Difference between revisions of "Crystal Memory"
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== Recipe == | == Recipe == | ||
{{Grid/Furnace | {| | ||
|{{Grid/Crafting Table | |||
|A1=Silicon Dioxide |B1=Obsidian Dust |C1=Silicon Dioxide | |||
|A2=Obsidian Dust |B2=Silicon Dioxide |C2=Obsidian Dust | |||
|A3=Silicon Dioxide |B3=Obsidian Dust |C3=Silicon Dioxide | |||
|Output=Crystal Memory (raw) | |||
}} | |||
|{{Grid/Furnace | |||
|Input=Crystal Memory (raw) | |Input=Crystal Memory (raw) | ||
|Output=Crystal Memory | |Output=Crystal Memory | ||
|Fuel=Coal | |Fuel=Coal | ||
}} | }} | ||
|} |
Latest revision as of 01:09, 26 March 2017
Experimental-Only Content: This information has been updated to the V2.X version of IC².
The most recent version of IC² is V2.8.<html>.
The most recent version of IC² is V2.8.<html>.
Crystal Memory is used together with the Scanner to store the pattern of an item for later replication in the Replicator.
Place the Crystal Memory in the bottom-right slot of the Scanner's interface to store block or item information on it. This information can be overwritten if another item is scanned.