<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.industrial-craft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AFakeman</id>
	<title>Industrial-Craft-Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.industrial-craft.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AFakeman"/>
	<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Special:Contributions/AFakeman"/>
	<updated>2026-10-16T14:39:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Cropnalyzer&amp;diff=9873</id>
		<title>Cropnalyzer</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Cropnalyzer&amp;diff=9873"/>
		<updated>2012-02-22T14:57:52Z</updated>

		<summary type="html">&lt;p&gt;AFakeman: Fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{IC²}}&lt;br /&gt;
&lt;br /&gt;
[[File:cropnalyzer_ig.png|frame|Screenshot of the GUI (ingame)|right|link=]]&lt;br /&gt;
&lt;br /&gt;
The [[Cropnalyzer]] is used to scan [[Seed Bag]] gained from [[crops]], put the seeds in the upper left slot, a battery or energy crystal in the upper right, and it starts scanning.&lt;br /&gt;
&lt;br /&gt;
To fully scan 1 kind of seed, put it 3 times in the upper left slot of the [[Cropnalyzer]]. The first time it will show its finder&amp;#039;s name, and the plant&amp;#039;s own name, the second time it will show you somewhat more detailed information about the plant. Colour, what it is (food e.g.) and what kind of growth method (stem e.g.). Put the seeds 1 final time through the upper left slot and you know its RGG (Resistance, Gain and Growth).&lt;br /&gt;
&lt;br /&gt;
The first 2 scans don&amp;#039;t require that much energy, but the third drains a battery dry. Now don&amp;#039;t forget that each seed is different, so when you have 2 wheat seeds (from crops) you have to scan them both!&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=&lt;br /&gt;
|A2=Redstone|B2=Glass|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Electronic Circuit|C3=Redstone&lt;br /&gt;
|Output=Cropnalyzer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== GUI ==&lt;br /&gt;
&lt;br /&gt;
The [[Cropnalyzer]] will use a newly-designed GUI, which will look similar to the following one:&lt;br /&gt;
&lt;br /&gt;
{{Grid/Cropnalyzer&lt;br /&gt;
|Input=&lt;br /&gt;
|Output=Unknown&lt;br /&gt;
|Energy=RE Battery&lt;br /&gt;
|Name=Seed&lt;br /&gt;
|Tier=I&lt;br /&gt;
|DiscoveredBy=Alblaka&lt;br /&gt;
|Growth=0&lt;br /&gt;
|Gain=0&lt;br /&gt;
|Resis=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;(&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: We recommend you to use &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://minecraft.de/showthread.php?23584-Minecraft-Font This TrueType MinecraftFont]&amp;lt;/span&amp;gt; for having the best look of the GUI on the wiki ^^)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;/div&gt;</summary>
		<author><name>AFakeman</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Fertilizer&amp;diff=9872</id>
		<title>Fertilizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Fertilizer&amp;diff=9872"/>
		<updated>2012-02-22T14:57:31Z</updated>

		<summary type="html">&lt;p&gt;AFakeman: Fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Fertilizer is advanced bone-meal created by crafting bone-meal with scrap in a shapeless recipe. It can be used with crop blocks to speed up the growth process.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
These recipes are shapeless.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=  |B1=  |C1=&lt;br /&gt;
|A2=  |B2=Some random scrap  |C2= &lt;br /&gt;
|A3=  |B3=Bone Meal |C3= &lt;br /&gt;
 |Output=Fertilizer|OA=2&lt;br /&gt;
 }} {{Grid/Crafting Table&lt;br /&gt;
|A1=  |B1=  |C1=&lt;br /&gt;
|A2=Some random scrap  |B2=Some random scrap  |C2=Fertilizer &lt;br /&gt;
|A3=  |B3=|C3= &lt;br /&gt;
 |Output=Fertilizer|OA=2&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;/div&gt;</summary>
		<author><name>AFakeman</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Fertilizer&amp;diff=9774</id>
		<title>Fertilizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Fertilizer&amp;diff=9774"/>
		<updated>2012-02-11T18:32:15Z</updated>

		<summary type="html">&lt;p&gt;AFakeman: Added info on a bug&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bugged&lt;br /&gt;
|version=v1.64&lt;br /&gt;
|bug=There is a bug with crops in SMP, that will not send info about crop blocks, so they would look empty. Also, it&amp;#039;s impossible to scan seeds.}}&lt;br /&gt;
Fertilizer is advanced bone-meal created by crafting bone-meal with scrap in a shapeless recipe. It can be used with crop blocks to speed up the growth process.&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
These recipes are shapeless.&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=  |B1=  |C1=&lt;br /&gt;
|A2=  |B2=Some random scrap  |C2= &lt;br /&gt;
|A3=  |B3=Bone Meal |C3= &lt;br /&gt;
 |Output=Fertilizer|OA=2&lt;br /&gt;
 }} {{Grid/Crafting Table&lt;br /&gt;
|A1=  |B1=  |C1=&lt;br /&gt;
|A2=Some random scrap  |B2=Some random scrap  |C2=Fertilizer &lt;br /&gt;
|A3=  |B3=|C3= &lt;br /&gt;
 |Output=Fertilizer|OA=2&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;/div&gt;</summary>
		<author><name>AFakeman</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Cropnalyzer&amp;diff=9773</id>
		<title>Cropnalyzer</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Cropnalyzer&amp;diff=9773"/>
		<updated>2012-02-11T18:30:34Z</updated>

		<summary type="html">&lt;p&gt;AFakeman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{IC²}}&lt;br /&gt;
{{Bugged&lt;br /&gt;
|version=v1.64&lt;br /&gt;
|bug=In SMP, crop block info is not sent to client, so cropnalyzers could not scan it. You will not see plants after relogin, but you&amp;#039;ll be able to harvest them.}}&lt;br /&gt;
&lt;br /&gt;
[[File:cropnalyzer_ig.png|frame|Screenshot of the GUI (ingame)|right|link=]]&lt;br /&gt;
&lt;br /&gt;
The [[Cropnalyzer]] is used to scan [[Seed Bag]] gained from [[crops]], put the seeds in the upper left slot, a battery or energy crystal in the upper right, and it starts scanning.&lt;br /&gt;
&lt;br /&gt;
To fully scan 1 kind of seed, put it 3 times in the upper left slot of the [[Cropnalyzer]]. The first time it will show its finder&amp;#039;s name, and the plant&amp;#039;s own name, the second time it will show you somewhat more detailed information about the plant. Colour, what it is (food e.g.) and what kind of growth method (stem e.g.). Put the seeds 1 final time through the upper left slot and you know its RGG (Resistance, Gain and Growth).&lt;br /&gt;
&lt;br /&gt;
The first 2 scans don&amp;#039;t require that much energy, but the third drains a battery dry. Now don&amp;#039;t forget that each seed is different, so when you have 2 wheat seeds (from crops) you have to scan them both!&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Cable|B1=Cable|C1=&lt;br /&gt;
|A2=Redstone|B2=Glass|C2=Redstone&lt;br /&gt;
|A3=Redstone|B3=Electronic Circuit|C3=Redstone&lt;br /&gt;
|Output=Cropnalyzer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== GUI ==&lt;br /&gt;
&lt;br /&gt;
The [[Cropnalyzer]] will use a newly-designed GUI, which will look similar to the following one:&lt;br /&gt;
&lt;br /&gt;
{{Grid/Cropnalyzer&lt;br /&gt;
|Input=&lt;br /&gt;
|Output=Unknown&lt;br /&gt;
|Energy=RE Battery&lt;br /&gt;
|Name=Seed&lt;br /&gt;
|Tier=I&lt;br /&gt;
|DiscoveredBy=Alblaka&lt;br /&gt;
|Growth=0&lt;br /&gt;
|Gain=0&lt;br /&gt;
|Resis=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;(&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: We recommend you to use &amp;lt;span class=&amp;quot;pops&amp;quot;&amp;gt;[http://minecraft.de/showthread.php?23584-Minecraft-Font This TrueType MinecraftFont]&amp;lt;/span&amp;gt; for having the best look of the GUI on the wiki ^^)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;/div&gt;</summary>
		<author><name>AFakeman</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=9772</id>
		<title>Water Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=9772"/>
		<updated>2012-02-11T18:28:08Z</updated>

		<summary type="html">&lt;p&gt;AFakeman: Deleted info about water towers, coz it&amp;#039;s no longer working.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Water_Mill_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; produces [[EU]] by either having a [[Water Bucket]] placed in its lower slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Place [[Non-IC Items|Water Buckets]] in the lower slot (or place the &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; inside water), and optionally an [[RE Battery]] in the upper slot. The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; will charge the battery or output power at a rate of 2 EU/t (manned) or 0.010 EU/t per block of adjacent water (unmanned). The maximum output of an unmanned Water Mill is 0.25EU/t (3x3x3 cube of water with the mill in the middle, plus 1 piece of cable to direct the energy = 25 water tiles).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: Water Cells do not work in Water Mills&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Water Mill&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Water Bucket&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=Water Buckets|Output=&amp;lt;small&amp;gt;Manned: 2 EU/t&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;|Storage=N/A}}&lt;br /&gt;
&lt;br /&gt;
== Water Towers (No longer working)==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; on its own will produce very little [[EU]] if left unmanned, even when completely surrounded in water.  So it&amp;#039;s better to build compact clusters of them. A &amp;#039;water tower&amp;#039; is one of many methods.&lt;br /&gt;
&lt;br /&gt;
A water tower is a number of watermills, usually stacked, such that they all feed to the same energy storage device and are surrounded by water. For best results, arrange the tower sections so that there&amp;#039;s at least a one block layer of water around each watermill. Below is an example of a horizontal layer of a watermill.&lt;br /&gt;
&lt;br /&gt;
[[File:Watermill_example_1.png|136px|link=]]&lt;br /&gt;
&lt;br /&gt;
== Detailed Mechanics (No longer working) ==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; only uses water that directly surrounds it (a 3x3x3 box with the &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; in the center).  Each block of water adds roughly 0 [[EU]]/s to its overall output.&lt;br /&gt;
&lt;br /&gt;
Using the water tower design from above will result in each &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; being surrounded by 21 water blocks like so:&lt;br /&gt;
&lt;br /&gt;
[[File:Watermill_example_2.png|224px|link=]]&lt;br /&gt;
&lt;br /&gt;
21 * 0.010 = 0.21 [[EU]]/t from each watermill, meaning roughly 2.3 [[EU]]/t from each tower section (11 watermills)&lt;br /&gt;
&lt;br /&gt;
Some notes about the behavior of some Water Mills that were studied:&lt;br /&gt;
* Water Mills can &amp;#039;share&amp;#039; the same water block with seemingly no effect.&lt;br /&gt;
* Using flowing water instead of still water had no noticeable effect.&lt;br /&gt;
* A Water Mill suspended over water will still react to the water below it even though the watermill is not visibly touching the water.&lt;br /&gt;
* Water Mills are not noticeably affected by rainfall.&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>AFakeman</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=9771</id>
		<title>Water Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=9771"/>
		<updated>2012-02-11T18:27:20Z</updated>

		<summary type="html">&lt;p&gt;AFakeman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Water_Mill_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; produces [[EU]] by either having a [[Water Bucket]] placed in its lower slot, or being surrounded by running or still water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Place [[Non-IC Items|Water Buckets]] in the lower slot (or place the &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; inside water), and optionally an [[RE Battery]] in the upper slot. The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; will charge the battery or output power at a rate of 2 EU/t (manned) or 0.010 EU/t per block of adjacent water (unmanned). The maximum output of an unmanned Water Mill is 0.25EU/t (3x3x3 cube of water with the mill in the middle, plus 1 piece of cable to direct the energy = 25 water tiles).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: Water Cells do not work in Water Mills&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{Grid/Machine&lt;br /&gt;
|Type=Water Mill&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Water Bucket&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Energy|Input=Water Buckets|Output=&amp;lt;small&amp;gt;Manned: 2 EU/t&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;|Storage=N/A}}&lt;br /&gt;
&lt;br /&gt;
== Water Towers (No longer working)==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; on its own will produce very little [[EU]] if left unmanned, even when completely surrounded in water.  So it&amp;#039;s better to build compact clusters of them. A &amp;#039;water tower&amp;#039; is one of many methods.&lt;br /&gt;
&lt;br /&gt;
A water tower is a number of watermills, usually stacked, such that they all feed to the same energy storage device and are surrounded by water. For best results, arrange the tower sections so that there&amp;#039;s at least a one block layer of water around each watermill. Below is an example of a horizontal layer of a watermill.&lt;br /&gt;
&lt;br /&gt;
[[File:Watermill_example_1.png|136px|link=]]&lt;br /&gt;
&lt;br /&gt;
== Detailed Mechanics (No longer working) ==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; only uses water that directly surrounds it (a 3x3x3 box with the &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; in the center).  Each block of water adds roughly 0 [[EU]]/s to its overall output.&lt;br /&gt;
&lt;br /&gt;
Using the water tower design from above will result in each &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; being surrounded by 21 water blocks like so:&lt;br /&gt;
&lt;br /&gt;
[[File:Watermill_example_2.png|224px|link=]]&lt;br /&gt;
&lt;br /&gt;
21 * 0.010 = 0.21 [[EU]]/t from each watermill, meaning roughly 2.3 [[EU]]/t from each tower section (11 watermills)&lt;br /&gt;
&lt;br /&gt;
Some notes about the behavior of some Water Mills that were studied:&lt;br /&gt;
* Water Mills can &amp;#039;share&amp;#039; the same water block with seemingly no effect.&lt;br /&gt;
* Using flowing water instead of still water had no noticeable effect.&lt;br /&gt;
* A Water Mill suspended over water will still react to the water below it even though the watermill is not visibly touching the water.&lt;br /&gt;
* Water Mills are not noticeably affected by rainfall.&lt;br /&gt;
&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>AFakeman</name></author>
	</entry>
	<entry>
		<id>https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=9770</id>
		<title>Water Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.industrial-craft.net/index.php?title=Water_Mill&amp;diff=9770"/>
		<updated>2012-02-11T18:26:30Z</updated>

		<summary type="html">&lt;p&gt;AFakeman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Block&lt;br /&gt;
|image=Water_Mill_ig.png&lt;br /&gt;
|type=Generator&lt;br /&gt;
|gravity=No&lt;br /&gt;
|dirt=No&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=no&lt;br /&gt;
|tool=bwrench&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; produces [[EU]] by either having a [[Water Bucket]] placed in its lower slot, or being surrounded by running or still water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
{{Grid/Crafting Table&lt;br /&gt;
|A1=Stick|B1=Wooden Planks|C1=Stick&lt;br /&gt;
|A2=Wooden Planks|B2=Generator|C2=Wooden Planks&lt;br /&gt;
|A3=Stick|B3=Wooden Planks|C3=Stick&lt;br /&gt;
|Output=Water Mill|OA=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Place [[Non-IC Items|Water Buckets]] in the lower slot (or place the &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; inside water), and optionally an [[RE Battery]] in the upper slot. The &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; will charge the battery or output power at a rate of 2 EU/t (manned) or 0.010 EU/t per block of adjacent water (unmanned). The maximum output of an unmanned Water Mill is 0.25EU/t (3x3x3 cube of water with the mill in the middle, plus 1 piece of cable to direct the energy = 25 water tiles).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: Water Cells do not work in Water Mills&amp;#039;&amp;#039;&lt;br /&gt;
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{{Grid/Machine&lt;br /&gt;
|Type=Water Mill&lt;br /&gt;
|Top=RE Battery&lt;br /&gt;
|Bottom=Water Bucket&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
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{{Energy|Input=Water Buckets|Output=&amp;lt;small&amp;gt;Manned: 2 EU/t&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;|Storage=N/A}}&lt;br /&gt;
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== Water Towers ==&lt;br /&gt;
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A &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; on its own will produce very little [[EU]] if left unmanned, even when completely surrounded in water.  So it&amp;#039;s better to build compact clusters of them. A &amp;#039;water tower&amp;#039; is one of many methods.&lt;br /&gt;
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A water tower is a number of watermills, usually stacked, such that they all feed to the same energy storage device and are surrounded by water. For best results, arrange the tower sections so that there&amp;#039;s at least a one block layer of water around each watermill. Below is an example of a horizontal layer of a watermill.&lt;br /&gt;
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[[File:Watermill_example_1.png|136px|link=]]&lt;br /&gt;
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== Detailed Mechanics ==&lt;br /&gt;
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A &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; only uses water that directly surrounds it (a 3x3x3 box with the &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; in the center).  Each block of water adds roughly 0 [[EU]]/s to its overall output.&lt;br /&gt;
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Using the water tower design from above will result in each &amp;#039;&amp;#039;Water Mill&amp;#039;&amp;#039; being surrounded by 21 water blocks like so:&lt;br /&gt;
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[[File:Watermill_example_2.png|224px|link=]]&lt;br /&gt;
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21 * 0.010 = 0.21 [[EU]]/t from each watermill, meaning roughly 2.3 [[EU]]/t from each tower section (11 watermills)&lt;br /&gt;
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Some notes about the behavior of some Water Mills that were studied:&lt;br /&gt;
* Water Mills can &amp;#039;share&amp;#039; the same water block with seemingly no effect.&lt;br /&gt;
* Using flowing water instead of still water had no noticeable effect.&lt;br /&gt;
* A Water Mill suspended over water will still react to the water below it even though the watermill is not visibly touching the water.&lt;br /&gt;
* Water Mills are not noticeably affected by rainfall.&lt;br /&gt;
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{{Navigation}}&lt;br /&gt;
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[[Category:Generators]]&lt;/div&gt;</summary>
		<author><name>AFakeman</name></author>
	</entry>
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