp;diff=9945"/>
		<updated>2012-02-29T02:23:28Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: undoing my changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dependencies==&lt;br /&gt;
&lt;br /&gt;
It looks like between 1.15 and 1.23, the dependent version of MCForge changed. Since the typical update usecase is to swap jars in the mods/ folder, it&amp;#039;s very important to note updated dependencies.&lt;br /&gt;
&lt;br /&gt;
- [[User:Thejoshwolfe|Thejoshwolfe]]&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=:|agree=|user=Feanturi|reply=Read the Download Page and you will find the versions... derp}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::|agree=|user=Thejoshwolfe|reply=to clarify, I want to know which version of MCForge IC2 depends on. The information is not on [[Download]] page; the information is not on the [[Updates]] page. Simply saying &amp;quot;always the latest&amp;quot; is actually wrong, because any update to MCForge that isn&amp;#039;t exactly synchronized with an update to IC2 depending on it will violate the claim.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Here&amp;#039;s the problem: I was running IC2 version 1.15 and I wanted to update to the latests version. I looked at the [[Updates]] page and saw that there was a new version out (1.23). I downloaded it, swapped out the jars in the mods/ folder, and ran minecraft. It crashed on initialization with an error as cryptic as &amp;quot;failed to load mod_IC2&amp;quot;. The reason is that I needed to remod my minecraft.jar with a new version of MCForge (possibly one of the ModLoaders changed too; idk.). This is not obvious. If the [[Updates]] page had said something as simple as &amp;quot;Now depending on MCForge version x.x.x&amp;quot;, this situation would have been avoided.}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=:::|agree=|user=Feanturi|reply=The newest version of IC² uses always the newest version of forge (if its not for 1.9)}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::::|agree=|user=Trifler|reply=In case anyone was wondering, it is confirmed that IC2 1.23 will not run with MCForge 1.1.1. --[[User:Trifler|Trifler]] 02:30, 30 October 2011 (CET)}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::::|agree=facepalm|user=Thejoshwolfe|reply=It seems [[User:Feanturi|Feanturi]] is missing the crux of what I&amp;#039;m saying. I want to know the version number of MCForge that IC2 depends on. I want it to be written down in the [[Updates]] page so that when it changes people can know when to remod their minecraft.jar.}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=:::::|agree=|user=Feanturi|reply=I won&amp;#039;t mention it at the update page öÖ IC² will always use the recent version of MCF}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::::|agree=|user=Trifler|reply=This can be resolved to everyone&amp;#039;s satisfaction just by adding the sentence I requested to be added on [[Talk:Download]].}}&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Talk:Updates&amp;diff=9943</id>
		<title>Talk:Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Talk:Updates&amp;diff=9943"/>
		<updated>2012-02-28T12:43:09Z</updated>

		<summary type="html">&lt;p&gt;Ouroborus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bugs==&lt;br /&gt;
Display or update bug in 1.71 on SMP. Nano Saber doesn&amp;#039;t display it&amp;#039;s state properly. With a Lappack equiped, when the saber is right-clicked, it briefly shows it&amp;#039;s active state, then reverts to it&amp;#039;s inactive state, regardless of wether it&amp;#039;s actually active or not. Without a Lappack equipped, it&amp;#039;s appearance rapidly switches between active and inactive appearances (along with repeatedly doing the &amp;#039;wield new item&amp;#039; animation). Holding the saber out of the inventory (with the cursor) shows the state correctly. [[User:Ouroborus|Ouroborus]] 13:43, 28 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
==Dependencies==&lt;br /&gt;
&lt;br /&gt;
It looks like between 1.15 and 1.23, the dependent version of MCForge changed. Since the typical update usecase is to swap jars in the mods/ folder, it&amp;#039;s very important to note updated dependencies.&lt;br /&gt;
&lt;br /&gt;
- [[User:Thejoshwolfe|Thejoshwolfe]]&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=:|agree=|user=Feanturi|reply=Read the Download Page and you will find the versions... derp}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::|agree=|user=Thejoshwolfe|reply=to clarify, I want to know which version of MCForge IC2 depends on. The information is not on [[Download]] page; the information is not on the [[Updates]] page. Simply saying &amp;quot;always the latest&amp;quot; is actually wrong, because any update to MCForge that isn&amp;#039;t exactly synchronized with an update to IC2 depending on it will violate the claim.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Here&amp;#039;s the problem: I was running IC2 version 1.15 and I wanted to update to the latests version. I looked at the [[Updates]] page and saw that there was a new version out (1.23). I downloaded it, swapped out the jars in the mods/ folder, and ran minecraft. It crashed on initialization with an error as cryptic as &amp;quot;failed to load mod_IC2&amp;quot;. The reason is that I needed to remod my minecraft.jar with a new version of MCForge (possibly one of the ModLoaders changed too; idk.). This is not obvious. If the [[Updates]] page had said something as simple as &amp;quot;Now depending on MCForge version x.x.x&amp;quot;, this situation would have been avoided.}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=:::|agree=|user=Feanturi|reply=The newest version of IC² uses always the newest version of forge (if its not for 1.9)}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::::|agree=|user=Trifler|reply=In case anyone was wondering, it is confirmed that IC2 1.23 will not run with MCForge 1.1.1. --[[User:Trifler|Trifler]] 02:30, 30 October 2011 (CET)}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::::|agree=facepalm|user=Thejoshwolfe|reply=It seems [[User:Feanturi|Feanturi]] is missing the crux of what I&amp;#039;m saying. I want to know the version number of MCForge that IC2 depends on. I want it to be written down in the [[Updates]] page so that when it changes people can know when to remod their minecraft.jar.}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=:::::|agree=|user=Feanturi|reply=I won&amp;#039;t mention it at the update page öÖ IC² will always use the recent version of MCF}}&lt;br /&gt;
&lt;br /&gt;
{{Reply|space=::::|agree=|user=Trifler|reply=This can be resolved to everyone&amp;#039;s satisfaction just by adding the sentence I requested to be added on [[Talk:Download]].}}&lt;/div&gt;</summary>
		<author><name>Ouroborus</name></author>
	</entry>
</feed>