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	<updated>2026-10-17T02:18:07Z</updated>
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	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Solar_Panel&amp;diff=66336</id>
		<title>Solar Panel</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Solar_Panel&amp;diff=66336"/>
		<updated>2019-06-14T11:39:47Z</updated>

		<summary type="html">&lt;p&gt;Detrophy: /* For server owners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Solar Collector_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|eu_produce=1&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Solar Panels are generators that utilize the energy of the Sun to generate [[EU]]. This fact means that they cannot work underground (unless there is an unobstructed view of the sky), in the Nether or the End. They also don&amp;#039;t work at night.&lt;br /&gt;
&lt;br /&gt;
The addition of electronic circuits in their latest design has done some strange things. Now that they have awareness, they have all decided (union rules, nothing we can do) that they won&amp;#039;t work as hard if the weather is bad.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ingredients&lt;br /&gt;
* 3 x [[Coal Dust]] &lt;br /&gt;
* 3 x &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://www.minecraftwiki.net/wiki/Glass Glass]&amp;lt;/span&amp;gt;&lt;br /&gt;
* 2 x [[Electronic Circuit]]s&lt;br /&gt;
* 1 x [[Generator]]&lt;br /&gt;
&lt;br /&gt;
Produces: 1 x Solar Panel&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/solar_panel Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Solar Panels output power at a rate of 1 [[EU|EU/t]] during daylight hours (from 6:20 to 17:45). Power will output to any side except the top. Inclement weather (i.e., storms) affects energy production.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Solar Collector&lt;br /&gt;
|Top=RE Battery (Charged)&lt;br /&gt;
|Bottom=&lt;br /&gt;
|Output=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Solar Panels can also be crafted into the [[Solar Helmet]], which can automatically recharge whatever electronic chestplate you&amp;#039;re wearing while in direct daylight! HAYO!&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Iron|B2=Solar Panel|C2=Iron&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Helmet|C1=&lt;br /&gt;
|A2=|B2=Solar Panel|C2=&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=Sunlight|Output=1 EU/t (13050 EU/day)|Storage=0 EU}}&lt;br /&gt;
&lt;br /&gt;
== Solar Flowers ==&lt;br /&gt;
[[file:solarflower.png|right|300px|link=http://www.minecraftforum.net/memberlist.php?mode=viewprofile&amp;amp;u=270214|A Solar Flower (IC1). Screenshot by Kingy24 ]]&lt;br /&gt;
&lt;br /&gt;
Due to the relative weakness of power generation, Solar Panels are often assembled into so-called Solar Flowers (when using [[Copper Cable]]), whereby as many Solar Panels as possible are connected to a [[BatBox]] using cable lengths of four segments or less. These constructions provide the benefit of compact and relatively cheap Solar Panel arrangements without energy losses. This was the most efficient design that existed in IC1 and earlier versions of IC2. The addition of [[Tin Cable]], which allows micro currents to be carried 40 blocks, has made other arrangements equally feasible. Now, arrangements using a combination of tin and copper cables can provide superior efficiency, and don&amp;#039;t require such intricate planning. &lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
*Solar Panels are bugged with the WorldEdit stack command, they will appear pointing north, therefore not working yet it is just a visual glitch and the solar panels will continue to work! HAYO!&lt;br /&gt;
== Interaction with other mods ==&lt;br /&gt;
* GregTech has a &amp;#039;&amp;#039;&amp;#039;configuration&amp;#039;&amp;#039;&amp;#039; by default to nerf the recipe of the [[Solar Panel]]. The new recipe with that feature turned on is:&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass Pane |B1=Glass Pane |C1=Glass Pane&lt;br /&gt;
|A2=Silicon Plate |B2=Carbon Plate |C2=Silicon Plate&lt;br /&gt;
|A3=Electronic Circuit |B3=Generator |C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The first row are glass panes, and the second row (excluding the middle) are Silicon Plates.&lt;br /&gt;
* There is an add-on named Advanced Solar Panels that introduces 3 new solar panels (Advanced, Hybrid and Ultimate Hybrid), each an upgrade from the last.&lt;br /&gt;
* There is another add-on called CompactSolars that also introduces 3 solar &amp;quot;arrays&amp;quot;, which are combinations of many solar panels (LV --&amp;gt; 8 solars, MV --&amp;gt; 64 solars, HV --&amp;gt; 512 solars).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.337&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Solar Panels will not generate as much energy during rain and thunderstorms. The solar panel recipe was changed to the current recipe from this: &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Generator|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== For server owners ==&lt;br /&gt;
*If you think Solar Panels are unbalanced, you can change their power rating using this line in your configuration files:&lt;br /&gt;
&lt;br /&gt;
I:energyGeneratorSolar=100&lt;br /&gt;
&lt;br /&gt;
and change it to any number you want (100 = 1 EU/t).&lt;br /&gt;
&lt;br /&gt;
On modpack servers, go to IC2.ini and search for [balance / energy / generator]. You can change the value there. The I:energyGeneratorSolar line won&amp;#039;t work. Value = EU/t&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Ah, the &amp;#039;&amp;#039;&amp;#039;technology of Future&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
&amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039; are the futuristic and 100% clean alternative to gather energy. They don&amp;#039;t even use any kind of fuel but the sun, seriously!&lt;br /&gt;
&lt;br /&gt;
You can just place them somewhere in sunlight, put a battery in and be happy.&lt;br /&gt;
&lt;br /&gt;
As fair salesmen, we feel responsible to tell you that charging up [[RE Battery|RE Batteries]] by &amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;may take some time&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
This &amp;#039;&amp;#039;&amp;#039;is not because of the low efficiency&amp;#039;&amp;#039;&amp;#039; of the &amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039;, but because our RE Batteries are so frikkin&amp;#039; awesome, they just need a long time to charge. HAYO!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>Detrophy</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Solar_Panel&amp;diff=66335</id>
		<title>Solar Panel</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Solar_Panel&amp;diff=66335"/>
		<updated>2019-06-14T11:39:19Z</updated>

		<summary type="html">&lt;p&gt;Detrophy: /* For server owners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Solar Collector_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|eu_produce=1&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Solar Panels are generators that utilize the energy of the Sun to generate [[EU]]. This fact means that they cannot work underground (unless there is an unobstructed view of the sky), in the Nether or the End. They also don&amp;#039;t work at night.&lt;br /&gt;
&lt;br /&gt;
The addition of electronic circuits in their latest design has done some strange things. Now that they have awareness, they have all decided (union rules, nothing we can do) that they won&amp;#039;t work as hard if the weather is bad.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ingredients&lt;br /&gt;
* 3 x [[Coal Dust]] &lt;br /&gt;
* 3 x &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://www.minecraftwiki.net/wiki/Glass Glass]&amp;lt;/span&amp;gt;&lt;br /&gt;
* 2 x [[Electronic Circuit]]s&lt;br /&gt;
* 1 x [[Generator]]&lt;br /&gt;
&lt;br /&gt;
Produces: 1 x Solar Panel&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/solar_panel Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Solar Panels output power at a rate of 1 [[EU|EU/t]] during daylight hours (from 6:20 to 17:45). Power will output to any side except the top. Inclement weather (i.e., storms) affects energy production.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Solar Collector&lt;br /&gt;
|Top=RE Battery (Charged)&lt;br /&gt;
|Bottom=&lt;br /&gt;
|Output=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Solar Panels can also be crafted into the [[Solar Helmet]], which can automatically recharge whatever electronic chestplate you&amp;#039;re wearing while in direct daylight! HAYO!&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Iron|B2=Solar Panel|C2=Iron&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Helmet|C1=&lt;br /&gt;
|A2=|B2=Solar Panel|C2=&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=Sunlight|Output=1 EU/t (13050 EU/day)|Storage=0 EU}}&lt;br /&gt;
&lt;br /&gt;
== Solar Flowers ==&lt;br /&gt;
[[file:solarflower.png|right|300px|link=http://www.minecraftforum.net/memberlist.php?mode=viewprofile&amp;amp;u=270214|A Solar Flower (IC1). Screenshot by Kingy24 ]]&lt;br /&gt;
&lt;br /&gt;
Due to the relative weakness of power generation, Solar Panels are often assembled into so-called Solar Flowers (when using [[Copper Cable]]), whereby as many Solar Panels as possible are connected to a [[BatBox]] using cable lengths of four segments or less. These constructions provide the benefit of compact and relatively cheap Solar Panel arrangements without energy losses. This was the most efficient design that existed in IC1 and earlier versions of IC2. The addition of [[Tin Cable]], which allows micro currents to be carried 40 blocks, has made other arrangements equally feasible. Now, arrangements using a combination of tin and copper cables can provide superior efficiency, and don&amp;#039;t require such intricate planning. &lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
*Solar Panels are bugged with the WorldEdit stack command, they will appear pointing north, therefore not working yet it is just a visual glitch and the solar panels will continue to work! HAYO!&lt;br /&gt;
== Interaction with other mods ==&lt;br /&gt;
* GregTech has a &amp;#039;&amp;#039;&amp;#039;configuration&amp;#039;&amp;#039;&amp;#039; by default to nerf the recipe of the [[Solar Panel]]. The new recipe with that feature turned on is:&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass Pane |B1=Glass Pane |C1=Glass Pane&lt;br /&gt;
|A2=Silicon Plate |B2=Carbon Plate |C2=Silicon Plate&lt;br /&gt;
|A3=Electronic Circuit |B3=Generator |C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The first row are glass panes, and the second row (excluding the middle) are Silicon Plates.&lt;br /&gt;
* There is an add-on named Advanced Solar Panels that introduces 3 new solar panels (Advanced, Hybrid and Ultimate Hybrid), each an upgrade from the last.&lt;br /&gt;
* There is another add-on called CompactSolars that also introduces 3 solar &amp;quot;arrays&amp;quot;, which are combinations of many solar panels (LV --&amp;gt; 8 solars, MV --&amp;gt; 64 solars, HV --&amp;gt; 512 solars).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.337&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Solar Panels will not generate as much energy during rain and thunderstorms. The solar panel recipe was changed to the current recipe from this: &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Generator|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== For server owners ==&lt;br /&gt;
*If you think Solar Panels are unbalanced, you can change their power rating using this line in your configuration files:&lt;br /&gt;
&lt;br /&gt;
I:energyGeneratorSolar=100&lt;br /&gt;
&lt;br /&gt;
and change it to any number you want (100 = 1 EU/t).&lt;br /&gt;
&lt;br /&gt;
On modpack servers, go to IC2.ini and search for [balance / energy / generator]. You can change the value there, the I:energyGeneratorSolar line won&amp;#039;t work. Value = EU/t&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Ah, the &amp;#039;&amp;#039;&amp;#039;technology of Future&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
&amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039; are the futuristic and 100% clean alternative to gather energy. They don&amp;#039;t even use any kind of fuel but the sun, seriously!&lt;br /&gt;
&lt;br /&gt;
You can just place them somewhere in sunlight, put a battery in and be happy.&lt;br /&gt;
&lt;br /&gt;
As fair salesmen, we feel responsible to tell you that charging up [[RE Battery|RE Batteries]] by &amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;may take some time&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
This &amp;#039;&amp;#039;&amp;#039;is not because of the low efficiency&amp;#039;&amp;#039;&amp;#039; of the &amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039;, but because our RE Batteries are so frikkin&amp;#039; awesome, they just need a long time to charge. HAYO!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>Detrophy</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Advanced_Miner&amp;diff=66293</id>
		<title>Advanced Miner</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Advanced_Miner&amp;diff=66293"/>
		<updated>2019-06-06T07:32:45Z</updated>

		<summary type="html">&lt;p&gt;Detrophy: Clarified that an extra pump for liquids is needed. Additional information for automatition of the advanced miner, as its compatible with thermal dynamics itemducts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|maxeu=512&lt;br /&gt;
|eu_use=512 EU/operation&lt;br /&gt;
|storage=4000000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Advanced Miner is an upgraded version of the [[Miner]]. Unlike the Miner, it does not require [[Mining Pipe]] or a [[Mining Drill]] to function, relying solely on power. An additional feature of the Advanced Miner is a black/whitelist function. The mode of this can be toggled by a button in the GUI. In Blacklist Mode, any blocks placed inside the GUI will not be mined by the Advanced Miner, and will be ignored. In Whitelist Mode, any block inside the GUI will be the only blocks mined, and all other blocks will be ignored. The blocks specified are based on what they drop, but are also compatible with Silk Touched ores. For example, on Blacklist Mode, when Redstone Dust or Redstone Ore is in the GUI, no Redstone Ore will be mined. It is worth noting that the slots inside the GUI are not storage spaces, they are only used for the filters. A Chest or similar inventory placed above the Advanced Miner will automatically collect the items, not needing an [[Ejector Upgrade]].&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy&lt;br /&gt;
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter&lt;br /&gt;
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Miner&lt;br /&gt;
|nobreak=y}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
To activate the Advanced Miner, simply put [[OD Scanner]] or [[OV Scanner]] in the scanner slot in its inventory and connect it to a power source. Once supplied with power, the Advanced Miner will dig up all blocks beneath it in an area centered around itself. The size of the area will be 33x33 when using an [[OD Scanner]] or 65x65 when using an [[OV Scanner]]. An inventory placed above the Advanced Miner is necessary to output the items. Additionally, there is a button that looks like Coal Ore in the GUI, clicking that will toggle Silk Touch mode, however when Silk Touch mode is enabled, the Advanced Miner will consume significantly more power.&lt;br /&gt;
Any redstone mined by the Advanced miner wil be used for EU generation unless the lower slot is occupied with a battery or a energy crystal.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that inserting [[Overclocker upgrade|Overclockers]] will NOT increase mining speed, but instead they will increase the scanning speed of blocks in the black/whitelist.&lt;br /&gt;
&lt;br /&gt;
The Advanced Miner will retain 80% of its stored EU when removed with a [[Wrench]].&lt;br /&gt;
&lt;br /&gt;
Liquids which would block the Miner are not a problem for the Advanced Miner. No Pump is required. If you want the liquids, you will need an extra pump.&lt;br /&gt;
&lt;br /&gt;
== Mining Range ==&lt;br /&gt;
&lt;br /&gt;
* [[OD Scanner]]: 16&lt;br /&gt;
* [[OV Scanner]]: 32&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
[[Advanced Miner]] will consume 512 EU per operation.&lt;br /&gt;
&lt;br /&gt;
[[Advanced Miner]] will firstly charge tools, and secondly mine. We recommend you to charge your tools before putting it into your [[Advanced Miner]] to get a quicker start. (BTW, I think this is a bug, and could someone check it?)&lt;br /&gt;
&lt;br /&gt;
Each augmentation upgrade will provide 5 more blocks available. However, augmentation upgrade is not available.&lt;br /&gt;
&lt;br /&gt;
A redstone input will pause [[Advanced Miner]] from mining, but will reserve the mining progress.&lt;br /&gt;
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The [[Advanced Miner]] works with Thermal Dynamics [http://teamcofh.com/docs/thermal-dynamics/itemduct/ Itemducts] and will output a block every 40 ticks. However, it is advisable to put a chest on top of the [[Advanced Miner]], as it will randomly throw out mined blocks after some time.&lt;/div&gt;</summary>
		<author><name>Detrophy</name></author>
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