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	<updated>2026-10-16T19:25:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Advanced_Miner&amp;diff=75674</id>
		<title>Advanced Miner</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Advanced_Miner&amp;diff=75674"/>
		<updated>2021-05-11T06:11:51Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|maxeu=512&lt;br /&gt;
|tier=1&lt;br /&gt;
|eu_use=25.6&lt;br /&gt;
|eu_op=512 EU&lt;br /&gt;
|optime=1&lt;br /&gt;
|storage=4000000&lt;br /&gt;
|prevtier={{Gin|Miner}}&lt;br /&gt;
|upgrades={{Gc|Overclocker Upgrade}}{{Gc|Transformer Upgrade}}{{Gc|Redstone Signal Inverter Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Advanced Miner is an upgraded version of the [[Miner]]. Unlike the Miner, it does not require [[Mining Pipe]] or a [[Mining Drill]] to function, relying solely on power. An additional feature of the Advanced Miner is a black/whitelist function. The mode of this can be toggled by a button in the GUI. In Blacklist Mode, any blocks placed inside the GUI will not be mined by the Advanced Miner, and will be ignored. In Whitelist Mode, any block inside the GUI will be the only blocks mined, and all other blocks will be ignored. The blocks specified are based on what they drop, but are also compatible with Silk Touched ores. For example, on Blacklist Mode, when Redstone Dust or Redstone Ore is in the GUI, no Redstone Ore will be mined. It is worth noting that the slots inside the GUI are not storage spaces, they are only used for the filters. A Chest or similar inventory placed above the Advanced Miner will automatically collect the items, not needing an [[Ejector Upgrade]].&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy&lt;br /&gt;
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter&lt;br /&gt;
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Miner&lt;br /&gt;
|nobreak=y}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
To activate the Advanced Miner, simply put [[OD Scanner]] or [[OV Scanner]] in the scanner slot in its inventory and connect it to a power source. Once supplied with power, the Advanced Miner will dig up all blocks beneath it in an area centered around itself. The size of the area will be 33x33 when using an [[OD Scanner]] or 65x65 when using an [[OV Scanner]]. An inventory placed above the Advanced Miner is necessary to output the items. Additionally, there is a button that looks like Coal Ore in the GUI, clicking that will toggle Silk Touch mode, however when Silk Touch mode is enabled, the Advanced Miner will consume significantly more power.&lt;br /&gt;
Any redstone mined by the Advanced miner wil be used for EU generation unless the lower slot is occupied with a battery or a energy crystal.&lt;br /&gt;
&lt;br /&gt;
Inserting [[Overclocker upgrade|Overclockers]] will NOT increase mining speed, but instead they will increase the scanning speed of blocks in the black/whitelist. Therefore it will speed up the mining overall.&lt;br /&gt;
&lt;br /&gt;
The Advanced Miner will retain 80% of its stored EU when removed with a [[Wrench]].&lt;br /&gt;
&lt;br /&gt;
Liquids which would block the Miner are not a problem for the Advanced Miner. No Pump is required. If you want the liquids, you will need an extra pump.&lt;br /&gt;
&lt;br /&gt;
== Mining Range ==&lt;br /&gt;
&lt;br /&gt;
* [[OD Scanner]]: 16&lt;br /&gt;
* [[OV Scanner]]: 32&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
[[Advanced Miner]] will consume 512 EU per operation.&lt;br /&gt;
&lt;br /&gt;
[[Advanced Miner]] will firstly charge tools, and secondly mine. It is recommend you to charge your tools before putting it into your [[Advanced Miner]] to get a quicker start. (BTW, I think this is a bug, and could someone check it?)&lt;br /&gt;
&lt;br /&gt;
Each augmentation upgrade will provide 5 more blocks available. However, augmentation upgrade is not available.&lt;br /&gt;
&lt;br /&gt;
A redstone input will pause [[Advanced Miner]] from mining, but will reserve the mining progress.&lt;br /&gt;
&lt;br /&gt;
The [[Advanced Miner]] works with Thermal Dynamics [http://teamcofh.com/docs/thermal-dynamics/itemduct/ Itemducts] and will output a block every 40 ticks. However, it is advisable to put a chest on top of the [[Advanced Miner]], as it will randomly throw out mined blocks after some time.&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=OD_Scanner&amp;diff=75673</id>
		<title>OD Scanner</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=OD_Scanner&amp;diff=75673"/>
		<updated>2021-05-11T06:07:49Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title=OD Scanner&lt;br /&gt;
|invimage=OD Scanner&lt;br /&gt;
|stackable=No&lt;br /&gt;
|tier=LV&lt;br /&gt;
|maxeu=2048&lt;br /&gt;
|eu_use=48&lt;br /&gt;
|eu_use2=~140 EU/ops in Miner&lt;br /&gt;
|storage=100,000&lt;br /&gt;
|nexttier={{Gin|OV Scanner}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[OD Scanner]] (Ore Density Scanner) is a tool that helps the player find valuable resources. The OD Scanner can also be inserted into a [[Miner]] to give it a mining area of 7x7. This device can be crafted into an improved but more expensive and power-hungry version, the [[OV Scanner]].&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
 |A1=Gold Casing|B1=Glowstone Dust|C1=Gold Casing&lt;br /&gt;
 |A2=Electronic Circuit|B2=Advanced RE-Battery|C2=Electronic Circuit&lt;br /&gt;
 |A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
 |Output=OD Scanner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/browse/industrial_craft_2/od_scanner Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
The OD Scanner is operated by activating it in a quickslot and right-clicking with it. Once activated, it shows a list of all blocks in a 13x13x13 cube, with the player in the middle. Note that this is half of the range of when the scanner is used in a miner.&lt;br /&gt;
&lt;br /&gt;
== Recharging ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=MFE Transmitter&lt;br /&gt;
|Top=OD Scanner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Every usage drains 48 [[EU]], and with the total storage of 10,000 EU, this means that the OD Scanner can be used 211 times before having to be recharged. It can be recharged in the [[BatBox]], the [[MFE Transmitter]], or the [[MFS Unit]]. Note that the OD Scanner does not drain the player&amp;#039;s [[BatPack]]!&lt;br /&gt;
&lt;br /&gt;
== Recipe (Legacy) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Glowstone Dust|C1=&lt;br /&gt;
|A2=Electronic Circuit|B2=RE Battery (Charged)|C2=Electronic Circuit&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=OD Scanner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/browse/ic2_classic/od_scanner Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=OV_Scanner&amp;diff=75672</id>
		<title>OV Scanner</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=OV_Scanner&amp;diff=75672"/>
		<updated>2021-05-11T06:04:37Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{IC²}}&lt;br /&gt;
{{Item&lt;br /&gt;
|title=OV Scanner&lt;br /&gt;
|invimage=OV Scanner&lt;br /&gt;
|stackable=No&lt;br /&gt;
|storageslots=0&lt;br /&gt;
|tier=MV&lt;br /&gt;
|maxeu=2048&lt;br /&gt;
|eu_use=250&lt;br /&gt;
|eu_use2=~160 EU/ops in Miner&lt;br /&gt;
|storage=1,000,000&lt;br /&gt;
|prevtier={{Gin|OD Scanner}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[OV Scanner]] (Ore Value Scanner) is the improved version of the [[OD Scanner]]. Like the OD scanner, the OV Scanner can also be inserted into a [[Miner]] to increase the Miner&amp;#039;s mining area from 7x7 to 13x13.&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Gold Casing|B1=Energy Crystal|C1=Gold Casing&lt;br /&gt;
|A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust&lt;br /&gt;
|A3=2xIns. Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable&lt;br /&gt;
|Output=OV Scanner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/browse/industrial_craft_2/ov_scanner Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
The OD Scanner is operated by activating it in a quickslot and right-clicking with it. Once activated, it shows a list of all blocks in a 25x25x25 cube, with the player in the middle. Note that this is half of the range of when the scanner is used in a miner.&lt;br /&gt;
&lt;br /&gt;
== Recharging ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=MFE Transmitter&lt;br /&gt;
|Top=OV Scanner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Every usage drains 250 [[EU]], and with the total storage of 10 000 EU, this means that the OV Scanner can be used 40 times before having to be recharged. It can only be recharged in an [[MFE Transmitter]], an [[MFS Unit]], or a [[Miner]]. Using the Miner to charge the OV Scanner allows charging without access to tier 2 and 3 EU storage devices. Note that the OV Scanner does not drain the player&amp;#039;s [[BatPack]]!&lt;br /&gt;
&lt;br /&gt;
== Recipe (Legacy) ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
 |A1=|B1=Glowstone Dust|C1=&lt;br /&gt;
 |A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust&lt;br /&gt;
 |A3=2xIns. Gold Cable|B3=OD Scanner|C3=2xIns. Gold Cable&lt;br /&gt;
 |Output=OV Scanner&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
 |A1=|B1=Glowstone Dust|C1=&lt;br /&gt;
 |A2=Glowstone Dust|B2=Advanced Circuit|C2=Glowstone Dust&lt;br /&gt;
 |A3=2xIns. Gold Cable|B3=RE Battery (Charged)|C3=2xIns. Gold Cable&lt;br /&gt;
 |Output=OV Scanner&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: RE Battery MUST be charged.&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/browse/ic2_classic/ov_scanner Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Macerator&amp;diff=75671</id>
		<title>Macerator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Macerator&amp;diff=75671"/>
		<updated>2021-05-11T05:51:30Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=1200&lt;br /&gt;
|eu_use=2&lt;br /&gt;
|eu_op=600 EU&lt;br /&gt;
|optime=15&lt;br /&gt;
|id=te@47&lt;br /&gt;
|storageslots=1 input&amp;lt;br&amp;gt;1 output&amp;lt;br&amp;gt;4 upgrade&lt;br /&gt;
|upgrades={{Gc|Overclocker Upgrade}}{{Gc|Transformer Upgrade}}{{Gc|Energy Storage Upgrade}}{{Gc|Ejector Upgrade}}{{Gc|Advanced Ejector Upgrade}}{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Macerator]] is the first machine in the IC&amp;amp;sup2; [[ore processing]] chain.  It can also convert some blocks and items into other, potentially more useful resources.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=Cobblestone|B2=Basic Machine Casing|C2=Cobblestone&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator|nobreak=y&lt;br /&gt;
}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
As a basic machine (and also [[power tier]] 1), the macerator has a simple GUI with three slots: input, energy item (if needed), and output, shown below.&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Macerator&lt;br /&gt;
|Top=Iron Ore&lt;br /&gt;
|Output=Crushed Iron Ore&lt;br /&gt;
|OA=2}}&lt;br /&gt;
The macerator&amp;#039;s use in the [[ore processing]] chain - crushing ore into crushed ore as seen above - is detailed on that page.&lt;br /&gt;
&lt;br /&gt;
A few general notes on recipes:&lt;br /&gt;
* Any metal ingot may be macerated into its respective dust, with the exception of {{Gin|Steel Ingot}} which returns {{Gin|Iron Dust}} (as steel dust doesn&amp;#039;t exist).&lt;br /&gt;
* Any metal plate (and also obsidian and lapis) may be macerated into 8 tiny piles of dust, except for {{Gin|Steel Plate}} which cannot be macerated&amp;lt;sup&amp;gt;[2.6.130-ex110]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
* Any &amp;#039;&amp;#039;dense&amp;#039;&amp;#039; metal plate (again including obsidian and lapis) may be macerated into 8 dust, with the exception of {{Gin|Dense Steel Plate}} which returns 8 {{Gin|Iron Dust}}.&lt;br /&gt;
* Plant matter can often be macerated to produce {{Gin|Bio Chaff}}.  More detail (and the list of recipes) is available on its page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Other Macerator recipes&lt;br /&gt;
!Input||Output&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Bio Chaff}}||{{Gin|Dirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Blaze Rod|3=}}||{{Gin|Blaze Powder|3=}} (x5)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Block of Coal|3=}}||{{Gin|Coal Dust}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Block of Redstone|3=}}||{{Gin|Redstone}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Block of Quartz|3=}}&amp;lt;br&amp;gt;&amp;#039;&amp;#039;and varieties thereof&amp;#039;&amp;#039;||{{Gin|Nether Quartz}} (x4)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Bone|3=}}||{{Gin|Bone Meal}} (x4)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Clay (Block)|3=}}||{{Gin|Clay Dust}} (x2)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Coal}}||{{Gin|Coal Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Cobblestone}}||{{Gin|Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Coffee Beans}}||{{Gin|Coffee Powder}} (x3)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Diamond}}||{{Gin|Diamond Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Energy Crystal}}||{{Gin|Energium Dust}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Fuel Rod (Empty)}}||{{Gin|Iron Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Glowstone|3=}}||{{Gin|Glowstone Dust}} (x4)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Gravel|3=}}||{{Gin|Flint}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Ice|3=}}||{{Gin|Snowball}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Iridium Ore}}||{{Gin|Iridium Shard}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Lapis Lazuli}}||{{Gin|Lapis Lazuli Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Lapis Lazuli Block}}||{{Gin|Lapis Lazuli Dust}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Obsidian}}||{{Gin|Obsidian Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Poisonous Potato|3=}}||{{Gin|Grin Powder}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Quartz Stairs|3=}}||{{Gin|Nether Quartz}} (x6)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Sandstone|3=}}||{{Gin|Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Spider Eye}}||{{Gin|Grin Powder}} (x2)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Stone}}||{{Gin|Cobblestone}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Tin Can}} (x2)||{{Gin|Tin Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Wool}}||{{Gin|String|3=}} (x2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Macerator gives off dust particle effects while in use.&lt;br /&gt;
* If you&amp;#039;re in a squeeze and you need a little power, the Macerator accepts {{Gin|Redstone}} in the energy item slot, which will be consumed to provide 800 EU.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
The grinding pressure of the Macerator is kept at a modest 50 [[gibbl]].&lt;br /&gt;
&lt;br /&gt;
Did you ever feel like life was being unfair to you?&lt;br /&gt;
&lt;br /&gt;
Did you ever feel angered about your neighbour miner finding loads of minerals whereas you didn&amp;#039;t?&lt;br /&gt;
&lt;br /&gt;
Now, did you ever take a look at his work station?&lt;br /&gt;
&lt;br /&gt;
Do you want to know why he had giant loads of valuable ingots to craft into more awesome stuff?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;HE HAD A &amp;#039;&amp;#039;MACERATOR&amp;#039;&amp;#039;!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Stupid people (this does not apply to customers or everyone reading this, but to everyone you personally dislike) smelt ore.&lt;br /&gt;
What a shameful waste. You just smelt some ore out of the rock and then trash the remains? Nah, only idiots do that.&lt;br /&gt;
&lt;br /&gt;
Every &amp;#039;&amp;#039;&amp;#039;Pro Miner&amp;#039;&amp;#039;&amp;#039; knows, that 50% of a rock&amp;#039;s mineral deposits are surrounded by massive rock and can&amp;#039;t be obtained by smelting.&lt;br /&gt;
&lt;br /&gt;
For this problem, we invented the &amp;#039;&amp;#039;&amp;#039;Maceratron-E-901!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
It uses the combined force of smart technology and brute force to break open every single tiny particle of stone, effectively doubling the efficiency of gaining ore.&lt;br /&gt;
It takes some time, but will completely waste-free and &amp;#039;&amp;#039;&amp;#039;100%-sure&amp;#039;&amp;#039;&amp;#039; turn the entire ore-rock into dust and then automatically filter the useless stone out.&lt;br /&gt;
As a result, it will return you high-quality ore-dust of whatever material you dropped in there.&lt;br /&gt;
&lt;br /&gt;
And, you may guess it, this dust can be smelted into ingots! Isn&amp;#039;t that great? You can easily &amp;#039;&amp;#039;&amp;#039;DOUBLE your entire ore production&amp;#039;&amp;#039;&amp;#039;. Don&amp;#039;t hesitate, BUY NOW, HAYO!&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | The recipe of a Macerator was: &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Stone Pickaxe&lt;br /&gt;
|A2=Stone Pickaxe |B2=Machine |C2=Stone Pickaxe&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;0.90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The Macerator is re-released with the current recipe.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.337&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The Macerator gives off dust particles while in use.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Advanced_Miner&amp;diff=75670</id>
		<title>Advanced Miner</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Advanced_Miner&amp;diff=75670"/>
		<updated>2021-05-11T05:49:42Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|maxeu=512&lt;br /&gt;
|eu_use=25.6&lt;br /&gt;
|eu_op=512 EU&lt;br /&gt;
|optime=1&lt;br /&gt;
|storage=4000000&lt;br /&gt;
|prevtier={{Gin|Miner}}&lt;br /&gt;
|upgrades={{Gc|Overclocker Upgrade}}{{Gc|Transformer Upgrade}}{{Gc|Redstone Signal Inverter Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Advanced Miner is an upgraded version of the [[Miner]]. Unlike the Miner, it does not require [[Mining Pipe]] or a [[Mining Drill]] to function, relying solely on power. An additional feature of the Advanced Miner is a black/whitelist function. The mode of this can be toggled by a button in the GUI. In Blacklist Mode, any blocks placed inside the GUI will not be mined by the Advanced Miner, and will be ignored. In Whitelist Mode, any block inside the GUI will be the only blocks mined, and all other blocks will be ignored. The blocks specified are based on what they drop, but are also compatible with Silk Touched ores. For example, on Blacklist Mode, when Redstone Dust or Redstone Ore is in the GUI, no Redstone Ore will be mined. It is worth noting that the slots inside the GUI are not storage spaces, they are only used for the filters. A Chest or similar inventory placed above the Advanced Miner will automatically collect the items, not needing an [[Ejector Upgrade]].&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Miner|C1=Advanced Alloy&lt;br /&gt;
|A2=MFE Unit|B2=Advanced Machine|C2=Teleporter&lt;br /&gt;
|A3=Advanced Alloy|B3=Miner|C3=Advanced Alloy&lt;br /&gt;
|Output=Advanced Miner&lt;br /&gt;
|nobreak=y}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
To activate the Advanced Miner, simply put [[OD Scanner]] or [[OV Scanner]] in the scanner slot in its inventory and connect it to a power source. Once supplied with power, the Advanced Miner will dig up all blocks beneath it in an area centered around itself. The size of the area will be 33x33 when using an [[OD Scanner]] or 65x65 when using an [[OV Scanner]]. An inventory placed above the Advanced Miner is necessary to output the items. Additionally, there is a button that looks like Coal Ore in the GUI, clicking that will toggle Silk Touch mode, however when Silk Touch mode is enabled, the Advanced Miner will consume significantly more power.&lt;br /&gt;
Any redstone mined by the Advanced miner wil be used for EU generation unless the lower slot is occupied with a battery or a energy crystal.&lt;br /&gt;
&lt;br /&gt;
Inserting [[Overclocker upgrade|Overclockers]] will NOT increase mining speed, but instead they will increase the scanning speed of blocks in the black/whitelist. Therefore it will speed up the mining overall.&lt;br /&gt;
&lt;br /&gt;
The Advanced Miner will retain 80% of its stored EU when removed with a [[Wrench]].&lt;br /&gt;
&lt;br /&gt;
Liquids which would block the Miner are not a problem for the Advanced Miner. No Pump is required. If you want the liquids, you will need an extra pump.&lt;br /&gt;
&lt;br /&gt;
== Mining Range ==&lt;br /&gt;
&lt;br /&gt;
* [[OD Scanner]]: 16&lt;br /&gt;
* [[OV Scanner]]: 32&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
[[Advanced Miner]] will consume 512 EU per operation.&lt;br /&gt;
&lt;br /&gt;
[[Advanced Miner]] will firstly charge tools, and secondly mine. It is recommend you to charge your tools before putting it into your [[Advanced Miner]] to get a quicker start. (BTW, I think this is a bug, and could someone check it?)&lt;br /&gt;
&lt;br /&gt;
Each augmentation upgrade will provide 5 more blocks available. However, augmentation upgrade is not available.&lt;br /&gt;
&lt;br /&gt;
A redstone input will pause [[Advanced Miner]] from mining, but will reserve the mining progress.&lt;br /&gt;
&lt;br /&gt;
The [[Advanced Miner]] works with Thermal Dynamics [http://teamcofh.com/docs/thermal-dynamics/itemduct/ Itemducts] and will output a block every 40 ticks. However, it is advisable to put a chest on top of the [[Advanced Miner]], as it will randomly throw out mined blocks after some time.&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Electric_Heat_Generator&amp;diff=65502</id>
		<title>Electric Heat Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Electric_Heat_Generator&amp;diff=65502"/>
		<updated>2019-01-24T09:50:48Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Electric_Heat_Generator.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|storage=10,000&lt;br /&gt;
|storageslots=10 [[Coil]]s&lt;br /&gt;
|hu_produce=10-100&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=2048&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Electric Heat Generator]] is the only electrical [[Heat]] source. [[Heat]] can be used to create [[Refined Iron]] in the [[Blast Furnace]]. One or more [[Coil]]s need to be placed inside to convert [[EU]] into [[Heat]]. The [[Electric Heat Generator]] has room for 10 Coils.&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=RE Battery|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Electronic Circuit|C2=Iron Casing&lt;br /&gt;
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing&lt;br /&gt;
|Output=Electric Heat Generator&lt;br /&gt;
|infobox=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/electric_heat_generator Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Heat Generation ==&lt;br /&gt;
&lt;br /&gt;
The [[Electric Heat Generator]] needs [[Coil]]s to work. Each [[Coil]] placed inside increases the [[Heat]] output by 10, at the cost of consuming 10 [[EU]].&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
![[Coil|Coils]] || Input || Output&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10 [[EU]]|| 10 [[hU]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 (max) || 100 [[EU]] || 100 [[hU]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=163725#post163725 Blast Furnace Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Electric_Heat_Generator&amp;diff=65501</id>
		<title>Electric Heat Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Electric_Heat_Generator&amp;diff=65501"/>
		<updated>2019-01-24T09:50:04Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Electric_Heat_Generator.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|storage=10,000&lt;br /&gt;
|storageslots=10 [[Coil]]s&lt;br /&gt;
|hu_produce=10-100&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=8192&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Electric Heat Generator]] is the only electrical [[Heat]] source. [[Heat]] can be used to create [[Refined Iron]] in the [[Blast Furnace]]. One or more [[Coil]]s need to be placed inside to convert [[EU]] into [[Heat]]. The [[Electric Heat Generator]] has room for 10 Coils.&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=RE Battery|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Electronic Circuit|C2=Iron Casing&lt;br /&gt;
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing&lt;br /&gt;
|Output=Electric Heat Generator&lt;br /&gt;
|infobox=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/electric_heat_generator Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Heat Generation ==&lt;br /&gt;
&lt;br /&gt;
The [[Electric Heat Generator]] needs [[Coil]]s to work. Each [[Coil]] placed inside increases the [[Heat]] output by 10, at the cost of consuming 10 [[EU]].&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
![[Coil|Coils]] || Input || Output&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10 [[EU]]|| 10 [[hU]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 (max) || 100 [[EU]] || 100 [[hU]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=163725#post163725 Blast Furnace Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Blast_Furnace&amp;diff=65500</id>
		<title>Blast Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Blast_Furnace&amp;diff=65500"/>
		<updated>2019-01-24T09:22:51Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Blast_Furnace_ig.png&lt;br /&gt;
|type=Heat Consumer&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|optime=300&lt;br /&gt;
|maxhu=20&lt;br /&gt;
|hu_use=1&lt;br /&gt;
|lstorage=8000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Blast Furnace is a heat based machine using solely for the creation of [[Steel]]. To create Steel with the Blast Furnace, input a source of Iron, such as Iron Ingots, Iron Ore, or Iron Dust, and also 6 [[Compressed Air Cell]]s. To start the process, the Blast Furnace needs an input of Heat through the orange square on the side of the block. The Blast Furnace can take a maximum of 20 hU/t, so a [[Solid Heat Generator]] can be sufficient early-game (except the Compressed Air Cells require a [[Compressor]] , so you might as well use an [[Electric Heat Generator]]). It should be noted once it is running it uses 1 hU/t, and will not be any faster if more is given to it. Once the Steel has processed, it will also provide [[Slag]] as a by-product of processing. The Blast Furnace takes roughly 300 seconds per Steel Ingot.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Machine|C2=Iron Casing&lt;br /&gt;
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing&lt;br /&gt;
|Output=Blast Furnace&lt;br /&gt;
|infobox=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/blast_furnace Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage Example ==&lt;br /&gt;
[[File:BF_Setup1.png|250px|thumb|right|A compact Blast Furnace setup. Behind the hopper is an [[Electric Sorting Machine]].]]&lt;br /&gt;
[[File:BF_Setup2.png|250px|thumb|right|The Configuration of the Electric Sorting Machine.]]&lt;br /&gt;
This is an example of a compact and efficient Blast Furnace setup. It takes any Iron source from the hopper, turns it into [[Steel]], places it into the Chest on the left, processes the [[Slag]] by-product, and places the output of that into the chest too.&lt;br /&gt;
&lt;br /&gt;
Required Components:&lt;br /&gt;
*Blast Furnace&lt;br /&gt;
*[[Compressor]]&lt;br /&gt;
*[[Thermal Centrifuge]]&lt;br /&gt;
*[[Electric Sorting Machine]]&lt;br /&gt;
*Chest&lt;br /&gt;
*EU(at least Medium Voltage)&lt;br /&gt;
*6 [[Compressed Air Cell]]s&lt;br /&gt;
*Heat Source(In the image, a [[Radioisotope Heat Generator]] is used.&lt;br /&gt;
*3 [[Ejector Upgrade]]s&lt;br /&gt;
&lt;br /&gt;
Step-by-step guide:&lt;br /&gt;
&lt;br /&gt;
1: Place the machines in the arrangement shown. It can be changes as you like, as long as the two machines, the Blast Furnace, the chest and the hopper are all connected to the Electric Sorting Machine.&lt;br /&gt;
&lt;br /&gt;
2: Configure the Electric Sorting Machine as shown. If your orientation is different than in the first picture, just make sure it is configured so that:&lt;br /&gt;
*Iron and Compressed Air Cells go into the Blast Furnace&lt;br /&gt;
*Empty Cells go into the Compressor&lt;br /&gt;
*Slag goes into the Thermal Centrifuge&lt;br /&gt;
*The Chest is set as the default route.&lt;br /&gt;
3: Place Ejector Upgrades inside the Thermal Centrifuge, Compressor and Blast Furnace, all sending items into the Electric Sorting Machine. Also place Transformer Upgrades inside the Sorting Machine and Compressor before supplying them with Medium Voltage(which is needed for the Thermal Centrifuge). It is also recommended to place [[Redstone Upgrade]]s inside the Blast Furnace and Thermal Centrifuge, but not necessary.&lt;br /&gt;
&lt;br /&gt;
4: Make sure that the machines receive a steady supply of MV EU and the Blast Furnace has a steady source of Heat. In the example, an [[RHG]] is used because it is reliable, however the high cost may be unfavourable.&lt;br /&gt;
&lt;br /&gt;
5: Profit!&lt;br /&gt;
&lt;br /&gt;
=== What&amp;#039;s Happening? ===&lt;br /&gt;
The Electric Sorting Machine sends all the Blast Furnace input from the hopper into the Blast Furnace. Once a Compressed Air Cell gets used, it returns an [[Empty Cell]], which is then sent to the compressor to be turned back into a Compressed Air Cell. This means that you can make as much Steel as you like without ever crafting more than those 6 initial cells. It also automatically compresses them whilst the Blast Furnace is still processing, which saves time. Once the Blast Furnace is finished, the Sorting Machine send the Steel into the Chest and the Slag into the Thermal Centrifuge, where it is processed then output right back into the Sorting Machine, which then sends the produce into the Chest. This is most likely the most compact way of producing Steel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Consumers]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Manual_Kinetic_Generator&amp;diff=65058</id>
		<title>Manual Kinetic Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Manual_Kinetic_Generator&amp;diff=65058"/>
		<updated>2018-07-06T20:17:48Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type=Kinetic Generator&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|ku_produce=100&lt;br /&gt;
|storageslots=0&lt;br /&gt;
|image=Grid_Manual_Kinetic_Generator.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Manual Kinetic Generator&amp;#039;&amp;#039;&amp;#039; is a block capable of generating [[KU | KU/Kinetic Units]] for other uses.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The Manual Kinetic Generator only requires the player to right-click it to generate [[KU]] at a rate of 400[[KU]]/click.&lt;br /&gt;
If the right mouse button is left pressed, the player will perform 5 clicks per second, producing 100 [[KU]]/t.&lt;br /&gt;
&lt;br /&gt;
You can hook it up to a [[Kinetic Generator]] and it will supply EU just by right-clicking the Manual Kinetic Generator.&lt;br /&gt;
&lt;br /&gt;
==How to obtain==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Machine |B1=Lever&lt;br /&gt;
|Output=Manual Kinetic Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/browse/industrial_craft_2/manual_kinetic_generator/ Crafting Guide]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Macerator&amp;diff=65057</id>
		<title>Macerator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Macerator&amp;diff=65057"/>
		<updated>2018-07-06T20:12:19Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=1200&lt;br /&gt;
|eu_use=2&lt;br /&gt;
|eu_op=600 EU&lt;br /&gt;
|optime=15&lt;br /&gt;
|id=te@47&lt;br /&gt;
|storageslots=1 input&amp;lt;br&amp;gt;1 output&amp;lt;br&amp;gt;4 upgrade&lt;br /&gt;
|upgrades={{Gc|Overclocker Upgrade}}{{Gc|Transformer Upgrade}}{{Gc|Energy Storage Upgrade}}{{Gc|Ejector Upgrade}}Advanced Ejector Upgrade{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Macerator]] is the first machine in the IC&amp;amp;sup2; [[ore processing]] chain.  It can also convert some blocks and items into other, potentially more useful resources.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Flint|B1=Flint|C1=Flint&lt;br /&gt;
|A2=Cobblestone|B2=Basic Machine Casing|C2=Cobblestone&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator|nobreak=y&lt;br /&gt;
}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
As a basic machine (and also [[power tier]] 1), the macerator has a simple GUI with three slots: input, energy item (if needed), and output, shown below.&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Macerator&lt;br /&gt;
|Top=Iron Ore&lt;br /&gt;
|Output=Crushed Iron Ore&lt;br /&gt;
|OA=2}}&lt;br /&gt;
The macerator&amp;#039;s use in the [[ore processing]] chain - crushing ore into crushed ore as seen above - is detailed on that page.&lt;br /&gt;
&lt;br /&gt;
A few general notes on recipes:&lt;br /&gt;
* Any metal ingot may be macerated into its respective dust, with the exception of {{Gin|Steel Ingot}} which returns {{Gin|Iron Dust}} (as steel dust doesn&amp;#039;t exist).&lt;br /&gt;
* Any metal plate (and also obsidian and lapis) may be macerated into 8 tiny piles of dust, except for {{Gin|Steel Plate}} which cannot be macerated&amp;lt;sup&amp;gt;[2.6.130-ex110]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
* Any &amp;#039;&amp;#039;dense&amp;#039;&amp;#039; metal plate (again including obsidian and lapis) may be macerated into 8 dust, with the exception of {{Gin|Dense Steel Plate}} which returns 8 {{Gin|Iron Dust}}.&lt;br /&gt;
* Plant matter can often be macerated to produce {{Gin|Bio Chaff}}.  More detail (and the list of recipes) is available on its page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Other Macerator recipes&lt;br /&gt;
!Input||Output&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Bio Chaff}}||{{Gin|Dirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Blaze Rod|3=}}||{{Gin|Blaze Powder|3=}} (x5)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Block of Coal|3=}}||{{Gin|Coal Dust}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Block of Redstone|3=}}||{{Gin|Redstone}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Block of Quartz|3=}}&amp;lt;br&amp;gt;&amp;#039;&amp;#039;and varieties thereof&amp;#039;&amp;#039;||{{Gin|Nether Quartz}} (x4)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Bone|3=}}||{{Gin|Bone Meal}} (x4)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Clay (Block)|3=}}||{{Gin|Clay Dust}} (x2)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Coal}}||{{Gin|Coal Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Cobblestone}}||{{Gin|Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Coffee Beans}}||{{Gin|Coffee Powder}} (x3)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Diamond}}||{{Gin|Diamond Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Energy Crystal}}||{{Gin|Energium Dust}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Fuel Rod (Empty)}}||{{Gin|Iron Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Glowstone|3=}}||{{Gin|Glowstone Dust}} (x4)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Gravel|3=}}||{{Gin|Flint}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Ice|3=}}||{{Gin|Snowball}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Iridium Ore}}||{{Gin|Iridium Shard}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Lapis Lazuli}}||{{Gin|Lapis Lazuli Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Lapis Lazuli Block}}||{{Gin|Lapis Lazuli Dust}} (x9)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Obsidian}}||{{Gin|Obsidian Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Poisonous Potato|3=}}||{{Gin|Grin Powder}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Quartz Stairs|3=}}||{{Gin|Nether Quartz}} (x6)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Sandstone|3=}}||{{Gin|Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Spider Eye}}||{{Gin|Grin Powder}} (x2)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Stone}}||{{Gin|Cobblestone}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Tin Can}} (x2)||{{Gin|Tin Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gin|Wool}}||{{Gin|String|3=}} (x2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Macerator gives off dust particle effects while in use.&lt;br /&gt;
* If you&amp;#039;re in a squeeze and you need a little power, the Macerator accepts {{Gin|Redstone}} in the energy item slot, which will be consumed to provide 800 EU.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
The grinding pressure of the Macerator is kept at a modest 50 [[gibbl]].&lt;br /&gt;
&lt;br /&gt;
Did you ever feel like life was being unfair to you?&lt;br /&gt;
&lt;br /&gt;
Did you ever feel angered about your neighbour miner finding loads of minerals whereas you didn&amp;#039;t?&lt;br /&gt;
&lt;br /&gt;
Now, did you ever take a look at his work station?&lt;br /&gt;
&lt;br /&gt;
Do you want to know why he had giant loads of valuable ingots to craft into more awesome stuff?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;HE HAD A &amp;#039;&amp;#039;MACERATOR&amp;#039;&amp;#039;!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Stupid people (this does not apply to customers or everyone reading this, but to everyone you personally dislike) smelt ore.&lt;br /&gt;
What a shameful waste. You just smelt some ore out of the rock and then trash the remains? Nah, only idiots do that.&lt;br /&gt;
&lt;br /&gt;
Every &amp;#039;&amp;#039;&amp;#039;Pro Miner&amp;#039;&amp;#039;&amp;#039; knows, that 50% of a rock&amp;#039;s mineral deposits are surrounded by massive rock and can&amp;#039;t be obtained by smelting.&lt;br /&gt;
&lt;br /&gt;
For this problem, we invented the &amp;#039;&amp;#039;&amp;#039;Maceratron-E-901!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
It uses the combined force of smart technology and brute force to break open every single tiny particle of stone, effectively doubling the efficiency of gaining ore.&lt;br /&gt;
It takes some time, but will completely waste-free and &amp;#039;&amp;#039;&amp;#039;100%-sure&amp;#039;&amp;#039;&amp;#039; turn the entire ore-rock into dust and then automatically filter the useless stone out.&lt;br /&gt;
As a result, it will return you high-quality ore-dust of whatever material you dropped in there.&lt;br /&gt;
&lt;br /&gt;
And, you may guess it, this dust can be smelted into ingots! Isn&amp;#039;t that great? You can easily &amp;#039;&amp;#039;&amp;#039;DOUBLE your entire ore production&amp;#039;&amp;#039;&amp;#039;. Don&amp;#039;t hesitate, BUY NOW, HAYO!&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | The recipe of a Macerator was: &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Stone Pickaxe&lt;br /&gt;
|A2=Stone Pickaxe |B2=Machine |C2=Stone Pickaxe&lt;br /&gt;
|B3=Electronic Circuit&lt;br /&gt;
|Output=Macerator&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;0.90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The Macerator is re-released with the current recipe.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.337&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The Macerator gives off dust particles while in use.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Recycler&amp;diff=65056</id>
		<title>Recycler</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Recycler&amp;diff=65056"/>
		<updated>2018-07-06T20:08:14Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Recycler_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=45&lt;br /&gt;
|eu_use=1&lt;br /&gt;
|eu_op=45 EU&lt;br /&gt;
|optime=2.25&lt;br /&gt;
|storageslots=1 input&amp;lt;br&amp;gt;1 output&amp;lt;br&amp;gt;1 power&amp;lt;br&amp;gt;4 upgrades&lt;br /&gt;
|upgrades={{Gc|Overclocker Upgrade}}{{Gc|Transformer Upgrade}}{{Gc|Energy Storage Upgrade}}{{Gc|Ejector Upgrade}}{{Gc|Advanced Ejector Upgrade}}Advanced Ejector Upgrade{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;Recycler&amp;#039;&amp;#039; is an electric machine capable of recycling many (see blacklist below) blocks and items into useful [[Scrap]].&lt;br /&gt;
Each operation consuming a suitable block or item has a 1 in 8 (12.5%) chance of producing [[Scrap]].&lt;br /&gt;
&lt;br /&gt;
Each operation requires 2.25 seconds, making it the second fastest non-upgraded machine in the game.&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Glowstone Dust|C1=&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Iron|B3=Dirt|C3=Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/recycler Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Recipe (Legacy) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Glowstone Dust|C1=&lt;br /&gt;
|A2=Dirt|B2=Compressor|C2=Dirt&lt;br /&gt;
|A3=Refined Iron|B3=Dirt|C3=Refined Iron&lt;br /&gt;
|Output=Recycler&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Recycler&lt;br /&gt;
|Top=Cobblestone&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Some random scrap&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It is easy to see that Recycler requires an average of 20 seconds to produce 1 scrap, provided that items to recycle were supplied sufficiently. Scrap can be used to greatly reduce the total amount of energy needed to produce 1 bucket of UU matter.&lt;br /&gt;
&lt;br /&gt;
== Black list ==&lt;br /&gt;
Here is a blacklist of items that ships with the mod. Blacklisted items will be consumed when processed, but won&amp;#039;t produce any scrap.&lt;br /&gt;
* Glass Panes&lt;br /&gt;
* Sticks&lt;br /&gt;
* Snowballs&lt;br /&gt;
* Scaffolds&lt;br /&gt;
* Rubber Tree Leaves&lt;br /&gt;
* ANY item or block defined by an SMP administrator&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Notes ==&lt;br /&gt;
Fastest electric machine in mod. - Untrue (it is Induction Furnace at full speed) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=45 (1 EU/t)|Output=-|Storage=45}}&lt;br /&gt;
Maximum Input: 32 EU-p&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Now, you got the tools to harvest tons of everything. But what happens if all the useless stone and dirt piles up?&lt;br /&gt;
&lt;br /&gt;
Just buy yourself a sweet new &amp;#039;&amp;#039;Recycler&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Recyclers&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;compress, burn, obliterate and filter EVERYTHING&amp;#039;&amp;#039;&amp;#039; you feed them. &amp;#039;&amp;#039;&amp;#039;LITERALLY!&amp;#039;&amp;#039;&amp;#039; It even ate my shiny diamond block... that wasn&amp;#039;t really nice... HAYO!&lt;br /&gt;
Who cares, because with this device, I can turn piles of dirt into piles of useful stuff, including many NEW diamonds!&lt;br /&gt;
&lt;br /&gt;
And best of all: It&amp;#039;s fast and &amp;#039;&amp;#039;&amp;#039;doesn&amp;#039;t use much energy&amp;#039;&amp;#039;&amp;#039;.  Great, isn&amp;#039;t it?&lt;br /&gt;
&lt;br /&gt;
Note: Not every recycling process successfully returns a piece of [[Scrap]]. Standard rate is one scrap per eight items, but who cares about standards! Am I right!?&lt;br /&gt;
&lt;br /&gt;
But, how do you even use the strange stuff coming out of the &amp;#039;&amp;#039;Recycler&amp;#039;&amp;#039;?&lt;br /&gt;
Easy, just bunch some [[Scrap]] together, put a box around it and VOILA, it will suddenly turn into something useful! What exactly? Now... &amp;#039;&amp;#039;&amp;#039;I don&amp;#039;t know either&amp;#039;&amp;#039;&amp;#039;, HAYO!&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;0.90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The [[Recycler]] is re-released.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of scrap outputted by the [[Recycler]] is changed from 12.5% to a random percentage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.64&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Upgrade slots are added to the [[Recycler]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Miner&amp;diff=65053</id>
		<title>Miner</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Miner&amp;diff=65053"/>
		<updated>2018-07-05T19:35:47Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Miner_ig.png&lt;br /&gt;
|invimage=Miner&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|storage=15&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|nexttier={{Gin|Advanced Miner}}&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|eu_use=~2-24&lt;br /&gt;
|eu_use2=Depending on drill / scanner&lt;br /&gt;
|eu_op=~1350 EU&lt;br /&gt;
|storage=1000&amp;lt;!--I think anyway, it drains 1024 out of a BatBox--&amp;gt;&lt;br /&gt;
|firstappearance=Early IC1&lt;br /&gt;
|id=blockMachine@7&lt;br /&gt;
|storageslots=3 tools&amp;lt;br&amp;gt;15 output&lt;br /&gt;
|upgrades={{Gc|Ejector Upgrade}}{{Gc|Advanced Ejector Upgrade}}{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}&lt;br /&gt;
|optime=~33-2.8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The automated &amp;#039;&amp;#039;&amp;#039;Miner&amp;#039;&amp;#039;&amp;#039; is the lazy man&amp;#039;s answer to mining.&lt;br /&gt;
&lt;br /&gt;
Why spend all that time down in dangerous caves when, with a little EU, and a few bits and pieces, you can mine ore from the surface!?&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Chest&lt;br /&gt;
|A2=Electronic Circuit|B2=Machine|C2=Electronic Circuit&lt;br /&gt;
|B3=Mining Pipe&lt;br /&gt;
|Output=Miner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Running the Miner requires 3 things:&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Energy&amp;#039;&amp;#039;&amp;#039; from a cable or portable sources. It will only accept 32EU/p&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Mining Pipe]]&amp;#039;&amp;#039;&amp;#039; is consumed to dig down, but will be returned if the drill is removed.&lt;br /&gt;
*A &amp;#039;&amp;#039;&amp;#039;{{Gin|Mining Drill}}&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;{{Gin|Diamond Drill}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Optional ===&lt;br /&gt;
*An &amp;#039;&amp;#039;&amp;#039;{{Gin|OD Scanner}}&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;{{Gin|OV Scanner}}&amp;#039;&amp;#039;&amp;#039;, so that it branches off to the sides to mine blocks, instead of just boring a shaft directly down.&lt;br /&gt;
*A &amp;#039;&amp;#039;&amp;#039;{{Gin|Pump}}&amp;#039;&amp;#039;&amp;#039; to collect lava and water blocks that get in the way of mining.&lt;br /&gt;
&lt;br /&gt;
These are optional, but &amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Operation ==&lt;br /&gt;
&lt;br /&gt;
[[File:Miner_GUI.png|250px|thumb|right|The GUI of the Miner containing a [[Diamond Drill]], [[Mining Pipe]], an [[OV Scanner]], and an [[Ejector Upgrade]].]]&lt;br /&gt;
&lt;br /&gt;
To use the Miner, insert a Drill Bit into the top-left, a Scanner in the bottom-left and Mining Pipes into the middle-left.&lt;br /&gt;
&lt;br /&gt;
The Miner will consume the pipes to dig down extracting ore it finds in its scan range. &amp;#039;&amp;#039;(See Scanning Range section)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Any ore found will be brought up and stored in the inventory of the Miner. Placing an {{Gin|Ejector Upgrade}} in the top right slot will make the Miner eject the ores and cobblestone into whatever inventory the Ejector Upgrade is set to eject to.&lt;br /&gt;
&lt;br /&gt;
Once the Miner has finished, you can retract the pipes by removing the Drill bit. If you place a stack (eg. of cobblestone) in the pipe slot, this will be placed in place of the pipe, avoiding leaving a deep dangerous hole.&lt;br /&gt;
&lt;br /&gt;
An easy method of efficiently mining with the Miner is to dig down to the upper level of the strata containing the ore you are seeking. Dig through a tunnel until you find a scan result you are happy with and set up the Miner. For power, consider using a {{Gin|Geothermal Generator}}, as you are likely to be relatively deep and pumping Lava from a {{Gin|Pump}} adjacent to the Miner is an energy efficient means to power the Miner.&lt;br /&gt;
&lt;br /&gt;
== Scanning Range ==&lt;br /&gt;
A miner with an {{Gin|OD Scanner}} mines all ore in a 7x7 block column centered and below it.&lt;br /&gt;
&lt;br /&gt;
[[file:Miner_area_7x7.png|link=Miner|The 7x7 blocks area]]&lt;br /&gt;
&lt;br /&gt;
However, a miner with an {{Gin|OV Scanner}} mines all ore in a massive 13x13 block column!&lt;br /&gt;
&lt;br /&gt;
== Liquids ==&lt;br /&gt;
If the Miner hits water or lava while tunneling it will stop unless they are cleared.&lt;br /&gt;
&lt;br /&gt;
Placing a {{Gin|Pump}} next to the Miner will automatically extract liquids, storing the lava in the tank and discarding the water. Liquid extraction will not allow the Miner to penetrate large bodies of liquid (ie: oceans or lakes) as source blocks regenerate faster than the Pump can gather them.&lt;br /&gt;
&lt;br /&gt;
== Energy Costs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=4|&amp;#039;&amp;#039;Rough&amp;#039;&amp;#039; power costs for one operation&lt;br /&gt;
|-&lt;br /&gt;
!Tools&lt;br /&gt;
!&lt;br /&gt;
!{{Gin|Mining Drill}}&lt;br /&gt;
!{{Gin|Diamond Drill}}&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|EU&lt;br /&gt;
|~1250&lt;br /&gt;
|~1190&lt;br /&gt;
|-&lt;br /&gt;
!{{Gin|OD Scanner}}&lt;br /&gt;
|~140&lt;br /&gt;
|~1390&lt;br /&gt;
|~1330&lt;br /&gt;
|-&lt;br /&gt;
!{{Gin|OV Scanner}}&lt;br /&gt;
|~160&lt;br /&gt;
|~1410&lt;br /&gt;
|~1350&lt;br /&gt;
|}&lt;br /&gt;
Based on just few hundred block mining, don&amp;#039;t know why this strange result came out&lt;br /&gt;
&lt;br /&gt;
The Diamond Drill is far more expensive but around four times faster.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;EU/Tick:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A miner with a Mining Drill and OD Scanner will use ~2-3 EU/t.&lt;br /&gt;
&lt;br /&gt;
A miner with a Diamond Drill and OV Scanner will use ~20-24 EU/t due to the higher cost per tool and faster mining speed.&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;DON&amp;#039;T STEP INTO THE&amp;#039;&amp;#039;&amp;#039; [bad word] &amp;#039;&amp;#039;&amp;#039;HOLE&amp;#039;&amp;#039;&amp;#039; THAT GENERATED BY THE MINER AFTER YOU PICK THE MINER UP!!! DON&amp;#039;T ASK ME HOW I KNOW IT! My OD scanner and all the toolsets.... QwQ&lt;br /&gt;
*Miners can not mine through items like torches, redstone wiring, etc.&lt;br /&gt;
*In the 2.X Experimental version of IndustrialCraft there is an {{Gin|Advanced Miner}} with two modes: blacklist and whitelist. It can accept up to [[Tier System|High Voltage (512 EU/t)]], and does not need Mining Pipe or a Mining Drill.&lt;br /&gt;
*Sought after blocks are controlled in the .minecraft/config/IC2.cfg file on the line start with &amp;#039;&amp;#039;&amp;#039;valuableOres=&amp;#039;&amp;#039;&amp;#039;, if you want to add blocks from other mods the list is a comma separated set of blocks following this pattern: blockID-Damage:ScannerValue, ; when the damage value is not specified all possible values match. [http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=30013 Example]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Ore_Washing_Plant&amp;diff=65052</id>
		<title>Ore Washing Plant</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Ore_Washing_Plant&amp;diff=65052"/>
		<updated>2018-07-05T18:44:49Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Ore Washing Plant 2.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=16000&lt;br /&gt;
|eu_use=16&lt;br /&gt;
|eu_op=8000&lt;br /&gt;
|optime=25&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|lstorage=8000&lt;br /&gt;
|storageslots=1+1 input&amp;lt;br&amp;gt;1+3 output&amp;lt;br&amp;gt;4 upgrades&lt;br /&gt;
|upgrades={{Gc|Overclocker Upgrade}}{{Gc|Transformer Upgrade}}{{Gc|Energy Storage Upgrade}}{{Gc|Ejector Upgrade}}{{Gc|Advanced Ejector Upgrade}}{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}{{Gc|Fluid Pulling Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wishing that you can have more ingots for less ore? Well, wish fulfilled! Introducing the brand new shiny Ore Washing Plant! It can &amp;quot;wash&amp;quot; your crushed ores and purify them (similar to the [[Thermal Centrifuge|thermal centrifuge]])! You will know why this can increase your ore output rate later down the line.&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Plate|B1=Iron Plate|C1=Iron Plate&lt;br /&gt;
|A2=Bucket|B2=Machine|C2=Bucket&lt;br /&gt;
|A3=Electric Motor|B3=Electronic Circuit|C3=Electric Motor&lt;br /&gt;
|Output=Ore Washing Plant&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/ore_washing_plant Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Ore Washing Plant&lt;br /&gt;
|Top=Water Bucket&lt;br /&gt;
|Bottom=Bucket&lt;br /&gt;
|Water=1000&lt;br /&gt;
|Battery=RE Battery&lt;br /&gt;
|Input=Crushed Tin Ore&lt;br /&gt;
|Output1=Purified Crushed Tin Ore&lt;br /&gt;
|Output2=Tiny Pile of Tin Dust&lt;br /&gt;
|OA2=2&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Ore Washing Plant&lt;br /&gt;
|Top=Water Bucket&lt;br /&gt;
|Bottom=Bucket&lt;br /&gt;
|Water=1000&lt;br /&gt;
|Battery=RE Battery&lt;br /&gt;
|Input=Crushed Copper Ore&lt;br /&gt;
|Output1=Purified Crushed Copper Ore&lt;br /&gt;
|Output2=Tiny Pile of Copper Dust&lt;br /&gt;
|OA2=2&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Ore Washing Plant&lt;br /&gt;
|Top=Water Bucket&lt;br /&gt;
|Bottom=Bucket&lt;br /&gt;
|Water=1000&lt;br /&gt;
|Battery=RE Battery&lt;br /&gt;
|Input=Crushed Iron Ore&lt;br /&gt;
|Output1=Purified Crushed Iron Ore&lt;br /&gt;
|Output2=Tiny Pile of Iron Dust&lt;br /&gt;
|OA2=2&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To use the ore washing plant, there are several requirements that it needs. Here are the following things that you need before you start:&lt;br /&gt;
#Constant supply of energy with no EUP greater than 32 EU.&lt;br /&gt;
#Steady stream of water via [[Pump|pumps]] or water brought in through containers.&lt;br /&gt;
#Your crushed ores.&lt;br /&gt;
#And, patience. It takes time to purify those ores!&lt;br /&gt;
&lt;br /&gt;
After the purifying process, you should see that you have the purified crushed ore, some [[Stone Dust|stone dust]] and a tiny pile of that ore you purify. Now, this tiny pile of purified ore is the secret to more ingots. 9 pieces of that tiny pile of ore in a crafting table leads to a regular dust of the ore that you purified. Take that and smelt it in the furnace.&lt;br /&gt;
&lt;br /&gt;
So, 9 iron ore that is first macerated into 18 [[Crushed Iron Ore|crushed iron ore]] then washed will become 18 [[Purified Crushed Iron Ore|purified crushed iron ore]], 36 [[Tiny Pile of Iron Dust|tiny piles of iron dust]], and 18 [[Stone Dust|stone dust]]. Which results to 22 iron bars which is 4 more and a total of 13 more than standard smelting but at an extreme energy cost. Smelting 9 iron ore in an electric furnace takes 3510 EU, if you macerate it first it takes 12,420 EU, (5400 Macerator + 7020 Electric Furnace), and finally it takes 157,980 EU, (5400 Macerator + 144000 Wash + 8580 Electric Furnace)! That is a 145,560 EU increase for 4 iron! If you have seemly unlimited power then it makes sense but until then the 4 extra iron might not be worth the cost. &lt;br /&gt;
&lt;br /&gt;
Note: You can only get [[uranium]] from a [[Thermal Centrifuge|thermal centrifuge]] and not the ore washing plant! Well, that&amp;#039;s what the centrifuge is for.&lt;br /&gt;
&lt;br /&gt;
For long work without overflow you need 10 ore washing plants per 3 macerators.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Electric_Furnace&amp;diff=65051</id>
		<title>Electric Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Electric_Furnace&amp;diff=65051"/>
		<updated>2018-07-05T18:38:18Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added id&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image=Electro_Furnace_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|prevtier={{Gin|Iron Furnace}}&lt;br /&gt;
|nexttier={{Gin|Induction Furnace}}&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=416&lt;br /&gt;
|eu_use=3&lt;br /&gt;
|eu_op=390 EU&lt;br /&gt;
|optime=6.5&lt;br /&gt;
|storageslots=1 input&amp;lt;br&amp;gt;1 output&amp;lt;br&amp;gt;4 upgrades&lt;br /&gt;
|upgrades={{Gc|Overclocker upgrade}}{{Gc|Transformer upgrade}}{{Gc|Energy Storage Upgrade}}{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}{{Gc|Ejector Upgrade}}{{Gc|Advanced Ejector Upgrade}}&lt;br /&gt;
|id=te&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Electric Furnace&amp;#039;&amp;#039;&amp;#039; is an improved and more costly version of the [[Iron Furnace]].&lt;br /&gt;
&lt;br /&gt;
The Electric Furnace is 12.5% faster than the {{Gin|Iron Furnace}} and, as the name indicates, uses electricity. By running on electricity instead of burning fuel, it is able to shut off immediately upon finishing (and thus avoids wasting energy). You can best take advantage of this by having an [[EU storage block]] between the Electric Furnace and the Generator.&lt;br /&gt;
&lt;br /&gt;
The Electric Furnace uses approximately 390 EU per operation. When connected to a Generator, one piece of coal will provide 10 operations. An Iron Furnace, in comparison, uses 400 EU per operation (Coal has an EU yield of 4000 in a [[Generator]] and provides 10 operations in an Iron Furnace) and it doesn&amp;#039;t stop when there is nothing left to smelt. Additionally, an Electric Furnace can be powered by alternative sources such as [[Solar Panel|Solar Panels]] , a [[BatBox]] , an [[MFE]] or an [[MFSU]] .&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; To use the Electric Furnace with an MFE or MFSU, you &amp;#039;&amp;#039;must&amp;#039;&amp;#039; use a transformer or {{Gin|Transformer Upgrade}} otherwise the Electric Furnace will explode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electro Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Simply add something to smelt in the top slot and supply the Electric Furnace with [[EU]].&lt;br /&gt;
* The lower slot is used to provide power from a [[RE Battery]] or other energy storage item if a direct [[Cable]] connection is not available.&lt;br /&gt;
* To carry items to the furnace using BuildCraft pipes, you must have the pipe feeding into the top of the furnace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine|&lt;br /&gt;
|Type=Electro Furnace&lt;br /&gt;
|Top=Copper Dust&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Copper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=32 EU/t (3 EU/t)|Output=-|Storage=416 EU}}&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Electric Furnace can accept [[overclocker upgrade|overclocker upgrades]], meaning that it can potentially smelt items faster than its advanced counterpart, the [[Induction Furnace]].  While an Electric Furnace with a large number of overclockers can smelt items much faster (about 20 items per second max) without drawing energy when inactive, it can only process one stack at time, making it horrendously energy-inefficient in comparison.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Now, we got [[Iron Furnace]]s. And we got Redstone dust that for no apparent reason powers circuits indefinitely.&lt;br /&gt;
&lt;br /&gt;
What do you think we would make of this? Cake? No!&lt;br /&gt;
&lt;br /&gt;
We&amp;#039;ve created a completely new Furnace for you, THE ELECTRIC FURNACE.&lt;br /&gt;
&lt;br /&gt;
As everyone knows, burning things to smelt stuff is reaaaaally old-school. It&amp;#039;s like using a Commodore 64. And who&amp;#039;s using one right now? Noone, right!&lt;br /&gt;
&lt;br /&gt;
An electrically powered device has 3 important advantages.&lt;br /&gt;
&lt;br /&gt;
First of all, without the wasteful burning of random stuff, much less energy is wasted during operation, meaning we could improve the smelting time of our all-beloved Iron Furnace by a further 12.5%!&lt;br /&gt;
Now, that alone would be a reason to instantly upgrade to Electric Furnaces, wouldn&amp;#039;t it?&lt;br /&gt;
&lt;br /&gt;
BUT IT COMES EVEN BETTER!&lt;br /&gt;
&lt;br /&gt;
Instead of causing massive pollution and shamefully wasting resources, Electric Furnaces are powered by, duh, ELECTRIC ENERGY! This energy is brought to you in form of our ueber-l33t T500-Rechargeable Energy Storation Unit. Or, for short: [[RE Battery]].&lt;br /&gt;
These little thingies can store quite high amounts of energy and will power Electric Furnaces for a long, long time.&lt;br /&gt;
&lt;br /&gt;
But what happens if you just want to smelt 5 pieces of iron ore, wouldn&amp;#039;t such an ueber-powerful battery be a waste?&lt;br /&gt;
FRIKKIN&amp;#039; NO! Because the third advantage of the Electric Furnace is, it will not waste any energy if it isn&amp;#039;t currently smelting something.&lt;br /&gt;
You can just charge it up with a battery and then smelt whatever you want, whenever you want.&lt;br /&gt;
&lt;br /&gt;
Deal? Deal! HAYO! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65050</id>
		<title>Induction Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65050"/>
		<updated>2018-07-05T18:36:23Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{IC²}}&lt;br /&gt;
&lt;br /&gt;
{{Block&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=128&lt;br /&gt;
|storage=10,000&lt;br /&gt;
|eu_use=16&lt;br /&gt;
|eu_op=6000-208 EU&amp;lt;br&amp;gt;less when heated up&lt;br /&gt;
|optime=18.75-0.65&lt;br /&gt;
|storageslots=2 input&amp;lt;br&amp;gt;2 output&amp;lt;br&amp;gt;2 upgrade&lt;br /&gt;
|prevtier={{Gin|Electric Furnace}}&lt;br /&gt;
|upgrades={{Gc|Redstone Signal Inverter Upgrade}}{{Gc|Ejector Upgrade}}{{Gc|Advanced Ejector Upgrade}}{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Induction Furnace is an advanced version of the [[Electro Furnace|Electric Furnace]]. It has the ability to process 2 stacks of items simultaneously. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself.&lt;br /&gt;
&lt;br /&gt;
Another feature of the Induction Furnace is its ability to build up heat. At higher heat levels, the Furnace both smelts faster, and uses less energy per smelting action.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/induction_furnace Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{Grid/Induction Furnace&lt;br /&gt;
|InputL=Tin Dust&lt;br /&gt;
|InputR=Copper Dust&lt;br /&gt;
|OutputL=Tin&lt;br /&gt;
|OutputR=Copper&lt;br /&gt;
|Battery=Advanced RE-Battery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The smeltable items are put into the two top slots, and then the Furnace is supplied with EU. Note that the furnace can accept both &amp;#039;&amp;#039;&amp;#039;Low Voltage&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Medium Voltage&amp;#039;&amp;#039;&amp;#039; (up to 128 [[EU|EU/p]]). The processed items appear in the two rightmost slots.&lt;br /&gt;
&lt;br /&gt;
During its operation, the Furnace will build up heat, up to 100%. When idle, the heat will slowly dissipate back to 0%. It is possible build up and maintain the heat by providing a redstone signal to the Furnace. In that case, the Furnace will constantly consume 1 EU/t when idle to maintain the heat. Smelting while applying a redstone signal does not make the Induction Furnace warm up faster.&lt;br /&gt;
&lt;br /&gt;
It takes 10,000 ticks for the furnace to build up from 0% heat to 100% (8 minutes and 20 seconds) at a cost of 10,000 EU, not including EU spent smelting during the warm-up time. This implies that there&amp;#039;s a minimum amount of smelting before which it&amp;#039;s inefficient to use the Induction Furnace. Additionally, the furnace loses heat four times faster than it builds up (2 minutes and 5 seconds).&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=6,000 (0% heat), 208 (100% heat) (16 EU/t)|Output=-|Storage=10,000|Receive=128 EU/p}}&lt;br /&gt;
Maximum input: 128 [[EU]]/p before exploding&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Electric_Furnace&amp;diff=65049</id>
		<title>Electric Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Electric_Furnace&amp;diff=65049"/>
		<updated>2018-07-05T18:34:27Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image=Electro_Furnace_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|prevtier={{Gin|Iron Furnace}}&lt;br /&gt;
|nexttier={{Gin|Induction Furnace}}&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=416&lt;br /&gt;
|eu_use=3&lt;br /&gt;
|eu_op=390 EU&lt;br /&gt;
|optime=6.5&lt;br /&gt;
|storageslots=1 input&amp;lt;br&amp;gt;1 output&amp;lt;br&amp;gt;4 upgrades&lt;br /&gt;
|upgrades={{Gc|Overclocker upgrade}}{{Gc|Transformer upgrade}}{{Gc|Energy Storage Upgrade}}{{Gc|Pulling Upgrade}}{{Gc|Advanced Pulling Upgrade}}{{Gc|Ejector Upgrade}}{{Gc|Advanced Ejector Upgrade}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Electric Furnace&amp;#039;&amp;#039;&amp;#039; is an improved and more costly version of the [[Iron Furnace]].&lt;br /&gt;
&lt;br /&gt;
The Electric Furnace is 12.5% faster than the {{Gin|Iron Furnace}} and, as the name indicates, uses electricity. By running on electricity instead of burning fuel, it is able to shut off immediately upon finishing (and thus avoids wasting energy). You can best take advantage of this by having an [[EU storage block]] between the Electric Furnace and the Generator.&lt;br /&gt;
&lt;br /&gt;
The Electric Furnace uses approximately 390 EU per operation. When connected to a Generator, one piece of coal will provide 10 operations. An Iron Furnace, in comparison, uses 400 EU per operation (Coal has an EU yield of 4000 in a [[Generator]] and provides 10 operations in an Iron Furnace) and it doesn&amp;#039;t stop when there is nothing left to smelt. Additionally, an Electric Furnace can be powered by alternative sources such as [[Solar Panel|Solar Panels]] , a [[BatBox]] , an [[MFE]] or an [[MFSU]] .&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; To use the Electric Furnace with an MFE or MFSU, you &amp;#039;&amp;#039;must&amp;#039;&amp;#039; use a transformer or {{Gin|Transformer Upgrade}} otherwise the Electric Furnace will explode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electro Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Simply add something to smelt in the top slot and supply the Electric Furnace with [[EU]].&lt;br /&gt;
* The lower slot is used to provide power from a [[RE Battery]] or other energy storage item if a direct [[Cable]] connection is not available.&lt;br /&gt;
* To carry items to the furnace using BuildCraft pipes, you must have the pipe feeding into the top of the furnace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine|&lt;br /&gt;
|Type=Electro Furnace&lt;br /&gt;
|Top=Copper Dust&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Copper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=32 EU/t (3 EU/t)|Output=-|Storage=416 EU}}&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Electric Furnace can accept [[overclocker upgrade|overclocker upgrades]], meaning that it can potentially smelt items faster than its advanced counterpart, the [[Induction Furnace]].  While an Electric Furnace with a large number of overclockers can smelt items much faster (about 20 items per second max) without drawing energy when inactive, it can only process one stack at time, making it horrendously energy-inefficient in comparison.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Now, we got [[Iron Furnace]]s. And we got Redstone dust that for no apparent reason powers circuits indefinitely.&lt;br /&gt;
&lt;br /&gt;
What do you think we would make of this? Cake? No!&lt;br /&gt;
&lt;br /&gt;
We&amp;#039;ve created a completely new Furnace for you, THE ELECTRIC FURNACE.&lt;br /&gt;
&lt;br /&gt;
As everyone knows, burning things to smelt stuff is reaaaaally old-school. It&amp;#039;s like using a Commodore 64. And who&amp;#039;s using one right now? Noone, right!&lt;br /&gt;
&lt;br /&gt;
An electrically powered device has 3 important advantages.&lt;br /&gt;
&lt;br /&gt;
First of all, without the wasteful burning of random stuff, much less energy is wasted during operation, meaning we could improve the smelting time of our all-beloved Iron Furnace by a further 12.5%!&lt;br /&gt;
Now, that alone would be a reason to instantly upgrade to Electric Furnaces, wouldn&amp;#039;t it?&lt;br /&gt;
&lt;br /&gt;
BUT IT COMES EVEN BETTER!&lt;br /&gt;
&lt;br /&gt;
Instead of causing massive pollution and shamefully wasting resources, Electric Furnaces are powered by, duh, ELECTRIC ENERGY! This energy is brought to you in form of our ueber-l33t T500-Rechargeable Energy Storation Unit. Or, for short: [[RE Battery]].&lt;br /&gt;
These little thingies can store quite high amounts of energy and will power Electric Furnaces for a long, long time.&lt;br /&gt;
&lt;br /&gt;
But what happens if you just want to smelt 5 pieces of iron ore, wouldn&amp;#039;t such an ueber-powerful battery be a waste?&lt;br /&gt;
FRIKKIN&amp;#039; NO! Because the third advantage of the Electric Furnace is, it will not waste any energy if it isn&amp;#039;t currently smelting something.&lt;br /&gt;
You can just charge it up with a battery and then smelt whatever you want, whenever you want.&lt;br /&gt;
&lt;br /&gt;
Deal? Deal! HAYO! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Iron_Furnace&amp;diff=65048</id>
		<title>Iron Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Iron_Furnace&amp;diff=65048"/>
		<updated>2018-07-05T18:28:37Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=pick&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|optime=8&lt;br /&gt;
|id=te@46&lt;br /&gt;
|nexttier={{Gin|Electric Furnace}}&lt;br /&gt;
|storageslots=1 input&amp;lt;br&amp;gt;1 output&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Iron Furnace&amp;#039;&amp;#039;&amp;#039; is a direct upgrade to the vanilla {{Gin|Furnace}}.  It is 20% faster and 25% more fuel efficient, smelting 10 items per Coal or Charcoal compared to only 8 in a regular Furnace, and taking 8 seconds instead of 10 to perform each operation.&lt;br /&gt;
&lt;br /&gt;
== Recipe (Experimental) ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Plate|C1=&lt;br /&gt;
|A2=Iron Plate|B2=|C2=Iron Plate&lt;br /&gt;
|A3=Iron Plate|B3=Furnace|C3=Iron Plate&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
|infobox=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Recipes (Legacy) ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Ingot|B1=Iron Ingot|C1=Iron Ingot&lt;br /&gt;
|A2=Iron Ingot|B2=|C2=Iron Ingot&lt;br /&gt;
|A3=Iron Ingot|B3=Iron Ingot|C3=Iron Ingot&lt;br /&gt;
|Output=Iron Furnace}}&lt;br /&gt;
||{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Ingot|C1=&lt;br /&gt;
|A2=Iron Ingot|B2=|C2=Iron Ingot&lt;br /&gt;
|A3=Iron Ingot|B3=Furnace|C3=Iron Ingot&lt;br /&gt;
|Output=Iron Furnace&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{Grid/Machine|&lt;br /&gt;
|Top=Copper Dust&lt;br /&gt;
|Bottom=Coal&lt;br /&gt;
|Output=Copper Ingot&lt;br /&gt;
}}&lt;br /&gt;
It&amp;#039;s a furnace.  It smelts.&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
Each operation costs 160 units of heat at a speed of 20 units per second, resulting in 8 seconds per smelting operation.&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Hey there!&lt;br /&gt;
&lt;br /&gt;
Yes, you!&lt;br /&gt;
&lt;br /&gt;
Did you ever thought &amp;quot;wtf i can only use a small stone oven to smelt my 9,001 blocks of cobble?&amp;quot; Yes?&lt;br /&gt;
&lt;br /&gt;
Then you&amp;#039;re frickin&amp;#039; right, right here:&lt;br /&gt;
&lt;br /&gt;
We introduce: THE IRON FURNACE&lt;br /&gt;
&lt;br /&gt;
Applying most innovative technology and craploads of other useless stuff, we created this awesomely fresh looking Furnace just for you!&lt;br /&gt;
Of course, it takes some iron to craft, but in redo it will reduce ALL smelting durations by awesome 20%!&lt;br /&gt;
Wait, you say that&amp;#039;s useless, because everybody playing Minecraft has lots of free time on his hands anyways?&lt;br /&gt;
Now, what if I tell you, that due to accelerated smelting, you will use 20% less fuel as well!&lt;br /&gt;
&lt;br /&gt;
Now, THAT&amp;#039;s an offer, isn&amp;#039;t it? HAYO! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65047</id>
		<title>Induction Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65047"/>
		<updated>2018-07-05T18:23:52Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{IC²}}&lt;br /&gt;
&lt;br /&gt;
{{Block&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=128&lt;br /&gt;
|storage=10,000&lt;br /&gt;
|eu_use=16&lt;br /&gt;
|eu_op=6000-208 EU&amp;lt;br&amp;gt;less when heated up&lt;br /&gt;
|optime=18.75-0.65&lt;br /&gt;
|storageslots=2 input&amp;lt;br&amp;gt;2 output&amp;lt;br&amp;gt;2 upgrade&lt;br /&gt;
|prevtier={{Gin|Electric Furnace}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Induction Furnace is an advanced version of the [[Electro Furnace|Electric Furnace]]. It has the ability to process 2 stacks of items simultaneously. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself.&lt;br /&gt;
&lt;br /&gt;
Another feature of the Induction Furnace is its ability to build up heat. At higher heat levels, the Furnace both smelts faster, and uses less energy per smelting action.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/induction_furnace Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{Grid/Induction Furnace&lt;br /&gt;
|InputL=Tin Dust&lt;br /&gt;
|InputR=Copper Dust&lt;br /&gt;
|OutputL=Tin&lt;br /&gt;
|OutputR=Copper&lt;br /&gt;
|Battery=Advanced RE-Battery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The smeltable items are put into the two top slots, and then the Furnace is supplied with EU. Note that the furnace can accept both &amp;#039;&amp;#039;&amp;#039;Low Voltage&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Medium Voltage&amp;#039;&amp;#039;&amp;#039; (up to 128 [[EU|EU/p]]). The processed items appear in the two rightmost slots.&lt;br /&gt;
&lt;br /&gt;
During its operation, the Furnace will build up heat, up to 100%. When idle, the heat will slowly dissipate back to 0%. It is possible build up and maintain the heat by providing a redstone signal to the Furnace. In that case, the Furnace will constantly consume 1 EU/t when idle to maintain the heat. Smelting while applying a redstone signal does not make the Induction Furnace warm up faster.&lt;br /&gt;
&lt;br /&gt;
It takes 10,000 ticks for the furnace to build up from 0% heat to 100% (8 minutes and 20 seconds) at a cost of 10,000 EU, not including EU spent smelting during the warm-up time. This implies that there&amp;#039;s a minimum amount of smelting before which it&amp;#039;s inefficient to use the Induction Furnace. Additionally, the furnace loses heat four times faster than it builds up (2 minutes and 5 seconds).&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=6,000 (0% heat), 208 (100% heat) (16 EU/t)|Output=-|Storage=10,000|Receive=128 EU/p}}&lt;br /&gt;
Maximum input: 128 [[EU]]/p before exploding&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65046</id>
		<title>Induction Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65046"/>
		<updated>2018-07-05T18:22:25Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{IC²}}&lt;br /&gt;
&lt;br /&gt;
{{Block&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=128&lt;br /&gt;
|storage=10,000&lt;br /&gt;
|eu_use=16&lt;br /&gt;
|eu_op=6000-208 EU&amp;lt;br&amp;gt;less when heated up&lt;br /&gt;
|optime=18.75-0.65&lt;br /&gt;
|storageslots=2 input&amp;lt;br&amp;gt;2 output&amp;lt;br&amp;gt;2 upgrade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Induction Furnace is an advanced version of the [[Electro Furnace|Electric Furnace]]. It has the ability to process 2 stacks of items simultaneously. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself.&lt;br /&gt;
&lt;br /&gt;
Another feature of the Induction Furnace is its ability to build up heat. At higher heat levels, the Furnace both smelts faster, and uses less energy per smelting action.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/induction_furnace Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{Grid/Induction Furnace&lt;br /&gt;
|InputL=Tin Dust&lt;br /&gt;
|InputR=Copper Dust&lt;br /&gt;
|OutputL=Tin&lt;br /&gt;
|OutputR=Copper&lt;br /&gt;
|Battery=Advanced RE-Battery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The smeltable items are put into the two top slots, and then the Furnace is supplied with EU. Note that the furnace can accept both &amp;#039;&amp;#039;&amp;#039;Low Voltage&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Medium Voltage&amp;#039;&amp;#039;&amp;#039; (up to 128 [[EU|EU/p]]). The processed items appear in the two rightmost slots.&lt;br /&gt;
&lt;br /&gt;
During its operation, the Furnace will build up heat, up to 100%. When idle, the heat will slowly dissipate back to 0%. It is possible build up and maintain the heat by providing a redstone signal to the Furnace. In that case, the Furnace will constantly consume 1 EU/t when idle to maintain the heat. Smelting while applying a redstone signal does not make the Induction Furnace warm up faster.&lt;br /&gt;
&lt;br /&gt;
It takes 10,000 ticks for the furnace to build up from 0% heat to 100% (8 minutes and 20 seconds) at a cost of 10,000 EU, not including EU spent smelting during the warm-up time. This implies that there&amp;#039;s a minimum amount of smelting before which it&amp;#039;s inefficient to use the Induction Furnace. Additionally, the furnace loses heat four times faster than it builds up (2 minutes and 5 seconds).&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=6,000 (0% heat), 208 (100% heat) (16 EU/t)|Output=-|Storage=10,000|Receive=128 EU/p}}&lt;br /&gt;
Maximum input: 128 [[EU]]/p before exploding&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Fluid_Heat_Generator&amp;diff=65045</id>
		<title>Fluid Heat Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Fluid_Heat_Generator&amp;diff=65045"/>
		<updated>2018-07-05T18:12:40Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Fluid_Heat_Generator.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|hu_produce=16-64&lt;br /&gt;
|lstorage=10000&lt;br /&gt;
|storageslots=1 input/1 output&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Fluid Heat Generator]] is a [[Heat]] source utilizing fluid [[Fuel]]s. [[Heat]] can be used to create [[Refined Iron]] in the [[Blast Furnace]]. It can also use BuildCraft Fuel.  Full fluid containers will be inserted on the left top. The fuel will be emptied into the internal tank (center) if possible and the empty container will be moved to the lower left slot. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Note: In the newest IC2 Version it&amp;#039;s now called Liquid Fueled Firebox.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing&lt;br /&gt;
|A2=Universal Fluid Cell|B2=Heat Conductor|C2=Universal Fluid Cell&lt;br /&gt;
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing&lt;br /&gt;
|Output=Fluid Heat Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/fluid_heat_generator Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Heat Generation ==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Source !! Output([[HU]]/t) !! need(mB/s)&lt;br /&gt;
|- &lt;br /&gt;
| IC2 Biogas || 32 || 10  &lt;br /&gt;
|-&lt;br /&gt;
| Buildcraft Oil|| 16 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Forestry Biomass || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Forestry&amp;#039;s Ethanol || 32 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Buildcraft Fuel || 64 || 5 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=163725#post163725 Blast Furnace Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Liquid_Heat_Exchanger&amp;diff=65044</id>
		<title>Liquid Heat Exchanger</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Liquid_Heat_Exchanger&amp;diff=65044"/>
		<updated>2018-07-05T18:07:51Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Grid_Liquid_Heat_Exchanger.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|hu_produce=10-100&lt;br /&gt;
|lstorage=2000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Liquid Heat Exchanger&amp;#039;&amp;#039;&amp;#039; is a [[Category:Heat Generators|Heat Generator]] which extracts [[Heat|heat]] from fluids. This machine requires at least two additional [[Heat Conductor|Heat Conductors]] in order to function. As of build 694, the only two acceptable input fluids are [[Non-IC Items|Lava]] and [[Hot Coolant]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When the Liquid Heat Exchanger is placed, the heat output will be facing toward the player. It is distinguishable by the orange square. Like all other [[Category:Heat Generators|Heat Generators]], the heat is sent out the output face, so a [[Category:Heat Accepting Machines|Heat Accepting Machine&amp;#039;s]] input face connects here.&lt;br /&gt;
&lt;br /&gt;
Right-clicking the Liquid Heat Exchanger will open its GUI. The center of the GUI consists of ten slots for [[Heat Conductor|Heat Conductors]] At least two heat conductors are required. Each Heat Conductor increases the heat yield by 10 [[hU]]/mB, so it is &amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039; to use all 10 slots. The minimum output is therefore 20 hU/t, and the maximum is 100 hU/t. The current output is displayed at the top of the GUI.&lt;br /&gt;
&lt;br /&gt;
On the left and right sides are two internal tanks for the input (left) and output (right) fluids. &amp;#039;&amp;#039;&amp;#039;Each milliBucket of fluid is worth 200 * [number of Heat Conductors] hU&amp;#039;&amp;#039;&amp;#039;. Beneath each fluid tank are two slots. The left slot is for input [[Universal Fluid Cell|cells]], and the right slot is for output cells. The input cells will be emptied into the input tank as needed and, if Universal Fluid Cells are used, the empty Universal Fluid Cell will be returned in the output cell slot under the input tank. The input slot under the output tank should be empty cells, and the output cells under the output tank will be filled with the output fluid.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Compatible Fluids&lt;br /&gt;
!Input Fluid&lt;br /&gt;
!Output Fluid&lt;br /&gt;
|-&lt;br /&gt;
|[[Non-IC Items|Lava]]&lt;br /&gt;
|[[Pahoehoe Lava]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Coolant]]&lt;br /&gt;
|[[Coolant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Liquid Heat Exchanger will only run if there is a place for the heat to go; it will not extract heat from the input fluid unless there is sufficient room for all of the heat and resulting output fluid. It is also always &amp;quot;on&amp;quot;, and will produce heat whenever it can. Redstone signals do not affect the Liquid Heat Exchanger.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Iron Item Casing|B3=Heat Conductor|C3=Iron Item Casing&lt;br /&gt;
|Output=Liquid Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
The Liquid Heat Exchanger takes [[Fluid Ejector Upgrade|Fluid Ejector Upgrades]] and [[Ejector Upgrade|Ejector Upgrades]]. The Fluid Ejector Upgrade is &amp;#039;&amp;#039;highly&amp;#039;&amp;#039; recommended, as this allows you to automatically output the [[Coolant]] or [[Pahoehoe Lava]] into a [[Fluid Distributor]]. Upgrades go into one of the three slots on the bottom-middle of the GUI.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Liquid Heat Exchanger uses almost 10 buckets of Lava providing heat to produce 20 [[Refined Iron]] in a [[Blast Furnace]].&lt;br /&gt;
*One bucket of Lava will produce 20,000hU. This is equal to 10,000EU using a [[Stirling Generator]]. A [[Geothermal Generator]] will produce exactly the same (10,000EU), but without [[Pahoehoe Lava]] residue.&lt;br /&gt;
*Pahoehoe Lava can only be made in the Liquid Heat Exchanger.&lt;br /&gt;
*The only use for [[Hot Coolant]] is in the Liquid Heat Exchanger to produce hU.&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Liquid_Heat_Exchanger&amp;diff=65043</id>
		<title>Liquid Heat Exchanger</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Liquid_Heat_Exchanger&amp;diff=65043"/>
		<updated>2018-07-05T18:07:28Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Grid_Liquid_Heat_Exchanger.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|hu_produce=10-100&lt;br /&gt;
lstorage=2000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Liquid Heat Exchanger&amp;#039;&amp;#039;&amp;#039; is a [[Category:Heat Generators|Heat Generator]] which extracts [[Heat|heat]] from fluids. This machine requires at least two additional [[Heat Conductor|Heat Conductors]] in order to function. As of build 694, the only two acceptable input fluids are [[Non-IC Items|Lava]] and [[Hot Coolant]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When the Liquid Heat Exchanger is placed, the heat output will be facing toward the player. It is distinguishable by the orange square. Like all other [[Category:Heat Generators|Heat Generators]], the heat is sent out the output face, so a [[Category:Heat Accepting Machines|Heat Accepting Machine&amp;#039;s]] input face connects here.&lt;br /&gt;
&lt;br /&gt;
Right-clicking the Liquid Heat Exchanger will open its GUI. The center of the GUI consists of ten slots for [[Heat Conductor|Heat Conductors]] At least two heat conductors are required. Each Heat Conductor increases the heat yield by 10 [[hU]]/mB, so it is &amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039; to use all 10 slots. The minimum output is therefore 20 hU/t, and the maximum is 100 hU/t. The current output is displayed at the top of the GUI.&lt;br /&gt;
&lt;br /&gt;
On the left and right sides are two internal tanks for the input (left) and output (right) fluids. &amp;#039;&amp;#039;&amp;#039;Each milliBucket of fluid is worth 200 * [number of Heat Conductors] hU&amp;#039;&amp;#039;&amp;#039;. Beneath each fluid tank are two slots. The left slot is for input [[Universal Fluid Cell|cells]], and the right slot is for output cells. The input cells will be emptied into the input tank as needed and, if Universal Fluid Cells are used, the empty Universal Fluid Cell will be returned in the output cell slot under the input tank. The input slot under the output tank should be empty cells, and the output cells under the output tank will be filled with the output fluid.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Compatible Fluids&lt;br /&gt;
!Input Fluid&lt;br /&gt;
!Output Fluid&lt;br /&gt;
|-&lt;br /&gt;
|[[Non-IC Items|Lava]]&lt;br /&gt;
|[[Pahoehoe Lava]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Coolant]]&lt;br /&gt;
|[[Coolant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Liquid Heat Exchanger will only run if there is a place for the heat to go; it will not extract heat from the input fluid unless there is sufficient room for all of the heat and resulting output fluid. It is also always &amp;quot;on&amp;quot;, and will produce heat whenever it can. Redstone signals do not affect the Liquid Heat Exchanger.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Iron Item Casing|B3=Heat Conductor|C3=Iron Item Casing&lt;br /&gt;
|Output=Liquid Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
The Liquid Heat Exchanger takes [[Fluid Ejector Upgrade|Fluid Ejector Upgrades]] and [[Ejector Upgrade|Ejector Upgrades]]. The Fluid Ejector Upgrade is &amp;#039;&amp;#039;highly&amp;#039;&amp;#039; recommended, as this allows you to automatically output the [[Coolant]] or [[Pahoehoe Lava]] into a [[Fluid Distributor]]. Upgrades go into one of the three slots on the bottom-middle of the GUI.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Liquid Heat Exchanger uses almost 10 buckets of Lava providing heat to produce 20 [[Refined Iron]] in a [[Blast Furnace]].&lt;br /&gt;
*One bucket of Lava will produce 20,000hU. This is equal to 10,000EU using a [[Stirling Generator]]. A [[Geothermal Generator]] will produce exactly the same (10,000EU), but without [[Pahoehoe Lava]] residue.&lt;br /&gt;
*Pahoehoe Lava can only be made in the Liquid Heat Exchanger.&lt;br /&gt;
*The only use for [[Hot Coolant]] is in the Liquid Heat Exchanger to produce hU.&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Kinetic_Steam_Generator&amp;diff=65042</id>
		<title>Kinetic Steam Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Kinetic_Steam_Generator&amp;diff=65042"/>
		<updated>2018-07-05T08:54:05Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Grid_Kinetic_Steam_Generator.png&lt;br /&gt;
|type=Steam Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Kinetic Steam Generator&amp;#039;&amp;#039;&amp;#039; allows [[Steam]] to be converted into [[kU|Kinetic Units (kU)]]. Welcome to steampunk era, dude! &lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Refined Iron Item Casing|B1=Refined Iron Item Casing|C1=Refined Iron Item Casing&lt;br /&gt;
|B3=Refined Iron Item Casing|C3=Refined Iron Item Casing|A3=Universal Fluid Cell&lt;br /&gt;
|A2=Copper Boiler|B2=Shaft (Iron)|C2=Shaft (Iron)&lt;br /&gt;
|Output=Kinetic Steam Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The Kinetic Steam Generator requires a [[Steam Turbine]].&lt;br /&gt;
First, pipe steam into the Kinetic Steam Generator. Then, place a [[Kinetic Generator]] adjacent to it to transform the produced Kinetic Energy into [[EU]]. The steam will condense on the turbine the Kinetic Steam Generator will fill with [[Distilled Water]] that can be piped out and recycled back into a [[Steam Generator]] if desired. It should be noted that a [[Condenser]] is needed to prevent steam explosions if the steam is being pumped in directly from a Steam Generator. More information about that can be found [[Steam Generator#Usage|here]].&lt;br /&gt;
&lt;br /&gt;
If [[Superheated Steam]] normal steam will be condensed instead of Distilled Water. The steam can then be piped into a second Kinetic Steam Generator. The kU output will be double when using Superheated Steam compared to normal Steam. The damage to the Steam Turbine over time is half that of normal steam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;br /&gt;
[[Category:Steam]]&lt;br /&gt;
[[Category:Kinetic Energy]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Steam_Generator&amp;diff=65041</id>
		<title>Steam Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Steam_Generator&amp;diff=65041"/>
		<updated>2018-07-05T08:52:52Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Grid_Steam_Generator.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Steam Generator&amp;#039;&amp;#039;&amp;#039; requires [[Heat|heat]] in order to boil water into [[Steam]]. Steam is mainly used in the [[Kinetic Steam Generator]] to generate [[EU]]. &lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Item Casing|B1=Iron Item Casing|C1=Iron Item Casing&lt;br /&gt;
|A2=Iron Item Casing|B2=Copper Boiler|C2=Iron Item Casing&lt;br /&gt;
|A3=Iron Item Casing|B3=Heat Conductor|C3=Iron Item Casing&lt;br /&gt;
|Output=Steam Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Boiling water causes the Steam Generator to calcify as impurities build up inside. This can be reset by breaking and replacing the Steam Generator. Calcification is measured by percentage, and has no effect until it is at 100%, at which point the Steam Generator will stop working.&lt;br /&gt;
&lt;br /&gt;
Using [[Distilled Water]] however, there are no impurities in the water, so the Steam Generator will not calcify no matter how long it is used. Distilled Water is also produced from condensing [[Steam]] in either a {{Gin|Condenser}} or {{Gin|Kinetic Steam Generator}}, meaning a closed cycle can be created. Water, however, would require a constant supply, and the produced Distilled Water to be dealt with separately. Water and Distilled Water cannot be used at the same time, but once a Steam Generator&amp;#039;s internal tank is empty, it can accept either, ignoring what it previously had.&lt;br /&gt;
&lt;br /&gt;
The amount of Steam produced is controlled by options in the GUI. For every 1 mB/t of water put in, 100 mB/t of Steam will be produced. If normal Steam is being produced, every 100mB/t of Steam also requires 100 [[hU]] to maintain the heating required. If the pressure is changed however, this value increases. The required heat increases logarithmically per bar of pressure.&lt;br /&gt;
&lt;br /&gt;
At 221+ bars, [[Superheated Steam]] is produced instead of normal Steam. The most efficient Superheated Steam setting is at 221 bars of pressure, as it takes 200 hU per 100 mb/t of Superheated Steam produced. Superheated Steam is produced at 374&amp;amp;deg;C. This temperature can be reached at 221 bars of pressure. &amp;#039;&amp;#039;&amp;#039;At temperatures above 500&amp;amp;deg;C, the Steam Generator will explode&amp;#039;&amp;#039;&amp;#039;, so the pressure should not be set above 250 bars, or [[Heat]] added without pumping/releasing water in.&lt;br /&gt;
&lt;br /&gt;
If the required heat (based off the water input and pressure) is not provided the Steam Generator will fluctuate between producing Steam and just releasing water. It is strongly recommended to set the pressure to 221 bars if Superheated Steam is desired else just leave it at 0 bars unless a specific amount of heat usage is needed for any reason.&lt;br /&gt;
&lt;br /&gt;
Visual &amp;#039;&amp;#039;&amp;#039;steam explosions&amp;#039;&amp;#039;&amp;#039; (that don&amp;#039;t affect the environment, but will hurt mobs and the player) indicate a loss of water. Steam explosions will happen, if not all steam that is produced by the Steam Generator is outputted into a valid tank (for example [[Fluid Distributor]]s, &amp;#039;&amp;#039;BuildCraft&amp;#039;&amp;#039; pipes, etc). Keep in mind that the minimum output of 100 mB/t (2 buckets per second) is a very large amount of liquid so it is recommended to directly transfer the steam into a [[Kinetic Steam Generator]] as it will quickly fill up any tank.&lt;br /&gt;
The Steam Generator will eject steam automatically in every valid direction. The best way to prevent steam from blocking the distilled water supply is by using two [[Fluid Distributor]]s: one for inputting distilled water and one for outputting steam. The other four faces can then be used for heat supply.&lt;br /&gt;
&lt;br /&gt;
Any [[:Category:Heat Generator|Heat Generator]] can be used to heat a Steam Generator from any side (unlike most other [[Heat]] Machines that only have 1 input face), but only the [[Liquid Heat Exchanger]] and [[Electric Heat Generator]] provide up to 100 hU, that is more practical then several [[Fluid Heat Generator]]s that would be needed in order to reach 100 °C. Using an Electric Heat Generator &amp;#039;&amp;#039;&amp;#039;will always result in a net loss of energy&amp;#039;&amp;#039;&amp;#039;, even if all the produced (Superheated) Steam is turned into [[EU]] using the [[Kinetic Steam Generator]] connected to a [[Kinetic Generator]].&lt;br /&gt;
&amp;lt;!--Copyright IC2 Wiki ~Chocohead 2015--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Steam]][[Category:Heat]][[Category:Heat Consumers]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Liquid_Heat_Exchanger&amp;diff=65040</id>
		<title>Liquid Heat Exchanger</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Liquid_Heat_Exchanger&amp;diff=65040"/>
		<updated>2018-07-05T08:50:23Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Grid_Liquid_Heat_Exchanger.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|hu_produce=20-100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Liquid Heat Exchanger&amp;#039;&amp;#039;&amp;#039; is a [[Category:Heat Generators|Heat Generator]] which extracts [[Heat|heat]] from fluids. This machine requires at least two additional [[Heat Conductor|Heat Conductors]] in order to function. As of build 694, the only two acceptable input fluids are [[Non-IC Items|Lava]] and [[Hot Coolant]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When the Liquid Heat Exchanger is placed, the heat output will be facing toward the player. It is distinguishable by the orange square. Like all other [[Category:Heat Generators|Heat Generators]], the heat is sent out the output face, so a [[Category:Heat Accepting Machines|Heat Accepting Machine&amp;#039;s]] input face connects here.&lt;br /&gt;
&lt;br /&gt;
Right-clicking the Liquid Heat Exchanger will open its GUI. The center of the GUI consists of ten slots for [[Heat Conductor|Heat Conductors]] At least two heat conductors are required. Each Heat Conductor increases the heat yield by 10 [[hU]]/mB, so it is &amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039; to use all 10 slots. The minimum output is therefore 20 hU/t, and the maximum is 100 hU/t. The current output is displayed at the top of the GUI.&lt;br /&gt;
&lt;br /&gt;
On the left and right sides are two internal tanks for the input (left) and output (right) fluids. &amp;#039;&amp;#039;&amp;#039;Each milliBucket of fluid is worth 200 * [number of Heat Conductors] hU&amp;#039;&amp;#039;&amp;#039;. Beneath each fluid tank are two slots. The left slot is for input [[Universal Fluid Cell|cells]], and the right slot is for output cells. The input cells will be emptied into the input tank as needed and, if Universal Fluid Cells are used, the empty Universal Fluid Cell will be returned in the output cell slot under the input tank. The input slot under the output tank should be empty cells, and the output cells under the output tank will be filled with the output fluid.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Compatible Fluids&lt;br /&gt;
!Input Fluid&lt;br /&gt;
!Output Fluid&lt;br /&gt;
|-&lt;br /&gt;
|[[Non-IC Items|Lava]]&lt;br /&gt;
|[[Pahoehoe Lava]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Coolant]]&lt;br /&gt;
|[[Coolant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Liquid Heat Exchanger will only run if there is a place for the heat to go; it will not extract heat from the input fluid unless there is sufficient room for all of the heat and resulting output fluid. It is also always &amp;quot;on&amp;quot;, and will produce heat whenever it can. Redstone signals do not affect the Liquid Heat Exchanger.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass|B1=Empty Cell|C1=Glass&lt;br /&gt;
|A2=Glass|B2=Empty Cell|C2=Glass&lt;br /&gt;
|A3=Iron Item Casing|B3=Heat Conductor|C3=Iron Item Casing&lt;br /&gt;
|Output=Liquid Heat Exchanger&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
The Liquid Heat Exchanger takes [[Fluid Ejector Upgrade|Fluid Ejector Upgrades]] and [[Ejector Upgrade|Ejector Upgrades]]. The Fluid Ejector Upgrade is &amp;#039;&amp;#039;highly&amp;#039;&amp;#039; recommended, as this allows you to automatically output the [[Coolant]] or [[Pahoehoe Lava]] into a [[Fluid Distributor]]. Upgrades go into one of the three slots on the bottom-middle of the GUI.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Liquid Heat Exchanger uses almost 10 buckets of Lava providing heat to produce 20 [[Refined Iron]] in a [[Blast Furnace]].&lt;br /&gt;
*One bucket of Lava will produce 20,000hU. This is equal to 10,000EU using a [[Stirling Generator]]. A [[Geothermal Generator]] will produce exactly the same (10,000EU), but without [[Pahoehoe Lava]] residue.&lt;br /&gt;
*Pahoehoe Lava can only be made in the Liquid Heat Exchanger.&lt;br /&gt;
*The only use for [[Hot Coolant]] is in the Liquid Heat Exchanger to produce hU.&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Fluid_Heat_Generator&amp;diff=65039</id>
		<title>Fluid Heat Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Fluid_Heat_Generator&amp;diff=65039"/>
		<updated>2018-07-05T08:46:52Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Fluid_Heat_Generator.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|hu_produce=16-64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Fluid Heat Generator]] is a [[Heat]] source utilizing fluid [[Fuel]]s. [[Heat]] can be used to create [[Refined Iron]] in the [[Blast Furnace]]. It can also use BuildCraft Fuel.  Full fluid containers will be inserted on the left top. The fuel will be emptied into the internal tank (center) if possible and the empty container will be moved to the lower left slot. &lt;br /&gt;
Note: In the newest IC2 Version it&amp;#039;s now called Liquid Fueled Firebox.&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Universal Fluid Cell|C1=Iron Casing&lt;br /&gt;
|A2=Universal Fluid Cell|B2=Heat Conductor|C2=Universal Fluid Cell&lt;br /&gt;
|A3=Iron Casing|B3=Universal Fluid Cell|C3=Iron Casing&lt;br /&gt;
|Output=Fluid Heat Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/fluid_heat_generator Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Heat Generation ==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Source !! Output([[HU]]/t) !! need(mB/s)&lt;br /&gt;
|- &lt;br /&gt;
| IC2 Biogas || 32 || 10  &lt;br /&gt;
|-&lt;br /&gt;
| Buildcraft Oil|| 16 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Forestry Biomass || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Forestry&amp;#039;s Ethanol || 32 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Buildcraft Fuel || 64 || 5 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=163725#post163725 Blast Furnace Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Radioisotope_Heat_Generator&amp;diff=65038</id>
		<title>Radioisotope Heat Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Radioisotope_Heat_Generator&amp;diff=65038"/>
		<updated>2018-07-05T08:45:44Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Radioisotope_Heat_Generator.png&lt;br /&gt;
|type=Heat Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|hu_produce=1-32&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Radioisotope Heat Generator&amp;#039;&amp;#039;&amp;#039; is a heat-based version of the [[Radioisotope Thermoelectric Generator]]. Like the RTG, it has 6 slots for [[Pellets of RTG Fuel]] and can therefore generate up to 32 [[Heat|hU/t]]. Like all heat generators, it can only output from the orange square face, into another machine that accepts heat, like the [[Stirling Generator]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; using one [[Radioisotope Thermoelectric Generator]] is twice as efficient as using two &amp;#039;&amp;#039;&amp;#039;Radioisotope Heat Generators&amp;#039;&amp;#039;&amp;#039; and [[Stirling Generator|Stirling Generators]].&lt;br /&gt;
&lt;br /&gt;
== Recipe (IC² Experimental) ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Reactor Chamber|C2=Iron Casing&lt;br /&gt;
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing&lt;br /&gt;
|Output=Radioisotope Heat Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/radioisotope_heat_generator Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Heat Generation ==&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Amount !! Output&lt;br /&gt;
|- &lt;br /&gt;
| 1 Pellet &amp;amp;nbsp;&amp;amp;nbsp;[[File:Grid_Pellets_of_RTG_Fuel.png]] || 1 hU/t&lt;br /&gt;
|-&lt;br /&gt;
| 2 Pellets [[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]] || 2 hU/t&lt;br /&gt;
|-&lt;br /&gt;
| 3 Pellets [[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]] || 4 hU/t&lt;br /&gt;
|-&lt;br /&gt;
| 4 Pellets [[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]] || 8 hU/t&lt;br /&gt;
|-&lt;br /&gt;
| 5 Pellets [[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]] || 16 hU/t&lt;br /&gt;
|-&lt;br /&gt;
| 6 Pellets [[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]][[File:Grid_Pellets_of_RTG_Fuel.png]] || 32 hU/t&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Compressor&amp;diff=65037</id>
		<title>Compressor</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Compressor&amp;diff=65037"/>
		<updated>2018-07-05T08:44:47Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Compressor_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|eu_use=2&lt;br /&gt;
|eu_op=800 EU&lt;br /&gt;
|storage=800&lt;br /&gt;
|optime=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Compressor]] is used to create many advanced items, such as {{Gin|Advanced Alloy}},  {{Gin|Carbon Plate}}s, and {{Gin|Energy Crystal}}s. Other applications include the creation of snowballs, ice blocks, diamonds, sandstone, [[Metal shaping|dense metal plates]], Nether Brick and legacy [[CF Pellet|construction foam pellets]]. In addition, it is used in the intermediate stages of crafting many items.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; As of v1.337, a [[Pump]] with an infinite water source under it and a compressor placed directly next to it will pump and compress water into snowballs without the need for cells. &amp;#039;&amp;#039;&amp;#039;This functionality was removed in build 538.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Stone|C1=Stone&lt;br /&gt;
|A2=Stone|B2=Machine|C2=Stone&lt;br /&gt;
|A3=Stone|B3=Electronic Circuit|C3=Stone&lt;br /&gt;
|Output=Compressor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Placing the item you want to compress in the upper slot compacts it, creating new items.&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Metal Block&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Advanced Alloy&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Combined Carbon Fibers&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Carbon Plate&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Coal Chunk&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Diamond&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Water Cell&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Snowball&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Snowball&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Ice&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Netherrack&lt;br /&gt;
|IA=3&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Nether Brick&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Sand&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Sandstone&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=32 EUp (2 EU/t)|Output=-|Storage=800}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Compressor is used to craft the {{Gin|Recycler}}.&lt;br /&gt;
&lt;br /&gt;
When using this machine with &amp;#039;&amp;#039;BuildCraft&amp;#039;&amp;#039; or &amp;#039;&amp;#039;RedPower&amp;#039;&amp;#039;, pipes and tubes must be connectes to the top of the Compressor to input items, while the sides are for removing compressed product and the bottom is for the battery slot.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
It&amp;#039;s amazing how much stuff you can craft with a basic workbench, isn&amp;#039;t it?&lt;br /&gt;
Big machines, boats, extremely nimble circuits, everything can be done just with a few tools.&lt;br /&gt;
&lt;br /&gt;
But though this great circumstance, there ARE a few things you just can&amp;#039;t do. And you know that.&lt;br /&gt;
&lt;br /&gt;
However, this device &amp;#039;&amp;#039;&amp;#039;can! Yes, &amp;lt;s&amp;gt;we&amp;lt;/s&amp;gt; it can&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
&lt;br /&gt;
Using most advanced technology, the &amp;#039;&amp;#039;&amp;#039;Freakin &amp;#039;&amp;#039;Compress&amp;#039;&amp;#039;-O-Matic C77&amp;#039;&amp;#039;&amp;#039; can create a pressure of &amp;#039;&amp;#039;&amp;#039;over 9000 [[Gibbl]]&amp;#039;&amp;#039;&amp;#039;. What is &amp;#039;&amp;#039;&amp;#039;[[Gibbl]]&amp;#039;&amp;#039;&amp;#039; you ask?&lt;br /&gt;
&lt;br /&gt;
I don&amp;#039;t know either, but it must be something frikkin awesome!&lt;br /&gt;
&lt;br /&gt;
The most needed use of this stunning ability is to create advanced materials, like steel plating and other platingly plating stuff. You know, these stuffs...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;HAYO!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.23&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| A pump with a compressor adjacent to it can now automatically produce snowballs without cells. &amp;#039;&amp;#039;&amp;#039;BUGGED IN IC² 1.64&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Nuclear_Reactor&amp;diff=65036</id>
		<title>Nuclear Reactor</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Nuclear_Reactor&amp;diff=65036"/>
		<updated>2018-07-05T08:40:39Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: so much math wow&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Nuclear_Reactor_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|optime=20000(5:33:20)&lt;br /&gt;
|eu_produce=5-4200&lt;br /&gt;
|eu_op=2,000,000(2M)-1680M&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Nuclear Reactor&amp;#039;&amp;#039;&amp;#039; is a generator that produces [[EU]] by slowly breaking down {{Gin|Uranium Cell}}s. As cells decay inside the reactor, they produce heat. Heat may be removed by several different cooling methods. If cooling is insufficient, the reactor will gradually overheat and eventually explode.&lt;br /&gt;
&lt;br /&gt;
Copper Cable is sufficient for basic reactors, but advanced reactors will require Gold or HV Cable.&lt;br /&gt;
&lt;br /&gt;
Each Uranium Cell will last 1 reactor cycle (20,000 seconds, ~5h 33min) inside the reactor, providing at least 5 EU/t power (at least 2 million EU per cell). A very efficient setup can give more than 32 million EU per uranium Cell.&lt;br /&gt;
&lt;br /&gt;
You can enlarge the space of your reactor by placing up to 6 additional {{Gin|Reactor Chamber}}s directly adjacent to the reactor.&lt;br /&gt;
&lt;br /&gt;
With &amp;#039;&amp;#039;IndustrialCraft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;#039;&amp;#039;, the reactor system is fully recoded! Instead of lame Uranium refining, you now have to make a good setup for your reactor with all the reactor stuff you can find in the navigation. But one thing wasn&amp;#039;t completely changed: nuclear meltdowns!&lt;br /&gt;
&lt;br /&gt;
As of &amp;#039;&amp;#039;Minecraft 1.3.2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;IndustrialCraft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;#039;&amp;#039; has had a second re-write of the Nuclear Reactor with additional components and removed environmental effects such as water and Ice cooling.&lt;br /&gt;
For old mechanics and tips, see [[Old_Reactor_Mechanics_and_Components]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=74761#post74761 Helpful forum post]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
=== Experimental v2.x ===&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Lead Plate&lt;br /&gt;
|A2=Lead Plate|B2=Machine|C2=Lead Plate&lt;br /&gt;
|B3=Lead Plate&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== IndustrialCraft v1.106 ===&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Dense Copper Plate&lt;br /&gt;
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate&lt;br /&gt;
|B3=Dense Copper Plate&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Advanced Circuit&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|B3=Generator&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== IndustrialCraft v0.90 ===&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Copper&lt;br /&gt;
|A2=Copper |B2=Advanced Alloy |C2=Copper&lt;br /&gt;
|B3=Copper&lt;br /&gt;
|Output=Integrated Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper |B1=Advanced Circuit |C1=Copper&lt;br /&gt;
|A2=Cooling Cell |B2=Integrated Reactor Plating |C2=Cooling Cell&lt;br /&gt;
|Output=Integrated Heat Disperser&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy&lt;br /&gt;
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating&lt;br /&gt;
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy&lt;br /&gt;
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber&lt;br /&gt;
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Basic Reactor Setup =&lt;br /&gt;
Once you have your reactor, you want to get some power out of it.  The nuclear reactor acts like a chest.  Place the right components in the reactor in the right locations, and voila -- nearly free energy!  Place the wrong components or in the wrong locations, and BOOM!&lt;br /&gt;
&lt;br /&gt;
The simplest reactor contains one [[Uranium Cell]] and one [[Heat Vent]]. Turned on and off with a lever switch. &amp;#039;&amp;#039;As of IC2: Experimental, any setup of this nature is referred to as &amp;quot;EU MODE&amp;quot; in the Reactor&amp;#039;s UI which also states that the output is being reduced by half. This is intentional, as there are now two operating modes for a reactor, the second &amp;quot;HEATING MODE&amp;quot; being dependent on surrounding the reactor proper with other certain blocks. Heating mode uses Reactor Pressure Vessels to heat [[Coolant]] into [[Hot Coolant]], which can then be used to generate EU.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Grid/Reactor&lt;br /&gt;
|A1=Uranium Cell|A2=Heat Vent}}&lt;br /&gt;
&lt;br /&gt;
If you apply a lever ON/OFF switch, this reactor will produce 5 EU/t.  It will also generate 4 heat per second into the heat vent, and the heat vent will try to dissipate 6 units heat, only find 4, and dissipate that.  Which brings us to a key concept in reactor design: heat.&lt;br /&gt;
&lt;br /&gt;
Heat is generated every second by any uranium cell which is generating EU.  It can either go into a component (such as the heat vent) or into the reactor vessel itself.  If too much accumulates in a component, that component is destroyed.  If too much accumulates in the reactor, the reactor will start doing Bad Things, such as poisoning players in the area, or exploding violently.  Heat is bad.  Fortunately, there are many tools to help you deal with heat.&lt;br /&gt;
&lt;br /&gt;
==Heat Manipulation Tools==&lt;br /&gt;
===Vents===&lt;br /&gt;
These devices get rid of heat, releasing it to the outer air where it does no harm.  They come in five varieties, each useful in different circumstances.&lt;br /&gt;
;[[File:Grid_Heat_Vent.png]] [[Heat Vent]]: The basic vent dissipates 6 heat from itself every second.&lt;br /&gt;
;[[File:Grid_Reactor_Heat_Vent.png]] [[Reactor Heat Vent]]: This vent moves 5 heat from the reactor vessel to itself and dissipates 5 heat every second.  This has the advantage that it can function effectively anywhere in the reactor, not just next to the uranium cell.&lt;br /&gt;
;[[File:Grid_Advanced_Heat_Vent.png]] [[Advanced Heat Vent]]: An improvement to a basic heat vent, this component dissipates 12 heat from itself.&lt;br /&gt;
;[[File:Grid_Component_Heat_Vent.png]] [[Component Heat Vent]]: This vent dissipates 4 heat from each surrounding component.&lt;br /&gt;
;[[File:Grid_Overclocked_Heat_Vent.png]] [[Overclocked Heat Vent]]: This vent moves 36 heat from the reactor to itself and then dissipates 20 heat from itself.  This will cause the component to overheat if steps are not taken to cool this component.&lt;br /&gt;
&lt;br /&gt;
To summarize&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! name !! heat dissipated !! heat pulled from reactor !! maximum accumulated heat&lt;br /&gt;
|-&lt;br /&gt;
|  [[Heat Vent]] || 6 || 0 || 1000 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Reactor Heat Vent]] || 5 || 5 || 1000 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Advanced Heat Vent]] || 12 || 0 || 1000 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Overclocked Heat Vent]] || 20 || 36 || 1000 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Component Heat Vent]] || 4* || 0 || 1000 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heat Exchangers===&lt;br /&gt;
Another tool in your heat-control toolbox is heat exchangers, which do not dissipate heat, but instead move it around, hopefully to where it can be dissipated more easily.  Heat exchangers work intelligently, seeking to make every component they interact be equally far from disintegration.  &lt;br /&gt;
&lt;br /&gt;
For instance, if a basic heat exchanger (which is destroyed at 2500 heat) was transferring heat from itself to the reactor (which usually is destroyed at 10 000 heat), and there was 1250 heat in between the two of them, would try to give the reactor 1000 heat (10% of the reactor&amp;#039;s capacity) and itself 250 heat (10% of its capacity).&lt;br /&gt;
&lt;br /&gt;
There are four types.&lt;br /&gt;
;[[File:Grid_Heat_Exchanger.png]] [[Heat Exchanger]]: These will first exchange up to 12 heat with each surrounding component, and then up to 4 with the reactor itself.&lt;br /&gt;
;[[File:Grid_Advanced_Heat_Exchanger.png]] [[Advanced Heat Exchanger]]: These transfer up to 24 heat with each surrounding component, and then up to 8 with the reactor.&lt;br /&gt;
;[[File:Grid_Core_Heat_Exchanger.png]] [[Reactor Heat Exchanger]]: These transfer up to 72 heat with the reactor, but will not move heat to or from nearby components.  These will usually be at the same percent capacity as the reactor, so they are useful as a kind of thermometer for your reactor.&lt;br /&gt;
;[[File:Grid_Component_Heat_Exchanger.png]] [[Component Heat Exchanger]]: These transfer up to 36 heat with each adjacent component, but does not transfer any with the reactor itself.&lt;br /&gt;
&lt;br /&gt;
In summary&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! name !! transfer to adjacent !! transfer to core !! max heat &lt;br /&gt;
|-&lt;br /&gt;
| [[Heat Exchanger]] || 12 || 4 || 2500&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Heat Exchanger]] || 24 || 8 || 10000&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactor Heat Exchanger]] || 0 || 72 || 5000&lt;br /&gt;
|-&lt;br /&gt;
| [[Component Heat Exchanger]] || 36 || 0 || 5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooling Cells and Condensators===&lt;br /&gt;
Cooling Cells and Condensators have the capacity to absorb large amounts of heat.  Condensators play the role of Single Use Coolant. &lt;br /&gt;
&lt;br /&gt;
Condensators absorb and eliminate heat instantly, but can only be recharged on a crafting table.&lt;br /&gt;
Coolant Cells absorb heat instantly, but cannot dissipate on their own. (Some combination of Heat Exchangers and Heat Vents are required to cool off a Coolant Cell - or you can just let it melt and replace it.) &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! name !! heat dissipated before destruction &lt;br /&gt;
|-&lt;br /&gt;
| 10k [[Coolant Cell]] || 10 000&lt;br /&gt;
|-&lt;br /&gt;
| 30k [[Coolant Cell]] || 30 000&lt;br /&gt;
|-&lt;br /&gt;
| 60k [[Coolant Cell]] || 60 000&lt;br /&gt;
|-&lt;br /&gt;
| [[RSH-Condensator]] || 20 000&lt;br /&gt;
|-&lt;br /&gt;
| [[LZH-Condensator]] || 100 000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[RSH-Condensator|RSH-Condensator]] are recharged with redstone dust.  Each redstone dust restores 10k of coolant potential.  &lt;br /&gt;
[[LZH-Condensator|LZH-Condensators]] are recharged with either lapis lazuli, which restores 40k, or with redstone dust, which only restores 5k.&lt;br /&gt;
&lt;br /&gt;
==Efficiency==&lt;br /&gt;
A single lone uranium cell will produce 5 EU/t, or a not-inconsiderable 1 million EU over its lifetime.  But two cells next to each other will produce four times the power and energy.  This is because of neutron pulses.  Each second, each uranium cell sends a pulse to each adjacent component.  A uranium pulse which receives a neutron pulse is made more efficient, and delivers an additional 5 EU/t.  &lt;br /&gt;
&lt;br /&gt;
For example if cell A and cell B are next to each other, &lt;br /&gt;
{{Grid/Reactor&lt;br /&gt;
| A1=Uranium Cell |A2=Uranium Cell&lt;br /&gt;
}}&lt;br /&gt;
A will make 5 EU/t on its own, B will make 5 EU/t on its own.  But A will make 5 EU/t more because it receives a pulse from B, and B will make 5 EU/t more because it receives a pulse from A, for a total of 20 EU/t.  This does not reduce the 10 000 s operating lifetime of the cells, so you get twice the power and energy per uranium cell used.&lt;br /&gt;
&lt;br /&gt;
The efficiency of a cell is how many times over it produces 5 EU/t.  In the previous example, the efficiency of the cells was 2, because each cell produced 10 EU/t = 2 * 5 EU/t.&lt;br /&gt;
&lt;br /&gt;
But this efficiency comes at a cost in heat.  Uranium cells which produce more energy generate more heat. The heat to be generated is calculated by the following formula:&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;heat&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;second&amp;lt;/sub&amp;gt; = &amp;lt;div style=&amp;quot;display: inline-block; position: relative; vertical-align: middle; letter-spacing: 0.001em; text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;display: block; padding:0.1em;&amp;quot;&amp;gt;&amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt;+1)&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display: none; padding:0.1em;&amp;quot;&amp;gt;/&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; &amp;amp;times; 2; where &amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt; is the efficiency (or number of adjacent components which send neutron pulses)&amp;lt;/div&amp;gt;&lt;br /&gt;
Here, n is the efficiency of the cell, not the efficiency of the reactor setup.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! efficiency !! heat generated !! heat/efficiency&lt;br /&gt;
|-&lt;br /&gt;
|1 || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|2 || 12 || 6&lt;br /&gt;
|-&lt;br /&gt;
|3 || 24 || 8&lt;br /&gt;
|-&lt;br /&gt;
|4 || 40 || 10&lt;br /&gt;
|-&lt;br /&gt;
|5 || 60 || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || 84 || 14&lt;br /&gt;
|-&lt;br /&gt;
|7 || 112 || 16&lt;br /&gt;
|-&lt;br /&gt;
|17 || 612 || 36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of the major problems of nuclear engineering is to balance efficiency against the problems the extra heat generates.&lt;br /&gt;
&lt;br /&gt;
===Dual and Quad Uranium Cells===&lt;br /&gt;
Important tools to help make more efficient generators are the [[Dual Uranium Cell]] and the [[Quad Uranium Cell]].  A dual cell is a single component which functions like a pair of uranium cells next to each other.  Alone it generates 20 EU/t, 24 heat, and sends two neutron pulses to each adjacent component.  It efficiency is calculated as how many times each cell produces 5 EU/t, so a dual cell producing 20 EU/t has an efficiency of 2, and so produces 12 heat per cell, or 24 heat total.  Every time a dual cell receives a neutron pulse it generates an additional 5 EU/t.&lt;br /&gt;
&lt;br /&gt;
The [[Quad Uranium Cell]] is similar, but considered four uranium cells in a square, in one component.  It thus generates 60 EU/t, and 96 heat if alone.  These components allow efficiencies as high as 17, but normally won&amp;#039;t exceed 7.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;: In version 1.106, the dual/quad cells last 1/2 or 1/4 as long as they should (20 000 s).&lt;br /&gt;
&lt;br /&gt;
===Reflectors===&lt;br /&gt;
Another important tool for increased efficiency is the [[Neutron Reflector]] and the [[Thick Neutron Reflector]].  Both of these reflect neutron pulses back to the uranium cell which produced them.  This means that a single uranium cell surrounded by 4 neutron reflectors will receive 4 neutron pulses, and so have an efficiency of 5. Quad Uranium cells will output 80 EU/t instead of 60 EU/t. Dual Uranium cells will output 30 EU/t instead of 20 EU/t. One Uranium cell will output 10 EU/t instead of 5 EU/t.&lt;br /&gt;
&lt;br /&gt;
A disadvantage of these reflectors is that they wear out over time.  The neutron reflector can reflect 20 000 pulses (one complete cycle from one uranium cell).  The thick neutron reflector is more durable, allowing it to reflect 120 000 pulses before failure.  &lt;br /&gt;
&lt;br /&gt;
=Safeguarding your reactor=&lt;br /&gt;
Even a safe reactor design can be dangerous if misused, and honestly, what&amp;#039;s the fun of a safe design when a dangerous one can be so much more efficient?  But no one wants to see their base reduced to slag.  There are ways to protect yourself in the event of a meltdown. &lt;br /&gt;
&lt;br /&gt;
==Planner==&lt;br /&gt;
Rather than testing all of your ideas out next to your vault of diamonds, try using the [http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html planner].  It&amp;#039;s a Java application which allows you to test to see if a design will work before implementing it.&lt;br /&gt;
&lt;br /&gt;
=Dangers of reactor heat=&lt;br /&gt;
As the reactor temperature rises, different bad things begin to happen.&lt;br /&gt;
The exact heat effects for reactors are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
  |-&lt;br /&gt;
  ! % of max hull heat&lt;br /&gt;
  ! Environmental effect&lt;br /&gt;
  |-&lt;br /&gt;
  | 40%&lt;br /&gt;
  | Flammable blocks within a 5x5x5 cube have a chance of burning.&lt;br /&gt;
  |-&lt;br /&gt;
  | 50%&lt;br /&gt;
  | Water blocks within a 5x5x5 cube (both sources and flowing) will have a chance of evaporating.&lt;br /&gt;
  |-&lt;br /&gt;
  | 70%&lt;br /&gt;
  | Entities within a 7x7x7 cube (instead of a 3x3x3 cube) will get hurt from the radiation exposure.&lt;br /&gt;
  |-&lt;br /&gt;
  | 85%&lt;br /&gt;
  | Blocks within a 5x5x5 cube have a chance of burning or turning into lava (&amp;#039;moving&amp;#039; lava only, no source blocks).&lt;br /&gt;
  |-&lt;br /&gt;
  | 100%&lt;br /&gt;
  | What environment? That hole in the ground?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blast shields==&lt;br /&gt;
Other than placing your reactor far, far away, the simplest way to protect yourself is to construct a strong wall between your reactor and your base.  This may mean encasing the whole reactor room, or just the side facing your stuff.  In either case, a three meter thick wall of reinforced stone or glass will suffice to contain even the most devastating reactor meltdown.&lt;br /&gt;
&lt;br /&gt;
==Plating==&lt;br /&gt;
Another way to protect yourself is to place reactor plating components into your reactor.&lt;br /&gt;
;[[File:Grid_Reactor_Plating.png]] [[Reactor Plating]]:This component will increase your reactors maximum temperature by 1000 and will reduce the reactor&amp;#039;s explosion range by 5%.&lt;br /&gt;
;[[File:Grid_Containment_Reactor_Plating.png]] [[Containment Reactor Plating]]:This component will increase your reactors maximum temperature by 500 and will reduce the reactor&amp;#039;s explosion range by 10%.&lt;br /&gt;
;[[File:Grid_Heat-Capacity_Reactor_Plating.png]] [[Heat-Capacity Reactor Plating]]:This component will increase your reactor&amp;#039;s maximum temperature by 1700 but will only decrease the explosive range by 1%&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! name !! maximum reactor temperature !! explosion range&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactor Plating]] || +1000 || -5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Containment Reactor Plating]] || +500 || -10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Heat-Capacity Reactor Plating]] || +1700 || -1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Reactor Classification=&lt;br /&gt;
All reactor designs fall into a set of pre-defined categories.  This makes it easier to see, at a glance, how effective a design can be when either looking up designs on the IC forums or posting a design yourself.&lt;br /&gt;
&lt;br /&gt;
==Mark level==&lt;br /&gt;
Reactors are classified first by how much they can operate.  This is known as their mark.&lt;br /&gt;
&lt;br /&gt;
=== Mark I ===&lt;br /&gt;
Mark I reactors generate &amp;#039;&amp;#039;&amp;#039;no&amp;#039;&amp;#039;&amp;#039; excess heat each reactor tick and thus are safe to use continuously for as long as you supply Uranium.  Mark Is tend have a low efficiency, but that&amp;#039;s the price of a completely safe reactor.&lt;br /&gt;
&lt;br /&gt;
Mark Is have two sub-classes: Mark I-I for design that do not rely in outside cooling in anyway and Mark I-O for those that do.&lt;br /&gt;
&lt;br /&gt;
=== Mark II ===&lt;br /&gt;
Mark II designs produce a small amount of excess heat and will need to be given a cool down period eventually to prevent the hull reaching 85% maximum heat or melting component.  A Mark II must complete at least one full cycle before encountering heat problems.&lt;br /&gt;
&lt;br /&gt;
The sub-class for Mark IIs denote how many cycles the design can run before reaching critical heat levels.  For example Mark II-3 will &amp;#039;&amp;#039;need&amp;#039;&amp;#039; a cool down period after running 3 cycles in a row. Mark II&lt;br /&gt;
s that can run 16 times or more get the special sub-class &amp;#039;E&amp;#039; (Mark II-E) for almost being a Mark I.&lt;br /&gt;
&lt;br /&gt;
=== Mark III ===&lt;br /&gt;
Mark III reactors tend to have an emphasis on efficiency at the cost of safety. Mark IIIs are unable to complete a full cycle without going into meltdown and thus need to be shutdown mid-cycle in order to deal with the high amount of excess heat.  This can be done manually or by using Redstone.&lt;br /&gt;
&lt;br /&gt;
Mark IIIs have the additional condition that they must run at least 10% of a cycle (16 mins 40 secs) before reaching critical heat or losing any components.&lt;br /&gt;
&lt;br /&gt;
=== Mark IV ===&lt;br /&gt;
Mark IVs still have to run at least 10% of a cycle, just like Mark IIIs.  The difference being that Mark IVs are allowed to lose components to overheating, and that must be replaced before the reactor goes critical.&lt;br /&gt;
&lt;br /&gt;
=== Mark V ===&lt;br /&gt;
Mark Vs are for those who want to squeeze every last scrap of EU from their uranium cells; they cannot run long without needing a cool down period. You&amp;#039;d better have great Redstone timer skills, or you&amp;#039;ll never be able to turn your back on these things.&lt;br /&gt;
&lt;br /&gt;
==Suffixes==&lt;br /&gt;
The reactor&amp;#039;s mark leaves much unsaid.  Specific properties of the reactor (such as single-use coolants which need to be replaced during operation) are described with suffixes&lt;br /&gt;
&lt;br /&gt;
As well as being Mark I to V, reactor designs also have one or more suffixes to better inform people about their performance.&lt;br /&gt;
&lt;br /&gt;
;Single Use Coolants: A reactor that relies on a supply of ice and/or water buckets in order to maintain its classification should be suffixed with &amp;#039;-SUC&amp;#039;.&lt;br /&gt;
;Breeder: This suffix is for designs that also recharges isotope cells. Isotope cells charge up faster when the reactor runs hot, so heat management is important. There are three breeder types:&lt;br /&gt;
:*Negative-Breeders slowly lose heat over time and will need heat to be added manually, or they can be left for a safe slow way to recharge isotopes.&lt;br /&gt;
:*Equal-Breeders have exactly the same heat generation as they do cooling ability and usually only require a user to boost the reactor&amp;#039;s heat level manually at the beginning.&lt;br /&gt;
:*Positive-Breeders gain heat over time and will require more precise cool down management for the reactor to remain hot.&lt;br /&gt;
:Reactors whose sole purpose is to recharge cells may not even have a &amp;#039;Mark&amp;#039; classification and are simply called &amp;#039;&amp;#039;&amp;#039;Breeders&amp;#039;&amp;#039;&amp;#039; instead, with the efficiency/SUC suffix added.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Efficiency==&lt;br /&gt;
The efficiency of a reactor is also appended to its classification. To calculate efficiency, take the number of uranium pulses a design makes per tick and divide it by the number of uranium cells it possesses. Efficiencies of five or greater are not possible without neutron reflectors and/or dual or quad cells, which were introduced in 1.106. &lt;br /&gt;
:The number provided will show the efficiency rating a design has:&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Number&lt;br /&gt;
! Rating&lt;br /&gt;
|-&lt;br /&gt;
| Exactly 1&lt;br /&gt;
| EE&lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt; eff &amp;lt; 2&lt;br /&gt;
| ED&lt;br /&gt;
|-&lt;br /&gt;
| 2 ≤ eff &amp;lt; 3&lt;br /&gt;
| EC&lt;br /&gt;
|-&lt;br /&gt;
| 3 ≤ eff &amp;lt; 4&lt;br /&gt;
| EB&lt;br /&gt;
|-&lt;br /&gt;
| 4 ≤ eff &amp;lt; 5&lt;br /&gt;
| EA&lt;br /&gt;
|-&lt;br /&gt;
| 5 ≤ eff &amp;lt; 6&lt;br /&gt;
| EA+&lt;br /&gt;
|-&lt;br /&gt;
| 6 ≤ eff &amp;lt; 7&lt;br /&gt;
| EA++&lt;br /&gt;
|- &lt;br /&gt;
| 7&lt;br /&gt;
| EA*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pre 1.106=&lt;br /&gt;
For information on nuclear reactor mechanics and components for old versions of IC2Experimental (pre-Minecraft 1.3) and IC2, see [[Old Reactor Mechanics and Components]].&lt;br /&gt;
Note that cooling has changed significantly, so if you&amp;#039;re used to an old version of IC2, be sure to read about the new mechanics carefully!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-headline&amp;quot; style=&amp;quot;font-size: 14pt&amp;quot; id=&amp;quot;GUI&amp;quot;&amp;gt;GUI&amp;lt;/span&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This is the new GUI (fully upgraded with 6 additional [[Reactor Chamber]]s):&lt;br /&gt;
{{Grid/Reactor}}&lt;br /&gt;
Don&amp;#039;t think about using them as a mad scientist&amp;#039;s large chest; a reactor will spit out any item that is unrelated to its function. (Other than empty buckets.)&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 7&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;IT&amp;#039;S&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;TIME&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;FOR&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;THE&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;INDUSTRIAL&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;REVOLUTION,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FF1493&amp;quot;&amp;gt;HAYO!&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And since there&amp;#039;s no revolution without sacrifices, we shall now remain quiet for 2 ticks to show our sympathy towards a lone, unnamed engineer, who managed to obtain the ultimate blueprints of Nuclear Engineering.&lt;br /&gt;
There, silence done, let&amp;#039;s check out the blueprints! [http://i46.tinypic.com/23tli1d.jpg| &amp;gt;&amp;gt;ACCESS GRANTED&amp;lt;&amp;lt;]&lt;br /&gt;
&lt;br /&gt;
Step I: Craft the future&lt;br /&gt;
&lt;br /&gt;
First of all, you will need to craft a Nuclear Reactor itself. Of course you can&amp;#039;t just summon a complex Reactor out of some iron and other stuff! That would be unrealistic. Instead, you first need to craft [[Reactor Chamber|Nuclear Chambers]]. These chambers are, duh, CHAMBERS. Accordingly, you merely need a [[Machine]] Block and a half&amp;#039;o&amp;#039;stack of [[Copper]]. How to craft 33 elements together? Well, use your head, it&amp;#039;s all about compressing numbers into quality.&lt;br /&gt;
&lt;br /&gt;
(Be advised, I do not take any responsibility to injuries taken due attempts to compress Coppy by hammering it with your head.)&lt;br /&gt;
&lt;br /&gt;
After you successfully crafted three, not two, not four, but three, to be spelled, 3, which is the number following after the 2 and going before 4, chambers, you can now easily create a Nuclear Reactor, by combining the side-wards aligned Chambers with a [[Generator]] below and an [[advanced Circuit]] above. You say that&amp;#039;s much easier then before? Well, I say HAYO. Due to improvements in various blueprints, we managed to cut down useless wasted resources by 2%, resulting in the new and awesomely cheap recipe. Once you craft your Reactor, it&amp;#039;s already fully operational. Placing it down can be done anywhere, since the new Copper-based isolation will ensure the Reactor to be 100% immune to outward influences, accordingly it does neither heat up or cool down by itself or by surrounding blocks.&lt;br /&gt;
&lt;br /&gt;
As you knew from before, a simple Reactor only contains 3 chambers and accordingly offers you 3 columns of space for installment of your personalized reactor setup. You can expand this setup to up to 9 columns by placing more chambers (for the math-weak of you: 6) adjacent to the Nuclear Reactor core.&lt;br /&gt;
&lt;br /&gt;
Unless you intend to use your Reactor as hayo-ish replacement for a TNT-cannon, I advise to use [[Reinforced Stone]] to encase the Reactor in a resistant layer to ensure minimal area destruction in case of &amp;#039;slight miscalculations&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part II: Uranium and you (the radiated individual)&lt;br /&gt;
&lt;br /&gt;
Of course the fuel, the source of energy, the symbol of life, the ultimate answer to the question of the sense of life, the universe and how to obtain enough power for everything else, is [[Uranium]]. Mined as raw chunks, compressed into [[Uranium Ingot|craftable Brickets]], filled into strangely durable [[Empty Cell|tin cells]], you obtain [[Uranium Cell|Uranium cells]].&lt;br /&gt;
&lt;br /&gt;
Be advised that, for your own security, Uranium cells do only do &amp;#039;something&amp;#039; when the reactor is receiving a direct redstone signal.&lt;br /&gt;
&lt;br /&gt;
Uranium cells last for 10,000 seconds (and accordingly 10,000 ReactorTicks) each. The lifetime of an Uranium cell is considered &amp;#039;one reactor cycle&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Uranium cells constantly and reliably (why? who cares?!) &amp;#039;pulse&amp;#039; every full second. Every pulse causes Uranium cells to send out a load of neutrons, whilst consuming 1/10000th of themselves. Due to the critical-mass-of-compressed-uranium-in-small-tin-cells-for-whatever-reasons-hayo-rule, only a fraction of the Neutrons will actually cause Nuclear Reaction within the cell (Reactions are good, they produce energy!).&lt;br /&gt;
&lt;br /&gt;
In effect, this causes a single cell to merely produce one &amp;#039;pulse&amp;#039; of energy. Every pulse of energy produces enough useable heat for the Nuclear Reactor to produce 100 EU, spread out amongst the next 20 ticks, effectively granting 5 EU/t.&lt;br /&gt;
&lt;br /&gt;
However, if you place Uranium Cells adjacent to other Uranium Cells, the normally &amp;#039;lost&amp;#039; Neutrons will hit the adjacent Uranium Cell, creating another pulse (for each adjacent Uranium cell). Therefore, 2 neighbouring cells will create a total of FOUR pulses, as opposed to two pulses if they are separated.&lt;br /&gt;
&lt;br /&gt;
This is called &amp;#039;efficiency&amp;#039;. Since the lifetime of a cell is not dependant on the amount of pulses it effectively creates (but on its 10k second lifetime, duh), one piece of Uranium can produce 1 or x million EU. Naturally, you will want a higher efficiency to maximize the energy gain of your Reactor.&lt;br /&gt;
&lt;br /&gt;
However, the more efficient a cell is, the higher is the not-useable heat produced by it. Whilst useable heat is good, unuseable heat is not. It&amp;#039;s like the dark side of good heat, just without cookies.&lt;br /&gt;
A cell creating 5 EU/t will produce 4 heat per second. 10 EU/t produce 12hps. 15 is 24hps, 20 is 40hps, etc... You will shortly learn how to deal with reactor heat.&lt;br /&gt;
&lt;br /&gt;
Lastly, it should be mentioned there are theoretical approaches to condense more Uranium into less space. Of course way too dangerous to attempt this in practical applications, condensing Uranium Cells into more compact arrangements would permit users to reduce the amount of slots needed for actual Uranium Cells. Additionally, it would permit the Uranium Cells to more effectively use its own emitted Neutrons.&lt;br /&gt;
&lt;br /&gt;
For example, a theoretical setup of a &amp;#039;Dual Uranium Cell&amp;#039; would not just produce twice as much energy (and heat) compared to a single cell, but it would additionally pulse by itself TWO TIMES (per cell element!), for a total of up to 6 pulses per Neutron emission. With a &amp;#039;Quad Uranium Cell&amp;#039;, this would even increase to a maximum of 7 pulses, the highest efficiency theoretically possible. Though such a setup would create whopping 448 heat per second... which isn&amp;#039;t exactly hayo...&lt;br /&gt;
&lt;br /&gt;
Part III: Reactors in heat. ... Wait a second...&lt;br /&gt;
&lt;br /&gt;
A reactor can only take so much heat before it will start melting and finally explode (which is a safety measure to prevent in from leaking dangerous radioactivity). Per default, the reactor hull can survive up to 10k heat without lasting damage. However, as the reactor&amp;#039;s temperature rises, it will start affecting its surrounding. Reactor heat can set wooden structures ablaze, melt stone into lava and harm living beings. It is ill-advised to approach hot reactors without full [[Hazmat Suit|Hazmat-Equipment]].&lt;br /&gt;
&lt;br /&gt;
To prevent the reactor hull from heating up, you can make use of various Reactor Components. The most simple of those are [[Coolant Cell]]s. Uranium Cells emit heat to all surrounding components (which can accept it) and will only heat the hull itself if there is no (suitable) component present. For example, a Uranium Cell surrounded by four other cells will always heat the reactor hull.&lt;br /&gt;
&lt;br /&gt;
Coolant Cells can be constructed in multiple layers of coolant water, permitting the cells to store 10k, 30k or even hayoish 60k of heat. However, by themselves these cells do merely STORE the heat, but don&amp;#039;t DISSIPATE any heat and will eventually melt as well (causing the cells to heat the hull again).&lt;br /&gt;
&lt;br /&gt;
For this reason, I hereby present you: HeatSwitches (commonly known as HD or HeatDissipator, HeatDistributer and Strange-Thing-Which-Can-Magically-Alter-Temeperatures).&lt;br /&gt;
&lt;br /&gt;
The standard HeatSwitch can store 2500 heat, has a &amp;#039;sideTransfer rate&amp;#039; of 12 and a &amp;#039;coreTransfer rate&amp;#039; of 4.&lt;br /&gt;
&lt;br /&gt;
All HeatSwitches work the same way: They calculate the % of heat stored in all surrounding tiles, themselves and the reactor hull, calculate a median and then attempt to reach that median on all components. A heatSwitch will first shift around (component &amp;lt;-&amp;gt; switch) the heat of adjacent components, to a max of sideTransfer. Then he will try to balance the heat between itself and the reactor to a max of coreTransfer.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;Core Heat Switch&amp;#039; does have a sideTransfer rate of 0 (thus no heat balance between adjacent components), but a coreTransfer rate of 72, and a maxHeat of 5000.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;Spread Heat Switch&amp;#039; does not have a coreTransfer, but instead 36 sideTransfer, and a maxHeat of 5000.&lt;br /&gt;
&lt;br /&gt;
Lastly, the &amp;#039;Diamond Heat Switch&amp;#039; has a sideTransfer of 24 and a coreTransfer of 8, and a maxHeat of 10000.&lt;br /&gt;
&lt;br /&gt;
Opposed to the old HD&amp;#039;s, the switches do NOT dissipate heat, have a LOW heat storage and do go by %, not my static values. F.e. you have a core heat switch (5000 max) and a reactor with some plating (20000 max). The system has a total of 5000 heat. The switch will balance 1000 heat to itself and 4000 to the reactor, resulting in 20% heat for itself and the reactor.&lt;br /&gt;
&lt;br /&gt;
Now you can spread heat through all reactor components and balance it amongst all storage units. But unless you intend to constantly replace the storage components, the heat will merely accumulate all over the time. To solve this, our engineers designed [[Heat vents|HeatVents]] (aka Vents, Heat Ventilation, Ventilators, Fans, Followers...).&lt;br /&gt;
&lt;br /&gt;
Vents have a maxHeat of 1000 and a &amp;#039;selfCooling rate&amp;#039; and a &amp;#039;reactorTransfer rate&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
A vent will always first draw heat from the reactor in height of it&amp;#039;s reactorTransfer rate, regardless of it&amp;#039;s own heat level. They do not &amp;#039;balance&amp;#039; as heatSwitches do. Second, they will reduce their own heat by the selfCooling rate, venting the heat into the air = Mystically gone.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;Basic Vents&amp;#039; merely have a selfVent of 6.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;CoreVents&amp;#039; have 5 selfVent and 5 reactorTransfer (effectively applying continuous -5Heat/tick to the reactor hull.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;Golden CoreVents&amp;#039; are tricky to use. They provide an amazing 20 selfCooling, but have 36 reactorTransfer. Effectively, this means they will always melt themselves if the reactor has enough heat avaible. It&amp;#039;s up to you to figure out how to use them properly.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;Diamond Vents&amp;#039; have 12 selfCooling, but 0 reactorTransfer again.&lt;br /&gt;
&lt;br /&gt;
There is one special, the &amp;#039;SpreadVent&amp;#039;. It can NOT take up any heat. However, it automatically cools down all adjacent components by 4 per tick.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part IV: Have your uranium breed itself&lt;br /&gt;
&lt;br /&gt;
By now, you should have run low on Uranium supplies. But luckily, we still have Breeding to re-enrich and reuse spent Uranium!&lt;br /&gt;
&lt;br /&gt;
Whenever a Uranium Cell is used up, it has a 25% chance to turn into a [[Near-Depleted Uranium Cell|Depleted Uranium Cell]] without enough uraniumized remains to be recycled. Refilling such a depleted cell with [[Coal Dust]] will provide the necessary raw material, resulting in an &amp;#039;[[Depleted Isotope Cell|Isotope Cell]]&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
During normal Reactor operations, Uranium Cells send out Neutrons every full seconds (as mentioned above). If an Isotope Cell is struck by 10000 Neutrons, it will turn into an Re-Enriched Isotope Cell. Combine this result with some more coal dust and it will turn into a fully useable Uranium Cell again.&lt;br /&gt;
&lt;br /&gt;
The process of re-enriching Isotope Cells, however, creates the same amount of heat as the interaction between Uranium Cells, WITHOUT actually producing the according energy. But considering you can obtain a full new Uranium Cell as a &amp;#039;byproduct&amp;#039; it should still pay out. That&amp;#039;s the way of Nuclear Engineering, GangnamHAYO style.&lt;br /&gt;
&lt;br /&gt;
Even better though, the re-enrichment of Isotopes by Neutrons seems to be temperature-dependant. For each 3000 units of heat, basing on the reactor hull, there will be one additional Neutron affecting the Isotope. Accordingly, breeding Uranium with reactors on higher temperatures (f.e. 9001 heat) is much more effective (f.e. 4x fast).&lt;br /&gt;
&lt;br /&gt;
However, with all your awesome coolant engineering... how could a reactor possibly heat up that much? The solution has a name: [[Heating Cell|Lava Buckets Heating Cells]]!&lt;br /&gt;
&lt;br /&gt;
Heating Cells, also known as HeatPacks, are special components, harnessing the intense heat of lava to act as UNDIMINISHING source of heat. These things are sort of cheap and stackable. Placing them inside of a reactor will cause them to heat up all surrounding components by &amp;#039;stackSize&amp;#039; (=the amount of heat cells placed into the same slot).&lt;br /&gt;
&lt;br /&gt;
They will keep doing that, until the components heat level reached stackSize*1000. This way you can easily configure your reactor to remain on a specific heat level.&lt;br /&gt;
&lt;br /&gt;
Be advised you should use coolant cells next to the heat packs, as heating f.e. vents to 30k doesn&amp;#039;t really work. At least not for me, HAYO.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part V: How to turn your Reactor from hayo to HAYO!&lt;br /&gt;
&lt;br /&gt;
You probably are asking, right now, &amp;#039;What the hell? How can a reactor possible contain the heat necessary for successful breeding?!&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The answer is [[Reactor Plating|Plating]]. There are three kinds of plating.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;[[Integrated Reactor Plating|Integrated Plating]]&amp;#039; increases the maximum amount of heat your Reactor can contain by 1000. Additionally, it serves as a buffer and stabilizer in case of emergencys, and will reduce a Reactor&amp;#039;s explosion range by 5%. Since this is real life and not some exploitable computer game, using 20 platings will NOT make your reactor unexplodeable, don&amp;#039;t try! Additionally, it reduces the strength of heat-based reactor effects (burning your cookies and setting your factory ablaze) to the same degree.&lt;br /&gt;
&lt;br /&gt;
There are, additionally, two modified Plating versions. The &amp;#039;[[Heat-Capacity Reactor Plating|Heat Plating]]&amp;#039; grants +2000 maxHeat, but only a 1% modifier, whilst the &amp;#039;[[Containment Reactor Plating|Explosive Plating]]&amp;#039; grants only +500 maxHeat, but a 10% reduction.&lt;br /&gt;
&lt;br /&gt;
Platings DO NOT take or redistribute any sort of heat and accordingly can be safely carried in larger stacks. These stacks (opposed to HeatPacks) don&amp;#039;t influence the way they work, though.&lt;br /&gt;
&lt;br /&gt;
And, to make things even &amp;#039;more better&amp;#039;, you can now directly enhance the effectivity of single Uranium Cells WITHOUT the use of other Uranium Cells, by the use of Reflectors.&lt;br /&gt;
&lt;br /&gt;
[[Neutron Reflector]]s. As their name implies, they will &amp;#039;reflect lost Neutrons&amp;#039;, causing Uranium Cells to pulse equally as if they would be surrounded by more Uranium. Whilst this increases the Uranium Cells heat output, the Neutron Reflector itself will of course not produce additionally heat (opposed to a second Uranium Cell).&lt;br /&gt;
&lt;br /&gt;
Neutron Reflectors have a limited life length of 10000 ticks. You can, however, craft a &amp;#039;[[Thick Neutron Reflector]]&amp;#039; with a lifetime of 40k ticks. Be advised: Neutron Reflecters surrounded by multiple cells will diminish faster (2 cells adjacent to the same reflector will deplete it in half of a cell cycle).&lt;br /&gt;
&lt;br /&gt;
To give you an example of this astonishing technology: Surrounding a single uranium cell with 4 Reflectors will grant it efficiency class 5.&lt;br /&gt;
&lt;br /&gt;
And if all these methods just don&amp;#039;t cut it: Condensators.&lt;br /&gt;
&lt;br /&gt;
Condensators are special tools to reduce Reactor heat. They come as Redstone and Lapis Lazuli versions (latter one being an upgrade of former).&lt;br /&gt;
&lt;br /&gt;
Condensators will accept any amounts of heat from surrounding components (though they don&amp;#039;t balance heat around themselves), and INSTANTLY disperse the heat by using their fuel. Yes, you heard right: INSTANT dispersion of UNLIMITED amounts of heat. Effecively a black hole. For heat. Within your Nuclear Reactor. Uhm... HAYO!&lt;br /&gt;
&lt;br /&gt;
A [[RSH-Condensator|Redstone Condensator]] can absorb 20k heat, refilling it (crafting) with redstone will restore 10k of its capacity.&lt;br /&gt;
&lt;br /&gt;
[[LZH-Condensator|Lapis Lazuli Condensators]] can absorb 100k heat, redstone refills 5k and Lapis Lazuli 40k.&lt;br /&gt;
&lt;br /&gt;
Part VI: Last and most likely least...&lt;br /&gt;
&lt;br /&gt;
Due to copyright issues and nostalgic ideals, it&amp;#039;s still recommended to use the &amp;#039;old&amp;#039; system of labelling your Reactor designs. You can find the somewhat outdated notes here: [http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=2178#post2178| Handbook for Reactor-Labelling].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;0.90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Nuclear Reactor|Nuclear Reactors]] are re-released as part of the 1st Nuclear Revolution. Their recipes then were: &amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Copper&lt;br /&gt;
|A2=Copper |B2=Advanced Alloy |C2=Copper&lt;br /&gt;
|B3=Copper&lt;br /&gt;
|Output=Integrated Reactor Plating&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper |B1=Advanced Circuit |C1=Copper&lt;br /&gt;
|A2=Cooling Cell |B2=Integrated Reactor Plating |C2=Cooling Cell&lt;br /&gt;
|Output=Integrated Heat Disperser&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Integrated Heat Dispenser|C1=Advanced Alloy&lt;br /&gt;
|A2=Integrated Reactor Plating|B2=Machine|C2=Integrated Reactor Plating&lt;br /&gt;
|A3=Advanced Alloy|B3=Integrated Reactor Plating|C3=Advanced Alloy&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Advanced Alloy|B1=Advanced Circuit|C1=Advanced Alloy&lt;br /&gt;
|A2=Reactor Chamber|B2=Generator|C2=Reactor Chamber&lt;br /&gt;
|A3=Advanced Alloy|B3=Advanced Circuit|C3=Advanced Alloy&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.106&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Nuclear Reactor|Nuclear Reactors]] had their recipe changed again as part of the 2nd Nuclear Revolution and works totally differently. &amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Dense Copper Plate&lt;br /&gt;
|A2=Dense Copper Plate|B2=Machine|C2=Dense Copper Plate&lt;br /&gt;
|B3=Dense Copper Plate&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Advanced Circuit&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|B3=Generator&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;2.? (experimental)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Reactor Chamber|Reactor Chambers]] use lead plates instead of dense copper plates. Reactor use [[Dense Lead Plate]]s in the corners as well.&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=Dense Lead Plate|B1=Advanced Circuit|C1=Dense Lead Plate&lt;br /&gt;
|A2=Reactor Chamber|B2=Reactor Chamber|C2=Reactor Chamber&lt;br /&gt;
|A3=Dense Lead Plate|B3=Generator|C3=Dense Lead Plate&lt;br /&gt;
|Output=Nuclear Reactor&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=Lead Plate&lt;br /&gt;
|A2=Lead Plate|B2=Machine|C2=Lead Plate&lt;br /&gt;
|B3=Lead Plate&lt;br /&gt;
|Output=Reactor Chamber&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Wind_Mill&amp;diff=65035</id>
		<title>Wind Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Wind_Mill&amp;diff=65035"/>
		<updated>2018-07-05T08:12:54Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic}}&lt;br /&gt;
{{Block&lt;br /&gt;
|image=Windmill_ig.png&lt;br /&gt;
|invimage=Windmill&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxout=5.7&lt;br /&gt;
|storage=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wind Mills are [[Generator]]s that utilize the energy of the wind to produce [[EU]]. It is the hardest type of generators to deal with, depending greatly upon both placement (obstructions and height) and luck (wind strength). However if well managed it is the most powerful green generator.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#EDF3F6; border:1px dashed #79B3E2;padding-left:8px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5d5d5d&amp;quot;&amp;gt;This recipe has been removed as of &amp;#039;&amp;#039;&amp;#039;Build 634&amp;#039;&amp;#039;&amp;#039; of IC² Experimental.&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|C1=Iron&lt;br /&gt;
|B2=Generator&lt;br /&gt;
|A3=Iron|C3=Iron&lt;br /&gt;
|Output=Windmill&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/kinetic_wind_generator Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Optionally place any IC² electrical item in the upper slot. The Wind Mill will charge it or output power at a rate of 0-11 [[EU|EU/t]] depending on placement and weather conditions.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Windmill&lt;br /&gt;
|Top=RE Battery (Charged)&lt;br /&gt;
|Bottom=&lt;br /&gt;
|Output=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=|Output=0-11 [[EU]]/t (varying)|Storage=-}}&lt;br /&gt;
&lt;br /&gt;
== Detailed Mechanics ==&lt;br /&gt;
&lt;br /&gt;
* Windmills below sea level (64) will not generate any energy.&lt;br /&gt;
*The best way to retrieve the energy from the wind mill is through the bottom because the windmill is only affected by two air blocks beneath it.&lt;br /&gt;
* A Wind Mill will produce on average 480 EU multiplied by its height on the world minus 64 per minecraft day. (480 * [h-64])&lt;br /&gt;
This number varies &amp;#039;&amp;#039;&amp;#039;greatly&amp;#039;&amp;#039;&amp;#039; due to the unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 960 EU. (Although numbers far below 240 or far above 740 are uncommon).&lt;br /&gt;
&lt;br /&gt;
* A Wind Mill&amp;#039;s efficiency can be hindered by any kind of block placed in a 9x9x7 area around it.&lt;br /&gt;
&lt;br /&gt;
Top view: &lt;br /&gt;
&lt;br /&gt;
[[File:windmill_area_top.png|176px|link=]]&lt;br /&gt;
&lt;br /&gt;
Side view:&lt;br /&gt;
&lt;br /&gt;
[[File:windmill_area_side.png|176px|link=]]&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s best to have the cable from the Wind Mill underneath it and down at least two blocks before turning.&lt;br /&gt;
&lt;br /&gt;
* For each obstructing block, a Wind Mill&amp;#039;s effective height lowers by 1.&lt;br /&gt;
&lt;br /&gt;
* A Wind Mill treats non-block items like torches and Redstone wires as obstructions too.&lt;br /&gt;
&lt;br /&gt;
* A Wind Mill doesn&amp;#039;t treat the roof of the world as an obstruction.&lt;br /&gt;
&lt;br /&gt;
* Wind Mills produce 50% extra EU/t in a thunderstorm, and 20% when it&amp;#039;s raining but not in a thunderstorm.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;If a wind mill produces more than 5 EU/t, it has a chance of breaking.&amp;#039;&amp;#039;&amp;#039; If a wind mill&amp;#039;s effective height is no more than 147 (149 not counting the two cables underneath it), it cannot break.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
#A Wind Mill placed as high as possible (layer 256), with no obstructions (apart from the 2 cable blocks under the wind mill) will produce roughly 91200 EU (480 * [254-64]) a day or 3.8 EU/t overall.&lt;br /&gt;
#A Wind Mill placed on [http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=49260#post49260 tower setup] will produce on average 39840 EU a day or 1.66 EU/t overall. This setup power generation is a bit low due to safety (aka wind mill breaking) restrictions.&lt;br /&gt;
&lt;br /&gt;
== Height and Power Transfer ==&lt;br /&gt;
&lt;br /&gt;
First, always use tin cables to transfer energy from windmills to an energy relay (Transformers). Maximum cable length between windmills and transformers is 39 blocks. Be careful to not exceed tin cable maximum packet size, which is 6 EU, so don&amp;#039;t place your windmills too high or they will ocasionally melt the wire.&lt;br /&gt;
&lt;br /&gt;
To people with considerable amount of resources :&lt;br /&gt;
&lt;br /&gt;
Use Reverted MV transformers (or HV transformers) as energy relays and glass fiber cables to transfer the energy to ground level, which will be received by MFSUs or MassFab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you don&amp;#039;t have much resources and is willing to use windpower do the following :&lt;br /&gt;
 &lt;br /&gt;
Use Reverted HV transformers as energy relays (Be careful, Extreme voltage, do NOT connect directly to a mass fab) and 4x Insulated HV cables to send the energy down to ground level, which will be received by another HV transformer to be converted down to HV. After that glass fiber is extremely recommended.&lt;br /&gt;
&lt;br /&gt;
== Technical Details (IC² v1.112 | MC 1.4.6) ==&lt;br /&gt;
&lt;br /&gt;
=== Wind Strength ===&lt;br /&gt;
* Minimum strength is 0, Maximum is 30.&lt;br /&gt;
* Modified every 128 ticks (About 6.4 seconds)&lt;br /&gt;
* Chance to increase or decrease by 1.&lt;br /&gt;
* 10% chance to increase if current strength is 0 to 20.&lt;br /&gt;
* 10% chance to decrease if current strength is 10 to 30.&lt;br /&gt;
* Current strength of 0 to 9 have (current strength)% chance to decrease in strength. (E.g. 0 current strength has 0% chance to decrease, 1 = 1% to decrease, ..., 9 = 9%)&lt;br /&gt;
* Current strength of 21 to 30 have (30 - current strength)% chance to increase in strength. (E.g. 21 current strength has 9% chance to increase, 22 = 8% to increase, ..., 30 = 0%)&lt;br /&gt;
=== Power ===&lt;br /&gt;
* Calculated every 128 ticks (About 6.4 seconds)&lt;br /&gt;
* Minimum power is 0, Maximum is 11.46 (y: 255, obstructions: 0, and thundering), &amp;#039;&amp;#039;&amp;#039;Maximum safe is 4.98 (y: 147&amp;#039;&amp;#039;&amp;#039;, obstructions: 0, and thundering). Maximum safe, with 2 cables, is 4.98 (y: 149, obstructions: 2, and thundering). Maximum safe, with 2 cables, is y = 191 if you wish to ignore high wind and rain storms.&lt;br /&gt;
* Calculation is: power = s * (y - 64 - c) / 750; &amp;#039;&amp;#039;&amp;#039;&amp;#039;s&amp;#039; is Wind Strength&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;&amp;#039;y&amp;#039; is Block Height&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;c&amp;#039; is number of blocks (not including the windmill itself) in a 9x9x7 area around the windmill.&lt;br /&gt;
* Power has a 50% (* 1.5) increase if it is thundering, 20% (* 1.2) increase if it is raining.&lt;br /&gt;
* If the power is higher than 5, there is a 0% to 0.1292% chance (chance based on power) to change the windmill to a generator and drop 0 to 4 iron ingots.&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
http://www.youtube.com/watch?v=uvKVe7oA6LY&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[http://forum.industrial-craft.net/index.php?page=Thread&amp;amp;postID=49260#post49260 Wind Tower setups (&amp;quot;compact&amp;quot; windmills) by SpwnX]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=LcM5xwgaXY8&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
As well, you can create these nifty &amp;#039;&amp;#039;&amp;#039;daylight-independent&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Windmills&amp;#039;&amp;#039; for an all-over-the-day constant energy supply.&lt;br /&gt;
&lt;br /&gt;
Now, it&amp;#039;s not THAT constant, as &amp;#039;&amp;#039;&amp;#039;wind strength may change&amp;#039;&amp;#039;&amp;#039;, globally. But hey, in general it will produce a steady supply of energy.&lt;br /&gt;
&lt;br /&gt;
Sometimes, with good wind, it will even produce more then 11 times the power of a [[Solar Panel]]s! ALL OVER THE DAY, HAYO!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Our company is fully aware of all placement problems regarding &amp;#039;&amp;#039;Windmills&amp;#039;&amp;#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;Windmill&amp;#039;&amp;#039; efficiency WILL drastically reduce if not placed high enough, or obstructed by many other blocks in a &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;4 block radius&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;We are fully aware that high wind speeds &amp;#039;&amp;#039;may&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;Windmills&amp;#039;&amp;#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also: ==&lt;br /&gt;
[[Kinetic Wind Generator]] (&amp;#039;&amp;#039;&amp;#039;Wind Mill&amp;#039;&amp;#039;&amp;#039; replace for IC2 Experimental)&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Generator&amp;diff=65034</id>
		<title>Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Generator&amp;diff=65034"/>
		<updated>2018-07-05T08:05:51Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to template:info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Generator_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|storage=4000&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|eu_produce=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Generators are used to either supply direct power to machines or charge [[RE Battery|RE Batteries]]. The basic Generators operate on conventional fuel, which includes most wooden items, Charcoal, Coal, certain plants, and [[scrap]].&lt;br /&gt;
&lt;br /&gt;
While costly in terms of fuel, basic generators are also one of the most mobile power sources, and don&amp;#039;t suffer the drawbacks of requiring sunlight, water, lava, or proper wind as the case is with the other types of generators. &lt;br /&gt;
&lt;br /&gt;
A generator may be broken with a stone pickaxe or better, or dismantled with a wrench. However, it will lose all its &amp;quot;burning heat&amp;quot; (similar to a furnace) and its internal storage.&lt;br /&gt;
&lt;br /&gt;
== Recipes (Experimental) ==&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=|B2=Basic Machine Casing|C2=&lt;br /&gt;
|A3=|B3=Furnace|C3=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=Iron Plate|B2=Iron Plate|C2=Iron Plate&lt;br /&gt;
|A3=|B3=Iron Furnace|C3=&lt;br /&gt;
|linkB2=|linkC2=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/generator Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Recipes (Legacy) ==&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=|B2=Machine|C2=&lt;br /&gt;
|A3=|B3=Furnace|C3=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=RE Battery|C1=&lt;br /&gt;
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron&lt;br /&gt;
|A3=|B3=Iron Furnace|C3=&lt;br /&gt;
|linkB2=|linkC2=&lt;br /&gt;
|linkB3=&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Place one of the compatible fuels (listed below) in the lower slot. The generator will output power at a rate of 10 [[EU]]/t. You can also charge [[RE Battery|RE Batteries]] by placing them in the top slot.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Generator&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Coal&lt;br /&gt;
|Output=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Storage:&amp;#039;&amp;#039;&amp;#039; 4000 EU&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Output:&amp;#039;&amp;#039;&amp;#039; A varying amount of [[EU]] (depending on fuel source, see below) at a rate of 10 [[EU]]/t. Packet size is 10 [[EU]] as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | Fuel Type&lt;br /&gt;
! Total [[EU]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Fuel Can (Filled)]]&lt;br /&gt;
| [[Fuel Can (Filled)|Fuel can with 6 Coalfuel Cells]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 76440&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Fuel Can (Filled)]]&lt;br /&gt;
| [[Fuel Can (Filled)|Fuel can with 6 Biofuel Cells]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 26040&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Coal.png|16px|link=Coal]]&lt;br /&gt;
| [[Non-IC Items|Coal/Charcoal]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Some random scrap.png|16px|link=Scrap]]&lt;br /&gt;
| [[Scrap]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 870&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Wooden Planks.png|16px|link=Wooden Planks]][[File:Grid Wood.png|16px|link=Log]][[File:Grid Chest.png|16px|link=Chest]]&lt;br /&gt;
| [[Non-IC Items|Wood/Planks/Other Wood Items]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 750&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Wooden Pickaxe.png|16px|link=Wooden Pickaxe]]&lt;br /&gt;
| [[Non-IC Items|Wood Tools and Weapons]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Sapling.png|16px|link=Sapling]][[File:Grid Stick.png|16px|link=Stick]]&lt;br /&gt;
| [[Non-IC Items|Saplings and Sticks]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 250&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid Sapling.png|16px|link=Rubber Sapling]]&lt;br /&gt;
| [[Rubber Sapling]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Grid_Sugar_Cane.png|16px|link=Reed]][[File:Grid Cactus.png|16px|link=Cactus]]&lt;br /&gt;
| [[Non-IC Items|Reed/Cactus]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you find that you need to burn wood for power it is very advantageous to turn them into [[scaffold]]ing instead of charcoal.&lt;br /&gt;
&lt;br /&gt;
Burn 8 logs by turning it into charcoal: 8 logs =&amp;gt; 8 charcoal x 4000EU/charcoal - 390EU/charcoal = 28,880EU&lt;br /&gt;
Burn 8 logs by turning it into [[scaffold]]ing: 8 logs =&amp;gt; ~113 [[scaffold]]s x 750 = ~85,333EU&lt;br /&gt;
&lt;br /&gt;
Turning the logs into [[Scaffold]]ing yields nearly triple the EU of [[Non-IC Items|charcoal]].&lt;br /&gt;
&lt;br /&gt;
NOTE: It is not advantageous anymore, since 3 wood planks + 3 sticks only creates 4 scaffolding instead of 16. 1 1/8 of a log worth for only (3000EU).&lt;br /&gt;
&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=Fuel&lt;br /&gt;
|Output=10 EU/t&lt;br /&gt;
|Storage=4000 EU}}&lt;br /&gt;
&lt;br /&gt;
== Interaction with other mods ==&lt;br /&gt;
(Almost) any furnace fuel from any mod can be used in a [[Generator]], at the conversion rate of&lt;br /&gt;
* (No. of Smelts in a [[Non-IC Items|stone furnace]]) x 500 EU; or&lt;br /&gt;
* Fuel Value x 2.5 EU&lt;br /&gt;
For example,&lt;br /&gt;
* Peat ([http://www.minecraftforum.net/topic/700588-forestry-for-minecraft-trees-bees-and-more-1702-updated-08012013/ Forestry]) can smelt 2x as long as [[Non-IC Items|Coal]] in a furnace. Hence, it produces 16 x 500 EU = 8000 EU.&lt;br /&gt;
* [http://railcraft.wikispaces.com/Coal+Coke+(Fuel) Coal Coke] ([http://www.minecraftforum.net/topic/701990-146-147-railcraft-61400-forge/ Railcraft]) has a heat value of 6400. Hence it produces 6400 x 2.5 EU = 16 000 EU.&lt;br /&gt;
&lt;br /&gt;
== Video Tutorial ==&lt;br /&gt;
http://www.youtube.com/watch?v=wddwHW4eXUU &lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=lpHYIk88bRk&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
We lied to you, sorry. We told you that using [[RE_Battery|Batteries]] in [[Electric Furnace]]s wouldn&amp;#039;t cause any pollution.&lt;br /&gt;
&lt;br /&gt;
Now, the &amp;lt;s&amp;gt;cake&amp;lt;/s&amp;gt; no-pollution-thingy was a lie.&lt;br /&gt;
Yes, [[Electric Furnace]]s don&amp;#039;t burn stuff and damage our dear Earth, but &amp;#039;&amp;#039;&amp;#039;YOU DO! Yes!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
By using this &amp;#039;&amp;#039;Generator&amp;#039;&amp;#039;, you can recharge the &amp;#039;&amp;#039;&amp;#039;T500-Rechargeable Energy Storation Unit&amp;#039;&amp;#039;&amp;#039; unlimitedly.&lt;br /&gt;
But in redo the &amp;#039;&amp;#039;Generator&amp;#039;&amp;#039; will need something it can burn to create this energy the [[RE Battery]] needs.&lt;br /&gt;
&lt;br /&gt;
We know, you must feel terrible right now, being the cause for global warming and all this stuff. But &amp;#039;&amp;#039;&amp;#039;we can help you&amp;#039;&amp;#039;&amp;#039;, HAYO!&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;0.90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Generator]] is re-released in IC² and outputted only 1 x 5EU-p per tick. The two recipes for [[Generator]] were &amp;lt;br/&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Machine&lt;br /&gt;
|B3=Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Crafting Table&lt;br /&gt;
|B1=RE Battery&lt;br /&gt;
|B2=Refined Iron&lt;br /&gt;
|B3=Iron Furnace&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.337&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The recipes of the [[Generator]] were changed (to the current one) and the output of the Generator was buffed from 1 x 5 EU-p per tick to 1 x 10 EU-p per tick.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=65033</id>
		<title>Water Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=65033"/>
		<updated>2018-07-05T07:58:28Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic}}&lt;br /&gt;
{{Block&lt;br /&gt;
|image=Water_Mill_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxout=2&lt;br /&gt;
|eu_produce=0.01-2&lt;br /&gt;
|storage=2&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; produces [[EU]] by having a [[Water Bucket]] placed in its lower slot; alternatively, the Water Mill can be immersed in water, allowing it to generate [[EU]] passively.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/water_mill Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The Water Mill has two modes of operation:&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;Manned:&amp;#039;&amp;#039;&amp;#039; The Water Mill is filled manually by placing [[Non-IC Items|Water Buckets]] or a [[Water Cell]] in the lower slot&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;Unmanned:&amp;#039;&amp;#039;&amp;#039; The Water Mill is submerged in water&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Optionally an [[RE Battery]] can be placed in the upper slot.&amp;#039;&amp;#039;&lt;br /&gt;
 &lt;br /&gt;
The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; will charge the battery or output power at a rate of:&lt;br /&gt;
:* &amp;#039;&amp;#039;&amp;#039;Manned:&amp;#039;&amp;#039;&amp;#039; 1 EU/t &amp;#039;&amp;#039;A single water unit produces 1000 EU and the Water Mill can store 4 water units worth of water.&amp;#039;&amp;#039;&lt;br /&gt;
:* &amp;#039;&amp;#039;&amp;#039;Unmanned:&amp;#039;&amp;#039;&amp;#039; 0.010 EU/t per block of adjacent water.  &amp;#039;&amp;#039;The maximum output of an unmanned Water Mill is 0.25EU/t (3x3x3 cube of water with the mill in the middle, plus 1 piece of cable to direct the energy = 25 water tiles).&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Water Mill&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Water Bucket&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Water Mill&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Water Cell&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy&lt;br /&gt;
|Input=Water Buckets&lt;br /&gt;
|Output=Variable:&lt;br /&gt;
* 2 EU/t (manned mode, consumed water item)&lt;br /&gt;
* 1 EU/t (manned mode, not consumed water container)&lt;br /&gt;
* # of water blocks x 0.01 EU/t (unmanned mode)&lt;br /&gt;
|Storage=2 EU}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Water Towers ==&lt;br /&gt;
&lt;br /&gt;
A Water Mill on its own will produce very little [[EU]] if left unmanned, even when completely surrounded in water.  So it&amp;#039;s better to build compact clusters of them. A &amp;#039;water tower&amp;#039; is one of many methods.&lt;br /&gt;
&lt;br /&gt;
A water tower is a number of watermills, usually stacked, such that they all feed to the same energy storage device and are surrounded by water. For best results, arrange the tower sections so that there&amp;#039;s at least a one block layer of water around each watermill. Below is an example of a horizontal layer of a watermill.&lt;br /&gt;
&lt;br /&gt;
[[File:Watermill_example_1.png|136px|link=]]&lt;br /&gt;
&lt;br /&gt;
== Detailed Mechanics ==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; only uses water that directly surrounds it (a 3x3x3 box with the &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; in the center).  Each block of water adds roughly .01 [[EU]]/t to its overall output.&lt;br /&gt;
&lt;br /&gt;
Using the water tower design from above will result in each &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; being surrounded by 21 water blocks like so:&lt;br /&gt;
&lt;br /&gt;
[[File:Watermill_example_2.png|224px|link=]]&lt;br /&gt;
&lt;br /&gt;
21 * 0.010 = 0.21 [[EU]]/t from each watermill, 0.84 [[EU]]/t from each layer of watermills.  So, to run a [[Macerator]] non-stop 2.5 layers (10 watermills) are needed (2.1 [[EU]]/t)&lt;br /&gt;
&lt;br /&gt;
Some notes about the behavior of some Water Mills that were studied:&lt;br /&gt;
* Water Mills can &amp;#039;share&amp;#039; the same water block with seemingly no effect.&lt;br /&gt;
* Using flowing water instead of still water had no noticeable effect.&lt;br /&gt;
* A Water Mill suspended over water will still react to the water below it even though the watermill is not visibly touching the water.&lt;br /&gt;
* Water Mills are not noticeably affected by rainfall.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
For those who prefer old-school energy generation, we invented this nice little thingy.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; can produce energy... by &amp;#039;&amp;#039;&amp;#039;using WATER&amp;#039;&amp;#039;&amp;#039;, isn&amp;#039;t that suprising?&lt;br /&gt;
Sounds simple, doesn&amp;#039;t it?&lt;br /&gt;
But i hope, you didn&amp;#039;t forget the good ol&amp;#039; times? You know, the times where people were actually WORKING for their lives? The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; is for THAT kind of people.&lt;br /&gt;
If you want to use it, fine, but keep in mind &amp;#039;&amp;#039;&amp;#039;it needs a constant supply of fresh water&amp;#039;&amp;#039;&amp;#039; to charge [[RE Battery]]s.&lt;br /&gt;
&lt;br /&gt;
If your mouse-clicking finger hurts, don&amp;#039;t blame us, HAYO!&lt;br /&gt;
&lt;br /&gt;
== Interaction with other mods ==&lt;br /&gt;
* Liquid Transposers from Thermal Expansion may be used to fill water buckets. Otherwise, deployers from Redpower may be used.&lt;br /&gt;
* GregTech adds a method of &amp;quot;recycling&amp;quot; used water mills back into generators. (Shapeless)&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Water Mill |B1=Water Mill&lt;br /&gt;
|Output=Generator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;0.90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Water Mill]] was re-released.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.81&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Any water container may now be used as a substitue for a [[Non-IC Items|Water Bucket]] in a [[Water Mill]] (such as Water Capsules from Forestry, [[Water Cell|Water Cells]] and [[Non-IC Items|Water Bottles]]). However, they will not be returned upon use.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.103&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Any water container that is returned upon use (i.e. [[Non-IC Items|Water Bucket]] will only yield 1 EU/t in a Water Mill.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Solar_Panel&amp;diff=65032</id>
		<title>Solar Panel</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Solar_Panel&amp;diff=65032"/>
		<updated>2018-07-05T07:50:31Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Solar Collector_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|eu_produce=1&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|storage=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Solar Panels are generators that utilize the energy of the Sun to generate [[EU]]. This fact means that they cannot work underground (unless there is an unobstructed view of the sky), in the Nether or the End. They also don&amp;#039;t work at night.&lt;br /&gt;
&lt;br /&gt;
The addition of electronic circuits in their latest design has done some strange things. Now that they have awareness, they have all decided (union rules, nothing we can do) that they won&amp;#039;t work as hard if the weather is bad.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Electronic Circuit|B3=Generator|C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ingredients&lt;br /&gt;
* 3 x [[Coal Dust]] &lt;br /&gt;
* 3 x &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://www.minecraftwiki.net/wiki/Glass Glass]&amp;lt;/span&amp;gt;&lt;br /&gt;
* 2 x [[Electronic Circuit]]s&lt;br /&gt;
* 1 x [[Generator]]&lt;br /&gt;
&lt;br /&gt;
Produces: 1 x Solar Panel&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/solar_panel Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Solar Panels output power at a rate of 1 [[EU|EU/t]] during daylight hours (from 6:20 to 17:45). Power will output to any side except the top. Inclement weather (i.e., storms) affects energy production.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Solar Collector&lt;br /&gt;
|Top=RE Battery (Charged)&lt;br /&gt;
|Bottom=&lt;br /&gt;
|Output=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Solar Panels can also be crafted into the [[Solar Helmet]], which can automatically recharge whatever electronic chestplate you&amp;#039;re wearing while in direct daylight! HAYO!&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron|B1=Iron|C1=Iron&lt;br /&gt;
|A2=Iron|B2=Solar Panel|C2=Iron&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=|B1=Iron Helmet|C1=&lt;br /&gt;
|A2=|B2=Solar Panel|C2=&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Insulated Copper Cable|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Helmet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=Sunlight|Output=1 EU/t (13050 EU/day)|Storage=0 EU}}&lt;br /&gt;
&lt;br /&gt;
== Solar Flowers ==&lt;br /&gt;
[[file:solarflower.png|right|300px|link=http://www.minecraftforum.net/memberlist.php?mode=viewprofile&amp;amp;u=270214|A Solar Flower (IC1). Screenshot by Kingy24 ]]&lt;br /&gt;
&lt;br /&gt;
Due to the relative weakness of power generation, Solar Panels are often assembled into so-called Solar Flowers (when using [[Copper Cable]]), whereby as many Solar Panels as possible are connected to a [[BatBox]] using cable lengths of four segments or less. These constructions provide the benefit of compact and relatively cheap Solar Panel arrangements without energy losses. This was the most efficient design that existed in IC1 and earlier versions of IC2. The addition of [[Tin Cable]], which allows micro currents to be carried 40 blocks, has made other arrangements equally feasible. Now, arrangements using a combination of tin and copper cables can provide superior efficiency, and don&amp;#039;t require such intricate planning. &lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
*Solar Panels are bugged with the WorldEdit stack command, they will appear pointing north, therefore not working yet it is just a visual glitch and the solar panels will continue to work! HAYO!&lt;br /&gt;
== Interaction with other mods ==&lt;br /&gt;
* GregTech has a &amp;#039;&amp;#039;&amp;#039;configuration&amp;#039;&amp;#039;&amp;#039; by default to nerf the recipe of the [[Solar Panel]]. The new recipe with that feature turned on is:&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Glass Pane |B1=Glass Pane |C1=Glass Pane&lt;br /&gt;
|A2=Silicon Plate |B2=Carbon Plate |C2=Silicon Plate&lt;br /&gt;
|A3=Electronic Circuit |B3=Generator |C3=Electronic Circuit&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The first row are glass panes, and the second row (excluding the middle) are Silicon Plates.&lt;br /&gt;
* There is an add-on named Advanced Solar Panels that introduces 3 new solar panels (Advanced, Hybrid and Ultimate Hybrid), each an upgrade from the last.&lt;br /&gt;
* There is another add-on called CompactSolars that also introduces 3 solar &amp;quot;arrays&amp;quot;, which are combinations of many solar panels (LV --&amp;gt; 8 solars, MV --&amp;gt; 64 solars, HV --&amp;gt; 512 solars).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.337&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Solar Panels will not generate as much energy during rain and thunderstorms. The solar panel recipe was changed to the current recipe from this: &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coal Dust|B1=Glass|C1=Coal Dust&lt;br /&gt;
|A2=Glass|B2=Coal Dust|C2=Glass&lt;br /&gt;
|A3=Insulated Copper Cable|B3=Generator|C3=Insulated Copper Cable&lt;br /&gt;
|Output=Solar Panel&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== For server owners ==&lt;br /&gt;
*If you think Solar Panels are unbalanced, you can change their power rating using this line in your configuration files:&lt;br /&gt;
&lt;br /&gt;
I:energyGeneratorSolar=100&lt;br /&gt;
&lt;br /&gt;
and change it to any number you want (100 = 1 EU/t).&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Ah, the &amp;#039;&amp;#039;&amp;#039;technology of Future&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
&amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039; are the futuristic and 100% clean alternative to gather energy. They don&amp;#039;t even use any kind of fuel but the sun, seriously!&lt;br /&gt;
&lt;br /&gt;
You can just place them somewhere in sunlight, put a battery in and be happy.&lt;br /&gt;
&lt;br /&gt;
As fair salesmen, we feel responsible to tell you that charging up [[RE Battery|RE Batteries]] by &amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;may take some time&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
This &amp;#039;&amp;#039;&amp;#039;is not because of the low efficiency&amp;#039;&amp;#039;&amp;#039; of the &amp;#039;&amp;#039;Solar Panels&amp;#039;&amp;#039;, but because our RE Batteries are so frikkin&amp;#039; awesome, they just need a long time to charge. HAYO!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Metal_Former&amp;diff=65031</id>
		<title>Metal Former</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Metal_Former&amp;diff=65031"/>
		<updated>2018-07-05T07:44:22Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image=Metal Former ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|tool=wrench&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|eu_use=10&lt;br /&gt;
|eu_op=2000 EU&lt;br /&gt;
|storage=4000&lt;br /&gt;
|optime=10&lt;br /&gt;
|id=te@55}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Metal Former&amp;#039;&amp;#039;&amp;#039; is a machine which is responsible for the vast majority of [[metal shaping]] in IC&amp;amp;sup2; - turning metal ingots into other things (and those other things into additional other things, sometimes).&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Tool Box|B2=Machine|C2=Tool Box&lt;br /&gt;
|A3=Coil|B3=Coil|C3=Coil&lt;br /&gt;
|Output=Metal Former&lt;br /&gt;
|nobreak=y}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
:&amp;lt;i&amp;gt;{{main|Metal shaping}}&amp;lt;/i&amp;gt;&lt;br /&gt;
The Metal Former has 3 modes, toggled by clicking the button underneath the progress bar.  The button&amp;#039;s icon will change to indicate the active mode.&lt;br /&gt;
* [[File:Grid Forge Hammer.png|32px|link=]] Rolling mode is used to turn ingots into plates and plates into item casings.&lt;br /&gt;
* [[File:Grid Cutter.png|32px|link=]] Cutting mode is used to turn plates into cable and [[Iron Item Casing]]s into [[Industrial Credit]]s.&lt;br /&gt;
* [[File:Grid Copper Cable.png|32px|link=]] Extruding mode is used to turn ingots directly into cable and create [[Iron Fence]]s, [[Tin Can]]s, and [[Fuel Rod (Empty)|empty Fuel Rods]].&lt;br /&gt;
&lt;br /&gt;
==Empty Cell (1.7.10)==&lt;br /&gt;
In versions after 1.7.10, the [[Empty Cell]] was replaced by the [[Universal Fluid Cell]]; but in versions 1.7.10 and prior, the [[Empty Cell]] recipe is as follows&lt;br /&gt;
{{Grid/Metal Former&lt;br /&gt;
|Mode=Extruding&lt;br /&gt;
|Input=Tin Plate&lt;br /&gt;
|Output=Empty Cell&lt;br /&gt;
|OA=3&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Extractor&amp;diff=65030</id>
		<title>Extractor</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Extractor&amp;diff=65030"/>
		<updated>2018-07-05T07:43:16Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Other languages: [[Ekstraktor|PL]]&lt;br /&gt;
{{Block&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=800&lt;br /&gt;
|eu_use=2&lt;br /&gt;
|eu_op=800 EU&lt;br /&gt;
|optime=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;Extractor&amp;#039;&amp;#039; is used to extract [[Rubber]] from [[Resin]], as well as [[Coalfuel Cell]]s from [[H. Coal Cell]]s and [[Biofuel Cell]]s from [[Bio Cell]]s.&lt;br /&gt;
&lt;br /&gt;
Like other machines, there are two ways to provide the &amp;#039;&amp;#039;Extractor&amp;#039;&amp;#039; with [[EU|Energy]]: either with a direct [[Cable]] connection or with [[RE Battery|energy storage items]].&lt;br /&gt;
&lt;br /&gt;
== Video Tutorial ==&lt;br /&gt;
http://www.youtube.com/watch?v=lpHYIk88bRk&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Treetap|B1=Machine|C1=Treetap&lt;br /&gt;
|A2=Treetap|B2=Electronic Circuit|C2=Treetap&lt;br /&gt;
|Output=Extractor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/extractor Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Mostly used for [[Rubber]] and [[Fuel]] creation.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Extractor&lt;br /&gt;
|Top=Resin|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Rubber|OA=3}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Extractor&lt;br /&gt;
|Top=Rubber Wood|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Rubber}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Extractor&lt;br /&gt;
|Top=Rubber Sapling|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Rubber}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Extractor&lt;br /&gt;
|Top=Bio Cell&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Biofuel Cell}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Extractor&lt;br /&gt;
|Top=H. Coal Cell&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Coalfuel Cell}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Extractor&lt;br /&gt;
|Top=Water Cell&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Hydration Cell&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=800 (2 EU/t)|Output=-|Storage=800}}&lt;br /&gt;
Maximum Input: 32 [[EU]]/t before exploding&lt;br /&gt;
&lt;br /&gt;
When fully charged, the extractor can exhibit the separating power of almost -760 [[Gibbl]]!&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Now, did you remember the puny little furnaces?&lt;br /&gt;
&lt;br /&gt;
Yes, the stupid small ones you need to feed abnormous amounts of resin just to get a small amount of [[Rubber]] to produce cables?&lt;br /&gt;
&lt;br /&gt;
It sucked; we admit it. And for this sake, we developed this piece of an most awesome machine: &amp;#039;&amp;#039;&amp;#039;The Dejuicer-Device of Doom - D123&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
&lt;br /&gt;
Powered by any energy source, preferably the perfectly designed &amp;#039;&amp;#039;&amp;#039;[[RE Battery|T500-Rechargeable Energy Storation Unit]]&amp;#039;&amp;#039;&amp;#039;, this device can extract amazing amounts of resources from stuff.&lt;br /&gt;
&lt;br /&gt;
For example, it improves the ratio of gaining [[Rubber]] by an &amp;#039;&amp;#039;&amp;#039;ultimate amazing 200%&amp;#039;&amp;#039;&amp;#039;!!!. This allows it to even make use of the minute amount of resin contained in the WOOD of rubber-based trees!&lt;br /&gt;
&lt;br /&gt;
But not even that, this device can more! &amp;#039;What?&amp;#039; do you ask? Now, that&amp;#039;s a secret we will tell you later, HAYO!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Compressor&amp;diff=65029</id>
		<title>Compressor</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Compressor&amp;diff=65029"/>
		<updated>2018-07-05T07:37:31Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to Template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Compressor_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|eu_use=2&lt;br /&gt;
|eu_op=800 EU&lt;br /&gt;
|storage=800&lt;br /&gt;
|optime=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Compressor]] is used to create many advanced items, such as {{Gin|Advanced Alloy}},  {{Gin|Carbon Plate}}s, and {{Gin|Energy Crystal}}s. Other applications include the creation of snowballs, ice blocks, diamonds, sandstone, [[Metal shaping|dense metal plates]], Nether Brick and legacy [[CF Pellet|construction foam pellets]]. In addition, it is used in the intermediate stages of crafting many items.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; As of v1.337, a [[Pump]] with an infinite water source under it and a compressor placed directly next to it will pump and compress water into snowballs without the need for cells. &amp;#039;&amp;#039;&amp;#039;This functionality was removed in build 538.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Stone|C1=Stone&lt;br /&gt;
|A2=Stone|B2=Machine|C2=Stone&lt;br /&gt;
|A3=Stone|B3=Electronic Circuit|C3=Stone&lt;br /&gt;
|Output=Compressor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Placing the item you want to compress in the upper slot compacts it, creating new items.&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Metal Block&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Advanced Alloy&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Combined Carbon Fibers&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Carbon Plate&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Coal Chunk&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Diamond&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Water Cell&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Snowball&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Snowball&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Ice&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Netherrack&lt;br /&gt;
|IA=3&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Nether Brick&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Machine&lt;br /&gt;
|Type=Compressor&lt;br /&gt;
|Top=Sand&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Sandstone&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=32 EUp (2 EU/t)|Output=-|Storage=800}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Compressor is used to craft the {{Gin|Recycler}}.&lt;br /&gt;
&lt;br /&gt;
When using this machine with &amp;#039;&amp;#039;BuildCraft&amp;#039;&amp;#039; or &amp;#039;&amp;#039;RedPower&amp;#039;&amp;#039;, pipes and tubes must be connectes to the top of the Compressor to input items, while the sides are for removing compressed product and the bottom is for the battery slot.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
It&amp;#039;s amazing how much stuff you can craft with a basic workbench, isn&amp;#039;t it?&lt;br /&gt;
Big machines, boats, extremely nimble circuits, everything can be done just with a few tools.&lt;br /&gt;
&lt;br /&gt;
But though this great circumstance, there ARE a few things you just can&amp;#039;t do. And you know that.&lt;br /&gt;
&lt;br /&gt;
However, this device &amp;#039;&amp;#039;&amp;#039;can! Yes, &amp;lt;s&amp;gt;we&amp;lt;/s&amp;gt; it can&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
&lt;br /&gt;
Using most advanced technology, the &amp;#039;&amp;#039;&amp;#039;Freakin &amp;#039;&amp;#039;Compress&amp;#039;&amp;#039;-O-Matic C77&amp;#039;&amp;#039;&amp;#039; can create a pressure of &amp;#039;&amp;#039;&amp;#039;over 9000 [[Gibbl]]&amp;#039;&amp;#039;&amp;#039;. What is &amp;#039;&amp;#039;&amp;#039;[[Gibbl]]&amp;#039;&amp;#039;&amp;#039; you ask?&lt;br /&gt;
&lt;br /&gt;
I don&amp;#039;t know either, but it must be something frikkin awesome!&lt;br /&gt;
&lt;br /&gt;
The most needed use of this stunning ability is to create advanced materials, like steel plating and other platingly plating stuff. You know, these stuffs...&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;HAYO!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &amp;#039;&amp;#039;&amp;#039;Industrial Craft²&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1.23&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| A pump with a compressor adjacent to it can now automatically produce snowballs without cells. &amp;#039;&amp;#039;&amp;#039;BUGGED IN IC² 1.64&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Electric_Furnace&amp;diff=65028</id>
		<title>Electric Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Electric_Furnace&amp;diff=65028"/>
		<updated>2018-07-05T07:17:02Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to template:info and correct typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image=Electro_Furnace_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|prevtier={{Gin|Iron Furnace}}&lt;br /&gt;
|nexttier={{Gin|Induction Furnace}}&lt;br /&gt;
|maxeu=32&lt;br /&gt;
|storage=416&lt;br /&gt;
|eu_use=3&lt;br /&gt;
|eu_op=390 EU&lt;br /&gt;
|optime=6.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Electric Furnace&amp;#039;&amp;#039;&amp;#039; is an improved and more costly version of the [[Iron Furnace]].&lt;br /&gt;
&lt;br /&gt;
The Electric Furnace is 12.5% faster than the {{Gin|Iron Furnace}} and, as the name indicates, uses electricity. By running on electricity instead of burning fuel, it is able to shut off immediately upon finishing (and thus avoids wasting energy). You can best take advantage of this by having an [[EU storage block]] between the Electric Furnace and the Generator.&lt;br /&gt;
&lt;br /&gt;
The Electric Furnace uses approximately 390 EU per operation. When connected to a Generator, one piece of coal will provide 10 operations. An Iron Furnace, in comparison, uses 400 EU per operation (Coal has an EU yield of 4000 in a [[Generator]] and provides 10 operations in an Iron Furnace) and it doesn&amp;#039;t stop when there is nothing left to smelt. Additionally, an Electric Furnace can be powered by alternative sources such as [[Solar Panel|Solar Panels]] , a [[BatBox]] , an [[MFE]] or an [[MFSU]] .&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; To use the Electric Furnace with an MFE or MFSU, you &amp;#039;&amp;#039;must&amp;#039;&amp;#039; use a transformer or {{Gin|Transformer Upgrade}} otherwise the Electric Furnace will explode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|B1=Electronic Circuit&lt;br /&gt;
|A2=Redstone|B2=Iron Furnace|C2=Redstone&lt;br /&gt;
|Output=Electro Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Simply add something to smelt in the top slot and supply the Electric Furnace with [[EU]].&lt;br /&gt;
* The lower slot is used to provide power from a [[RE Battery]] or other energy storage item if a direct [[Cable]] connection is not available.&lt;br /&gt;
* To carry items to the furnace using BuildCraft pipes, you must have the pipe feeding into the top of the furnace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine|&lt;br /&gt;
|Type=Electro Furnace&lt;br /&gt;
|Top=Copper Dust&lt;br /&gt;
|Bottom=RE Battery (Charged)&lt;br /&gt;
|Output=Copper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=32 EU/t (3 EU/t)|Output=-|Storage=416 EU}}&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Electric Furnace can accept [[overclocker upgrade|overclocker upgrades]], meaning that it can potentially smelt items faster than its advanced counterpart, the [[Induction Furnace]].  While an Electric Furnace with a large number of overclockers can smelt items much faster (about 20 items per second max) without drawing energy when inactive, it can only process one stack at time, making it horrendously energy-inefficient in comparison.&lt;br /&gt;
&lt;br /&gt;
== HAYO ==&lt;br /&gt;
&lt;br /&gt;
Now, we got [[Iron Furnace]]s. And we got Redstone dust that for no apparent reason powers circuits indefinitely.&lt;br /&gt;
&lt;br /&gt;
What do you think we would make of this? Cake? No!&lt;br /&gt;
&lt;br /&gt;
We&amp;#039;ve created a completely new Furnace for you, THE ELECTRIC FURNACE.&lt;br /&gt;
&lt;br /&gt;
As everyone knows, burning things to smelt stuff is reaaaaally old-school. It&amp;#039;s like using a Commodore 64. And who&amp;#039;s using one right now? Noone, right!&lt;br /&gt;
&lt;br /&gt;
An electrically powered device has 3 important advantages.&lt;br /&gt;
&lt;br /&gt;
First of all, without the wasteful burning of random stuff, much less energy is wasted during operation, meaning we could improve the smelting time of our all-beloved Iron Furnace by a further 12.5%!&lt;br /&gt;
Now, that alone would be a reason to instantly upgrade to Electric Furnaces, wouldn&amp;#039;t it?&lt;br /&gt;
&lt;br /&gt;
BUT IT COMES EVEN BETTER!&lt;br /&gt;
&lt;br /&gt;
Instead of causing massive pollution and shamefully wasting resources, Electric Furnaces are powered by, duh, ELECTRIC ENERGY! This energy is brought to you in form of our ueber-l33t T500-Rechargeable Energy Storation Unit. Or, for short: [[RE Battery]].&lt;br /&gt;
These little thingies can store quite high amounts of energy and will power Electric Furnaces for a long, long time.&lt;br /&gt;
&lt;br /&gt;
But what happens if you just want to smelt 5 pieces of iron ore, wouldn&amp;#039;t such an ueber-powerful battery be a waste?&lt;br /&gt;
FRIKKIN&amp;#039; NO! Because the third advantage of the Electric Furnace is, it will not waste any energy if it isn&amp;#039;t currently smelting something.&lt;br /&gt;
You can just charge it up with a battery and then smelt whatever you want, whenever you want.&lt;br /&gt;
&lt;br /&gt;
Deal? Deal! HAYO! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65027</id>
		<title>Induction Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Induction_Furnace&amp;diff=65027"/>
		<updated>2018-07-05T07:14:02Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: added info to template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{IC²}}&lt;br /&gt;
&lt;br /&gt;
{{Block&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=128&lt;br /&gt;
|storage=10,000&lt;br /&gt;
|eu_use=16&lt;br /&gt;
|eu_op=6000-208 EU&amp;lt;br&amp;gt;less when heated up&lt;br /&gt;
|optime=18.75-0.65&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Induction Furnace is an advanced version of the [[Electro Furnace|Electric Furnace]]. It has the ability to process 2 stacks of items simultaneously. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself.&lt;br /&gt;
&lt;br /&gt;
Another feature of the Induction Furnace is its ability to build up heat. At higher heat levels, the Furnace both smelts faster, and uses less energy per smelting action.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Copper|B1=Copper|C1=Copper&lt;br /&gt;
|A2=Copper|B2=Electro Furnace|C2=Copper&lt;br /&gt;
|A3=Copper|B3=Advanced Machine|C3=Copper&lt;br /&gt;
|Output=Induction Furnace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/induction_furnace Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{Grid/Induction Furnace&lt;br /&gt;
|InputL=Tin Dust&lt;br /&gt;
|InputR=Copper Dust&lt;br /&gt;
|OutputL=Tin&lt;br /&gt;
|OutputR=Copper&lt;br /&gt;
|Battery=Advanced RE-Battery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The smeltable items are put into the two top slots, and then the Furnace is supplied with EU. Note that the furnace can accept both &amp;#039;&amp;#039;&amp;#039;Low Voltage&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Medium Voltage&amp;#039;&amp;#039;&amp;#039; (up to 128 [[EU|EU/p]]). The processed items appear in the two rightmost slots.&lt;br /&gt;
&lt;br /&gt;
During its operation, the Furnace will build up heat, up to 100%. When idle, the heat will slowly dissipate back to 0%. It is possible build up and maintain the heat by providing a redstone signal to the Furnace. In that case, the Furnace will constantly consume 1 EU/t when idle to maintain the heat. Smelting while applying a redstone signal does not make the Induction Furnace warm up faster.&lt;br /&gt;
&lt;br /&gt;
It takes 10,000 ticks for the furnace to build up from 0% heat to 100% (8 minutes and 20 seconds) at a cost of 10,000 EU, not including EU spent smelting during the warm-up time. This implies that there&amp;#039;s a minimum amount of smelting before which it&amp;#039;s inefficient to use the Induction Furnace. Additionally, the furnace loses heat four times faster than it builds up (2 minutes and 5 seconds).&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=6,000 (0% heat), 208 (100% heat) (16 EU/t)|Output=-|Storage=10,000|Receive=128 EU/p}}&lt;br /&gt;
Maximum input: 128 [[EU]]/p before exploding&lt;br /&gt;
&lt;br /&gt;
{{Smelting_energy_values}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Blast_Furnace&amp;diff=65026</id>
		<title>Blast Furnace</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Blast_Furnace&amp;diff=65026"/>
		<updated>2018-07-05T07:07:14Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: Added info to template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Blast_Furnace_ig.png&lt;br /&gt;
|type=Heat Consumer&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|optime=300&lt;br /&gt;
|maxhu=20&lt;br /&gt;
|hu_use=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Blast Furnace is a heat based machine using solely for the creation of [[Steel]]. To create Steel with the Blast Furnace, input a source of Iron, such as Iron Ingots, Iron Ore, or Iron Dust, and also 6 [[Compressed Air Cell]]s. To start the process, the Blast Furnace needs an input of Heat through the orange square on the side of the block. The Blast Furnace can take a maximum of 20 hU/t, so a [[Solid Heat Generator]] can be sufficient early-game (except the Compressed Air Cells require a [[Compressor]], so you might as well use an [[Electric Heat Generator]]). It should be noted once it is running it uses 1 hU/t, and will not be any faster if more is given to it. Once the Steel has processed, it will also provide [[Slag]] as a by-product of processing. The Blast Furnace takes roughly 300 seconds per Steel Ingot.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Iron Casing|B1=Iron Casing|C1=Iron Casing&lt;br /&gt;
|A2=Iron Casing|B2=Machine|C2=Iron Casing&lt;br /&gt;
|A3=Iron Casing|B3=Heat Conductor|C3=Iron Casing&lt;br /&gt;
|Output=Blast Furnace&lt;br /&gt;
|infobox=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/blast_furnace Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage Example ==&lt;br /&gt;
[[File:BF_Setup1.png|250px|thumb|right|A compact Blast Furnace setup. Behind the hopper is an [[Electric Sorting Machine]].]]&lt;br /&gt;
[[File:BF_Setup2.png|250px|thumb|right|The Configuration of the Electric Sorting Machine.]]&lt;br /&gt;
This is an example of a compact and efficient Blast Furnace setup. It takes any Iron source from the hopper, turns it into [[Steel]], places it into the Chest on the left, processes the [[Slag]] by-product, and places the output of that into the chest too.&lt;br /&gt;
&lt;br /&gt;
Required Components:&lt;br /&gt;
*Blast Furnace&lt;br /&gt;
*[[Compressor]]&lt;br /&gt;
*[[Thermal Centrifuge]]&lt;br /&gt;
*[[Electric Sorting Machine]]&lt;br /&gt;
*Chest&lt;br /&gt;
*EU(at least Medium Voltage)&lt;br /&gt;
*6 [[Compressed Air Cell]]s&lt;br /&gt;
*Heat Source(In the image, a [[Radioisotope Heat Generator]] is used.&lt;br /&gt;
*3 [[Ejector Upgrade]]s&lt;br /&gt;
&lt;br /&gt;
Step-by-step guide:&lt;br /&gt;
&lt;br /&gt;
1: Place the machines in the arrangement shown. It can be changes as you like, as long as the two machines, the Blast Furnace, the chest and the hopper are all connected to the Electric Sorting Machine.&lt;br /&gt;
&lt;br /&gt;
2: Configure the Electric Sorting Machine as shown. If your orientation is different than in the first picture, just make sure it is configured so that:&lt;br /&gt;
*Iron and Compressed Air Cells go into the Blast Furnace&lt;br /&gt;
*Empty Cells go into the Compressor&lt;br /&gt;
*Slag goes into the Thermal Centrifuge&lt;br /&gt;
*The Chest is set as the default route.&lt;br /&gt;
3: Place Ejector Upgrades inside the Thermal Centrifuge, Compressor and Blast Furnace, all sending items into the Electric Sorting Machine. Also place Transformer Upgrades inside the Sorting Machine and Compressor before supplying them with Medium Voltage(which is needed for the Thermal Centrifuge). It is also recommended to place [[Redstone Upgrade]]s inside the Blast Furnace and Thermal Centrifuge, but not necessary.&lt;br /&gt;
&lt;br /&gt;
4: Make sure that the machines receive a steady supply of MV EU and the Blast Furnace has a steady source of Heat. In the example, an [[RHG]] is used because it is reliable, however the high cost may be unfavourable.&lt;br /&gt;
&lt;br /&gt;
5: Profit!&lt;br /&gt;
&lt;br /&gt;
=== What&amp;#039;s Happening? ===&lt;br /&gt;
The Electric Sorting Machine sends all the Blast Furnace input from the hopper into the Blast Furnace. Once a Compressed Air Cell gets used, it returns an [[Empty Cell]], which is then sent to the compressor to be turned back into a Compressed Air Cell. This means that you can make as much Steel as you like without ever crafting more than those 6 initial cells. It also automatically compresses them whilst the Blast Furnace is still processing, which saves time. Once the Blast Furnace is finished, the Sorting Machine send the Steel into the Chest and the Slag into the Thermal Centrifuge, where it is processed then output right back into the Sorting Machine, which then sends the produce into the Chest. This is most likely the most compact way of producing Steel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heat]]&lt;br /&gt;
[[Category:Heat Consumers]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Thermal_Centrifuge&amp;diff=65025</id>
		<title>Thermal Centrifuge</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Thermal_Centrifuge&amp;diff=65025"/>
		<updated>2018-07-05T07:04:32Z</updated>

		<summary type="html">&lt;p&gt;BaKaUma: Added info to template:block&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Thermal_Centrifuge_ig.png&lt;br /&gt;
|type=Machine&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|maxeu=128&lt;br /&gt;
|storage=48000&lt;br /&gt;
|eu_use=48&lt;br /&gt;
|eu_use2=24000 EU per item&lt;br /&gt;
|optime=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Thermal Centrifuge is the third machine in IC2&amp;#039;s ore processing chain. It&amp;#039;s primary purpose is to centrifuge Purified Crushed Ores into [[Dusts]] and Tiny Piles of Dusts. It is also necessary for obtaining [[Uranium]] 235 and 238 for use in [[Nuclear Reactor]]s. It can also decompose depleted Fuel Rods and return some of the materials used to obtain them, as well as [[Plutonium]].&lt;br /&gt;
&lt;br /&gt;
For the Thermal Centrifuge to work, it first has to heat up to a certain temperature (which is determined by the resource you are centrifuging). The heat up phase will use up some EU. After the temperature is reached the centrifuging will begin (this phase will use up much more EU!). When no items to centrifuge are left, the Thermal Centrifuge will quickly lose all it&amp;#039;s heat.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Coil|B1=Mining Laser|C1=Coil&lt;br /&gt;
|A2=Iron|B2=Advanced Machine|C2=Iron&lt;br /&gt;
|A3=Iron|B3=Electric Motor|C3=Iron&lt;br /&gt;
|Output=Thermal Centrifuge&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
See: [http://crafting-guide.com/item/thermal_centrifuge Crafting Guide]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Crushed Ores ===&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Crushed Lead Ore&lt;br /&gt;
|Output1=Lead Dust&lt;br /&gt;
|Output2=Stone Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Crushed Gold Ore&lt;br /&gt;
|Output1=Tiny Pile of Silver Dust&lt;br /&gt;
|Output2=Gold Dust&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Crushed Silver Ore&lt;br /&gt;
|Output1=Silver Dust&lt;br /&gt;
|Output2=Stone Dust&lt;br /&gt;
|}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Crushed Tin Ore&lt;br /&gt;
|Output1=Tiny Pile of Iron Dust&lt;br /&gt;
|Output2=Tin Dust&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Crushed Iron Ore&lt;br /&gt;
|Output1=Tiny Pile of Gold Dust&lt;br /&gt;
|Output2=Iron Dust&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Crushed Copper Ore&lt;br /&gt;
|Output1=Tiny Pile of Tin Dust&lt;br /&gt;
|Output2=Copper Dust&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
|}}&lt;br /&gt;
|}&lt;br /&gt;
{{Grid/Centrifuge&lt;br /&gt;
|Top=Crushed Uran Ore&lt;br /&gt;
|Output1=Tiny Pile of Uranium 235&lt;br /&gt;
|Output2=Uranium 238&lt;br /&gt;
|OA2=4&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
}}&lt;br /&gt;
=== Purified Crushed Ores ===&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Purified Crushed Lead Ore&lt;br /&gt;
|Output1=Lead Dust&lt;br /&gt;
|Output2=Tiny Pile of Copper Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Purified Crushed Gold Ore&lt;br /&gt;
|Output1=Tiny Pile of Silver Dust&lt;br /&gt;
|Output2=Gold Dust&lt;br /&gt;
|Output3=Stone Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Purified Crushed Silver Ore&lt;br /&gt;
|Output1=Silver Dust&lt;br /&gt;
|Output2=Tiny Pile of Lead Dust&lt;br /&gt;
|}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Purified Crushed Tin Ore&lt;br /&gt;
|Output1=Tiny Pile of Iron Dust&lt;br /&gt;
|Output2=Tin Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Purified Crushed Iron Ore&lt;br /&gt;
|Output1=Tiny Pile of Gold Dust&lt;br /&gt;
|Output2=Iron Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Purified Crushed Copper Ore&lt;br /&gt;
|Output1=Tiny Pile of Tin Dust&lt;br /&gt;
|Output2=Copper Dust&lt;br /&gt;
|}}&lt;br /&gt;
|}&lt;br /&gt;
{{Grid/Centrifuge&lt;br /&gt;
|Top=Purified Crushed Uranium Ore&lt;br /&gt;
|Output1=Tiny Pile of Uranium 235&lt;br /&gt;
|OA1=2&lt;br /&gt;
|Output2=Uranium 238&lt;br /&gt;
|OA2=5&lt;br /&gt;
}}&lt;br /&gt;
=== Depleted Fuel Rods ===&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Fuel Rod (Depleted Uranium)&lt;br /&gt;
|Output1=Tiny Pile of Plutonium&lt;br /&gt;
|Output2=Uranium 238&lt;br /&gt;
|OA2=4&lt;br /&gt;
|Output3=Iron Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Dual Fuel Rod (Depleted Uranium)&lt;br /&gt;
|Output1=Tiny Pile of Plutonium&lt;br /&gt;
|OA1=2&lt;br /&gt;
|Output2=Uranium 238&lt;br /&gt;
|OA2=8&lt;br /&gt;
|Output3=Iron Dust&lt;br /&gt;
|OA3=3&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Quad Fuel Rod (Depleted Uranium)&lt;br /&gt;
|Output1=Tiny Pile of Plutonium&lt;br /&gt;
|OA1=4&lt;br /&gt;
|Output2=Uranium 238&lt;br /&gt;
|OA2=16&lt;br /&gt;
|Output3=Iron Dust&lt;br /&gt;
|OA3=6&lt;br /&gt;
|}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Fuel Rod (Depleted MOX)&lt;br /&gt;
|Output1=Tiny Pile of Plutonium&lt;br /&gt;
|Output2=Plutonium&lt;br /&gt;
|OA2=3&lt;br /&gt;
|Output3=Iron Dust&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Dual Fuel Rod (Depleted MOX)&lt;br /&gt;
|Output1=Tiny Pile of Plutonium&lt;br /&gt;
|OA1=2&lt;br /&gt;
|Output2=Plutonium&lt;br /&gt;
|OA2=6&lt;br /&gt;
|Output3=Iron Dust&lt;br /&gt;
|OA3=3&lt;br /&gt;
|}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Quad Fuel Rod (Depleted MOX)&lt;br /&gt;
|Output1=Tiny Pile of Plutonium&lt;br /&gt;
|OA1=4&lt;br /&gt;
|Output2=Plutonium&lt;br /&gt;
|OA2=12&lt;br /&gt;
|Output3=Iron Dust&lt;br /&gt;
|OA3=6&lt;br /&gt;
|}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Uses ===&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Cobblestone&lt;br /&gt;
|Output1=Stone Dust&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Slag&lt;br /&gt;
|Output1=Tiny Pile of Gold Dust&lt;br /&gt;
|Output2=Coal Dust&lt;br /&gt;
|OA2=5&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Clay Dust&lt;br /&gt;
|IA=4&lt;br /&gt;
|Output1=Silicon Dioxide&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Pellets of RTG Fuel&lt;br /&gt;
|Output1=Plutonium&lt;br /&gt;
|OA1=3&lt;br /&gt;
|Output2=Iron Dust&lt;br /&gt;
|OA2=54&lt;br /&gt;
}}&lt;br /&gt;
|{{Grid/Centrifuge&lt;br /&gt;
|Top=Nether Quartz&lt;br /&gt;
|IA=2&lt;br /&gt;
|Output1=Tiny Pile of Lithium Dust&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>BaKaUma</name></author>
	</entry>
</feed>